CVPR 2020 论文列表

Conference on Computer Vision and Pattern Recognition

录用类型

1,467篇论文

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  • Oral
    33522.8%
  • Poster
    1,13277.2%

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Listen to Look: Action Recognition by Previewing Audio

Ruohan Gao, Tae-Hyun Oh, Kristen Grauman, Lorenzo Torresani

展开摘要

In the face of the video data deluge, today's expensive clip-level classifiers are increasingly impractical. We propose a framework for efficient action recognition in untrimmed video that uses audio as a preview mechanism to eliminate both short-term and long-term visual redundancies. First, we devise an ImgAud2Vid framework that hallucinates clip-level features by distilling from lighter modalities---a single frame and its accompanying audio---reducing short-term temporal redundancy for efficient clip-level recognition. Second, building on ImgAud2Vid, we further propose ImgAud-Skimming, an attention-based long short-term memory network that iteratively selects useful moments in untrimmed videos, reducing long-term temporal redundancy for efficient video-level recognition. Extensive experiments on four action recognition datasets demonstrate that our method achieves the state-of-the-art in terms of both recognition accuracy and speed.

Poster
Lightweight Photometric Stereo for Facial Details Recovery

Xueying Wang, Yudong Guo, Bailin Deng, Juyong Zhang

展开摘要

Recently, 3D face reconstruction from a single image has achieved great success with the help of deep learning and shape prior knowledge, but they often fail to produce accurate geometry details. On the other hand, photometric stereo methods can recover reliable geometry details, but require dense inputs and need to solve a complex optimization problem. In this paper, we present a lightweight strategy that only requires sparse inputs or even a single image to recover high-fidelity face shapes with images captured under near-field lights. To this end, we construct a dataset containing 84 different subjects with 29 expressions under 3 different lights. Data augmentation is applied to enrich the data in terms of diversity in identity, lighting, expression, etc. With this constructed dataset, we propose a novel neural network specially designed for photometric stereo based 3D face reconstruction. Extensive experiments and comparisons demonstrate that our method can generate high-quality reconstruction results with one to three facial images captured under near-field lights. Our full framework is available at https://github.com/Juyong/FacePSNet.

Poster
Lightweight Multi-View 3D Pose Estimation Through Camera-Disentangled Representation

Edoardo Remelli, Shangchen Han, Sina Honari, Pascal Fua, Robert Wang

展开摘要

We present a lightweight solution to recover 3D pose from multi-view images captured with spatially calibrated cameras. Building upon recent advances in interpretable representation learning, we exploit 3D geometry to fuse input images into a unified latent representation of pose, which is disentangled from camera view-points. This allows us to reason effectively about 3D pose across different views without using compute-intensive volumetric grids. Our architecture then conditions the learned representation on camera projection operators to produce accurate per-view 2d detections, that can be simply lifted to 3D via a differentiable Direct Linear Transform (DLT) layer. In order to do it efficiently, we propose a novel implementation of DLT that is orders of magnitude faster on GPU architectures than standard SVD-based triangulation methods. We evaluate our approach on two large-scale human pose datasets (H36M and Total Capture): our method outperforms or performs comparably to the state-of-the-art volumetric methods, while, unlike them, yielding real-time performance.

Poster
Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination

Pratul P. Srinivasan, Ben Mildenhall, Matthew Tancik, Jonathan T. Barron, Richard Tucker, Noah Snavely

展开摘要

We present a deep learning solution for estimating the incident illumination at any 3D location within a scene from an input narrow-baseline stereo image pair. Previous approaches for predicting global illumination from images either predict just a single illumination for the entire scene, or separately estimate the illumination at each 3D location without enforcing that the predictions are consistent with the same 3D scene. Instead, we propose a deep learning model that estimates a 3D volumetric RGBA model of a scene, including content outside the observed field of view, and then uses standard volume rendering to estimate the incident illumination at any 3D location within that volume. Our model is trained without any ground truth 3D data and only requires a held-out perspective view near the input stereo pair and a spherical panorama taken within each scene as supervision, as opposed to prior methods for spatially-varying lighting estimation, which require ground truth scene geometry for training. We demonstrate that our method can predict consistent spatially-varying lighting that is convincing enough to plausibly relight and insert highly specular virtual objects into real images.

Poster
Light-weight Calibrator: A Separable Component for Unsupervised Domain Adaptation

Shaokai Ye, Kailu Wu, Mu Zhou, Yunfei Yang, Sia Huat Tan, Kaidi Xu, Jiebo Song, Chenglong Bao, Kaisheng Ma

展开摘要

Existing domain adaptation methods aim at learning features that can be generalized among domains. These methods commonly require to update source classifier to adapt to the target domain and do not properly handle the trade-off between the source domain and the target domain. In this work, instead of training a classifier to adapt to the target domain, we use a separable component called data calibrator to help the fixed source classifier recover discrimination power in the target domain, while preserving the source domain's performance. When the difference between two domains is small, the source classifier's representation is sufficient to perform well in the target domain and outperforms GAN-based methods in digits. Otherwise, the proposed method can leverage synthetic images generated by GANs to boost performance and achieve state-of-the-art performance in digits datasets and driving scene semantic segmentation. Our method also empirically suggests the potential connection between domain adaptation and adversarial attacks. Code release is available at https://github.com/yeshaokai/ Calibrator-Domain-Adaptation

Poster
Light Field Spatial Super-Resolution via Deep Combinatorial Geometry Embedding and Structural Consistency Regularization

Jing Jin, Junhui Hou, Jie Chen, Sam Kwong

展开摘要

Light field (LF) images acquired by hand-held devices usually suffer from low spatial resolution as the limited sampling resources have to be shared with the angular dimension. LF spatial super-resolution (SR) thus becomes an indispensable part of the LF camera processing pipeline. The high-dimensionality characteristic and complex geometrical structure of LF images makes the problem more challenging than traditional single-image SR. The performance of existing methods are still limited as they fail to thoroughly explore the coherence among LF views and are insufficient in accurately preserving the parallax structure of the scene. In this paper, we propose a novel learning-based LF spatial SR framework, in which each view of an LF image is first individually super-resolved by exploring the complementary information among views with combinatorial geometry embedding. For accurate preservation of the parallax structure among the reconstructed views, a regularization network trained over a structure-aware loss function is subsequently appended to enforce correct parallax relationships over the intermediate estimation. Our proposed approach is evaluated over datasets with a large number of testing images including both synthetic and real-world scenes. Experimental results demonstrate the advantage of our approach over state-of-the-art methods, i.e., our method not only improves the average PSNR by more than 1.0 dB but also preserves more accurate parallax details, at a lower computation cost.

Poster
LiDAR-Based Online 3D Video Object Detection With Graph-Based Message Passing and Spatiotemporal Transformer Attention

Junbo Yin, Jianbing Shen, Chenye Guan, Dingfu Zhou, Ruigang Yang

展开摘要

Existing LiDAR-based 3D object detectors usually focus on the single-frame detection, while ignoring the spatiotemporal information in consecutive point cloud frames. In this paper, we propose an end-to-end online 3D video object detector that operates on point cloud sequences. The proposed model comprises a spatial feature encoding component and a spatiotemporal feature aggregation component. In the former component, a novel Pillar Message Passing Network (PMPNet) is proposed to encode each discrete point cloud frame. It adaptively collects information for a pillar node from its neighbors by iterative message passing, which effectively enlarges the receptive field of the pillar feature. In the latter component, we propose an Attentive Spatiotemporal Transformer GRU (AST-GRU) to aggregate the spatiotemporal information, which enhances the conventional ConvGRU with an attentive memory gating mechanism. AST-GRU contains a Spatial Transformer Attention (STA) module and a Temporal Transformer Attention (TTA) module, which can emphasize the foreground objects and align the dynamic objects, respectively. Experimental results demonstrate that the proposed 3D video object detector achieves state-of-the-art performance on the large-scale nuScenes benchmark.

Poster
Leveraging Photometric Consistency Over Time for Sparsely Supervised Hand-Object Reconstruction

Yana Hasson, Bugra Tekin, Federica Bogo, Ivan Laptev, Marc Pollefeys, Cordelia Schmid

展开摘要

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual occlusions that occur during manipulation. Recent efforts have been directed towards fully-supervised methods that require large amounts of labeled training samples. Collecting 3D ground-truth data for hand-object interactions, however, is costly, tedious, and error-prone. To overcome this challenge we present a method to leverage photometric consistency across time when annotations are only available for a sparse subset of frames in a video. Our model is trained end-to-end on color images to jointly reconstruct hands and objects in 3D by inferring their poses. Given our estimated reconstructions, we differentiably render the optical flow between pairs of adjacent images and use it within the network to warp one frame to another. We then apply a self-supervised photometric loss that relies on the visual consistency between nearby images. We achieve state-of-the-art results on 3D hand-object reconstruction benchmarks and demonstrate that our approach allows us to improve the pose estimation accuracy by leveraging information from neighboring frames in low-data regimes.

Poster
Learning to Transfer Texture From Clothing Images to 3D Humans

Aymen Mir, Thiemo Alldieck, Gerard Pons-Moll

展开摘要

In this paper, we present a simple yet effective method to automatically transfer textures of clothing images (front and back) to 3D garments worn on top SMPL, in real time. We first automatically compute training pairs of images with aligned 3D garments using a custom non-rigid 3D to 2D registration method, which is accurate but slow. Using these pairs, we learn a mapping from pixels to the 3D garment surface. Our idea is to learn dense correspondences from garment image silhouettes to a 2D-UV map of a 3D garment surface using shape information alone, completely ignoring texture, which allows us to generalize to the wide range of web images. Several experiments demonstrate that our model is more accurate than widely used baselines such as thin-plate-spline warping and image-to-image translation networks while being orders of magnitude faster. Our model opens the door for applications such as virtual try-on, and allows for generation of 3D humans with varied textures which is necessary for learning. Code will be available at https://virtualhumans.mpi-inf.mpg.de/pix2surf/.

Poster
Learning to Structure an Image With Few Colors

Yunzhong Hou, Liang Zheng, Stephen Gould

展开摘要

Color and structure are the two pillars that construct an image. Usually, the structure is well expressed through a rich spectrum of colors, allowing objects in an image to be recognized by neural networks. However, under extreme limitations of color space, the structure tends to vanish, and thus a neural network might fail to understand the image. Interested in exploring this interplay between color and structure, we study the scientific problem of identifying and preserving the most informative image structures while constraining the color space to just a few bits, such that the resulting image can be recognized with possibly high accuracy. To this end, we propose a color quantization network, ColorCNN, which learns to structure the images from the classification loss in an end-to-end manner. Given a color space size, ColorCNN quantizes colors in the original image by generating a color index map and an RGB color palette. Then, this color-quantized image is fed to a pre-trained task network to evaluate its performance. In our experiment, with only a 1-bit color space (i.e., two colors), the proposed network achieves 82.1% top-1 accuracy on the CIFAR10 dataset, outperforming traditional color quantization methods by a large margin. For applications, when encoded with PNG, the proposed color quantization shows superiority over other image compression methods in the extremely low bit-rate regime. The code is available at https://github.com/hou-yz/color_distillation.

Poster
Learning to Simulate Dynamic Environments With GameGAN

Seung Wook Kim, Yuhao Zhou, Jonah Philion, Antonio Torralba, Sanja Fidler

展开摘要

Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others. In this paper, we aim to learn a simulator by simply watching an agent interact with an environment. We focus on graphics games as a proxy of the real environment. We introduce GameGAN, a generative model that learns to visually imitate a desired game by ingesting screenplay and keyboard actions during training. Given a key pressed by the agent, GameGAN "renders" the next screen using a carefully designed generative adversarial network. Our approach offers key advantages over existing work: we design a memory module that builds an internal map of the environment, allowing for the agent to return to previously visited locations with high visual consistency. In addition, GameGAN is able to disentangle static and dynamic components within an image making the behavior of the model more interpretable, and relevant for downstream tasks that require explicit reasoning over dynamic elements. This enables many interesting applications such as swapping different components of the game to build new games that do not exist. We will release the code and trained model, enabling human players to play generated games and their variations with our GameGAN.

Poster
Learning to Select Base Classes for Few-Shot Classification

Linjun Zhou, Peng Cui, Xu Jia, Shiqiang Yang, Qi Tian

展开摘要

Few-shot learning has attracted intensive research attention in recent years. Many methods have been proposed to generalize a model learned from provided base classes to novel classes, but no previous work studies how to select base classes, or even whether different base classes will result in different generalization performance of the learned model. In this paper, we utilize a simple yet effective measure, the Similarity Ratio, as an indicator for the generalization performance of a few-shot model. We then formulate the base class selection problem as a submodular optimization problem over Similarity Ratio. We further provide theoretical analysis on the optimization lower bound of different optimization methods, which could be used to identify the most appropriate algorithm for different experimental settings. The extensive experiments on ImageNet, Caltech256 and CUB-200-2011 demonstrate that our proposed method is effective in selecting a better base dataset.

Poster
Learning to Segment the Tail

Xinting Hu, Yi Jiang, Kaihua Tang, Jingyuan Chen, Chunyan Miao, Hanwang Zhang

展开摘要

Real-world visual recognition requires handling the extreme sample imbalance in large-scale long-tailed data. We propose a "divide&conquer" strategy for the challenging LVIS task: divide the whole data into balanced parts and then apply incremental learning to conquer each one. This derives a novel learning paradigm: class-incremental few-shot learning, which is especially effective for the challenge evolving over time: 1) the class imbalance among the old class knowledge review and 2) the few-shot data in new-class learning. We call our approach Learning to Segment the Tail (LST). In particular, we design an instance-level balanced replay scheme, which is a memory-efficient approximation to balance the instance-level samples from the old-class images. We also propose to use a meta-module for new-class learning, where the module parameters are shared across incremental phases, gaining the learning-to-learn knowledge incrementally, from the data-rich head to the data-poor tail. We empirically show that: at the expense of a little sacrifice of head-class forgetting, we can gain a significant 8.3% AP improvement for the tail classes with less than 10 instances, achieving an overall 2.0% AP boost for the whole 1,230 classes.

Poster
Learning to See Through Obstructions

Yu-Lun Liu, Wei-Sheng Lai, Ming-Hsuan Yang, Yung-Yu Chuang, Jia-Bin Huang

展开摘要

We present a learning-based approach for removing unwanted obstructions, such as window reflections, fence occlusions or raindrops, from a short sequence of images captured by a moving camera. Our method leverages the motion differences between the background and the obstructing elements to recover both layers. Specifically, we alternate between estimating dense optical flow fields of the two layers and reconstructing each layer from the flow-warped images via a deep convolutional neural network. The learning-based layer reconstruction allows us to accommodate potential errors in the flow estimation and brittle assumptions such as brightness consistency. We show that training on synthetically generated data transfers well to real images. Our results on numerous challenging scenarios of reflection and fence removal demonstrate the effectiveness of the proposed method.

Poster
Learning to Restore Low-Light Images via Decomposition-and-Enhancement

Ke Xu, Xin Yang, Baocai Yin, Rynson W.H. Lau

展开摘要

Low-light images typically suffer from two problems. First, they have low visibility (i.e., small pixel values). Second, noise becomes significant and disrupts the image content, due to low signal-to-noise ratio. Most existing lowlight image enhancement methods, however, learn from noise-negligible datasets. They rely on users having good photographic skills in taking images with low noise. Unfortunately, this is not the case for majority of the low-light images. While concurrently enhancing a low-light image and removing its noise is ill-posed, we observe that noise exhibits different levels of contrast in different frequency layers, and it is much easier to detect noise in the lowfrequency layer than in the high one. Inspired by this observation, we propose a frequency-based decompositionand- enhancement model for low-light image enhancement. Based on this model, we present a novel network that first learns to recover image objects in the low-frequency layer and then enhances high-frequency details based on the recovered image objects. In addition, we have prepared a new low-light image dataset with real noise to facilitate learning. Finally, we have conducted extensive experiments to show that the proposed method outperforms state-of-the-art approaches in enhancing practical noisy low-light images.

Poster
Learning to Optimize on SPD Manifolds

Zhi Gao, Yuwei Wu, Yunde Jia, Mehrtash Harandi

展开摘要

Many tasks in computer vision and machine learning are modeled as optimization problems with constraints in the form of Symmetric Positive Definite (SPD) matrices. Solving such optimization problems is challenging due to the non-linearity of the SPD manifold, making optimization with SPD constraints heavily relying on expert knowledge and human involvement. In this paper, we propose a meta-learning method to automatically learn an iterative optimizer on SPD manifolds. Specifically, we introduce a novel recurrent model that takes into account the structure of input gradients and identifies the updating scheme of optimization. We parameterize the optimizer by the recurrent model and utilize Riemannian operations to ensure that our method is faithful to the geometry of SPD manifolds. Compared with existing SPD optimizers, our optimizer effectively exploits the underlying data distribution and learns a better optimization trajectory in a data-driven manner. Extensive experiments on various computer vision tasks including metric nearness, clustering, and similarity learning demonstrate that our optimizer outperforms existing state-of-the-art methods consistently.

Poster
Learning to Observe: Approximating Human Perceptual Thresholds for Detection of Suprathreshold Image Transformations

Alan Dolhasz, Carlo Harvey, Ian Williams

展开摘要

Many tasks in computer vision are often calibrated and evaluated relative to human perception. In this paper, we propose to directly approximate the perceptual function performed by human observers completing a visual detection task. Specifically, we present a novel methodology for learning to detect image transformations visible to human observers through approximating perceptual thresholds. To do this, we carry out a subjective two-alternative forced-choice study to estimate perceptual thresholds of human observers detecting local exposure shifts in images. We then leverage transformation equivariant representation learning to overcome issues of limited perceptual data. This representation is then used to train a dense convolutional classifier capable of detecting local suprathreshold exposure shifts - a distortion common to image composites. In this context, our model can approximate perceptual thresholds with an average error of 0.1148 exposure stops between empirical and predicted thresholds. It can also be trained to detect a range of different local transformations.

Poster
Learning to Manipulate Individual Objects in an Image

Yanchao Yang, Yutong Chen, Stefano Soatto

展开摘要

We describe a method to train a generative model with latent factors that are (approximately) independent and localized. This means that perturbing the latent variables affects only local regions of the synthesized image, corresponding to objects. Unlike other unsupervised generative models, ours enables object-centric manipulation, without requiring object-level annotations, or any form of annotation for that matter. The key to our method is the combination of spatial disentanglement, enforced by a Contextual Information Separation loss, and perceptual cycle-consistency, enforced by a loss that penalizes changes in the image partition in response to perturbations of the latent factors. We test our method's ability to allow independent control of spatial and semantic factors of variability on existing datasets and also introduce two new ones that highlight the limitations of current methods.

Poster
Learning to Learn Single Domain Generalization

Fengchun Qiao, Long Zhao, Xi Peng

展开摘要

We are concerned with a worst-case scenario in model generalization, in the sense that a model aims to perform well on many unseen domains while there is only one single domain available for training. We propose a new method named adversarial domain augmentation to solve this Out-of-Distribution (OOD) generalization problem. The key idea is to leverage adversarial training to create "fictitious" yet "challenging" populations, from which a model can learn to generalize with theoretical guarantees. To facilitate fast and desirable domain augmentation, we cast the model training in a meta-learning scheme and use a Wasserstein Auto-Encoder (WAE) to relax the widely used worst-case constraint. Detailed theoretical analysis is provided to testify our formulation, while extensive experiments on multiple benchmark datasets indicate its superior performance in tackling single domain generalization.

Poster
Learning to Learn Cropping Models for Different Aspect Ratio Requirements

Debang Li, Junge Zhang, Kaiqi Huang

展开摘要

Image cropping aims at improving the framing of an image by removing its extraneous outer areas, which is widely used in the photography and printing industry. In some cases, the aspect ratio of cropping results is specified depending on some conditions. In this paper, we propose a meta-learning (learning to learn) based aspect ratio specified image cropping method called Mars, which can generate cropping results of different expected aspect ratios. In the proposed method, a base model and two meta-learners are obtained during the training stage. Given an aspect ratio in the test stage, a new model with new parameters can be generated from the base model. Specifically, the two meta-learners predict the parameters of the base model based on the given aspect ratio. The learning process of the proposed method is learning how to learn cropping models for different aspect ratio requirements, which is a typical meta-learning process. In the experiments, the proposed method is evaluated on three datasets and outperforms most state-of-the-art methods in terms of accuracy and speed. In addition, both the intermediate and final results show that the proposed model can predict different cropping windows for an image depending on different aspect ratio requirements.

Poster