CVPR 2019 论文列表

Conference on Computer Vision and Pattern Recognition

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1,294篇论文

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  • Oral
    28822.3%
  • Poster
    1,00677.7%

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4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks

Christopher Choy, JunYoung Gwak, Silvio Savarese

展开摘要

In many robotics and VR/AR applications, 3D-videos are readily-available input sources (a sequence of depth images, or LIDAR scans). However, in many cases, the 3D-videos are processed frame-by-frame either through 2D convnets or 3D perception algorithms. In this work, we propose 4-dimensional convolutional neural networks for spatio-temporal perception that can directly process such 3D-videos using high-dimensional convolutions. For this, we adopt sparse tensors and propose generalized sparse convolutions that encompass all discrete convolutions. To implement the generalized sparse convolution, we create an open-source auto-differentiation library for sparse tensors that provides extensive functions for high-dimensional convolutional neural networks. We create 4D spatio-temporal convolutional neural networks using the library and validate them on various 3D semantic segmentation benchmarks and proposed 4D datasets for 3D-video perception. To overcome challenges in 4D space, we propose the hybrid kernel, a special case of the generalized sparse convolution, and trilateral-stationary conditional random fields that enforce spatio-temporal consistency in the 7D space-time-chroma space. Experimentally, we show that a convolutional neural network with only generalized 3D sparse convolutions can outperform 2D or 2D-3D hybrid methods by a large margin. Also, we show that on 3D-videos, 4D spatio-temporal convolutional neural networks are robust to noise and outperform the 3D convolutional neural network.

Poster
3DN: 3D Deformation Network

Weiyue Wang, Duygu Ceylan, Radomir Mech, Ulrich Neumann

展开摘要

Applications in virtual and augmented reality create a demand for rapid creation and easy access to large sets of 3D models. An effective way to address this demand is to edit or deform existing 3D models based on a reference, e.g., a 2D image which is very easy to acquire. Given such a source 3D model and a target which can be a 2D image, 3D model, or a point cloud acquired as a depth scan, we introduce 3DN, an end-to-end network that deforms the source model to resemble the target. Our method infers per-vertex offset displacements while keeping the mesh connectivity of the source model fixed. We present a training strategy which uses a novel differentiable operation, mesh sampling operator, to generalize our method across source and target models with varying mesh densities. Mesh sampling operator can be seamlessly integrated into the network to handle meshes with different topologies. Qualitative and quantitative results show that our method generates higher quality results compared to the state-of-the art learning-based methods for 3D shape generation.

Poster
3D-SIS: 3D Semantic Instance Segmentation of RGB-D Scans

Ji Hou, Angela Dai, Matthias Niessner

展开摘要

We introduce 3D-SIS, a novel neural network architecture for 3D semantic instance segmentation in commodity RGB-D scans. The core idea of our method to jointly learn from both geometric and color signal, thus enabling accurate instance predictions. Rather than operate solely on 2D frames, we observe that most computer vision applications have multi-view RGB-D input available, which we leverage to construct an approach for 3D instance segmentation that effectively fuses together these multi-modal inputs. Our network leverages high-resolution RGB input by associating 2D images with the volumetric grid based on the pose alignment of the 3D reconstruction. For each image, we first extract 2D features for each pixel with a series of 2D convolutions; we then backproject the resulting feature vector to the associated voxel in the 3D grid. This combination of 2D and 3D feature learning allows significantly higher accuracy object detection and instance segmentation than state-of-the-art alternatives. We show results on both synthetic and real-world public benchmarks, achieving an improvement in mAP of over 13 on real-world data.

Oral
3D Shape Reconstruction From Images in the Frequency Domain

Weichao Shen, Yunde Jia, Yuwei Wu

展开摘要

Reconstructing the high-resolution volumetric 3D shape from images is challenging due to the cubic growth of computational cost. In this paper, we propose a Fourier-based method that reconstructs a 3D shape from images in a 2D space by predicting slices in the frequency domain. According to the Fourier slice projection theorem, we introduce a thickness map to bridge the domain gap between images in the spatial domain and slices in the frequency domain. The thickness map is the 2D spatial projection of the 3D shape, which is easily predicted from the input image by a general convolutional neural network. Each slice in the frequency domain is the Fourier transform of the corresponding thickness map. All slices constitute a 3D descriptor and the 3D shape is the inverse Fourier transform of the descriptor. Using slices in the frequency domain, our method can transfer the 3D shape reconstruction from the 3D space into the 2D space, which significantly reduces the computational cost. The experiment results on the ShapeNet dataset demonstrate that our method achieves competitive reconstruction accuracy and computational efficiency compared with the state-of-the-art reconstruction methods.

Oral
3D Point Capsule Networks

Yongheng Zhao, Tolga Birdal, Haowen Deng, Federico Tombari

展开摘要

In this paper, we propose 3D point-capsule networks, an auto-encoder designed to process sparse 3D point clouds while preserving spatial arrangements of the input data. 3D capsule networks arise as a direct consequence of our unified formulation of the common 3D auto-encoders. The dynamic routing scheme and the peculiar 2D latent space deployed by our capsule networks bring in improvements for several common point cloud-related tasks, such as object classification, object reconstruction and part segmentation as substantiated by our extensive evaluations. Moreover, it enables new applications such as part interpolation and replacement.

Poster
3D Motion Decomposition for RGBD Future Dynamic Scene Synthesis

Xiaojuan Qi, Zhengzhe Liu, Qifeng Chen, Jiaya Jia

展开摘要

A future video is the 2D projection of a 3D scene with predicted camera and object motion. Accurate future video prediction inherently requires understanding of 3D motion and geometry of a scene. In this paper, we propose a RGBD scene forecasting model with 3D motion decomposition. We predict ego-motion and foreground motion that are combined to generate a future 3D dynamic scene, which is then projected into a 2D image plane to synthesize future motion, RGB images and depth maps. Optional semantic maps can be integrated. Experimental results on KITTI and Driving datasets show that our model outperforms other state-of-the- arts in forecasting future RGBD dynamic scenes.

Poster
3D Local Features for Direct Pairwise Registration

Haowen Deng, Tolga Birdal, Slobodan Ilic

展开摘要

We present a novel, data driven approach for solving the problem of registration of two point cloud scans. Our approach is direct in the sense that a single pair of corresponding local patches already provides the necessary transformation cue for the global registration. To achieve that, we first endow the state of the art PPF-FoldNet auto-encoder (AE) with a pose-variant sibling, where the discrepancy between the two leads to pose-specific descriptors. Based upon this, we introduce RelativeNet, a relative pose estimation network to assign correspondence-specific orientations to the keypoints, eliminating any local reference frame computations. Finally, we devise a simple yet effective hypothesize-and-verify algorithm to quickly use the predictions and align two point sets. Our extensive quantitative and qualitative experiments suggests that our approach outperforms the state of the art in challenging real datasets of pairwise registration and that augmenting the keypoints with local pose information leads to better generalization and a dramatic speed-up.

Poster
3D Human Pose Estimation in Video With Temporal Convolutions and Semi-Supervised Training

Dario Pavllo, Christoph Feichtenhofer, David Grangier, Michael Auli

展开摘要

In this work, we demonstrate that 3D poses in video can be effectively estimated with a fully convolutional model based on dilated temporal convolutions over 2D keypoints. We also introduce back-projection, a simple and effective semi-supervised training method that leverages unlabeled video data. We start with predicted 2D keypoints for unlabeled video, then estimate 3D poses and finally back-project to the input 2D keypoints. In the supervised setting, our fully-convolutional model outperforms the previous best result from the literature by 6 mm mean per-joint position error on Human3.6M, corresponding to an error reduction of 11%, and the model also shows significant improvements on HumanEva-I. Moreover, experiments with back-projection show that it comfortably outperforms previous state-of-the-art results in semi-supervised settings where labeled data is scarce. Code and models are available at https://github.com/facebookresearch/VideoPose3D

Poster
3D Hand Shape and Pose From Images in the Wild

Adnane Boukhayma, Rodrigo de Bem, Philip H. S. Torr

展开摘要

We present in this work the first end-to-end deep learning based method that predicts both 3D hand shape and pose from RGB images in the wild. Our network consists of the concatenation of a deep convolutional encoder, and a fixed model-based decoder. Given an input image, and optionally 2D joint detections obtained from an independent CNN, the encoder predicts a set of hand and view parameters. The decoder has two components: A pre-computed articulated mesh deformation hand model that generates a 3D mesh from the hand parameters, and a re-projection module controlled by the view parameters that projects the generated hand into the image domain. We show that using the shape and pose prior knowledge encoded in the hand model within a deep learning framework yields state-of-the-art performance in 3D pose prediction from images on standard benchmarks, and produces geometrically valid and plausible 3D reconstructions. Additionally, we show that training with weak supervision in the form of 2D joint annotations on datasets of images in the wild, in conjunction with full supervision in the form of 3D joint annotations on limited available datasets allows for good generalization to 3D shape and pose predictions on images in the wild.

Oral
3D Hand Shape and Pose Estimation From a Single RGB Image

Liuhao Ge, Zhou Ren, Yuncheng Li, Zehao Xue, Yingying Wang, Jianfei Cai, Junsong Yuan

展开摘要

This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand keypoints, which cannot fully express the 3D shape of hand. In contrast, we propose a Graph Convolutional Neural Network (Graph CNN) based method to reconstruct a full 3D mesh of hand surface that contains richer information of both 3D hand shape and pose. To train networks with full supervision, we create a large-scale synthetic dataset containing both ground truth 3D meshes and 3D poses. When fine-tuning the networks on real-world datasets without 3D ground truth, we propose a weakly-supervised approach by leveraging the depth map as a weak supervision in training. Through extensive evaluations on our proposed new datasets and two public datasets, we show that our proposed method can produce accurate and reasonable 3D hand mesh, and can achieve superior 3D hand pose estimation accuracy when compared with state-of-the-art methods.

Oral
3D Guided Fine-Grained Face Manipulation

Zhenglin Geng, Chen Cao, Sergey Tulyakov

展开摘要

We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then disentangling the face into a texture and a shape. We then learn different networks in these two spaces. In the texture space, we use a conditional generative network to change the appearance, and carefully design input formats and loss functions to achieve the best results. In the shape space, we use a fully connected network to predict the accurate shapes and use the available depth data for supervision. Both networks are conditioned on expression coefficients rather than discrete labels, allowing us to generate an unlimited amount of expressions. We show the superiority of this disentangling approach through both quantitative and qualitative studies. In a user study, our method is preferred in 85% of cases when compared to the most recent work. When compared to the ground truth, annotators cannot reliably distinguish between our synthesized images and real images, preferring our method in 53% of the cases.

Poster
3D Appearance Super-Resolution With Deep Learning

Yawei Li, Vagia Tsiminaki, Radu Timofte, Marc Pollefeys, Luc Van Gool

展开摘要

We tackle the problem of retrieving high-resolution (HR) texture maps of objects that are captured from multiple view points. In the multi-view case, model-based super-resolution (SR) methods have been recently proved to recover high quality texture maps. On the other hand, the advent of deep learning-based methods has already a significant impact on the problem of video and image SR. Yet, a deep learning-based approach to super-resolve the appearance of 3D objects is still missing. The main limitation of exploiting the power of deep learning techniques in the multi-view case is the lack of data. We introduce a 3D appearance SR (3DASR) dataset based on the existing ETH3D [42], SyB3R [31], MiddleBury, and our Collection of 3D scenes from TUM [21], Fountain [51] and Relief [53]. We provide the high- and low-resolution texture maps, the 3D geometric model, images and projection matrices. We exploit the power of 2D learning-based SR methods and design networks suitable for the 3D multi-view case. We incorporate the geometric information by introducing normal maps and further improve the learning process. Experimental results demonstrate that our proposed networks successfully incorporate the 3D geometric information and super-resolve the texture maps.

Poster
2.5D Visual Sound

Ruohan Gao, Kristen Grauman

展开摘要

Binaural audio provides a listener with 3D sound sensation, allowing a rich perceptual experience of the scene. However, binaural recordings are scarcely available and require nontrivial expertise and equipment to obtain. We propose to convert common monaural audio into binaural audio by leveraging video. The key idea is that visual frames reveal significant spatial cues that, while explicitly lacking in the accompanying single-channel audio, are strongly linked to it. Our multi-modal approach recovers this link from unlabeled video. We devise a deep convolutional neural network that learns to decode the monaural (single-channel) soundtrack into its binaural counterpart by injecting visual information about object and scene configurations. We call the resulting output 2.5D visual sound---the visual stream helps "lift" the flat single channel audio into spatialized sound. In addition to sound generation, we show the self-supervised representation learned by our network benefits audio-visual source separation. Our video results: http://vision.cs.utexas.edu/projects/2.5D_visual_sound/

Oral
"Double-DIP": Unsupervised Image Decomposition via Coupled Deep-Image-Priors

Yosef Gandelsman, Assaf Shocher, michal Irani

展开摘要

Many seemingly unrelated computer vision tasks can be viewed as a special case of image decomposition into separate layers. For example, image segmentation (separation into foreground and background layers); transparent layer separation (into reflection and transmission layers); Image dehazing (separation into a clear image and a haze map), and more. In this paper we propose a unified framework for unsupervised layer decomposition of a single image, based on coupled "Deep-image-Prior" (DIP) networks. It was shown [Ulyanov et al] that the structure of a single DIP generator network is sufficient to capture the low-level statistics of a single image. We show that coupling multiple such DIPs provides a powerful tool for decomposing images into their basic components, for a wide variety of applications. This capability stems from the fact that the internal statistics of a mixture of layers is more complex than the statistics of each of its individual components. We show the power of this approach for Image-Dehazing, Fg/Bg Segmentation, Watermark-Removal, Transparency Separation in images and video, and more. These capabilities are achieved in a totally unsupervised way, with no training examples other than the input image/video itself.

Oral