CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction

Zechuan Zhang, Zongxin Yang, Yi Yang

展开摘要

Creating high-quality 3D models of clothed humans from single images for real-world applications is crucial. Despite recent advancements accurately reconstructing humans in complex poses or with loose clothing from in-the-wild images along with predicting textures for unseen areas remains a significant challenge. A key limitation of previous methods is their insufficient prior guidance in transitioning from 2D to 3D and in texture prediction. In response we introduce SIFU (Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction) a novel approach combining a Side-view Decoupling Transformer with a 3D Consistent Texture Refinement pipeline. SIFU employs a cross-attention mechanism within the transformer using SMPL-X normals as queries to effectively decouple side-view features in the process of mapping 2D features to 3D. This method not only improves the precision of the 3D models but also their robustness especially when SMPL-X estimates are not perfect. Our texture refinement process leverages text-to-image diffusion-based prior to generate realistic and consistent textures for invisible views. Through extensive experiments SIFU surpasses SOTA methods in both geometry and texture reconstruction showcasing enhanced robustness in complex scenarios and achieving an unprecedented Chamfer and P2S measurement. Our approach extends to practical applications such as 3D printing and scene building demonstrating its broad utility in real-world scenarios.

Highlight
Rotated Multi-Scale Interaction Network for Referring Remote Sensing Image Segmentation

Sihan Liu, Yiwei Ma, Xiaoqing Zhang, Haowei Wang, Jiayi Ji, Xiaoshuai Sun, Rongrong Ji

展开摘要

Referring Remote Sensing Image Segmentation (RRSIS) is a new challenge that combines computer vision and natural language processing. Traditional Referring Image Segmentation (RIS) approaches have been impeded by the complex spatial scales and orientations found in aerial imagery leading to suboptimal segmentation results. To address these challenges we introduce the Rotated Multi-Scale Interaction Network (RMSIN) an innovative approach designed for the unique demands of RRSIS. RMSIN incorporates an Intra-scale Interaction Module (IIM) to effectively address the fine-grained detail required at multiple scales and a Cross-scale Interaction Module (CIM) for integrating these details coherently across the network. Furthermore RMSIN employs an Adaptive Rotated Convolution (ARC) to account for the diverse orientations of objects a novel contribution that significantly enhances segmentation accuracy. To assess the efficacy of RMSIN we have curated an expansive dataset comprising 17402 image-caption-mask triplets which is unparalleled in terms of scale and variety. This dataset not only presents the model with a wide range of spatial and rotational scenarios but also establishes a stringent benchmark for the RRSIS task ensuring a rigorous evaluation of performance. Experimental evaluations demonstrate the exceptional performance of RMSIN surpassing existing state-of-the-art models by a significant margin. Datasets and code are available at https://github.com/Lsan2401/RMSIN.

Poster
RoHM: Robust Human Motion Reconstruction via Diffusion

Siwei Zhang, Bharat Lal Bhatnagar, Yuanlu Xu, Alexander Winkler, Petr Kadlecek, Siyu Tang, Federica Bogo

展开摘要

We propose RoHM an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn data-driven motion priors and combine them with optimization at test time. RoHM is a novel diffusion-based motion model that conditioned on noisy and occluded input data reconstructs complete plausible motions in consistent global coordinates. Given the complexity of the problem -- requiring one to address different tasks (denoising and infilling) in different solution spaces (local and global motion) -- we decompose it into two sub-tasks and learn two models one for global trajectory and one for local motion. To capture the correlations between the two we then introduce a novel conditioning module combining it with an iterative inference scheme. We apply RoHM to a variety of tasks -- from motion reconstruction and denoising to spatial and temporal infilling. Extensive experiments on three popular datasets show that our method outperforms state-of-the-art approaches qualitatively and quantitatively while being faster at test time. The code is available at https://sanweiliti.github.io/ROHM/ROHM.html.

Poster
Rethinking Human Motion Prediction with Symplectic Integral

Haipeng Chen, Kedi Lyu, Zhenguang Liu, Yifang Yin, Xun Yang, Yingda Lyu

展开摘要

Long-term and accurate forecasting is the long-standing pursuit of the human motion prediction task. Existing methods typically suffer from dramatic degradation in prediction accuracy with the increasing prediction horizon. It comes down to two reasons:1? Insufficient numerical stability.Unforeseen high noise and complex feature relationships in the data. 2? Inadequate modeling stability. Unreasonable step sizes and undesirable parameter updates in the prediction.In this paper we design a novel and symplectic integral-inspired framework named symplectic integral neural network (SINN) which engages symplectic trajectories to optimize the pose representation and employs a stable symplectic operator to alternately model the dynamic context. Specifically we design a Symplectic Representation Encoder that performs on enhanced human pose representation to obtain trajectories on the symplectic manifold ensuring numerical stability based on Hamiltonian mechanics and symplectic spatial splitting algorithm. We further present the Symplectic Temporal Aggregation module in the light of the symplectic temporal splitting algorithm which splits the long-term prediction into multiple accurate short-term predictions generated by a symplectic operator to secure modeling stability. Moreover our approach is model-agnostic and can be efficiently integrated with different physical dynamics models.The experimental results demonstrate that our method achieves the new state-of-the-art outperforming existing methods by large margins:20.1%on Human3.6M16.7%on CUM Mocap and 10.2% on 3DPW.

Poster
ReGenNet: Towards Human Action-Reaction Synthesis

Liang Xu, Yizhou Zhou, Yichao Yan, Xin Jin, Wenhan Zhu, Fengyun Rao, Xiaokang Yang, Wenjun Zeng

展开摘要

Humans constantly interact with their surrounding environments. Current human-centric generative models mainly focus on synthesizing humans plausibly interacting with static scenes and objects while the dynamic human action-reaction synthesis for ubiquitous causal human-human interactions is less explored. Human-human interactions can be regarded as asymmetric with actors and reactors in atomic interaction periods. In this paper we comprehensively analyze the asymmetric dynamic synchronous and detailed nature of human-human interactions and propose the first multi-setting human action-reaction synthesis benchmark to generate human reactions conditioned on given human actions. To begin with we propose to annotate the actor-reactor order of the interaction sequences for the NTU120 InterHuman and Chi3D datasets. Based on them a diffusion-based generative model with a Transformer decoder architecture called ReGenNet together with an explicit distance-based interaction loss is proposed to predict human reactions in an online manner where the future states of actors are unavailable to reactors. Quantitative and qualitative results show that our method can generate instant and plausible human reactions compared to the baselines and can generalize to unseen actor motions and viewpoint changes.

Poster
RLHF-V: Towards Trustworthy MLLMs via Behavior Alignment from Fine-grained Correctional Human Feedback

Tianyu Yu, Yuan Yao, Haoye Zhang, Taiwen He, Yifeng Han, Ganqu Cui, Jinyi Hu, Zhiyuan Liu, Hai-Tao Zheng, Maosong Sun, Tat-Seng Chua

展开摘要

Multimodal Large Language Models (MLLMs) have recently demonstrated impressive capabilities in multimodal understanding reasoning and interaction. However existing MLLMs prevalently suffer from serious hallucination problems generating text that is not factually grounded in associated images. The problem makes existing MLLMs untrustworthy and thus impractical in real-world (especially high-stakes) applications. To address the challenge we present RLHF-V which enhances MLLM trustworthiness via behavior alignment from fine-grained correctional human feedback. Specifically RLHF-V collects human preference in the form of segment-level corrections on hallucinations and performs dense direct preference optimization over the human feedback. Comprehensive experiments on five benchmarks in both automatic and human evaluation show that RLHF-V can enable substantially more trustworthy MLLM behaviors with promising data and computation efficiency. Remarkably using 1.4k annotated data samples RLHF-V significantly reduces the hallucination rate of the base MLLM by 34.8% outperforming the concurrent LLaVA-RLHF trained on 10k annotated data. The final model achieves state-of-the-art performance in trustworthiness among open-source MLLMs and shows better robustness than GPT-4V in preventing hallucinations aroused from over-generalization. All the data code and model weights will be released to facilitate future research.

Poster
Psychometry: An Omnifit Model for Image Reconstruction from Human Brain Activity

Ruijie Quan, Wenguan Wang, Zhibo Tian, Fan Ma, Yi Yang

展开摘要

Reconstructing the viewed images from human brain activity bridges human and computer vision through the Brain-Computer Interface. The inherent variability in brain function between individuals leads existing literature to focus on acquiring separate models for each individual using their respective brain signal data ignoring commonalities between these data. In this article we devise Psychometry an omnifit model for reconstructing images from functional Magnetic Resonance Imaging (fMRI) obtained from different subjects. Psychometry incorporates an omni mixture-of-experts (Omni MoE) module where all the experts work together to capture the inter-subject commonalities while each expert associated with subject-specific parameters copes with the individual differences. Moreover Psychometry is equipped with a retrieval-enhanced inference strategy termed Ecphory which aims to enhance the learned fMRI representation via retrieving from prestored subject-specific memories. These designs collectively render Psychometry omnifit and efficient enabling it to capture both inter-subject commonality and individual specificity across subjects. As a result the enhanced fMRI representations serve as conditional signals to guide a generation model to reconstruct high-quality and realistic images establishing Psychometry as state-of-the-art in terms of both high-level and low-level metrics.

Poster
PostureHMR: Posture Transformation for 3D Human Mesh Recovery

Yu-Pei Song, Xiao Wu, Zhaoquan Yuan, Jian-Jun Qiao, Qiang Peng

展开摘要

Human Mesh Recovery (HMR) aims to estimate the 3D human body from 2D images which is a challenging task due to inherent ambiguities in translating 2D observations to 3D space. A novel approach called PostureHMR is proposed to leverage a multi-step diffusion-style process which converts this task into a posture transformation from an SMPL T-pose mesh to the target mesh. To inject the learning process of posture transformation with the physical structure of the human body model a kinematics-based forward process is proposed to interpolate the intermediate state with pose and shape decomposition. Moreover a mesh-to-posture (M2P) decoder is designed by combining the input of 3D and 2D mesh constraints estimated from the image to model the posture changes in the reverse process. It mitigates the difficulties of posture change learning directly from RGB pixels. To overcome the limitation of pixel-level misalignment of modeling results with the input image a new trimap-based rendering loss is designed to highlight the areas with poor recognition. Experiments conducted on three widely used datasets demonstrate that the proposed approach outperforms the state-of-the-art methods.

Poster
PoseIRM: Enhance 3D Human Pose Estimation on Unseen Camera Settings via Invariant Risk Minimization

Yanlu Cai, WEIZHONG ZHANG, Yuan Wu, Cheng Jin

展开摘要

Camera-parameter-free multi-view pose estimation is an emerging technique for 3D human pose estimation (HPE). They can infer the camera settings implicitly or explicitly to mitigate the depth uncertainty impact showcasing significant potential in real applications. However due to the limited camera setting diversity in the available datasets the inferred camera parameters are always simply hardcoded into the model during training and not adaptable to the input in inference making the learned models cannot generalize well under unseen camera settings. A natural solution is to artificially synthesize some samples i.e. 2D-3D pose pairs under massive new camera settings. Unfortunately to prevent over-fitting the existing camera setting the number of synthesized samples for each new camera setting should be comparable with that for the existing one which multiplies the scale of training and even makes it computationally prohibitive. In this paper we propose a novel HPE approach under the invariant risk minimization (IRM) paradigm. Precisely we first synthesize 2D poses from myriad camera settings. We then train our model under the IRM paradigm which targets at learning a common optimal model across all camera settings and thus enforces the model to automatically learn the camera parameters based on the input data. This allows the model to accurately infer 3D poses on unseen data by training on only a handful of samples from each synthesized setting and thus avoid the unbearable training cost increment. Another appealing feature of our method is that benefited from the capability of IRM in identifying the invariant features its performance on the seen camera settings is enhanced as well. Comprehensive experiments verify the superiority of our approach.

Poster
PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding

Zhen Li, Mingdeng Cao, Xintao Wang, Zhongang Qi, Ming-Ming Cheng, Ying Shan

展开摘要

Recent advances in text-to-image generation have made remarkable progress in synthesizing realistic human photos conditioned on given text prompts. However existing personalized generation methods cannot simultaneously satisfy the requirements of high efficiency promising identity (ID) fidelity and flexible text controllability. In this work we introduce PhotoMaker an efficient personalized text-to-image generation method which mainly encodes an arbitrary number of input ID images into a stack ID embedding for preserving ID information. Such an embedding also empowers our method to be applied in many interesting scenarios such as when replacing the corresponding class word and when combining the characteristics of different identities. Besides to better drive the training of our PhotoMaker we propose an ID-oriented data creation pipeline to assemble the training data. Under the nourishment of the dataset constructed through the proposed pipeline our PhotoMaker demonstrates comparable performance to test-time fine-tuning-based methods yet provides significant speed improvements strong generalization capabilities and a wide range of applications.

Poster
Person in Place: Generating Associative Skeleton-Guidance Maps for Human-Object Interaction Image Editing

ChangHee Yang, ChanHee Kang, Kyeongbo Kong, Hanni Oh, Suk-Ju Kang

展开摘要

Recently there were remarkable advances in image editing tasks in various ways. Nevertheless existing image editing models are not designed for Human-Object Interaction (HOI) image editing. One of these approaches (e.g. ControlNet) employs the skeleton guidance to offer precise representations of human showing better results in HOI image editing. However using conventional methods manually creating HOI skeleton guidance is necessary. This paper proposes the object interactive diffuser with associative attention that considers both the interaction with objects and the joint graph structure automating the generation of HOI skeleton guidance. Additionally we propose the HOI loss with novel scaling parameter demonstrating its effectiveness in generating skeletons that interact better. To evaluate generated object-interactive skeletons we propose two metrics top-N accuracy and skeleton probabilistic distance. Our framework integrates object interactive diffuser that generates object-interactive skeletons with previous methods demonstrating the outstanding results in HOI image editing. Finally we present potentials of our framework beyond HOI image editing as applications to human-to-human interaction skeleton editing and 3D mesh optimization. The code is available at https://github.com/YangChangHee/CVPR2024_Person-In-Place_RELEASE

Poster
PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling

Xiaoyun Zheng, Liwei Liao, Xufeng Li, Jianbo Jiao, Rongjie Wang, Feng Gao, Shiqi Wang, Ronggang Wang

展开摘要

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction algorithms recent advancements still struggle with loose or oversized clothing and overly complex poses. In part this is due to the challenges of acquiring high-quality human datasets. To facilitate the development of these fields in this paper we present PKU-DyMVHumans a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos. It comprises 8.2 million frames captured by more than 56 synchronized cameras across diverse scenarios. These sequences comprise 32 human subjects across 45 different scenarios each with a high-detailed appearance and realistic human motion. Inspired by recent advancements in neural radiance field (NeRF)-based scene representations we carefully set up an off-the-shelf framework that is easy to provide those state-of-the-art NeRF-based implementations and benchmark on PKU-DyMVHumans dataset. It is paving the way for various applications like fine-grained foreground/background decomposition high-quality human reconstruction and photo-realistic novel view synthesis of a dynamic scene. Extensive studies are performed on the benchmark demonstrating new observations and challenges that emerge from using such high-fidelity dynamic data. The project page and data is available at: https://pku-dymvhumans.github.io.

Poster
Open-World Human-Object Interaction Detection via Multi-modal Prompts

Jie Yang, Bingliang Li, Ailing Zeng, Lei Zhang, Ruimao Zhang

展开摘要

In this paper we develop MP-HOI a powerful Multi-modal Prompt-based HOI detector designed to leverage both textual descriptions for open-set generalization and visual exemplars for handling high ambiguity in descriptions realizing HOI detection in the open world. Specifically it integrates visual prompts into existing language-guided-only HOI detectors to handle situations where textual descriptions face difficulties in generalization and to address complex scenarios with high interaction ambiguity. To facilitate MP-HOI training we build a large-scale HOI dataset named Magic-HOI which gathers six existing datasets into a unified label space forming over 186K images with 2.4K objects 1.2K actions and 20K HOI interactions. Furthermore to tackle the long-tail issue within the Magic-HOI dataset we introduce an automated pipeline for generating realistically annotated HOI images and present SynHOI a high-quality synthetic HOI dataset containing 100K images. Leveraging these two datasets MP-HOI optimizes the HOI task as a similarity learning process between multi-modal prompts and objects/interactions via a unified contrastive loss to learn generalizable and transferable objects/interactions representations from large-scale data. MP-HOI could serve as a generalist HOI detector surpassing the HOI vocabulary of existing expert models by more than 30 times. Concurrently our results demonstrate that MP-HOI exhibits remarkable zero-shot capability in real-world scenarios and consistently achieves a new state-of-the-art performance across various benchmarks. Our project homepage is available at https://MP-HOI.github.io/.

Poster
Normalizing Flows on the Product Space of SO(3) Manifolds for Probabilistic Human Pose Modeling

Olaf Dünkel, Tim Salzmann, Florian Pfaff

展开摘要

Normalizing flows have proven their efficacy for density estimation in Euclidean space but their application to rotational representations crucial in various domains such as robotics or human pose modeling remains underexplored. Probabilistic models of the human pose can benefit from approaches that rigorously consider the rotational nature of human joints. For this purpose we introduce HuProSO3 a normalizing flow model that operates on a high-dimensional product space of SO(3) manifolds modeling the joint distribution for human joints with three degrees of freedom. HuProSO3's advantage over state-of-the-art approaches is demonstrated through its superior modeling accuracy in three different applications and its capability to evaluate the exact likelihood. This work not only addresses the technical challenge of learning densities on SO(3) manifolds but it also has broader implications for domains where the probabilistic regression of correlated 3D rotations is of importance. Code will be available at https://github.com/odunkel/HuProSO.

Poster
NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis

Nilesh Kulkarni, Davis Rempe, Kyle Genova, Abhijit Kundu, Justin Johnson, David Fouhey, Leonidas Guibas

展开摘要

We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific object which outputs the distance to the valid interaction manifold given a human pose as input. This interaction field guides the sampling of an object-conditioned human motion diffusion model so as to encourage plausible contacts and affordance semantics. To support interactions with scarcely available data we propose an automated synthetic data pipeline. For this we seed a pre-trained motion model which has priors for the basics of human movement with interaction-specific anchor poses extracted from limited motion capture data. Using our guided diffusion model trained on generated synthetic data we synthesize realistic motions for sitting and lifting with several objects outperforming alternative approaches in terms of motion quality and successful action completion. We call our framework NIFTY: Neural Interaction Fields for Trajectory sYnthesis.

Poster
NECA: Neural Customizable Human Avatar

Junjin Xiao, Qing Zhang, Zhan Xu, Wei-Shi Zheng

展开摘要

Human avatar has become a novel type of 3D asset with various applications. Ideally a human avatar should be fully customizable to accommodate different settings and environments. In this work we introduce NECA an approach capable of learning versatile human representation from monocular or sparse-view videos enabling granular customization across aspects such as pose shadow shape lighting and texture. The core of our approach is to represent humans in complementary dual spaces and predict disentangled neural fields of geometry albedo shadow as well as an external lighting from which we are able to derive realistic rendering with high-frequency details via volumetric rendering. Extensive experiments demonstrate the advantage of our method over the state-of-the-art methods in photorealistic rendering as well as various editing tasks such as novel pose synthesis and relighting. Our code is available at https://github.com/iSEE-Laboratory/NECA.

Poster
Multiple View Geometry Transformers for 3D Human Pose Estimation

Ziwei Liao, jialiang zhu, Chunyu Wang, Han Hu, Steven L. Waslander

展开摘要

In this work we aim to improve the 3D reasoning ability of Transformers in multi-view 3D human pose estimation. Recent works have focused on end-to-end learning-based transformer designs which struggle to resolve geometric information accurately particularly during occlusion. Instead we propose a novel hybrid model MVGFormer which has a series of geometric and appearance modules organized in an iterative manner. The geometry modules are learning-free and handle all viewpoint-dependent 3D tasks geometrically which notably improves the model's generalization ability. The appearance modules are learnable and are dedicated to estimating 2D poses from image signals end-to-end which enables them to achieve accurate estimates even when occlusion occurs leading to a model that is both accurate and generalizable to new cameras and geometries. We evaluate our approach for both in-domain and out-of-domain settings where our model consistently outperforms state-of-the-art methods and especially does so by a significant margin in the out-of-domain setting. We will release the code and models: https://github.com/XunshanMan/MVGFormer.

Poster
Multimodal Sense-Informed Forecasting of 3D Human Motions

Zhenyu Lou, Qiongjie Cui, Haofan Wang, Xu Tang, Hong Zhou

展开摘要

Predicting future human pose is a fundamental application for machine intelligence which drives robots to plan their behavior and paths ahead of time to seamlessly accomplish human-robot collaboration in real-world 3D scenarios. Despite encouraging results existing approaches rarely consider the effects of the external scene on the motion sequence leading to pronounced artifacts and physical implausibilities in the predictions. To address this limitation this work introduces a novel multi-modal sense-informed motion prediction approach which conditions high-fidelity generation on two modal information: external 3D scene and internal human gaze and is able to recognize their salience for future human activity. Furthermore the gaze information is regarded as the human intention and combined with both motion and scene features we construct a ternary intention-aware attention to supervise the generation to match where the human wants to reach. Meanwhile we introduce semantic coherence-aware attention to explicitly distinguish the salient point clouds and the underlying ones to ensure a reasonable interaction of the generated sequence with the 3D scene. On two real-world benchmarks the proposed method achieves state-of-the-art performance both in 3D human pose and trajectory prediction. More detailed results are available on the page: https://sites.google.com/view/cvpr2024sif3d.

Poster
Multi-agent Long-term 3D Human Pose Forecasting via Interaction-aware Trajectory Conditioning

Jaewoo Jeong, Daehee Park, Kuk-Jin Yoon

展开摘要

Human pose forecasting garners attention for its diverse applications. However challenges in modeling the multi-modal nature of human motion and intricate interactions among agents persist particularly with longer timescales and more agents. In this paper we propose an interaction-aware trajectory-conditioned long-term multi-agent human pose forecasting model utilizing a coarse-to-fine prediction approach: multi-modal global trajectories are initially forecasted followed by respective local pose forecasts conditioned on each mode. In doing so our Trajectory2Pose model introduces a graph-based agent-wise interaction module for a reciprocal forecast of local motion-conditioned global trajectory and trajectory-conditioned local pose. Our model effectively handles the multi-modality of human motion and the complexity of long-term multi-agent interactions improving performance in complex environments. Furthermore we address the lack of long-term (6s+) multi-agent (5+) datasets by constructing a new dataset from real-world images and 2D annotations enabling a comprehensive evaluation of our proposed model. State-of-the-art prediction performance on both complex and simpler datasets confirms the generalized effectiveness of our method. The code is available at https://github.com/Jaewoo97/T2P.

Highlight
MoML: Online Meta Adaptation for 3D Human Motion Prediction

Xiaoning Sun, Huaijiang Sun, Bin Li, Dong Wei, Weiqing Li, Jianfeng Lu

展开摘要

In the academic field the research on human motion prediction tasks mainly focuses on exploiting the observed information to forecast human movements accurately in the near future horizon. However a significant gap appears when it comes to the application field as current models are all trained offline with fixed parameters that are inherently suboptimal to handle the complex yet ever-changing nature of human behaviors. To bridge this gap in this paper we introduce the task of online meta adaptation for human motion prediction based on the insight that finding "smart weights" capable of swift adjustments to suit different motion contexts along the time is a key to improving predictive accuracy. We propose MoML which ingeniously borrows the bilevel optimization spirit of model-agnostic meta-learning to transform previous predictive mistakes into strong inductive biases to guide online adaptation. This is achieved by our MoAdapter blocks that can learn error information by facilitating efficient adaptation via a few gradient steps which fine-tunes our meta-learned "smart" initialization produced by the generic predictor. Considering real-time requirements in practice we further propose Fast-MoML a more efficient variant of MoML that features a closed-form solution instead of conventional gradient update. Experimental results show that our approach can effectively bring many existing offline motion prediction models online and improves their predictive accuracy.

Poster