Applications · human computer interaction papers, 2023–2026

Application area: human_computer_interaction

Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.

Key findings

Papers per year

Papers per venue

Counts by year and venue

Applications · human computer interaction papers by year and venue
YearNeurIPSICLRICMLCVPRTotal
20232824774133
2024683524100227
202586616685298
20267310011581369

Representative papers

Spread across years and venues so every edition shows up

All Applications · human computer interaction papers

298 papers, page 5 of 6

  1. ICML 2025Semi-Supervised Blind Quality Assessment with Confidence-quantifiable Pseudo-label Learning for Authentic Images
  2. ICML 2025SING: Spatial Context in Large Language Model for Next-Gen Wearables
  3. ICML 2025Socialized Coevolution: Advancing a Better World through Cross-Task Collaboration
  4. ICML 2025Steerable Transformers for Volumetric Data
  5. ICML 2025Subobject-level Image Tokenization
  6. ICML 2025Symmetry-Robust 3D Orientation Estimation
  7. ICML 2025SyncMind: Measuring Agent Out-of-Sync Recovery in Collaborative Software Engineering
  8. ICML 2025Targeted control of fast prototyping through domain-specific interface
  9. ICML 2025The Four Color Theorem for Cell Instance Segmentation
  10. ICML 2025The Lock-in Hypothesis: Stagnation by Algorithm
  11. ICML 2025UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction
  12. ICML 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussians
  13. NeurIPS 20253D Human Pose Estimation with Muscles
  14. NeurIPS 20253D Interaction Geometric Pre-training for Molecular Relational Learning
  15. NeurIPS 2025A Generalist Intracortical Motor Decoder
  16. NeurIPS 2025A multiscale analysis of mean-field transformers in the moderate interaction regime
  17. NeurIPS 2025ACT as Human: Multimodal Large Language Model Data Annotation with Critical Thinking
  18. NeurIPS 2025BEDLAM2.0: Synthetic humans and cameras in motion
  19. NeurIPS 2025C$^2$Prompt: Class-aware Client Knowledge Interaction for Federated Continual Learning
  20. NeurIPS 2025CADMorph: Geometry‑Driven Parametric CAD Editing via a Plan–Generate–Verify Loop
  21. NeurIPS 2025Can DPO Learn Diverse Human Values? A Theoretical Scaling Law
  22. NeurIPS 2025Capturing Individual Human Preferences with Reward Features
  23. NeurIPS 2025ChatbotID: Identifying Chatbots with Granger Causality Test
  24. NeurIPS 2025CleverBirds: A Multiple-Choice Benchmark for Fine-grained Human Knowledge Tracing
  25. NeurIPS 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects
  26. NeurIPS 2025Compliant Residual DAgger: Improving Real-World Contact-Rich Manipulation with Human Corrections
  27. NeurIPS 2025ContextAgent: Context-Aware Proactive LLM Agents with Open-world Sensory Perceptions
  28. NeurIPS 2025Controllable Human-centric Keyframe Interpolation with Generative Prior
  29. NeurIPS 2025COOPERA: Continual Open-Ended Human-Robot Assistance
  30. NeurIPS 2025Cycle-Sync: Robust Global Camera Pose Estimation through Enhanced Cycle-Consistent Synchronization
  31. NeurIPS 2025DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting
  32. NeurIPS 2025Deep Edge Filter: Return of the Human-Crafted Layer in Deep Learning
  33. NeurIPS 2025Deep Value Benchmark: Measuring Whether Models Generalize Deep values or Shallow Preferences
  34. NeurIPS 2025Don’t call it privacy-preserving or human-centric pose estimation if you don’t measure privacy
  35. NeurIPS 2025EmoNet-Face: An Expert-Annotated Benchmark for Synthetic Emotion Recognition
  36. NeurIPS 2025EPA: Boosting Event-based Video Frame Interpolation with Perceptually Aligned Learning
  37. NeurIPS 2025Estimating cognitive biases with attention-aware inverse planning
  38. NeurIPS 2025Explainable Reinforcement Learning from Human Feedback to Improve Alignment
  39. NeurIPS 2025Faithful Dynamic Imitation Learning from Human Intervention with Dynamic Regret Minimization
  40. NeurIPS 2025FIGRDock: Fast Interaction-Guided Regression for Flexible Docking
  41. NeurIPS 2025GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data
  42. NeurIPS 2025Generalizable, real-time neural decoding with hybrid state-space models
  43. NeurIPS 2025Handling Missing Responses under Cluster Dependence with Applications to Language Model Evaluation
  44. NeurIPS 2025HAODiff: Human-Aware One-Step Diffusion via Dual-Prompt Guidance
  45. NeurIPS 2025HMVLM:Human Motion-Vision-Language Model via MoE LoRA
  46. NeurIPS 2025HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interaction
  47. NeurIPS 2025HOComp: Interaction-Aware Human-Object Composition
  48. NeurIPS 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion
  49. NeurIPS 2025HopaDIFF: Holistic-Partial Aware Fourier Conditioned Diffusion for Referring Human Action Segmentation in Multi-Person Scenarios
  50. NeurIPS 2025InstructHOI: Context-Aware Instruction for Multi-Modal Reasoning in Human-Object Interaction Detection

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FAQ

How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
How many Applications · human computer interaction papers are at NeurIPS 2026?
NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
How many Applications · human computer interaction papers are at ICLR 2026?
ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
How many Applications · human computer interaction papers are at ICML 2026?
ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
How many Applications · human computer interaction papers are at CVPR 2026?
CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
Which conference publishes the most Applications · human computer interaction papers?
CVPR, with 340 papers from 2023 to 2026.

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