CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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WOUAF: Weight Modulation for User Attribution and Fingerprinting in Text-to-Image Diffusion Models

Changhoon Kim, Kyle Min, Maitreya Patel, Sheng Cheng, Yezhou Yang

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The rapid advancement of generative models facilitating the creation of hyper-realistic images from textual descriptions has concurrently escalated critical societal concerns such as misinformation. Although providing some mitigation traditional fingerprinting mechanisms fall short in attributing responsibility for the malicious use of synthetic images. This paper introduces a novel approach to model fingerprinting that assigns responsibility for the generated images thereby serving as a potential countermeasure to model misuse. Our method modifies generative models based on each user's unique digital fingerprint imprinting a unique identifier onto the resultant content that can be traced back to the user. This approach incorporating fine-tuning into Text-to-Image (T2I) tasks using the Stable Diffusion Model demonstrates near-perfect attribution accuracy with a minimal impact on output quality. Through extensive evaluation we show that our method outperforms baseline methods with an average improvement of 11% in handling image post-processes. Our method presents a promising and novel avenue for accountable model distribution and responsible use. Our code is available in https://github.com/kylemin/WOUAF.

Poster
UFineBench: Towards Text-based Person Retrieval with Ultra-fine Granularity

Jialong Zuo, Hanyu Zhou, Ying Nie, Feng Zhang, Tianyu Guo, Nong Sang, Yunhe Wang, Changxin Gao

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Existing text-based person retrieval datasets often have relatively coarse-grained text annotations. This hinders the model to comprehend the fine-grained semantics of query texts in real scenarios. To address this problem we contribute a new benchmark named UFineBench for text-based person retrieval with ultra-fine granularity. Firstly we construct a new dataset named UFine6926. We collect a large number of person images and manually annotate each image with two detailed textual descriptions averaging 80.8 words each. The average word count is three to four times that of the previous datasets. In addition of standard in-domain evaluation we also propose a special evaluation paradigm more representative of real scenarios. It contains a new evaluation set with cross domains cross textual granularity and cross textual styles named UFine3C and a new evaluation metric for accurately measuring retrieval ability named mean Similarity Distribution (mSD). Moreover we propose CFAM a more efficient algorithm especially designed for text-based person retrieval with ultra fine-grained texts. It achieves fine granularity mining by adopting a shared cross-modal granularity decoder and hard negative match mechanism. With standard in-domain evaluation CFAM establishes competitive performance across various datasets especially on our ultra fine-grained UFine6926. Furthermore by evaluating on UFine3C we demonstrate that training on our UFine6926 significantly improves generalization to real scenarios compared with other coarse-grained datasets. The dataset and code will be made publicly available at https://github.com/Zplusdragon/UFineBench.

Poster
Towards Text-guided 3D Scene Composition

Qihang Zhang, Chaoyang Wang, Aliaksandr Siarohin, Peiye Zhuang, Yinghao Xu, Ceyuan Yang, Dahua Lin, Bolei Zhou, Sergey Tulyakov, Hsin-Ying Lee

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We are witnessing significant breakthroughs in the technology for generating 3D objects from text. Existing approaches either leverage large text-to-image models to optimize a 3D representation or train 3D generators on object-centric datasets. Generating entire scenes however remains very challenging as a scene contains multiple 3D objects diverse and scattered. In this work we introduce SceneWiz3D - a novel approach to synthesize high-fidelity 3D scenes from text. We marry the locality of objects with globality of scenes by introducing a hybrid 3D representation - explicit for objects and implicit for scenes. Remarkably an object being represented explicitly can be either generated from text using conventional text-to-3D approaches or provided by users. To configure the layout of the scene and automatically place objects we apply the Particle Swarm Optimization technique during the optimization process. Furthermore it is difficult for certain parts of the scene (e.g. corners occlusion) to receive multi-view supervision leading to inferior geometry. We incorporate an RGBD panorama diffusion model to mitigate it resulting in high-quality geometry. Extensive evaluation supports that our approach achieves superior quality over previous approaches enabling the generation of detailed and view-consistent 3D scenes. Our project website is at https://zqh0253.github.io/SceneWiz3D.\\

Poster
TokenCompose: Text-to-Image Diffusion with Token-level Supervision

Zirui Wang, Zhizhou Sha, Zheng Ding, Yilin Wang, Zhuowen Tu

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We present TokenCompose a Latent Diffusion Model for text-to-image generation that achieves enhanced consistency between user-specified text prompts and model-generated images. Despite its tremendous success the standard denoising process in the Latent Diffusion Model takes text prompts as conditions only absent explicit constraint for the consistency between the text prompts and the image contents leading to unsatisfactory results for composing multiple object categories. Our proposed TokenCompose aims to improve multi-category instance composition by introducing the token-wise consistency terms between the image content and object segmentation maps in the finetuning stage. TokenCompose can be applied directly to the existing training pipeline of text-conditioned diffusion models without extra human labeling information. By finetuning Stable Diffusion with our approach the model exhibits significant improvements in multi-category instance composition and enhanced photorealism for its generated images.

Poster
Text-to-Image Diffusion Models are Great Sketch-Photo Matchmakers

Subhadeep Koley, Ayan Kumar Bhunia, Aneeshan Sain, Pinaki Nath Chowdhury, Tao Xiang, Yi-Zhe Song

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This paper for the first time explores text-to-image diffusion models for Zero-Shot Sketch-based Image Retrieval (ZS-SBIR). We highlight a pivotal discovery: the capacity of text-to-image diffusion models to seamlessly bridge the gap between sketches and photos. This proficiency is underpinned by their robust cross-modal capabilities and shape bias findings that are substantiated through our pilot studies. In order to harness pre-trained diffusion models effectively we introduce a straightforward yet powerful strategy focused on two key aspects: selecting optimal feature layers and utilising visual and textual prompts. For the former we identify which layers are most enriched with information and are best suited for the specific retrieval requirements (category-level or fine-grained). Then we employ visual and textual prompts to guide the model's feature extraction process enabling it to generate more discriminative and contextually relevant cross-modal representations. Extensive experiments on several benchmark datasets validate significant performance improvements.

Poster
Text-to-3D using Gaussian Splatting

Zilong Chen, Feng Wang, Yikai Wang, Huaping Liu

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Automatic text-to-3D generation that combines Score Distillation Sampling (SDS) with the optimization of volume rendering has achieved remarkable progress in synthesizing realistic 3D objects. Yet most existing text-to-3D methods by SDS and volume rendering suffer from inaccurate geometry e.g. the Janus issue since it is hard to explicitly integrate 3D priors into implicit 3D representations. Besides it is usually time-consuming for them to generate elaborate 3D models with rich colors. In response this paper proposes GSGEN a novel method that adopts Gaussian Splatting a recent state-of-the-art representation to text-to-3D generation. GSGEN aims at generating high-quality 3D objects and addressing existing shortcomings by exploiting the explicit nature of Gaussian Splatting that enables the incorporation of 3D prior. Specifically our method adopts a progressive optimization strategy which includes a geometry optimization stage and an appearance refinement stage. In geometry optimization a coarse representation is established under 3D point cloud diffusion prior along with the ordinary 2D SDS optimization ensuring a sensible and 3D-consistent rough shape. Subsequently the obtained Gaussians undergo an iterative appearance refinement to enrich texture details. In this stage we increase the number of Gaussians by compactness-based densification to enhance continuity and improve fidelity. With these designs our approach can generate 3D assets with delicate details and accurate geometry. Extensive evaluations demonstrate the effectiveness of our method especially for capturing high-frequency components.

Poster
Text-guided Explorable Image Super-resolution

Kanchana Vaishnavi Gandikota, Paramanand Chandramouli

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In this paper we introduce the problem of zero-shot text-guided exploration of the solutions to open-domain image super-resolution. Our goal is to allow users to explore diverse semantically accurate reconstructions that preserve data consistency with the low-resolution inputs for different large downsampling factors without explicitly training for these specific degradations. We propose two approaches for zero-shot text-guided super-resolution - i) modifying the generative process of text-to-image (T2I) diffusion models to promote consistency with low-resolution inputs and ii) incorporating language guidance into zero-shot diffusion-based restoration methods. We show that the proposed approaches result in diverse solutions that match the semantic meaning provided by the text prompt while preserving data consistency with the degraded inputs. We evaluate the proposed baselines for the task of extreme super-resolution and demonstrate advantages in terms of restoration quality diversity and explorability of solutions.

Poster
Text-Enhanced Data-free Approach for Federated Class-Incremental Learning

Minh-Tuan Tran, Trung Le, Xuan-May Le, Mehrtash Harandi, Dinh Phung

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Federated Class-Incremental Learning (FCIL) is an underexplored yet pivotal issue involving the dynamic addition of new classes in the context of federated learning. In this field Data-Free Knowledge Transfer (DFKT) plays a crucial role in addressing catastrophic forgetting and data privacy problems. However prior approaches lack the crucial synergy between DFKT and the model training phases causing DFKT to encounter difficulties in generating high-quality data from a non-anchored latent space of the old task model. In this paper we introduce LANDER (Label Text Centered Data-Free Knowledge Transfer) to address this issue by utilizing label text embeddings (LTE) produced by pretrained language models. Specifically during the model training phase our approach treats LTE as anchor points and constrains the feature embeddings of corresponding training samples around them enriching the surrounding area with more meaningful information. In the DFKT phase by using these LTE anchors LANDER can synthesize more meaningful samples thereby effectively addressing the forgetting problem. Additionally instead of tightly constraining embeddings toward the anchor the Bounding Loss is introduced to encourage sample embeddings to remain flexible within a defined radius. This approach preserves the natural differences in sample embeddings and mitigates the embedding overlap caused by heterogeneous federated settings. Extensive experiments conducted on CIFAR100 Tiny-ImageNet and ImageNet demonstrate that LANDER significantly outperforms previous methods and achieves state-of-the-art performance in FCIL. The code is available at https://github.com/tmtuan1307/lander.

Poster
Text-Driven Image Editing via Learnable Regions

Yuanze Lin, Yi-Wen Chen, Yi-Hsuan Tsai, Lu Jiang, Ming-Hsuan Yang

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Language has emerged as a natural interface for image editing. In this paper we introduce a method for region-based image editing driven by textual prompts without the need for user-provided masks or sketches. Specifically our approach leverages an existing pre-trained text-to-image model and introduces a bounding box generator to identify the editing regions that are aligned with the textual prompts. We show that this simple approach enables flexible editing that is compatible with current image generation models and is able to handle complex prompts featuring multiple objects complex sentences or lengthy paragraphs. We conduct an extensive user study to compare our method against state-of-the-art methods. The experiments demonstrate the competitive performance of our method in manipulating images with high fidelity and realism that correspond to the provided language descriptions. Our project webpage can be found at: https://yuanzelin.me/LearnableRegions_page.

Poster
Text Grouping Adapter: Adapting Pre-trained Text Detector for Layout Analysis

Tianci Bi, Xiaoyi Zhang, Zhizheng Zhang, Wenxuan Xie, Cuiling Lan, Yan Lu, Nanning Zheng

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Significant progress has been made in scene text detection models since the rise of deep learning but scene text layout analysis which aims to group detected text instances as paragraphs has not kept pace. Previous works either treated text detection and grouping using separate models or train a model from scratch while using a unified one. All of them have not yet made full use of the already well-trained text detectors and easily obtainable detection datasets. In this paper we present Text Grouping Adapter (TGA) a module that can enable the utilization of various pre-trained text detectors to learn layout analysis allowing us to adopt a well-trained text detector right off the shelf or just fine-tune it efficiently. Designed to be compatible with various text detector architectures TGA takes detected text regions and image features as universal inputs to assemble text instance features. To capture broader contextual information for layout analysis we propose to predict text group masks from text instance features by one-to-many assignment. Our comprehensive experiments demonstrate that even with frozen pre-trained models incorporating our TGA into various pre-trained text detectors and text spotters can achieve superior layout analysis performance simultaneously inheriting generalized text detection ability from pre-training. In the case of full parameter fine-tuning we can further improve layout analysis performance.

Poster
TeMO: Towards Text-Driven 3D Stylization for Multi-Object Meshes

Xuying Zhang, Bo-Wen Yin, Yuming Chen, Zheng Lin, Yunheng Li, Qibin Hou, Ming-Ming Cheng

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Recent progress in the text-driven 3D stylization of a single object has been considerably promoted by CLIP-based methods. However the stylization of multi-object 3D scenes is still impeded in that the image-text pairs used for pre-training CLIP mostly consist of an object. Meanwhile the local details of multiple objects may be susceptible to omission due to the existing supervision manner primarily relying on coarse-grained contrast of image-text pairs. To overcome these challenges we present a novel framework dubbed TeMO to parse multi-object 3D scenes and edit their styles under the contrast supervision at multiple levels. We first propose a Decoupled Graph Attention (DGA) module to distinguishably reinforce the features of 3D surface points. Particularly a cross-modal graph is constructed to align the object points accurately and noun phrases decoupled from the 3D mesh and textual description. Then we develop a Cross-Grained Contrast (CGC) supervision system where a fine-grained loss between the words in the textual description and the randomly rendered images are constructed to complement the coarse-grained loss. Extensive experiments show that our method can synthesize high-quality stylized content and outperform the existing methods over a wide range of multi-object 3D meshes.

Poster
SwiftBrush: One-Step Text-to-Image Diffusion Model with Variational Score Distillation

Thuan Hoang Nguyen, Anh Tran

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Despite their ability to generate high-resolution and diverse images from text prompts text-to-image diffusion models often suffer from slow iterative sampling processes. Model distillation is one of the most effective directions to accelerate these models. However previous distillation methods fail to retain the generation quality while requiring a significant amount of images for training either from real data or synthetically generated by the teacher model. In response to this limitation we present a novel image-free distillation scheme named SwiftBrush. Drawing inspiration from text-to-3D synthesis in which a 3D neural radiance field that aligns with the input prompt can be obtained from a 2D text-to-image diffusion prior via a specialized loss without the use of any 3D data ground-truth our approach re-purposes that same loss for distilling a pretrained multi-step text-to-image model to a student network that can generate high-fidelity images with just a single inference step. In spite of its simplicity our model stands as one of the first one-step text-to-image generators that can produce images of comparable quality to Stable Diffusion without reliance on any training image data. Remarkably SwiftBrush achieves an FID score of 16.67 and a CLIP score of 0.29 on the COCO-30K benchmark achieving competitive results or even substantially surpassing existing state-of-the-art distillation techniques.

Poster
Selectively Informative Description can Reduce Undesired Embedding Entanglements in Text-to-Image Personalization

Jimyeong Kim, Jungwon Park, Wonjong Rhee

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In text-to-image personalization a timely and crucial challenge is the tendency of generated images overfitting to the biases present in the reference images. We initiate our study with a comprehensive categorization of the biases into background nearby-object tied-object substance (in style re-contextualization) and pose biases. These biases manifest in the generated images due to their entanglement into the subject embedding. This undesired embedding entanglement not only results in the reflection of biases from the reference images into the generated images but also notably diminishes the alignment of the generated images with the given generation prompt. To address this challenge we propose SID (Selectively Informative Description) a text description strategy that deviates from the prevalent approach of only characterizing the subject's class identification. SID is generated utilizing multimodal GPT-4 and can be seamlessly integrated into optimization-based models. We present comprehensive experimental results along with analyses of cross-attention maps subject-alignment non-subject-disentanglement and text-alignment.

Poster
RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D

Lingteng Qiu, Guanying Chen, Xiaodong Gu, Qi Zuo, Mutian Xu, Yushuang Wu, Weihao Yuan, Zilong Dong, Liefeng Bo, Xiaoguang Han

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Lifting 2D diffusion for 3D generation is a challenging problem due to the lack of geometric prior and the complex entanglement of materials and lighting in natural images. Existing methods have shown promise by first creating the geometry through score-distillation sampling (SDS) applied to rendered surface normals followed by appearance modeling. However relying on a 2D RGB diffusion model to optimize surface normals is suboptimal due to the distribution discrepancy between natural images and normals maps leading to instability in optimization. In this paper recognizing that the normal and depth information effectively describe scene geometry and be automatically estimated from images we propose to learn a generalizable Normal-Depth diffusion model for 3D generation. We achieve this by training on the large-scale LAION dataset together with the generalizable image-to-depth and normal prior models. In an attempt to alleviate the mixed illumination effects in the generated materials we introduce an albedo diffusion model to impose data-driven constraints on the albedo component. Our experiments show that when integrated into existing text-to-3D pipelines our models significantly enhance the detail richness achieving state-of-the-art results. Our project page is at https://aigc3d.github.io/richdreamer/.

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Prompting Hard or Hardly Prompting: Prompt Inversion for Text-to-Image Diffusion Models

Shweta Mahajan, Tanzila Rahman, Kwang Moo Yi, Leonid Sigal

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The quality of the prompts provided to text-to-image diffusion models determines how faithful the generated content is to the user's intent often requiring `prompt engineering'. To harness visual concepts from target images without prompt engineering current approaches largely rely on embedding inversion by optimizing and then mapping them to pseudo-tokens. However working with such high-dimensional vector representations is challenging because they lack semantics and interpretability and only allow simple vector operations when using them. Instead this work focuses on inverting the diffusion model to obtain interpretable language prompts directly. The challenge of doing this lies in the fact that the resulting optimization problem is fundamentally discrete and the space of prompts is exponentially large; this makes using standard optimization techniques such as stochastic gradient descent difficult. To this end we utilize a delayed projection scheme to optimize for prompts representative of the vocabulary space in the model. Further we leverage the findings that different timesteps of the diffusion process cater to different levels of detail in an image. The later noisy timesteps of the forward diffusion process correspond to the semantic information and therefore prompt inversion in this range provides tokens representative of the image semantics. We show that our approach can identify semantically interpretable and meaningful prompts for a target image which can be used to synthesize diverse images with similar content. We further illustrate the application of the optimized prompts in evolutionary image generation and concept removal.

Poster
PairAug: What Can Augmented Image-Text Pairs Do for Radiology?

Yutong Xie, Qi Chen, Sinuo Wang, Minh-Son To, Iris Lee, Ee Win Khoo, Kerolos Hendy, Daniel Koh, Yong Xia, Qi Wu

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Current vision-language pre-training (VLP) methodologies predominantly depend on paired image-text datasets a resource that is challenging to acquire in radiology due to privacy considerations and labelling complexities. Data augmentation provides a practical solution to overcome the issue of data scarcity however most augmentation methods exhibit a limited focus prioritising either image or text augmentation exclusively. Acknowledging this limitation our objective is to devise a framework capable of concurrently augmenting medical image and text data. We design a Pairwise Augmentation (PairAug) approach that contains an Inter-patient Augmentation (InterAug) branch and an Intra-patient Augmentation (IntraAug) branch. Specifically the InterAug branch of our approach generates radiology images using synthesised yet plausible reports derived from a Large Language Model (LLM). The generated pairs can be considered a collection of new patient cases since they are artificially created and may not exist in the original dataset. In contrast the IntraAug branch uses newly generated reports to manipulate images. This process allows us to create new paired data for each individual with diverse medical conditions. Our extensive experiments on various downstream tasks covering medical image classification zero-shot and fine-tuning analysis demonstrate that our PairAug concurrently expanding both image and text data substantially outperforms image-/text-only expansion baselines and advanced medical VLP baselines. Our code is released at https://github.com/YtongXie/PairAug.

Poster
Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering

Kim Youwang, Tae-Hyun Oh, Gerard Pons-Moll

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We present Paint-it a text-driven high-fidelity texture map synthesis method for 3D meshes via neural re-parameterized texture optimization. Paint-it synthesizes texture maps from a text description by synthesis-through-optimization exploiting the Score-Distillation Sampling (SDS). We observe that directly applying SDS yields undesirable texture quality due to its noisy gradients. We reveal the importance of texture parameterization when using SDS. Specifically we propose Deep Convolutional Physically-Based Rendering (DC-PBR) parameterization which re-parameterizes the physically-based rendering (PBR) texture maps with randomly initialized convolution-based neural kernels instead of a standard pixel-based parameterization. We show that DC-PBR inherently schedules the optimization curriculum according to texture frequency and naturally filters out the noisy signals from SDS. In experiments Paint-it obtains remarkable quality PBR texture maps within 15 min. given only a text description. We demonstrate the generalizability and practicality of Paint-it by synthesizing high-quality texture maps for large-scale mesh datasets and showing test-time applications such as relighting and material control using a popular graphics engine.

Poster
PIA: Your Personalized Image Animator via Plug-and-Play Modules in Text-to-Image Models

Yiming Zhang, Zhening Xing, Yanhong Zeng, Youqing Fang, Kai Chen

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Recent advancements in personalized text-to-image (T2I) models have revolutionized content creation empowering non-experts to generate stunning images with unique styles. While promising animating these personalized images with realistic motions poses significant challenges in preserving distinct styles high-fidelity details and achieving motion controllability by text. In this paper we present PIA a Personalized Image Animator that excels in aligning with condition images achieving motion controllability by text and the compatibility with various personalized T2I models without specific tuning. To achieve these goals PIA builds upon a base T2I model with well-trained temporal alignment layers allowing for the seamless transformation of any personalized T2I model into an image animation model. A key component of PIA is the introduction of the condition module which takes as inputs the condition frame and inter-frame affinity. This module leverages the affinity hint to transfer appearance information from the condition frame to individual frames in the latent space. This design mitigates the challenges of appearance-related frame alignment within PIA and allows for a stronger focus on aligning with motion-related guidance. To address the lack of a benchmark for this field we introduce AnimateBench a comprehensive benchmark comprising diverse personalized T2I models curated images and motion-related prompts. We show extensive evaluations and applications on AnimateBench to verify the superiority of PIA.

Poster
OmniParser: A Unified Framework for Text Spotting Key Information Extraction and Table Recognition

Jianqiang Wan, Sibo Song, Wenwen Yu, Yuliang Liu, Wenqing Cheng, Fei Huang, Xiang Bai, Cong Yao, Zhibo Yang

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Recently visually-situated text parsing (VsTP) has experienced notable advancements driven by the increasing demand for automated document understanding and the emergence of Generative Large Language Models (LLMs) capable of processing document-based questions. Various methods have been proposed to address the challenging problem of VsTP. However due to the diversified targets and heterogeneous schemas previous works usually design task-specific architectures and objectives for individual tasks which inadvertently leads to modal isolation and complex workflow. In this paper we propose a unified paradigm for parsing visually-situated text across diverse scenarios. Specifically we devise a universal model called OmniParser which can simultaneously handle three typical visually-situated text parsing tasks: text spotting key information extraction and table recognition. In OmniParser all tasks share the unified encoder-decoder architecture the unified objective: point-conditioned text generation and the unified input & output representation: prompt & structured sequences. Extensive experiments demonstrate that the proposed OmniParser achieves state-of-the-art (SOTA) or highly competitive performances on 7 datasets for the three visually-situated text parsing tasks despite its unified concise design. The code is available at https://github.com/AlibabaResearch/AdvancedLiterateMachinery.

Poster
OTE: Exploring Accurate Scene Text Recognition Using One Token

Jianjun Xu, Yuxin Wang, Hongtao Xie, Yongdong Zhang

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In this paper we propose a novel framework to fully exploit the potential of a single vector for scene text recognition (STR). Different from previous sequence-to-sequence methods that rely on a sequence of visual tokens to represent scene text images we prove that just one token is enough to characterize the entire text image and achieve accurate text recognition. Based on this insight we introduce a new paradigm for STR called One Token rEcognizer (OTE). Specifically we implement an image-to-vector encoder to extract the fine-grained global semantics eliminating the need for sequential features. Furthermore an elegant yet potent vector-to-sequence decoder is designed to adaptively diffuse global semantics to corresponding character locations enabling both autoregressive and non-autoregressive decoding schemes. By executing decoding within a high-level representational space our vector-to-sequence (V2S) approach avoids the alignment issues between visual tokens and character embeddings prevalent in traditional sequence-to-sequence methods. Remarkably due to introducing character-wise fine-grained information such global tokens also boost the performance of scene text retrieval tasks. Extensive experiments on synthetic and real datasets demonstrate the effectiveness of our method by achieving new state-of-the-art results on various public STR benchmarks. Our code is available at https://github.com/Xu-Jianjun/OTE.

Poster