ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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HPE-Li: WiFi-enabled Lightweight Dual Selective Kernel Convolution for Human Pose Estimation

Toan D. Gian, Tien Dac Lai, Thien Van Luong, Kok-Seng Wong, Van-Dinh Nguyen

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"WiFi-based human pose estimation (HPE) has emerged as a promising alternative to conventional vision-based techniques, yet faces the high computational cost hindering its widespread adoption. This paper introduces a novel HPE-Li approach that harnesses multi-modal sensors (e.g. camera and WiFi) to generate accurate 3D skeletal in HPE. We then develop an efficient deep neural network to process raw WiFi signals. Our model incorporates a distinctive multi-branch convolutional neural network (CNN) empowered by a selective kernel attention (SKA) mechanism. Unlike standard CNNs with fixed receptive fields, the SKA mechanism is capable of dynamically adjusting kernel sizes according to input data characteristics, enhancing adaptability without increasing complexity. Extensive experiments conducted on two MM-Fi and WiPose datasets underscore the superiority of our method over state-of-the-art approaches, while ensuring minimal computational overhead, rendering it highly suitable for large-scale scenarios."

Poster
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes

Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang

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"The rapid growth of 3D Gaussian Splatting (3DGS) has revolutionized neural rendering, enabling real-time production of high-quality renderings. However, the previous 3DGS-based methods have limitations in urban scenes due to reliance on initial Structure-from-Motion (SfM) points and difficulties in rendering distant, sky and low-texture areas. To overcome these challenges, we propose a hybrid optimization method named HO-Gaussian, which combines a grid-based volume with the 3DGS pipeline. HO-Gaussian eliminates the dependency on SfM point initialization, allowing for rendering of urban scenes, and incorporates the Point densification to enhance rendering quality in problematic regions during training. Furthermore, we introduce Gaussian Direction Encoding as an alternative for spherical harmonics in the rendering pipeline, which enables view-dependent color representation. To account for multi-camera systems, we introduce neural warping to enhance object consistency across different cameras. Experimental results on widely used autonomous driving datasets demonstrate that HO-Gaussian achieves photo-realistic rendering in real-time on multi-camera urban datasets."

Poster
HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects

Xintao Lv, Liang Xu, Yichao Yan, Xin Jin, Congsheng Xu, Wu Shuwen, Yifan Liu, Lincheng Li, Mengxiao Bi, Wenjun Zeng, Xiaokang Yang

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"Generating human-object interactions (HOIs) is critical with the tremendous advances of digital avatars. Existing datasets are typically limited to humans interacting with a single object while neglecting the ubiquitous manipulation of multiple objects. Thus, we propose HIMO, a large-scale MoCap dataset of full-body human interacting with multiple objects, containing 3.3K 4D HOI sequences and 4.08M 3D HOI frames. We also annotate HIMO with detailed textual descriptions and temporal segments, benchmarking two novel tasks of HOI synthesis conditioned on either the whole text prompt or the segmented text prompts as fine-grained timeline control. To address these novel tasks, we propose a dual-branch conditional diffusion model with a mutual interaction module for HOI synthesis. Besides, an auto-regressive generation pipeline is also designed to obtain smooth transitions between HOI segments. Experimental results demonstrate the generalization ability to unseen object geometries and temporal compositions. Our data, codes, and models will be publicly available for research purposes."

Poster
HGL: Hierarchical Geometry Learning for Test-time Adaptation in 3D Point Cloud Segmentation

Tianpei Zou, Sanqing Qu, Zhijun Li, Alois C. Knoll, Guang Chen, changjun jiang

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"3D point cloud segmentation has received significant interest for its growing applications. However, the generalization ability of models suffers in dynamic scenarios due to the distribution shift between test and training data. To promote robustness and adaptability across diverse scenarios, test-time adaptation (TTA) has recently been introduced. Nevertheless, most existing TTA methods are developed for images, and limited approaches applicable to point clouds ignore the inherent hierarchical geometric structures in point cloud streams, i.e., local (point-level), global (object-level), and temporal (frame-level) structures. In this paper, we delve into TTA in 3D point cloud segmentation and propose a novel Hierarchical Geometry Learning (HGL) framework. HGL comprises three complementary modules from local, global to temporal learning in a bottom-up manner. Technically, we first construct a local geometry learning module for pseudo-label generation. Next, we build prototypes from the global geometry perspective for pseudo-label fine-tuning. Furthermore, we introduce a temporal consistency regularization module to mitigate negative transfer. Extensive experiments on four datasets demonstrate the effectiveness and superiority of our HGL. Remarkably, on the SynLiDAR to SemanticKITTI task, HGL achieves an overall mIoU of 46.91%, improving GIPSO by 3.0% and significantly reducing the required adaptation time by 80%. The code is available at https://github.com/tpzou/HGL."

Oral
HERGen: Elevating Radiology Report Generation with Longitudinal Data

Fuying Wang, Shenghui Du, Lequan Yu

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"Radiology reports provide detailed descriptions of medical imaging integrated with patients’ medical histories, while report writing is traditionally labor-intensive, increasing radiologists’ workload and the risk of diagnostic errors. Recent efforts in automating this process seek to mitigate these issues by enhancing accuracy and clinical efficiency. However, existing automated approaches are based on a single timestamp and often neglect the critical temporal aspect of patients’ imaging histories, which is essential for accurate longitudinal analysis. To address this gap, we propose a novel History Enhanced Radiology Report Generation () framework that employs a group causal transformer to efficiently integrate longitudinal data across patient visits. Our approach not only allows for comprehensive analysis of varied historical data but also improves the quality of generated reports through an auxiliary contrastive objective that aligns image sequences with their corresponding reports. More importantly, we introduce a curriculum learning-based strategy to adeptly handle the inherent complexity of longitudinal radiology data and thus stabilize the optimization of our framework. The extensive evaluations across three datasets demonstrate that our framework surpasses existing methods in generating accurate radiology reports and effectively predicting disease progression from medical images."

Poster
HENet: Hybrid Encoding for End-to-end Multi-task 3D Perception from Multi-view Cameras

Zhongyu Xia, Zhiwei Lin, Xinhao Wang, Yongtao Wang, Yun Xing, Shengxiang Qi, Nan Dong, Ming-Hsuan Yang

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"Three-dimensional perception from multi-view cameras is a crucial component in autonomous driving systems, which involves multiple tasks like 3D object detection and bird’s-eye-view (BEV) semantic segmentation. To improve perception precision, large image encoders, high-resolution images, and long-term temporal inputs have been adopted in recent 3D perception models, bringing remarkable performance gains. However, these techniques are often incompatible in training and inference scenarios due to computational resource constraints. Besides, modern autonomous driving systems prefer to adopt an end-to-end framework for multi-task 3D perception, which can simplify the overall system architecture and reduce the implementation complexity. However, conflict between tasks often arises when optimizing multiple tasks jointly within an end-to-end 3D perception model. To alleviate these issues, we present an end-to-end framework named HENet for multi-task 3D perception in this paper. Specifically, we propose a hybrid image encoding network, using a large image encoder for short-term frames and a small image encoder for long-term temporal frames. Then, we introduce a temporal feature integration module based on the attention mechanism to fuse the features of different frames extracted by the two aforementioned hybrid image encoders. Finally, according to the characteristics of each perception task, we utilize BEV features of different grid sizes, independent BEV encoders, and task decoders for different tasks. Experimental results show that HENet achieves state-of-the-art end-to-end multi-task 3D perception results on the nuScenes benchmark, including 3D object detection and BEV semantic segmentation."

Poster
HAT: History-Augmented Anchor Transformer for Online Temporal Action Localization

Sakib Reza, Yuexi Zhang, Mohsen Moghaddam, Octavia Camps

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"Online video understanding often relies on individual frames, leading to frame-by-frame predictions. Recent advancements such as Online Temporal Action Localization (OnTAL), extend this approach to instance-level predictions. However, existing methods mainly focus on short-term context, neglecting historical information. To address this, we introduce the History-Augmented Anchor Transformer (HAT) Framework for OnTAL. By integrating historical context, our framework enhances the synergy between long-term and short-term information, improving the quality of anchor features crucial for classification and localization. We evaluate our model on both procedural egocentric (PREGO) datasets (EGTEA and EPIC) and standard non-PREGO OnTAL datasets (THUMOS and MUSES). Results show that our model outperforms state-of-the-art approaches significantly on PREGO datasets and achieves comparable or slightly superior performance on non-PREGO datasets, underscoring the importance of leveraging long-term history, especially in procedural and egocentric action scenarios. Code is available at: https://github.com/sakibreza/ECCV24-HAT/."

Poster
HARIVO: Harnessing Text-to-Image Models for Video Generation

Mingi Kwon, Seoung Wug Oh, Yang Zhou, Joon-Young Lee, Difan Liu, Haoran Cai, Baqiao Liu, Feng Liu, Youngjung Uh

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"We present a method to create diffusion-based video models from pretrained Text-to-Image (T2I) models. Recently, AnimateDiff proposed freezing the T2I model while only training temporal layers. We advance this method by proposing a unique architecture, incorporating a mapping network and frame-wise tokens, tailored for video generation while maintaining the diversity and creativity of the original T2I model. Key innovations include novel loss functions for temporal smoothness and a mitigating gradient sampling technique, ensuring realistic and temporally consistent video generation despite limited public video data. We have successfully integrated video-specific inductive biases into the architecture and loss functions. Our method, built on the frozen StableDiffusion model, simplifies training processes and allows for seamless integration with off-the-shelf models like ControlNet and DreamBooth. project page: https://kwonminki.github.io/HARIVO/"

Poster
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression

Yihang Chen, Qianyi Wu, Weiyao Lin, Mehrtash Harandi, Jianfei Cai

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"3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective compression techniques. Nevertheless, the sparse and unorganized nature of the point cloud of Gaussians (or anchors in our paper) presents challenges for compression. To address this, we make use of the relations between the unorganized anchors and the structured hash grid, leveraging their mutual information for context modeling, and propose a Hash-grid Assisted Context (HAC) framework for highly compact 3DGS representation. Our approach introduces a binary hash grid to establish continuous spatial consistencies, allowing us to unveil the inherent spatial relations of anchors through a carefully designed context model. To facilitate entropy coding, we utilize Gaussian distributions to accurately estimate the probability of each quantized attribute, where an adaptive quantization module is proposed to enable high-precision quantization of these attributes for improved fidelity restoration. Additionally, we incorporate an adaptive masking strategy to eliminate invalid Gaussians and anchors. Importantly, our work is the pioneer to explore context-based compression for 3DGS representation, resulting in a remarkable size reduction of over 75× compared to vanilla 3DGS, while simultaneously improving fidelity, and achieving over 11× size reduction over SoTA 3DGS compression approach Scaffold-GS. Our code is available redhere."

Poster
H-V2X: A Large Scale Highway Dataset for BEV Perception

Chang Liu, Mingxu Zhu, Cong Ma

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"Vehicle-to-everything (V2X) technology has become an area of interest in research due to the availability of roadside infrastructure perception datasets. However, these datasets primarily focus on urban intersections and lack data on highway scenarios. Additionally, the perception tasks in the datasets are mainly MONO 3D due to limited synchronized data across multiple sensors. To bridge this gap, we propose Highway-V2X (H-V2X), the first large-scale highway Bird’s-Eye-View (BEV) perception dataset captured by sensors in the real world. The dataset covers over 100 kilometers of highway, with a diverse range of road and weather conditions. H-V2X consists of over 1.9 million fine-grained categorized samples in BEV space, captured by multiple synchronized cameras, with vector map provided. We performed joint 2D-3D calibrations to ensure correct projection and human labor was involved to ensure data quality. Furthermore, we propose three highly relevant tasks to the highway scenario: BEV detection, BEV tracking, and trajectory prediction. We conducted benchmarks for each task, and innovative methods incorporating vector map information were proposed. We hope that H-V2X and benchmark methods will facilitate highway BEV perception research direction. The dataset is available at https://pan.quark.cn/s/86d19da10d18"

Oral
Guide-and-Rescale: Self-Guidance Mechanism for Effective Tuning-Free Real Image Editing

Vadim Titov, Madina Khalmatova*, Alexandra Ivanova*, Dmitry P Vetrov, Aibek Alanov

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"Despite recent advances in large-scale text-to-image generative models, manipulating real images with these models remains a challenging problem. The main limitations of existing editing methods are that they either fail to perform with consistent quality on a wide range of image edits or require time-consuming hyperparameter tuning or fine-tuning of the diffusion model to preserve the image-specific appearance of the input image. We propose a novel approach that is built upon a modified diffusion sampling process via the guidance mechanism. In this work, we explore the self-guidance technique to preserve the overall structure of the input image and its local regions appearance that should not be edited. In particular, we explicitly introduce layout-preserving energy functions that are aimed to save local and global structures of the source image. Additionally, we propose a noise rescaling mechanism that allows to preserve noise distribution by balancing the norms of classifier-free guidance and our proposed guiders during generation. Such a guiding approach does not require fine-tuning the diffusion model and exact inversion process. As a result, the proposed method provides a fast and high-quality editing mechanism. In our experiments, we show through human evaluation and quantitative analysis that the proposed method allows to produce desired editing which is more preferable by humans and also achieves a better trade-off between editing quality and preservation of the original image. Our code is available at https://github.com/AIRI-Institute/Guide-and-Rescale."

Poster
GroupDiff: Diffusion-based Group Portrait Editing

Yuming Jiang, Nanxuan Zhao, Qing Liu, Krishna Kumar Singh, Shuai Yang, Chen Change Loy, Ziwei Liu

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"Group portrait editing is highly desirable since users constantly want to add a person, delete a person, or manipulate existing persons. It is also challenging due to the intricate dynamics of human interactions and the diverse gestures. In this work, we present GroupDiff, a pioneering effort to tackle group photo editing with three dedicated contributions: 1) Data Engine: Since there are no labeled data for group photo editing, we create a data engine to generate paired data for training. The training data engine covers the diverse needs of group portrait editing. 2) Appearance Preservation: To keep the appearance consistent after editing, we inject the images of persons from the group photo into the attention modules and employ skeletons to provide intra-person guidance. 3) Control Flexibility: Bounding boxes indicating the locations of each person are used to reweight the attention matrix so that the features of each person can be injected into the correct places. This inter-person guidance provides flexible manners for manipulation. Extensive experiments demonstrate that GroupDiff exhibits state-of-the-art performance compared to existing methods. GroupDiff offers controllability for editing and maintains the fidelity of the original photos."

Poster
Group Testing for Accurate and Efficient Range-Based Near Neighbor Search for Plagiarism Detection

Harsh Shah*, Kashish Mittal, Ajit Rajwade*

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"This work presents an adaptive group testing framework for the range-based high dimensional near neighbor search problem. Our method efficiently marks each item in a database as neighbor or non-neighbor of a query point, based on a cosine distance threshold without exhaustive search. Like other methods for large scale retrieval, our approach exploits the assumption that most of the items in the database are unrelated to the query. Unlike other methods, it does not assume a large difference between the cosine similarity of the query vector with the least related neighbor and that with the least unrelated non-neighbor. Following a multi-stage adaptive group testing algorithm based on binary splitting, we divide the set of items to be searched into half at each step, and perform dot product tests on smaller and smaller subsets, many of which we are able to prune away. We experimentally show that, using softmax-based features, our method achieves a more than ten-fold speed-up over exhaustive search with no loss of accuracy, on a variety of large datasets. Based on empirically verified models for the distribution of cosine distances, we present a theoretical analysis of the expected number of distance computations per query and the probability that a pool with a certain number of members will be pruned. Our method has the following features: (i ) It implicitly exploits useful distributional properties of cosine distances unlike other methods; (ii ) All required data structures are created purely offline; (iii ) It does not impose any strong assumptions on the number of true near neighbors; (iv ) It is adaptable to streaming settings where new vectors are dynamically added to the database; and (v ) It does not require any parameter tuning. The high recall of our technique makes it particularly suited to plagiarism detection scenarios where it is important to report every database item that is sufficiently similar item to the query."

Poster
Grounding Language Models for Visual Entity Recognition

Zilin Xiao, MING GONG, Paola Cascante-Bonilla, Xingyao Zhang, Jie Wu, Vicente Ordonez

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"We introduce , an Autoregressive model for Visual Entity Recognition. Our model extends an autoregressive Multimodal Large Language Model by employing retrieval augmented constrained generation. It mitigates low performance on out-of-domain entities while excelling in queries that require visual reasoning. Our method learns to distinguish similar entities within a vast label space by contrastively training on hard negative pairs in parallel with a sequence-to-sequence objective without an external retriever. During inference, a list of retrieved candidate answers explicitly guides language generation by removing invalid decoding paths. The proposed method achieves significant improvements across different dataset splits in the recently proposed benchmark with accuracy on the Entity split rising from 32.7% to 61.5%. It demonstrates superior performance on the and query splits by a substantial double-digit margin, while also preserving the ability to effectively transfer to other generic visual question answering benchmarks without further training."

Poster
Grounding Image Matching in 3D with MASt3R

Vincent Leroy, Yohann Cabon, Jerome Revaud

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"Image Matching is a core component of all best-performing algorithms and pipelines in 3D vision. Yet despite matching being fundamentally a 3D problem, intrinsically linked to camera pose and scene geometry, it is typically treated as a 2D problem. This makes sense as the goal of matching is to establish correspondences between 2D pixel fields, but also seems like a potentially hazardous choice. In this work, we take a different stance and propose to cast matching as a 3D task with , a recent and powerful 3D reconstruction framework based on Transformers. Based on pointmaps regression, this method displayed impressive robustness in matching views with extreme viewpoint changes, yet with limited accuracy. We aim here to improve the matching capabilities of such an approach while preserving its robustness. We thus propose to augment the network with a new head that outputs dense local features, trained with an additional matching loss. We further address the issue of quadratic complexity of dense matching, which becomes prohibitively slow for downstream applications if not treated carefully. We introduce a fast reciprocal matching scheme that not only accelerates matching by orders of magnitude, but also comes with theoretical guarantees and, lastly, yields improved results. Extensive experiments show that our approach, coined , significantly outperforms the state of the art on multiple matching tasks. In particular, it largely outperforms the best published methods on the challenging Map-free localization dataset."

Oral
Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection

Shilong Liu, Zhaoyang Zeng, Tianhe Ren, Feng Li, Hao Zhang, Jie Yang, Qing Jiang, Chunyuan Li, Jianwei Yang, Hang Su, Jun Zhu, Lei Zhang

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"In this paper, we develop an open-set object detector, called Grounding DINO, by marrying Transformer-based detector DINO with grounded pre-training, which can detect arbitrary objects with human inputs such as category names or referring expressions. The key solution of open-set object detection is introducing language to a closed-set detector for open-set concept generalization. To effectively fuse language and vision modalities, we conceptually divide a closed-set detector into three phases and propose a tight fusion solution, which includes a feature enhancer, a language-guided query selection, and a cross-modality decoder for modalities fusion. We first pre-train Grounding DINO on large-scale datasets, including object detection data, grounding data, and caption data, and evaluate the model on both open-set object detection and referring object detection benchmarks. Grounding DINO performs remarkably well on all three settings, including benchmarks on COCO, LVIS, ODinW, and RefCOCO/+/g. Grounding DINO achieves a 52.5 AP on the COCO zero-shot1 detection benchmark. It sets a new record on the ODinW zero-shot benchmark with a mean 26.1 AP. We release some checkpoints and inference codes at https://github.com/ IDEA-Research/GroundingDINO. 1 In this paper, ‘zero-shot’ refers to scenarios where the training split of the test dataset is not utilized in the training process."

Poster
GroundUp: Rapid Sketch-Based 3D City Massing

Gizem Esra Unlu*, Mohamed Sayed, Yulia Gryaditskaya, Gabriel Brostow

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"We propose GroundUp, the first sketch-based ideation tool for 3D city massing of urban areas. We focus on early-stage urban design, where sketching is a common tool and the design starts from balancing planned building volumes (masses) and open spaces. With Human-Centered AI in mind, we aim to help architects quickly revise their ideas by easily switching between 2D sketches and 3D models, allowing for smoother iteration and sharing of ideas. Inspired by feedback from architects and existing workflows, our system takes as a first input a user sketch of multiple buildings in a top-down view. The user then draws a perspective sketch of the envisioned site. Our method is designed to exploit the complementarity of information in the two sketches and allows users to quickly preview and adjust the inferred 3D shapes. Our model, driving the proposed urban massing system, has two main components. First, we propose a novel sketch-to-depth prediction network for perspective sketches that exploits top-down sketch shapes. Second, we amalgamate the complimentary but sparse 2D signals to condition a customarily trained latent diffusion model. Second, we use depth cues derived from the perspective sketch as a condition to our diffusion model, which ultimately completes the geometry in a top-down view. The diffusion model works in the domain of a heightfield, Thus, our final 3D geometry is represented as a heightfield, allowing users to construct the city “from the ground up”. We will release the code, datasets, and interface. The code, datasets, and interface are available at visual.cs.ucl.ac.uk/pubs/groundup."

Poster
Groma: Localized Visual Tokenization for Grounding Multimodal Large Language Models

Chuofan Ma, Yi Jiang, Jiannan Wu, Zehuan Yuan, Xiaojuan Qi

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"We introduce Groma, a Multimodal Large Language Model (MLLM) with grounded and fine-grained visual perception ability. Beyond holistic image understanding, Groma is adept at region-level tasks such as region captioning and visual grounding. Such capabilities are built upon a localized visual tokenization mechanism, where an image input is decomposed into regions of interest and subsequently encoded into region tokens. By integrating region tokens into user instructions and model responses, we seamlessly enable Groma to understand user-specified region inputs and ground its textual output to images. Besides, to enhance the grounded chat ability of Groma, we curate a visually grounded instruction dataset by leveraging the powerful GPT-4V and visual prompting techniques. Compared with MLLMs that rely on the language model or external module for localization, Groma consistently demonstrates superior performances in standard referring and grounding benchmarks, highlighting the advantages of embedding localization into image tokenization. Project page: https://groma-mllm.github.io/."

Poster
GroCo: Ground Constraint for Metric Self-Supervised Monocular Depth

Aurélien Cecille*, Stefan Duffner, Franck Davoine, Thibault Neveu, Rémi Agier

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"Monocular depth estimation has greatly improved in the recent years but models predicting metric depth still struggle to generalize across diverse camera poses and datasets. While recent supervised methods mitigate this issue by leveraging ground prior information at inference, their adaptability to self-supervised settings is limited due to the additional challenge of scale recovery. Addressing this gap, we propose in this paper a novel constraint on ground areas designed specifically for the self-supervised paradigm. This mechanism not only allows to accurately recover the scale but also ensures coherence between the depth prediction and the ground prior. Experimental results show that our method surpasses existing scale recovery techniques on the KITTI benchmark and significantly enhances model generalization capabilities. This improvement can be observed by its more robust performance across diverse camera rotations and its adaptability in zero-shot conditions with previously unseen driving datasets such as DDAD."

Poster
Griffon: Spelling out All Object Locations at Any Granularity with Large Language Models

Yufei Zhan, Yousong Zhu, Zhiyang Chen, Fan Yang, Ming Tang, Jinqiao Wang

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"Replicating the innate human ability to detect all objects based on free-form texts at any granularity remains a formidable challenge for Large Vision Language Models (LVLMs). Current LVLMs are predominantly constrained to locate a single, pre-existing object. This limitation leads to a compromise in model design, necessitating the introduction of visual expert models or customized head structures. Beyond these constraints, our research uncovers LVLMs’ capability for basic object perception, allowing them to accurately identify and locate objects of interest. Building on this insight, we introduce a novel Language-prompted Localization Dataset to fully unleash the capabilities of LVLMs in fine-grained object perception and precise location awareness. More importantly, we present Griffon, a purely LVLM-based baseline, which does not introduce any special tokens, expert models, or additional detection modules. It simply maintains a consistent structure with popular LVLMs by unifying data formats across various localization-related scenarios and is trained end-to-end through a well-designed pipeline. Comprehensive experiments demonstrate that Griffon not only achieves state-of-the-art performance on the fine-grained RefCOCO series and Flickr30K Entities but also approaches the capabilities of the expert model Faster RCNN on the detection benchmark MSCOCO. Data, codes, and models are released at https://github.com/jefferyZhan/Griffon."

Poster