ECCV 2024 Papers

European Conference on Computer Vision

Decision breakdown

2,386papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    2008.4%
  • Poster
    2,18691.6%

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How Video Meetings Change Your Expression

Sumit Sarin*, Utkarsh Mall, Purva Tendulkar, Carl Vondrick

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"Do our facial expressions change when we speak over video calls? Given two unpaired sets of videos of people, we seek to automatically find spatio-temporal patterns that are distinctive of each set. Existing methods use discriminative approaches and perform post-hoc explainability analysis. Such methods are insufficient as they are unable to provide insights beyond obvious dataset biases, and the explanations are useful only if humans themselves are good at the task. Instead, we tackle the problem through the lens of generative domain translation: our method generates a detailed report of learned, input-dependent spatio-temporal features and the extent to which they vary between the domains. We demonstrate that our method can discover behavioral differences between conversing face-to-face (F2F) and on video-calls (VCs). We also show the applicability of our method on discovering differences in presidential communication styles. Additionally, we are able to predict temporal change-points in videos that decouple expressions in an unsupervised way, and increase the interpretability and usefulness of our model. Finally, our method, being generative, can be used to transform a video call to appear as if it were recorded in a F2F setting. Experiments and visualizations show our approach is able to discover a range of behaviors, taking a step towards deeper understanding of human behaviors. Video results, code and data can be found at facet.cs.columbia.edu."

Poster
How Many Unicorns Are in This Image? A Safety Evaluation Benchmark for Vision LLMs

Haoqin Tu, Chenhang Cui, Zijun Wang, Yiyang Zhou, Bingchen Zhao, Junlin Han, Wangchunshu Zhou, Huaxiu Yao, Cihang Xie

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"This work focuses on benchmarking the capabilities of vision large language models (VLLMs) in visual reasoning. Different from prior studies, we shift our focus from evaluating standard performance to introducing a comprehensive safety evaluation suite Unicorn, covering out-of-distribution (OOD) generalization and adversarial robustness. For the OOD evaluation, we present two novel visual question-answering (VQA) datasets, each with one variant, designed to test model performance under challenging conditions. In exploring adversarial robustness, we propose a straightforward attack strategy for misleading VLLMs to produce visual-unrelated responses. Moreover, we assess the efficacy of two jailbreaking strategies, targeting either the vision or language input of VLLMs. Our evaluation of 22 diverse models, ranging from open-source VLLMs to GPT-4V and Gemini Pro, yields interesting observations: 1) Current VLLMs struggle with OOD texts but not images, unless the visual information is limited; and 2) These VLLMs can be easily misled by deceiving vision encoders only, and their vision-language training often compromise safety protocols. We release this safety evaluation suite at https://github.com/UCSC-VLAA/vllm-safety-benchmark."

Poster
How Far Can a 1-Pixel Camera Go? Solving Vision Tasks using Photoreceptors and Computationally Designed Visual Morphology

Andrei Atanov, Rishubh Singh, Jiawei Fu, Isabella Yu, Andrew Spielberg, Amir Zamir

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"A de facto standard approach in solving computer vision tasks is to use a common high-resolution camera and choose its placement on an agent based on human intuition. On the other hand, extremely simple and well-designed visual sensors found throughout nature allow many organisms to exhibit diverse, complex behaviors. In this work, motivated by these examples, we raise the following questions: 1. How effective simple visual sensors are in solving vision tasks? 2. What role does their design play in their effectiveness? We explore simple sensors with resolutions as low as one-by-one pixel, representing a single photoreceptor. First, we demonstrate that just a few photoreceptors can be enough to solve different vision tasks, such as visual navigation and continuous control, reasonably well, i.e., with the performance significantly better than that of a blind agent and comparable to a high-resolution camera. Second, we show that the design of these simple visual sensors plays a crucial role in their ability to provide useful information and successfully solve these tasks. To find a well-performing design, we present a computational design optimization algorithm and evaluate its effectiveness across different tasks and domains, showing promising results. Finally, we conduct a human survey to evaluate the effectiveness of intuitive designs engineered manually by humans, showing that the computationally found design is among the best designs in most cases."

Poster
Holodepth: Programmable Depth-Varying Projection via Computer-Generated Holography

Dorian Chan, Matthew O'Toole, Sizhuo Ma, Jian Wang

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"Typical projectors are designed to programmably display 2D content at a single depth. In this work, we explore how to engineer a depth-varying projector system that is capable of forming desired patterns at multiple depths. To this end, we leverage a holographic approach, but a naı̈ve implementation of such a system is limited in its depth programmability. Inspired by recent work in near-eye displays, we add a lens array to a holographic projector to maximize the depth variation of the projected content, for which we propose an optimization-driven calibration method. We demonstrate a number of applications using this system, including novel 3D interfaces for future wearables, privacy-preserving projection, depth sensing, and light curtains."

Poster
HoloADMM: High-Quality Holographic Complex Field Recovery

Mazen Mel*, Paul Springer, Pietro Zanuttigh, Haitao Zhou, Alexander Gatto

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"Holography enables intriguing microscopic imaging modalities, particularly through Quantitative Phase Imaging (QPI), which utilizes the phase of coherent light as a way to reveal the contrast in transparent and thin microscopic specimens. Despite the limitation of image sensors, which detect only light intensity, phase information can still be recorded within a two-dimensional interference pattern between two distinct light waves. Numerical reconstruction is later needed to retrieve the amplitude and phase from such holographic measurements. To this end, we introduce HoloADMM, a novel interpretable, learning-based approach for in-line holographic image reconstruction. HoloADMM enhances imaging capability with spatial image super-resolution, offering a versatile framework that accommodates multiple illumination wavelengths and supports extensive refocusing ranges with up to 10 µm precision. Our results indicate a substantial improvement in reconstruction quality over existing methods and demonstrate HoloADMM’s effective adaptation to real holographic data captured by our Digital in-line Holographic Microscope (DIHM). This work not only advances holographic imaging techniques but also broadens the potential for non-invasive microscopic analysis applications."

Poster
High-Resolution and Few-shot View Synthesis from Asymmetric Dual-lens Inputs

Ruikang Xu, Mingde Yao, Yue Li, Yueyi Zhang, Zhiwei Xiong

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"Novel view synthesis has achieved remarkable quality and efficiency by the paradigm of 3D Gaussian Splatting (3D-GS), but still faces two challenges: 1) significant performance degradation when trained with only few-shot samples due to a lack of geometry constraint, and 2) incapability of rendering at a higher resolution that is beyond the input resolution of training samples. In this paper, we propose Dual-Lens 3D-GS (DL-GS) to achieve high-resolution (HR) and few-shot view synthesis, by leveraging the characteristics of the asymmetric dual-lens system commonly equipped on mobile devices. This kind of system captures the same scene with different focal lengths (i.e., wide-angle and telephoto) under an asymmetric stereo configuration, which naturally provides geometric hints for few-shot training and HR guidance for resolution improvement. Nevertheless, there remain two major technical problems to achieving this goal. First, how to effectively exploit the geometry information from the asymmetric stereo configuration? To this end, we propose a consistency-aware training strategy, which integrates a dual-lens-consistent loss to regularize the 3D-GS optimization. Second, how to make the best use of the dual-lens training samples to effectively improve the resolution of newly synthesized views? To this end, we design a multi-reference-guided refinement module to select proper telephoto and wide-angle guided images from training samples based on the camera pose distances, and then exploit their information for high-frequency detail enhancement. Extensive experiments on simulated and real-captured datasets validate the distinct superiority of our DL-GS over various competitors on the task of HR and few-shot view synthesis. The implementation code is available at https://github.com/XrKang/ DL-GS."

Poster
High-Quality Mesh Blendshape Generation from Face Videos via Neural Inverse Rendering

Xin Ming, Jiawei Li, Jingwang Ling, Libo Zhang, Feng Xu

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"Mesh-based facial blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we introduce a novel technique that reconstructs mesh-based blendshape rigs from single or sparse multi-view videos, leveraging state-of-the-art neural inverse rendering. We begin by constructing a deformation representation that parameterizes vertex displacements into differential coordinates with tetrahedral connections, allowing for high-quality vertex deformation on high-resolution meshes. By constructing a set of semantic regulations in this representation, we achieve joint optimization of blendshapes and expression coefficients. Furthermore, to enable a user-friendly multi-view setup with unsynchronized cameras, we use a neural regressor to model time-varying motion parameters. Experiments demonstrate that, with the flexible input of single or sparse multi-view videos, we reconstruct personalized high-fidelity blendshapes. These blendshapes are both geometrically and semantically accurate, and they are compatible with industrial animation pipelines. Code and data are available at https://github. com/grignarder/high-quality-blendshape-generation."

Poster
High-Precision Self-Supervised Monocular Depth Estimation with Rich-Resource Prior

Jianbing Shen, Wencheng Han

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"In the area of self-supervised monocular depth estimation, models that utilize rich-resource inputs, such as high-resolution and multi-frame inputs, typically achieve better performance than models that use ordinary single image input. However, these rich-resource inputs may not always be available, limiting the applicability of these methods in general scenarios. In this paper, we propose Rich-resource Prior Depth estimator (RPrDepth), which only requires single input image during the inference phase but can still produce highly accurate depth estimations comparable to rich-resource based methods. Specifically, we treat rich-resource data as prior information and extract features from it as reference features in an offline manner. When estimating the depth for a single-image image, we search for similar pixels from the rich-resource features and use them as prior information to estimate the depth. Experimental results demonstrate that our model outperform other single-image model and can achieve comparable or even better performance than models with rich-resource inputs, only using low-resolution single-image input."

Poster
High-Fidelity and Transferable NeRF Editing by Frequency Decomposition

Yisheng He, Weihao Yuan, Siyu Zhu, Zilong Dong, Liefeng Bo, Qixing Huang

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"This paper enables high-fidelity, transferable NeRF editing by frequency decomposition. Recent NeRF editing pipelines lift 2D stylization results to 3D scenes while suffering from blurry results, and fail to capture detailed structures caused by the inconsistency between 2D editings. Our critical insight is that low-frequency components of images are more multiview-consistent after editing compared with their high-frequency parts. Moreover, the appearance style is mainly exhibited on the low-frequency components, and the content details especially reside in high-frequency parts. This motivates us to perform editing on low-frequency components, which results in high-fidelity edited scenes. In addition, the editing is performed in the low-frequency feature space, enabling stable intensity control and novel scene transfer. Comprehensive experiments conducted on photorealistic datasets demonstrate the superior performance of high-fidelity and transferable NeRF editing. The project page is at https: //aigc3d.github.io/freditor."

Poster
High-Fidelity Modeling of Generalizable Wrinkle Deformation

Jingfan Guo, Jae Shin Yoon, Shunsuke Saito, Takaaki Shiratori, Hyun Soo Park

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"This paper proposes a generalizable model to synthesize high-fidelity clothing wrinkle deformation in 3D by learning from real data. Given the complex deformation behaviors of real-world clothing, this task presents significant challenges, primarily due to the lack of accurate ground-truth data. Obtaining high-fidelity 3D deformations requires special equipment like a multi-camera system, which is not easily scalable. To address this challenge, we decompose the clothing into a base surface and fine wrinkles; and introduce a new method that can generate wrinkles as high-frequency 3D displacement from coarse clothing deformation. Our method is conditioned by Green-Lagrange strain field—a local rotation-invariant measurement that is independent of body and clothing topology, enhancing its generalizability. Using limited real data (e.g., 3K) of garment meshes, we train a diffusion model that can generate high-fidelity wrinkles from a coarse clothing mesh, conditioned on its strain field. Practically, we obtain the coarse clothing mesh using a body-conditioned VAE, ensuring compatibility of the deformation with the body pose. In our experiments, we demonstrate that our generative wrinkle model outperforms existing methods by synthesizing high-fidelity wrinkle deformation from novel body poses and clothing while preserving the quality comparable to the one from training data."

Poster
High-Fidelity 3D Textured Shapes Generation by Sparse Encoding and Adversarial Decoding

Qi Zuo, Xiaodong Gu, Yuan Dong, zhengyi zhao, Weihao Yuan, Qiu Lingteng, Liefeng Bo, Zilong Dong

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"3D vision is inherently characterized by sparse spatial structures, which propels the necessity for an efficient paradigm tailored to 3D generation. Another discrepancy is the amount of training data, which undeniably affects generalization if we only use limited 3D data. To solve these, we design a 3D generation framework that maintains most of the building blocks of StableDiffusion with minimal adaptations for textured shape generation. We design a Sparse Encoding Module for details preservation and an Adversarial Decoding Module for better shape recovery. Moreover, we clean up data and build a benchmark on the biggest 3D dataset (Objaverse). We drop the concept of ‘specific class’ and treat the 3D Textured Shapes Generation as an open-vocabulary problem. We first validate our network design on ShapeNetV2 with 55K samples on single-class unconditional generation and multi-class conditional generation tasks. Then we report metrics on processed G-Objaverse with 200K samples on the image conditional generation task. Extensive experiments demonstrate our proposal outperforms SOTA methods and takes a further step towards open-vocabulary 3D generation. We release the processed data at https://aigc3d.github.io/gobjaverse/."

Poster
Hierarchically Structured Neural Bones for Reconstructing Animatable Objects from Casual Videos

Subin Jeon, In Cho, Minsu Kim, Woong Oh Cho, Seon Joo Kim

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"We propose a new framework for creating and easily manipulating 3D models of arbitrary objects using casually captured videos. Our core ingredient is a novel hierarchy deformation model, which captures motions of objects with a tree-structured bones. Our hierarchy system decomposes motions based on the granularity and reveals the correlations between parts without exploiting any prior structural knowledge. We further propose to regularize the bones to be positioned at the basis of motions, centers of parts, sufficiently covering related surfaces of the part. This is achieved by our bone occupancy function, which identifies whether a given 3D point is placed within the bone. Coupling the proposed components, our framework offers several clear advantages: (1) Users can obtain animatable 3D models of the arbitrary objects in improved quality from their casual videos, (2) users can manipulate 3D models in an intuitive manner with minimal costs, and (3) users can interactively add or delete control points as necessary. The experimental results demonstrate the efficacy of our framework on diverse instances, in reconstruction quality, interpretability and easier manipulation. Our code is available at https://github.com/subin6/ HSNB."

Poster
Hierarchical Unsupervised Relation Distillation for Source Free Domain Adaptation

Bowei Xing, Xianghua Ying, Ruibin Wang, Ruohao Guo, Ji Shi, Wenzhen Yue

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"Source free domain adaptation (SFDA) aims to transfer the model trained on labeled source domain to unlabeled target domain without accessing source data. Recent SFDA methods predominantly rely on self-training, which supervise the model with pseudo labels generated from individual data samples. However, they often ignore the crucial data structure information and sample relationships that are beneficial for adaptive training. In this paper, we propose a novel hierarchical relation distillation framework, establishing multi-level relations across samples in an unsupervised manner, which fully exploits inherent data structure to guide sample training instead of using isolated pseudo labels. We first distinguish source-like samples based on prediction reliability during training, followed by an effort on distilling knowledge to those target-specific ones by transferring both local clustering relation and global semantic relation. Specifically, we leverage the affinity with nearest neighborhood samples for local relation and consider the similarity to category-wise Gaussian Mixtures for global relation, offering complementary supervision to facilitate student learning. To validate our approach’s effectiveness, we conduct extensive experiments on diverse benchmarks, achieving better performance compared to previous methods."

Poster
Hierarchical Temporal Context Learning for Camera-based Semantic Scene Completion

Bohan Li, Jiajun Deng, Wenyao Zhang, Zhujin Liang, Dalong Du, Xin Jin, Wenjun Zeng

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"Camera-based 3D semantic scene completion (SSC) is pivotal for predicting complicated 3D layouts with limited 2D image observations. The existing mainstream solutions generally leverage temporal information by roughly stacking history frames to supplement the current frame, such straightforward temporal modeling inevitably diminishes valid clues and increases learning difficulty. To address this problem, we present HTCL, a novel Hierarchical Temporal Context Learning paradigm for improving camera-based semantic scene completion. The primary innovation of this work involves decomposing temporal context learning into two hierarchical steps: (a) cross-frame affinity measurement and (b) affinity-based dynamic refinement. Firstly, to separate critical relevant context from redundant information, we introduce the pattern affinity with scale-aware isolation and multiple independent learners for fine-grained contextual correspondence modeling. Subsequently, to dynamically compensate for incomplete observations, we adaptively refine the feature sampling locations based on initially identified locations with high affinity and their neighboring relevant regions. Our method ranks 1st on the SemanticKITTI benchmark and even surpasses LiDAR-based methods in terms of mIoU on the OpenOccupancy benchmark. Our code is available on https://github.com/Arlo0o/HTCL."

Poster
Hierarchical Separable Video Transformer for Snapshot Compressive Imaging

Ping Wang, Yulun Zhang, Lishun Wang, Xin Yuan

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"Transformers have achieved the state-of-the-art performance on solving the inverse problem of Snapshot Compressive Imaging (SCI) for video, whose ill-posedness is rooted in the mixed degradation of spatial masking and temporal aliasing. However, previous Transformers lack an insight into the degradation and thus have limited performance and efficiency. In this work, we tailor an efficient reconstruction architecture without temporal aggregation in early layers and Hierarchical Separable Video Transformer (HiSViT) as building block. HiSViT is built by multiple groups of Cross-Scale Separable Multi-head Self-Attention (CSS-MSA) and Gated Self-Modulated Feed-Forward Network (GSM-FFN) with dense connections, each of which is conducted within a separate channel portions at a different scale, for multi-scale interactions and long-range modeling. By separating spatial operations from temporal ones, CSS-MSA introduces an inductive bias of paying more attention within frames instead of between frames while saving computational overheads. GSM-FFN further enhances the locality via gated mechanism and factorized spatial-temporal convolutions. Extensive experiments demonstrate that our method outperforms previous methods by > 0.5 dB with comparable or fewer parameters and complexity. The source codes and pretrained models are released at https://github.com/pwangcs/HiSViT."

Poster
Hierarchical Gaussian Mixture Normalizing Flow Modeling for Unified Anomaly Detection

Xincheng Yao, Ruoqi Li, Zefeng Qian, Lu Wang, Chongyang Zhang

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"Unified anomaly detection (AD) is one of the most valuable challenges for anomaly detection, where one unified model is trained with normal samples from multiple classes with the objective to detect anomalies in these classes. For such a challenging task, popular normalizing flow (NF) based AD methods may fall into a “homogeneous mapping” issue, where the NF-based AD models are biased to generate similar latent representations for both normal and abnormal features, and thereby lead to a high missing rate of anomalies. In this paper, we propose a novel Hierarchical Gaussian mixture normalizing flow modeling method for accomplishing unified Anomaly Detection, which we call HGAD. Our HGAD consists of two key components: inter-class Gaussian mixture modeling and intra-class mixed class centers learning. Compared to the previous NF-based AD methods, the hierarchical Gaussian mixture modeling approach can bring stronger representation capability to the latent space of normalizing flows. In this way, we can avoid mapping different class distributions into the same single Gaussian prior, thus effectively avoiding or mitigating the “homogeneous mapping” issue. We further indicate that the more distinguishable different class centers, the more conducive to avoiding the bias issue. Thus, we further propose a mutual information maximization loss for better structuring the latent feature space. We evaluate our method on four real-world AD benchmarks, where we can significantly improve the previous NF-based AD methods and also outperform the SOTA unified AD methods. The code will be available at https://github.com/xcyao00/HGAD."

Poster
Hierarchical Conditioning of Diffusion Models Using Tree-of-Life for Studying Species Evolution

Mridul Khurana, Arka Daw, M. Maruf, Josef C. Uyeda, Wasila Dahdul, Caleb Charpentier, Yasin Bakış, Henry L. Bart Jr., Paula M. Mabee, Hilmar Lapp, James P. Balhoff, Wei-Lun Chao, Charles Stewart, Tanya Berger-Wolf, Anuj Karpatne

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"A central problem in biology is to understand how organisms evolve and adapt to their environment by acquiring variations in the observable characteristics or traits of species across the tree of life. With the growing availability of large-scale image repositories in biology and recent advances in generative modeling, there is an opportunity to accelerate the discovery of evolutionary traits automatically from images. Toward this goal, we introduce Phylo-Diffusion, a novel framework for conditioning diffusion models with phylogenetic knowledge represented in the form of HIERarchical Embeddings (HIER-Embeds). We also propose two new experiments for perturbing the embedding space of Phylo-Diffusion: trait masking and trait swapping, inspired by counterpart experiments of gene knockout and gene editing/swapping. Our work represents a novel methodological advance in generative modeling to structure the embedding space of diffusion models using tree-based knowledge. Our work also opens a new chapter of research in evolutionary biology by using generative models to visualize evolutionary changes directly from images. We empirically demonstrate the usefulness of Phylo-Diffusion in capturing meaningful trait variations for fishes and birds, revealing novel insights about the biological mechanisms of their evolution. 1 1 Model and code can be found at imageomics.github.io/phylo-diffusion"

Poster
Hiding Imperceptible Noise in Curvature-Aware Patches for 3D Point Cloud Attack

Mingyu Yang, Daizong Liu, Keke Tang, Pan Zhou, Lixing Chen, Junyang Chen

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"With the maturity of depth sensors, point clouds have received increasing attention in various 3D safety-critical applications, while deep point cloud learning models have been shown to be vulnerable to adversarial attacks. Most existing 3D attackers rely on implicit global distance losses to perturb whole points, failing to restrict the proper 3D geometry as point clouds are highly structured. To this end, in this paper, we propose a novel Wavelet Patches Attack (WPA), which leverages local spectral attributes to identify curvature-aware patches for hiding imperceptible perturbations aligned with their local geometric characteristics. Specifically, WPA first transforms the point cloud into the spectral domain using a wavelet operator, obtaining potential geometric structures in different local regions. Each wavelet corresponds to different curvature contexts of local points. Then, by decomposing the 3D object with different curvature-aware levels through the wavelet coefficients, we can perceive the local geometric characteristics and get various curvature-consistent patches. At last, based on the curvature variations of patches, WPA introduces two-type perturbations along the tangent plane and normal vector direction to hide imperceptible noise in slow- and fast-variation patches for preserving the geometric-sensitive local characteristics of smoothness and sharpness, respectively. Experiments demonstrate the superior imperceptibility of our attack method, achieving favorable results on existing 3D classification models while exhibiting robust resistance to various defense mechanisms."

Poster
HiT-SR: Hierarchical Transformer for Efficient Image Super-Resolution

Xiang Zhang, Yulun Zhang, Fisher Yu

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"Transformers have exhibited promising performance in computer vision tasks including image super-resolution (SR). However, popular transformer-based SR methods often employ window self-attention with quadratic computational complexity to window sizes, resulting in fixed small windows with limited receptive fields. In this paper, we present a general strategy to convert transformer-based SR networks to hierarchical transformers (HiT-SR), boosting SR performance with multi-scale features while maintaining an efficient design. Specifically, we first replace the commonly used fixed small windows with expanding hierarchical windows to aggregate features at different scales and establish long-range dependencies. Considering the intensive computation required for large windows, we further design a spatial-channel correlation method with linear complexity to window sizes, efficiently gathering spatial and channel information from hierarchical windows. Extensive experiments verify the effectiveness and efficiency of our HiT-SR, and our improved versions of SwinIR-Light, SwinIR-NG, and SRFormer-Light yield state-of-the-art SR results with fewer parameters, FLOPs, and faster speeds (∼ 7×)."

Oral
HiFi-Score: Fine-grained Image Description Evaluation with Hierarchical Parsing Graphs

Ziwei Yao, Ruiping Wang, Xilin Chen

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"With the advancements of vision-language models, the growing demand for generating customized image descriptions under length, target regions, and other various control conditions brings new challenges for evaluation. Most existing metrics, designed primarily for single-sentence image captioning with an overall matching score, struggle to accommodate complex description requirements, resulting in insufficient accuracy and interpretability of evaluation. Therefore, we propose HiFi-Score, a hierarchical parsing graph-based fine-grained evaluation metric. Specifically, we model both text and images as parsing graphs, which organize multi-granular instances into a hierarchical structure according to their inclusion relationships, which provides a comprehensive scene analysis for both modalities from global to local. Based on the fine-grained matching between the graphs, we can evaluate the fidelity to ensure text contents are related to image and the adequacy to ensure the image is covered by text at multiple levels. Furthermore, we employ the large language model to evaluate fluency of the language expression. Human correlation experiments on four caption-level benchmarks show that the proposed metric outperforms existing metrics. At the paragraph-level, we construct a novel dataset ParaEval and demonstrate the accuracy of the HiFi-Score in evaluating long texts. We further show its superiority in assessing vision-language models and its flexibility when applied to various image description tasks."

Poster