ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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∞-Brush: Controllable Large Image Synthesis with Diffusion Models in Infinite Dimensions

Minh-Quan Le, Alexandros Graikos, Srikar Yellapragada, Rajarsi Gupta, Joel Saltz, Dimitris Samaras

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"Synthesizing high-resolution images from intricate, domain-specific information remains a significant challenge in generative modeling, particularly for applications in large-image domains such as digital histopathology and remote sensing. Existing methods face critical limitations: conditional diffusion models in pixel or latent space cannot exceed the resolution on which they were trained without losing fidelity, and computational demands increase significantly for larger image sizes. Patch-based methods offer computational efficiency but fail to capture long-range spatial relationships due to their overreliance on local information. In this paper, we introduce a novel conditional diffusion model in infinite dimensions, ∞-Brush for controllable large image synthesis. We propose a cross-attention neural operator to enable conditioning in function space. Our model overcomes the constraints of traditional finite-dimensional diffusion models and patch-based methods, offering scalability and superior capability in preserving global image structures while maintaining fine details. To our best knowledge, ∞-Brush is the first conditional diffusion model in function space, that can controllably synthesize images at arbitrary resolutions of up to 4096 × 4096 pixels. The code is available at https://github.com/cvlab-stonybrook/infinity-brush."

Poster
uCAP: An Unsupervised Prompting Method for Vision-Language Models

A. Tuan Nguyen, Kai Sheng Tai, Bor-Chun Chen, Satya Narayan Shukla, Hanchao Yu, Philip Torr, Tai-Peng Tian, Ser Nam Lim

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"This paper addresses a significant limitation that prevents Contrastive Language-Image Pretrained Models (CLIP) from achieving optimal performance on downstream image classification tasks. The key problem with CLIP-style zero-shot classification is that it requires domain-specific context in the form of prompts to better align the class descriptions to the downstream data distribution. In particular, prompts for vision-language models are domain-level texts (e.g., “a centered satellite image of ...”) which, together with the class names, are fed into the text encoder to provide more context for the downstream dataset. These prompts are typically manually tuned, which is time consuming and often sub-optimal. To overcome this bottleneck, this paper proposes uCAP, a method to automatically learn domain-specific prompts/contexts using only unlabeled in-domain images. We achieve this by modeling the generation of images given the class names and a domain-specific prompt with an unsupervised likelihood distribution, and then performing inference of the prompts. We validate the proposed method across various models and datasets, showing that uCAP consistently outperforms manually tuned prompts and related baselines on the evaluated datasets: ImageNet, CIFAR-10, CIFAR-100, OxfordPets (up to 2%), SUN397 (up to 5%), and Caltech101 (up to 3%)."

Oral
nuCraft: Crafting High Resolution 3D Semantic Occupancy for Unified 3D Scene Understanding

Benjin Zhu, Zhe Wang, Hongsheng Li

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"Existing benchmarks for 3D semantic occupancy prediction in autonomous driving are limited by low resolution (up to [512×512×40] with 0.2m voxel size) and inaccurate annotations, hindering the unification of 3D scene understanding through the occupancy representation. Moreover, previous methods can only generate occupancy predictions at 0.4m resolution or lower, requiring post-upsampling to reach their full resolution (0.2m). The root of these limitations lies in the sparsity, noise, and even errors present in the raw data. In this paper, we overcome these challenges by introducing nuCraft, a high-resolution and accurate semantic occupancy dataset derived from nuScenes. nuCraft offers an 8× increase in resolution ([1024 × 1024 × 80] with voxel size of 0.1m) and more precise semantic annotations compared to previous benchmarks. To address the high memory cost of high-resolution occupancy prediction, we propose VQ-Occ, a novel method that encodes occupancy data into a compact latent feature space using a VQ-VAE. This approach simplifies semantic occupancy prediction into feature simulation in the VQ latent space, making it easier and more memory-efficient. Our method enables direct generation of semantic occupancy fields at high resolution without post-upsampling, facilitating a more unified approach to 3D scene understanding. We validate the superior quality of nuCraft and the effectiveness of VQ-Occ through extensive experiments, demonstrating significant advancements over existing benchmarks and methods."

Poster
milliFlow: Scene Flow Estimation on mmWave Radar Point Cloud for Human Motion Sensing

Fangqiang Ding, Zhen Luo, Peijun Zhao, Chris Xiaoxuan Lu

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"Human motion sensing plays a crucial role in smart systems for decision-making, user interaction, and personalized services. Extensive research that has been conducted is predominantly based on cameras, whose intrusive nature limits their use in smart home applications. To address this, mmWave radars have gained popularity due to their privacy-friendly features. In this work, we propose milliFlow, a novel deep learning approach to estimate scene flow as complementary motion information for mmWave point cloud, serving as an intermediate level of features and directly benefiting downstream human motion sensing tasks. Experimental results demonstrate the superior performance of our method when compared with the competing approaches. Furthermore, by incorporating scene flow information, we achieve remarkable improvements in human activity recognition and human parsing and support human body part tracking. Code and dataset are available at https://github.com/Toytiny/milliFlow."

Poster
m&m’s: A Benchmark to Evaluate Tool-Use for multi-step multi-modal Tasks

Zixian Ma, Weikai Huang, Jieyu Zhang, Tanmay Gupta, Ranjay Krishna

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"Real-world multi-modal problems are rarely solved by a single machine learning model, and often require multi-step computational plans that involve stitching several models. Tool-augmented LLMs hold tremendous promise for automating the generation of such computational plans. However, the lack of standardized benchmarks for evaluating LLMs as planners for multi-step multi-modal tasks has prevented a systematic study of planner design decisions. Should LLMs generate a full plan in a single shot or step-by-step? Should they invoke tools directly with Python code or through structured data formats like JSON? Does feedback improve planning? To answer these questions and more, we introduce : a benchmark containing 4K+ multi-step multi-modal tasks involving 33 tools that include multi-modal models, (free) public APIs, and image processing modules. For each of these task queries, we provide automatically generated plans using this realistic toolset. We further provide a high-quality subset of 1,565 task plans that are human-verified and correctly executable. With , we evaluate popular LLMs with 2 planning strategies (multi-step vs. step-by-step planning), 2 plan formats (JSON vs. code), and 3 types of feedback (parsing/verification/execution). Finally, we summarize takeaways from our extensive experiments and provide practical recommendations for designing planners for multi-step multi-modal tasks. Our dataset and evaluation code are available on HuggingFace1 and Github2 respectively. 1 https://huggingface.co/datasets/zixianma/mms 2 https://github.com/RAIVNLab/mms"

Poster
latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction

Christopher Wewer, Kevin Raj, Eddy Ilg, Bernt Schiele, Jan E. Lenssen

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"We present latentSplat, a method to predict semantic Gaussians in a 3D latent space that can be splatted and decoded by a light-weight generative 2D architecture. Existing methods for generalizable 3D reconstruction either do not scale to large scenes and resolutions, or are limited to interpolation of close input views. latentSplat combines the strengths of regression-based and generative approaches while being trained purely on readily available real video data. The core of our method are variational 3D Gaussians, a representation that efficiently encodes varying uncertainty within a latent space consisting of 3D feature Gaussians. From these Gaussians, specific instances can be sampled and rendered via efficient splatting and a fast, generative decoder. We show that latentSplat outperforms previous works in reconstruction quality and generalization, while being fast and scalable to high-resolution data."

Poster
iNeMo: Incremental Neural Mesh Models for Robust Class-Incremental Learning

Tom Fischer, Yaoyao Liu, Artur Jesslen, Noor Ahmed, Prakhar Kaushik, Angtian Wang, Alan Yuille, Adam Kortylewski, Eddy Ilg

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"Different from human nature, it is still common practice today for vision tasks to train deep learning models only initially and on fixed datasets. A variety of approaches have recently addressed handling continual data streams. However, extending these methods to manage out-of-distribution (OOD) scenarios has not effectively been investigated. On the other hand, it has recently been shown that non-continual neural mesh models exhibit strong performance in generalizing to such OOD scenarios. To leverage this decisive property in a continual learning setting, we propose incremental neural mesh models that can be extended with new meshes over time. In addition, we present a latent space initialization strategy that enables us to allocate feature space for future unseen classes in advance and a positional regularization term that forces the features of the different classes to consistently stay in respective latent space regions. We demonstrate the effectiveness of our method through extensive experiments on the Pascal3D and ObjectNet3D datasets and show that our approach outperforms the baselines for classification by 2 − 6% in the in-domain and by 6−50% in the OOD setting. Our work also presents the first incremental learning approach for pose estimation. Our code and model can be found at github.com/Fischer-Tom/iNeMo."

Poster
iMatching: Imperative Correspondence Learning

Zitong Zhan, Dasong Gao, Yun-Jou Lin, Youjie Xia, Chen Wang

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"Learning feature correspondence is a foundational task in computer vision, holding immense importance for downstream applications such as visual odometry and 3D reconstruction. Despite recent progress in data-driven models, feature correspondence learning is still limited by the lack of accurate per-pixel correspondence labels. To overcome this difficulty, we introduce a new self-supervised scheme, imperative learning (IL), for training feature correspondence. It enables correspondence learning on arbitrary uninterrupted videos without any camera pose or depth labels, heralding a new era for self-supervised correspondence learning. Specifically, we formulated the problem of correspondence learning as a bilevel optimization, which takes the reprojection error from bundle adjustment as a supervisory signal for the model. It leads to a mutual improvement between the matching model and the bundle adjustment. To avoid large memory and computation overhead, we leverage the stationary point to efficiently back-propagate the implicit gradients through bundle adjustment. Through extensive experiments, we demonstrate superior performance on tasks including feature matching and pose estimation, in which we obtained an average of 30% accuracy gain over the state-of-the-art matching models."

Poster
iHuman: Instant Animatable Digital Humans From Monocular Videos

Pramish Paudel, Anubhav Khanal, Danda Pani Paudel, Jyoti Tandukar, Ajad Chhatkuli

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"Personalized 3D avatars require an animatable representation of digital humans. Doing so instantly from monocular videos offers scalability to broad class of users and wide-scale applications. In this paper, we present a fast, simple, yet effective method for creating animatable 3D digital humans from monocular videos. Our method utilizes the efficiency of Gaussian splatting to model both 3D geometry and appearance. However, we observed that naively optimizing Gaussian splats results in inaccurate geometry, thereby leading to poor animations. This work achieves and illustrates the need of accurate 3D mesh-type modelling of the human body for animatable digitization through Gaussian splats. This is achieved by developing a novel pipeline that benefits from three key aspects: (a) implicit modelling of surface’s displacements and the color’s spherical harmonics; (b) binding of 3D Gaussians to the respective triangular faces of the body template; (c) a novel technique to render normals followed by their auxiliary supervision. Our exhaustive experiments on three different benchmark datasets demonstrates the state-of-the-art results of our method, in limited time settings. In fact, our method is faster by an order of magnitude (in terms of training time) than its closest competitor. At the same time, we achieve superior rendering and 3D reconstruction performance under the change of poses. Our source code will be made publicly available."

Poster
denoiSplit: a method for joint microscopy image splitting and unsupervised denoising

Ashesh Ashesh*, Florian Jug

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"In this work, we present , a method to tackle a new analysis task, the challenge of joint semantic image splitting and unsupervised denoising. This dual approach has important applications in fluorescence microscopy, where semantic image splitting has important applications but noise does generally hinder the downstream analysis of image content. Image splitting involves dissecting an image into its distinguishable semantic structures. We show that the current state-of-the-art method for this task struggles in the presence of image noise, inadvertently also distributing the noise across the predicted outputs. The method we present here can deal with image noise by integrating an unsupervised denoising subtask. This integration results in improved semantic image unmixing, even in the presence of notable and realistic levels of imaging noise. A key innovation in is the use of specifically formulated noise models and the suitable adjustment of KL-divergence loss for the high-dimensional hierarchical latent space we are training. We showcase the performance of across multiple tasks on real-world microscopy images. Additionally, we perform qualitative and quantitative evaluations and compare the results to existing benchmarks, demonstrating the effectiveness of using : a single Variational Splitting Encoder-Decoder (VSE) Network using two suitable noise models to jointly perform semantic splitting and denoising."

Poster
cDP-MIL: Robust Multiple Instance Learning via Cascaded Dirichlet Process

Yihang Chen, Tsai Hor Chan, Guosheng Yin, Yuming Jiang, Lequan Yu

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"Multiple instance learning (MIL) has been extensively applied to whole slide histopathology image (WSI) analysis. The existing aggregation strategy in MIL, which primarily relies on the first-order distance (e.g., mean difference) between instances, fails to accurately approximate the true feature distribution of each instance, leading to biased slide-level representations. Moreover, the scarcity of WSI observations easily leads to model overfitting, resulting in unstable testing performance and limited generalizability. To tackle these challenges, we propose a new Bayesian nonparametric framework for multiple instance learning, which adopts a cascade of Dirichlet processes (cDP) to incorporate the instance-to-bag characteristic of the WSIs. We perform feature aggregation based on the latent clusters formed by the Dirichlet process, which incorporates the covariances of the patch features and forms more representative clusters. We then perform bag-level prediction with another Dirichlet process model on the bags, which imposes a natural regularization on learning to prevent overfitting and enhance generalizability. Moreover, as a Bayesian nonparametric method, the cDP model can accurately generate posterior uncertainty, which allows for the detection of outlier samples and tumor localization. Extensive experiments on five WSI benchmarks validate the superior performance of our method, as well as its generalizability and ability to estimate uncertainties. Codes are available at https://github.com/HKU-MedAI/cDPMIL."

Poster
ZoLA: Zero-Shot Creative Long Animation Generation with Short Video Model

Fu-Yun Wang, Zhaoyang Huang, Qiang Ma, Guanglu Song, Xudong Lu, Weikang BIAN, Yijin Li, Yu Liu, Hongsheng Li

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"Although video generation has made great progress in capacity and controllability and is gaining increasing attention, currently available video generation models still make minimal progress in the video length they can generate. Due to the lack of well-annotated long video data, high training/inference cost, and flaws in the model designs, current video generation models can only generate videos of 2 ∼ 4 seconds, greatly limiting their applications and the creativity of users. We present , a zero-shot method for creative long animation generation with short video diffusion models and even with short video consistency models (a new family of generative models known for the fast generation with high quality). In addition to the extension for long animation generation (dozens of seconds), as a zero-shot method, can be easily combined with existing community adapters (developed only for image or short video models) for more innovative generation results, including control-guided animation generation/editing, motion customization/alternation, and multi-prompt conditioned animation generation, . And, importantly, all of these can be done with commonly affordable GPU (12 GB for 32-second animations) and inference time (90 seconds for denoising 32-second animations with consistency models). Experiments validate the effectiveness of , bringing great potential for creative long animation generation. More details are available at https://gen-l-2.github.io/."

Oral
ZipLoRA: Any Subject in Any Style by Effectively Merging LoRAs

Viraj Shah, Nataniel Ruiz, Forrester Cole, Erika Lu, Svetlana Lazebnik, Yuanzhen Li, Varun Jampani

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"Methods for finetuning generative models for concept-driven personalization generally achieve strong results for subject-driven or style-driven generation. Recently, low-rank adaptations () have been proposed as a parameter-efficient way of achieving concept-driven personalization. While recent work explores the combination of separate LoRAs to achieve joint generation of learned styles and subjects, existing techniques do not reliably address the problem, so that either subject fidelity or style fidelity are compromised. We propose , a method to cheaply and effectively merge independently trained style and subject LoRAs in order to achieve generation of any user-provided subject in any user-provided style. Experiments on a wide range of subject and style combinations show that can generate compelling results with meaningful improvements over baselines in subject and style fidelity while preserving the ability to recontextualize."

Poster
ZigMa: A DiT-style Zigzag Mamba Diffusion Model

Vincent Tao Hu, Stefan A Baumann, Ming Gui, Olga Grebenkova, Pingchuan Ma, Johannes S Fischer*, Bjorn Ommer

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"The diffusion model has long been plagued by scalability and quadratic complexity issues, especially within transformer-based structures. In this study, we aim to leverage the long sequence modeling capability of a State-Space Model called Mamba to extend its applicability to visual data generation. Firstly, we identify a critical oversight in most current Mamba-based vision methods, namely the lack of consideration for spatial continuity in the scan scheme of Mamba. Secondly, building upon this insight, we introduce Zigzag Mamba, a simple, plug-and-play, minimal-parameter burden, DiT style solution, which outperforms Mamba-based baselines and demonstrates improved speed and memory utilization compared to transformer-based baselines, also this heterogeneous layerwise scan enables zero memory and speed burden when we consider more scan paths. Lastly, we integrate Zigzag Mamba with the Stochastic Interpolant framework to investigate the scalability of the model on large-resolution visual datasets, such as FacesHQ 1024 × 1024 and UCF101, MultiModal-CelebA-HQ, and MS COCO 256 × 256."

Poster
ZeroI2V: Zero-Cost Adaptation of Pre-Trained Transformers from Image to Video

Xinhao Li, Yuhan Zhu, Limin Wang

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"Adapting image models to the video domain has emerged as an efficient paradigm for solving video recognition tasks. Due to the huge number of parameters and effective transferability of image models, performing full fine-tuning is less efficient and even unnecessary. Thus, recent research is shifting its focus toward parameter-efficient image-to-video adaptation. However, these adaptation strategies inevitably introduce extra computational costs to deal with the domain gap and temporal modeling in videos. In this paper, we present a new adaptation paradigm (ZeroI2V) to transfer the image transformers to video recognition tasks (, introduce zero extra cost to the original models during inference). To achieve this goal, we present two core designs. First, to capture the dynamics in videos and reduce the difficulty of image-to-video adaptation, we exploit the flexibility of self-attention and introduce spatial-temporal dual-headed attention (STDHA). This approach efficiently endows the image transformers with temporal modeling capability at zero extra parameters and computation. Second, to handle the domain gap between images and videos, we propose a linear adaption strategy that utilizes lightweight densely placed linear adapters to fully transfer the frozen image models to video recognition. Thanks to the customized linear design, all newly added adapters could be easily merged with the original modules through structural reparameterization after training, enabling zero extra cost during inference. Extensive experiments on representative fully-supervised and few-shot video recognition benchmarks showcase that ZeroI2V can match or even outperform previous state-of-the-art methods while enjoying superior parameter and inference efficiency."

Poster
Zero-shot Text-guided Infinite Image Synthesis with LLM guidance

Soyeong Kwon, Taegyeong Lee, Taehwan Kim

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"Text-guided image editing and generation methods have diverse real-world applications. However, text-guided infinite image synthesis faces several challenges. First, there is a lack of text-image paired datasets with high-resolution and contextual diversity. Second, expanding images based on text requires global coherence and rich local context understanding. Previous studies have mainly focused on limited categories, such as natural landscapes, and also required to train on high-resolution images with paired text. To address these challenges, we propose a novel approach utilizing Large Language Models (LLMs) for both global coherence and local context understanding, without any high-resolution text-image paired training dataset. We train the diffusion model to expand an image conditioned on global and local captions generated from the LLM and visual feature. At the inference stage, given an image and a global caption, we use the LLM to generate a next local caption to expand the input image. Then, we expand the image using the global caption, generated local caption and the visual feature to consider global consistency and spatial local context. In experiments, our model outperforms the baselines both quantitatively and qualitatively. Furthermore, our model demonstrates the capability of text-guided arbitrary-sized image generation in zero-shot manner with LLM guidance."

Poster
Zero-shot Object Counting with Good Exemplars

Huilin Zhu, Jingling Yuan, Zhengwei Yang, Yu Guo, Xian Zhong, Zheng Wang, Shengfeng He

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"Zero-shot object counting (ZOC) aims to enumerate objects in images using only the names of object classes during testing, without the need for manual annotations. However, a critical challenge in current ZOC methods lies in their inability to identify high-quality exemplars effectively. This deficiency hampers scalability across diverse classes and undermines the development of strong visual associations between the identified classes and image content. To this end, we propose the Visual Association-based Zero-shot Object Counting (VA-Count) framework. VA-Count consists of an Exemplar Enhancement Module (EEM) and a Noise Suppression Module (NSM) that synergistically refine the process of class exemplar identification while minimizing the consequences of incorrect object identification. The EEM utilizes advanced vision-language pretaining models to discover potential exemplars, ensuring the framework’s adaptability to various classes. Meanwhile, the NSM employs contrastive learning to differentiate between optimal and suboptimal exemplar pairs, reducing the negative effects of erroneous exemplars. VA-Count demonstrates its effectiveness and scalability in zero-shot contexts with superior performance on two object counting datasets."

Poster
Zero-Shot Multi-Object Scene Completion

Shun Iwase, Katherine Liu, Vitor Guizilini, Adrien Gaidon, Kris Kitani, Rareș A Ambruș, Sergey Zakharov

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"We present a 3D scene completion method that recovers the complete geometry of multiple unseen objects in complex scenes from a single RGB-D image. Despite notable advancements in single-object 3D shape completion, high-quality reconstructions in highly cluttered real-world multi-object scenes remains a challenge. To address this issue, we propose OctMAE, an architecture that leverages an Octree U-Net and a latent 3D MAE to achieve high-quality and near real-time multi-object scene completion through both local and global geometric reasoning. Because a naive 3D MAE can be computationally intractable and memory intensive even in the latent space, we introduce a novel occlusion masking strategy and adopt 3D rotary embeddings, which significantly improve the runtime and scene completion quality. To generalize to a wide range of objects in diverse scenes, we create a large-scale photorealistic dataset, featuring a diverse set of 12K 3D object models from the Objaverse dataset that are rendered in multi-object scenes with physics-based positioning. Our method outperforms the current state-of-the-art on both synthetic and real-world datasets and demonstrates a strong zero-shot capability. https://sh8.io/#/oct_mae"

Poster
Zero-Shot Image Feature Consensus with Deep Functional Maps

Xinle Cheng, Congyue Deng, Adam Harley, Yixin Zhu, Leonidas Guibas

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"Correspondences emerge from large-scale vision models trained for generative and discriminative tasks. This has been revealed and benchmarked by computing correspondence maps between pairs of images, using nearest neighbors on the feature grids. Existing work has attempted to improve the quality of these correspondence maps by carefully mixing features from different sources, such as by combining the features of different layers or networks. We point out that a better correspondence strategy is available, which directly imposes structure on the correspondence field: the functional map. Wielding this simple mathematical tool, we lift the correspondence problem from the pixel space to the function space and directly optimize for mappings that are globally coherent. We demonstrate that our technique yields correspondences that are not only smoother but also more accurate, with the possibility of better reflecting the knowledge embedded in the large-scale vision models that we are studying. Our approach sets a new state-of-the-art on various dense correspondence tasks. We also demonstrate our effectiveness in keypoint correspondence and affordance map transfer."

Poster
Zero-Shot Detection of AI-Generated Images

Davide Cozzolino, Giovanni Poggi, Matthias Niessner, Luisa Verdoliva

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"Detecting AI-generated images has become an extraordinarily difficult challenge as new generative architectures emerge on a daily basis with more and more capabilities and unprecedented realism. New versions of many commercial tools, such as DALL·E, Midjourney, and Stable Diffusion, have been released recently, and it is impractical to continually update and retrain supervised forensic detectors to handle such a large variety of models. To address this challenge, we propose a zero-shot entropy-based detector () that neither needs AI-generated training data nor relies on knowledge of generative architectures to artificially synthesize their artifacts. Inspired by recent works on machine-generated text detection, our idea is to measure how surprising the image under analysis is compared to a model of real images. To this end, we rely on a lossless image encoder that estimates the probability distribution of each pixel given its context. To ensure computational efficiency, the encoder has a multi-resolution architecture and contexts comprise mostly pixels of the lower-resolution version of the image. Since only real images are needed to learn the model, the detector is independent of generator architectures and synthetic training data. Using a single discriminative feature, the proposed detector achieves state-of-the-art performance. On a wide variety of generative models it achieves an average improvement of more than 3% over the SoTA in terms of accuracy. Code is available at https://grip-unina.github.io/ZED/."

Oral