NeurIPS 2025 Papers

Conference on Neural Information Processing Systems

Decision breakdown

5,812papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

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Topic: Reinforcement Learning · 784 papers · Reset filters

Learning Interactive World Model for Object-Centric Reinforcement Learning

Fan Feng, Phillip Lippe, Sara Magliacane

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Agents that understand objects and their interactions can learn policies that are more robust and transferable. However, most object-centric RL methods factor state by individual objects while leaving interactions implicit. We introduce the Factored Interactive Object-Centric World Model (FIOC-WM), a unified framework that learns structured representations of both objects and their interactions within a world model. FIOC-WM captures environment dynamics with disentangled and modular representations of object interactions, improving sample efficiency and generalization for policy learning. Concretely, FIOC-WM first learns object-centric latents and an interaction structure directly from pixels, leveraging pre-trained vision encoders. The learned world model then decomposes tasks into composable interaction primitives, and a hierarchical policy is trained on top: a high level selects the type and order of interactions, while a low level executes them. On simulated robotic and embodied-AI benchmarks, FIOC-WM improves policy-learning sample efficiency and generalization over world-model baselines, indicating that explicit, modular interaction learning is crucial for robust control.

Poster
Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewards

Qingming LIU, Zhen Liu, Dinghuai Zhang, Kui Jia

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Generating high-quality and photorealistic 3D assets remains a longstanding challenge in 3D vision and computer graphics. Although state-of-the-art generative models, such as diffusion models, have made significant progress in 3D generation, they often fall short of human-designed content due to limited ability to follow instructions, align with human preferences, or produce realistic textures, geometries, and physical attributes. In this paper, we introduce Nabla-R2D3, a highly effective and sample-efficient reinforcement learning alignment framework for 3D-native diffusion models using 2D rewards. Built upon the recently proposed Nabla-GFlowNet method for reward finetuning, our Nabla-R2D3 enables effective adaptation of 3D diffusion models through pure 2D reward feedback. Extensive experiments show that, unlike naive finetuning baselines which either fail to converge or suffer from overfitting, Nabla-R2D3 consistently achieves higher rewards and reduced prior forgetting within few finetuning steps.

Poster
Reinforcement Learning with Imperfect Transition Predictions: A Bellman-Jensen Approach

Chenbei Lu, Zaiwei Chen, Tongxin Li, Chenye Wu, Adam Wierman

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Traditional reinforcement learning (RL) assumes the agents make decisions based on Markov decision processes (MDPs) with one-step transition models. In many real-world applications, such as energy management and stock investment, agents can access multi-step predictions of future states, which provide additional advantages for decision making. However, multi-step predictions are inherently high-dimensional: naively embedding these predictions into an MDP leads to an exponential blow-up in state space and the curse of dimensionality. Moreover, existing RL theory provides few tools to analyze prediction-augmented MDPs, as it typically works on one-step transition kernels and cannot accommodate multi-step predictions with errors or partial action-coverage. We address these challenges with three key innovations: First, we propose the \emph{Bayesian value function} to characterize the optimal prediction-aware policy tractably. Second, we develop a novel \emph{Bellman–Jensen Gap} analysis on the Bayesian value function, which enables characterizing the value of imperfect predictions. Third, we introduce BOLA (Bayesian Offline Learning with Online Adaptation), a two-stage model-based RL algorithm that separates offline Bayesian value learning from lightweight online adaptation to real-time predictions. We prove that BOLA remains sample-efficient even under imperfect predictions. We validate our theory and algorithm on synthetic MDPs and a real-world wind energy storage control problem.

Spotlight
Router-R1: Teaching LLMs Multi-Round Routing and Aggregation via Reinforcement Learning

Haozhen Zhang, Tao Feng, Jiaxuan You

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The rapid emergence of diverse large language models (LLMs) has spurred the development of LLM routers that assign user queries to the most suitable model. However, existing LLM routers typically perform a single-round, one-to-one mapping (\textit{i.e.}, assigning each query to a single model in isolation), which limits their capability to tackle complex tasks that demand the complementary strengths of multiple LLMs. In this paper, we present \textbf{Router-R1}, a reinforcement learning (RL)-based framework that formulates multi-LLM routing and aggregation as a sequential decision process. Router-R1 instantiates the router itself as a capable LLM, leveraging its reasoning ability to interleave "think" actions (internal deliberation) with "route" actions (dynamic model invocation), and integrates each response into its evolving context. To facilitate learning, we employ a lightweight rule-based reward comprising format rewards, final outcome rewards, and a novel cost reward for optimizing the balance between performance and cost, opening a pathway toward enhancing performance-cost trade-offs via RL. Router-R1 also conditions only on simple model descriptors such as pricing, latency, and example performance, enabling strong generalization to unseen model selection. Experiments on seven general and multi-hop QA benchmarks show that Router-R1 outperforms several strong baselines, achieving superior performance while maintaining robust generalization and cost management.

Poster
Automaton Constrained Q-Learning

Anastasios Manganaris, Vittorio Giammarino, Ahmed H Qureshi

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Real-world robotic tasks often require agents to achieve sequences of goals while respecting time-varying safety constraints. However, standard Reinforcement Learning (RL) paradigms are fundamentally limited in these settings. A natural approach to these problems is to combine RL with Linear-time Temporal Logic (LTL), a formal language for specifying complex, temporally extended tasks and safety constraints. Yet, existing RL methods for LTL objectives exhibit poor empirical performance in complex and continuous environments. As a result, no scalable methods support both temporally ordered goals and safety simultaneously, making them ill-suited for realistic robotics scenarios. We propose Automaton Constrained Q-Learning (ACQL), an algorithm that addresses this gap by combining goal-conditioned value learning with automaton-guided reinforcement. ACQL supports most LTL task specifications and leverages their automaton representation to explicitly encode stage-wise goal progression and both stationary and non-stationary safety constraints. We show that ACQL outperforms existing methods across a range of continuous control tasks, including cases where prior methods fail to satisfy either goal-reaching or safety constraints. We further validate its real-world applicability by deploying ACQL on a 6-DOF robotic arm performing a goal-reaching task in a cluttered, cabinet-like space with safety constraints. Our results demonstrate that ACQL is a robust and scalable solution for learning robotic behaviors according to rich temporal specifications.

Poster
RePIC: Reinforced Post-Training for Personalizing Multi-Modal Language Models

Yeongtak Oh, Dohyun Chung, Juhyeon Shin, Sangha Park, Johan Barthelemy, Jisoo Mok, Sungroh Yoon

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Recent multi-modal large language models (MLLMs) often struggle to generate personalized image captions, even when trained on high-quality captions. In this work, we observe that such limitations persist in existing post-training-based MLLM personalization methods. Specifically, despite being post-tuned with large-scale caption data through supervised fine-tuning (SFT), these models frequently fail to produce faithful descriptions in real-world scenarios, such as multi-concept image captioning. However, acquiring large-scale, high-quality captions for such complex settings is both costly and difficult. To address the data-centric nature of SFT, we propose a reinforcement learning (RL)-based post-training framework. To the best of our knowledge, this is the first RL-based approach to post-train MLLMs for personalized image captioning. Our method significantly enhances both visual recognition and personalized generation capabilities of MLLMs, and consistently outperforms existing SFT-based baselines, especially in the challenging multi-concept image captioning task. Project page: https://github.com/oyt9306/RePIC

Poster
NTKMTL: Mitigating Task Imbalance in Multi-Task Learning from Neural Tangent Kernel Perspective

Xiaohan Qin, Xiaoxing Wang, Ning Liao, Junchi Yan

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Multi-Task Learning (MTL) enables a single model to learn multiple tasks simultaneously, leveraging knowledge transfer among tasks for enhanced generalization, and has been widely applied across various domains. However, task imbalance remains a major challenge in MTL. Although balancing the convergence speeds of different tasks is an effective approach to address this issue, it is highly challenging to accurately characterize the training dynamics and convergence speeds of multiple tasks within the complex MTL system. To this end, we attempt to analyze the training dynamics in MTL by leveraging Neural Tangent Kernel (NTK) theory and propose a new MTL method, NTKMTL. Specifically, we introduce an extended NTK matrix for MTL and adopt spectral analysis to balance the convergence speeds of multiple tasks, thereby mitigating task imbalance. Based on the approximation via shared representation, we further propose NTKMTL-SR, achieving training efficiency while maintaining competitive performance. Extensive experiments demonstrate that our methods achieve state-of-the-art performance across a wide range of benchmarks, including both multi-task supervised learning and multi-task reinforcement learning. Source code is available at https://github.com/jianke0604/NTKMTL.

Poster
Unveiling Chain of Step Reasoning for Vision-Language Models with Fine-grained Rewards

Honghao Chen, Xingzhou Lou, Xiaokun Feng, Kaiqi Huang, Xinlong Wang

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Chain of thought reasoning has demonstrated remarkable success in large language models, yet its adaptation to vision-language reasoning remains an open challenge with unclear best practices. Existing attempts typically employ reasoning chains at a coarse-grained level, which struggles to perform fine-grained structured reasoning and, more importantly, are difficult to evaluate the reward and quality of intermediate reasoning. In this work, we delve into chain of step reasoning for vision-language models, enabling assessing reasoning step quality accurately and leading to effective reinforcement learning and inference-time scaling with fine-grained rewards. We present a simple, effective, and fully transparent framework, including the step-level reasoning data, process reward model (PRM), and reinforcement learning training. With the proposed approaches, our models set strong baselines with consistent improvements on challenging vision-language benchmarks. More importantly, we conduct a thorough empirical analysis and ablation study, unveiling the impact of each component and several intriguing properties of inference-time scaling. We believe this paper serves as a baseline for vision-language models and offers insights into more complex multimodal reasoning. Our dataset, PRM, and code at https://github.com/baaivision/CoS.

Poster
Constructing an Optimal Behavior Basis for the Option Keyboard

Lucas N. Alegre, Ana L. C. Bazzan, Andre Barreto, Bruno Castro da Silva

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Multi-task reinforcement learning aims to quickly identify solutions for new tasks with minimal or no additional interaction with the environment. Generalized Policy Improvement (GPI) addresses this by combining a set of base policies to produce a new one that is at least as good—though not necessarily optimal—as any individual base policy. Optimality can be ensured, particularly in the linear-reward case, via techniques that compute a Convex Coverage Set (CCS). However, these are computationally expensive and do not scale to complex domains. The Option Keyboard (OK) improves upon GPI by producing policies that are at least as good—and often better. It achieves this through a learned meta-policy that dynamically combines base policies. However, its performance critically depends on the choice of base policies. This raises a key question: is there an optimal set of base policies—an optimal *behavior basis*—that enables zero-shot identification of optimal solutions for *any* linear tasks? We solve this open problem by introducing a novel method that efficiently constructs such an optimal behavior basis. We show that it significantly reduces the number of base policies needed to ensure optimality in new tasks. We also prove that it is strictly more expressive than a CCS, enabling particular classes of *non-linear* tasks to be solved optimally. We empirically evaluate our technique in challenging domains and show that it outperforms state-of-the-art approaches, increasingly so as task complexity increases.

Poster
ExPO: Unlocking Hard Reasoning with Self-Explanation-Guided Reinforcement Learning

Ruiyang Zhou, Shuozhe Li, Amy Zhang, Liu Leqi

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Recent advances in large language models have been driven by reinforcement learning (RL)-style post-training, which improves reasoning by optimizing model outputs based on reward or preference signals. GRPO-style approaches implement this by using self-generated samples labeled by an outcome-based verifier. However, these methods depend heavily on the model’s initial ability to produce positive samples. They primarily refine what the model already knows (distribution sharpening) rather than enabling the model to solve problems where it initially fails. This limitation is especially problematic in early-stage RL training and on challenging reasoning tasks, where positive samples are unlikely to be generated. To unlock reasoning ability in such settings, the model must explore new reasoning trajectories beyond its current output distribution. Such exploration requires access to sufficiently good positive samples to guide the learning. While expert demonstrations seem like a natural solution, we find that they are often ineffective in RL post-training. Instead, we identify two key properties of effective positive samples: they should (1) be likely under the current policy, and (2) increase the model’s likelihood of predicting the correct answer. Based on these insights, we propose \textbf{Self-Explanation Policy Optimization (ExPO)}—a simple and modular framework that generates such samples by conditioning on the ground-truth answer. ExPO enables efficient exploration and guides the model to produce reasoning trajectories more aligned with its policy than expert-written CoTs, while ensuring higher quality than its own (incorrect) samples. Experiments show that ExPO improves both learning efficiency and final performance on reasoning benchmarks, surpassing expert-demonstration-based methods in challenging settings such as MATH level-5, where the model initially struggles the most.

Poster
ReAgent-V: A Reward-Driven Multi-Agent Framework for Video Understanding

Yiyang Zhou, Yangfan He, Yaofeng Su, Siwei Han, Joel Jang, Gedas Bertasius, Mohit Bansal, Huaxiu Yao

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Video understanding is fundamental to tasks such as action recognition, video reasoning, and robotic control. Early video understanding methods based on large vision-language models (LVLMs) typically adopt a single-pass reasoning paradigm without dynamic feedback, limiting the model’s capacity to self-correct and adapt in complex scenarios. Recent efforts have attempted to address this limitation by incorporating reward models and reinforcement learning to enhance reasoning, or by employing tool-agent frameworks. However, these approaches face several challenges, including high annotation costs, reward signals that fail to capture real-time reasoning states, and low inference efficiency. To overcome these issues, we propose ReAgent-V, a novel agentic video understanding framework that integrates efficient frame selection with real-time reward generation during inference. These reward signals not only guide iterative answer refinement through a multi-perspective reflection mechanism—adjusting predictions from conservative, neutral, and aggressive viewpoints—but also enable automatic filtering of high-quality data for supervised fine-tuning (SFT), direct preference optimization (DPO), and group relative policy optimization (GRPO). ReAgent-V is lightweight, modular, and extensible, supporting flexible tool integration tailored to diverse tasks. Extensive experiments on 12 datasets across three core applications—video understanding, video reasoning enhancement, and vision-language-action model alignment—demonstrate significant gains in generalization and reasoning, with improvements of up to 6.9%, 2.1%, and 9.8%, respectively, highlighting the effectiveness and versatility of the proposed framework.

Poster
Robust LLM Alignment via Distributionally Robust Direct Preference Optimization

Zaiyan Xu, Sushil Vemuri, Kishan Panaganti, Dileep Kalathil, Rahul Jain, Deepak Ramachandran

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A major challenge in aligning large language models (LLMs) with human preferences is the issue of distribution shift. LLM alignment algorithms rely on static preference datasets, assuming that they accurately represent real-world user preferences. However, user preferences vary significantly across geographical regions, demographics, linguistic patterns, and evolving cultural trends. This preference distribution shift leads to catastrophic alignment failures in many real-world applications. We address this problem using the principled framework of distributionally robust optimization, and develop two novel distributionally robust direct preference optimization (DPO) algorithms, namely, Wasserstein DPO (WDPO) and Kullback–Leibler DPO (KLDPO). We characterize the sample complexity of learning the optimal policy parameters for WDPO and KLDPO. Moreover, we propose scalable gradient descent-style learning algorithms by developing suitable approximations for the challenging minimax loss functions of WDPO and KLDPO. Our empirical experiments using benchmark data sets and LLMs demonstrate the superior performance of WDPO and KLDPO in substantially improving the alignment when there is a preference distribution shift.

Poster
DeepDiver: Adaptive Web-Search Intensity Scaling via Reinforcement Learning

Wenxuan Shi, Haochen Tan, Chuqiao Kuang, Xiaoguang Li, Hanting Chen, Xiaozhe Ren, Yasheng Wang, Lu Hou, Lifeng Shang

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Information seeking demands iterative evidence gathering and reflective reasoning, yet large language models (LLMs) still struggle with it in open-web question answering. Existing prompting and supervised fine-tuning (SFT) methods remain fixed by prompt rules or training corpora, and are usually benchmarked only on well-structured wiki sources, limiting real-world adaptability. We introduce $\textbf{WebPuzzle}$, a 24k-sample training and 275-sample test benchmark that evaluates information seeking on the live internet, across both wiki and open-domain queries. Leveraging 7k WebPuzzle instances, we develop $\textbf{DeepDiver}$, a reinforcement-learning (RL) framework that cultivates $\textbf{Search Intensity Scaling (SIS)}$—an emergent ability to escalate search frequency and depth instead of settling on overconfident, under-evidenced answers. With SIS, Qwen2.5-7B-Instruct and Pangu-7B-Reasoner attain performance on real-web tasks comparable to the 671B-parameter DeepSeek-R1. We detail DeepDiver’s curriculum from cold-start SFT to a well designed RL procedure, and show that its seeking policy generalized from closed-ended queries to open-ended generation such as long-form writing. Our results advance adaptive information seeking in LLMs and provide a rigorous benchmark for future work.

Spotlight
COLA: Towards Efficient Multi-Objective Reinforcement Learning with Conflict Objective Regularization in Latent Space

Pengyi Li, Hongyao Tang, Yifu Yuan, Jianye Hao, Zibin Dong, Yan Zheng

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Many real-world control problems require continual policy adjustments to balance multiple objectives, which requires the acquisition of high-quality policies to cover diverse preferences. Multi-Objective Reinforcement Learning (MORL) provides a general framework to solve such problems. However, current MORL methods suffer from high sample complexity, primarily due to the neglect of efficient knowledge sharing and conflicts in optimization with different preferences. To this end, this paper introduces a novel framework, Conflict Objective Regularization in Latent Space (**COLA**). To enable efficient knowledge sharing, COLA establishes a shared latent representation space for common knowledge, which can avoid redundant learning under different preferences. Besides, COLA introduces a regularization term for the value function to mitigate the negative effects of conflicting preferences on the value function approximation, thereby improving the accuracy of value estimation. The experimental results across various multi-objective continuous control tasks demonstrate the significant superiority of COLA over the state-of-the-art MORL baselines. Code is available at https://github.com/yeshenpy/COLA.

Poster
Mean-Field Sampling for Cooperative Multi-Agent Reinforcement Learning

Emile Timothy Anand, Ishani Karmarkar, Guannan Qu

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Designing efficient algorithms for multi-agent reinforcement learning (MARL) is fundamentally challenging because the size of the joint state and action spaces grows exponentially in the number of agents. These difficulties are exacerbated when balancing sequential global decision-making with local agent interactions. In this work, we propose a new algorithm $\texttt{SUBSAMPLE-MFQ}$ ($\textbf{Subsample}$-$\textbf{M}$ean-$\textbf{F}$ield-$\textbf{Q}$-learning) and a decentralized randomized policy for a system with $n$ agents. For any $k\leq n$, our algorithm learns a policy for the system in time polynomial in $k$. We prove that this learned policy converges to the optimal policy on the order of $\tilde{O}(1/\sqrt{k})$ as the number of subsampled agents $k$ increases. In particular, this bound is independent of the number of agents $n$.

Spotlight
AMBER: Adaptive Mesh Generation by Iterative Mesh Resolution Prediction

Niklas Freymuth, Tobias Würth, Nicolas Schreiber, Balázs Gyenes, Andreas Boltres, Johannes Mitsch, Aleksandar Taranovic, Tai Hoang, Philipp Dahlinger, Philipp Becker, Luise Kärger, Gerhard Neumann

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The cost and accuracy of simulating complex physical systems using the Finite Element Method (FEM) scales with the resolution of the underlying mesh. Adaptive meshes improve computational efficiency by refining resolution in critical regions, but typically require task-specific heuristics or cumbersome manual design by a human expert. We propose Adaptive Meshing By Expert Reconstruction (AMBER), a supervised learning approach to mesh adaptation. Starting from a coarse mesh, AMBER iteratively predicts the sizing field, i.e., a function mapping from the geometry to the local element size of the target mesh, and uses this prediction to produce a new intermediate mesh using an out-of-the-box mesh generator. This process is enabled through a hierarchical graph neural network, and relies on data augmentation by automatically projecting expert labels onto AMBER-generated data during training. We evaluate AMBER on 2D and 3D datasets, including classical physics problems, mechanical components, and real-world industrial designs with human expert meshes. AMBER generalizes to unseen geometries and consistently outperforms multiple recent baselines, including ones using Graph and Convolutional Neural Networks, and Reinforcement Learning-based approaches.

Poster
Raw2Drive: Reinforcement Learning with Aligned World Models for End-to-End Autonomous Driving (in CARLA v2)

Zhenjie Yang, Xiaosong Jia, Qifeng Li, Xue Yang, Maoqing Yao, Junchi Yan

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Reinforcement Learning (RL) can mitigate the causal confusion and distribution shift inherent to imitation learning (IL). However, applying RL to end-to-end autonomous driving (E2E-AD) remains an open problem for its training difficulty, and IL is still the mainstream paradigm in both academia and industry. Recently Model-based Reinforcement Learning (MBRL) have demonstrated promising results in neural planning; however, these methods typically require privileged information as input rather than raw sensor data. We fill this gap by designing Raw2Drive, a dual-stream MBRL approach. Initially, we efficiently train an auxiliary privileged world model paired with a neural planner that uses privileged information as input. Subsequently, we introduce a raw sensor world model trained via our proposed Guidance Mechanism, which ensures consistency between the raw sensor world model and the privileged world model during rollouts. Finally, the raw sensor world model combines the prior knowledge embedded in the heads of the privileged world model to effectively guide the training of the raw sensor policy. Raw2Drive is so far the only RL based end-to-end method on CARLA Leaderboard 2.0, and Bench2Drive and it achieves state-of-the-art performance.

Poster
Flow-Based Policy for Online Reinforcement Learning

Lei Lv, Yunfei Li, Yu Luo, Fuchun Sun, Tao Kong, Jiafeng Xu, Xiao Ma

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We present $\textbf{FlowRL}$, a novel framework for online reinforcement learning that integrates flow-based policy representation with Wasserstein-2-regularized optimization. We argue that in addition to training signals, enhancing the expressiveness of the policy class is crucial for the performance gains in RL. Flow-based generative models offer such potential, excelling at capturing complex, multimodal action distributions. However, their direct application in online RL is challenging due to a fundamental objective mismatch: standard flow training optimizes for static data imitation, while RL requires value-based policy optimization through a dynamic buffer, leading to difficult optimization landscapes. FlowRL first models policies via a state-dependent velocity field, generating actions through deterministic ODE integration from noise. We derive a constrained policy search objective that jointly maximizes Q through the flow polciy while bounding the Wasserstein-2 distance to a behavior-optimal policy implicitly derived from the replay buffer. This formulation effectively aligns the flow optimization with the RL objective, enabling efficient and value-aware policy learning despite the complexity of the policy class. Empirical evaluations on DMControl and Humanoidbench demonstrate that FlowRL achieves competitive performance in online reinforcement learning benchmarks.

Poster
Adapting to Stochastic and Adversarial Losses in Episodic MDPs with Aggregate Bandit Feedback

Shinji Ito, Kevin Jamieson, Haipeng Luo, Arnab Maiti, Taira Tsuchiya

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We study online learning in finite-horizon episodic Markov decision processes (MDPs) under the challenging \textit{aggregate bandit feedback} model, where the learner observes only the cumulative loss incurred in each episode, rather than individual losses at each state-action pair. While prior work in this setting has focused exclusively on worst-case analysis, we initiate the study of \textit{best-of-both-worlds} (BOBW) algorithms that achieve low regret in both stochastic and adversarial environments. We propose the first BOBW algorithms for episodic tabular MDPs with aggregate bandit feedback. In the case of known transitions, our algorithms achieve $O(\log T)$ regret in stochastic settings and ${O}(\sqrt{T})$ regret in adversarial ones. Importantly, we also establish matching lower bounds, showing the optimality of our algorithms in this setting. We further extend our approach to unknown-transition settings by incorporating confidence-based techniques. Our results rely on a combination of FTRL over occupancy measures, self-bounding techniques, and new loss estimators inspired by recent advances in online shortest path problems. Along the way, we also provide the first individual-gap-dependent lower bounds and demonstrate near-optimal BOBW algorithms for shortest path problems with bandit feedback.

Poster
Reinforcement Learning Meets Masked Generative Models: Mask-GRPO for Text-to-Image Generation

Yifu Luo, Xinhao Hu, Keyu Fan, Haoyuan Sun, Zeyu Chen, Bo Xia, Tiantian Zhang, Yongzhe Chang, Xueqian Wang

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Reinforcement learning (RL) has garnered increasing attention in text-to-image (T2I) generation. However, most existing RL approaches are tailored to either diffusion models or autoregressive models, overlooking an important alternative: masked generative models. In this work, we propose Mask-GRPO, the first method to incorporate Group Relative Policy Optimization (GRPO)-based RL into this overlooked paradigm. Our core insight is to redefine the transition probability, which is different from current approaches, and formulate the unmasking process as a multi-step decision-making problem. To further enhance our method, we explore several useful strategies, including removing the Kullback–Leibler constraint, applying the reduction strategy, and filtering out low-quality samples. Using Mask-GRPO, we improve a base model, Show-o, with substantial improvements on standard T2I benchmarks and preference alignment, outperforming existing state-of-the-art approaches.

Poster