CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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GaitGCI: Generative Counterfactual Intervention for Gait Recognition

Huanzhang Dou, Pengyi Zhang, Wei Su, Yunlong Yu, Yining Lin, Xi Li

展开摘要

Gait is one of the most promising biometrics that aims to identify pedestrians from their walking patterns. However, prevailing methods are susceptible to confounders, resulting in the networks hardly focusing on the regions that reflect effective walking patterns. To address this fundamental problem in gait recognition, we propose a Generative Counterfactual Intervention framework, dubbed GaitGCI, consisting of Counterfactual Intervention Learning (CIL) and Diversity-Constrained Dynamic Convolution (DCDC). CIL leverages causal inference to alleviate the impact of confounders by maximizing the likelihood difference between factual/counterfactual attention. DCDC adaptively generates sample-wise factual/counterfactual attention to perceive the sample properties. With matrix decomposition and diversity constraint, DCDC guarantees the model's efficiency and effectiveness. Extensive experiments indicate that proposed GaitGCI: 1) could effectively focus on the discriminative and interpretable regions that reflect gait patterns; 2) is model-agnostic and could be plugged into existing models to improve performance with nearly no extra cost; 3) efficiently achieves state-of-the-art performance on arbitrary scenarios (in-the-lab and in-the-wild).

Poster
GP-VTON: Towards General Purpose Virtual Try-On via Collaborative Local-Flow Global-Parsing Learning

Zhenyu Xie, Zaiyu Huang, Xin Dong, Fuwei Zhao, Haoye Dong, Xijin Zhang, Feida Zhu, Xiaodan Liang

展开摘要

Image-based Virtual Try-ON aims to transfer an in-shop garment onto a specific person. Existing methods employ a global warping module to model the anisotropic deformation for different garment parts, which fails to preserve the semantic information of different parts when receiving challenging inputs (e.g, intricate human poses, difficult garments). Moreover, most of them directly warp the input garment to align with the boundary of the preserved region, which usually requires texture squeezing to meet the boundary shape constraint and thus leads to texture distortion. The above inferior performance hinders existing methods from real-world applications. To address these problems and take a step towards real-world virtual try-on, we propose a General-Purpose Virtual Try-ON framework, named GP-VTON, by developing an innovative Local-Flow Global-Parsing (LFGP) warping module and a Dynamic Gradient Truncation (DGT) training strategy. Specifically, compared with the previous global warping mechanism, LFGP employs local flows to warp garments parts individually, and assembles the local warped results via the global garment parsing, resulting in reasonable warped parts and a semantic-correct intact garment even with challenging inputs.On the other hand, our DGT training strategy dynamically truncates the gradient in the overlap area and the warped garment is no more required to meet the boundary constraint, which effectively avoids the texture squeezing problem. Furthermore, our GP-VTON can be easily extended to multi-category scenario and jointly trained by using data from different garment categories. Extensive experiments on two high-resolution benchmarks demonstrate our superiority over the existing state-of-the-art methods.

Poster
GM-NeRF: Learning Generalizable Model-Based Neural Radiance Fields From Multi-View Images

Jianchuan Chen, Wentao Yi, Liqian Ma, Xu Jia, Huchuan Lu

展开摘要

In this work, we focus on synthesizing high-fidelity novel view images for arbitrary human performers, given a set of sparse multi-view images. It is a challenging task due to the large variation among articulated body poses and heavy self-occlusions. To alleviate this, we introduce an effective generalizable framework Generalizable Model-based Neural Radiance Fields (GM-NeRF) to synthesize free-viewpoint images. Specifically, we propose a geometry-guided attention mechanism to register the appearance code from multi-view 2D images to a geometry proxy which can alleviate the misalignment between inaccurate geometry prior and pixel space. On top of that, we further conduct neural rendering and partial gradient backpropagation for efficient perceptual supervision and improvement of the perceptual quality of synthesis. To evaluate our method, we conduct experiments on synthesized datasets THuman2.0 and Multi-garment, and real-world datasets Genebody and ZJUMocap. The results demonstrate that our approach outperforms state-of-the-art methods in terms of novel view synthesis and geometric reconstruction.

Poster
GLeaD: Improving GANs With a Generator-Leading Task

Qingyan Bai, Ceyuan Yang, Yinghao Xu, Xihui Liu, Yujiu Yang, Yujun Shen

展开摘要

Generative adversarial network (GAN) is formulated as a two-player game between a generator (G) and a discriminator (D), where D is asked to differentiate whether an image comes from real data or is produced by G. Under such a formulation, D plays as the rule maker and hence tends to dominate the competition. Towards a fairer game in GANs, we propose a new paradigm for adversarial training, which makes G assign a task to D as well. Specifically, given an image, we expect D to extract representative features that can be adequately decoded by G to reconstruct the input. That way, instead of learning freely, D is urged to align with the view of G for domain classification. Experimental results on various datasets demonstrate the substantial superiority of our approach over the baselines. For instance, we improve the FID of StyleGAN2 from 4.30 to 2.55 on LSUN Bedroom and from 4.04 to 2.82 on LSUN Church. We believe that the pioneering attempt present in this work could inspire the community with better designed generator-leading tasks for GAN improvement. Project page is at https://ezioby.github.io/glead/.

Poster
GLIGEN: Open-Set Grounded Text-to-Image Generation

Yuheng Li, Haotian Liu, Qingyang Wu, Fangzhou Mu, Jianwei Yang, Jianfeng Gao, Chunyuan Li, Yong Jae Lee

展开摘要

Large-scale text-to-image diffusion models have made amazing advances. However, the status quo is to use text input alone, which can impede controllability. In this work, we propose GLIGEN: Open-Set Grounded Text-to-Image Generation, a novel approach that builds upon and extends the functionality of existing pre-trained text-to-image diffusion models by enabling them to also be conditioned on grounding inputs. To preserve the vast concept knowledge of the pre-trained model, we freeze all of its weights and inject the grounding information into new trainable layers via a gated mechanism. Our model achieves open-world grounded text2img generation with caption and bounding box condition inputs, and the grounding ability generalizes well to novel spatial configurations and concepts. GLIGEN's zero-shot performance on COCO and LVIS outperforms existing supervised layout-to-image baselines by a large margin.

Poster
GKEAL: Gaussian Kernel Embedded Analytic Learning for Few-Shot Class Incremental Task

Huiping Zhuang, Zhenyu Weng, Run He, Zhiping Lin, Ziqian Zeng

展开摘要

Few-shot class incremental learning (FSCIL) aims to address catastrophic forgetting during class incremental learning in a few-shot learning setting. In this paper, we approach the FSCIL by adopting analytic learning, a technique that converts network training into linear problems. This is inspired by the fact that the recursive implementation (batch-by-batch learning) of analytic learning gives identical weights to that produced by training on the entire dataset at once. The recursive implementation and the weight-identical property highly resemble the FSCIL setting (phase-by-phase learning) and its goal of avoiding catastrophic forgetting. By bridging the FSCIL with the analytic learning, we propose a Gaussian kernel embedded analytic learning (GKEAL) for FSCIL. The key components of GKEAL include the kernel analytic module which allows the GKEAL to conduct FSCIL in a recursive manner, and the augmented feature concatenation module that balances the preference between old and new tasks especially effectively under the few-shot setting. Our experiments show that the GKEAL gives state-of-the-art performance on several benchmark datasets.

Poster
GIVL: Improving Geographical Inclusivity of Vision-Language Models With Pre-Training Methods

Da Yin, Feng Gao, Govind Thattai, Michael Johnston, Kai-Wei Chang

展开摘要

A key goal for the advancement of AI is to develop technologies that serve the needs not just of one group but of all communities regardless of their geographical region. In fact, a significant proportion of knowledge is locally shared by people from certain regions but may not apply equally in other regions because of cultural differences. If a model is unaware of regional characteristics, it may lead to performance disparity across regions and result in bias against underrepresented groups. We propose GIVL, a Geographically Inclusive Vision-and-Language Pre-trained model. There are two attributes of geo-diverse visual concepts which can help to learn geo-diverse knowledge: 1) concepts under similar categories have unique knowledge and visual characteristics, 2) concepts with similar visual features may fall in completely different categories. Motivated by the attributes, we design new pre-training objectives Image-Knowledge Matching (IKM) and Image Edit Checking (IEC) to pre-train GIVL. Compared with similar-size models pre-trained with similar scale of data, GIVL achieves state-of-the-art (SOTA) and more balanced performance on geo-diverse V&L tasks. Code and data are released at https://github.com/WadeYin9712/GIVL.

Poster
GINA-3D: Learning To Generate Implicit Neural Assets in the Wild

Bokui Shen, Xinchen Yan, Charles R. Qi, Mahyar Najibi, Boyang Deng, Leonidas Guibas, Yin Zhou, Dragomir Anguelov

展开摘要

Modeling the 3D world from sensor data for simulation is a scalable way of developing testing and validation environments for robotic learning problems such as autonomous driving. However, manually creating or re-creating real-world-like environments is difficult, expensive, and not scalable. Recent generative model techniques have shown promising progress to address such challenges by learning 3D assets using only plentiful 2D images -- but still suffer limitations as they leverage either human-curated image datasets or renderings from manually-created synthetic 3D environments. In this paper, we introduce GINA-3D, a generative model that uses real-world driving data from camera and LiDAR sensors to create photo-realistic 3D implicit neural assets of diverse vehicles and pedestrians. Compared to the existing image datasets, the real-world driving setting poses new challenges due to occlusions, lighting-variations and long-tail distributions. GINA-3D tackles these challenges by decoupling representation learning and generative modeling into two stages with a learned tri-plane latent structure, inspired by recent advances in generative modeling of images. To evaluate our approach, we construct a large-scale object-centric dataset containing over 520K images of vehicles and pedestrians from the Waymo Open Dataset, and a new set of 80K images of long-tail instances such as construction equipment, garbage trucks, and cable cars. We compare our model with existing approaches and demonstrate that it achieves state-of-the-art performance in quality and diversity for both generated images and geometries.

Poster
GFPose: Learning 3D Human Pose Prior With Gradient Fields

Hai Ci, Mingdong Wu, Wentao Zhu, Xiaoxuan Ma, Hao Dong, fangwei zhong, Yizhou Wang

展开摘要

Learning 3D human pose prior is essential to human-centered AI. Here, we present GFPose, a versatile framework to model plausible 3D human poses for various applications. At the core of GFPose is a time-dependent score network, which estimates the gradient on each body joint and progressively denoises the perturbed 3D human pose to match a given task specification. During the denoising process, GFPose implicitly incorporates pose priors in gradients and unifies various discriminative and generative tasks in an elegant framework. Despite the simplicity, GFPose demonstrates great potential in several downstream tasks. Our experiments empirically show that 1) as a multi-hypothesis pose estimator, GFPose outperforms existing SOTAs by 20% on Human3.6M dataset. 2) as a single-hypothesis pose estimator, GFPose achieves comparable results to deterministic SOTAs, even with a vanilla backbone. 3) GFPose is able to produce diverse and realistic samples in pose denoising, completion and generation tasks.

Poster
GFIE: A Dataset and Baseline for Gaze-Following From 2D to 3D in Indoor Environments

Zhengxi Hu, Yuxue Yang, Xiaolin Zhai, Dingye Yang, Bohan Zhou, Jingtai Liu

展开摘要

Gaze-following is a kind of research that requires locating where the person in the scene is looking automatically under the topic of gaze estimation. It is an important clue for understanding human intention, such as identifying objects or regions of interest to humans. However, a survey of datasets used for gaze-following tasks reveals defects in the way they collect gaze point labels. Manual labeling may introduce subjective bias and is labor-intensive, while automatic labeling with an eye-tracking device would alter the person's appearance. In this work, we introduce GFIE, a novel dataset recorded by a gaze data collection system we developed. The system is constructed with two devices, an Azure Kinect and a laser rangefinder, which generate the laser spot to steer the subject's attention as they perform in front of the camera. And an algorithm is developed to locate laser spots in images for annotating 2D/3D gaze targets and removing ground truth introduced by the spots. The whole procedure of collecting gaze behavior allows us to obtain unbiased labels in unconstrained environments semi-automatically. We also propose a baseline method with stereo field-of-view (FoV) perception for establishing a 2D/3D gaze-following benchmark on the GFIE dataset. Project page: https://sites.google.com/view/gfie.

Poster
GEN: Pushing the Limits of Softmax-Based Out-of-Distribution Detection

Xixi Liu, Yaroslava Lochman, Christopher Zach

展开摘要

Out-of-distribution (OOD) detection has been extensively studied in order to successfully deploy neural networks, in particular, for safety-critical applications. Moreover, performing OOD detection on large-scale datasets is closer to reality, but is also more challenging. Several approaches need to either access the training data for score design or expose models to outliers during training. Some post-hoc methods are able to avoid the aforementioned constraints, but are less competitive. In this work, we propose Generalized ENtropy score (GEN), a simple but effective entropy-based score function, which can be applied to any pre-trained softmax-based classifier. Its performance is demonstrated on the large-scale ImageNet-1k OOD detection benchmark. It consistently improves the average AUROC across six commonly-used CNN-based and visual transformer classifiers over a number of state-of-the-art post-hoc methods. The average AUROC improvement is at least 3.5%. Furthermore, we used GEN on top of feature-based enhancing methods as well as methods using training statistics to further improve the OOD detection performance. The code is available at: https://github.com/XixiLiu95/GEN.

Poster
GD-MAE: Generative Decoder for MAE Pre-Training on LiDAR Point Clouds

Honghui Yang, Tong He, Jiaheng Liu, Hua Chen, Boxi Wu, Binbin Lin, Xiaofei He, Wanli Ouyang

展开摘要

Despite the tremendous progress of Masked Autoencoders (MAE) in developing vision tasks such as image and video, exploring MAE in large-scale 3D point clouds remains challenging due to the inherent irregularity. In contrast to previous 3D MAE frameworks, which either design a complex decoder to infer masked information from maintained regions or adopt sophisticated masking strategies, we instead propose a much simpler paradigm. The core idea is to apply a Generative Decoder for MAE (GD-MAE) to automatically merges the surrounding context to restore the masked geometric knowledge in a hierarchical fusion manner. In doing so, our approach is free from introducing the heuristic design of decoders and enjoys the flexibility of exploring various masking strategies. The corresponding part costs less than 12% latency compared with conventional methods, while achieving better performance. We demonstrate the efficacy of the proposed method on several large-scale benchmarks: Waymo, KITTI, and ONCE. Consistent improvement on downstream detection tasks illustrates strong robustness and generalization capability. Not only our method reveals state-of-the-art results, but remarkably, we achieve comparable accuracy even with 20% of the labeled data on the Waymo dataset. Code will be released.

Poster
GCFAgg: Global and Cross-View Feature Aggregation for Multi-View Clustering

Weiqing Yan, Yuanyang Zhang, Chenlei Lv, Chang Tang, Guanghui Yue, Liang Liao, Weisi Lin

展开摘要

Multi-view clustering can partition data samples into their categories by learning a consensus representation in unsupervised way and has received more and more attention in recent years. However, most existing deep clustering methods learn consensus representation or view-specific representations from multiple views via view-wise aggregation way, where they ignore structure relationship of all samples. In this paper, we propose a novel multi-view clustering network to address these problems, called Global and Cross-view Feature Aggregation for Multi-View Clustering (GCFAggMVC). Specifically, the consensus data presentation from multiple views is obtained via cross-sample and cross-view feature aggregation, which fully explores the complementary of similar samples. Moreover, we align the consensus representation and the view-specific representation by the structure-guided contrastive learning module, which makes the view-specific representations from different samples with high structure relationship similar. The proposed module is a flexible multi-view data representation module, which can be also embedded to the incomplete multi-view data clustering task via plugging our module into other frameworks. Extensive experiments show that the proposed method achieves excellent performance in both complete multi-view data clustering tasks and incomplete multi-view data clustering tasks.

Poster
GANmouflage: 3D Object Nondetection With Texture Fields

Rui Guo, Jasmine Collins, Oscar de Lima, Andrew Owens

展开摘要

We propose a method that learns to camouflage 3D objects within scenes. Given an object's shape and a distribution of viewpoints from which it will be seen, we estimate a texture that will make it difficult to detect. Successfully solving this task requires a model that can accurately reproduce textures from the scene, while simultaneously dealing with the highly conflicting constraints imposed by each viewpoint. We address these challenges with a model based on texture fields and adversarial learning. Our model learns to camouflage a variety of object shapes from randomly sampled locations and viewpoints within the input scene, and is the first to address the problem of hiding complex object shapes. Using a human visual search study, we find that our estimated textures conceal objects significantly better than previous methods.

Poster
GANHead: Towards Generative Animatable Neural Head Avatars

Sijing Wu, Yichao Yan, Yunhao Li, Yuhao Cheng, Wenhan Zhu, KE GAO, Xiaobo Li, Guangtao Zhai

展开摘要

To bring digital avatars into people's lives, it is highly demanded to efficiently generate complete, realistic, and animatable head avatars. This task is challenging, and it is difficult for existing methods to satisfy all the requirements at once. To achieve these goals, we propose GANHead (Generative Animatable Neural Head Avatar), a novel generative head model that takes advantages of both the fine-grained control over the explicit expression parameters and the realistic rendering results of implicit representations. Specifically, GANHead represents coarse geometry, fine-gained details and texture via three networks in canonical space to obtain the ability to generate complete and realistic head avatars. To achieve flexible animation, we define the deformation filed by standard linear blend skinning (LBS), with the learned continuous pose and expression bases and LBS weights. This allows the avatars to be directly animated by FLAME parameters and generalize well to unseen poses and expressions. Compared to state-of-the-art (SOTA) methods, GANHead achieves superior performance on head avatar generation and raw scan fitting.

Poster
GALIP: Generative Adversarial CLIPs for Text-to-Image Synthesis

Ming Tao, Bing-Kun Bao, Hao Tang, Changsheng Xu

展开摘要

Synthesizing high-fidelity complex images from text is challenging. Based on large pretraining, the autoregressive and diffusion models can synthesize photo-realistic images. Although these large models have shown notable progress, there remain three flaws. 1) These models require tremendous training data and parameters to achieve good performance. 2) The multi-step generation design slows the image synthesis process heavily. 3) The synthesized visual features are challenging to control and require delicately designed prompts. To enable high-quality, efficient, fast, and controllable text-to-image synthesis, we propose Generative Adversarial CLIPs, namely GALIP. GALIP leverages the powerful pretrained CLIP model both in the discriminator and generator. Specifically, we propose a CLIP-based discriminator. The complex scene understanding ability of CLIP enables the discriminator to accurately assess the image quality. Furthermore, we propose a CLIP-empowered generator that induces the visual concepts from CLIP through bridge features and prompts. The CLIP-integrated generator and discriminator boost training efficiency, and as a result, our model only requires about 3% training data and 6% learnable parameters, achieving comparable results to large pretrained autoregressive and diffusion models. Moreover, our model achieves 120 times faster synthesis speed and inherits the smooth latent space from GAN. The extensive experimental results demonstrate the excellent performance of our GALIP. Code is available at https://github.com/tobran/GALIP.

Poster
G-MSM: Unsupervised Multi-Shape Matching With Graph-Based Affinity Priors

Marvin Eisenberger, Aysim Toker, Laura Leal-Taixé, Daniel Cremers

展开摘要

We present G-MSM (Graph-based Multi-Shape Matching), a novel unsupervised learning approach for non-rigid shape correspondence. Rather than treating a collection of input poses as an unordered set of samples, we explicitly model the underlying shape data manifold. To this end, we propose an adaptive multi-shape matching architecture that constructs an affinity graph on a given set of training shapes in a self-supervised manner. The key idea is to combine putative, pairwise correspondences by propagating maps along shortest paths in the underlying shape graph. During training, we enforce cycle-consistency between such optimal paths and the pairwise matches which enables our model to learn topology-aware shape priors. We explore different classes of shape graphs and recover specific settings, like template-based matching (star graph) or learnable ranking/sorting (TSP graph), as special cases in our framework. Finally, we demonstrate state-of-the-art performance on several recent shape correspondence benchmarks, including real-world 3D scan meshes with topological noise and challenging inter-class pairs.

Poster
Fuzzy Positive Learning for Semi-Supervised Semantic Segmentation

Pengchong Qiao, Zhidan Wei, Yu Wang, Zhennan Wang, Guoli Song, Fan Xu, Xiangyang Ji, Chang Liu, Jie Chen

展开摘要

Semi-supervised learning (SSL) essentially pursues class boundary exploration with less dependence on human annotations. Although typical attempts focus on ameliorating the inevitable error-prone pseudo-labeling, we think differently and resort to exhausting informative semantics from multiple probably correct candidate labels. In this paper, we introduce Fuzzy Positive Learning (FPL) for accurate SSL semantic segmentation in a plug-and-play fashion, targeting adaptively encouraging fuzzy positive predictions and suppressing highly-probable negatives. Being conceptually simple yet practically effective, FPL can remarkably alleviate interference from wrong pseudo labels and progressively achieve clear pixel-level semantic discrimination. Concretely, our FPL approach consists of two main components, including fuzzy positive assignment (FPA) to provide an adaptive number of labels for each pixel and fuzzy positive regularization (FPR) to restrict the predictions of fuzzy positive categories to be larger than the rest under different perturbations. Theoretical analysis and extensive experiments on Cityscapes and VOC 2012 with consistent performance gain justify the superiority of our approach. Codes are available in https://github.com/qpc1611094/FPL.

Poster
Fusing Pre-Trained Language Models With Multimodal Prompts Through Reinforcement Learning

Youngjae Yu, Jiwan Chung, Heeseung Yun, Jack Hessel, Jae Sung Park, Ximing Lu, Rowan Zellers, Prithviraj Ammanabrolu, Ronan Le Bras, Gunhee Kim, Yejin Choi

展开摘要

Language models are capable of commonsense reasoning: while domain-specific models can learn from explicit knowledge (e.g. commonsense graphs [6], ethical norms [25]), and larger models like GPT-3 manifest broad commonsense reasoning capacity. Can their knowledge be extended to multimodal inputs such as images and audio without paired domain data? In this work, we propose ESPER (Extending Sensory PErception with Reinforcement learning) which enables text-only pretrained models to address multimodal tasks such as visual commonsense reasoning. Our key novelty is to use reinforcement learning to align multimodal inputs to language model generations without direct supervision: for example, our reward optimization relies only on cosine similarity derived from CLIP and requires no additional paired (image, text) data. Experiments demonstrate that ESPER outperforms baselines and prior work on a variety of multimodal text generation tasks ranging from captioning to commonsense reasoning; these include a new benchmark we collect and release, the ESP dataset, which tasks models with generating the text of several different domains for each image. Our code and data are publicly released at https://github.com/JiwanChung/esper.

Poster
Fully Self-Supervised Depth Estimation From Defocus Clue

Haozhe Si, Bin Zhao, Dong Wang, Yunpeng Gao, Mulin Chen, Zhigang Wang, Xuelong Li

展开摘要

Depth-from-defocus (DFD), modeling the relationship between depth and defocus pattern in images, has demonstrated promising performance in depth estimation. Recently, several self-supervised works try to overcome the difficulties in acquiring accurate depth ground-truth. However, they depend on the all-in-focus (AIF) images, which cannot be captured in real-world scenarios. Such limitation discourages the applications of DFD methods. To tackle this issue, we propose a completely self-supervised framework that estimates depth purely from a sparse focal stack. We show that our framework circumvents the needs for the depth and AIF image ground-truth, and receives superior predictions, thus closing the gap between the theoretical success of DFD works and their applications in the real world. In particular, we propose (i) a more realistic setting for DFD tasks, where no depth or AIF image ground-truth is available; (ii) a novel self-supervision framework that provides reliable predictions of depth and AIF image under the the challenging setting. The proposed framework uses a neural model to predict the depth and AIF image, and utilizes an optical model to validate and refine the prediction. We verify our framework on three benchmark datasets with rendered focal stacks and real focal stacks. Qualitative and quantitative evaluations show that our method provides a strong baseline for self-supervised DFD tasks. The source code is publicly available at https://github.com/Ehzoahis/DEReD.

Poster