Applications · human computer interaction papers, 2023–2026
Application area: human_computer_interaction
Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.
Key findings
- Applications · human computer interaction went from 133 papers in 2023 to 369 in 2026, roughly 2.8x in three years.
- CVPR publishes the most Applications · human computer interaction work: 340 papers from 2023 to 2026, 33% of the four-venue total.
- The fastest-growing overlap is with Applications · computer vision: papers tagged with both rose from 10 in 2023 to 117 in 2026.
- Among the 10 topics under Application Domains, it ranks #5 by 2026 paper count; the fastest grower in the group, Applications · health medicine, is up 61x versus 2.8x here.
Papers per venue
Counts by year and venue
| Year | NeurIPS | ICLR | ICML | CVPR | Total |
|---|---|---|---|---|---|
| 2023 | 28 | 24 | 7 | 74 | 133 |
| 2024 | 68 | 35 | 24 | 100 | 227 |
| 2025 | 86 | 61 | 66 | 85 | 298 |
| 2026 | 73 | 100 | 115 | 81 | 369 |
Representative papers
Spread across years and venues so every edition shows up
- NeurIPS 2026A Cross-Interaction Neural Architecture for Submodular Functions
- ICML 2026DiscoverLLM: From Executing Intents to Discovering Them
- ICLR 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
- CVPR 2026Bezier Degradation Modeling for LiDAR-based Human Motion Capture
- NeurIPS 20253D Human Pose Estimation with Muscles
- ICML 2025Human-Aligned Image Models Improve Visual Decoding from the Brain
- ICLR 2025CoMotion: Concurrent Multi-person 3D Motion
- CVPR 2025A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
- NeurIPS 2024Controlling Counterfactual Harm in Decision Support Systems Based on Prediction Sets
- ICML 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Function
- ICLR 2024Social-Transmotion: Promptable Human Trajectory Prediction
- CVPR 2024Disentangled Pre-training for Human-Object Interaction Detection
- NeurIPS 2023ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
- NeurIPS 2026Ad-Hoc Teamwork from Human Demonstrations
- ICML 2026Fix the Mind, Not the Move: Interpretable AI Assistance via Knowledge-Gap Localization
- ICLR 2026Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation
- CVPR 2026BIT Matching-based Bi-directional Interaction Transformation Network for Visible-Infrared Person Re-Identification
All Applications · human computer interaction papers
133 papers, page 2 of 3
- CVPR 2023PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimation
- CVPR 2023POTTER: Pooling Attention Transformer for Efficient Human Mesh Recovery
- CVPR 2023Probing Sentiment-Oriented Pre-Training Inspired by Human Sentiment Perception Mechanism
- CVPR 2023Relational Context Learning for Human-Object Interaction Detection
- CVPR 2023Relightable Neural Human Assets From Multi-View Gradient Illuminations
- CVPR 2023Sampling Is Matter: Point-Guided 3D Human Mesh Reconstruction
- CVPR 2023Scene-Aware Egocentric 3D Human Pose Estimation
- CVPR 2023Semantic Human Parsing via Scalable Semantic Transfer Over Multiple Label Domains
- CVPR 2023Semi-Supervised 2D Human Pose Estimation Driven by Position Inconsistency Pseudo Label Correction Module
- CVPR 2023SeSDF: Self-Evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction
- CVPR 2023Sketch2Saliency: Learning To Detect Salient Objects From Human Drawings
- CVPR 2023SketchXAI: A First Look at Explainability for Human Sketches
- CVPR 2023SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments
- CVPR 2023Towards Stable Human Pose Estimation via Cross-View Fusion and Foot Stabilization
- CVPR 2023Trajectory-Aware Body Interaction Transformer for Multi-Person Pose Forecasting
- CVPR 2023Two-Stage Co-Segmentation Network Based on Discriminative Representation for Recovering Human Mesh From Videos
- CVPR 2023UniHCP: A Unified Model for Human-Centric Perceptions
- CVPR 2023Unsupervised Sampling Promoting for Stochastic Human Trajectory Prediction
- CVPR 2023UV Volumes for Real-Time Rendering of Editable Free-View Human Performance
- CVPR 2023VGFlow: Visibility Guided Flow Network for Human Reposing
- CVPR 2023ViPLO: Vision Transformer Based Pose-Conditioned Self-Loop Graph for Human-Object Interaction Detection
- CVPR 2023Visibility Aware Human-Object Interaction Tracking From Single RGB Camera
- CVPR 2023What Can Human Sketches Do for Object Detection?
- CVPR 2023X-Avatar: Expressive Human Avatars
- ICLR 2023A View From Somewhere: Human-Centric Face Representations
- ICLR 2023Aligning Model and Macaque Inferior Temporal Cortex Representations Improves Model-to-Human Behavioral Alignment and Adversarial Robustness
- ICLR 2023Constructive TT-representation of the tensors given as index interaction functions with applications
- ICLR 2023Exploring perceptual straightness in learned visual representations
- ICLR 2023Human alignment of neural network representations
- ICLR 2023Human Motion Diffusion Model
- ICLR 2023Human-Guided Fair Classification for Natural Language Processing
- ICLR 2023Human-level Atari 200x faster
- ICLR 2023Imitating Human Behaviour with Diffusion Models
- ICLR 2023Learnable Behavior Control: Breaking Atari Human World Records via Sample-Efficient Behavior Selection
- ICLR 2023Learning Heterogeneous Interaction Strengths by Trajectory Prediction with Graph Neural Network
- ICLR 2023Learning Human-Compatible Representations for Case-Based Decision Support
- ICLR 2023LiftedCL: Lifting Contrastive Learning for Human-Centric Perception
- ICLR 2023MCAL: Minimum Cost Human-Machine Active Labeling
- ICLR 2023On the Sensitivity of Reward Inference to Misspecified Human Models
- ICLR 2023Part-Based Models Improve Adversarial Robustness
- ICLR 2023Personalized Reward Learning with Interaction-Grounded Learning (IGL)
- ICLR 2023Relative Behavioral Attributes: Filling the Gap between Symbolic Goal Specification and Reward Learning from Human Preferences
- ICLR 2023Reward Design with Language Models
- ICLR 2023Rotamer Density Estimator is an Unsupervised Learner of the Effect of Mutations on Protein-Protein Interaction
- ICLR 2023Sampling with Mollified Interaction Energy Descent
- ICLR 2023Self-Supervised Geometric Correspondence for Category-Level 6D Object Pose Estimation in the Wild
- ICLR 2023Towards Interpretable Deep Reinforcement Learning with Human-Friendly Prototypes
- ICLR 2023Words are all you need? Language as an approximation for human similarity judgments
- ICML 2023Bigger, Better, Faster: Human-level Atari with human-level efficiency
- ICML 2023Building Neural Networks on Matrix Manifolds: A Gyrovector Space Approach
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FAQ
- How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
- 1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
- How many Applications · human computer interaction papers are at NeurIPS 2026?
- NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
- How many Applications · human computer interaction papers are at ICLR 2026?
- ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
- How many Applications · human computer interaction papers are at ICML 2026?
- ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
- How many Applications · human computer interaction papers are at CVPR 2026?
- CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
- Which conference publishes the most Applications · human computer interaction papers?
- CVPR, with 340 papers from 2023 to 2026.
More in Application Domains
- Applications · chemistry physics and earth sciences 3,316
- Applications · computer vision 2,538
- Applications · neuroscience and cognitive science 2,033
- Applications · speech and audio 1,722
- Applications · robotics 393
- Applications · health medicine 350
- Applications · security 28
- Applications · economics 19
- Applications · education 4