CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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Reg-PTQ: Regression-specialized Post-training Quantization for Fully Quantized Object Detector

Yifu Ding, Weilun Feng, Chuyan Chen, Jinyang Guo, Xianglong Liu

展开摘要

Although deep learning based object detection is of great significance for various applications it faces challenges when deployed on edge devices due to the computation and energy limitations. Post-training quantization (PTQ) can improve inference efficiency through integer computing. However they suffer from severe performance degradation when performing full quantization due to overlooking the unique characteristics of regression tasks in object detection. In this paper we are the first to explore regression-friendly quantization and conduct full quantization on various detectors. We reveal the intrinsic reason behind the difficulty of quantizing regressors with empirical and theoretical justifications and introduce a novel Regression-specialized Post-Training Quantization (Reg-PTQ) scheme. It includes Filtered Global Loss Integration Calibration to combine the global loss with a two-step filtering mechanism mitigating the adverse impact of false positive bounding boxes and Learnable Logarithmic-Affine Quantizer tailored for the non-uniform distributed parameters in regression structures. Extensive experiments on prevalent detectors showcase the effectiveness of the well-designed Reg-PTQ. Notably our Reg-PTQ achieves 7.6 times and 5.4 times reduction in computation and storage consumption under INT4 with little performance degradation which indicates the immense potential of fully quantized detectors in real-world object detection applications.

Poster
Referring Image Editing: Object-level Image Editing via Referring Expressions

Chang Liu, Xiangtai Li, Henghui Ding

展开摘要

Significant advancements have been made in image editing with the recent advance of the Diffusion model. However most of the current methods primarily focus on global or subject-level modifications and often face limitations when it comes to editing specific objects when there are other objects coexisting in the scene given solely textual prompts. In response to this challenge we introduce an object-level generative task called Referring Image Editing (RIE) which enables the identification and editing of specific source objects in an image using text prompts. To tackle this task effectively we propose a tailored framework called ReferDiffusion. It aims to disentangle input prompts into multiple embeddings and employs a mixed-supervised multi-stage training strategy. To facilitate further research in this domain we introduce the RefCOCO-Edit dataset comprising images editing prompts source object segmentation masks and reference edited images for training and evaluation. Our extensive experiments demonstrate the effectiveness of our approach in identifying and editing target objects while conventional general image editing and region-based image editing methods have difficulties in this challenging task.

Poster
Referring Expression Counting

Siyang Dai, Jun Liu, Ngai-Man Cheung

展开摘要

Existing counting tasks are limited to the class level which don't account for fine-grained details within the class. In real applications it often requires in-context or referring human input for counting target objects. Take urban analysis as an example fine-grained information such as traffic flow in different directions pedestrians and vehicles waiting or moving at different sides of the junction is more beneficial. Current settings of both class-specific and class-agnostic counting treat objects of the same class indifferently which pose limitations in real use cases. To this end we propose a new task named Referring Expression Counting (REC) which aims to count objects with different attributes within the same class. To evaluate the REC task we create a novel dataset named REC-8K which contains 8011 images and 17122 referring expressions. Experiments on REC-8K show that our proposed method achieves state-of-the-art performance compared with several text-based counting methods and an open-set object detection model. We also outperform prior models on the class agnostic counting (CAC) benchmark [36] for the zero-shot setting and perform on par with the few-shot methods. Code and dataset is available at https://github.com/sydai/referring-expression-counting.

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Reconstruction-free Cascaded Adaptive Compressive Sensing

Chenxi Qiu, Tao Yue, Xuemei Hu

展开摘要

Scene-aware Adaptive Compressive Sensing (ACS) has constituted a persistent pursuit holding substantial promise for the enhancement of Compressive Sensing (CS) performance. Cascaded ACS furnishes a proficient multi-stage framework for adaptively allocating the CS sampling based on previous CS measurements. However reconstruction is commonly required for analyzing and steering the successive CS sampling which bottlenecks the ACS speed and impedes the practical application in time-sensitive scenarios. Addressing this challenge we propose a reconstruction-free cascaded ACS method which requires NO reconstruction during the adaptive sampling process. A lightweight Score Network (ScoreNet) is proposed to directly determine the ACS allocation with previous CS measurements and a differentiable adaptive sampling module is proposed for end-to-end training. For image reconstruction we propose a Multi-Grid Spatial-Attention Network (MGSANet) that could facilitate efficient multi-stage training and inferencing. By introducing the reconstruction-fidelity supervision outside the loop of the multi-stage sampling process ACS can be efficiently optimized and achieve high imaging fidelity. The effectiveness of the proposed method is demonstrated with extensive quantitative and qualitative experiments compared with the state-of-the-art CS algorithms.

Poster
Reconstructing Hands in 3D with Transformers

Georgios Pavlakos, Dandan Shan, Ilija Radosavovic, Angjoo Kanazawa, David Fouhey, Jitendra Malik

展开摘要

We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery HaMeR follows a fully transformer-based architecture and can analyze hands with significantly increased accuracy and robustness compared to previous work. The key to HaMeR's success lies in scaling up both the data used for training and the capacity of the deep network for hand reconstruction. For training data we combine multiple datasets that contain 2D or 3D hand annotations. For the deep model we use a large scale Vision Transformer architecture. Our final model consistently outperforms the previous baselines on popular 3D hand pose benchmarks. To further evaluate the effect of our design in non-controlled settings we annotate existing in-the-wild datasets with 2D hand keypoint annotations. On this newly collected dataset of annotations HInt we demonstrate significant improvements over existing baselines. We will make our code data and models publicly available upon publication. We make our code data and models available on the project website: https://geopavlakos.github.io/hamer/.

Poster
ReconFusion: 3D Reconstruction with Diffusion Priors

Rundi Wu, Ben Mildenhall, Philipp Henzler, Keunhong Park, Ruiqi Gao, Daniel Watson, Pratul P. Srinivasan, Dor Verbin, Jonathan T. Barron, Ben Poole, Aleksander Ho?y?ski

展开摘要

3D reconstruction methods such as Neural Radiance Fields (NeRFs) excel at rendering photorealistic novel views of complex scenes. However recovering a high-quality NeRF typically requires tens to hundreds of input images resulting in a time-consuming capture process. We present ReconFusion to reconstruct real-world scenes using only a few photos. Our approach leverages a diffusion prior for novel view synthesis trained on synthetic and multiview datasets which regularizes a NeRF-based 3D reconstruction pipeline at novel camera poses beyond those captured by the set of input images. Our method synthesizes realistic geometry and texture in underconstrained regions while preserving the appearance of observed regions. We perform an extensive evaluation across various real-world datasets including forward-facing and 360-degree scenes demonstrating significant performance improvements over previous few-view NeRF reconstruction approaches. Please see our project page at reconfusion.github.io.

Poster
RecDiffusion: Rectangling for Image Stitching with Diffusion Models

Tianhao Zhou, Haipeng Li, Ziyi Wang, Ao Luo, Chen-Lin Zhang, Jiajun Li, Bing Zeng, Shuaicheng Liu

展开摘要

Image stitching from different captures often results in non-rectangular boundaries which is often considered unappealing. To solve non-rectangular boundaries current solutions involve cropping which discards image content inpainting which can introduce unrelated content or warping which can distort non-linear features and introduce artifacts. To overcome these issues we introduce a novel diffusion-based learning framework RecDiffusion for image stitching rectangling. This framework combines Motion Diffusion Models (MDM) to generate motion fields effectively transitioning from the stitched image's irregular borders to a geometrically corrected intermediary. Followed by Content Diffusion Models (CDM) for image detail refinement. Notably our sampling process utilizes a weighted map to identify regions needing correction during each iteration of CDM. Our RecDiffusion ensures geometric accuracy and overall visual appeal surpassing all previous methods in both quantitative and qualitative measures when evaluated on public benchmarks. Code is released at https://github.com/lhaippp/RecDiffusion.

Poster
Realigning Confidence with Temporal Saliency Information for Point-Level Weakly-Supervised Temporal Action Localization

Ziying Xia, Jian Cheng, Siyu Liu, Yongxiang Hu, Shiguang Wang, Yijie Zhang, Liwan Dang

展开摘要

Point-level weakly-supervised temporal action localization (P-TAL) aims to localize action instances in untrimmed videos through the use of single-point annotations in each instance. Existing methods predict the class activation sequences without any boundary information and the unreliable sequences result in a significant misalignment between the quality of proposals and their corresponding confidence. In this paper we surprisingly observe the most salient frame tend to appear in the central region of the each instance and is easily annotated by humans. Guided by the temporal saliency information we present a novel proposal-level plug-in framework to relearn the aligned confidence of proposals generated by the base locators. The proposed approach consists of Center Score Learning (CSL) and Alignment-based Boundary Adaptation (ABA). In CSL we design a novel center label generated by the point annotations for predicting aligned center scores. During inference we first fuse the center scores with the predicted action probabilities to obtain the aligned confidence. ABA utilizes the both aligned confidence and IoU information to enhance localization completeness. Extensive experiments demonstrate the generalization and effectiveness of the proposed framework showcasing state-of-the-art or competitive performances across three benchmarks. Our code is available at https://github.com/zyxia1009/CVPR2024-TSPNet.

Poster
RealNet: A Feature Selection Network with Realistic Synthetic Anomaly for Anomaly Detection

Ximiao Zhang, Min Xu, Xiuzhuang Zhou

展开摘要

Self-supervised feature reconstruction methods have shown promising advances in industrial image anomaly detection and localization. Despite this progress these methods still face challenges in synthesizing realistic and diverse anomaly samples as well as addressing the feature redundancy and pre-training bias of pre-trained feature. In this work we introduce RealNet a feature reconstruction network with realistic synthetic anomaly and adaptive feature selection. It is incorporated with three key innovations: First we propose Strength-controllable Diffusion Anomaly Synthesis (SDAS) a diffusion process-based synthesis strategy capable of generating samples with varying anomaly strengths that mimic the distribution of real anomalous samples. Second we develop Anomaly-aware Features Selection (AFS) a method for selecting representative and discriminative pre-trained feature subsets to improve anomaly detection performance while controlling computational costs. Third we introduce Reconstruction Residuals Selection (RRS) a strategy that adaptively selects discriminative residuals for comprehensive identification of anomalous regions across multiple levels of granularity. We assess RealNet on four benchmark datasets and our results demonstrate significant improvements in both Image AUROC and Pixel AUROC compared to the current state-of-the-art methods. The code data and models are available at https://github.com/cnulab/RealNet.

Poster
RealCustom: Narrowing Real Text Word for Real-Time Open-Domain Text-to-Image Customization

Mengqi Huang, Zhendong Mao, Mingcong Liu, Qian HE, Yongdong Zhang

展开摘要

Text-to-image customization which aims to synthesize text-driven images for the given subjects has recently revolutionized content creation. Existing works follow the pseudo-word paradigm i.e. represent the given subjects as pseudo-words and then compose them with the given text. However the inherent entangled influence scope of pseudo-words with the given text results in a dual-optimum paradox i.e. the similarity of the given subjects and the controllability of the given text could not be optimal simultaneously. We present RealCustom that for the first time disentangles similarity from controllability by precisely limiting subject influence to relevant parts only achieved by gradually narrowing real text word from its general connotation to the specific subject and using its cross-attention to distinguish relevance. Specifically RealCustom introduces a novel "train-inference" decoupled framework: (1) during training RealCustom learns general alignment between visual conditions to original textual conditions by a novel adaptive scoring module to adaptively modulate influence quantity; (2) during inference a novel adaptive mask guidance strategy is proposed to iteratively update the influence scope and influence quantity of the given subjects to gradually narrow the generation of the real text word. Comprehensive experiments demonstrate the superior real-time customization ability of RealCustom in the open domain achieving both unprecedented similarity of the given subjects and controllability of the given text for the first time. The project page is https://corleone-huang.github.io/realcustom/.

Poster
Real-time Acquisition and Reconstruction of Dynamic Volumes with Neural Structured Illumination

Yixin Zeng, Zoubin Bi, Mingrui Yin, Xiang Feng, Kun Zhou, Hongzhi Wu

展开摘要

We propose a novel framework for real-time acquisition and reconstruction of temporally-varying 3D phenomena with high quality. The core of our framework is a deep neural network with an encoder that directly maps to the structured illumination during acquisition a decoder that predicts a 1D density distribution from single-pixel measurements under the optimized lighting and an aggregation module that combines the predicted densities for each camera into a single volume. It enables the automatic and joint optimization of physical acquisition and computational reconstruction and is flexible to adapt to different hardware configurations. The effectiveness of our framework is demonstrated on a lightweight setup with an off-the-shelf projector and one or multiple cameras achieving a performance of 40 volumes per second at a spatial resolution of 128^3. We compare favorably with state-of-the-art techniques in real and synthetic experiments and evaluate the impact of various factors over our pipeline.

Poster
Real-time 3D-aware Portrait Video Relighting

Ziqi Cai, Kaiwen Jiang, Shu-Yu Chen, Yu-Kun Lai, Hongbo Fu, Boxin Shi, Lin Gao

展开摘要

Synthesizing realistic videos of talking faces under custom lighting conditions and viewing angles benefits various downstream applications like video conferencing. However most existing relighting methods are either time-consuming or unable to adjust the viewpoints. In this paper we present the first real-time 3D-aware method for relighting in-the-wild videos of talking faces based on Neural Radiance Fields (NeRF). Given an input portrait video our method can synthesize talking faces under both novel views and novel lighting conditions with a photo-realistic and disentangled 3D representation. Specifically we infer an albedo tri-plane as well as a shading tri-plane based on a desired lighting condition for each video frame with fast dual-encoders. We also leverage a temporal consistency network to ensure smooth transitions and reduce flickering artifacts. Our method runs at 32.98 fps on consumer-level hardware and achieves state-of-the-art results in terms of reconstruction quality lighting error lighting instability temporal consistency and inference speed. We demonstrate the effectiveness and interactivity of our method on various portrait videos with diverse lighting and viewing conditions.

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Real-World Mobile Image Denoising Dataset with Efficient Baselines

Roman Flepp, Andrey Ignatov, Radu Timofte, Luc Van Gool

展开摘要

The recently increased role of mobile photography has raised the standards of on-device photo processing tremendously. Despite the latest advancements in camera hardware the mobile camera sensor area cannot be increased significantly due to physical constraints leading to a pixel size of 0.6--2.0 \mum which results in strong image noise even in moderate lighting conditions. In the era of deep learning one can train a CNN model to perform robust image denoising. However there is still a lack of a substantially diverse dataset for this task. To address this problem we introduce a novel Mobile Image Denoising Dataset (MIDD) comprising over 400000 noisy / noise-free image pairs captured under various conditions by 20 different mobile camera sensors. Additionally we propose a new DPreview test set consisting of data from 294 different cameras for precise model evaluation. Furthermore we present the efficient baseline model SplitterNet for the considered mobile image denoising task that achieves high numerical and visual results while being able to process 8MP photos directly on smartphone GPUs in under one second. Thereby outperforming models with similar runtimes. This model is also compatible with recent mobile NPUs demonstrating an even higher speed when deployed on them. The conducted experiments demonstrate high robustness of the proposed solution when applied to images from previously unseen sensors showing its high generalizability. The datasets code and models can be found on the official project website.

Poster
Real-World Efficient Blind Motion Deblurring via Blur Pixel Discretization

Insoo Kim, Jae Seok Choi, Geonseok Seo, Kinam Kwon, Jinwoo Shin, Hyong-Euk Lee

展开摘要

As recent advances in mobile camera technology have enabled the capability to capture high-resolution images such as 4K images the demand for an efficient deblurring model handling large motion has increased. In this paper we discover that the image residual errors i.e. blur-sharp pixel differences can be grouped into some categories according to their motion blur type and how complex their neighboring pixels are. Inspired by this we decompose the deblurring (regression) task into blur pixel discretization (pixel-level blur classification) and discrete-to-continuous conversion (regression with blur class map) tasks. Specifically we generate the discretized image residual errors by identifying the blur pixels and then transform them to a continuous form which is computationally more efficient than naively solving the original regression problem with continuous values. Here we found that the discretization result i.e. blur segmentation map remarkably exhibits visual similarity with the image residual errors. As a result our efficient model shows comparable performance to state-of-the-art methods in realistic benchmarks while our method is up to 10 times computationally more efficient.

Poster
Real-Time Simulated Avatar from Head-Mounted Sensors

Zhengyi Luo, Jinkun Cao, Rawal Khirodkar, Alexander Winkler, Kris Kitani, Weipeng Xu

展开摘要

We present SimXR a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-mounted cameras the human body is often clipped out of view making traditional image-based egocentric pose estimation challenging. On the other hand headset poses provide valuable information about overall body motion but lack fine-grained details about the hands and feet. To synergize headset poses with cameras we control a humanoid to track headset movement while analyzing input images to decide body movement. When body parts are seen the movements of hands and feet will be guided by the images; when unseen the laws of physics guide the controller to generate plausible motion. We design an end-to-end method that does not rely on any intermediate representations and learns to directly map from images and headset poses to humanoid control signals. To train our method we also propose a large-scale synthetic dataset created using camera configurations compatible with a commercially available VR headset (Quest 2) and show promising results on real-world captures. To demonstrate the applicability of our framework we also test it on an AR headset with a forward-facing camera.

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Real-Time Neural BRDF with Spherically Distributed Primitives

Yishun Dou, Zhong Zheng, Qiaoqiao Jin, Bingbing Ni, Yugang Chen, Junxiang Ke

展开摘要

We propose a neural reflectance model (NeuBRDF) that offers highly versatile material representation yet with light memory and neural computation consumption towards achieving real-time rendering. The results depicted in Fig. 1 rendered at full HD resolution on a contemporary desktop machine demonstrate that our system achieves real-time performance with a wide variety of appearances which is approached by the following two designs. Firstly recognizing that the bidirectional reflectance is distributed in a sparse high-dimensional space we propose to project the BRDF into two low-dimensional components i.e. two hemisphere feature-grids for incoming and outgoing directions respectively. Secondly we distribute learnable neural reflectance primitives on our highly-tailored spherical surface grid. These primitives offer informative features for each hemisphere component and reduce the complexity of the feature learning network leading to fast evaluation. These primitives are centrally stored in a codebook and can be shared across multiple grids and even across materials based on low-cost indices stored in material-specific spherical surface grids. Our NeuBRDF agnostic to the material provides a unified framework for representing a variety of materials consistently. Comprehensive experimental results on measured BRDF compression Monte Carlo simulated BRDF acceleration and extension to spatially varying effects demonstrate the superior quality and generalizability achieved by the proposed scheme.

Poster
Real-Time Exposure Correction via Collaborative Transformations and Adaptive Sampling

Ziwen Li, Feng Zhang, Meng Cao, Jinpu Zhang, Yuanjie Shao, Yuehuan Wang, Nong Sang

展开摘要

Most of the previous exposure correction methods learn dense pixel-wise transformations to achieve promising results but consume huge computational resources. Recently Learnable 3D lookup tables (3D LUTs) have demonstrated impressive performance and efficiency for image enhancement. However these methods can only perform global transformations and fail to finely manipulate local regions. Moreover they uniformly downsample the input image which loses the rich color information and limits the learning of color transformation capabilities. In this paper we present a collaborative transformation framework (CoTF) for real-time exposure correction which integrates global transformation with pixel-wise transformations in an efficient manner. Specifically the global transformation adjusts the overall appearance using image-adaptive 3D LUTs to provide decent global contrast and sharp details while the pixel transformation compensates for local context. Then a relation-aware modulation module is designed to combine these two components effectively. In addition we propose an adaptive sampling strategy to preserve more color information by predicting the sampling intervals thus providing higher quality input data for the learning of 3D LUTs. Extensive experiments demonstrate that our method can process high-resolution images in real-time on GPUs while achieving comparable performance against current state-of-the-art methods. The code is available at https://github.com/HUST-IAL/CoTF.

Poster
Real-IAD: A Real-World Multi-View Dataset for Benchmarking Versatile Industrial Anomaly Detection

Chengjie Wang, Wenbing Zhu, Bin-Bin Gao, Zhenye Gan, Jiangning Zhang, Zhihao Gu, Shuguang Qian, Mingang Chen, Lizhuang Ma

展开摘要

Industrial anomaly detection (IAD) has garnered significant attention and experienced rapid development. However the recent development of IAD approach has encountered certain difficulties due to dataset limitations. On the one hand most of the state-of-the-art methods have achieved saturation (over 99% in AUROC) on mainstream datasets such as MVTec and the differences of methods cannot be well distinguished leading to a significant gap between public datasets and actual application scenarios. On the other hand the research on various new practical anomaly detection settings is limited by the scale of the dataset posing a risk of overfitting in evaluation results. Therefore we propose a large-scale Real-world and multi-view Industrial Anomaly Detection dataset named Real-IAD which contains 150K high-resolution images of 30 different objects an order of magnitude larger than existing datasets. It has a larger range of defect area and ratio proportions making it more challenging than previous datasets. To make the dataset closer to real application scenarios we adopted a multi-view shooting method and proposed sample-level evaluation metrics. In addition beyond the general unsupervised anomaly detection setting we propose a new setting for Fully Unsupervised Industrial Anomaly Detection (FUIAD) based on the observation that the yield rate in industrial production is usually greater than 60% which has more practical application value. Finally we report the results of popular IAD methods on the Real-IAD dataset providing a highly challenging benchmark to promote the development of the IAD field.

Poster
Real Acoustic Fields: An Audio-Visual Room Acoustics Dataset and Benchmark

Ziyang Chen, Israel D. Gebru, Christian Richardt, Anurag Kumar, William Laney, Andrew Owens, Alexander Richard

展开摘要

We present a new dataset called Real Acoustic Fields (RAF) that captures real acoustic room data from multiple modalities. The dataset includes high-quality and densely captured room impulse response data paired with multi-view images and precise 6DoF pose tracking data for sound emitters and listeners in the rooms. We used this dataset to evaluate existing methods for novel-view acoustic synthesis and impulse response generation which previously relied on synthetic data. In our evaluation we thoroughly assessed existing audio and audio-visual models against multiple criteria and proposed settings to enhance their performance on real-world data. We also conducted experiments to investigate the impact of incorporating visual data (i.e. images and depth) into neural acoustic field models. Additionally we demonstrated the effectiveness of a simple sim2real approach where a model is pre-trained with simulated data and fine-tuned with sparse real-world data resulting in significant improvements in the few-shot learning approach. RAF is the first dataset to provide densely captured room acoustic data making it an ideal resource for researchers working on audio and audio-visual neural acoustic field modeling techniques.

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Readout Guidance: Learning Control from Diffusion Features

Grace Luo, Trevor Darrell, Oliver Wang, Dan B Goldman, Aleksander Holynski

展开摘要

We present Readout Guidance a method for controlling text-to-image diffusion models with learned signals. Readout Guidance uses readout heads lightweight networks trained to extract signals from the features of a pre-trained frozen diffusion model at every timestep. These readouts can encode single-image properties such as pose depth and edges; or higher-order properties that relate multiple images such as correspondence and appearance similarity. Furthermore by comparing the readout estimates to a user-defined target and back-propagating the gradient through the readout head these estimates can be used to guide the sampling process. Compared to prior methods for conditional generation Readout Guidance requires significantly fewer added parameters and training samples and offers a convenient and simple recipe for reproducing different forms of conditional control under a single framework with a single architecture and sampling procedure. We showcase these benefits in the applications of drag-based manipulation identity-consistent generation and spatially aligned control.

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