AAAI 2023 论文列表

AAAI Conference on Artificial Intelligence

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Boosting Point Clouds Rendering via Radiance Mapping

Xiaoyang Huang, Yi Zhang, Bingbing Ni, Teng Li, Kai Chen, Wenjun Zhang

展开摘要

Recent years we have witnessed rapid development in NeRF-based image rendering due to its high quality. However, point clouds rendering is somehow less explored. Compared to NeRF-based rendering which suffers from dense spatial sampling, point clouds rendering is naturally less computation intensive, which enables its deployment in mobile computing device. In this work, we focus on boosting the image quality of point clouds rendering with a compact model design. We first analyze the adaption of the volume rendering formulation on point clouds. Based on the analysis, we simplify the NeRF representation to a spatial mapping function which only requires single evaluation per pixel. Further, motivated by ray marching, we rectify the the noisy raw point clouds to the estimated intersection between rays and surfaces as queried coordinates, which could avoid spatial frequency collapse and neighbor point disturbance. Composed of rasterization, spatial mapping and the refinement stages, our method achieves the state-of-the-art performance on point clouds rendering, outperforming prior works by notable margins, with a smaller model size. We obtain a PSNR of 31.74 on NeRF-Synthetic, 25.88 on ScanNet and 30.81 on DTU. Code and data are publicly available in https://github.com/seanywang0408/RadianceMapping.

Technical
Boosting Graph Neural Networks via Adaptive Knowledge Distillation

Zhichun Guo, Chunhui Zhang, Yujie Fan, Yijun Tian, Chuxu Zhang, Nitesh V Chawla

展开摘要

Graph neural networks (GNNs) have shown remarkable performance on diverse graph mining tasks. While sharing the same message passing framework, our study shows that different GNNs learn distinct knowledge from the same graph. This implies potential performance improvement by distilling the complementary knowledge from multiple models. However, knowledge distillation (KD) transfers knowledge from high-capacity teachers to a lightweight student, which deviates from our scenario: GNNs are often shallow. To transfer knowledge effectively, we need to tackle two challenges: how to transfer knowledge from compact teachers to a student with the same capacity; and, how to exploit student GNN's own learning ability. In this paper, we propose a novel adaptive KD framework, called BGNN, which sequentially transfers knowledge from multiple GNNs into a student GNN. We also introduce an adaptive temperature module and a weight boosting module. These modules guide the student to the appropriate knowledge for effective learning. Extensive experiments have demonstrated the effectiveness of BGNN. In particular, we achieve up to 3.05% improvement for node classification and 6.35% improvement for graph classification over vanilla GNNs.

Technical
Boosting Few-Shot Text Classification via Distribution Estimation

Han Liu, Feng Zhang, Xiaotong Zhang, Siyang Zhao, Fenglong Ma, Xiao-Ming Wu, Hongyang Chen, Hong Yu, Xianchao Zhang

展开摘要

Distribution estimation has been demonstrated as one of the most effective approaches in dealing with few-shot image classification, as the low-level patterns and underlying representations can be easily transferred across different tasks in computer vision domain. However, directly applying this approach to few-shot text classification is challenging, since leveraging the statistics of known classes with sufficient samples to calibrate the distributions of novel classes may cause negative effects due to serious category difference in text domain. To alleviate this issue, we propose two simple yet effective strategies to estimate the distributions of the novel classes by utilizing unlabeled query samples, thus avoiding the potential negative transfer issue. Specifically, we first assume a class or sample follows the Gaussian distribution, and use the original support set and the nearest few query samples to estimate the corresponding mean and covariance. Then, we augment the labeled samples by sampling from the estimated distribution, which can provide sufficient supervision for training the classification model. Extensive experiments on eight few-shot text classification datasets show that the proposed method outperforms state-of-the-art baselines significantly.

Technical
Boosted Dynamic Neural Networks

Haichao Yu, Haoxiang Li, Gang Hua, Gao Huang, Humphrey Shi

展开摘要

Early-exiting dynamic neural networks (EDNN), as one type of dynamic neural networks, has been widely studied recently. A typical EDNN has multiple prediction heads at different layers of the network backbone. During inference, the model will exit at either the last prediction head or an intermediate prediction head where the prediction confidence is higher than a predefined threshold. To optimize the model, these prediction heads together with the network backbone are trained on every batch of training data. This brings a train-test mismatch problem that all the prediction heads are optimized on all types of data in training phase while the deeper heads will only see difficult inputs in testing phase. Treating training and testing inputs differently at the two phases will cause the mismatch between training and testing data distributions. To mitigate this problem, we formulate an EDNN as an additive model inspired by gradient boosting, and propose multiple training techniques to optimize the model effectively. We name our method BoostNet. Our experiments show it achieves the state-of-the-art performance on CIFAR100 and ImageNet datasets in both anytime and budgeted-batch prediction modes. Our code is released at https://github.com/SHI-Labs/Boosted-Dynamic-Networks.

Technical
Blending Advertising with Organic Content in E-commerce via Virtual Bids

Carlos Carrion, Zenan Wang, Harikesh Nair, Xianghong Luo, Yulin Lei, Peiqin Gu, Xiliang Lin, Wenlong Chen, Junsheng Jin, Fanan Zhu, Changping Peng, Yongjun Bao, Zhangang Lin, Weipeng Yan, Jingping Shao

展开摘要

It has become increasingly common that sponsored content (i.e., paid ads) and non-sponsored content are jointly displayed to users, especially on e-commerce platforms. Thus, both of these contents may interact together to influence their engagement behaviors. In general, sponsored content helps brands achieve their marketing goals and provides ad revenue to the platforms. In contrast, non-sponsored content contributes to the long-term health of the platform through increasing users' engagement. A key conundrum to platforms is learning how to blend both of these contents allowing their interactions to be considered and balancing these business objectives. This paper proposes a system built for this purpose and applied to product detail pages of JD.COM, an e-commerce company. This system achieves three objectives: (a) Optimization of competing business objectives via Virtual Bids allowing the expressiveness of the valuation of the platform for these objectives. (b) Modeling the users' click behaviors considering explicitly the influence exerted by the sponsored and non-sponsored content displayed alongside through a deep learning approach. (c) Consideration of a Vickrey-Clarke-Groves (VCG) Auction design compatible with the allocation of ads and its induced externalities. Experiments are presented demonstrating the performance of the proposed system. Moreover, our approach is fully deployed and serves all traffic through JD.COM's mobile application.

Technical
Black-Box Adversarial Attack on Time Series Classification

Daizong Ding, Mi Zhang, Fuli Feng, Yuanmin Huang, Erling Jiang, Min Yang

展开摘要

With the increasing use of deep neural network (DNN) in time series classification (TSC), recent work reveals the threat of adversarial attack, where the adversary can construct adversarial examples to cause model mistakes. However, existing researches on the adversarial attack of TSC typically adopt an unrealistic white-box setting with model details transparent to the adversary. In this work, we study a more rigorous black-box setting with attack detection applied, which restricts gradient access and requires the adversarial example to be also stealthy. Theoretical analyses reveal that the key lies in: estimating black-box gradient with diversity and non-convexity of TSC models resolved, and restricting the l0 norm of the perturbation to construct adversarial samples. Towards this end, we propose a new framework named BlackTreeS, which solves the hard optimization issue for adversarial example construction with two simple yet effective modules. In particular, we propose a tree search strategy to find influential positions in a sequence, and independently estimate the black-box gradients for these positions. Extensive experiments on three real-world TSC datasets and five DNN based models validate the effectiveness of BlackTreeS, e.g., it improves the attack success rate from 19.3% to 27.3%, and decreases the detection success rate from 90.9% to 6.8% for LSTM on the UWave dataset.

Technical
Bilinear Exponential Family of MDPs: Frequentist Regret Bound with Tractable Exploration & Planning

reda ouhamma, Debabrota Basu, Odalric Maillard

展开摘要

We study the problem of episodic reinforcement learning in continuous state-action spaces with unknown rewards and transitions. Specifically, we consider the setting where the rewards and transitions are modeled using parametric bilinear exponential families. We propose an algorithm, that a) uses penalized maximum likelihood estimators to learn the unknown parameters, b) injects a calibrated Gaussian noise in the parameter of rewards to ensure exploration, and c) leverages linearity of the bilinear exponential family transitions with respect to an underlying RKHS to perform tractable planning. We provide a frequentist regret upper-bound for our algorithm which, in the case of tabular MDPs, is order-optimal with respect to H and K, where H is the episode length and K is the number of episodes. Our analysis improves the existing bounds for the bilinear exponential family of MDPs by square root of H and removes the handcrafted clipping deployed in existing RLSVI-type algorithms.

Technical
Bidirectional Optical Flow NeRF: High Accuracy and High Quality under Fewer Views

Shuo Chen, Binbin Yan, Xinzhu Sang, Duo Chen, Peng Wang, Xiao Guo, Chongli Zhong, Huaming Wan

展开摘要

Neural Radiance Fields (NeRF) can implicitly represent 3D-consistent RGB images and geometric by optimizing an underlying continuous volumetric scene function using a sparse set of input views, which has greatly benefited view synthesis tasks. However, NeRF fails to estimate correct geometry when given fewer views, resulting in failure to synthesize novel views. Existing works rely on introducing depth images or adding depth estimation networks to resolve the problem of poor synthetic view in NeRF with fewer views. However, due to the lack of spatial consistency of the single-depth image and the poor performance of depth estimation with fewer views, the existing methods still have challenges in addressing this problem. So this paper proposes Bidirectional Optical Flow NeRF(BOF-NeRF), which addresses this problem by mining optical flow information between 2D images. Our key insight is that utilizing 2D optical flow images to design a loss can effectively guide NeRF to learn the correct geometry and synthesize the right novel view. We also propose a view-enhanced fusion method based on geometry and color consistency to solve the problem of novel view details loss in NeRF. We conduct extensive experiments on the NeRF-LLFF and DTU MVS benchmarks for novel view synthesis tasks with fewer images in different complex real scenes. We further demonstrate the robustness of BOF-NeRF under different baseline distances on the Middlebury dataset. In all cases, BOF-NeRF outperforms current state-of-the-art baselines for novel view synthesis and scene geometry estimation.

Technical
Bidirectional Domain Mixup for Domain Adaptive Semantic Segmentation

Daehan Kim, Minseok Seo, KwanYong Park, Inkyu Shin, Sanghyun Woo, In So Kweon, Dong-Geol Choi

展开摘要

Mixup provides interpolated training samples and allows the model to obtain smoother decision boundaries for better generalization. The idea can be naturally applied to the domain adaptation task, where we can mix the source and target samples to obtain domain-mixed samples for better adaptation. However, the extension of the idea from classification to segmentation (i.e., structured output) is nontrivial. This paper systematically studies the impact of mixup under the domain adaptive semantic segmentation task and presents a simple yet effective mixup strategy called Bidirectional Domain Mixup (BDM). In specific, we achieve domain mixup in two-step: cut and paste. Given the warm-up model trained from any adaptation techniques, we forward the source and target samples and perform a simple threshold-based cut out of the unconfident regions (cut). After then, we fill-in the dropped regions with the other domain region patches (paste). In doing so, we jointly consider class distribution, spatial structure, and pseudo label confidence. Based on our analysis, we found that BDM leaves domain transferable regions by cutting, balances the dataset-level class distribution while preserving natural scene context by pasting. We coupled our proposal with various state-of-the-art adaptation models and observe significant improvement consistently. We also provide extensive ablation experiments to empirically verify our main components of the framework. Visit our project page with the code at https://sites.google.com/view/bidirectional-domain-mixup

Technical
Bidding Graph Games with Partially-Observable Budgets

Guy Avni, Ismael Jecker, Đorđe Žikelić

展开摘要

Two-player zero-sum "graph games" are central in logic, verification, and multi-agent systems. The game proceeds by placing a token on a vertex of a graph, and allowing the players to move it to produce an infinite path, which determines the winner or payoff of the game. Traditionally, the players alternate turns in moving the token. In "bidding games", however, the players have budgets and in each turn, an auction (bidding) determines which player moves the token. So far, bidding games have only been studied as full-information games. In this work we initiate the study of partial-information bidding games: we study bidding games in which a player's initial budget is drawn from a known probability distribution. We show that while for some bidding mechanisms and objectives, it is straightforward to adapt the results from the full-information setting to the partial-information setting, for others, the analysis is significantly more challenging, requires new techniques, and gives rise to interesting results. Specifically, we study games with "mean-payoff" objectives in combination with "poorman" bidding. We construct optimal strategies for a partially-informed player who plays against a fully-informed adversary. We show that, somewhat surprisingly, the "value" under pure strategies does not necessarily exist in such games.

Technical
BiRDy: Bullying Role Detection in Multi-Party Chats

Anaïs Ollagnier, Elena Cabrio, Serena Villata, Sara Tonelli

展开摘要

Recent studies have highlighted that private instant messaging platforms and channels are major media of cyber aggression, especially among teens. Due to the private nature of the verbal exchanges on these media, few studies have addressed the task of hate speech detection in this context. Moreover, the recent release of resources mimicking online aggression situations that may occur among teens on private instant messaging platforms is encouraging the development of solutions aiming at dealing with diversity in digital harassment. In this study, we present BiRDy: a fully Web-based platform performing participant role detection in multi-party chats. Leveraging the pre-trained language model mBERT (multilingual BERT), we release fine-tuned models relying on various contextual window strategies to classify exchanged messages according to the role of involvement in cyberbullying of the authors. Integrating a role scoring function, the proposed pipeline predicts a unique role for each chat participant. In addition, detailed confidence scoring are displayed. Currently, BiRDy publicly releases models for French and Italian.

Technical
Bi-directional Feature Reconstruction Network for Fine-Grained Few-Shot Image Classification

Jijie Wu, Dongliang Chang, Aneeshan Sain, Xiaoxu Li, Zhanyu Ma, Jie Cao, Jun Guo, Yi-Zhe Song

展开摘要

The main challenge for fine-grained few-shot image classification is to learn feature representations with higher inter-class and lower intra-class variations, with a mere few labelled samples. Conventional few-shot learning methods however cannot be naively adopted for this fine-grained setting -- a quick pilot study reveals that they in fact push for the opposite (i.e., lower inter-class variations and higher intra-class variations). To alleviate this problem, prior works predominately use a support set to reconstruct the query image and then utilize metric learning to determine its category. Upon careful inspection, we further reveal that such unidirectional reconstruction methods only help to increase inter-class variations and are not effective in tackling intra-class variations. In this paper, we for the first time introduce a bi-reconstruction mechanism that can simultaneously accommodate for inter-class and intra-class variations. In addition to using the support set to reconstruct the query set for increasing inter-class variations, we further use the query set to reconstruct the support set for reducing intra-class variations. This design effectively helps the model to explore more subtle and discriminative features which is key for the fine-grained problem in hand. Furthermore, we also construct a self-reconstruction module to work alongside the bi-directional module to make the features even more discriminative. Experimental results on three widely used fine-grained image classification datasets consistently show considerable improvements compared with other methods. Codes are available at: https://github.com/PRIS-CV/Bi-FRN.

Technical
Beyond Smoothing: Unsupervised Graph Representation Learning with Edge Heterophily Discriminating

Yixin Liu, YIZHEN ZHENG, Daokun Zhang, Vincent CS Lee, Shirui Pan

展开摘要

Unsupervised graph representation learning (UGRL) has drawn increasing research attention and achieved promising results in several graph analytic tasks. Relying on the homophily assumption, existing UGRL methods tend to smooth the learned node representations along all edges, ignoring the existence of heterophilic edges that connect nodes with distinct attributes. As a result, current methods are hard to generalize to heterophilic graphs where dissimilar nodes are widely connected, and also vulnerable to adversarial attacks. To address this issue, we propose a novel unsupervised Graph Representation learning method with Edge hEterophily discriminaTing (GREET) which learns representations by discriminating and leveraging homophilic edges and heterophilic edges. To distinguish two types of edges, we build an edge discriminator that infers edge homophily/heterophily from feature and structure information. We train the edge discriminator in an unsupervised way through minimizing the crafted pivot-anchored ranking loss, with randomly sampled node pairs acting as pivots. Node representations are learned through contrasting the dual-channel encodings obtained from the discriminated homophilic and heterophilic edges. With an effective interplaying scheme, edge discriminating and representation learning can mutually boost each other during the training phase. We conducted extensive experiments on 14 benchmark datasets and multiple learning scenarios to demonstrate the superiority of GREET.

Technical
Beyond NaN: Resiliency of Optimization Layers in the Face of Infeasibility

Wai Tuck Wong, Sarah Kinsey, Ramesha Karunasena, Thanh H. Nguyen, Arunesh Sinha

展开摘要

Prior work has successfully incorporated optimization layers as the last layer in neural networks for various problems, thereby allowing joint learning and planning in one neural network forward pass. In this work, we identify a weakness in such a set-up where inputs to the optimization layer lead to undefined output of the neural network. Such undefined decision outputs can lead to possible catastrophic outcomes in critical real time applications. We show that an adversary can cause such failures by forcing rank deficiency on the matrix fed to the optimization layer which results in the optimization failing to produce a solution. We provide a defense for the failure cases by controlling the condition number of the input matrix. We study the problem in the settings of synthetic data, Jigsaw Sudoku, and in speed planning for autonomous driving. We show that our proposed defense effectively prevents the framework from failing with undefined output. Finally, we surface a number of edge cases which lead to serious bugs in popular optimization solvers which can be abused as well.

Technical
Beyond Graph Convolutional Network: An Interpretable Regularizer-Centered Optimization Framework

Shiping Wang, Zhihao Wu, Yuhong Chen, Yong Chen

展开摘要

Graph convolutional networks (GCNs) have been attracting widespread attentions due to their encouraging performance and powerful generalizations. However, few work provide a general view to interpret various GCNs and guide GCNs' designs. In this paper, by revisiting the original GCN, we induce an interpretable regularizer-centerd optimization framework, in which by building appropriate regularizers we can interpret most GCNs, such as APPNP, JKNet, DAGNN, and GNN-LF/HF. Further, under the proposed framework, we devise a dual-regularizer graph convolutional network (dubbed tsGCN) to capture topological and semantic structures from graph data. Since the derived learning rule for tsGCN contains an inverse of a large matrix and thus is time-consuming, we leverage the Woodbury matrix identity and low-rank approximation tricks to successfully decrease the high computational complexity of computing infinite-order graph convolutions. Extensive experiments on eight public datasets demonstrate that tsGCN achieves superior performance against quite a few state-of-the-art competitors w.r.t. classification tasks.

Technical
Beyond Black-Boxes: Teaching Complex Machine Learning Ideas through Scaffolded Interactive Activities

Brian Broll, Shuchi Grover

展开摘要

Existing approaches to teaching artificial intelligence and machine learning (ML) often focus on the use of pre-trained models or fine-tuning an existing black-box architecture. We believe ML techniques and core ML topics, such as optimization and adversarial examples, can be designed for high school age students given appropriate support. Our curricular approach focuses on teaching ML ideas by enabling students to develop deep intuition about these complex concepts by first making them accessible to novices through interactive tools, pre-programmed games, and carefully designed programming activities. Then, students are able to engage with the concepts via meaningful, hands-on experiences that span the entire ML process from data collection to model optimization and inspection. This paper describes our 'AI & Cybersecurity for Teens' suite of curricular activities aimed at high school students and teachers.

Technical
Beyond ADMM: A Unified Client-Variance-Reduced Adaptive Federated Learning Framework

Shuai Wang, Yanqing Xu, Zhiguo Wang, Tsung-Hui Chang, Tony Q. S. Quek, Defeng Sun

展开摘要

As a novel distributed learning paradigm, federated learning (FL) faces serious challenges in dealing with massive clients with heterogeneous data distribution and computation and communication resources. Various client-variance-reduction schemes and client sampling strategies have been respectively introduced to improve the robustness of FL. Among others, primal-dual algorithms such as the alternating direction of method multipliers (ADMM) have been found being resilient to data distribution and outperform most of the primal-only FL algorithms. However, the reason behind remains a mystery still. In this paper, we firstly reveal the fact that the federated ADMM is essentially a client-variance-reduced algorithm. While this explains the inherent robustness of federated ADMM, the vanilla version of it lacks the ability to be adaptive to the degree of client heterogeneity. Besides, the global model at the server under client sampling is biased which slows down the practical convergence. To go beyond ADMM, we propose a novel primal-dual FL algorithm, termed FedVRA, that allows one to adaptively control the variance-reduction level and biasness of the global model. In addition, FedVRA unifies several representative FL algorithms in the sense that they are either special instances of FedVRA or are close to it. Extensions of FedVRA to semi/un-supervised learning are also presented. Experiments based on (semi-)supervised image classification tasks demonstrate superiority of FedVRA over the existing schemes in learning scenarios with massive heterogeneous clients and client sampling.

Technical
Better and Faster: Adaptive Event Conversion for Event-Based Object Detection

Yansong Peng, Yueyi Zhang, Peilin Xiao, Xiaoyan Sun, Feng Wu

展开摘要

Event cameras are a kind of bio-inspired imaging sensor, which asynchronously collect sparse event streams with many advantages. In this paper, we focus on building better and faster event-based object detectors. To this end, we first propose a computationally efficient event representation Hyper Histogram, which adequately preserves both the polarity and temporal information of events. Then we devise an Adaptive Event Conversion module, which converts events into Hyper Histograms according to event density via an adaptive queue. Moreover, we introduce a novel event-based augmentation method Shadow Mosaic, which significantly improves the event sample diversity and enhances the generalization ability of detection models. We equip our proposed modules on three representative object detection models: YOLOv5, Deformable-DETR, and RetinaNet. Experimental results on three event-based detection datasets (1Mpx, Gen1, and MVSEC-NIGHTL21) demonstrate that our proposed approach outperforms other state-of-the-art methods by a large margin, while achieving a much faster running speed (< 14 ms and < 4 ms for 50 ms event data on the 1Mpx and Gen1 datasets).

Technical
Better Peer Grading through Bayesian Inference

Hedayat Zarkoob, Greg d'Eon, Lena Podina, Kevin Leyton-Brown

展开摘要

Peer grading systems aggregate noisy reports from multiple students to approximate a "true" grade as closely as possible. Most current systems either take the mean or median of reported grades; others aim to estimate students’ grading accuracy under a probabilistic model. This paper extends the state of the art in the latter approach in three key ways: (1) recognizing that students can behave strategically (e.g., reporting grades close to the class average without doing the work); (2) appropriately handling censored data that arises from discrete-valued grading rubrics; and (3) using mixed integer programming to improve the interpretability of the grades assigned to students. We demonstrate how to make Bayesian inference practical in this model and evaluate our approach on both synthetic and real-world data obtained by using our implemented system in four large classes. These extensive experiments show that grade aggregation using our model accurately estimates true grades, students' likelihood of submitting uninformative grades, and the variation in their inherent grading error; we also characterize our models' robustness.

Technical
Better Generalized Few-Shot Learning Even without Base Data

Seong-Woong Kim, Dong-Wan Choi

展开摘要

This paper introduces and studies zero-base generalized few-shot learning (zero-base GFSL), which is an extreme yet practical version of few-shot learning problem. Motivated by the cases where base data is not available due to privacy or ethical issues, the goal of zero-base GFSL is to newly incorporate the knowledge of few samples of novel classes into a pretrained model without any samples of base classes. According to our analysis, we discover the fact that both mean and variance of the weight distribution of novel classes are not properly established, compared to those of base classes. The existing GFSL methods attempt to make the weight norms balanced, which we find help only the variance part, but discard the importance of mean of weights particularly for novel classes, leading to the limited performance in the GFSL problem even with base data. In this paper, we overcome this limitation by proposing a simple yet effective normalization method that can effectively control both mean and variance of the weight distribution of novel classes without using any base samples and thereby achieve a satisfactory performance on both novel and base classes. Our experimental results somewhat surprisingly show that the proposed zero-base GFSL method that does not utilize any base samples even outperforms the existing GFSL methods that make the best use of base data. Our implementation is available at: https://github.com/bigdata-inha/Zero-Base-GFSL.

Technical