CVPR 2024 论文列表

Conference on Computer Vision and Pattern Recognition

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2,716篇论文

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主题: 图像生成 · 543 篇论文 · 重置筛选

Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

Zan Wang, Yixin Chen, Baoxiong Jia, Puhao Li, Jinlu Zhang, Jingze Zhang, Tengyu Liu, Yixin Zhu, Wei Liang, Siyuan Huang

展开摘要

Despite significant advancements in text-to-motion synthesis generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem primarily from (i) the absence of powerful generative models capable of jointly modeling natural language 3D scenes and human motion and (ii) the generative models' intensive data requirements contrasted with the scarcity of comprehensive high-quality language-scene-motion datasets. To tackle these issues we introduce a novel two-stage framework that employs scene affordance as an intermediate representation effectively linking 3D scene grounding and conditional motion generation. Our framework comprises an Affordance Diffusion Model (ADM) for predicting explicit affordance map and an Affordance-to-Motion Diffusion Model (AMDM) for generating plausible human motions. By leveraging scene affordance maps our method overcomes the difficulty in generating human motion under multimodal condition signals especially when training with limited data lacking extensive language-scene-motion pairs. Our extensive experiments demonstrate that our approach consistently outperforms all baselines on established benchmarks including HumanML3D and HUMANISE. Additionally we validate our model's exceptional generalization capabilities on a specially curated evaluation set featuring previously unseen descriptions and scenes.

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Move Anything with Layered Scene Diffusion

Jiawei Ren, Mengmeng Xu, Jui-Chieh Wu, Ziwei Liu, Tao Xiang, Antoine Toisoul

展开摘要

Diffusion models generate images with an unprecedented level of quality but how can we freely rearrange image layouts? Recent works generate controllable scenes via learning spatially disentangled latent codes but these methods do not apply to diffusion models due to their fixed forward process. In this work we propose SceneDiffusion to optimize a layered scene representation during the diffusion sampling process. Our key insight is that spatial disentanglement can be obtained by jointly denoising scene renderings at different spatial layouts. Our generated scenes support a wide range of spatial editing operations including moving resizing cloning and layer-wise appearance editing operations including object restyling and replacing. Moreover a scene can be generated conditioned on a reference image thus enabling object moving for in-the-wild images. Notably this approach is training-free compatible with general text-to-image diffusion models and responsive in less than a second.

Poster
Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation

Xiyi Chen, Marko Mihajlovic, Shaofei Wang, Sergey Prokudin, Siyu Tang

展开摘要

Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work we aim to enhance the quality and functionality of these models for the task of creating controllable photorealistic human avatars. We achieve this by integrating a 3D morphable model into the state-of-the-art multi-view-consistent diffusion approach. We demonstrate that accurate conditioning of a generative pipeline on the articulated 3D model enhances the baseline model performance on the task of novel view synthesis from a single image. More importantly this integration facilitates a seamless and accurate incorporation of facial expression and body pose control into the generation process. To the best of our knowledge our proposed framework is the first diffusion model to enable the creation of fully 3D-consistent animatable and photorealistic human avatars from a single image of an unseen subject; extensive quantitative and qualitative evaluations demonstrate the advantages of our approach over existing state-of-the-art avatar creation models on both novel view and novel expression synthesis tasks. The code for our project is publicly available.

Poster
Monkey: Image Resolution and Text Label Are Important Things for Large Multi-modal Models

Zhang Li, Biao Yang, Qiang Liu, Zhiyin Ma, Shuo Zhang, Jingxu Yang, Yabo Sun, Yuliang Liu, Xiang Bai

展开摘要

Large Multimodal Models (LMMs) have shown promise in vision-language tasks but struggle with high-resolution input and detailed scene understanding. Addressing these challenges we introduce Monkey to enhance LMM capabilities. Firstly Monkey processes input images by dividing them into uniform patches each matching the size (e.g. 448x448) used in the original training of the well-trained vision encoder. Equipped with individual adapter for each patch Monkey can handle higher resolutions up to 1344x896 pixels enabling the detailed capture of complex visual information. Secondly it employs a multi-level description generation method enriching the context for scene-object associations. This two-part strategy ensures more effective learning from generated data: the higher resolution allows for a more detailed capture of visuals which in turn enhances the effectiveness of comprehensive descriptions. Extensive ablative results validate the effectiveness of our designs. Additionally experiments on 18 datasets further demonstrate that Monkey surpasses existing LMMs in many tasks like Image Captioning and various Visual Question Answering formats. Specially in qualitative tests focused on dense text question answering Monkey has exhibited encouraging results compared with GPT4V. Code is available at https://github.com/Yuliang-Liu/Monkey.

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Modality-Agnostic Structural Image Representation Learning for Deformable Multi-Modality Medical Image Registration

Tony C. W. MOK, Zi Li, Yunhao Bai, Jianpeng Zhang, Wei Liu, Yan-Jie Zhou, Ke Yan, Dakai Jin, Yu Shi, Xiaoli Yin, Le Lu, Ling Zhang

展开摘要

Establishing dense anatomical correspondence across distinct imaging modalities is a foundational yet challenging procedure for numerous medical image analysis studies and image-guided radiotherapy. Existing multi-modality image registration algorithms rely on statistical-based similarity measures or local structural image representations. However the former is sensitive to locally varying noise while the latter is not discriminative enough to cope with complex anatomical structures in multimodal scans causing ambiguity in determining the anatomical correspondence across scans with different modalities. In this paper we propose a modality-agnostic structural representation learning method which leverages Deep Neighbourhood Self-similarity (DNS) and anatomy-aware contrastive learning to learn discriminative and contrast-invariance deep structural image representations (DSIR) without the need for anatomical delineations or pre-aligned training images. We evaluate our method on multiphase CT abdomen MR-CT and brain MR T1w-T2w registration. Comprehensive results demonstrate that our method is superior to the conventional local structural representation and statistical-based similarity measures in terms of discriminability and accuracy.

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MobileCLIP: Fast Image-Text Models through Multi-Modal Reinforced Training

Pavan Kumar Anasosalu Vasu, Hadi Pouransari, Fartash Faghri, Raviteja Vemulapalli, Oncel Tuzel

展开摘要

Contrastive pre-training of image-text foundation models such as CLIP demonstrated excellent zero-shot performance and improved robustness on a wide range of downstream tasks. However these models utilize large transformer-based encoders with significant memory and latency overhead which pose challenges for deployment on mobile devices. In this work we introduce MobileCLIP - a new family of efficient image-text models optimized for runtime performance along with a novel and efficient training approach namely multi-modal reinforced training. The proposed training approach leverages knowledge transfer from an image captioning model and an ensemble of strong CLIP encoders to improve the accuracy of efficient models. Our approach avoids train-time compute overhead by storing the additional knowledge in a reinforced dataset. MobileCLIP sets a new state-of-the-art latency-accuracy tradeoff for zero-shot classification and retrieval tasks on several datasets. Our MobileCLIP-S2 variant is 2.3x faster while more accurate compared to previous best CLIP model based on ViT-B/16. We further demonstrate the effectiveness of our multi-modal reinforced training by training a CLIP model based on ViT-B/16 image backbone and achieving +2.9% average performance improvement on 38 evaluation benchmarks compared to the previous best. Moreover we show that the proposed approach achieves 10x-1000x improved learning efficiency when compared with non- reinforced CLIP training. Code and models are available at https://github.com/apple/ml-mobileclip

Poster
MoDE: CLIP Data Experts via Clustering

Jiawei Ma, Po-Yao Huang, Saining Xie, Shang-Wen Li, Luke Zettlemoyer, Shih-Fu Chang, Wen-tau Yih, Hu Xu

展开摘要

The success of contrastive language-image pretraining (CLIP) relies on the supervision from the pairing between images and captions which tends to be noisy in web-crawled data. We present Mixture of Data Experts (MoDE) and learn a system of CLIP data experts via clustering. Each data expert is trained on one data cluster being less sensitive to false negative noises in other clusters. At inference time we ensemble their outputs by applying weights determined through the correlation between task metadata and cluster conditions. To estimate the correlation precisely the samples in one cluster should be semantically similar but the number of data experts should still be reasonable for training and inference. As such we consider the ontology in human language and propose to use fine-grained cluster centers to represent each data expert at a coarse-grained level. Experimental studies show that four CLIP data experts on ViT-B/16 outperform the ViT-L/14 by OpenAI CLIP and OpenCLIP on zero-shot image classification but with less (<35%) training cost. Meanwhile MoDE can train all data expert asynchronously and can flexibly include new data experts. The code is available here.

Poster
Misalignment-Robust Frequency Distribution Loss for Image Transformation

Zhangkai Ni, Juncheng Wu, ZiAn Wang, Wenhan Yang, Hanli Wang, Lin Ma

展开摘要

This paper aims to address a common challenge in deep learning-based image transformation methods such as image enhancement and super-resolution which heavily rely on precisely aligned paired datasets with pixel-level alignments. However creating precisely aligned paired images presents significant challenges and hinders the advancement of methods trained on such data. To overcome this challenge this paper introduces a novel and simple Frequency Distribution Loss (FDL) for computing distribution distance within the frequency domain. Specifically we transform image features into the frequency domain using Discrete Fourier Transformation (DFT). Subsequently frequency components (amplitude and phase) are processed separately to form the FDL loss function. Our method is empirically proven effective as a training constraint due to the thoughtful utilization of global information in the frequency domain. Extensive experimental evaluations focusing on image enhancement and super-resolution tasks demonstrate that FDL outperforms existing misalignment-robust loss functions. Furthermore we explore the potential of our FDL for image style transfer that relies solely on completely misaligned data. Our code is available at: https://github.com/eezkni/FDL

Poster
MicroCinema: A Divide-and-Conquer Approach for Text-to-Video Generation

Yanhui Wang, Jianmin Bao, Wenming Weng, Ruoyu Feng, Dacheng Yin, Tao Yang, Jingxu Zhang, Qi Dai, Zhiyuan Zhao, Chunyu Wang, Kai Qiu, Yuhui Yuan, Xiaoyan Sun, Chong Luo, Baining Guo

展开摘要

We present MicroCinema a straightforward yet effective framework for high-quality and coherent text-to-video generation. Unlike existing approaches that align text prompts with video directly MicroCinema introduces a Divide-and-Conquer strategy which divides the text-to-video into a two-stage process: text-to-image generation and image&text-to-video generation. This strategy offers two significant advantages. a) It allows us to take full advantage of the recent advances in text-to-image models such as Stable Diffusion Midjourney and DALLE to generate photorealistic and highly detailed images. b) Leveraging the generated image the model can allocate less focus to fine-grained appearance details prioritizing the efficient learning of motion dynamics. To implement this strategy effectively we introduce two core designs. First we propose the Appearance Injection Network enhancing the preservation of the appearance of the given image. Second we introduce the Appearance Noise Prior a novel mechanism aimed at maintaining the capabilities of pre-trained 2D diffusion models. These design elements empower MicroCinema to generate high-quality videos with precise motion guided by the provided text prompts. Extensive experiments demonstrate the superiority of the proposed framework. Concretely MicroCinema achieves SOTA zero-shot FVD of 342.86 on UCF-101 and 377.40 on MSR-VTT.

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MetaCloak: Preventing Unauthorized Subject-driven Text-to-image Diffusion-based Synthesis via Meta-learning

Yixin Liu, Chenrui Fan, Yutong Dai, Xun Chen, Pan Zhou, Lichao Sun

展开摘要

Text-to-image diffusion models allow seamless generation of personalized images from scant reference photos. Yet these tools in the wrong hands can fabricate misleading or harmful content endangering individuals. To address this problem existing poisoning-based approaches perturb user images in an imperceptible way to render them "unlearnable" from malicious uses. We identify two limitations of these defending approaches: i) sub-optimal due to the hand-crafted heuristics for solving the intractable bilevel optimization and ii) lack of robustness against simple data transformations like Gaussian filtering. To solve these challenges we propose MetaCloak which solves the bi-level poisoning problem with a meta-learning framework with an additional transformation sampling process to craft transferable and robust perturbation. Specifically we employ a pool of surrogate diffusion models to craft transferable and model-agnostic perturbation. Furthermore by incorporating an additional transformation process we design a simple denoising-error maximization loss that is sufficient for causing transformation-robust semantic distortion and degradation in a personalized generation. Extensive experiments on the VGGFace2 and CelebA-HQ datasets show that MetaCloak outperforms existing approaches. Notably MetaCloak can successfully fool online training services like Replicate in a black-box manner demonstrating the effectiveness of MetaCloak in real-world scenarios.

Poster
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers

Yawar Siddiqui, Antonio Alliegro, Alexey Artemov, Tatiana Tommasi, Daniele Sirigatti, Vladislav Rosov, Angela Dai, Matthias Nießner

展开摘要

We introduce MeshGPT a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by recent advances in powerful large language models we adopt a sequence-based approach to autoregressively generate triangle meshes as sequences of triangles. We first learn a vocabulary of latent quantized embeddings using graph convolutions which inform these embeddings of the local mesh geometry and topology. These embeddings are sequenced and decoded into triangles by a decoder ensuring that they can effectively reconstruct the mesh. A transformer is then trained on this learned vocabulary to predict the index of the next embedding given previous embeddings. Once trained our model can be autoregressively sampled to generate new triangle meshes directly generating compact meshes with sharp edges more closely imitating the efficient triangulation patterns of human-crafted meshes. MeshGPT demonstrates a notable improvement over state of the art mesh generation methods with a 9% increase in shape coverage and a 30-point enhancement in FID scores across various categories.

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MeaCap: Memory-Augmented Zero-shot Image Captioning

Zequn Zeng, Yan Xie, Hao Zhang, Chiyu Chen, Bo Chen, Zhengjue Wang

展开摘要

Zero-shot image captioning (IC) without well-paired image-text data can be categorized into two main types: training-free and text-only-training methods. While both types integrate pre-trained vision-language models such as CLIP for image-text similarity evaluation and a pre-trained language model (LM) for caption generation their distinction lies in the utilization of textual corpus for LM training. Despite achieving promising performance on certain metrics existing methods commonly suffer from drawbacks. Training-free methods often generate hallucinations whereas text-only-training methods may lack generalization capability. To address these challenges we propose a novel Memory-Augmented zero-shot image Captioning framework (MeaCap). This framework equipped with a textual memory incorporates a retrieve-then-filter module to extract key concepts highly relevant to the image. By leveraging our proposed memory-augmented visual-related fusion score within a keywords-to-sentence LM MeaCap generates concept-centered captions that exhibit high consistency with the image with reduced hallucinations and enriched world knowledge. MeaCap achieves state-of-the-art performance across various zero-shot IC settings. Our code is publicly available at https://github.com/joeyz0z/MeaCap.

Poster
MeLFusion: Synthesizing Music from Image and Language Cues using Diffusion Models

Sanjoy Chowdhury, Sayan Nag, K J Joseph, Balaji Vasan Srinivasan, Dinesh Manocha

展开摘要

Music is a universal language that can communicate emotions and feelings. It forms an essential part of the whole spectrum of creative media ranging from movies to social media posts. Machine learning models that can synthesize music are predominantly conditioned on textual descriptions of it. Inspired by how musicians compose music not just from a movie script but also through visualizations we propose MeLFusion a model that can effectively use cues from a textual description and the corresponding image to synthesize music. MeLFusion is a text-to-music diffusion model with a novel "visual synapse" which effectively infuses the semantics from the visual modality into the generated music. To facilitate research in this area we introduce a new dataset MeLBench and propose a new evaluation metric IMSM. Our exhaustive experimental evaluation suggests that adding visual information to the music synthesis pipeline significantly improves the quality of generated music measured both objectively and subjectively with a relative gain of up to 67.98% on the FAD score. We hope that our work will gather attention to this pragmatic yet relatively under-explored research area.

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Material Palette: Extraction of Materials from a Single Image

Ivan Lopes, Fabio Pizzati, Raoul de Charette

展开摘要

Physically-Based Rendering (PBR) is key to modeling the interaction between light and materials and finds extensive applications across computer graphics domains. However acquiring PBR materials is costly and requires special apparatus. In this paper we propose a method to extract PBR materials from a single real-world image. We do so in two steps: first we map regions of the image to material concept tokens using a diffusion model allowing the sampling of texture images resembling each material in the scene. Second we leverage a separate network to decompose the generated textures into spatially varying BRDFs (SVBRDFs) offering us readily usable materials for rendering applications. Our approach relies on existing synthetic material libraries with SVBRDF ground truth. It exploits a diffusion-generated RGB texture dataset to allow generalization to new samples using unsupervised domain adaptation (UDA). Our contributions are thoroughly evaluated on synthetic and real-world datasets. We further demonstrate the applicability of our method for editing 3D scenes with materials estimated from real photographs. Along with video we share code and models as open-source on the project page: https://github.com/astra-vision/MaterialPalette

Poster
MatFuse: Controllable Material Generation with Diffusion Models

Giuseppe Vecchio, Renato Sortino, Simone Palazzo, Concetto Spampinato

展开摘要

Creating high-quality materials in computer graphics is a challenging and time-consuming task which requires great expertise. To simplify this process we introduce MatFuse a unified approach that harnesses the generative power of diffusion models for creation and editing of 3D materials. Our method integrates multiple sources of conditioning including color palettes sketches text and pictures enhancing creative possibilities and granting fine-grained control over material synthesis. Additionally MatFuse enables map-level material editing capabilities through latent manipulation by means of a multi-encoder compression model which learns a disentangled latent representation for each map. We demonstrate the effectiveness of MatFuse under multiple conditioning settings and explore the potential of material editing. Finally we assess the quality of the generated materials both quantitatively in terms of CLIP-IQA and FID scores and qualitatively by conducting a user study. Source code for training MatFuse and supplemental materials are publicly available at https://gvecchio.com/matfuse.

Poster
MarkovGen: Structured Prediction for Efficient Text-to-Image Generation

Sadeep Jayasumana, Daniel Glasner, Srikumar Ramalingam, Andreas Veit, Ayan Chakrabarti, Sanjiv Kumar

展开摘要

Modern text-to-image generation models produce high-quality images that are both photorealistic and faithful to the text prompts. However this quality comes at significant computational cost: nearly all of these models are iterative and require running sampling multiple times with large models. This iterative process is needed to ensure that different regions of the image are not only aligned with the text prompt but also compatible with each other. In this work we propose a light-weight approach to achieving this compatibility between different regions of an image using a Markov Random Field (MRF) model. We demonstrate the effectiveness of this method on top of the latent token-based Muse text-to-image model. The MRF richly encodes the compatibility among image tokens at different spatial locations to improve quality and significantly reduce the required number of Muse sampling steps. Inference with the MRF is significantly cheaper and its parameters can be quickly learned through back-propagation by modeling MRF inference as a differentiable neural-network layer. Our full model MarkovGen uses this proposed MRF model to both speed up Muse by 1.5xand produce higher quality images by decreasing undesirable image artifacts.

Poster
Making Visual Sense of Oracle Bones for You and Me

Runqi Qiao, LAN YANG, Kaiyue Pang, Honggang Zhang

展开摘要

Visual perception evolves over time. This is particularly the case of oracle bone scripts where visual glyphs seem intuitive to people from distant past prove difficult to be understood in contemporary eyes. While semantic correspondence of an oracle can be found via a dictionary lookup this proves to be not enough for public viewers to connect the dots i.e. why does this oracle mean that? Common solution relies on a laborious curation process to collect visual guide for each oracle (Fig.1) which hinges on the case-by-case effort and taste of curators. This paper delves into one natural follow-up question: can AI take over?Begin with a comprehensive human study we show participants could indeed make better sense of an oracle glyph subjected to a proper visual guide and its efficacy can be approximated via a novel metric termed TransOV (Transferable Oracle Visuals). We then define a new conditional visual generation task based on an oracle glyph and its semantic meaning and importantly approach it by circumventing any form of model training in the presence of fatal lack of oracle data. At its heart is to leverage foundation model like GPT-4V to reason about the visual cues hidden inside an oracle and take advantage of an existing text-to-image model for final visual guide generation. Extensive empirical evidence shows our AI-enabled visual guides achieve significantly comparable TransOV performance compared with those collected under manual efforts. Finally we demonstrate the versatility of our system under a more complex setting where it is required to work alongside an AI image denoiser to cope with raw oracle scan image inputs (cf. processed clean oracle glyphs). Code is available at https://github.com/RQ-Lab/OBS-Visual.

Poster
Make-Your-Anchor: A Diffusion-based 2D Avatar Generation Framework

Ziyao Huang, Fan Tang, Yong Zhang, Xiaodong Cun, Juan Cao, Jintao Li, Tong-Yee Lee

展开摘要

Despite the remarkable process of talking-head-based avatar-creating solutions directly generating anchor-style videos with full-body motions remains challenging. In this study we propose Make-Your-Anchor a novel system necessitating only a one-minute video clip of an individual for training subsequently enabling the automatic generation of anchor-style videos with precise torso and hand movements. Specifically we finetune a proposed structure-guided diffusion model on input video to render 3D mesh conditions into human appearances. We adopt a two-stage training strategy for the diffusion model effectively binding movements with specific appearances. To produce arbitrary long temporal video we extend the 2D U-Net in the frame-wise diffusion model to a 3D style without additional training cost and a simple yet effective batch-overlapped temporal denoising module is proposed to bypass the constraints on video length during inference. Finally a novel identity-specific face enhancement module is introduced to improve the visual quality of facial regions in the output videos. Comparative experiments demonstrate the effectiveness and superiority of the system in terms of visual quality temporal coherence and identity preservation outperforming SOTA diffusion/non-diffusion methods. Project page: https://github.com/ICTMCG/Make-Your-Anchor.

Poster
Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text

Junshu Tang, Yanhong Zeng, Ke Fan, Xuheng Wang, Bo Dai, Kai Chen, Lizhuang Ma

展开摘要

Creating and animating 3D biped cartoon characters is crucial and valuable in various applications. Compared with geometry the diverse texture design plays an important role in making 3D biped cartoon characters vivid and charming. Therefore we focus on automatic texture design for cartoon characters based on input instructions. This is challenging for domain-specific requirements and a lack of high-quality data. To address this challenge we propose Make-It-Vivid the first attempt to enable high-quality texture generation from text in UV space. We prepare a detailed text-texture paired data for 3D characters by using vision-question-answering agents. Then we customize a pretrained text-to-image model to generate texture map with template structure while preserving the natural 2D image knowledge. Furthermore to enhance fine-grained details we propose a novel adversarial learning scheme to shorten the domain gap between original dataset and realistic texture domain. Extensive experiments show that our approach outperforms current texture generation methods resulting in efficient character texturing and faithful generation with prompts. Besides we showcase various applications such as out of domain generation and texture stylization. We also provide an efficient generation system for automatic text-guided textured character generation and animation.

Poster