CVPR 2023 论文列表

Conference on Computer Vision and Pattern Recognition

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2,359篇论文

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主题: 三维视觉 · 333 篇论文 · 重置筛选

GraVoS: Voxel Selection for 3D Point-Cloud Detection

Oren Shrout, Yizhak Ben-Shabat, Ayellet Tal

展开摘要

3D object detection within large 3D scenes is challenging not only due to the sparse and irregular 3D point clouds, but also due to both the extreme foreground-background scene imbalance and class imbalance. A common approach is to add ground-truth objects from other scenes. Differently, we propose to modify the scenes by removing elements (voxels), rather than adding ones. Our approach selects the "meaningful" voxels, in a manner that addresses both types of dataset imbalance. The approach is general and can be applied to any voxel-based detector, yet the meaningfulness of a voxel is network-dependent. Our voxel selection is shown to improve the performance of several prominent 3D detection methods.

Poster
Global Vision Transformer Pruning With Hessian-Aware Saliency

Huanrui Yang, Hongxu Yin, Maying Shen, Pavlo Molchanov, Hai Li, Jan Kautz

展开摘要

Transformers yield state-of-the-art results across many tasks. However, their heuristically designed architecture impose huge computational costs during inference. This work aims on challenging the common design philosophy of the Vision Transformer (ViT) model with uniform dimension across all the stacked blocks in a model stage, where we redistribute the parameters both across transformer blocks and between different structures within the block via the first systematic attempt on global structural pruning. Dealing with diverse ViT structural components, we derive a novel Hessian-based structural pruning criteria comparable across all layers and structures, with latency-aware regularization for direct latency reduction. Performing iterative pruning on the DeiT-Base model leads to a new architecture family called NViT (Novel ViT), with a novel parameter redistribution that utilizes parameters more efficiently. On ImageNet-1K, NViT-Base achieves a 2.6x FLOPs reduction, 5.1x parameter reduction, and 1.9x run-time speedup over the DeiT-Base model in a near lossless manner. Smaller NViT variants achieve more than 1% accuracy gain at the same throughput of the DeiT Small/Tiny variants, as well as a lossless 3.3x parameter reduction over the SWIN-Small model. These results outperform prior art by a large margin. Further analysis is provided on the parameter redistribution insight of NViT, where we show the high prunability of ViT models, distinct sensitivity within ViT block, and unique parameter distribution trend across stacked ViT blocks. Our insights provide viability for a simple yet effective parameter redistribution rule towards more efficient ViTs for off-the-shelf performance boost.

Poster
Geometry and Uncertainty-Aware 3D Point Cloud Class-Incremental Semantic Segmentation

Yuwei Yang, Munawar Hayat, Zhao Jin, Chao Ren, Yinjie Lei

展开摘要

Despite the significant recent progress made on 3D point cloud semantic segmentation, the current methods require training data for all classes at once, and are not suitable for real-life scenarios where new categories are being continuously discovered. Substantial memory storage and expensive re-training is required to update the model to sequentially arriving data for new concepts. In this paper, to continually learn new categories using previous knowledge, we introduce class-incremental semantic segmentation of 3D point cloud. Unlike 2D images, 3D point clouds are disordered and unstructured, making it difficult to store and transfer knowledge especially when the previous data is not available. We further face the challenge of semantic shift, where previous/future classes are indiscriminately collapsed and treated as the background in the current step, causing a dramatic performance drop on past classes. We exploit the structure of point cloud and propose two strategies to address these challenges. First, we design a geometry-aware distillation module that transfers point-wise feature associations in terms of their geometric characteristics. To counter forgetting caused by the semantic shift, we further develop an uncertainty-aware pseudo-labelling scheme that eliminates noise in uncertain pseudo-labels by label propagation within a local neighborhood. Our extensive experiments on S3DIS and ScanNet in a class-incremental setting show impressive results comparable to the joint training strategy (upper bound). Code is available at: https://github.com/leolyj/3DPC-CISS

Poster
GeoMAE: Masked Geometric Target Prediction for Self-Supervised Point Cloud Pre-Training

Xiaoyu Tian, Haoxi Ran, Yue Wang, Hang Zhao

展开摘要

This paper tries to address a fundamental question in point cloud self-supervised learning: what is a good signal we should leverage to learn features from point clouds without annotations? To answer that, we introduce a point cloud representation learning framework, based on geometric feature reconstruction. In contrast to recent papers that directly adopt masked autoencoder (MAE) and only predict original coordinates or occupancy from masked point clouds, our method revisits differences between images and point clouds and identifies three self-supervised learning objectives peculiar to point clouds, namely centroid prediction, normal estimation, and curvature prediction. Combined, these three objectives yield an nontrivial self-supervised learning task and mutually facilitate models to better reason fine-grained geometry of point clouds. Our pipeline is conceptually simple and it consists of two major steps: first, it randomly masks out groups of points, followed by a Transformer-based point cloud encoder; second, a lightweight Transformer decoder predicts centroid, normal, and curvature for points in each voxel. We transfer the pre-trained Transformer encoder to a downstream peception model. On the nuScene Datset, our model achieves 3.38 mAP improvment for object detection, 2.1 mIoU gain for segmentation, and 1.7 AMOTA gain for multi-object tracking. We also conduct experiments on the Waymo Open Dataset and achieve significant performance improvements over baselines as well.

Poster
Generating Part-Aware Editable 3D Shapes Without 3D Supervision

Konstantinos Tertikas, Despoina Paschalidou, Boxiao Pan, Jeong Joon Park, Mikaela Angelina Uy, Ioannis Emiris, Yannis Avrithis, Leonidas Guibas

展开摘要

Impressive progress in generative models and implicit representations gave rise to methods that can generate 3D shapes of high quality. However, being able to locally control and edit shapes is another essential property that can unlock several content creation applications. Local control can be achieved with part-aware models, but existing methods require 3D supervision and cannot produce textures. In this work, we devise PartNeRF, a novel part-aware generative model for editable 3D shape synthesis that does not require any explicit 3D supervision. Our model generates objects as a set of locally defined NeRFs, augmented with an affine transformation. This enables several editing operations such as applying transformations on parts, mixing parts from different objects etc. To ensure distinct, manipulable parts we enforce a hard assignment of rays to parts that makes sure that the color of each ray is only determined by a single NeRF. As a result, altering one part does not affect the appearance of the others. Evaluations on various ShapeNet categories demonstrate the ability of our model to generate editable 3D objects of improved fidelity, compared to previous part-based generative approaches that require 3D supervision or models relying on NeRFs.

Poster
Generalized Deep 3D Shape Prior via Part-Discretized Diffusion Process

Yuhan Li, Yishun Dou, Xuanhong Chen, Bingbing Ni, Yilin Sun, YuTian Liu, Fuzhen Wang

展开摘要

We develop a generalized 3D shape generation prior model, tailored for multiple 3D tasks including unconditional shape generation, point cloud completion, and cross-modality shape generation, etc. On one hand, to precisely capture local fine detailed shape information, a vector quantized variational autoencoder (VQ-VAE) is utilized to index local geometry from a compactly learned codebook based on a broad set of task training data. On the other hand, a discrete diffusion generator is introduced to model the inherent structural dependencies among different tokens. In the meantime, a multi-frequency fusion module (MFM) is developed to suppress high-frequency shape feature fluctuations, guided by multi-frequency contextual information. The above designs jointly equip our proposed 3D shape prior model with high-fidelity, diverse features as well as the capability of cross-modality alignment, and extensive experiments have demonstrated superior performances on various 3D shape generation tasks.

Poster
GazeNeRF: 3D-Aware Gaze Redirection With Neural Radiance Fields

Alessandro Ruzzi, Xiangwei Shi, Xi Wang, Gengyan Li, Shalini De Mello, Hyung Jin Chang, Xucong Zhang, Otmar Hilliges

展开摘要

We propose GazeNeRF, a 3D-aware method for the task of gaze redirection. Existing gaze redirection methods operate on 2D images and struggle to generate 3D consistent results. Instead, we build on the intuition that the face region and eye balls are separate 3D structures that move in a coordinated yet independent fashion. Our method leverages recent advancements in conditional image-based neural radiance fields and proposes a two-branch architecture that predicts volumetric features for the face and eye regions separately. Rigidly transforming the eye features via a 3D rotation matrix provides fine-grained control over the desired gaze angle. The final, redirected image is then attained via differentiable volume compositing. Our experiments show that this architecture outperforms naively conditioned NeRF baselines as well as previous state-of-the-art 2D gaze redirection methods in terms of redirection accuracy and identity preservation. Code and models will be released for research purposes.

Poster
GarmentTracking: Category-Level Garment Pose Tracking

Han Xue, Wenqiang Xu, Jieyi Zhang, Tutian Tang, Yutong Li, Wenxin Du, Ruolin Ye, Cewu Lu

展开摘要

Garments are important to humans. A visual system that can estimate and track the complete garment pose can be useful for many downstream tasks and real-world applications. In this work, we present a complete package to address the category-level garment pose tracking task: (1) A recording system VR-Garment, with which users can manipulate virtual garment models in simulation through a VR interface. (2) A large-scale dataset VR-Folding, with complex garment pose configurations in manipulation like flattening and folding. (3) An end-to-end online tracking framework GarmentTracking, which predicts complete garment pose both in canonical space and task space given a point cloud sequence. Extensive experiments demonstrate that the proposed GarmentTracking achieves great performance even when the garment has large non-rigid deformation. It outperforms the baseline approach on both speed and accuracy. We hope our proposed solution can serve as a platform for future research. Codes and datasets are available in https://garment-tracking.robotflow.ai.

Poster
GM-NeRF: Learning Generalizable Model-Based Neural Radiance Fields From Multi-View Images

Jianchuan Chen, Wentao Yi, Liqian Ma, Xu Jia, Huchuan Lu

展开摘要

In this work, we focus on synthesizing high-fidelity novel view images for arbitrary human performers, given a set of sparse multi-view images. It is a challenging task due to the large variation among articulated body poses and heavy self-occlusions. To alleviate this, we introduce an effective generalizable framework Generalizable Model-based Neural Radiance Fields (GM-NeRF) to synthesize free-viewpoint images. Specifically, we propose a geometry-guided attention mechanism to register the appearance code from multi-view 2D images to a geometry proxy which can alleviate the misalignment between inaccurate geometry prior and pixel space. On top of that, we further conduct neural rendering and partial gradient backpropagation for efficient perceptual supervision and improvement of the perceptual quality of synthesis. To evaluate our method, we conduct experiments on synthesized datasets THuman2.0 and Multi-garment, and real-world datasets Genebody and ZJUMocap. The results demonstrate that our approach outperforms state-of-the-art methods in terms of novel view synthesis and geometric reconstruction.

Poster
Frequency-Modulated Point Cloud Rendering With Easy Editing

Yi Zhang, Xiaoyang Huang, Bingbing Ni, Teng Li, Wenjun Zhang

展开摘要

We develop an effective point cloud rendering pipeline for novel view synthesis, which enables high fidelity local detail reconstruction, real-time rendering and user-friendly editing. In the heart of our pipeline is an adaptive frequency modulation module called Adaptive Frequency Net (AFNet), which utilizes a hypernetwork to learn the local texture frequency encoding that is consecutively injected into adaptive frequency activation layers to modulate the implicit radiance signal. This mechanism improves the frequency expressive ability of the network with richer frequency basis support, only at a small computational budget. To further boost performance, a preprocessing module is also proposed for point cloud geometry optimization via point opacity estimation. In contrast to implicit rendering, our pipeline supports high-fidelity interactive editing based on point cloud manipulation. Extensive experimental results on NeRF-Synthetic, ScanNet, DTU and Tanks and Temples datasets demonstrate the superior performances achieved by our method in terms of PSNR, SSIM and LPIPS, in comparison to the state-of-the-art.

Highlight
FreeNeRF: Improving Few-Shot Neural Rendering With Free Frequency Regularization

Jiawei Yang, Marco Pavone, Yue Wang

展开摘要

Novel view synthesis with sparse inputs is a challenging problem for neural radiance fields (NeRF). Recent efforts alleviate this challenge by introducing external supervision, such as pre-trained models and extra depth signals, or by using non-trivial patch-based rendering. In this paper, we present Frequency regularized NeRF (FreeNeRF), a surprisingly simple baseline that outperforms previous methods with minimal modifications to plain NeRF. We analyze the key challenges in few-shot neural rendering and find that frequency plays an important role in NeRF's training. Based on this analysis, we propose two regularization terms: one to regularize the frequency range of NeRF's inputs, and the other to penalize the near-camera density fields. Both techniques are "free lunches" that come at no additional computational cost. We demonstrate that even with just one line of code change, the original NeRF can achieve similar performance to other complicated methods in the few-shot setting. FreeNeRF achieves state-of-the-art performance across diverse datasets, including Blender, DTU, and LLFF. We hope that this simple baseline will motivate a rethinking of the fundamental role of frequency in NeRF's training, under both the low-data regime and beyond. This project is released at https://jiawei-yang.github.io/FreeNeRF/.

Poster
Flow Supervision for Deformable NeRF

Chaoyang Wang, Lachlan Ewen MacDonald, László A. Jeni, Simon Lucey

展开摘要

In this paper we present a new method for deformable NeRF that can directly use optical flow as supervision. We overcome the major challenge with respect to the computationally inefficiency of enforcing the flow constraints to the backward deformation field, used by deformable NeRFs. Specifically, we show that inverting the backward deformation function is actually not needed for computing scene flows between frames. This insight dramatically simplifies the problem, as one is no longer constrained to deformation functions that can be analytically inverted. Instead, thanks to the weak assumptions required by our derivation based on the inverse function theorem, our approach can be extended to a broad class of commonly used backward deformation field. We present results on monocular novel view synthesis with rapid object motion, and demonstrate significant improvements over baselines without flow supervision.

Highlight
FlexNeRF: Photorealistic Free-Viewpoint Rendering of Moving Humans From Sparse Views

Vinoj Jayasundara, Amit Agrawal, Nicolas Heron, Abhinav Shrivastava, Larry S. Davis

展开摘要

We present FlexNeRF, a method for photorealistic free-viewpoint rendering of humans in motion from monocular videos. Our approach works well with sparse views, which is a challenging scenario when the subject is exhibiting fast/complex motions. We propose a novel approach which jointly optimizes a canonical time and pose configuration, with a pose-dependent motion field and pose-independent temporal deformations complementing each other. Thanks to our novel temporal and cyclic consistency constraints along with additional losses on intermediate representation such as segmentation, our approach provides high quality outputs as the observed views become sparser. We empirically demonstrate that our method significantly outperforms the state-of-the-art on public benchmark datasets as well as a self-captured fashion dataset. The project page is available at: https://flex-nerf.github.io/.

Poster
FlatFormer: Flattened Window Attention for Efficient Point Cloud Transformer

Zhijian Liu, Xinyu Yang, Haotian Tang, Shang Yang, Song Han

展开摘要

Transformer, as an alternative to CNN, has been proven effective in many modalities (e.g., texts and images). For 3D point cloud transformers, existing efforts focus primarily on pushing their accuracy to the state-of-the-art level. However, their latency lags behind sparse convolution-based models (3x slower), hindering their usage in resource-constrained, latency-sensitive applications (such as autonomous driving). This inefficiency comes from point clouds' sparse and irregular nature, whereas transformers are designed for dense, regular workloads. This paper presents FlatFormer to close this latency gap by trading spatial proximity for better computational regularity. We first flatten the point cloud with window-based sorting and partition points into groups of equal sizes rather than windows of equal shapes. This effectively avoids expensive structuring and padding overheads. We then apply self-attention within groups to extract local features, alternate sorting axis to gather features from different directions, and shift windows to exchange features across groups. FlatFormer delivers state-of-the-art accuracy on Waymo Open Dataset with 4.6x speedup over (transformer-based) SST and 1.4x speedup over (sparse convolutional) CenterPoint. This is the first point cloud transformer that achieves real-time performance on edge GPUs and is faster than sparse convolutional methods while achieving on-par or even superior accuracy on large-scale benchmarks.

Poster
Fast Point Cloud Generation With Straight Flows

Lemeng Wu, Dilin Wang, Chengyue Gong, Xingchao Liu, Yunyang Xiong, Rakesh Ranjan, Raghuraman Krishnamoorthi, Vikas Chandra, Qiang Liu

展开摘要

Diffusion models have emerged as a powerful tool for point cloud generation. A key component that drives the impressive performance for generating high-quality samples from noise is iteratively denoise for thousands of steps. While beneficial, the complexity of learning steps has limited its applications to many 3D real-world. To address this limitation, we propose Point Straight Flow (PSF), a model that exhibits impressive performance using one step. Our idea is based on the reformulation of the standard diffusion model, which optimizes the curvy learning trajectory into a straight path. Further, we develop a distillation strategy to shorten the straight path into one step without a performance loss, enabling applications to 3D real-world with latency constraints. We perform evaluations on multiple 3D tasks and find that our PSF performs comparably to the standard diffusion model, outperforming other efficient 3D point cloud generation methods. On real-world applications such as point cloud completion and training-free text-guided generation in a low-latency setup, PSF performs favorably.

Poster
Fast Monocular Scene Reconstruction With Global-Sparse Local-Dense Grids

Wei Dong, Christopher Choy, Charles Loop, Or Litany, Yuke Zhu, Anima Anandkumar

展开摘要

Indoor scene reconstruction from monocular images has long been sought after by augmented reality and robotics developers. Recent advances in neural field representations and monocular priors have led to remarkable results in scene-level surface reconstructions. The reliance on Multilayer Perceptrons (MLP), however, significantly limits speed in training and rendering. In this work, we propose to directly use signed distance function (SDF) in sparse voxel block grids for fast and accurate scene reconstruction without MLPs. Our globally sparse and locally dense data structure exploits surfaces' spatial sparsity, enables cache-friendly queries, and allows direct extensions to multi-modal data such as color and semantic labels. To apply this representation to monocular scene reconstruction, we develop a scale calibration algorithm for fast geometric initialization from monocular depth priors. We apply differentiable volume rendering from this initialization to refine details with fast convergence. We also introduce efficient high-dimensional Continuous Random Fields (CRFs) to further exploit the semantic-geometry consistency between scene objects. Experiments show that our approach is 10x faster in training and 100x faster in rendering while achieving comparable accuracy to state-of-the-art neural implicit methods.

Poster
FAC: 3D Representation Learning via Foreground Aware Feature Contrast

Kangcheng Liu, Aoran Xiao, Xiaoqin Zhang, Shijian Lu, Ling Shao

展开摘要

Contrastive learning has recently demonstrated great potential for unsupervised pre-training in 3D scene understanding tasks. However, most existing work randomly selects point features as anchors while building contrast, leading to a clear bias toward background points that often dominate in 3D scenes. Also, object awareness and foreground-to-background discrimination are neglected, making contrastive learning less effective. To tackle these issues, we propose a general foreground-aware feature contrast (FAC) framework to learn more effective point cloud representations in pre-training. FAC consists of two novel contrast designs to construct more effective and informative contrast pairs. The first is building positive pairs within the same foreground segment where points tend to have the same semantics. The second is that we prevent over-discrimination between 3D segments/objects and encourage foreground-to-background distinctions at the segment level with adaptive feature learning in a Siamese correspondence network, which adaptively learns feature correlations within and across point cloud views effectively. Visualization with point activation maps shows that our contrast pairs capture clear correspondences among foreground regions during pre-training. Quantitative experiments also show that FAC achieves superior knowledge transfer and data efficiency in various downstream 3D semantic segmentation and object detection tasks. All codes, data, and models are available at:https://github.com/KangchengLiu/FAC_Foreground_Aware_Contrast.

Poster
F2-NeRF: Fast Neural Radiance Field Training With Free Camera Trajectories

Peng Wang, Yuan Liu, Zhaoxi Chen, Lingjie Liu, Ziwei Liu, Taku Komura, Christian Theobalt, Wenping Wang

展开摘要

This paper presents a novel grid-based NeRF called F^2-NeRF (Fast-Free-NeRF) for novel view synthesis, which enables arbitrary input camera trajectories and only costs a few minutes for training. Existing fast grid-based NeRF training frameworks, like Instant-NGP, Plenoxels, DVGO, or TensoRF, are mainly designed for bounded scenes and rely on space warping to handle unbounded scenes. Existing two widely-used space-warping methods are only designed for the forward-facing trajectory or the 360deg object-centric trajectory but cannot process arbitrary trajectories. In this paper, we delve deep into the mechanism of space warping to handle unbounded scenes. Based on our analysis, we further propose a novel space-warping method called perspective warping, which allows us to handle arbitrary trajectories in the grid-based NeRF framework. Extensive experiments demonstrate that F^2-NeRF is able to use the same perspective warping to render high-quality images on two standard datasets and a new free trajectory dataset collected by us.

Highlight
Exploring the Effect of Primitives for Compositional Generalization in Vision-and-Language

Chuanhao Li, Zhen Li, Chenchen Jing, Yunde Jia, Yuwei Wu

展开摘要

Compositionality is one of the fundamental properties of human cognition (Fodor & Pylyshyn, 1988). Compositional generalization is critical to simulate the compositional capability of humans, and has received much attention in the vision-and-language (V&L) community. It is essential to understand the effect of the primitives, including words, image regions, and video frames, to improve the compositional generalization capability. In this paper, we explore the effect of primitives for compositional generalization in V&L. Specifically, we present a self-supervised learning based framework that equips V&L methods with two characteristics: semantic equivariance and semantic invariance. With the two characteristics, the methods understand primitives by perceiving the effect of primitive changes on sample semantics and ground-truth. Experimental results on two tasks: temporal video grounding and visual question answering, demonstrate the effectiveness of our framework.

Poster