CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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Noisy-Correspondence Learning for Text-to-Image Person Re-identification

Yang Qin, Yingke Chen, Dezhong Peng, Xi Peng, Joey Tianyi Zhou, Peng Hu

展开摘要

Text-to-image person re-identification (TIReID) is a compelling topic in the cross-modal community which aims to retrieve the target person based on a textual query. Although numerous TIReID methods have been proposed and achieved promising performance they implicitly assume the training image-text pairs are correctly aligned which is not always the case in real-world scenarios. In practice the image-text pairs inevitably exist under-correlated or even false-correlated a.k.a noisy correspondence (NC) due to the low quality of the images and annotation errors. To address this problem we propose a novel Robust Dual Embedding method (RDE) that can learn robust visual-semantic associations even with NC. Specifically RDE consists of two main components: 1) A Confident Consensus Division (CCD) module that leverages the dual-grained decisions of dual embedding modules to obtain a consensus set of clean training data which enables the model to learn correct and reliable visual-semantic associations. 2) A Triplet Alignment Loss (TAL) relaxes the conventional Triplet Ranking loss with the hardest negative samples to a log-exponential upper bound over all negative ones thus preventing the model collapse under NC and can also focus on hard-negative samples for promising performance. We conduct extensive experiments on three public benchmarks namely CUHK-PEDES ICFG-PEDES and RSTPReID to evaluate the performance and robustness of our RDE. Our method achieves state-of-the-art results both with and without synthetic noisy correspondences on all three datasets. Code is available at https://github.com/QinYang79/RDE.

Poster
Neural Sign Actors: A Diffusion Model for 3D Sign Language Production from Text

Vasileios Baltatzis, Rolandos Alexandros Potamias, Evangelos Ververas, Guanxiong Sun, Jiankang Deng, Stefanos Zafeiriou

展开摘要

Sign Languages (SL) serve as the primary mode of communication for the Deaf and Hard of Hearing communities. Deep learning methods for SL recognition and translation have achieved promising results. However Sign Language Production (SLP) poses a challenge as the generated motions must be realistic and have precise semantic meaning. Most SLP methods rely on 2D data which hinders their realism. In this work a diffusion-based SLP model is trained on a curated large-scale dataset of 4D signing avatars and their corresponding text transcripts. The proposed method can generate dynamic sequences of 3D avatars from an unconstrained domain of discourse using a diffusion process formed on a novel and anatomically informed graph neural network defined on the SMPL-X body skeleton. Through quantitative and qualitative experiments we show that the proposed method considerably outperforms previous methods of SLP. This work makes an important step towards realistic neural sign avatars bridging the communication gap between Deaf and hearing communities.

Poster
Monkey: Image Resolution and Text Label Are Important Things for Large Multi-modal Models

Zhang Li, Biao Yang, Qiang Liu, Zhiyin Ma, Shuo Zhang, Jingxu Yang, Yabo Sun, Yuliang Liu, Xiang Bai

展开摘要

Large Multimodal Models (LMMs) have shown promise in vision-language tasks but struggle with high-resolution input and detailed scene understanding. Addressing these challenges we introduce Monkey to enhance LMM capabilities. Firstly Monkey processes input images by dividing them into uniform patches each matching the size (e.g. 448x448) used in the original training of the well-trained vision encoder. Equipped with individual adapter for each patch Monkey can handle higher resolutions up to 1344x896 pixels enabling the detailed capture of complex visual information. Secondly it employs a multi-level description generation method enriching the context for scene-object associations. This two-part strategy ensures more effective learning from generated data: the higher resolution allows for a more detailed capture of visuals which in turn enhances the effectiveness of comprehensive descriptions. Extensive ablative results validate the effectiveness of our designs. Additionally experiments on 18 datasets further demonstrate that Monkey surpasses existing LMMs in many tasks like Image Captioning and various Visual Question Answering formats. Specially in qualitative tests focused on dense text question answering Monkey has exhibited encouraging results compared with GPT4V. Code is available at https://github.com/Yuliang-Liu/Monkey.

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MobileCLIP: Fast Image-Text Models through Multi-Modal Reinforced Training

Pavan Kumar Anasosalu Vasu, Hadi Pouransari, Fartash Faghri, Raviteja Vemulapalli, Oncel Tuzel

展开摘要

Contrastive pre-training of image-text foundation models such as CLIP demonstrated excellent zero-shot performance and improved robustness on a wide range of downstream tasks. However these models utilize large transformer-based encoders with significant memory and latency overhead which pose challenges for deployment on mobile devices. In this work we introduce MobileCLIP - a new family of efficient image-text models optimized for runtime performance along with a novel and efficient training approach namely multi-modal reinforced training. The proposed training approach leverages knowledge transfer from an image captioning model and an ensemble of strong CLIP encoders to improve the accuracy of efficient models. Our approach avoids train-time compute overhead by storing the additional knowledge in a reinforced dataset. MobileCLIP sets a new state-of-the-art latency-accuracy tradeoff for zero-shot classification and retrieval tasks on several datasets. Our MobileCLIP-S2 variant is 2.3x faster while more accurate compared to previous best CLIP model based on ViT-B/16. We further demonstrate the effectiveness of our multi-modal reinforced training by training a CLIP model based on ViT-B/16 image backbone and achieving +2.9% average performance improvement on 38 evaluation benchmarks compared to the previous best. Moreover we show that the proposed approach achieves 10x-1000x improved learning efficiency when compared with non- reinforced CLIP training. Code and models are available at https://github.com/apple/ml-mobileclip

Poster
MetaCloak: Preventing Unauthorized Subject-driven Text-to-image Diffusion-based Synthesis via Meta-learning

Yixin Liu, Chenrui Fan, Yutong Dai, Xun Chen, Pan Zhou, Lichao Sun

展开摘要

Text-to-image diffusion models allow seamless generation of personalized images from scant reference photos. Yet these tools in the wrong hands can fabricate misleading or harmful content endangering individuals. To address this problem existing poisoning-based approaches perturb user images in an imperceptible way to render them "unlearnable" from malicious uses. We identify two limitations of these defending approaches: i) sub-optimal due to the hand-crafted heuristics for solving the intractable bilevel optimization and ii) lack of robustness against simple data transformations like Gaussian filtering. To solve these challenges we propose MetaCloak which solves the bi-level poisoning problem with a meta-learning framework with an additional transformation sampling process to craft transferable and robust perturbation. Specifically we employ a pool of surrogate diffusion models to craft transferable and model-agnostic perturbation. Furthermore by incorporating an additional transformation process we design a simple denoising-error maximization loss that is sufficient for causing transformation-robust semantic distortion and degradation in a personalized generation. Extensive experiments on the VGGFace2 and CelebA-HQ datasets show that MetaCloak outperforms existing approaches. Notably MetaCloak can successfully fool online training services like Replicate in a black-box manner demonstrating the effectiveness of MetaCloak in real-world scenarios.

Poster
Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text

Junshu Tang, Yanhong Zeng, Ke Fan, Xuheng Wang, Bo Dai, Kai Chen, Lizhuang Ma

展开摘要

Creating and animating 3D biped cartoon characters is crucial and valuable in various applications. Compared with geometry the diverse texture design plays an important role in making 3D biped cartoon characters vivid and charming. Therefore we focus on automatic texture design for cartoon characters based on input instructions. This is challenging for domain-specific requirements and a lack of high-quality data. To address this challenge we propose Make-It-Vivid the first attempt to enable high-quality texture generation from text in UV space. We prepare a detailed text-texture paired data for 3D characters by using vision-question-answering agents. Then we customize a pretrained text-to-image model to generate texture map with template structure while preserving the natural 2D image knowledge. Furthermore to enhance fine-grained details we propose a novel adversarial learning scheme to shorten the domain gap between original dataset and realistic texture domain. Extensive experiments show that our approach outperforms current texture generation methods resulting in efficient character texturing and faithful generation with prompts. Besides we showcase various applications such as out of domain generation and texture stylization. We also provide an efficient generation system for automatic text-guided textured character generation and animation.

Poster
MMA-Diffusion: MultiModal Attack on Diffusion Models

Yijun Yang, Ruiyuan Gao, Xiaosen Wang, Tsung-Yi Ho, Nan Xu, Qiang Xu

展开摘要

In recent years Text-to-Image (T2I) models have seen remarkable advancements gaining widespread adoption. However this progress has inadvertently opened avenues for potential misuse particularly in generating inappropriate or Not-Safe-For-Work (NSFW) content. Our work introduces MMA-Diffusion a framework that presents a significant and realistic threat to the security of T2I models by effectively circumventing current defensive measures in both open-source models and commercial online services. Unlike previous approaches MMA-Diffusion leverages both textual and visual modalities to bypass safeguards like prompt filters and post-hoc safety checkers thus exposing and highlighting the vulnerabilities in existing defense mechanisms. Our codes are available at https://github.com/cure-lab/MMA-Diffusion.

Poster
LeftRefill: Filling Right Canvas based on Left Reference through Generalized Text-to-Image Diffusion Model

Chenjie Cao, Yunuo Cai, Qiaole Dong, Yikai Wang, Yanwei Fu

展开摘要

This paper introduces LeftRefill an innovative approach to efficiently harness large Text-to-Image (T2I) diffusion models for reference-guided image synthesis. As the name implies LeftRefill horizontally stitches reference and target views together as a whole input. The reference image occupies the left side while the target canvas is positioned on the right. Then LeftRefill paints the right-side target canvas based on the left-side reference and specific task instructions. Such a task formulation shares some similarities with contextual inpainting akin to the actions of a human painter. This novel formulation efficiently learns both structural and textured correspondence between reference and target without other image encoders or adapters. We inject task and view information through cross-attention modules in T2I models and further exhibit multi-view reference ability via the re-arranged self-attention modules. These enable LeftRefill to perform consistent generation as a generalized model without requiring test-time fine-tuning or model modifications. Thus LeftRefill can be seen as a simple yet unified framework to address reference-guided synthesis. As an exemplar we leverage LeftRefill to address two different challenges: reference-guided inpainting and novel view synthesis based on the pre-trained StableDiffusion. Codes and models are released at https://github.com/ewrfcas/LeftRefill.

Poster
Learning Adaptive Spatial Coherent Correlations for Speech-Preserving Facial Expression Manipulation

Tianshui Chen, Jianman Lin, Zhijing Yang, Chunmei Qing, Liang Lin

展开摘要

Speech-preserving facial expression manipulation (SPFEM) aims to modify facial emotions while meticulously maintaining the mouth animation associated with spoken content. Current works depend on inaccessible paired training samples for the person where two aligned frames exhibit the same speech content yet differ in emotional expression limiting the SPFEM applications in real-world scenarios. In this work we discover that speakers who convey the same content with different emotions exhibit highly correlated local facial animations providing valuable supervision for SPFEM. To capitalize on this insight we propose a novel adaptive spatial coherent correlation learning (ASCCL) algorithm which models the aforementioned correlation as an explicit metric and integrates the metric to supervise manipulating facial expression and meanwhile better preserving the facial animation of spoken contents. To this end it first learns a spatial coherent correlation metric ensuring the visual disparities of adjacent local regions of the image belonging to one emotion are similar to those of the corresponding counterpart of the image belonging to another emotion. Recognizing that visual disparities are not uniform across all regions we have also crafted a disparity-aware adaptive strategy that prioritizes regions that present greater challenges. During SPFEM model training we construct the adaptive spatial coherent correlation metric between corresponding local regions of the input and output images as addition loss to supervise the generation process. We conduct extensive experiments on variant datasets and the results demonstrate the effectiveness of the proposed ASCCL algorithm. Code is publicly available at https://github.com/jianmanlincjx/ASCCL

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LayoutFormer: Hierarchical Text Detection Towards Scene Text Understanding

Min Liang, Jia-Wei Ma, Xiaobin Zhu, Jingyan Qin, Xu-Cheng Yin

展开摘要

Existing scene text detectors generally focus on accurately detecting single-level (i.e. word-level line-level or paragraph-level) text entities without exploring the relationships among different levels of text entities. To comprehensively understand scene texts detecting multi-level texts while exploring their contextual information is critical. To this end we propose a unified framework (dubbed LayoutFormer) for hierarchical text detection which simultaneously conducts multi-level text detection and predicts the geometric layouts for promoting scene text understanding. In LayoutFormer WordDecoder LineDecoder and ParaDecoder are proposed to be responsible for word-level text prediction line-level text prediction and paragraph-level text prediction respectively. Meanwhile WordDecoder and ParaDecoder adaptively learn word-line and line-paragraph relationships respectively. In addition we propose a Prior Location Sampler to be used on multi-scale features to adaptively select a few representative foreground features for updating text queries. It can improve hierarchical detection performance while significantly reducing the computational cost. Comprehensive experiments verify that our method achieves state-of-the-art performance on single-level and hierarchical text detection.

Poster
Layout-Agnostic Scene Text Image Synthesis with Diffusion Models

Qilong Zhangli, Jindong Jiang, Di Liu, Licheng Yu, Xiaoliang Dai, Ankit Ramchandani, Guan Pang, Dimitris N. Metaxas, Praveen Krishnan

展开摘要

While diffusion models have significantly advanced the quality of image generation their capability to accurately and coherently render text within these images remains a substantial challenge. Conventional diffusion-based methods for scene text generation are typically limited by their reliance on an intermediate layout output. This dependency often results in a constrained diversity of text styles and fonts an inherent limitation stemming from the deterministic nature of the layout generation phase. To address these challenges this paper introduces SceneTextGen a novel diffusion-based model specifically designed to circumvent the need for a predefined layout stage. By doing so SceneTextGen facilitates a more natural and varied representation of text. The novelty of SceneTextGen lies in its integration of three key components: a character-level encoder for capturing detailed typographic properties coupled with a character-level instance segmentation model and a word-level spotting model to address the issues of unwanted text generation and minor character inaccuracies. We validate the performance of our method by demonstrating improved character recognition rates on generated images across different public visual text datasets in comparison to both standard diffusion based methods and text specific methods.

Poster
Kernel Adaptive Convolution for Scene Text Detection via Distance Map Prediction

Jinzhi Zheng, Heng Fan, Libo Zhang

展开摘要

Segmentation-based scene text detection algorithms that are accurate to the pixel level can satisfy the detection of arbitrary shape scene text and have received widespread attention. On the one hand due to the complexity and diversity of the scene text the convolution with a fixed kernel size has some limitations in extracting the visual features of the scene text. On the other hand most of the existing segmentation-based algorithms only segment the center of the text losing information such as the edges and directions of the text with limited detection accuracy. There are also some improved algorithms that use iterative corrections or introduce other multiple information to improve text detection accuracy but at the expense of efficiency. To address these issues this paper proposes a simple and effective scene text detection method the Kernel Adaptive Convolution which is designed with a Kernel Adaptive Convolution Module for scene text detection via predicting the distance map. Specifically first we design an extensible kernel adaptive convolution module (KACM) to extract visual features from multiple convolutions with different kernel sizes in an adaptive manner. Secondly our method predicts the text distance map under the supervision of a priori information (including direction map and foreground segmentation map) and completes the text detection from the predicted distance map. Experiments on four publicly available datasets prove the effectiveness of our algorithm in which the accuracy and efficiency of both the Total-Text and TD500 outperform the state-of-the-art algorithm. The algorithm efficiency is improved while the accuracy is competitive on ArT and CTW1500.

Poster
InitNO: Boosting Text-to-Image Diffusion Models via Initial Noise Optimization

Xiefan Guo, Jinlin Liu, Miaomiao Cui, Jiankai Li, Hongyu Yang, Di Huang

展开摘要

Recent strides in the development of diffusion models exemplified by advancements such as Stable Diffusion have underscored their remarkable prowess in generating visually compelling images. However the imperative of achieving a seamless alignment between the generated image and the provided prompt persists as a formidable challenge. This paper traces the root of these difficulties to invalid initial noise and proposes a solution in the form of Initial Noise Optimization (InitNO) a paradigm that refines this noise. Considering text prompts not all random noises are effective in synthesizing semantically-faithful images. We design the cross-attention response score and the self-attention conflict score to evaluate the initial noise bifurcating the initial latent space into valid and invalid sectors. A strategically crafted noise optimization pipeline is developed to guide the initial noise towards valid regions. Our method validated through rigorous experimentation shows a commendable proficiency in generating images in strict accordance with text prompts. Our code is available at https://github.com/xiefan-guo/initno.

Poster
InNeRF360: Text-Guided 3D-Consistent Object Inpainting on 360-degree Neural Radiance Fields

Dongqing Wang, Tong Zhang, Alaa Abboud, Sabine Süsstrunk

展开摘要

We propose InNeRF360 an automatic system that accurately removes text-specified objects from 360-degree Neural Radiance Fields (NeRF). The challenge is to effectively remove objects while inpainting perceptually consistent content for the missing regions which is particularly demanding for existing NeRF models due to their implicit volumetric representation. Moreover unbounded scenes are more prone to floater artifacts in the inpainted region than frontal-facing scenes as the change of object appearance and background across views is more sensitive to inaccurate segmentations and inconsistent inpainting. With a trained NeRF and a text description our method efficiently removes specified objects and inpaints visually consistent content without artifacts. We apply depth-space warping to enforce consistency across multiview text-encoded segmentations and then refine the inpainted NeRF model using perceptual priors and 3D diffusion-based geometric priors to ensure visual plausibility. Through extensive experiments in segmentation and inpainting on 360-degree and frontal-facing NeRFs we show that InNeRF360 is effective and enhances NeRF's editability. Project page: https://ivrl.github.io/InNeRF360.

Poster
Improved Zero-Shot Classification by Adapting VLMs with Text Descriptions

Oindrila Saha, Grant Van Horn, Subhransu Maji

展开摘要

The zero-shot performance of existing vision-language models (VLMs) such as CLIP is limited by the availability of large-scale aligned image and text datasets in specific domains. In this work we leverage two complementary sources of information -- descriptions of categories generated by large language models (LLMs) and abundant fine-grained image classification datasets -- to improve the zero-shot classification performance of VLMs across fine-grained domains. On the technical side we develop methods to train VLMs with this "bag-level" image-text supervision. We find that simply using these attributes at test-time does not improve performance but our training strategy for example on the iNaturalist dataset leads to an average improvement of 4-5% in zero-shot classification accuracy for novel categories of birds and flowers. Similar improvements are observed in domains where a subset of the categories was used to fine-tune the model. By prompting LLMs in various ways we generate descriptions that capture visual appearance habitat and geographic regions and pair them with existing attributes such as the taxonomic structure of the categories. We systematically evaluate their ability to improve zero-shot categorization in natural domains. Our findings suggest that geographic priors can be just as effective and are complementary to visual appearance. Our method also outperforms prior work on prompt-based tuning of VLMs. We release the benchmark consisting of 14 datasets at https://github.com/cvl-umass/AdaptCLIPZS which will contribute to future research in zero-shot recognition.

Poster
HyperDreamBooth: HyperNetworks for Fast Personalization of Text-to-Image Models

Nataniel Ruiz, Yuanzhen Li, Varun Jampani, Wei Wei, Tingbo Hou, Yael Pritch, Neal Wadhwa, Michael Rubinstein, Kfir Aberman

展开摘要

Personalization has emerged as a prominent aspect within the field of generative AI enabling the synthesis of individuals in diverse contexts and styles while retaining high-fidelity to their identities. However the process of personalization presents inherent challenges in terms of time and memory requirements. Fine-tuning each personalized model needs considerable GPU time investment and storing a personalized model per subject can be demanding in terms of storage capacity. To overcome these challenges we propose HyperDreamBooth - a hypernetwork capable of efficiently generating a small set of personalized weights from a single image of a person. By composing these weights into the diffusion model coupled with fast finetuning HyperDreamBooth can generate a person's face in various contexts and styles with high subject details while also preserving the model's crucial knowledge of diverse styles and semantic modifications. Our method achieves personalization on faces in roughly 20 seconds 25x faster than DreamBooth and 125x faster than Textual Inversion using as few as one reference image with the same quality and style diversity as DreamBooth. Also our method yields a model that is 10000x smaller than a normal DreamBooth model.

Poster
Grounded Text-to-Image Synthesis with Attention Refocusing

Quynh Phung, Songwei Ge, Jia-Bin Huang

展开摘要

Driven by the scalable diffusion models trained on large-scale datasets text-to-image synthesis methods have shown compelling results. However these models still fail to precisely follow the text prompt involving multiple objects attributes or spatial compositions. In this paper we reveal the potential causes of the diffusion model's cross-attention and self-attention layers. We propose two novel losses to refocus attention maps according to a given spatial layout during sampling. Creating the layouts manually requires additional effort and can be tedious. Therefore we explore using large language models (LLM) to produce these layouts for our method. We conduct extensive experiments on the DrawBench HRS and TIFA benchmarks to evaluate our proposed method. We show that our proposed attention refocusing effectively improves the controllability of existing approaches.

Poster
Generating Human Motion in 3D Scenes from Text Descriptions

Zhi Cen, Huaijin Pi, Sida Peng, Zehong Shen, Minghui Yang, Shuai Zhu, Hujun Bao, Xiaowei Zhou

展开摘要

Generating human motions from textual descriptions has gained growing research interest due to its wide range of applications. However only a few works consider human-scene interactions together with text conditions which is crucial for visual and physical realism. This paper focuses on the task of generating human motions in 3D indoor scenes given text descriptions of the human-scene interactions. This task presents challenges due to the multimodality nature of text scene and motion as well as the need for spatial reasoning. To address these challenges we propose a new approach that decomposes the complex problem into two more manageable sub-problems: (1) language grounding of the target object and (2) object-centric motion generation. For language grounding of the target object we leverage the power of large language models. For motion generation we design an object-centric scene representation for the generative model to focus on the target object thereby reducing the scene complexity and facilitating the modeling of the relationship between human motions and the object. Experiments demonstrate the better motion quality of our approach compared to baselines and validate our design choices. Code will be available at https://zju3dv.github.io/text_scene_motion.

Poster