CVPR 2017 论文列表

Conference on Computer Vision and Pattern Recognition

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783篇论文

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    719.1%
  • Spotlight
    14418.4%
  • Poster
    56872.5%

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A Compact DNN: Approaching GoogLeNet-Level Accuracy of Classification and Domain Adaptation

Chunpeng Wu, Wei Wen, Tariq Afzal, Yongmei Zhang, Yiran Chen, Hai Helen Li

展开摘要

Recently, DNN model compression based on network architecture design, e.g., SqueezeNet, attracted a lot attention. No accuracy drop on image classification is observed on these extremely compact networks, compared to well-known models. An emerging question, however, is whether these model compression techniques hurt DNN's learning ability other than classifying images on a single dataset. Our preliminary experiment shows that these compression methods could degrade domain adaptation (DA) ability, though the classification performance is preserved. Therefore, we propose a new compact network architecture and unsupervised DA method in this paper. The DNN is built on a new basic module Conv-M which provides more diverse feature extractors without significantly increasing parameters. The unified framework of our DA method will simultaneously learn invariance across domains, reduce divergence of feature representations, and adapt label prediction. Our DNN has 4.1M parameters, which is only 6.7% of AlexNet or 59% of GoogLeNet. Experiments show that our DNN obtains GoogLeNet-level accuracy both on classification and DA, and our DA method slightly outperforms previous competitive ones. Put all together, our DA strategy based on our DNN achieves state-of-the-art on sixteen of total eighteen DA tasks on popular Office-31 and Office-Caltech datasets.

Poster
A Combinatorial Solution to Non-Rigid 3D Shape-To-Image Matching

Florian Bernard, Frank R. Schmidt, Johan Thunberg, Daniel Cremers

展开摘要

We propose a combinatorial solution for the problem of non-rigidly matching a 3D shape to 3D image data. To this end, we model the shape as a triangular mesh and allow each triangle of this mesh to be rigidly transformed to achieve a suitable matching to the image. By penalising the distance and the relative rotation between neighbouring triangles our matching compromises between the image and the shape information. In this paper, we resolve two major challenges: Firstly, we address the resulting large and NP-hard combinatorial problem with a suitable graph-theoretic approach. Secondly, we propose an efficient discretisation of the unbounded 6-dimensional Lie group SE(3). To our knowledge this is the first combinatorial formulation for non-rigid 3D shape-to-image matching. In contrast to existing local (gradient descent) optimisation methods, we obtain solutions that do not require a good initialisation and that are within a bound of the optimal solution. We evaluate the proposed combinatorial method on the two problems of non-rigid 3D shape-to-shape and non-rigid 3D shape-to-image registration and demonstrate that it provides promising results.

Poster
A Clever Elimination Strategy for Efficient Minimal Solvers

Zuzana Kukelova, Joe Kileel, Bernd Sturmfels, Tomas Pajdla

展开摘要

We present a new insight into the systematic generation of minimal solvers in computer vision, which leads to smaller and faster solvers. Many minimal problem formulations are coupled sets of linear and polynomial equations where image measurements enter the linear equations only. We show that it is useful to solve such systems by first eliminating all the unknowns that do not appear in the linear equations and then extending solutions to the rest of unknowns. This can be generalized to fully non-linear systems by linearization via lifting. We demonstrate that this approach leads to more efficient solvers in three problems of partially calibrated relative camera pose computation with unknown focal length and/or radial distortion. Our approach also generates new interesting constraints on the fundamental matrices of partially calibrated cameras, which were not known before.

Poster
4D Light Field Superpixel and Segmentation

Hao Zhu, Qi Zhang, Qing Wang

展开摘要

Superpixel segmentation of 2D image has been widely used in many computer vision tasks. However, limited to the Gaussian imaging principle, there is not a thorough segmentation solution to the ambiguity in defocus and occlusion boundary areas. In this paper, we consider the essential element of image pixel, i.e., rays in the light space and propose light field superpixel (LFSP) segmentation to eliminate the ambiguity. The LFSP is first defined mathematically and then a refocus-invariant metric named LFSP self-similarity is proposed to evaluate the segmentation performance. By building a clique system containing 80 neighbors in light field, a robust refocus-invariant LFSP segmentation algorithm is developed. Experimental results on both synthetic and real light field datasets demonstrate the advantages over the state-of-the-arts in terms of traditional evaluation metrics. Additionally the LFSP self-similarity evaluation under different light field refocus levels shows the refocus-invariance of the proposed algorithm.

Poster
3D Human Pose Estimation From a Single Image via Distance Matrix Regression

Francesc Moreno-Noguer

展开摘要

This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the N body joints, and then using these observations to infer 3D pose. For the first step, we use a recent CNN-based detector. For the second step, most existing approaches perform 2N-to-3N regression of the Cartesian joint coordinates. We show that more precise pose estimates can be obtained by representing both the 2D and 3D human poses using NxN distance matrices, and formulating the problem as a 2D-to-3D distance matrix regression. For learning such a regressor we leverage on simple Neural Network architectures, which by construction, enforce positivity and symmetry of the predicted matrices. The approach has also the advantage to naturally handle missing observations and allowing to hypothesize the position of non-observed joints. Quantitative results on Humaneva and Human3.6M datasets demonstrate consistent performance gains over state-of-the-art. Qualitative evaluation on the images in-the-wild of the LSP dataset, using the regressor learned on Human3.6M, reveals very promising generalization results.

Poster
3D Human Pose Estimation = 2D Pose Estimation + Matching

Ching-Hang Chen, Deva Ramanan

展开摘要

We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach is based on two key observations (1) Deep neural nets have revolutionized 2D pose estimation, producing accurate 2D predictions even for poses with self-occlusions (2) "Big-data"sets of 3D mocap data are now readily available, making it tempting to "lift" predicted 2D poses to 3D through simple memorization (e.g., nearest neighbors). The resulting architecture is straightforward to implement with off-the-shelf 2D pose estimation systems and 3D mocap libraries. Importantly, we demonstratethatsuchmethodsoutperformalmostallstate-of-theart 3D pose estimation systems, most of which directly try to regress 3D pose from 2D measurements.

Poster
3D Convolutional Neural Networks for Efficient and Robust Hand Pose Estimation From Single Depth Images

Liuhao Ge, Hui Liang, Junsong Yuan, Daniel Thalmann

展开摘要

We propose a simple, yet effective approach for real-time hand pose estimation from single depth images using three-dimensional Convolutional Neural Networks (3D CNNs). Image based features extracted by 2D CNNs are not directly suitable for 3D hand pose estimation due to the lack of 3D spatial information. Our proposed 3D CNN taking a 3D volumetric representation of the hand depth image as input can capture the 3D spatial structure of the input and accurately regress full 3D hand pose in a single pass. In order to make the 3D CNN robust to variations in hand sizes and global orientations, we perform 3D data augmentation on the training data. Experiments show that our proposed 3D CNN based approach outperforms state-of-the-art methods on two challenging hand pose datasets, and is very efficient as our implementation runs at over 215 fps on a standard computer with a single GPU.

Poster
3D Bounding Box Estimation Using Deep Learning and Geometry

Arsalan Mousavian, Dragomir Anguelov, John Flynn, Jana Kosecka

展开摘要

We present a method for 3D object detection and pose estimation from a single image. In contrast to current techniques that only regress the 3D orientation of an object, our method first regresses relatively stable 3D object properties using a deep convolutional neural network and then combines these estimates with geometric constraints provided by a 2D object bounding box to produce a complete 3D bounding box. The first network output estimates the 3D object orientation using a novel hybrid discrete-continuous loss, which significantly outperforms the L2 loss. The second output regresses the 3D object dimensions, which have relatively little variance compared to alternatives and can often be predicted for many object types. These estimates, combined with the geometric constraints on translation imposed by the 2D bounding box, enable us to recover a stable and accurate 3D object pose. We evaluate our method on the challenging KITTI object detection benchmark [??] both on the official metric of 3D orientation estimation and also on the accuracy of the obtained 3D bounding boxes. Although conceptually simple, our method outperforms more complex and computationally expensive approaches that leverage semantic segmentation, instance level segmentation and flat ground priors [??] and sub-category detection [??][??]. Our discrete-continuous loss also produces state of the art results for 3D viewpoint estimation on the Pascal 3D+ dataset[??].

Poster