CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

2,359篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Poster
    2,13690.5%
  • 其他 / 未标注
    2239.5%

浏览全部论文

主题: 数据集与基准 · 382 篇论文 · 重置筛选

On the Effectiveness of Partial Variance Reduction in Federated Learning With Heterogeneous Data

Bo Li, Mikkel N. Schmidt, Tommy S. Alstrøm, Sebastian U. Stich

展开摘要

Data heterogeneity across clients is a key challenge in federated learning. Prior works address this by either aligning client and server models or using control variates to correct client model drift. Although these methods achieve fast convergence in convex or simple non-convex problems, the performance in over-parameterized models such as deep neural networks is lacking. In this paper, we first revisit the widely used FedAvg algorithm in a deep neural network to understand how data heterogeneity influences the gradient updates across the neural network layers. We observe that while the feature extraction layers are learned efficiently by FedAvg, the substantial diversity of the final classification layers across clients impedes the performance. Motivated by this, we propose to correct model drift by variance reduction only on the final layers. We demonstrate that this significantly outperforms existing benchmarks at a similar or lower communication cost. We furthermore provide proof for the convergence rate of our algorithm.

Highlight
On the Benefits of 3D Pose and Tracking for Human Action Recognition

Jathushan Rajasegaran, Georgios Pavlakos, Angjoo Kanazawa, Christoph Feichtenhofer, Jitendra Malik

展开摘要

In this work we study the benefits of using tracking and 3D poses for action recognition. To achieve this, we take the Lagrangian view on analysing actions over a trajectory of human motion rather than at a fixed point in space. Taking this stand allows us to use the tracklets of people to predict their actions. In this spirit, first we show the benefits of using 3D pose to infer actions, and study person-person interactions. Subsequently, we propose a Lagrangian Action Recognition model by fusing 3D pose and contextualized appearance over tracklets. To this end, our method achieves state-of-the-art performance on the AVA v2.2 dataset on both pose only settings and on standard benchmark settings. When reasoning about the action using only pose cues, our pose model achieves +10.0 mAP gain over the corresponding state-of-the-art while our fused model has a gain of +2.8 mAP over the best state-of-the-art model. Code and results are available at: https://brjathu.github.io/LART

Poster
On Calibrating Semantic Segmentation Models: Analyses and an Algorithm

Dongdong Wang, Boqing Gong, Liqiang Wang

展开摘要

We study the problem of semantic segmentation calibration. Lots of solutions have been proposed to approach model miscalibration of confidence in image classification. However, to date, confidence calibration research on semantic segmentation is still limited. We provide a systematic study on the calibration of semantic segmentation models and propose a simple yet effective approach. First, we find that model capacity, crop size, multi-scale testing, and prediction correctness have impact on calibration. Among them, prediction correctness, especially misprediction, is more important to miscalibration due to over-confidence. Next, we propose a simple, unifying, and effective approach, namely selective scaling, by separating correct/incorrect prediction for scaling and more focusing on misprediction logit smoothing. Then, we study popular existing calibration methods and compare them with selective scaling on semantic segmentation calibration. We conduct extensive experiments with a variety of benchmarks on both in-domain and domain-shift calibration and show that selective scaling consistently outperforms other methods.

Poster
Omnimatte3D: Associating Objects and Their Effects in Unconstrained Monocular Video

Mohammed Suhail, Erika Lu, Zhengqi Li, Noah Snavely, Leonid Sigal, Forrester Cole

展开摘要

We propose a method to decompose a video into a background and a set of foreground layers, where the background captures stationary elements while the foreground layers capture moving objects along with their associated effects (e.g. shadows and reflections). Our approach is designed for unconstrained monocular videos, with arbitrary camera and object motion. Prior work that tackles this problem assumes that the video can be mapped onto a fixed 2D canvas, severely limiting the possible space of camera motion. Instead, our method applies recent progress in monocular camera pose and depth estimation to create a full, RGBD video layer for the background, along with a video layer for each foreground object. To solve the underconstrained decomposition problem, we propose a new loss formulation based on multi-view consistency. We test our method on challenging videos with complex camera motion and show significant qualitative improvement over current approaches.

Poster
OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation

Tong Wu, Jiarui Zhang, Xiao Fu, Yuxin Wang, Jiawei Ren, Liang Pan, Wayne Wu, Lei Yang, Jiaqi Wang, Chen Qian, Dahua Lin, Ziwei Liu

展开摘要

Recent advances in modeling 3D objects mostly rely on synthetic datasets due to the lack of large-scale real-scanned 3D databases. To facilitate the development of 3D perception, reconstruction, and generation in the real world, we propose OmniObject3D, a large vocabulary 3D object dataset with massive high-quality real-scanned 3D objects. OmniObject3D has several appealing properties: 1) Large Vocabulary: It comprises 6,000 scanned objects in 190 daily categories, sharing common classes with popular 2D datasets (e.g., ImageNet and LVIS), benefiting the pursuit of generalizable 3D representations. 2) Rich Annotations: Each 3D object is captured with both 2D and 3D sensors, providing textured meshes, point clouds, multiview rendered images, and multiple real-captured videos. 3) Realistic Scans: The professional scanners support high-quality object scans with precise shapes and realistic appearances. With the vast exploration space offered by OmniObject3D, we carefully set up four evaluation tracks: a) robust 3D perception, b) novel-view synthesis, c) neural surface reconstruction, and d) 3D object generation. Extensive studies are performed on these four benchmarks, revealing new observations, challenges, and opportunities for future research in realistic 3D vision.

Poster
OmniMAE: Single Model Masked Pretraining on Images and Videos

Rohit Girdhar, Alaaeldin El-Nouby, Mannat Singh, Kalyan Vasudev Alwala, Armand Joulin, Ishan Misra

展开摘要

Transformer-based architectures have become competitive across a variety of visual domains, most notably images and videos. While prior work studies these modalities in isolation, having a common architecture suggests that one can train a single unified model for multiple visual modalities. Prior attempts at unified modeling typically use architectures tailored for vision tasks, or obtain worse performance compared to single modality models. In this work, we show that masked autoencoding can be used to train a simple Vision Transformer on images and videos, without requiring any labeled data. This single model learns visual representations that are comparable to or better than single-modality representations on both image and video benchmarks, while using a much simpler architecture. Furthermore, this model can be learned by dropping 90% of the image and 95% of the video patches, enabling extremely fast training of huge model architectures. In particular, we show that our single ViT-Huge model can be finetuned to achieve 86.6% on ImageNet and 75.5% on the challenging Something Something-v2 video benchmark, setting a new state-of-the-art.

Poster
OmniCity: Omnipotent City Understanding With Multi-Level and Multi-View Images

Weijia Li, Yawen Lai, Linning Xu, Yuanbo Xiangli, Jinhua Yu, Conghui He, Gui-Song Xia, Dahua Lin

展开摘要

This paper presents OmniCity, a new dataset for omnipotent city understanding from multi-level and multi-view images. More precisely, OmniCity contains multi-view satellite images as well as street-level panorama and mono-view images, constituting over 100K pixel-wise annotated images that are well-aligned and collected from 25K geo-locations in New York City. To alleviate the substantial pixel-wise annotation efforts, we propose an efficient street-view image annotation pipeline that leverages the existing label maps of satellite view and the transformation relations between different views (satellite, panorama, and mono-view). With the new OmniCity dataset, we provide benchmarks for a variety of tasks including building footprint extraction, height estimation, and building plane/instance/fine-grained segmentation. Compared with existing multi-level and multi-view benchmarks, OmniCity contains a larger number of images with richer annotation types and more views, provides more benchmark results of state-of-the-art models, and introduces a new task for fine-grained building instance segmentation on street-level panorama images. Moreover, OmniCity provides new problem settings for existing tasks, such as cross-view image matching, synthesis, segmentation, detection, etc., and facilitates the developing of new methods for large-scale city understanding, reconstruction, and simulation. The OmniCity dataset as well as the benchmarks will be released at https://city-super.github.io/omnicity/.

Poster
Omni3D: A Large Benchmark and Model for 3D Object Detection in the Wild

Garrick Brazil, Abhinav Kumar, Julian Straub, Nikhila Ravi, Justin Johnson, Georgia Gkioxari

展开摘要

Recognizing scenes and objects in 3D from a single image is a longstanding goal of computer vision with applications in robotics and AR/VR. For 2D recognition, large datasets and scalable solutions have led to unprecedented advances. In 3D, existing benchmarks are small in size and approaches specialize in few object categories and specific domains, e.g. urban driving scenes. Motivated by the success of 2D recognition, we revisit the task of 3D object detection by introducing a large benchmark, called Omni3D. Omni3D re-purposes and combines existing datasets resulting in 234k images annotated with more than 3 million instances and 98 categories. 3D detection at such scale is challenging due to variations in camera intrinsics and the rich diversity of scene and object types. We propose a model, called Cube R-CNN, designed to generalize across camera and scene types with a unified approach. We show that Cube R-CNN outperforms prior works on the larger Omni3D and existing benchmarks. Finally, we prove that Omni3D is a powerful dataset for 3D object recognition and show that it improves single-dataset performance and can accelerate learning on new smaller datasets via pre-training.

Poster
Octree Guided Unoriented Surface Reconstruction

Chamin Hewa Koneputugodage, Yizhak Ben-Shabat, Stephen Gould

展开摘要

We address the problem of surface reconstruction from unoriented point clouds. Implicit neural representations (INRs) have become popular for this task, but when information relating to the inside versus outside of a shape is not available (such as shape occupancy, signed distances or surface normal orientation) optimization relies on heuristics and regularizers to recover the surface. These methods can be slow to converge and easily get stuck in local minima. We propose a two-step approach, OG-INR, where we (1) construct a discrete octree and label what is inside and outside (2) optimize for a continuous and high-fidelity shape using an INR that is initially guided by the octree's labelling. To solve for our labelling, we propose an energy function over the discrete structure and provide an efficient move-making algorithm that explores many possible labellings. Furthermore we show that we can easily inject knowledge into the discrete octree, providing a simple way to influence the result from the continuous INR. We evaluate the effectiveness of our approach on two unoriented surface reconstruction datasets and show competitive performance compared to other unoriented, and some oriented, methods. Our results show that the exploration by the move-making algorithm avoids many of the bad local minima reached by purely gradient descent optimized methods (see Figure 1).

Poster
Occlusion-Free Scene Recovery via Neural Radiance Fields

Chengxuan Zhu, Renjie Wan, Yunkai Tang, Boxin Shi

展开摘要

Our everyday lives are filled with occlusions that we strive to see through. By aggregating desired background information from different viewpoints, we can easily eliminate such occlusions without any external occlusion-free supervision. Though several occlusion removal methods have been proposed to empower machine vision systems with such ability, their performances are still unsatisfactory due to reliance on external supervision. We propose a novel method for occlusion removal by directly building a mapping between position and viewing angles and the corresponding occlusion-free scene details leveraging Neural Radiance Fields (NeRF). We also develop an effective scheme to jointly optimize camera parameters and scene reconstruction when occlusions are present. An additional depth constraint is applied to supervise the entire optimization without labeled external data for training. The experimental results on existing and newly collected datasets validate the effectiveness of our method.

Poster
Object Pose Estimation With Statistical Guarantees: Conformal Keypoint Detection and Geometric Uncertainty Propagation

Heng Yang, Marco Pavone

展开摘要

The two-stage object pose estimation paradigm first detects semantic keypoints on the image and then estimates the 6D pose by minimizing reprojection errors. Despite performing well on standard benchmarks, existing techniques offer no provable guarantees on the quality and uncertainty of the estimation. In this paper, we inject two fundamental changes, namely conformal keypoint detection and geometric uncertainty propagation, into the two-stage paradigm and propose the first pose estimator that endows an estimation with provable and computable worst-case error bounds. On one hand, conformal keypoint detection applies the statistical machinery of inductive conformal prediction to convert heuristic keypoint detections into circular or elliptical prediction sets that cover the groundtruth keypoints with a user-specified marginal probability (e.g., 90%). Geometric uncertainty propagation, on the other, propagates the geometric constraints on the keypoints to the 6D object pose, leading to a Pose UnceRtainty SEt (PURSE) that guarantees coverage of the groundtruth pose with the same probability. The PURSE, however, is a nonconvex set that does not directly lead to estimated poses and uncertainties. Therefore, we develop RANdom SAmple averaGing (RANSAG) to compute an average pose and apply semidefinite relaxation to upper bound the worst-case errors between the average pose and the groundtruth. On the LineMOD Occlusion dataset we demonstrate: (i) the PURSE covers the groundtruth with valid probabilities; (ii) the worst-case error bounds provide correct uncertainty quantification; and (iii) the average pose achieves better or similar accuracy as representative methods based on sparse keypoints.

Highlight
Objaverse: A Universe of Annotated 3D Objects

Matt Deitke, Dustin Schwenk, Jordi Salvador, Luca Weihs, Oscar Michel, Eli VanderBilt, Ludwig Schmidt, Kiana Ehsani, Aniruddha Kembhavi, Ali Farhadi

展开摘要

Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's benchmarks. A notable omission within this family of large-scale datasets is 3D data. Despite considerable interest and potential applications in 3D vision, datasets of high-fidelity 3D models continue to be mid-sized with limited diversity of object categories. Addressing this gap, we present Objaverse 1.0, a large dataset of objects with 800K+ (and growing) 3D models with descriptive captions, tags, and animations. Objaverse improves upon present day 3D repositories in terms of scale, number of categories, and in the visual diversity of instances within a category. We demonstrate the large potential of Objaverse via four diverse applications: training generative 3D models, improving tail category segmentation on the LVIS benchmark, training open-vocabulary object-navigation models for Embodied AI, and creating a new benchmark for robustness analysis of vision models. Objaverse can open new directions for research and enable new applications across the field of AI.

Poster
OCELOT: Overlapped Cell on Tissue Dataset for Histopathology

Jeongun Ryu, Aaron Valero Puche, JaeWoong Shin, Seonwook Park, Biagio Brattoli, Jinhee Lee, Wonkyung Jung, Soo Ick Cho, Kyunghyun Paeng, Chan-Young Ock, Donggeun Yoo, Sérgio Pereira

展开摘要

Cell detection is a fundamental task in computational pathology that can be used for extracting high-level medical information from whole-slide images. For accurate cell detection, pathologists often zoom out to understand the tissue-level structures and zoom in to classify cells based on their morphology and the surrounding context. However, there is a lack of efforts to reflect such behaviors by pathologists in the cell detection models, mainly due to the lack of datasets containing both cell and tissue annotations with overlapping regions. To overcome this limitation, we propose and publicly release OCELOT, a dataset purposely dedicated to the study of cell-tissue relationships for cell detection in histopathology. OCELOT provides overlapping cell and tissue annotations on images acquired from multiple organs. Within this setting, we also propose multi-task learning approaches that benefit from learning both cell and tissue tasks simultaneously. When compared against a model trained only for the cell detection task, our proposed approaches improve cell detection performance on 3 datasets: proposed OCELOT, public TIGER, and internal CARP datasets. On the OCELOT test set in particular, we show up to 6.79 improvement in F1-score. We believe the contributions of this paper, including the release of the OCELOT dataset at https://lunit-io.github.io/research/publications/ocelot are a crucial starting point toward the important research direction of incorporating cell-tissue relationships in computation pathology.

Poster
Noisy Correspondence Learning With Meta Similarity Correction

Haochen Han, Kaiyao Miao, Qinghua Zheng, Minnan Luo

展开摘要

Despite the success of multimodal learning in cross-modal retrieval task, the remarkable progress relies on the correct correspondence among multimedia data. However, collecting such ideal data is expensive and time-consuming. In practice, most widely used datasets are harvested from the Internet and inevitably contain mismatched pairs. Training on such noisy correspondence datasets causes performance degradation because the cross-modal retrieval methods can wrongly enforce the mismatched data to be similar. To tackle this problem, we propose a Meta Similarity Correction Network (MSCN) to provide reliable similarity scores. We view a binary classification task as the meta-process that encourages the MSCN to learn discrimination from positive and negative meta-data. To further alleviate the influence of noise, we design an effective data purification strategy using meta-data as prior knowledge to remove the noisy samples. Extensive experiments are conducted to demonstrate the strengths of our method in both synthetic and real-world noises, including Flickr30K, MS-COCO, and Conceptual Captions.

Poster
No One Left Behind: Improving the Worst Categories in Long-Tailed Learning

Yingxiao Du, Jianxin Wu

展开摘要

Unlike the case when using a balanced training dataset, the per-class recall (i.e., accuracy) of neural networks trained with an imbalanced dataset are known to vary a lot from category to category. The convention in long-tailed recognition is to manually split all categories into three subsets and report the average accuracy within each subset. We argue that under such an evaluation setting, some categories are inevitably sacrificed. On one hand, focusing on the average accuracy on a balanced test set incurs little penalty even if some worst performing categories have zero accuracy. On the other hand, classes in the "Few" subset do not necessarily perform worse than those in the "Many" or "Medium" subsets. We therefore advocate to focus more on improving the lowest recall among all categories and the harmonic mean of all recall values. Specifically, we propose a simple plug-in method that is applicable to a wide range of methods. By simply re-training the classifier of an existing pre-trained model with our proposed loss function and using an optional ensemble trick that combines the predictions of the two classifiers, we achieve a more uniform distribution of recall values across categories, which leads to a higher harmonic mean accuracy while the (arithmetic) average accuracy is still high. The effectiveness of our method is justified on widely used benchmark datasets.

Poster
Nighttime Smartphone Reflective Flare Removal Using Optical Center Symmetry Prior

Yuekun Dai, Yihang Luo, Shangchen Zhou, Chongyi Li, Chen Change Loy

展开摘要

Reflective flare is a phenomenon that occurs when light reflects inside lenses, causing bright spots or a "ghosting effect" in photos, which can impact their quality. Eliminating reflective flare is highly desirable but challenging. Many existing methods rely on manually designed features to detect these bright spots, but they often fail to identify reflective flares created by various types of light and may even mistakenly remove the light sources in scenarios with multiple light sources. To address these challenges, we propose an optical center symmetry prior, which suggests that the reflective flare and light source are always symmetrical around the lens's optical center. This prior helps to locate the reflective flare's proposal region more accurately and can be applied to most smartphone cameras. Building on this prior, we create the first reflective flare removal dataset called BracketFlare, which contains diverse and realistic reflective flare patterns. We use continuous bracketing to capture the reflective flare pattern in the underexposed image and combine it with a normally exposed image to synthesize a pair of flare-corrupted and flare-free images. With the dataset, neural networks can be trained to remove the reflective flares effectively. Extensive experiments demonstrate the effectiveness of our method on both synthetic and real-world datasets.

Highlight
NewsNet: A Novel Dataset for Hierarchical Temporal Segmentation

Haoqian Wu, Keyu Chen, Haozhe Liu, Mingchen Zhuge, Bing Li, Ruizhi Qiao, Xiujun Shu, Bei Gan, Liangsheng Xu, Bo Ren, Mengmeng Xu, Wentian Zhang, Raghavendra Ramachandra, Chia-Wen Lin, Bernard Ghanem

展开摘要

Temporal video segmentation is the get-to-go automatic video analysis, which decomposes a long-form video into smaller components for the following-up understanding tasks. Recent works have studied several levels of granularity to segment a video, such as shot, event, and scene. Those segmentations can help compare the semantics in the corresponding scales, but lack a wider view of larger temporal spans, especially when the video is complex and structured. Therefore, we present two abstractive levels of temporal segmentations and study their hierarchy to the existing fine-grained levels. Accordingly, we collect NewsNet, the largest news video dataset consisting of 1,000 videos in over 900 hours, associated with several tasks for hierarchical temporal video segmentation. Each news video is a collection of stories on different topics, represented as aligned audio, visual, and textual data, along with extensive frame-wise annotations in four granularities. We assert that the study on NewsNet can advance the understanding of complex structured video and benefit more areas such as short-video creation, personalized advertisement, digital instruction, and education. Our dataset and code is publicly available at: https://github.com/NewsNet-Benchmark/NewsNet.

Poster
Neural Vector Fields: Implicit Representation by Explicit Learning

Xianghui Yang, Guosheng Lin, Zhenghao Chen, Luping Zhou

展开摘要

Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp templates explicitly by moving vertices or represent 3D surfaces implicitly as signed or unsigned distance functions. Taking advantage of both advanced explicit learning process and powerful representation ability of implicit functions, we propose a novel 3D representation method, Neural Vector Fields (NVF). It not only adopts the explicit learning process to manipulate meshes directly, but also leverages the implicit representation of unsigned distance functions (UDFs) to break the barriers in resolution and topology. Specifically, our method first predicts the displacements from queries towards the surface and models the shapes as Vector Fields. Rather than relying on network differentiation to obtain direction fields as most existing UDF-based methods, the produced vector fields encode the distance and direction fields both and mitigate the ambiguity at "ridge" points, such that the calculation of direction fields is straightforward and differentiation-free. The differentiation-free characteristic enables us to further learn a shape codebook via Vector Quantization, which encodes the cross-object priors, accelerates the training procedure, and boosts model generalization on cross-category reconstruction. The extensive experiments on surface reconstruction benchmarks indicate that our method outperforms those state-of-the-art methods in different evaluation scenarios including watertight vs non-watertight shapes, category-specific vs category-agnostic reconstruction, category-unseen reconstruction, and cross-domain reconstruction. Our code is released at https://github.com/Wi-sc/NVF.

Poster
Neural Scene Chronology

Haotong Lin, Qianqian Wang, Ruojin Cai, Sida Peng, Hadar Averbuch-Elor, Xiaowei Zhou, Noah Snavely

展开摘要

In this work, we aim to reconstruct a time-varying 3D model, capable of rendering photo-realistic renderings with independent control of viewpoint, illumination, and time, from Internet photos of large-scale landmarks. The core challenges are twofold. First, different types of temporal changes, such as illumination and changes to the underlying scene itself (such as replacing one graffiti artwork with another) are entangled together in the imagery. Second, scene-level temporal changes are often discrete and sporadic over time, rather than continuous. To tackle these problems, we propose a new scene representation equipped with a novel temporal step function encoding method that can model discrete scene-level content changes as piece-wise constant functions over time. Specifically, we represent the scene as a space-time radiance field with a per-image illumination embedding, where temporally-varying scene changes are encoded using a set of learned step functions. To facilitate our task of chronology reconstruction from Internet imagery, we also collect a new dataset of four scenes that exhibit various changes over time. We demonstrate that our method exhibits state-of-the-art view synthesis results on this dataset, while achieving independent control of viewpoint, time, and illumination. Code and data are available at https://zju3dv.github.io/NeuSC/.

Poster
Neural Part Priors: Learning To Optimize Part-Based Object Completion in RGB-D Scans

Aleksei Bokhovkin, Angela Dai

展开摘要

3D scene understanding has seen significant advances in recent years, but has largely focused on object understanding in 3D scenes with independent per-object predictions. We thus propose to learn Neural Part Priors (NPPs), parametric spaces of objects and their parts, that enable optimizing to fit to a new input 3D scan geometry with global scene consistency constraints. The rich structure of our NPPs enables accurate, holistic scene reconstruction across similar objects in the scene. Both objects and their part geometries are characterized by coordinate field MLPs, facilitating optimization at test time to fit to input geometric observations as well as similar objects in the input scan. This enables more accurate reconstructions than independent per-object predictions as a single forward pass, while establishing global consistency within a scene. Experiments on the ScanNet dataset demonstrate that NPPs significantly outperforms the state-of-the-art in part decomposition and object completion in real-world scenes.

Highlight