CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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主题: 驾驶仿真 · 350 篇论文 · 重置筛选

Bias-Eliminating Augmentation Learning for Debiased Federated Learning

Yuan-Yi Xu, Ci-Siang Lin, Yu-Chiang Frank Wang

展开摘要

Learning models trained on biased datasets tend to observe correlations between categorical and undesirable features, which result in degraded performances. Most existing debiased learning models are designed for centralized machine learning, which cannot be directly applied to distributed settings like federated learning (FL), which collects data at distinct clients with privacy preserved. To tackle the challenging task of debiased federated learning, we present a novel FL framework of Bias-Eliminating Augmentation Learning (FedBEAL), which learns to deploy Bias-Eliminating Augmenters (BEA) for producing client-specific bias-conflicting samples at each client. Since the bias types or attributes are not known in advance, a unique learning strategy is presented to jointly train BEA with the proposed FL framework. Extensive image classification experiments on datasets with various bias types confirm the effectiveness and applicability of our FedBEAL, which performs favorably against state-of-the-art debiasing and FL methods for debiased FL.

Poster
Bi-LRFusion: Bi-Directional LiDAR-Radar Fusion for 3D Dynamic Object Detection

Yingjie Wang, Jiajun Deng, Yao Li, Jinshui Hu, Cong Liu, Yu Zhang, Jianmin Ji, Wanli Ouyang, Yanyong Zhang

展开摘要

LiDAR and Radar are two complementary sensing approaches in that LiDAR specializes in capturing an object's 3D shape while Radar provides longer detection ranges as well as velocity hints. Though seemingly natural, how to efficiently combine them for improved feature representation is still unclear. The main challenge arises from that Radar data are extremely sparse and lack height information. Therefore, directly integrating Radar features into LiDAR-centric detection networks is not optimal. In this work, we introduce a bi-directional LiDAR-Radar fusion framework, termed Bi-LRFusion, to tackle the challenges and improve 3D detection for dynamic objects. Technically, Bi-LRFusion involves two steps: first, it enriches Radar's local features by learning important details from the LiDAR branch to alleviate the problems caused by the absence of height information and extreme sparsity; second, it combines LiDAR features with the enhanced Radar features in a unified bird's-eye-view representation. We conduct extensive experiments on nuScenes and ORR datasets, and show that our Bi-LRFusion achieves state-of-the-art performance for detecting dynamic objects. Notably, Radar data in these two datasets have different formats, which demonstrates the generalizability of our method. Codes will be published.

Poster
Behind the Scenes: Density Fields for Single View Reconstruction

Felix Wimbauer, Nan Yang, Christian Rupprecht, Daniel Cremers

展开摘要

Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image. Currently, neural radiance fields (NeRFs) can capture true 3D including color, but are too complex to be generated from a single image. As an alternative, we propose to predict an implicit density field from a single image. It maps every location in the frustum of the image to volumetric density. By directly sampling color from the available views instead of storing color in the density field, our scene representation becomes significantly less complex compared to NeRFs, and a neural network can predict it in a single forward pass. The network is trained through self-supervision from only video data. Our formulation allows volume rendering to perform both depth prediction and novel view synthesis. Through experiments, we show that our method is able to predict meaningful geometry for regions that are occluded in the input image. Additionally, we demonstrate the potential of our approach on three datasets for depth prediction and novel-view synthesis.

Poster
Balancing Logit Variation for Long-Tailed Semantic Segmentation

Yuchao Wang, Jingjing Fei, Haochen Wang, Wei Li, Tianpeng Bao, Liwei Wu, Rui Zhao, Yujun Shen

展开摘要

Semantic segmentation usually suffers from a long tail data distribution. Due to the imbalanced number of samples across categories, the features of those tail classes may get squeezed into a narrow area in the feature space. Towards a balanced feature distribution, we introduce category-wise variation into the network predictions in the training phase such that an instance is no longer projected to a feature point, but a small region instead. Such a perturbation is highly dependent on the category scale, which appears as assigning smaller variation to head classes and larger variation to tail classes. In this way, we manage to close the gap between the feature areas of different categories, resulting in a more balanced representation. It is noteworthy that the introduced variation is discarded at the inference stage to facilitate a confident prediction. Although with an embarrassingly simple implementation, our method manifests itself in strong generalizability to various datasets and task settings. Extensive experiments suggest that our plug-in design lends itself well to a range of state-of-the-art approaches and boosts the performance on top of them.

Poster
Balanced Spherical Grid for Egocentric View Synthesis

Changwoon Choi, Sang Min Kim, Young Min Kim

展开摘要

We present EgoNeRF, a practical solution to reconstruct large-scale real-world environments for VR assets. Given a few seconds of casually captured 360 video, EgoNeRF can efficiently build neural radiance fields which enable high-quality rendering from novel viewpoints. Motivated by the recent acceleration of NeRF using feature grids, we adopt spherical coordinate instead of conventional Cartesian coordinate. Cartesian feature grid is inefficient to represent large-scale unbounded scenes because it has a spatially uniform resolution, regardless of distance from viewers. The spherical parameterization better aligns with the rays of egocentric images, and yet enables factorization for performance enhancement. However, the naive spherical grid suffers from irregularities at two poles, and also cannot represent unbounded scenes. To avoid singularities near poles, we combine two balanced grids, which results in a quasi-uniform angular grid. We also partition the radial grid exponentially and place an environment map at infinity to represent unbounded scenes. Furthermore, with our resampling technique for grid-based methods, we can increase the number of valid samples to train NeRF volume. We extensively evaluate our method in our newly introduced synthetic and real-world egocentric 360 video datasets, and it consistently achieves state-of-the-art performance.

Poster
Balanced Product of Calibrated Experts for Long-Tailed Recognition

Emanuel Sanchez Aimar, Arvi Jonnarth, Michael Felsberg, Marco Kuhlmann

展开摘要

Many real-world recognition problems are characterized by long-tailed label distributions. These distributions make representation learning highly challenging due to limited generalization over the tail classes. If the test distribution differs from the training distribution, e.g. uniform versus long-tailed, the problem of the distribution shift needs to be addressed. A recent line of work proposes learning multiple diverse experts to tackle this issue. Ensemble diversity is encouraged by various techniques, e.g. by specializing different experts in the head and the tail classes. In this work, we take an analytical approach and extend the notion of logit adjustment to ensembles to form a Balanced Product of Experts (BalPoE). BalPoE combines a family of experts with different test-time target distributions, generalizing several previous approaches. We show how to properly define these distributions and combine the experts in order to achieve unbiased predictions, by proving that the ensemble is Fisher-consistent for minimizing the balanced error. Our theoretical analysis shows that our balanced ensemble requires calibrated experts, which we achieve in practice using mixup. We conduct extensive experiments and our method obtains new state-of-the-art results on three long-tailed datasets: CIFAR-100-LT, ImageNet-LT, and iNaturalist-2018. Our code is available at https://github.com/emasa/BalPoE-CalibratedLT.

Poster
Balanced Energy Regularization Loss for Out-of-Distribution Detection

Hyunjun Choi, Hawook Jeong, Jin young Choi

展开摘要

In the field of out-of-distribution (OOD) detection, a previous method that use auxiliary data as OOD data has shown promising performance. However, the method provides an equal loss to all auxiliary data to differentiate them from inliers. However, based on our observation, in various tasks, there is a general imbalance in the distribution of the auxiliary OOD data across classes. We propose a balanced energy regularization loss that is simple but generally effective for a variety of tasks. Our balanced energy regularization loss utilizes class-wise different prior probabilities for auxiliary data to address the class imbalance in OOD data. The main concept is to regularize auxiliary samples from majority classes, more heavily than those from minority classes. Our approach performs better for OOD detection in semantic segmentation, long-tailed image classification, and image classification than the prior energy regularization loss. Furthermore, our approach achieves state-of-the-art performance in two tasks: OOD detection in semantic segmentation and long-tailed image classification.

Poster
BITE: Beyond Priors for Improved Three-D Dog Pose Estimation

Nadine Rüegg, Shashank Tripathi, Konrad Schindler, Michael J. Black, Silvia Zuffi

展开摘要

We address the problem of inferring the 3D shape and pose of dogs from images. Given the lack of 3D training data, this problem is challenging, and the best methods lag behind those designed to estimate human shape and pose. To make progress, we attack the problem from multiple sides at once. First, we need a good 3D shape prior, like those available for humans. To that end, we learn a dog-specific 3D parametric model, called D-SMAL. Second, existing methods focus on dogs in standing poses because when they sit or lie down, their legs are self occluded and their bodies deform. Without access to a good pose prior or 3D data, we need an alternative approach. To that end, we exploit contact with the ground as a form of side information. We consider an existing large dataset of dog images and label any 3D contact of the dog with the ground. We exploit body-ground contact in estimating dog pose and find that it significantly improves results. Third, we develop a novel neural network architecture to infer and exploit this contact information. Fourth, to make progress, we have to be able to measure it. Current evaluation metrics are based on 2D features like keypoints and silhouettes, which do not directly correlate with 3D errors. To address this, we create a synthetic dataset containing rendered images of scanned 3D dogs. With these advances, our method recovers significantly better dog shape and pose than the state of the art, and we evaluate this improvement in 3D. Our code, model and test dataset are publicly available for research purposes at https://bite.is.tue.mpg.de.

Poster
BEV@DC: Bird's-Eye View Assisted Training for Depth Completion

Wending Zhou, Xu Yan, Yinghong Liao, Yuankai Lin, Jin Huang, Gangming Zhao, Shuguang Cui, Zhen Li

展开摘要

Depth completion plays a crucial role in autonomous driving, in which cameras and LiDARs are two complementary sensors. Recent approaches attempt to exploit spatial geometric constraints hidden in LiDARs to enhance image-guided depth completion. However, only low efficiency and poor generalization can be achieved. In this paper, we propose BEV@DC, a more efficient and powerful multi-modal training scheme, to boost the performance of image-guided depth completion. In practice, the proposed BEV@DC model comprehensively takes advantage of LiDARs with rich geometric details in training, employing an enhanced depth completion manner in inference, which takes only images (RGB and depth) as input. Specifically, the geometric-aware LiDAR features are projected onto a unified BEV space, combining with RGB features to perform BEV completion. By equipping a newly proposed point-voxel spatial propagation network (PV-SPN), this auxiliary branch introduces strong guidance to the original image branches via 3D dense supervision and feature consistency. As a result, our baseline model demonstrates significant improvements with the sole image inputs. Concretely, it achieves state-of-the-art on several benchmarks, e.g., ranking Top-1 on the challenging KITTI depth completion benchmark.

Poster
BEV-Guided Multi-Modality Fusion for Driving Perception

Yunze Man, Liang-Yan Gui, Yu-Xiong Wang

展开摘要

Integrating multiple sensors and addressing diverse tasks in an end-to-end algorithm are challenging yet critical topics for autonomous driving. To this end, we introduce BEVGuide, a novel Bird's Eye-View (BEV) representation learning framework, representing the first attempt to unify a wide range of sensors under direct BEV guidance in an end-to-end fashion. Our architecture accepts input from a diverse sensor pool, including but not limited to Camera, Lidar and Radar sensors, and extracts BEV feature embeddings using a versatile and general transformer backbone. We design a BEV-guided multi-sensor attention block to take queries from BEV embeddings and learn the BEV representation from sensor-specific features. BEVGuide is efficient due to its lightweight backbone design and highly flexible as it supports almost any input sensor configurations. Extensive experiments demonstrate that our framework achieves exceptional performance in BEV perception tasks with a diverse sensor set. Project page is at https://yunzeman.github.io/BEVGuide.

Poster
BAEFormer: Bi-Directional and Early Interaction Transformers for Bird's Eye View Semantic Segmentation

Cong Pan, Yonghao He, Junran Peng, Qian Zhang, Wei Sui, Zhaoxiang Zhang

展开摘要

Bird's Eye View (BEV) semantic segmentation is a critical task in autonomous driving. However, existing Transformer-based methods confront difficulties in transforming Perspective View (PV) to BEV due to their unidirectional and posterior interaction mechanisms. To address this issue, we propose a novel Bi-directional and Early Interaction Transformers framework named BAEFormer, consisting of (i) an early-interaction PV-BEV pipeline and (ii) a bi-directional cross-attention mechanism. Moreover, we find that the image feature maps' resolution in the cross-attention module has a limited effect on the final performance. Under this critical observation, we propose to enlarge the size of input images and downsample the multi-view image features for cross-interaction, further improving the accuracy while keeping the amount of computation controllable. Our proposed method for BEV semantic segmentation achieves state-of-the-art performance in real-time inference speed on the nuScenes dataset, i.e., 38.9 mIoU at 45 FPS on a single A100 GPU.

Poster
B-Spline Texture Coefficients Estimator for Screen Content Image Super-Resolution

Byeonghyun Pak, Jaewon Lee, Kyong Hwan Jin

展开摘要

Screen content images (SCIs) include many informative components, e.g., texts and graphics. Such content creates sharp edges or homogeneous areas, making a pixel distribution of SCI different from the natural image. Therefore, we need to properly handle the edges and textures to minimize information distortion of the contents when a display device's resolution differs from SCIs. To achieve this goal, we propose an implicit neural representation using B-splines for screen content image super-resolution (SCI SR) with arbitrary scales. Our method extracts scaling, translating, and smoothing parameters of B-splines. The followed multi-layer perceptron (MLP) uses the estimated B-splines to recover high-resolution SCI. Our network outperforms both a transformer-based reconstruction and an implicit Fourier representation method in almost upscaling factor, thanks to the positive constraint and compact support of the B-spline basis. Moreover, our SR results are recognized as correct text letters with the highest confidence by a pre-trained scene text recognition network. Source code is available at https://github.com/ByeongHyunPak/btc.

Highlight
Azimuth Super-Resolution for FMCW Radar in Autonomous Driving

Yu-Jhe Li, Shawn Hunt, Jinhyung Park, Matthew O’Toole, Kris Kitani

展开摘要

We tackle the task of Azimuth (angular dimension) super-resolution for Frequency Modulated Continuous Wave (FMCW) multiple-input multiple-output (MIMO) radar. FMCW MIMO radar is widely used in autonomous driving alongside Lidar and RGB cameras. However, compared to Lidar, MIMO radar is usually of low resolution due to hardware size restrictions. For example, achieving 1-degree azimuth resolution requires at least 100 receivers, but a single MIMO device usually supports at most 12 receivers. Having limitations on the number of receivers is problematic since a high-resolution measurement of azimuth angle is essential for estimating the location and velocity of objects. To improve the azimuth resolution of MIMO radar, we propose a light, yet efficient, Analog-to-Digital super-resolution model (ADC-SR) that predicts or hallucinates additional radar signals using signals from only a few receivers. Compared with the baseline models that are applied to processed radar Range-Azimuth-Doppler (RAD) maps, we show that our ADC-SR method that processes raw ADC signals achieves comparable performance with 98% (50 times) fewer parameters. We also propose a hybrid super-resolution model (Hybrid-SR) combining our ADC-SR with a standard RAD super-resolution model, and show that performance can be improved by a large margin. Experiments on our City-Radar dataset and the RADIal dataset validate the importance of leveraging raw radar ADC signals. To assess the value of our super-resolution model for autonomous driving, we also perform object detection on the results of our super-resolution model and find that our super-resolution model improves detection performance by around 4% in mAP.

Poster
Autonomous Manipulation Learning for Similar Deformable Objects via Only One Demonstration

Yu Ren, Ronghan Chen, Yang Cong

展开摘要

In comparison with most methods focusing on 3D rigid object recognition and manipulation, deformable objects are more common in our real life but attract less attention. Generally, most existing methods for deformable object manipulation suffer two issues, 1) Massive demonstration: repeating thousands of robot-object demonstrations for model training of one specific instance; 2) Poor generalization: inevitably re-training for transferring the learned skill to a similar/new instance from the same category. Therefore, we propose a category-level deformable 3D object manipulation framework, which could manipulate deformable 3D objects with only one demonstration and generalize the learned skills to new similar instances without re-training. Specifically, our proposed framework consists of two modules. The Nocs State Transform (NST) module transfers the observed point clouds of the target to a pre-defined unified pose state (i.e., Nocs state), which is the foundation for the category-level manipulation learning; the Neural Spatial Encoding (NSE) module generalizes the learned skill to novel instances by encoding the category-level spatial information to pursue the expected grasping point without re-training. The relative motion path is then planned to achieve autonomous manipulation. Both the simulated results via our Cap40 dataset and real robotic experiments justify the effectiveness of our framework.

Poster
Auto-CARD: Efficient and Robust Codec Avatar Driving for Real-Time Mobile Telepresence

Yonggan Fu, Yuecheng Li, Chenghui Li, Jason Saragih, Peizhao Zhang, Xiaoliang Dai, Yingyan (Celine) Lin

展开摘要

Real-time and robust photorealistic avatars for telepresence in AR/VR have been highly desired for enabling immersive photorealistic telepresence. However, there still exists one key bottleneck: the considerable computational expense needed to accurately infer facial expressions captured from headset-mounted cameras with a quality level that can match the realism of the avatar's human appearance. To this end, we propose a framework called Auto-CARD, which for the first time enables real-time and robust driving of Codec Avatars when exclusively using merely on-device computing resources. This is achieved by minimizing two sources of redundancy. First, we develop a dedicated neural architecture search technique called AVE-NAS for avatar encoding in AR/VR, which explicitly boosts both the searched architectures' robustness in the presence of extreme facial expressions and hardware friendliness on fast evolving AR/VR headsets. Second, we leverage the temporal redundancy in consecutively captured images during continuous rendering and develop a mechanism dubbed LATEX to skip the computation of redundant frames. Specifically, we first identify an opportunity from the linearity of the latent space derived by the avatar decoder and then propose to perform adaptive latent extrapolation for redundant frames. For evaluation, we demonstrate the efficacy of our Auto-CARD framework in real-time Codec Avatar driving settings, where we achieve a 5.05x speed-up on Meta Quest 2 while maintaining a comparable or even better animation quality than state-of-the-art avatar encoder designs.

Poster
Are We Ready for Vision-Centric Driving Streaming Perception? The ASAP Benchmark

Xiaofeng Wang, Zheng Zhu, Yunpeng Zhang, Guan Huang, Yun Ye, Wenbo Xu, Ziwei Chen, Xingang Wang

展开摘要

In recent years, vision-centric perception has flourished in various autonomous driving tasks, including 3D detection, semantic map construction, motion forecasting, and depth estimation. Nevertheless, the latency of vision-centric approaches is too high for practical deployment (e.g., most camera-based 3D detectors have a runtime greater than 300ms). To bridge the gap between ideal researches and real-world applications, it is necessary to quantify the trade-off between performance and efficiency. Traditionally, autonomous-driving perception benchmarks perform the online evaluation, neglecting the inference time delay. To mitigate the problem, we propose the Autonomous-driving StreAming Perception (ASAP) benchmark, which is the first benchmark to evaluate the online performance of vision-centric perception in autonomous driving. On the basis of the 2Hz annotated nuScenes dataset, we first propose an annotation-extending pipeline to generate high-frame-rate labels for the 12Hz raw images. Referring to the practical deployment, the Streaming Perception Under constRained-computation (SPUR) evaluation protocol is further constructed, where the 12Hz inputs are utilized for streaming evaluation under the constraints of different computational resources. In the ASAP benchmark, comprehensive experiment results reveal that the model rank alters under different constraints, suggesting that the model latency and computation budget should be considered as design choices to optimize the practical deployment. To facilitate further research, we establish baselines for camera-based streaming 3D detection, which consistently enhance the streaming performance across various hardware. The ASAP benchmark will be made publicly available.

Poster
Angelic Patches for Improving Third-Party Object Detector Performance

Wenwen Si, Shuo Li, Sangdon Park, Insup Lee, Osbert Bastani

展开摘要

Deep learning models have shown extreme vulnerability to simple perturbations and spatial transformations. In this work, we explore whether we can adopt the characteristics of adversarial attack methods to help improve perturbation robustness for object detection. We study a class of realistic object detection settings wherein the target objects have control over their appearance. To this end, we propose a reversed Fast Gradient Sign Method (FGSM) to obtain these angelic patches that significantly increase the detection probability, even without pre-knowledge of the perturbations. In detail, we apply the patch to each object instance simultaneously, strengthen not only classification but also bounding box accuracy. Experiments demonstrate the efficacy of the partial-covering patch in solving the complex bounding box problem. More importantly, the performance is also transferable to different detection models even under severe affine transformations and deformable shapes. To our knowledge, we are the first (object detection) patch that achieves both cross-model and multiple-patch efficacy. We observed average accuracy improvements of 30% in the real-world experiments, which brings large social value. Our code is available at: https://github.com/averysi224/angelic_patches.

Poster
Anchor3DLane: Learning To Regress 3D Anchors for Monocular 3D Lane Detection

Shaofei Huang, Zhenwei Shen, Zehao Huang, Zi-han Ding, Jiao Dai, Jizhong Han, Naiyan Wang, Si Liu

展开摘要

Monocular 3D lane detection is a challenging task due to its lack of depth information. A popular solution is to first transform the front-viewed (FV) images or features into the bird-eye-view (BEV) space with inverse perspective mapping (IPM) and detect lanes from BEV features. However, the reliance of IPM on flat ground assumption and loss of context information make it inaccurate to restore 3D information from BEV representations. An attempt has been made to get rid of BEV and predict 3D lanes from FV representations directly, while it still underperforms other BEV-based methods given its lack of structured representation for 3D lanes. In this paper, we define 3D lane anchors in the 3D space and propose a BEV-free method named Anchor3DLane to predict 3D lanes directly from FV representations. 3D lane anchors are projected to the FV features to extract their features which contain both good structural and context information to make accurate predictions. In addition, we also develop a global optimization method that makes use of the equal-width property between lanes to reduce the lateral error of predictions. Extensive experiments on three popular 3D lane detection benchmarks show that our Anchor3DLane outperforms previous BEV-based methods and achieves state-of-the-art performances. The code is available at: https://github.com/tusen-ai/Anchor3DLane.

Poster