CVPR 2018 论文列表

Conference on Computer Vision and Pattern Recognition

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979篇论文

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A Deeper Look at Power Normalizations

Piotr Koniusz, Hongguang Zhang, Fatih Porikli

展开摘要

Power Normalizations (PN) are very useful non-linear operators in the context of Bag-of-Words data representations as they tackle problems such as feature imbalance. In this paper, we reconsider these operators in the deep learning setup by introducing a novel layer that implements PN for non-linear pooling of feature maps. Specifically, by using a kernel formulation, our layer combines the feature vectors and their respective spatial locations in the feature maps produced by the last convolutional layer of CNN. Linearization of such a kernel results in a positive definite matrix capturing the second-order statistics of the feature vectors, to which PN operators are applied. We study two types of PN functions, namely (i) MaxExp and (ii) Gamma, addressing their role and meaning in the context of non-linear pooling. We also provide a probabilistic interpretation of these operators and derive their surrogates with well-behaved gradients for end-to-end CNN learning. We apply our theory to practice by implementing the PN layer on a ResNet-50 model and showcase experiments on four benchmarks for fine-grained recognition, scene recognition, and material classification. Our results demonstrate state-of-the-part performance across all these tasks.

Poster
A Constrained Deep Neural Network for Ordinal Regression

Yanzhu Liu, Adams Wai-Kin Kong, Chi Keong Goh

展开摘要

Ordinal regression is a supervised learning problem aiming to classify instances into ordinal categories. It is challenging to automatically extract high-level features for representing intraclass information and interclass ordinal relationship simultaneously. This paper proposes a constrained optimization formulation for the ordinal regression problem which minimizes the negative loglikelihood for multiple categories constrained by the order relationship between instances. Mathematically, it is equivalent to an unconstrained formulation with a pairwise regularizer. An implementation based on the CNN framework is proposed to solve the problem such that high-level features can be extracted automatically, and the optimal solution can be learned through the traditional back-propagation method. The proposed pairwise constraints make the algorithm work even on small datasets, and a proposed efficient implementation make it be scalable for large datasets. Experimental results on four real-world benchmarks demonstrate that the proposed algorithm outperforms the traditional deep learning approaches and other state-of-the-art approaches based on hand-crafted features.

Poster
A Common Framework for Interactive Texture Transfer

Yifang Men, Zhouhui Lian, Yingmin Tang, Jianguo Xiao

展开摘要

In this paper, we present a general-purpose solution to interactive texture transfer problems that better preserves both local structure and visual richness. It is challenging due to the diversity of tasks and the simplicity of required user guidance. The core idea of our common framework is to use multiple custom channels to dynamically guide the synthesis process. For interactivity, users can control the spatial distribution of stylized textures via semantic channels. The structure guidance, acquired by two stages of automatic extraction and propagation of structure information, provides a prior for initialization and preserves the salient structure by searching the nearest neighbor fields (NNF) with structure coherence. Meanwhile, texture coherence is also exploited to maintain similar style with the source image. In addition, we leverage an improved PatchMatch with extended NNF and matrix operations to obtain transformable source patches with richer geometric information at high speed. We demonstrate the effectiveness and superiority of our method on a variety of scenes through extensive comparisons with state-of-the-art algorithms.

Poster
A Closer Look at Spatiotemporal Convolutions for Action Recognition

Du Tran, Heng Wang, Lorenzo Torresani, Jamie Ray, Yann LeCun, Manohar Paluri

展开摘要

In this paper we discuss several forms of spatiotemporal convolutions for video analysis and study their effects on action recognition. Our motivation stems from the observation that 2D CNNs applied to individual frames of the video have remained solid performers in action recognition. In this work we empirically demonstrate the accuracy advantages of 3D CNNs over 2D CNNs within the framework of residual learning. Furthermore, we show that factorizing the 3D convolutional filters into separate spatial and temporal components yields significantly gains in accuracy. Our empirical study leads to the design of a new spatiotemporal convolutional block ``R(2+1)D'' which produces CNNs that achieve results comparable or superior to the state-of-the-art on Sports-1M, Kinetics, UCF101, and HMDB51.

Poster
A Certifiably Globally Optimal Solution to the Non-Minimal Relative Pose Problem

Jesus Briales, Laurent Kneip, Javier Gonzalez-Jimenez

展开摘要

Finding the relative pose between two calibrated views ranks among the most fundamental geometric vision problems. It therefore appears as somewhat a surprise that a globally optimal solver that minimizes a properly defined energy over non-minimal correspondence sets and in the original space of relative transformations has yet to be discovered. This, notably, is the contribution of the present paper. We formulate the problem as a Quadratically Constrained Quadratic Program (QCQP), which can be converted into a Semidefinite Program (SDP) using Shor's convex relaxation. While a theoretical proof for the tightness of this relaxation remains open, we prove through exhaustive validation on both simulated and real experiments that our approach always finds and certifies (a-posteriori) the global optimum of the cost function.

Poster
A Causal And-Or Graph Model for Visibility Fluent Reasoning in Tracking Interacting Objects

Yuanlu Xu, Lei Qin, Xiaobai Liu, Jianwen Xie, Song-Chun Zhu

展开摘要

Tracking humans that are interacting with the other subjects or environment remains unsolved in visual tracking, because the visibility of the human of interests in videos is unknown and might vary over time. In particular, it is still difficult for state-of-the-art human trackers to recover complete human trajectories in crowded scenes with frequent human interactions. In this work, we consider the visibility status of a subject as a fluent variable, whose change is mostly attributed to the subject's interaction with the surrounding, e.g., crossing behind another object, entering a building, or getting into a vehicle, etc. We introduce a Causal And-Or Graph (C-AOG) to represent the causal-effect relations between an object's visibility fluent and its activities, and develop a probabilistic graph model to jointly reason the visibility fluent change (e.g., from visible to invisible) and track humans in videos. We formulate this joint task as an iterative search of a feasible causal graph structure that enables fast search algorithm, e.g., dynamic programming method. We apply the proposed method on challenging video sequences to evaluate its capabilities of estimating visibility fluent changes of subjects and tracking subjects of interests over time. Results with comparisons demonstrate that our method outperforms the alternative trackers and can recover complete trajectories of humans in complicated scenarios with frequent human interactions.

Poster
A Biresolution Spectral Framework for Product Quantization

Lopamudra Mukherjee, Sathya N. Ravi, Jiming Peng, Vikas Singh

展开摘要

Product quantization (PQ) (and its variants) has been effec- tively used to encode high-dimensional data into compact codes for many problems in vision. In principle, PQ decomposes the given data into a number of lower-dimensional subspaces where the quantization proceeds independently for each subspace. While the original PQ approach does not explicitly optimize for these subspaces, later proposals have argued that the performance tends to benefit significantly if such subspaces are chosen in an optimal manner. Despite such consensus, existing approaches in the literature diverge in terms of which specific properties of these subspaces are desirable and how one should proceed to solve/optimize them. Nonetheless, despite the empirical support, there is less clarity regarding the theoretical properties that underlie these experimental benefits for quantization problems in general. In this paper, we study the quantization problem in the setting where subspaces are orthogonal and show that this problem is intricately related to a specific type of spectral decomposition of the data. This insight not only opens the door to a rich body of work in spectral analysis, but also leads to distinct computational benefits. Our resultant biresolution spectral formulation captures both the subspace projection error as well as the quantization error within the same framework. After a reformulation, the core steps of our algorithm involve a simple eigen decomposition step, which can be solved efficiently. We show that our method performs very favorably against a number of state of the art methods on standard data sets.

Poster
A Bi-Directional Message Passing Model for Salient Object Detection

Lu Zhang, Ju Dai, Huchuan Lu, You He, Gang Wang

展开摘要

Recent progress on salient object detection is beneficial from Fully Convolutional Neural Network (FCN). The saliency cues contained in multi-level convolutional features are complementary for detecting salient objects. How to integrate multi-level features becomes an open problem in saliency detection. In this paper, we propose a novel bi-directional message passing model to integrate multi-level features for salient object detection. At first, we adopt a Multi-scale Context-aware Feature Extraction Module (MCFEM) for multi-level feature maps to capture rich context information. Then a bi-directional structure is designed to pass messages between multi-level features, and a gate function is exploited to control the message passing rate. We use the features after message passing, which simultaneously encode semantic information and spatial details, to predict saliency maps. Finally, the predicted results are efficiently combined to generate the final saliency map. Quantitative and qualitative experiments on five benchmark datasets demonstrate that our proposed model performs favorably against the state-of-the-art methods under different evaluation metrics.

Poster
4DFAB: A Large Scale 4D Database for Facial Expression Analysis and Biometric Applications

Shiyang Cheng, Irene Kotsia, Maja Pantic, Stefanos Zafeiriou

展开摘要

The progress we are currently witnessing in many computer vision applications, including automatic face analysis, would not be made possible without tremendous efforts in collecting and annotating large scale visual databases. To this end, we propose 4DFAB, a new large scale database of dynamic high resolution 3D faces (over 1,800,000 3D meshes). 4DFAB contain recordings of 180 subjects captured in four different sessions spanned over a five-year period. It contains 4D videos of subjects displaying both spontaneous and posed facial behaviours. The database can be used for both face and facial expression recognition, as well as behavioural biometrics. It can also be used to learn very powerful blendshapes for parametrising facial behaviour. In this paper, we conduct several experiments and demonstrate the usefulness of the database in various applications. The database will be made publicly available for research purposes.

Poster
4D Human Body Correspondences From Panoramic Depth Maps

Zhong Li, Minye Wu, Wangyiteng Zhou, Jingyi Yu

展开摘要

The availability of affordable 3D full body reconstruction systems has given rise to free-viewpoint video (FVV) of human avatars. Most existing solutions produce temporally uncorrelated point clouds or meshes with unknown point/vertex correspondences. Individually compressing each frame is ineffective and still yields to ultra-large data sizes. We present an end-to-end deep learning scheme to establish dense shape correspondences and subsequently compress the data. Our approach uses sparse set of "panoramic" depth maps or PDMs, each emulating an inward-viewing concentric mosaics (CM). We then develop a learning-based technique to learn pixel-wise feature descriptors on PDMs. The results are fed into an autoencoder-based network for compression. Comprehensive experiments demonstrate our solution is robust and effective on both public and our newly captured datasets.

Poster
3D-RCNN: Instance-Level 3D Object Reconstruction via Render-and-Compare

Abhijit Kundu, Yin Li, James M. Rehg

展开摘要

We present a fast inverse-graphics framework for instance-level 3D scene understanding. We train a deep convolutional network that learns to map image regions to the full 3D shape and pose of all object instances in the image. Our method produces a compact 3D representation of the scene, which can be readily used for applications like autonomous driving. Many traditional 2D vision outputs, like instance segmentations and depth-maps, can be obtained by simply rendering our output 3D scene model. We exploit class-specific shape priors by learning a low dimensional shape-space from collections of CAD models. We present novel representations of shape and pose, that strive towards better 3D equivariance and generalization. In order to exploit rich supervisory signals in the form of 2D annotations like segmentation, we propose a differentiable Render-and-Compare loss that allows 3D shape and pose to be learned with 2D supervision. We evaluate our method on the challenging real-world datasets of Pascal3D+ and KITTI, where we achieve state-of-the-art results.

Poster
3D Semantic Trajectory Reconstruction From 3D Pixel Continuum

Jae Shin Yoon, Ziwei Li, Hyun Soo Park

展开摘要

This paper presents a method to reconstruct dense semantic trajectory stream of human interactions in 3D from synchronized multiple videos. The interactions inherently introduce self-occlusion and illumination/appearance/shape changes, resulting in highly fragmented trajectory reconstruction with noisy and coarse semantic labels. Our conjecture is that among many views, there exists a set of views that can confidently recognize the visual semantic label of a 3D trajectory. We introduce a new representation called 3D semantic map---a probability distribution over the semantic labels per trajectory. We construct the 3D semantic map by reasoning about visibility and 2D recognition confidence based on view-pooling, i.e., finding the view that best represents the semantics of the trajectory. Using the 3D semantic map, we precisely infer all trajectory labels jointly by considering the affinity between long range trajectories via estimating their local rigid transformations. This inference quantitatively outperforms the baseline approaches in terms of predictive validity, representation robustness, and affinity effectiveness. We demonstrate that our algorithm can robustly compute the semantic labels of a large scale trajectory set involving real-world human interactions with object, scenes, and people.

Poster
3D Semantic Segmentation With Submanifold Sparse Convolutional Networks

Benjamin Graham, Martin Engelcke, Laurens van der Maaten

展开摘要

Convolutional networks are the de-facto standard for analyzing spatio-temporal data such as images, videos, and 3D shapes. Whilst some of this data is naturally dense (e.g., photos), many other data sources are inherently sparse. Examples include 3D point clouds that were obtained using a LiDAR scanner or RGB-D camera. Standard ``dense'' implementations of convolutional networks are very inefficient when applied on such sparse data. We introduce new sparse convolutional operations that are designed to process spatially-sparse data more efficiently, and use them to develop spatially-sparse convolutional networks. We demonstrate the strong performance of the resulting models, called submanifold sparse convolutional networks (SSCNs), on two tasks involving semantic segmentation of 3D point clouds. In particular, our models outperform all prior state-of-the-art on the test set of a recent semantic segmentation competition.

Poster
3D Registration of Curves and Surfaces Using Local Differential Information

Carolina Raposo, Joao P. Barreto

展开摘要

This article presents for the first time a global method for registering 3D curves with 3D surfaces without requiring an initialization. The algorithm works with 2-tuples point+vector that consist in pairs of points augmented with the information of their tangents or normals. A closed-form solution for determining the alignment transformation from a pair of matching 2-tuples is proposed. In addition, the set of necessary conditions for two 2-tuples to match is derived. This allows fast search of correspondences that are used in an hypothesise-and-test framework for accomplishing global registration. Comparative experiments demonstrate that the proposed algorithm is the first effective solution for curve vs surface registration, with the method achieving accurate alignment in situations of small overlap and large percentage of outliers in a fraction of a second. The proposed framework is extended to the cases of curve vs curve and surface vs surface registration, with the former being particularly relevant since it is also a largely unsolved problem.

Poster
3D Pose Estimation and 3D Model Retrieval for Objects in the Wild

Alexander Grabner, Peter M. Roth, Vincent Lepetit

展开摘要

We propose a scalable, efficient and accurate approach to retrieve 3D models for objects in the wild. Our contribution is twofold. We first present a 3D pose estimation approach for object categories which significantly outperforms the state-of-the-art on Pascal3D+. Second, we use the estimated pose as a prior to retrieve 3D models which accurately represent the geometry of objects in RGB images. For this purpose, we render depth images from 3D models under our predicted pose and match learned image descriptors of RGB images against those of rendered depth images using a CNN-based multi-view metric learning approach. In this way, we are the first to report quantitative results for 3D model retrieval on Pascal3D+, where our method chooses the same models as human annotators for 50% of the validation images on average. In addition, we show that our method, which was trained purely on Pascal3D+, retrieves rich and accurate 3D models from ShapeNet given RGB images of objects in the wild.

Poster
3D Object Detection With Latent Support Surfaces

Zhile Ren, Erik B Sudderth

展开摘要

We develop a 3D object detection algorithm that uses latent support surfaces to capture contextual relationships in indoor scenes. Existing 3D representations for RGB-D images capture the local shape and appearance of object categories, but have limited power to represent objects with different visual styles. The detection of small objects is also challenging because the search space is very large in 3D scenes. However, we observe that much of the shape variation within 3D object categories can be explained by the location of a latent support surface, and smaller objects are often supported by larger objects. Therefore, we explicitly use latent support surfaces to better represent the 3D appearance of large objects, and provide contextual cues to improve the detection of small objects. We evaluate our model with 19 object categories from the SUN RGB-D database, and demonstrate state-of-the-art performance.

Poster
3D Human Sensing, Action and Emotion Recognition in Robot Assisted Therapy of Children With Autism

Elisabeta Marinoiu, Mihai Zanfir, Vlad Olaru, Cristian Sminchisescu

展开摘要

We introduce new, fine-grained action and emotion recognition tasks defined on non-staged videos, recorded during robot-assisted therapy sessions of children with autism. The tasks present several challenges: a large dataset with long videos, a large number of highly variable actions, children that are only partially visible, have different ages and may show unpredictable behaviour, as well as non-standard camera viewpoints. We investigate how state-of-the-art 3d human pose reconstruction methods perform on the newly introduced tasks and propose extensions to adapt them to deal with these challenges. We also analyze multiple approaches in action and emotion recognition from 3d human pose data, establish several baselines, and discuss results and their implications in the context of child-robot interaction.

Poster
3D Human Pose Estimation in the Wild by Adversarial Learning

Wei Yang, Wanli Ouyang, Xiaolong Wang, Jimmy Ren, Hongsheng Li, Xiaogang Wang

展开摘要

Recently, remarkable advances have been achieved in 3D human pose estimation from monocular images because of the powerful Deep Convolutional Neural Networks (DCNNs). Despite their success on large-scale datasets collected in the constrained lab environment, it is difficult to obtain the 3D pose annotations for in-the-wild images. Therefore, 3D human pose estimation in the wild is still a challenge. In this paper, we propose an adversarial learning framework, which distills the 3D human pose structures learned from the fully annotated dataset to in-the-wild images with only 2D pose annotations. Instead of defining hard-coded rules to constrain the pose estimation results, we design a novel multi-source discriminator to distinguish the predicted 3D poses from the ground truth, which helps to enforce the pose estimator to generate anthropometrically valid poses even with images in the wild. We also observe that a carefully designed information source for the discriminator is essential to boost the performance. Thus, we design a geometric descriptor, which computes the pairwise relative locations and distances between body joints, as a new information source for the discriminator. The efficacy of our adversarial learning framework with the new geometric descriptor have been demonstrated through extensive experiments on two widely used public benchmarks. Our approach significantly improves the performance compared with previous state-of-the-art approaches.

Poster
2D/3D Pose Estimation and Action Recognition Using Multitask Deep Learning

Diogo C. Luvizon, David Picard, Hedi Tabia

展开摘要

Action recognition and human pose estimation are closely related but both problems are generally handled as distinct tasks in the literature. In this work, we propose a multitask framework for jointly 2D and 3D pose estimation from still images and human action recognition from video sequences. We show that a single architecture can be used to solve the two problems in an efficient way and still achieves state-of-the-art results. Additionally, we demonstrate that optimization from end-to-end leads to significantly higher accuracy than separated learning. The proposed architecture can be trained with data from different categories simultaneously in a seamlessly way. The reported results on four datasets (MPII, Human3.6M, Penn Action and NTU) demonstrate the effectiveness of our method on the targeted tasks.

Poster