CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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Perception and Semantic Aware Regularization for Sequential Confidence Calibration

Zhenghua Peng, Yu Luo, Tianshui Chen, Keke Xu, Shuangping Huang

展开摘要

Deep sequence recognition (DSR) models receive increasing attention due to their superior application to various applications. Most DSR models use merely the target sequences as supervision without considering other related sequences, leading to over-confidence in their predictions. The DSR models trained with label smoothing regularize labels by equally and independently smoothing each token, reallocating a small value to other tokens for mitigating overconfidence. However, they do not consider tokens/sequences correlations that may provide more effective information to regularize training and thus lead to sub-optimal performance. In this work, we find tokens/sequences with high perception and semantic correlations with the target ones contain more correlated and effective information and thus facilitate more effective regularization. To this end, we propose a Perception and Semantic aware Sequence Regularization framework, which explore perceptively and semantically correlated tokens/sequences as regularization. Specifically, we introduce a semantic context-free recognition and a language model to acquire similar sequences with high perceptive similarities and semantic correlation, respectively. Moreover, over-confidence degree varies across samples according to their difficulties. Thus, we further design an adaptive calibration intensity module to compute a difficulty score for each samples to obtain finer-grained regularization. Extensive experiments on canonical sequence recognition tasks, including scene text and speech recognition, demonstrate that our method sets novel state-of-the-art results. Code is available at https://github.com/husterpzh/PSSR.

Poster
PREIM3D: 3D Consistent Precise Image Attribute Editing From a Single Image

Jianhui Li, Jianmin Li, Haoji Zhang, Shilong Liu, Zhengyi Wang, Zihao Xiao, Kaiwen Zheng, Jun Zhu

展开摘要

We study the 3D-aware image attribute editing problem in this paper, which has wide applications in practice. Recent methods solved the problem by training a shared encoder to map images into a 3D generator's latent space or by per-image latent code optimization and then edited images in the latent space. Despite their promising results near the input view, they still suffer from the 3D inconsistency of produced images at large camera poses and imprecise image attribute editing, like affecting unspecified attributes during editing. For more efficient image inversion, we train a shared encoder for all images. To alleviate 3D inconsistency at large camera poses, we propose two novel methods, an alternating training scheme and a multi-view identity loss, to maintain 3D consistency and subject identity. As for imprecise image editing, we attribute the problem to the gap between the latent space of real images and that of generated images. We compare the latent space and inversion manifold of GAN models and demonstrate that editing in the inversion manifold can achieve better results in both quantitative and qualitative evaluations. Extensive experiments show that our method produces more 3D consistent images and achieves more precise image editing than previous work. Source code and pretrained models can be found on our project page: https://mybabyyh.github.io/Preim3D.

Poster
One-Stage 3D Whole-Body Mesh Recovery With Component Aware Transformer

Jing Lin, Ailing Zeng, Haoqian Wang, Lei Zhang, Yu Li

展开摘要

Whole-body mesh recovery aims to estimate the 3D human body, face, and hands parameters from a single image. It is challenging to perform this task with a single network due to resolution issues, i.e., the face and hands are usually located in extremely small regions. Existing works usually detect hands and faces, enlarge their resolution to feed in a specific network to predict the parameter, and finally fuse the results. While this copy-paste pipeline can capture the fine-grained details of the face and hands, the connections between different parts cannot be easily recovered in late fusion, leading to implausible 3D rotation and unnatural pose. In this work, we propose a one-stage pipeline for expressive whole-body mesh recovery, named OSX, without separate networks for each part. Specifically, we design a Component Aware Transformer (CAT) composed of a global body encoder and a local face/hand decoder. The encoder predicts the body parameters and provides a high-quality feature map for the decoder, which performs a feature-level upsample-crop scheme to extract high-resolution part-specific features and adopt keypoint-guided deformable attention to estimate hand and face precisely. The whole pipeline is simple yet effective without any manual post-processing and naturally avoids implausible prediction. Comprehensive experiments demonstrate the effectiveness of OSX. Lastly, we build a large-scale Upper-Body dataset (UBody) with high-quality 2D and 3D whole-body annotations. It contains persons with partially visible bodies in diverse real-life scenarios to bridge the gap between the basic task and downstream applications.

Poster
Object Pop-Up: Can We Infer 3D Objects and Their Poses From Human Interactions Alone?

Ilya A. Petrov, Riccardo Marin, Julian Chibane, Gerard Pons-Moll

展开摘要

The intimate entanglement between objects affordances and human poses is of large interest, among others, for behavioural sciences, cognitive psychology, and Computer Vision communities. In recent years, the latter has developed several object-centric approaches: starting from items, learning pipelines synthesizing human poses and dynamics in a realistic way, satisfying both geometrical and functional expectations. However, the inverse perspective is significantly less explored: Can we infer 3D objects and their poses from human interactions alone? Our investigation follows this direction, showing that a generic 3D human point cloud is enough to pop up an unobserved object, even when the user is just imitating a functionality (e.g., looking through a binocular) without involving a tangible counterpart. We validate our method qualitatively and quantitatively, with synthetic data and sequences acquired for the task, showing applicability for XR/VR.

Poster
ORCa: Glossy Objects As Radiance-Field Cameras

Kushagra Tiwary, Akshat Dave, Nikhil Behari, Tzofi Klinghoffer, Ashok Veeraraghavan, Ramesh Raskar

展开摘要

Reflections on glossy objects contain valuable and hidden information about the surrounding environment. By converting these objects into cameras, we can unlock exciting applications, including imaging beyond the camera's field-of-view and from seemingly impossible vantage points, e.g. from reflections on the human eye. However, this task is challenging because reflections depend jointly on object geometry, material properties, the 3D environment, and the observer's viewing direction. Our approach converts glossy objects with unknown geometry into radiance-field cameras to image the world from the object's perspective. Our key insight is to convert the object surface into a virtual sensor that captures cast reflections as a 2D projection of the 5D environment radiance field visible to and surrounding the object. We show that recovering the environment radiance fields enables depth and radiance estimation from the object to its surroundings in addition to beyond field-of-view novel-view synthesis, i.e. rendering of novel views that are only directly visible to the glossy object present in the scene, but not the observer. Moreover, using the radiance field we can image around occluders caused by close-by objects in the scene. Our method is trained end-to-end on multi-view images of the object and jointly estimates object geometry, diffuse radiance, and the 5D environment radiance field.

Poster
Non-Line-of-Sight Imaging With Signal Superresolution Network

Jianyu Wang, Xintong Liu, Leping Xiao, Zuoqiang Shi, Lingyun Qiu, Xing Fu

展开摘要

Non-line-of-sight (NLOS) imaging aims at reconstructing the location, shape, albedo, and surface normal of the hidden object around the corner with measured transient data. Due to its strong potential in various fields, it has drawn much attention in recent years. However, long exposure time is not always available for applications such as auto-driving, which hinders the practical use of NLOS imaging. Although scanning fewer points can reduce the total measurement time, it also brings the problem of imaging quality degradation. This paper proposes a general learning-based pipeline for increasing imaging quality with only a few scanning points. We tailor a neural network to learn the operator that recovers a high spatial resolution signal. Experiments on synthetic and measured data indicate that the proposed method provides faithful reconstructions of the hidden scene under both confocal and non-confocal settings. Compared with original measurements, the acquisition of our approach is 16 times faster while maintaining similar reconstruction quality. Besides, the proposed pipeline can be applied directly to existing optical systems and imaging algorithms as a plug-in-and-play module. We believe the proposed pipeline is powerful in increasing the frame rate in NLOS video imaging.

Poster
Neural Kaleidoscopic Space Sculpting

Byeongjoo Ahn, Michael De Zeeuw, Ioannis Gkioulekas, Aswin C. Sankaranarayanan

展开摘要

We introduce a method that recovers full-surround 3D reconstructions from a single kaleidoscopic image using a neural surface representation. Full-surround 3D reconstruction is critical for many applications, such as augmented and virtual reality. A kaleidoscope, which uses a single camera and multiple mirrors, is a convenient way of achieving full-surround coverage, as it redistributes light directions and thus captures multiple viewpoints in a single image. This enables single-shot and dynamic full-surround 3D reconstruction. However, using a kaleidoscopic image for multi-view stereo is challenging, as we need to decompose the image into multi-view images by identifying which pixel corresponds to which virtual camera, a process we call labeling. To address this challenge, pur approach avoids the need to explicitly estimate labels, but instead "sculpts" a neural surface representation through the careful use of silhouette, background, foreground, and texture information present in the kaleidoscopic image. We demonstrate the advantages of our method in a range of simulated and real experiments, on both static and dynamic scenes.

Poster
Neural Fields Meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes

ZiAn Wang, Tianchang Shen, Jun Gao, Shengyu Huang, Jacob Munkberg, Jon Hasselgren, Zan Gojcic, Wenzheng Chen, Sanja Fidler

展开摘要

Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods achieve impressive fidelity of 3D reconstruction, but bake the lighting and shadows into the radiance field, while mesh-based methods that facilitate intrinsic decomposition through differentiable rendering have not yet scaled to the complexity and scale of outdoor scenes. We present a novel inverse rendering framework for large urban scenes capable of jointly reconstructing the scene geometry, spatially-varying materials, and HDR lighting from a set of posed RGB images with optional depth. Specifically, we use a neural field to account for the primary rays, and use an explicit mesh (reconstructed from the underlying neural field) for modeling secondary rays that produce higher-order lighting effects such as cast shadows. By faithfully disentangling complex geometry and materials from lighting effects, our method enables photorealistic relighting with specular and shadow effects on several outdoor datasets. Moreover, it supports physics-based scene manipulations such as virtual object insertion with ray-traced shadow casting.

Poster
NeRFLight: Fast and Light Neural Radiance Fields Using a Shared Feature Grid

Fernando Rivas-Manzaneque, Jorge Sierra-Acosta, Adrian Penate-Sanchez, Francesc Moreno-Noguer, Angela Ribeiro

展开摘要

While original Neural Radiance Fields (NeRF) have shown impressive results in modeling the appearance of a scene with compact MLP architectures, they are not able to achieve real-time rendering. This has been recently addressed by either baking the outputs of NeRF into a data structure or arranging trainable parameters in an explicit feature grid. These strategies, however, significantly increase the memory footprint of the model which prevents their deployment on bandwidth-constrained applications. In this paper, we extend the grid-based approach to achieve real-time view synthesis at more than 150 FPS using a lightweight model. Our main contribution is a novel architecture in which the density field of NeRF-based representations is split into N regions and the density is modeled using N different decoders which reuse the same feature grid. This results in a smaller grid where each feature is located in more than one spatial position, forcing them to learn a compact representation that is valid for different parts of the scene. We further reduce the size of the final model by disposing of the features symmetrically on each region, which favors feature pruning after training while also allowing smooth gradient transitions between neighboring voxels. An exhaustive evaluation demonstrates that our method achieves real-time performance and quality metrics on a pair with state-of-the-art with an improvement of more than 2x in the FPS/MB ratio.

Poster
NLOST: Non-Line-of-Sight Imaging With Transformer

Yue Li, Jiayong Peng, Juntian Ye, Yueyi Zhang, Feihu Xu, Zhiwei Xiong

展开摘要

Time-resolved non-line-of-sight (NLOS) imaging is based on the multi-bounce indirect reflections from the hidden objects for 3D sensing. Reconstruction from NLOS measurements remains challenging especially for complicated scenes. To boost the performance, we present NLOST, the first transformer-based neural network for NLOS reconstruction. Specifically, after extracting the shallow features with the assistance of physics-based priors, we design two spatial-temporal self attention encoders to explore both local and global correlations within 3D NLOS data by splitting or downsampling the features into different scales, respectively. Then, we design a spatial-temporal cross attention decoder to integrate local and global features in the token space of transformer, resulting in deep features with high representation capabilities. Finally, deep and shallow features are fused to reconstruct the 3D volume of hidden scenes. Extensive experimental results demonstrate the superior performance of the proposed method over existing solutions on both synthetic data and real-world data captured by different NLOS imaging systems.

Poster
NIPQ: Noise Proxy-Based Integrated Pseudo-Quantization

JunCheol Shin, Junhyuk So, Sein Park, Seungyeop Kang, Sungjoo Yoo, Eunhyeok Park

展开摘要

Straight-through estimator (STE), which enables the gradient flow over the non-differentiable function via approximation, has been favored in studies related to quantization-aware training (QAT). However, STE incurs unstable convergence during QAT, resulting in notable quality degradation in low-precision representation. Recently, pseudo-quantization training has been proposed as an alternative approach to updating the learnable parameters using the pseudo-quantization noise instead of STE. In this study, we propose a novel noise proxy-based integrated pseudo-quantization (NIPQ) that enables unified support of pseudo-quantization for both activation and weight with minimal error by integrating the idea of truncation on the pseudo-quantization framework. NIPQ updates all of the quantization parameters (e.g., bit-width and truncation boundary) as well as the network parameters via gradient descent without STE instability, resulting in greatly-simplified but reliable precision allocation without human intervention. Our extensive experiments show that NIPQ outperforms existing quantization algorithms in various vision and language applications by a large margin.

Poster
Multiclass Confidence and Localization Calibration for Object Detection

Bimsara Pathiraja, Malitha Gunawardhana, Muhammad Haris Khan

展开摘要

Albeit achieving high predictive accuracy across many challenging computer vision problems, recent studies suggest that deep neural networks (DNNs) tend to make overconfident predictions, rendering them poorly calibrated. Most of the existing attempts for improving DNN calibration are limited to classification tasks and restricted to calibrating in-domain predictions. Surprisingly, very little to no attempts have been made in studying the calibration of object detection methods, which occupy a pivotal space in vision-based security-sensitive, and safety-critical applications. In this paper, we propose a new train-time technique for calibrating modern object detection methods. It is capable of jointly calibrating multiclass confidence and box localization by leveraging their predictive uncertainties. We perform extensive experiments on several in-domain and out-of-domain detection benchmarks. Results demonstrate that our proposed train-time calibration method consistently outperforms several baselines in reducing calibration error for both in-domain and out-of-domain predictions. Our code and models are available at https://github.com/bimsarapathiraja/MCCL

Poster
Megahertz Light Steering Without Moving Parts

Adithya Pediredla, Srinivasa G. Narasimhan, Maysamreza Chamanzar, Ioannis Gkioulekas

展开摘要

We introduce a light steering technology that operates at megahertz frequencies, has no moving parts, and costs less than a hundred dollars. Our technology can benefit many projector and imaging systems that critically rely on high-speed, reliable, low-cost, and wavelength-independent light steering, including laser scanning projectors, LiDAR sensors, and fluorescence microscopes. Our technology uses ultrasound waves to generate a spatiotemporally-varying refractive index field inside a compressible medium, such as water, turning the medium into a dynamic traveling lens. By controlling the electrical input of the ultrasound transducers that generate the waves, we can change the lens, and thus steer light, at the speed of sound (1.5 km/s in water). We build a physical prototype of this technology, use it to realize different scanning techniques at megahertz rates (three orders of magnitude faster than commercial alternatives such as galvo mirror scanners), and demonstrate proof-of-concept projector and LiDAR applications. To encourage further innovation towards this new technology, we derive the theory for its fundamental limits and develop a physically-accurate simulator for virtual design. Our technology offers a promising solution for achieving high-speed and low-cost light steering in a variety of applications.

Poster
Mask-Guided Matting in the Wild

KwanYong Park, Sanghyun Woo, Seoung Wug Oh, In So Kweon, Joon-Young Lee

展开摘要

Mask-guided matting has shown great practicality compared to traditional trimap-based methods. The mask-guided approach takes an easily-obtainable coarse mask as guidance and produces an accurate alpha matte. To extend the success toward practical usage, we tackle mask-guided matting in the wild, which covers a wide range of categories in their complex context robustly. To this end, we propose a simple yet effective learning framework based on two core insights: 1) learning a generalized matting model that can better understand the given mask guidance and 2) leveraging weak supervision datasets (e.g., instance segmentation dataset) to alleviate the limited diversity and scale of existing matting datasets. Extensive experimental results on multiple benchmarks, consisting of a newly proposed synthetic benchmark (Composition-Wild) and existing natural datasets, demonstrate the superiority of the proposed method. Moreover, we provide appealing results on new practical applications (e.g., panoptic matting and mask-guided video matting), showing the great generality and potential of our model.

Poster
Marching-Primitives: Shape Abstraction From Signed Distance Function

Weixiao Liu, Yuwei Wu, Sipu Ruan, Gregory S. Chirikjian

展开摘要

Representing complex objects with basic geometric primitives has long been a topic in computer vision. Primitive-based representations have the merits of compactness and computational efficiency in higher-level tasks such as physics simulation, collision checking, and robotic manipulation. Unlike previous works which extract polygonal meshes from a signed distance function (SDF), in this paper, we present a novel method, named Marching-Primitives, to obtain a primitive-based abstraction directly from an SDF. Our method grows geometric primitives (such as superquadrics) iteratively by analyzing the connectivity of voxels while marching at different levels of signed distance. For each valid connected volume of interest, we march on the scope of voxels from which a primitive is able to be extracted in a probabilistic sense and simultaneously solve for the parameters of the primitive to capture the underlying local geometry. We evaluate the performance of our method on both synthetic and real-world datasets. The results show that the proposed method outperforms the state-of-the-art in terms of accuracy, and is directly generalizable among different categories and scales. The code is open-sourced at https://github.com/ChirikjianLab/Marching-Primitives.git.

Highlight
Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields

Yue Chen, Xingyu Chen, Xuan Wang, Qi Zhang, Yu Guo, Ying Shan, Fei Wang

展开摘要

Neural Radiance Fields (NeRF) have achieved photorealistic novel views synthesis; however, the requirement of accurate camera poses limits its application. Despite analysis-by-synthesis extensions for jointly learning neural 3D representations and registering camera frames exist, they are susceptible to suboptimal solutions if poorly initialized. We propose L2G-NeRF, a Local-to-Global registration method for bundle-adjusting Neural Radiance Fields: first, a pixel-wise flexible alignment, followed by a frame-wise constrained parametric alignment. Pixel-wise local alignment is learned in an unsupervised way via a deep network which optimizes photometric reconstruction errors. Frame-wise global alignment is performed using differentiable parameter estimation solvers on the pixel-wise correspondences to find a global transformation. Experiments on synthetic and real-world data show that our method outperforms the current state-of-the-art in terms of high-fidelity reconstruction and resolving large camera pose misalignment. Our module is an easy-to-use plugin that can be applied to NeRF variants and other neural field applications.

Poster
Light Source Separation and Intrinsic Image Decomposition Under AC Illumination

Yusaku Yoshida, Ryo Kawahara, Takahiro Okabe

展开摘要

Artificial light sources are often powered by an electric grid, and then their intensities rapidly oscillate in response to the grid's alternating current (AC). Interestingly, the flickers of scene radiance values due to AC illumination are useful for extracting rich information on a scene of interest. In this paper, we show that the flickers due to AC illumination is useful for intrinsic image decomposition (IID). Our proposed method conducts the light source separation (LSS) followed by the IID under AC illumination. In particular, we reveal the ambiguity in the blind LSS via matrix factorization and the ambiguity in the IID assuming the Lambert model, and then show why and how those ambiguities can be resolved. We experimentally confirmed that our method can recover the colors of the light sources, the diffuse reflectance values, and the diffuse and specular intensities (shadings) under each of the light sources, and that the IID under AC illumination is effective for application to auto white balancing.

Poster
Learning a Depth Covariance Function

Eric Dexheimer, Andrew J. Davison

展开摘要

We propose learning a depth covariance function with applications to geometric vision tasks. Given RGB images as input, the covariance function can be flexibly used to define priors over depth functions, predictive distributions given observations, and methods for active point selection. We leverage these techniques for a selection of downstream tasks: depth completion, bundle adjustment, and monocular dense visual odometry.

Poster
Learning Visibility Field for Detailed 3D Human Reconstruction and Relighting

Ruichen Zheng, Peng Li, Haoqian Wang, Tao Yu

展开摘要

Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field and albedo field with an additional visibility field--it not only resolves occlusion ambiguity in multiview feature aggregation, but can also be used to evaluate light attenuation for self-shadowed relighting. To enhance its training viability and efficiency, we discretize visibility onto a fixed set of sample directions and supply it with coupled geometric 3D depth feature and local 2D image feature. We further propose a novel rendering-inspired loss, namely TransferLoss, to implicitly enforce the alignment between visibility and occupancy field, enabling end-to-end joint training. Results and extensive experiments demonstrate the effectiveness of the proposed method, as it surpasses state-of-the-art in terms of reconstruction accuracy while achieving comparably accurate relighting to ray-traced ground truth.

Poster
Interactive Segmentation of Radiance Fields

Rahul Goel, Dhawal Sirikonda, Saurabh Saini, P. J. Narayanan

展开摘要

Radiance Fields (RF) are popular to represent casually-captured scenes for new view synthesis and several applications beyond it. Mixed reality on personal spaces needs understanding and manipulating scenes represented as RFs, with semantic segmentation of objects as an important step. Prior segmentation efforts show promise but don't scale to complex objects with diverse appearance. We present the ISRF method to interactively segment objects with fine structure and appearance. Nearest neighbor feature matching using distilled semantic features identifies high-confidence seed regions. Bilateral search in a joint spatio-semantic space grows the region to recover accurate segmentation. We show state-of-the-art results of segmenting objects from RFs and compositing them to another scene, changing appearance, etc., and an interactive segmentation tool that others can use.

Poster