ICML 2026 Papers

International Conference on Machine Learning

Decision breakdown

6,341papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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  • Poster
    5,80591.5%

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Topic: Reinforcement Learning · 1,021 papers · Reset filters

Evolution Strategies at Scale: LLM Fine-Tuning Beyond Reinforcement Learning

Xin Qiu, Yulu Gan, Conor F. Hayes, Qiyao Liang, Yinggan XU, Roberto Dailey, Elliot Meyerson, Babak Hodjat, Risto Miikkulainen

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Fine-tuning large language models (LLMs) for downstream tasks is an essential stage of modern AI deployment. Reinforcement learning (RL) has emerged as the dominant fine-tuning paradigm, underpinning many state-of-the-art LLMs. In contrast, evolution strategies (ES) has largely been overlooked due to the widespread belief that it does not scale to modern model sizes. This paper overturns this assumption by demonstrating the first successful application of ES to full-parameter fine-tuning of LLMs at the billion-parameter scale, without dimensionality reduction. ES can indeed search over extremely high-dimensional parameter spaces and outperform established RL implementations across multiple axes, including improved tolerance to long-horizon and delayed rewards, robustness across diverse base LLMs, reduced susceptibility to reward hacking, and improved training stability. These findings suggest that ES is not merely a viable alternative to RL, but a fundamentally different and powerful backpropagation-free post-training paradigm that opens a new direction for LLM fine-tuning beyond current RL-based approaches.

Poster
DRL-STAF: A Deep Reinforcement Learning Framework for State-Aware Forecasting of Complex Multivariate Hidden Markov Processes

Manrui Jiang, Jingru Huang, Yong Chen, Chen Zhang

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Forecasting multivariate hidden Markov processes is challenging due to nonlinear and nonstationary observations, latent state transitions, and cross-sequence dependencies. While deep learning methods achieve strong predictive accuracy, they typically lack explicit state modeling, whereas Hidden Markov Models (HMMs) provide interpretable latent states but struggle with complex nonlinear emissions and scalability. To address these limitations, we propose DRL-STAF, a **D**eep **R**einforcement **L**earning based **ST**ate-**A**ware **F**orecasting framework that jointly predicts next-step observations and estimates the corresponding hidden states for complex multivariate hidden Markov processes. Specifically, DRL-STAF models complex nonlinear emissions using deep neural networks and estimates discrete hidden states using reinforcement learning, reducing the reliance on predefined transition structures and enabling flexible adaptation to diverse temporal dynamics. In particular, DRL-STAF mitigates the state-space explosion encountered by typical multivariate HMM-based methods. Extensive experiments demonstrate that DRL-STAF outperforms HMM variants, standalone deep learning models, and existing DL-HMM hybrids in most cases, while also providing reliable hidden-state estimates.

Poster
AReaL-DTA: Dynamic Tree Attention for Efficient Reinforcement Learning of Large Language Models

Jiarui Zhang, Yuchen Yang, Ran Yan, Zhiyu Mei, Liyuan Zhang, Daifeng Li, Wei Fu, Jiaxuan Gao, Shusheng Xu, Yi Wu, Binhang Yuan

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Reinforcement learning (RL)-based post-training for large language models (LLMs) is computationally expensive, as it generates many rollout sequences that frequently share long token prefixes. Existing RL frameworks usually process these sequences independently during policy training, i.e., repeatedly recomputing identical prefixes in both the forward and backward passes of policy gradient computation, leading to substantial inefficiencies in computation resources and memory usage. Although prefix sharing naturally induces a tree structure over rollouts, packed tree-mask approaches scale poorly in RL settings. In this paper, we introduce AReaL-DTA, which efficiently exploits prefix sharing in RL training. AReaL-DTA employs a depth-first search (DFS)-based execution strategy that dynamically traverses the rollout prefix tree during both forward and backward computation, materializing only a single root-to-leaf path at a time. To further improve scalability, AReaL-DTA incorporates a load-balanced distributed batching mechanism that dynamically constructs and processes prefix trees across multiple GPUs. On $\tau^2$-bench, AReaL-DTA improves training throughput by up to $8.31\times$ over dense training and up to $1.70\times$ over sparse training. Our code is available at https://github.com/areal-project/AReaL/tree/feat/dta.

Poster
Noisy-Space Policy Gradient for Diffusion Policies in Offline Reinforcement Learning

Mahmoud Selim, Cristina Cipriani, Karl Henrik Johansson

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Diffusion policies offer a powerful and expressive parameterization for continuous control. Yet, their integration with reinforcement learning remains conceptually and algorithmically challenging. In this work, we address this gap by introducing a noisy-space action-value (Q-)function that assigns values to diffusion latents through the distribution of executed actions induced by the denoising process. We show that this construction admits a precise semantic interpretation and derive a noisy-space policy gradient (NSPG) that optimizes noisy latents using only clean action space value estimates. Building on this result, we formulate a KL-regularized policy improvement over noisy latents and show that the resulting objective admits a diffusion-compatible regression form, avoiding backpropagation through the denoising process. Empirical results on state-based D4RL benchmarks and vision-based OGBench tasks demonstrate that the proposed noisy-space objective provides a principled and effective basis for training diffusion policies in offline reinforcement learning. Project webpage: https://mahmoud-selim.github.io/NSPG/

Poster
Towards Efficient Large Language Reasoning Models via Extreme-Ratio Chain-of-Thought Compression

Yuntian Tang, Bohan Jia, Wenxuan Huang, Lianyue Zhang, Jiao Xie, Wenxi Li, Wei Li, Jie Hu, Xinghao Chen, Rongrong Ji, Shaohui Lin

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Chain-of-Thought (CoT) reasoning successfully enhances the reasoning capabilities of Large Language Models (LLMs), yet it incurs substantial computational overhead for inference. Existing CoT compression methods often suffer from a critical loss of logical fidelity at high compression ratios, resulting in significant performance degradation. To achieve high-fidelity, fast reasoning, we propose a novel EXTreme-RAtio Chain-of-Thought Compression framework, termed Extra-CoT, which aggressively reduces the token budget while preserving answer accuracy. To generate reliable, high-fidelity supervision, we first train a dedicated semantically-preserved compressor on mathematical CoT data with fine-grained annotations. An LLM is then fine-tuned on these compressed pairs via a mixed-ratio supervised fine-tuning (SFT), teaching it to follow a spectrum of compression budgets and providing a stable initialization for reinforcement learning (RL). We further propose Constrained and Hierarchical Ratio Policy Optimization (CHRPO) to explicitly incentivize question-solving ability under lower budgets by a hierarchical reward. Experiments on three mathematical reasoning benchmarks show the superiority of Extra-CoT. For example, on MATH-500 using Qwen3-1.7B, Extra-CoT achieves over 73\% token reduction with an accuracy improvement of 0.6\%, significantly outperforming state-of-the-art (SOTA) methods. Our source codes are released in the Supplementaries.

Poster
The Art of Interrogation: Consistency Amplifies Factuality in Spatial Reasoning

Théo Uscidda, Marta Tintore Gazulla, Maks Ovsjanikov, Federico Tombari, Leonidas Guibas

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Current Large Reasoning Models (LRMs) exhibit remarkable general capabilities but significantly underperform in spatial reasoning tasks. Existing approaches treat this gap as a knowledge deficit, relying on supervised fine-tuning (SFT) to ingest labeled data from external vision sources or synthetic engines. In contrast, we argue that for many tasks, spatial capabilities are already present in pre-trained LRMs but require alignment through principles of internal logical coherence. In this work, we propose a self-supervised reinforcement learning (RL) framework that targets the internal Chain-of-Thought (CoT) process without requiring ground-truth annotations. By formalizing the notion of consistency verifiers—reward functions that check for geometric and semantic consistency under transformations like flipping or swapping the order of objects in the question—and optimizing them via our new OT-GRPO strategy, a minimal-consistency matching variant of group relative policy optimization, we demonstrate that models can self-correct their spatial logic. Our results show that this label-free consistency training approaches the accuracy of models trained with ground-truth supervision and achieves similar generalization across diverse tasks and domains.

Poster
Demystifying Entropy Control in LLM RL Training: Theoretical Analysis and Dynamic Scheduling

Jingchu Gai, Guanning Zeng, Huaqing Zhang, Han Zhong, Yige Hong, Andrej Risteski, Aditi Raghunathan

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This paper investigates a pivotal yet debated component of reinforcement learning (RL) for training large language models (LLMs): controlling entropy (increasing or decreasing it) during RL fine-tuning. The existing literature presents a dichotomy: some studies posit that increasing entropy facilitates exploration, whereas others argue that decreasing entropy enhances performance. To reconcile these conflicting observations, we provide a theoretical framework showing that the effect of entropy is governed by \emph{Entropy Discrepancy}, the distributional divergence between positive and negative samples. Guided by this insight, we derive a principled dynamic scheduling method that adaptively modulates the entropy coefficient, effectively switching between entropy maximization and minimization as training evolves. Extensive experiments confirm the correlation between Entropy Discrepancy and the efficacy of entropy control. Furthermore, our adaptive method yields substantial improvements, boosting Pass@K by 6.7\% on AIME24 and 17.52\% on puzzle tasks compared to vanilla RL, while consistently outperforming recent state-of-the-art reasoning methods.

Spotlight
The Optimal Token Baseline: Variance Reduction for Long-Horizon LLM-RL

Yingru Li, Jiawei Xu, Ziniu Li, Jiacai Liu, Wei Liu, Yuxuan Tong, Longtao Zheng, Zhenghai Xue, Yaxiang Zhang, Tianle Cai, Ge Zhang, Qian Liu, Baoxiang Wang

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Reinforcement Learning (RL) for Large Language Models (LLMs) often suffers from training collapse in long-horizon tasks due to exploding gradient variance. To mitigate this, a baseline is commonly introduced for advantage computation; however, traditional value models remain difficult to optimize, and standard group-based baselines overlook sequence heterogeneity. Although classic optimal baseline theory can achieve global variance reduction, it neglects token heterogeneity and requires prohibitive gradient-based computation. In this work, we derive the Optimal Token Baseline (OTB) from first principles, proving that gradient updates should be weighted inversely to their cumulative gradient norm. To ensure efficiency, we propose the Logit-Gradient Proxy that approximates the gradient norm using only forward-pass probabilities. Our method achieves training stability and matches the performance of large group sizes ($N=32$) with only $N=4$, reducing token consumption by over 65\% across single-turn and tool-integrated reasoning tasks.

Poster
DR$^2$Seg: Decomposed Two-Stage Rollouts for Efficient Reasoning Segmentation in Multimodal Large Language Models

Yulin HE, Wei Chen, jian zhikang, Tianhang Guo, Wenjuan Zhou, Minglong Li, Shaowu Yang, Wenjing Yang

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Reasoning segmentation is an emerging vision-language task that requires reasoning over intricate text queries to precisely segment objects. However, existing methods typically suffer from overthinking, generating verbose reasoning chains that interfere with object localization in multimodal large language models (MLLMs). To address this issue, we propose DR$^2$Seg, a self-rewarding framework that improves both reasoning efficiency and segmentation accuracy without requiring extra thinking supervision. DR$^2$Seg employs a two-stage rollout strategy that decomposes reasoning segmentation into multimodal reasoning and referring segmentation. In the first stage, the model generates a self-contained description that explicitly specifies the target object. In the second stage, this description replaces the original complex query to verify its self-containment. Based on this design, two self-rewards are introduced to mitigate overthinking and the associated attention dispersion. Extensive experiments conducted on 3B and 7B variants of Qwen2.5-VL, as well as on both SAM2 and SAM3, demonstrate that DR$^2$Seg consistently improves reasoning efficiency and overall segmentation accuracy. The source code can be found at https://github.com/harrylin-hyl/DR2Seg.

Poster
Finite-time Convergence Analysis of Actor-Critic with Evolving Reward

Rui Hu, Yu Chen, Longbo Huang

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Many popular practical reinforcement learning (RL) algorithms employ evolving reward functions—through techniques such as reward shaping, entropy regularization, or curriculum learning—yet their theoretical foundations remain underdeveloped. This paper provides the first finite-time convergence analysis of a single-timescale actor-critic algorithm in the presence of an evolving reward function under Markovian sampling. We consider a setting where the reward parameters may change at each time step, affecting both policy optimization and value estimation. Under standard assumptions, we derive non-asymptotic bounds for both actor and critic errors. Our result shows that an $O(1/\sqrt{T})$ convergence rate is achievable, matching the best-known rate for static rewards, provided the reward parameters evolve slowly enough. This rate is preserved when the reward is updated via a gradient-based rule with bounded gradient and on the same timescale as the actor and critic, offering a theoretical foundation for many popular RL techniques. As a secondary contribution, we introduce a novel analysis of distribution mismatch under Markovian sampling, improving the best-known rate by a factor of $\log^2T$ in the static-reward case.

Poster
LASER: Learning Active Sensing for Continuum Field Reconstruction

Huayu Deng, Jinghui Zhong, Xiangming Zhu, Yunbo Wang, Xiaokang Yang

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High-fidelity measurements of continuum physical fields are essential for scientific discovery and engineering design but remain challenging under sparse and constrained sensing. Conventional reconstruction methods typically rely on fixed sensor layouts, which cannot adapt to evolving physical states. We propose LASER, a unified, closed-loop framework that formulates active sensing as a Partially Observable Markov Decision Process (POMDP). At its core, LASER employs a continuum field latent world model that captures the underlying physical dynamics and provides intrinsic reward feedback. This enables a reinforcement learning policy to simulate ''what-if'' sensing scenarios within a latent imagination space. By conditioning sensor movements on predicted latent states, LASER navigates toward potentially high-information regions beyond current observations. Our experiments demonstrate that LASER consistently outperforms static and offline-optimized strategies, achieving high-fidelity reconstruction under sparsity across diverse continuum fields.

Spotlight
ReJump: A Tree-Jump Representation for Analyzing and Improving LLM Reasoning

Yuchen Zeng, Shuibai Zhang, Wonjun Kang, Shutong Wu, Lynnix Zou, Ying Fan, Heeju Kim, Ziqian Lin, Jungtaek Kim, Hyung Il Koo, Dimitris Papailiopoulos, Kangwook Lee

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Large Reasoning Models (LRMs) are Large Language Models (LLMs) explicitly trained to generate long-form Chain-of-Thoughts (CoTs), achieving impressive success on challenging tasks like math and programming. However, their underlying reasoning "algorithms" remain poorly understood. To investigate this, we propose *ReJump*, which represents a reasoning trace as a visitation order over nodes in a tree of intermediate problem-solving steps. Transitions between nodes, which we term *jumps*, include adjacent moves that capture behaviors such as calculation, and non-adjacent moves that capture behaviors such as backtracking and verification. ReJump enables analyzing LLM reasoning with diverse metrics that quantify exploration, exploitation, overthinking, forgetting, and verification. Using our proposed LLM agent to extract reasoning traces into ReJump format, we evaluate state-of-the-art LRMs on two tasks and find that models with similar accuracy can exhibit distinct reasoning behaviors, while different tasks favor different reasoning styles (e.g., varying balance between exploration and exploitation). To further understand how learning strategies shape reasoning, we use ReJump to compare distilled LRMs with their teachers, compare CoT-prompted LLMs with LRMs, and examine how reinforcement learning affects reasoning behavior. Finally, we show that ReJump can improve reasoning quality at test time through strategies such as ReJump-guided Best-of-N selection and prompt selection. Our code is available at https://github.com/UW-Madison-Lee-Lab/ReJump.

Poster
SPHERE: Mitigating the Loss of Spectral Plasticity in Mixture-of-Experts for Deep Reinforcement Learning

Lirui Luo, Guoxi Zhang, Hongming Xu, Cong Fang, Qing Li

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In DRL, an agent is trained from a stream of experience. In a continual learning setting, such agents can suffer from \emph{plasticity loss}: their ability to learn new skills from new experiences diminishes over training. Recently, Mixture-of-Experts (MoE) networks have been reported to enable scaling laws and facilitate the learning of diverse skills. However, in continual reinforcement learning settings, their performance can degenerate as learning proceeds, indicating a loss of plasticity. To address this, building on Neural Tangent Kernel (NTK) theory, we formalize the plasticity loss in MoE policies as a loss of \emph{spectral plasticity}. We then derive a tractable proxy for spectral plasticity, one expressible in terms of individual expert feature matrices. Leveraging this proxy, we introduce \emph{SPHERE}, a practical Parseval penalty tailored for MoE-based policies that alleviates the loss of spectral plasticity. On MetaWorld and HumanoidBench, SPHERE improves average success under continual RL by 133\% and 50\% over an unregularized MoE baseline, while maintaining higher spectral plasticity throughout training.

Poster
Noise as a Natural Regularizer in Markov Decision Processes: Connecting Environmental Stochasticity and Policy Simplicity

Harry Chen, Yiyang Sun, Michal Moshkovitz, Zachery Boner, Lesia Semenova, Cynthia Rudin, Ronald Parr

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The planning horizon in a Markov Decision Process (MDP) determines how far into the future an agent reasons. In practice, shorter horizons are commonly associated with policies that exhibit simpler or more interpretable decision-making behavior. In this paper, we establish a formal connection between environmental stochasticity and planning horizon in MDPs. We show that for broad classes of transition noise, solving a noisy MDP can be formally related to solving a noise-free MDP with a shorter effective discount factor, leading to identical optimal policies in some cases and near-optimal ones in others. We further characterize settings in which this correspondence breaks down, clarifying when horizon-based interpretations of noise are not valid. These results, which are supported by both theory and experiments, also give some insight into the common practice of using smaller discount factors for reinforcement learning than those that can be justified by standard modeling interpretations.

Poster
From Absolute to Relative: Rethinking Reward Shaping in Group-Based Reinforcement Learning

Wenzhe Niu, Wei He, Zongxia Xie, Jinpeng Ou, Huichuan Fan, Yuchen Ge, Yanru Sun, Ziyin Wang, Yizhao Sun, Chengshun Shi, Jiuchong Gao, Jinghua Hao, Renqing He

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Reinforcement learning has become a cornerstone for enhancing the reasoning capabilities of Large Language Models, where group-based approaches such as GRPO have emerged as efficient paradigms that optimize policies by leveraging intra-group performance differences. However, these methods typically rely on absolute numerical rewards, introducing intrinsic limitations. In verifiable tasks, identical group evaluations often result in sparse supervision, while in open-ended scenarios, the score range instability of reward models undermines advantage estimation based on group means. To address these limitations, we propose **Reinforcement Learning with Relative Rewards (RLRR)**, a framework that shifts reward shaping from absolute scoring to relative ranking. Complementing this framework, we introduce the **Ranking Reward Model**, a listwise preference model tailored for group-based optimization to directly generate relative rankings. By transforming raw evaluations into robust relative signals, RLRR effectively mitigates signal sparsity and reward instability. Experimental results demonstrate that RLRR yields consistent performance improvements over standard group-based baselines across reasoning benchmarks and open-ended generation tasks.

Poster
CoIRL-AD: Collaborative-Competitive Imitation-Reinforcement Learning in Latent World Models for Autonomous Driving

Xiaoji Zheng, Ziyuan Yang, Yanhao Chen, Yuhang Peng, Yuanrong Tang, Gengyuan Liu, Bokui Chen, Jiangtao Gong

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End-to-end autonomous driving models trained with imitation learning (IL) often generalize poorly, particularly in long-tail scenarios where expert demonstrations are sparse. Reinforcement learning (RL) can provide complementary task-level supervision, but applying RL to real-world autonomous driving is challenging in offline settings without interactive simulators, where datasets are dominated by expert actions and provide limited behavioral diversity. We propose CoIRL-AD, a competitive dual-policy framework that integrates IL and RL under a unified offline training regime. CoIRL-AD decouples imitation and reward optimization into separate actors to alleviate objective conflicts, uses imagined future rollouts for long-horizon reward estimation, and introduces a competition mechanism that selectively transfers beneficial behaviors while keeping RL anchored to expert-like driving. Experiments on the nuScenes benchmark show that CoIRL-AD consistently improves robustness over strong IL-based baselines, with especially large gains in cross-city generalization and long-tail scenarios. Code is available at: https://github.com/SEU-zxj/CoIRL-AD.

Poster
R2R2: Robust Representation for Intensive Experience Reuse via Redundancy Reduction in Self-Predictive Learning

Sanghyeob Song, Donghyeok Lee, Jinsik Kim, Sungroh Yoon

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For reinforcement learning in data-scarce domains like real-world robotics, intensive data reuse enhances efficiency but induces overfitting. While prior works focus on critic bias, representation-level instability in Self-Predictive Learning (SPL) under high Update-to-Data (UTD) regimes remains underexplored. To bridge this gap, we propose Robust Representation via Redundancy Reduction (R2R2), a regularization method within SPL. We theoretically identify that standard zero-centering conflicts with SPL's spectral properties and design a non-centered objective accordingly. We verify R2R2 on SPL-native algorithms like TD7. Furthermore, to demonstrate its orthogonality to prior advancements, we extend the state-of-the-art SimbaV2, which originally lacks SPL, by integrating a tailored SPL module, termed SimbaV2-SPL. Experiments across 11 continuous control tasks confirm that R2R2 effectively mitigates overfitting; specifically, at a UTD ratio of 20, it improves TD7 by $\sim$22\% and provides additional gains on top of SimbaV2-SPL, which itself establishes a new state-of-the-art. The code can be found at [this link](https://github.com/songsang7/R2R2).

Poster
This State Looks Like That: Self-Interpretable Reinforcement Learning Agents using Prototype Soft Actor-Critic

Andrea Marzo, Alessio Ragno, Roberto Capobianco

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Reinforcement learning (RL) has achieved remarkable success across complex decision-making tasks, especially with the advent of deep neural networks. However, the resulting models are often opaque, making their deployment in safety-critical domains challenging. Explainable AI aims to address this issue, but most specific efforts for deep RL remain limited either to post-hoc explanation methods or to imitation learning and distillation procedures. These latter approaches rely on pre-trained black-box agents and are typically restricted to environments with discrete action spaces, limiting their scalability and interpretability. In this paper, we introduce ProtoSAC, a novel deep RL architecture that integrates a prototype-based actor into the Soft Actor-Critic (SAC) algorithm, enabling intrinsic interpretability in continuous action spaces. Our method learns a set of prototypes that represent interpretable state clusters, each associated with a Gaussian action distribution. Actions are generated as a similarity-weighted mixture over these prototypes, providing more inspectable and decomposable decision-making without sacrificing performance compared to standard SAC. We evaluate ProtoSAC on continuous control environments and show that it matches the performance of the original SAC while offering enhanced interpretability.

Poster
CRPO: Character-centric Group Relative Policy Optimization for Role-aware Reasoning in Role-playing Agents

Yihong Tang, Kehai Chen, Liang Yue, Benyou Wang, Min Zhang

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Recent advancements in Reinforcement Learning (RL), particularly Group Relative Policy Optimization (GRPO), have significantly enhanced the reasoning capabilities of Large Language Models. However, applying these problem-centric optimization methods to role-playing agents often leads to a loss of character fidelity and style collapse, as they prioritize context-specific utility over persona alignment. To address this, we propose Character-Centric Group Relative Policy Optimization (CRPO), a framework designed to realign RL objectives with the role-playing task. CRPO improves character distinctiveness through three mechanisms: decoupling task logic from stylistic rewards to resolve gradient conflicts, dynamically adapting optimization constraints based on character complexity, and utilizing generic responses as negative baselines to prevent the model from reverting to a common distribution. Extensive experiments demonstrate that CRPO outperforms existing methods in consistency, emotion and others.

Poster
Advancing LLM Reasoning with Natural Language and Numerical Feedback

Xiaoying Zhang, Yipeng Zhang, Hao Sun, Kaituo Feng, Chaochao Lu, Chao Yang, Helen M. Meng

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Recent advances in reinforcement learning (RL) using numerical rewards have significantly enhanced the complex reasoning capabilities of large language models (LLMs). However, we identify three fundamental limitations of purely numerical feedback: performance plateaus, ineffective spontaneous self-reflection, and persistent failures. We show that plateaued RL models can successfully refine failed solutions when given natural language critiques. Motivated by this, we propose Critique-GRPO, an online RL framework that integrates both natural language and numerical feedback for policy optimization. This approach enables LLMs to learn simultaneously from initial responses and critique-guided refinements, effectively internalizing the exploration benefits of both stages. Extensive experiments show that Critique-GRPO outperforms all compared supervised and RL-based fine-tuning methods, achieving average Pass@1 improvements of approximately +15.0-21.6% on various Qwen models and +7.3% on Llama-3.2-3B-Instruct across eight challenging reasoning tasks. Notably, Critique-GRPO facilitates effective self-improvement through self-critiquing, achieving substantial gains over GRPO, e.g., a +16.7% Pass@1 improvement on AIME 2024. The code and models are released at: https://github.com/zhangxy-2019/critique-GRPO

Spotlight