CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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主题: 视频理解 · 194 篇论文 · 重置筛选

Look Before You Match: Instance Understanding Matters in Video Object Segmentation

Junke Wang, Dongdong Chen, Zuxuan Wu, Chong Luo, Chuanxin Tang, Xiyang Dai, Yucheng Zhao, Yujia Xie, Lu Yuan, Yu-Gang Jiang

展开摘要

Exploring dense matching between the current frame and past frames for long-range context modeling, memory-based methods have demonstrated impressive results in video object segmentation (VOS) recently. Nevertheless, due to the lack of instance understanding ability, the above approaches are oftentimes brittle to large appearance variations or viewpoint changes resulted from the movement of objects and cameras. In this paper, we argue that instance understanding matters in VOS, and integrating it with memory-based matching can enjoy the synergy, which is intuitively sensible from the definition of VOS task, i.e., identifying and segmenting object instances within the video. Towards this goal, we present a two-branch network for VOS, where the query-based instance segmentation (IS) branch delves into the instance details of the current frame and the VOS branch performs spatial-temporal matching with the memory bank. We employ the well-learned object queries from IS branch to inject instance-specific information into the query key, with which the instance-augmented matching is further performed. In addition, we introduce a multi-path fusion block to effectively combine the memory readout with multi-scale features from the instance segmentation decoder, which incorporates high-resolution instance-aware features to produce final segmentation results. Our method achieves state-of-the-art performance on DAVIS 2016/2017 val (92.6% and 87.1%), DAVIS 2017 test-dev (82.8%), and YouTube-VOS 2018/2019 val (86.3% and 86.3%), outperforming alternative methods by clear margins.

Poster
Long Range Pooling for 3D Large-Scale Scene Understanding

Xiang-Li Li, Meng-Hao Guo, Tai-Jiang Mu, Ralph R. Martin, Shi-min Hu

展开摘要

Inspired by the success of recent vision transformers and large kernel design in convolutional neural networks (CNNs), in this paper, we analyze and explore essential reasons for their success. We claim two factors that are critical for 3D large-scale scene understanding: a larger receptive field and operations with greater non-linearity. The former is responsible for providing long range contexts and the latter can enhance the capacity of the network. To achieve the above properties, we propose a simple yet effective long range pooling (LRP) module using dilation max pooling, which provides a network with a large adaptive receptive field. LRP has few parameters, and can be readily added to current CNNs. Also, based on LRP, we present an entire network architecture, LRPNet, for 3D understanding. Ablation studies are presented to support our claims, and show that the LRP module achieves better results than large kernel convolution yet with reduced computation, due to its non-linearity. We also demonstrate the superiority of LRPNet on various benchmarks: LRPNet performs the best on ScanNet and surpasses other CNN-based methods on S3DIS and Matterport3D. Code will be avalible at https://github.com/li-xl/LRPNet.

Poster
LightedDepth: Video Depth Estimation in Light of Limited Inference View Angles

Shengjie Zhu, Xiaoming Liu

展开摘要

Video depth estimation infers the dense scene depth from immediate neighboring video frames. While recent works consider it a simplified structure-from-motion (SfM) problem, it still differs from the SfM in that significantly fewer view angels are available in inference. This setting, however, suits the mono-depth and optical flow estimation. This observation motivates us to decouple the video depth estimation into two components, a normalized pose estimation over a flowmap and a logged residual depth estimation over a mono-depth map. The two parts are unified with an efficient off-the-shelf scale alignment algorithm. Additionally, we stabilize the indoor two-view pose estimation by including additional projection constraints and ensuring sufficient camera translation. Though a two-view algorithm, we validate the benefit of the decoupling with the substantial performance improvement over multi-view iterative prior works on indoor and outdoor datasets. Codes and models are available at https://github.com/ShngJZ/LightedDepth.

Poster
LidarGait: Benchmarking 3D Gait Recognition With Point Clouds

Chuanfu Shen, Chao Fan, Wei Wu, Rui Wang, George Q. Huang, Shiqi Yu

展开摘要

Video-based gait recognition has achieved impressive results in constrained scenarios. However, visual cameras neglect human 3D structure information, which limits the feasibility of gait recognition in the 3D wild world. Instead of extracting gait features from images, this work explores precise 3D gait features from point clouds and proposes a simple yet efficient 3D gait recognition framework, termed LidarGait. Our proposed approach projects sparse point clouds into depth maps to learn the representations with 3D geometry information, which outperforms existing point-wise and camera-based methods by a significant margin. Due to the lack of point cloud datasets, we build the first large-scale LiDAR-based gait recognition dataset, SUSTech1K, collected by a LiDAR sensor and an RGB camera. The dataset contains 25,239 sequences from 1,050 subjects and covers many variations, including visibility, views, occlusions, clothing, carrying, and scenes. Extensive experiments show that (1) 3D structure information serves as a significant feature for gait recognition. (2) LidarGait outperforms existing point-based and silhouette-based methods by a significant margin, while it also offers stable cross-view results. (3) The LiDAR sensor is superior to the RGB camera for gait recognition in the outdoor environment. The source code and dataset have been made available at https://lidargait.github.io.

Poster
Learning Video Representations From Large Language Models

Yue Zhao, Ishan Misra, Philipp Krähenbühl, Rohit Girdhar

展开摘要

We introduce LAVILA, a new approach to learning video-language representations by leveraging Large Language Models (LLMs). We repurpose pre-trained LLMs to be conditioned on visual input, and finetune them to create automatic video narrators. Our auto-generated narrations offer a number of advantages, including dense coverage of long videos, better temporal synchronization of the visual information and text, and much higher diversity of text. The video-language embedding learned contrastively with these narrations outperforms the previous state-of-the-art on multiple first-person and third-person video tasks, both in zero-shot and finetuned setups. Most notably, LAVILA obtains an absolute gain of 10.1% on EGTEA classification and 5.9% Epic-Kitchens-100 multi-instance retrieval benchmarks. Furthermore, LAVILA trained with only half the narrations from the Ego4D dataset outperforms models trained on the full set, and shows positive scaling behavior on increasing pre-training data and model size.

Highlight
Learning Spatial-Temporal Implicit Neural Representations for Event-Guided Video Super-Resolution

Yunfan LU, Zipeng Wang, Minjie Liu, Hongjian Wang, Lin Wang

展开摘要

Event cameras sense the intensity changes asynchronously and produce event streams with high dynamic range and low latency. This has inspired research endeavors utilizing events to guide the challenging video super-resolution (VSR) task. In this paper, we make the first at tempt to address a novel problem of achieving VSR at random scales by taking advantages of the high temporal resolution property of events. This is hampered by the difficulties of representing the spatial-temporal information of events when guiding VSR. To this end, we propose a novel framework that incorporates the spatial-temporal interpolation of events to VSR in a unified framework. Our key idea is to learn implicit neural representations from queried spatial-temporal coordinates and features from both RGB frames and events. Our method contains three parts. Specifically, the Spatial-Temporal Fusion (STF) module first learns the 3D features from events and RGB frames. Then, the Temporal Filter (TF) module unlocks more explicit motion information from the events near the queried timestamp and generates the 2D features. Lastly, the Spatial-Temporal Implicit Representation (STIR) module recovers the SR frame in arbitrary resolutions from the outputs of these two modules. In addition, we collect a real-world dataset with spatially aligned events and RGB frames. Extensive experiments show that our method significantly surpass the prior-arts and achieves VSR with random scales, e.g., 6.5. Code and dataset are available at https://.

Poster
Learning Situation Hyper-Graphs for Video Question Answering

Aisha Urooj, Hilde Kuehne, Bo Wu, Kim Chheu, Walid Bousselham, Chuang Gan, Niels Lobo, Mubarak Shah

展开摘要

Answering questions about complex situations in videos requires not only capturing of the presence of actors, objects, and their relations, but also the evolution of these relationships over time. A situation hyper-graph is a representation that describes situations as scene sub-graphs for video frames and hyper-edges for connected sub-graphs, and has been proposed to capture all such information in a compact structured form. In this work, we propose an architecture for Video Question Answering (VQA) that enables answering questions related to video content by predicting situation hyper-graphs, coined Situation Hyper-Graph based Video Question Answering (SHG-VQA). To this end, we train a situation hyper-graph decoder to implicitly identify graph representations with actions and object/human-object relationships from the input video clip and to use cross-attention between the predicted situation hyper-graphs and the question embedding to predict the correct answer. The proposed method is trained in an end-to-end manner and optimized by a cross-entropy based VQA loss function and a Hungarian matching loss for the situation graph prediction. The effectiveness of the proposed architecture is extensively evaluated on two challenging benchmarks: AGQA and STAR. Our results show that learning the underlying situation hyper-graphs helps the system to significantly improve its performance for novel challenges of video question answering task.

Poster
Learning Procedure-Aware Video Representation From Instructional Videos and Their Narrations

Yiwu Zhong, Licheng Yu, Yang Bai, Shangwen Li, Xueting Yan, Yin Li

展开摘要

The abundance of instructional videos and their narrations over the Internet offers an exciting avenue for understanding procedural activities. In this work, we propose to learn video representation that encodes both action steps and their temporal ordering, based on a large-scale dataset of web instructional videos and their narrations, without using human annotations. Our method jointly learns a video representation to encode individual step concepts, and a deep probabilistic model to capture both temporal dependencies and immense individual variations in the step ordering. We empirically demonstrate that learning temporal ordering not only enables new capabilities for procedure reasoning, but also reinforces the recognition of individual steps. Our model significantly advances the state-of-the-art results on step classification (+2.8% / +3.3% on COIN / EPIC-Kitchens) and step forecasting (+7.4% on COIN). Moreover, our model attains promising results in zero-shot inference for step classification and forecasting, as well as in predicting diverse and plausible steps for incomplete procedures. Our code is available at https://github.com/facebookresearch/ProcedureVRL.

Poster
Learning Personalized High Quality Volumetric Head Avatars From Monocular RGB Videos

Ziqian Bai, Feitong Tan, Zeng Huang, Kripasindhu Sarkar, Danhang Tang, Di Qiu, Abhimitra Meka, Ruofei Du, Mingsong Dou, Sergio Orts-Escolano, Rohit Pandey, Ping Tan, Thabo Beeler, Sean Fanello, Yinda Zhang

展开摘要

We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our hybrid pipeline combines the geometry prior and dynamic tracking of a 3DMM with a neural radiance field to achieve fine-grained control and photorealism. To reduce over-smoothing and improve out-of-model expressions synthesis, we propose to predict local features anchored on the 3DMM geometry. These learnt features are driven by 3DMM deformation and interpolated in 3D space to yield the volumetric radiance at a designated query point. We further show that using a Convolutional Neural Network in the UV space is critical in incorporating spatial context and producing representative local features. Extensive experiments show that we are able to reconstruct high-quality avatars, with more accurate expression-dependent details, good generalization to out-of-training expressions, and quantitatively superior renderings compared to other state-of-the-art approaches.

Poster
Learning Event Guided High Dynamic Range Video Reconstruction

Yixin Yang, Jin Han, Jinxiu Liang, Imari Sato, Boxin Shi

展开摘要

Limited by the trade-off between frame rate and exposure time when capturing moving scenes with conventional cameras, frame based HDR video reconstruction suffers from scene-dependent exposure ratio balancing and ghosting artifacts. Event cameras provide an alternative visual representation with a much higher dynamic range and temporal resolution free from the above issues, which could be an effective guidance for HDR imaging from LDR videos. In this paper, we propose a multimodal learning framework for event guided HDR video reconstruction. In order to better leverage the knowledge of the same scene from the two modalities of visual signals, a multimodal representation alignment strategy to learn a shared latent space and a fusion module tailored to complementing two types of signals for different dynamic ranges in different regions are proposed. Temporal correlations are utilized recurrently to suppress the flickering effects in the reconstructed HDR video. The proposed HDRev-Net demonstrates state-of-the-art performance quantitatively and qualitatively for both synthetic and real-world data.

Poster
Learning Action Changes by Measuring Verb-Adverb Textual Relationships

Davide Moltisanti, Frank Keller, Hakan Bilen, Laura Sevilla-Lara

展开摘要

The goal of this work is to understand the way actions are performed in videos. That is, given a video, we aim to predict an adverb indicating a modification applied to the action (e.g. cut "finely"). We cast this problem as a regression task. We measure textual relationships between verbs and adverbs to generate a regression target representing the action change we aim to learn. We test our approach on a range of datasets and achieve state-of-the-art results on both adverb prediction and antonym classification. Furthermore, we outperform previous work when we lift two commonly assumed conditions: the availability of action labels during testing and the pairing of adverbs as antonyms. Existing datasets for adverb recognition are either noisy, which makes learning difficult, or contain actions whose appearance is not influenced by adverbs, which makes evaluation less reliable. To address this, we collect a new high quality dataset: Adverbs in Recipes (AIR). We focus on instructional recipes videos, curating a set of actions that exhibit meaningful visual changes when performed differently. Videos in AIR are more tightly trimmed and were manually reviewed by multiple annotators to ensure high labelling quality. Results show that models learn better from AIR given its cleaner videos. At the same time, adverb prediction on AIR is challenging, demonstrating that there is considerable room for improvement.

Poster
Large-Capacity and Flexible Video Steganography via Invertible Neural Network

Chong Mou, Youmin Xu, Jiechong Song, Chen Zhao, Bernard Ghanem, Jian Zhang

展开摘要

Video steganography is the art of unobtrusively concealing secret data in a cover video and then recovering the secret data through a decoding protocol at the receiver end. Although several attempts have been made, most of them are limited to low-capacity and fixed steganography. To rectify these weaknesses, we propose a Large-capacity and Flexible Video Steganography Network (LF-VSN) in this paper. For large-capacity, we present a reversible pipeline to perform multiple videos hiding and recovering through a single invertible neural network (INN). Our method can hide/recover 7 secret videos in/from 1 cover video with promising performance. For flexibility, we propose a key-controllable scheme, enabling different receivers to recover particular secret videos from the same cover video through specific keys. Moreover, we further improve the flexibility by proposing a scalable strategy in multiple videos hiding, which can hide variable numbers of secret videos in a cover video with a single model and a single training session. Extensive experiments demonstrate that with the significant improvement of the video steganography performance, our proposed LF-VSN has high security, large hiding capacity, and flexibility. The source code is available at https://github.com/MC-E/LF-VSN.

Poster
Language-Guided Music Recommendation for Video via Prompt Analogies

Daniel McKee, Justin Salamon, Josef Sivic, Bryan Russell

展开摘要

We propose a method to recommend music for an input video while allowing a user to guide music selection with free-form natural language. A key challenge of this problem setting is that existing music video datasets provide the needed (video, music) training pairs, but lack text descriptions of the music. This work addresses this challenge with the following three contributions. First, we propose a text-synthesis approach that relies on an analogy-based prompting procedure to generate natural language music descriptions from a large-scale language model (BLOOM-176B) given pre-trained music tagger outputs and a small number of human text descriptions. Second, we use these synthesized music descriptions to train a new trimodal model, which fuses text and video input representations to query music samples. For training, we introduce a text dropout regularization mechanism which we show is critical to model performance. Our model design allows for the retrieved music audio to agree with the two input modalities by matching visual style depicted in the video and musical genre, mood, or instrumentation described in the natural language query. Third, to evaluate our approach, we collect a testing dataset for our problem by annotating a subset of 4k clips from the YT8M-MusicVideo dataset with natural language music descriptions which we make publicly available. We show that our approach can match or exceed the performance of prior methods on video-to-music retrieval while significantly improving retrieval accuracy when using text guidance.

Highlight
LOGO: A Long-Form Video Dataset for Group Action Quality Assessment

Shiyi Zhang, Wenxun Dai, Sujia Wang, Xiangwei Shen, Jiwen Lu, Jie Zhou, Yansong Tang

展开摘要

Action quality assessment (AQA) has become an emerging topic since it can be extensively applied in numerous scenarios. However, most existing methods and datasets focus on single-person short-sequence scenes, hindering the application of AQA in more complex situations. To address this issue, we construct a new multi-person long-form video dataset for action quality assessment named LOGO. Distinguished in scenario complexity, our dataset contains 200 videos from 26 artistic swimming events with 8 athletes in each sample along with an average duration of 204.2 seconds. As for richness in annotations, LOGO includes formation labels to depict group information of multiple athletes and detailed annotations on action procedures. Furthermore, we propose a simple yet effective method to model relations among athletes and reason about the potential temporal logic in long-form videos. Specifically, we design a group-aware attention module, which can be easily plugged into existing AQA methods, to enrich the clip-wise representations based on contextual group information. To benchmark LOGO, we systematically conduct investigations on the performance of several popular methods in AQA and action segmentation. The results reveal the challenges our dataset brings. Extensive experiments also show that our approach achieves state-of-the-art on the LOGO dataset. The dataset and code will be released at https://github.com/shiyi-zh0408/LOGO.

Poster
LAVENDER: Unifying Video-Language Understanding As Masked Language Modeling

Linjie Li, Zhe Gan, Kevin Lin, Chung-Ching Lin, Zicheng Liu, Ce Liu, Lijuan Wang

展开摘要

Unified vision-language frameworks have greatly advanced in recent years, most of which adopt an encoder-decoder architecture to unify image-text tasks as sequence-to-sequence generation. However, existing video-language (VidL) models still require task-specific designs in model architecture and training objectives for each task. In this work, we explore a unified VidL framework LAVENDER, where Masked Language Modeling (MLM) is used as the common interface for all pre-training and downstream tasks. Such unification leads to a simplified model architecture, where only a lightweight MLM head, instead of a decoder with much more parameters, is needed on top of the multimodal encoder. Surprisingly, experimental results show that this unified framework achieves competitive performance on 14 VidL benchmarks, covering video question answering, text-to-video retrieval and video captioning. Extensive analyses further demonstrate LAVENDER can (i) seamlessly support all downstream tasks with just a single set of parameter values when multi-task finetuned; (ii) generalize to various downstream tasks with limited training samples; and (iii) enable zero-shot evaluation on video question answering tasks.

Poster
Joint Video Multi-Frame Interpolation and Deblurring Under Unknown Exposure Time

Wei Shang, Dongwei Ren, Yi Yang, Hongzhi Zhang, Kede Ma, Wangmeng Zuo

展开摘要

Natural videos captured by consumer cameras often suffer from low framerate and motion blur due to the combination of dynamic scene complexity, lens and sensor imperfection, and less than ideal exposure setting. As a result, computational methods that jointly perform video frame interpolation and deblurring begin to emerge with the unrealistic assumption that the exposure time is known and fixed. In this work, we aim ambitiously for a more realistic and challenging task - joint video multi-frame interpolation and deblurring under unknown exposure time. Toward this goal, we first adopt a variant of supervised contrastive learning to construct an exposure-aware representation from input blurred frames. We then train two U-Nets for intra-motion and inter-motion analysis, respectively, adapting to the learned exposure representation via gain tuning. We finally build our video reconstruction network upon the exposure and motion representation by progressive exposure-adaptive convolution and motion refinement. Extensive experiments on both simulated and real-world datasets show that our optimized method achieves notable performance gains over the state-of-the-art on the joint video x8 interpolation and deblurring task. Moreover, on the seemingly implausible x16 interpolation task, our method outperforms existing methods by more than 1.5 dB in terms of PSNR.

Poster
Iterative Proposal Refinement for Weakly-Supervised Video Grounding

Meng Cao, Fangyun Wei, Can Xu, Xiubo Geng, Long Chen, Can Zhang, Yuexian Zou, Tao Shen, Daxin Jiang

展开摘要

Weakly-Supervised Video Grounding (WSVG) aims to localize events of interest in untrimmed videos with only video-level annotations. To date, most of the state-of-the-art WSVG methods follow a two-stage pipeline, i.e., firstly generating potential temporal proposals and then grounding with these proposal candidates. Despite the recent progress, existing proposal generation methods suffer from two drawbacks: 1) lack of explicit correspondence modeling; and 2) partial coverage of complex events. To this end, we propose a novel IteRative prOposal refiNement network (dubbed as IRON) to gradually distill the prior knowledge into each proposal and encourage proposals with more complete coverage. Specifically, we set up two lightweight distillation branches to uncover the cross-modal correspondence on both the semantic and conceptual levels. Then, an iterative Label Propagation (LP) strategy is devised to prevent the network from focusing excessively on the most discriminative events instead of the whole sentence content. Precisely, during each iteration, the proposal with the minimal distillation loss and its adjacent ones are regarded as the positive samples, which refines proposal confidence scores in a cascaded manner. Extensive experiments and ablation studies on two challenging WSVG datasets have attested to the effectiveness of our IRON.

Poster
Is BERT Blind? Exploring the Effect of Vision-and-Language Pretraining on Visual Language Understanding

Morris Alper, Michael Fiman, Hadar Averbuch-Elor

展开摘要

Most humans use visual imagination to understand and reason about language, but models such as BERT reason about language using knowledge acquired during text-only pretraining. In this work, we investigate whether vision-and-language pretraining can improve performance on text-only tasks that involve implicit visual reasoning, focusing primarily on zero-shot probing methods. We propose a suite of visual language understanding (VLU) tasks for probing the visual reasoning abilities of text encoder models, as well as various non-visual natural language understanding (NLU) tasks for comparison. We also contribute a novel zero-shot knowledge probing method, Stroop probing, for applying models such as CLIP to text-only tasks without needing a prediction head such as the masked language modelling head of models like BERT. We show that SOTA multimodally trained text encoders outperform unimodally trained text encoders on the VLU tasks while being underperformed by them on the NLU tasks, lending new context to previously mixed results regarding the NLU capabilities of multimodal models. We conclude that exposure to images during pretraining affords inherent visual reasoning knowledge that is reflected in language-only tasks that require implicit visual reasoning. Our findings bear importance in the broader context of multimodal learning, providing principled guidelines for the choice of text encoders used in such contexts.

Poster
InstantAvatar: Learning Avatars From Monocular Video in 60 Seconds

Tianjian Jiang, Xu Chen, Jie Song, Otmar Hilliges

展开摘要

In this paper, we take one step further towards real-world applicability of monocular neural avatar reconstruction by contributing InstantAvatar, a system that can reconstruct human avatars from a monocular video within seconds, and these avatars can be animated and rendered at an interactive rate. To achieve this efficiency we propose a carefully designed and engineered system, that leverages emerging acceleration structures for neural fields, in combination with an efficient empty-space skipping strategy for dynamic scenes. We also contribute an efficient implementation that we will make available for research purposes. Compared to existing methods, InstantAvatar converges 130x faster and can be trained in minutes instead of hours. It achieves comparable or even better reconstruction quality and novel pose synthesis results. When given the same time budget, our method significantly outperforms SoTA methods. InstantAvatar can yield acceptable visual quality in as little as 10 seconds training time. For code and more demo results, please refer to https://ait.ethz.ch/InstantAvatar.

Poster
Instant Volumetric Head Avatars

Wojciech Zielonka, Timo Bolkart, Justus Thies

展开摘要

We present Instant Volumetric Head Avatars (INSTA), a novel approach for reconstructing photo-realistic digital avatars instantaneously. INSTA models a dynamic neural radiance field based on neural graphics primitives embedded around a parametric face model. Our pipeline is trained on a single monocular RGB portrait video that observes the subject under different expressions and views. While state-of-the-art methods take up to several days to train an avatar, our method can reconstruct a digital avatar in less than 10 minutes on modern GPU hardware, which is orders of magnitude faster than previous solutions. In addition, it allows for the interactive rendering of novel poses and expressions. By leveraging the geometry prior of the underlying parametric face model, we demonstrate that INSTA extrapolates to unseen poses. In quantitative and qualitative studies on various subjects, INSTA outperforms state-of-the-art methods regarding rendering quality and training time. Project website: https://zielon.github.io/insta/

Poster