NeurIPS 2025 Papers

Conference on Neural Information Processing Systems

Decision breakdown

5,812papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

Browse all papers

Learning Personalized Ad Impact via Contextual Reinforcement Learning under Delayed Rewards

Yuwei Cheng, Zifeng Zhao, Haifeng Xu

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Online advertising platforms use automated auctions to connect advertisers with potential customers, requiring effective bidding strategies to maximize profits. Accurate ad impact estimation requires considering three key factors: delayed and long-term effects, cumulative ad impacts such as reinforcement or fatigue, and customer heterogeneity. However, these effects are often not jointly addressed in previous studies. To capture these factors, we model ad bidding as a Contextual Markov Decision Process (CMDP) with delayed Poisson rewards. For efficient estimation, we propose a two-stage maximum likelihood estimator combined with data-splitting strategies, ensuring controlled estimation error based on the first-stage estimator's (in)accuracy. Building on this, we design a reinforcement learning algorithm to derive efficient personalized bidding strategies. This approach achieves a near-optimal regret bound of $\tilde{\mathcal{O}}(dH^2\sqrt{T})$, where $d$ is the contextual dimension, $H$ is the number of rounds, and $T$ is the number of customers. Our theoretical findings are validated by simulation experiments.

Poster
Efficient Last-Iterate Convergence in Solving Extensive-Form Games

Linjian Meng, Tianpei Yang, Youzhi Zhang, Zhenxing Ge, Shangdong Yang, Tianyu DING, Wenbin Li, Bo An, Yang Gao

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To establish last-iterate convergence for Counterfactual Regret Minimization (CFR) algorithms in learning a Nash equilibrium (NE) of extensive-form games (EFGs), recent studies reformulate learning an NE of the original EFG as learning the NEs of a sequence of (perturbed) regularized EFGs. Hence, proving last-iterate convergence in solving the original EFG reduces to proving last-iterate convergence in solving (perturbed) regularized EFGs. However, these studies only establish last-iterate convergence for Online Mirror Descent (OMD)-based CFR algorithms instead of Regret Matching (RM)-based CFR algorithms in solving perturbed regularized EFGs, resulting in a poor empirical convergence rate, as RM-based CFR algorithms typically outperform OMD-based CFR algorithms. In addition, as solving multiple perturbed regularized EFGs is required, fine-tuning across multiple perturbed regularized EFGs is infeasible, making parameter-free algorithms highly desirable. This paper show that CFR$^+$, a classical parameter-free RM-based CFR algorithm, achieves last-iterate convergence in learning an NE of perturbed regularized EFGs. This is the first parameter-free last-iterate convergence for RM-based CFR algorithms in perturbed regularized EFGs. Leveraging CFR$^+$ to solve perturbed regularized EFGs, we get Reward Transformation CFR$^+$ (RTCFR$^+$). Importantly, we extend prior work on the parameter-free property of CFR$^+$, enhancing its stability, which is vital for the empirical convergence of RTCFR$^+$. Experiments show that RTCFR$^+$ exhibits a significantly faster empirical convergence rate than existing algorithms that achieve theoretical last-iterate convergence. Interestingly, RTCFR$^+$ show performance no worse than average-iterate convergence CFR algorithms. It is the first last-iterate convergence algorithm to achieve such performance. Our code is available at https://github.com/menglinjian/NeurIPS-2025-RTCFR.

Poster
Trained Mamba Emulates Online Gradient Descent in In-Context Linear Regression

Jiarui Jiang, Wei Huang, Miao Zhang, Taiji Suzuki, Liqiang Nie

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State-space models (SSMs), particularly Mamba, emerge as an efficient Transformer alternative with linear complexity for long-sequence modeling. Recent empirical works demonstrate Mamba's in-context learning (ICL) capabilities competitive with Transformers, a critical capacity for large foundation models. However, theoretical understanding of Mamba’s ICL remains limited, restricting deeper insights into its underlying mechanisms. Even fundamental tasks such as linear regression ICL, widely studied as a standard theoretical benchmark for Transformers, have not been thoroughly analyzed in the context of Mamba. To address this gap, we study the training dynamics of Mamba on the linear regression ICL task. By developing novel techniques tackling non-convex optimization with gradient descent related to Mamba's structure, we establish an exponential convergence rate to ICL solution, and derive a loss bound that is comparable to Transformer's. Importantly, our results reveal that Mamba can perform a variant of \textit{online gradient descent} to learn the latent function in context. This mechanism is different from that of Transformer, which is typically understood to achieve ICL through gradient descent emulation. The theoretical results are verified by experimental simulation.

Poster
Learning-Augmented Online Bidding in Stochastic Settings

Spyros Angelopoulos, Bertrand Simon

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Online bidding is a classic optimization problem, with several applications in online decision-making, the design of interruptible systems, and the analysis of approximation algorithms. In this work, we study online bidding under learning-augmented settings that incorporate stochasticity, in either the prediction oracle or the algorithm itself. In the first part, we study bidding under distributional predictions, and find Pareto-optimal algorithms that offer the best-possible tradeoff between the consistency and the robustness of the algorithm. In the second part, we study the power and limitations of randomized bidding algorithms, by presenting upper and lower bounds on the consistency/robustness tradeoffs. Previous works focused predominantly on oracles that do not leverage stochastic information on the quality of the prediction, and deterministic algorithms.

Poster
Online Prediction with Limited Selectivity

Licheng Liu, Mingda Qiao

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Selective prediction [Dru13, QV19] models the scenario where a forecaster freely decides on the prediction window that their forecast spans. Many data statistics can be predicted to a non-trivial error rate *without any* distributional assumptions or expert advice, yet these results rely on that the forecaster may predict at any time. We introduce a model of Prediction with Limited Selectivity (PLS) where the forecaster can start the prediction only on a subset of the time horizon. We study the optimal prediction error both on an instance-by-instance basis and via an average-case analysis. We introduce a complexity measure that gives instance-dependent bounds on the optimal error. For a randomly-generated PLS instance, these bounds match with high probability.

Spotlight
Generalized Linear Bandits: Almost Optimal Regret with One-Pass Update

Yu-Jie Zhang, Sheng-An Xu, Peng Zhao, Masashi Sugiyama

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We study the generalized linear bandit (GLB) problem, a contextual multi-armed bandit framework that extends the classical linear model by incorporating a non-linear link function, thereby modeling a broad class of reward distributions such as Bernoulli and Poisson. While GLBs are widely applicable to real-world scenarios, their non-linear nature introduces significant challenges in achieving both computational and statistical efficiency. Existing methods typically trade off between two objectives, either incurring high per-round costs for optimal regret guarantees or compromising statistical efficiency to enable constant-time updates. In this paper, we propose a jointly efficient algorithm that attains a nearly optimal regret bound with $\mathcal{O}(1)$ time and space complexities per round. The core of our method is a tight confidence set for the online mirror descent (OMD) estimator, which is derived through a novel analysis that leverages the notion of mix loss from online prediction. The analysis shows that our OMD estimator, even with its one-pass updates, achieves statistical efficiency comparable to maximum likelihood estimation, thereby leading to a jointly efficient optimistic method.

Poster
Online Locally Differentially Private Conformal Prediction via Binary Inquiries

Qiangqiang Zhang, Chenfei Gu, Xinwei Feng, Jinhan Xie, Ting Li

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We propose an online conformal prediction framework under local differential privacy to address the emerging challenge of privacy-preserving uncertainty quantification in streaming data environments. Our method constructs dynamic, model-free prediction sets based on randomized binary inquiries, ensuring rigorous privacy protection without requiring access to raw data. Importantly, the proposed algorithm can be conducted in a one-pass online manner, leading to high computational efficiency and minimal storage requirements with $\mathcal{O}(1)$ space complexity, making it particularly suitable for real-time applications. The proposed framework is also broadly applicable to both regression and classification tasks, adapting flexibly to diverse predictive settings. We establish theoretical guarantees for long-run coverage at a target confidence level, ensuring statistical reliability under strict privacy constraints. Extensive empirical evaluations on both simulated and real-world datasets demonstrate that the proposed method delivers accurate, stable, and privacy-preserving predictions across a range of dynamic environments.

Poster
Optimal Online Change Detection via Random Fourier Features

Florian Kalinke, Shakeel A O B Gavioli-Akilagun

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This article studies the problem of online non-parametric change point detection in multivariate data streams. We approach the problem through the lens of kernel-based two-sample testing and introduce a sequential testing procedure based on random Fourier features, running with logarithmic time complexity per observation and with overall logarithmic space complexity. The algorithm has two advantages compared to the state of the art. First, our approach is genuinely online, and no access to training data known to be from the pre-change distribution is necessary. Second, the algorithm does not require the user to specify a window parameter over which local tests are to be calculated. We prove strong theoretical guarantees on the algorithm's performance, including information-theoretic bounds demonstrating that the detection delay is optimal in the minimax sense. Numerical studies on real and synthetic data show that our algorithm is competitive with respect to the state of the art.

Poster
Robust Policy Expansion for Offline-to-Online RL under Diverse Data Corruption

Longxiang He, Deheng Ye, Junbo Tan, Xueqian Wang, Li Shen

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Pretraining a policy on offline data followed by fine-tuning through online interactions, known as Offline-to-Online Reinforcement Learning (O2O RL), has emerged as a promising paradigm for real-world RL deployment. However, both offline datasets and online interactions in practical environments are often noisy or even maliciously corrupted, severely degrading the performance of O2O RL. Existing works primarily focus on mitigating the conservatism of offline policies via online exploration, while the robustness of O2O RL under data corruption, including states, actions, rewards, and dynamics, is still unexplored. In this work, we observe that data corruption induces heavy-tailed behavior in the policy, thereby substantially degrading the efficiency of online exploration. To address this issue, we incorporate Inverse Probability Weighted (IPW) into the online exploration policy to alleviate heavy-tailedness, and propose a novel, simple yet effective method termed $\textbf{RPEX}$: $\textbf{R}$obust $\textbf{P}$olicy $\textbf{EX}$pansion. Extensive experimental results on D4RL datasets demonstrate that RPEX achieves SOTA O2O performance across a wide range of data corruption scenarios.

Poster
Statistical Guarantees for High-Dimensional Stochastic Gradient Descent

Jiaqi Li, Zhipeng Lou, Johannes Schmidt-Hieber, Wei Biao Wu

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Stochastic Gradient Descent (SGD) and its Ruppert–Polyak averaged variant (ASGD) lie at the heart of modern large-scale learning, yet their theoretical properties in high-dimensional settings are rarely understood. In this paper, we provide rigorous statistical guarantees for constant learning-rate SGD and ASGD in high-dimensional regimes. Our key innovation is to transfer powerful tools from high-dimensional time series to online learning. Specifically, by viewing SGD as a nonlinear autoregressive process and adapting existing coupling techniques, we prove the geometric-moment contraction of high-dimensional SGD for constant learning rates, thereby establishing asymptotic stationarity of the iterates. Building on this, we derive the $q$-th moment convergence of SGD and ASGD for any $q\ge2$ in general $\ell^s$-norms, and, in particular, the $\ell^{\infty}$-norm that is frequently adopted in high-dimensional sparse or structured models. Furthermore, we provide sharp high-probability concentration analysis which entails the probabilistic bound of high-dimensional ASGD. Beyond closing a critical gap in SGD theory, our proposed framework offers a novel toolkit for analyzing a broad class of high-dimensional learning algorithms.

Poster
Optimal Mistake Bounds for Transductive Online Learning

Zachary Chase, Steve Hanneke, Shay Moran, Jonathan Shafer

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We resolve a 30-year-old open problem concerning the power of unlabeled data in online learning by tightly quantifying the gap between transductive and standard online learning. We prove that for every concept class $\mathcal{H}$ with Littlestone dimension $d$, the transductive mistake bound is at least $\Omega(\sqrt{d})$. This establishes an exponential improvement over previous lower bounds of $\Omega(\log \log d)$, $\Omega(\sqrt{\log d})$, and $\Omega(\log d)$, respectively due to Ben-David, Kushilevitz, and Mansour (1995, 1997) and Hanneke, Moran, and Shafer (2023). We also show that our bound is tight: for every $d$, there exists a class of Littlestone dimension $d$ with transductive mistake bound $O(\sqrt{d})$. Our upper bound also improves the previous best known upper bound of $(2/3) \cdot d$ from Ben-David et al. (1997). These results demonstrate a quadratic gap between transductive and standard online learning, thereby highlighting the benefit of advanced access to the unlabeled instance sequence. This stands in stark contrast to the PAC setting, where transductive and standard learning exhibit similar sample complexities.

Oral
Purest Quantum State Identification

Yingqi Yu, Honglin Chen, Jun Wu, Wei Xie, Xiangyang Li

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Quantum noise constitutes a fundamental obstacle to realizing practical quantum technologies. To address the pivotal challenge of identifying quantum systems least affected by noise, we introduce the purest quantum state identification, which can be used to improve the accuracy of quantum computation and communication. We formulate a rigorous paradigm for identifying the purest quantum state among $K$ unknown $n$-qubit quantum states using total $N$ quantum state copies. For incoherent strategies, we derive the first adaptive algorithm achieving error probability $\exp\left(- \Omega\left(\frac{N H_1}{\log(K) 2^n }\right) \right)$, fundamentally improving quantum property learning through measurement optimization. By developing a coherent measurement protocol with error bound $\exp\left(- \Omega\left(\frac{N H_2}{\log(K) }\right) \right)$, we demonstrate a significant separation from incoherent strategies, formally quantifying the power of quantum memory and coherent measurement. Furthermore, we establish a lower bound by demonstrating that all strategies with fixed two-outcome incoherent POVM must suffer error probability exceeding $ \exp\left( - O\left(\frac{NH_1}{2^n}\right)\right)$. This research advances the characterization of quantum noise through efficient learning frameworks. Our results establish theoretical foundations for noise-adaptive quantum property learning while delivering practical protocols for enhancing the reliability of quantum hardware.

Poster
Fair Matroid Selection

Kiarash Banihashem, MohammadTaghi Hajiaghayi, Danny Mittal

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We investigate the problem of sequentially selecting elements of an unknown matroid in an online manner to form an independent set, with the goal of maximizing the minimum probability of acceptance across all elements, a property we define as $f$-fairness. Under adversarial arrival orders, we design an $\alpha(\ln(k)+1)$-fair algorithm, where $\alpha$ is the arboricity of the matroid and $k$ is the rank, a result that is nearly optimal. For laminar matroids, we develop an $(2\alpha-1)$-fair algorithm, which is optimal up to constant factors, achieved through a novel online coloring scheme. In the random arrival order setting, we achieve a $(4+o(1))\alpha$-fair algorithm for graphic matroids, matching the optimal result up to constant factors, relying on a novel technique for learning a degeneracy ordering using a sampled subset of edges. We further generalize our result to $p$-matchoids, obtaining a $\beta(p\ln k+1)$-fair algorithm for the adversarial arrival model, where $\beta$ is the optimal offline fairness. Notably, all our results can be extended to a setting with no prior knowledge of the matroid with only a logarithmic increase in the fairness factor.

Poster
Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Games

Tongyang Li, Xinzhao Wang, Yexin Zhang

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Computing Nash equilibria of zero-sum games in classical and quantum settings is extensively studied. For general-sum games, computing Nash equilibria is PPAD-hard and the computing of a more general concept called correlated equilibria has been widely explored in game theory. In this paper, we initiate the study of quantum algorithms for computing $\varepsilon$-approximate correlated equilibria (CE) and coarse correlated equilibria (CCE) in multi-player normal-form games. Our approach utilizes quantum improvements to the multi-scale Multiplicative Weight Update (MWU) method for CE calculations, achieving a query complexity of $\tilde{O}(m\sqrt{n})$ for fixed $\varepsilon$. For CCE, we extend techniques from quantum algorithms for zero-sum games to multi-player settings, achieving query complexity $\tilde{O}(m\sqrt{n}/\varepsilon^{2.5})$. Both algorithms demonstrate a near-optimal scaling in the number of players $m$ and actions $n$, as confirmed by our quantum query lower bounds.

Poster
ReinFlow: Fine-tuning Flow Matching Policy with Online Reinforcement Learning

Tonghe Zhang, Chao Yu, Sichang Su, Yu Wang

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We propose ReinFlow, a simple yet effective online reinforcement learning (RL) framework that fine-tunes a family of flow matching policies for continuous robotic control. Derived from rigorous RL theory, ReinFlow injects learnable noise into a flow policy’s deterministic path, converting the flow into a discrete-time Markov Process for exact and straightforward likelihood computation. This conversion facilitates exploration and ensures training stability, enabling ReinFlow to fine-tune diverse flow model variants stably, including Rectified Flow [34] and Shortcut Models [18], particularly at very few or even one denoising step. We benchmark ReinFlow in representative locomotion and manipulation tasks, including long- horizon planning with visual input and sparse reward. The episode reward of Rectified Flow policies obtained an average net growth of 135.36% after fine-tuning in challenging legged locomotion tasks while saving denoising steps and 82.63% of wall time compared to state-of-the-art diffusion RL fine-tuning method DPPO [42]. The success rate of the Shortcut Model policies in state and visual manipulation tasks achieved an average net increase of 40.34% after fine-tuning with ReinFlow at four or even one denoising step, whose performance is comparable to fine-tuned DDIM policies while saving computation time for an average of 23.20% . Code, model, and checkpoints available on the project website: https://reinflow.github.io/

Poster
Exploration from a Primal-Dual Lens: Value-Incentivized Actor-Critic Methods for Sample-Efficient Online RL

Tong Yang, Bo Dai, Lin Xiao, Yuejie Chi

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Online reinforcement learning (RL) with complex function approximations such as transformers and deep neural networks plays a significant role in the modern practice of artificial intelligence. Despite its popularity and importance, balancing the fundamental trade-off between exploration and exploitation remains a long-standing challenge; in particular, we are still in lack of efficient and practical schemes that are backed by theoretical performance guarantees. Motivated by recent developments in exploration via optimistic regularization, this paper provides an interpretation of the principle of optimism through the lens of primal-dual optimization. From this fresh perspective, we set forth a new value-incentivized actor-critic (VAC) method, which optimizes a single easy-to-optimize objective integrating exploration and exploitation --- it promotes state-action and policy estimates that are both consistent with collected data transitions and result in higher value functions. Theoretically, the proposed VAC method has near-optimal regret guarantees under linear Markov decision processes (MDPs) in both finite-horizon and infinite-horizon settings, which can be extended to the general function approximation setting under appropriate assumptions.

Poster
Agnostic Continuous-Time Online Learning

Pramith Devulapalli, Changlong Wu, Ananth Grama, Wojciech Szpankowski

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We study agnostic online learning from continuous-time data streams, a setting that naturally arises in applications such as environmental monitoring, personalized recommendation, and high-frequency trading. Unlike classical discrete-time models, learners in this setting must interact with a continually evolving data stream while making queries and updating models only at sparse, strategically selected times. We develop a general theoretical framework for learning from both *oblivious* and *adaptive* data streams, which may be noisy and non-stationary. For oblivious streams, we present a black-box reduction to classical online learning that yields a regret bound of $T \cdot R(S)/S$ for any class with discrete-time regret $R(S)$, where $T$ is the time horizon and $S$ is the *query budget*. For adaptive streams, which can evolve in response to learner actions, we design a dynamic query strategy in conjunction with a novel importance weighting scheme that enables unbiased loss estimation. In particular, for hypothesis class $\mathcal{H}$ with a finite Littlestone dimension, we establish a tight regret bound of $\tilde{\Theta}(T \cdot \sqrt{\mathsf{Ldim}(\mathcal{H})/S})$ that holds in both settings. Our results provide the first *quantitative* characterization of agnostic learning in continuous-time online environments with limited interaction.

Poster
Near-Optimal Regret-Queue Length Tradeoff in Online Learning for Two-Sided Markets

Zixian Yang, Sushil Mahavir Varma, Lei Ying

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We study a two-sided market, wherein, price-sensitive heterogeneous customers and servers arrive and join their respective queues. A compatible customer-server pair can then be matched by the platform, at which point, they leave the system. Our objective is to design pricing and matching algorithms that maximize the platform's profit, while maintaining reasonable queue lengths. As the demand and supply curves governing the price-dependent arrival rates may not be known in practice, we design a novel online-learning-based pricing policy and establish its near-optimality. In particular, we prove a tradeoff among three performance metrics: $\tilde{O}(T^{1-\gamma})$ regret, $\tilde{O}(T^{\gamma/2})$ average queue length, and $\tilde{O}(T^{\gamma})$ maximum queue length for $\gamma \in (0, 1/6]$, significantly improving over existing results (Yang & Ying, 2024). Moreover, barring the permissible range of $\gamma$, we show that this trade-off between regret and average queue length is optimal up to logarithmic factors under a class of policies, matching the optimal one as in (Varma et al., 2023) which assumes the demand and supply curves to be known. Our proposed policy has two noteworthy features: a dynamic component that optimizes the tradeoff between low regret and small queue lengths; and a probabilistic component that resolves the tension between obtaining useful samples for fast learning and maintaining small queue lengths.

Poster
Bandit and Delayed Feedback in Online Structured Prediction

Yuki Shibukawa, Taira Tsuchiya, Shinsaku Sakaue, Kenji Yamanishi

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Online structured prediction is a task of sequentially predicting outputs with complex structures based on inputs and past observations, encompassing online classification. Recent studies showed that in the full-information setting, we can achieve finite bounds on the *surrogate regret*, *i.e.,* the extra target loss relative to the best possible surrogate loss. In practice, however, full-information feedback is often unrealistic as it requires immediate access to the whole structure of complex outputs. Motivated by this, we propose algorithms that work with less demanding feedback, *bandit* and *delayed* feedback. For bandit feedback, by using a standard inverse-weighted gradient estimator, we achieve a surrogate regret bound of $O(\sqrt{KT})$ for the time horizon $T$ and the size of the output set $K$. However, $K$ can be extremely large when outputs are highly complex, resulting in an undesirable bound. To address this issue, we propose another algorithm that achieves a surrogate regret bound of $O(T^{2/3})$, which is independent of $K$. This is achieved with a carefully designed pseudo-inverse matrix estimator. Furthermore, we numerically compare the performance of these algorithms, as well as existing ones. Regarding delayed feedback, we provide algorithms and regret analyses that cover various scenarios, including full-information and bandit feedback, as well as fixed and variable delays.

Poster
On Union-Closedness of Language Generation

Steve Hanneke, amin karbasi, Anay Mehrotra, Grigoris Velegkas

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We investigate language generation in the limit – a model by Kleinberg and Mullainathan and extended by Li, Raman, and Tewari. While Kleinberg and Mullainathan proved generation is possible for all countable collections, Li, Raman, and Tewari defined a hierarchy of generation notions (uniform, non-uniform, and generatable) and explored their feasibility for uncountable collections. Our first set of results resolve two open questions of Li et al. by proving finite unions of generatable or non-uniformly generatable classes need not be generatable. These follow from a stronger result: there is non-uniformly generatable class and a uniformly generatable class whose union is non-generatable. This adds to the aspects along which language generation in the limit is different from traditional tasks in statistical learning theory like classification, which are closed under finite unions. In particular, it implies that given two generators for different collections, one cannot combine them to obtain a single "more powerful" generator, prohibiting this notion of boosting. Our construction also addresses a third of Li et al.'s open questions on whether there are uncountable classes that are non-uniformly generatable and do not satisfy the eventually unbounded closure (EUC) condition introduced by Li et al. Our approach utilizes carefully constructed classes along with a novel diagonalization argument that could be of independent interest in the growing area of language generation.

Poster