Applications · human computer interaction papers, 2023–2026

Application area: human_computer_interaction

Scope: NeurIPS, ICLR, ICML and CVPR, 2023–2026. 1,027 papers are tagged with this topic.

Key findings

Papers per year

Papers per venue

Counts by year and venue

Applications · human computer interaction papers by year and venue
YearNeurIPSICLRICMLCVPRTotal
20232824774133
2024683524100227
202586616685298
20267310011581369

Representative papers

Spread across years and venues so every edition shows up

All Applications · human computer interaction papers

1,027 papers, page 18 of 21

  1. NeurIPS 2024Infinite-Dimensional Feature Interaction
  2. NeurIPS 2024Integrating Suboptimal Human Knowledge with Hierarchical Reinforcement Learning for Large-Scale Multiagent Systems
  3. NeurIPS 2024Interaction-Force Transport Gradient Flows
  4. NeurIPS 2024Interactive Deep Clustering via Value Mining
  5. NeurIPS 2024InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint
  6. NeurIPS 2024Iteratively Refined Early Interaction Alignment for Subgraph Matching based Graph Retrieval
  7. NeurIPS 2024Language Grounded Multi-agent Reinforcement Learning with Human-interpretable Communication
  8. NeurIPS 2024Latent Diffusion for Neural Spiking Data
  9. NeurIPS 2024Learning Human-like Representations to Enable Learning Human Values
  10. NeurIPS 2024Learning to Assist Humans without Inferring Rewards
  11. NeurIPS 2024Maia-2: A Unified Model for Human-AI Alignment in Chess
  12. NeurIPS 2024MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models
  13. NeurIPS 2024MOTIVE: A Drug-Target Interaction Graph For Inductive Link Prediction
  14. NeurIPS 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images
  15. NeurIPS 2024Muscles in Time: Learning to Understand Human Motion In-Depth by Simulating Muscle Activations
  16. NeurIPS 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation
  17. NeurIPS 2024Neuro-Vision to Language: Enhancing Brain Recording-based Visual Reconstruction and Language Interaction
  18. NeurIPS 2024NN4SysBench: Characterizing Neural Network Verification for Computer Systems
  19. NeurIPS 2024No Filter: Cultural and Socioeconomic Diversity in Contrastive Vision-Language Models
  20. NeurIPS 2024Object segmentation from common fate: Motion energy processing enables human-like zero-shot generalization to random dot stimuli
  21. NeurIPS 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments
  22. NeurIPS 2024Preference Learning of Latent Decision Utilities with a Human-like Model of Preferential Choice
  23. NeurIPS 2024Pricing and Competition for Generative AI
  24. NeurIPS 2024Principled Bayesian Optimization in Collaboration with Human Experts
  25. NeurIPS 2024Proving Olympiad Algebraic Inequalities without Human Demonstrations
  26. NeurIPS 2024REBEL: Reinforcement Learning via Regressing Relative Rewards
  27. NeurIPS 2024Referring Human Pose and Mask Estimation In the Wild
  28. NeurIPS 2024RG-SAN: Rule-Guided Spatial Awareness Network for End-to-End 3D Referring Expression Segmentation
  29. NeurIPS 2024Robust Reinforcement Learning from Corrupted Human Feedback
  30. NeurIPS 2024shapiq: Shapley Interactions for Machine Learning
  31. NeurIPS 2024Shared Autonomy with IDA: Interventional Diffusion Assistance
  32. NeurIPS 2024Skinned Motion Retargeting with Dense Geometric Interaction Perception
  33. NeurIPS 2024SpGesture: Source-Free Domain-adaptive sEMG-based Gesture Recognition with Jaccard Attentive Spiking Neural Network
  34. NeurIPS 2024Taming the Long Tail in Human Mobility Prediction
  35. NeurIPS 2024To Err Like Human: Affective Bias-Inspired Measures for Visual Emotion Recognition Evaluation
  36. NeurIPS 2024Towards Human-AI Complementarity with Prediction Sets
  37. NeurIPS 2024Towards Robust Multimodal Sentiment Analysis with Incomplete Data
  38. NeurIPS 2024UniAR: A Unified model for predicting human Attention and Responses on visual content
  39. NeurIPS 2024Utilizing Human Behavior Modeling to Manipulate Explanations in AI-Assisted Decision Making: The Good, the Bad, and the Scary
  40. NeurIPS 2024Vitron: A Unified Pixel-level Vision LLM for Understanding, Generating, Segmenting, Editing
  41. NeurIPS 2024VLM Agents Generate Their Own Memories: Distilling Experience into Embodied Programs of Thought
  42. NeurIPS 2024Voila-A: Aligning Vision-Language Models with User's Gaze Attention
  43. NeurIPS 2024What to Say and When to Say it: Live Fitness Coaching as a Testbed for Situated Interaction
  44. NeurIPS 2024When Your AIs Deceive You: Challenges of Partial Observability in Reinforcement Learning from Human Feedback
  45. CVPR 20233D Human Keypoints Estimation From Point Clouds in the Wild Without Human Labels
  46. CVPR 20233D Human Mesh Estimation From Virtual Markers
  47. CVPR 20233D Human Pose Estimation via Intuitive Physics
  48. CVPR 20233D Human Pose Estimation With Spatio-Temporal Criss-Cross Attention
  49. CVPR 20233D-Aware Face Swapping
  50. CVPR 2023A Characteristic Function-Based Method for Bottom-Up Human Pose Estimation

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FAQ

How many Applications · human computer interaction papers were published at NeurIPS, ICLR, ICML and CVPR from 2023 to 2026?
1,027 in total: 133 in 2023, 227 in 2024, 298 in 2025, 369 in 2026.
How many Applications · human computer interaction papers are at NeurIPS 2026?
NeurIPS 2026 has 73 Applications · human computer interaction papers, versus 86 the year before.
How many Applications · human computer interaction papers are at ICLR 2026?
ICLR 2026 has 100 Applications · human computer interaction papers, versus 61 the year before.
How many Applications · human computer interaction papers are at ICML 2026?
ICML 2026 has 115 Applications · human computer interaction papers, versus 66 the year before.
How many Applications · human computer interaction papers are at CVPR 2026?
CVPR 2026 has 81 Applications · human computer interaction papers, versus 85 the year before.
Which conference publishes the most Applications · human computer interaction papers?
CVPR, with 340 papers from 2023 to 2026.

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