CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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When Visual Grounding Meets Gigapixel-level Large-scale Scenes: Benchmark and Approach

Tao MA, Bing Bai, Haozhe Lin, Heyuan Wang, Yu Wang, Lin Luo, LU FANG

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Visual grounding refers to the process of associating natural language expressions with corresponding regions within an image. Existing benchmarks for visual grounding primarily operate within small-scale scenes with a few objects. Nevertheless recent advances in imaging technology have enabled the acquisition of gigapixel-level images providing high-resolution details in large-scale scenes containing numerous objects. To bridge this gap between imaging and computer vision benchmarks and make grounding more practically valuable we introduce a novel dataset named GigaGrounding designed to challenge visual grounding models in gigapixel-level large-scale scenes. We extensively analyze and compare the dataset with existing benchmarks demonstrating that GigaGrounding presents unique challenges such as large-scale scene understanding gigapixel-level resolution significant variations in object scales and the "multi-hop expressions". Furthermore we introduced a simple yet effective grounding approach which employs a "glance-to-zoom-in" paradigm and exhibits enhanced capabilities for addressing the GigaGrounding task. The dataset is available at www.gigavision.ai.

Poster
Weakly Misalignment-free Adaptive Feature Alignment for UAVs-based Multimodal Object Detection

Chen Chen, Jiahao Qi, Xingyue Liu, Kangcheng Bin, Ruigang Fu, Xikun Hu, Ping Zhong

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Visible-infrared (RGB-IR) image fusion has shown great potentials in object detection based on unmanned aerial vehicles (UAVs). However the weakly misalignment problem between multimodal image pairs limits its performance in object detection. Most existing methods often ignore the modality gap and emphasize a strict alignment resulting in an upper bound of alignment quality and an increase of implementation costs. To address these challenges we propose a novel method named Offset-guided Adaptive Feature Alignment (OAFA) which could adaptively adjust the relative positions between multimodal features. Considering the impact of modality gap on the cross-modality spatial matching a Cross-modality Spatial Offset Modeling (CSOM) module is designed to establish a common subspace to estimate the precise feature-level offsets. Then an Offset-guided Deformable Alignment and Fusion (ODAF) module is utilized to implicitly capture optimal fusion positions for detection task rather than conducting a strict alignment. Comprehensive experiments demonstrate that our method not only achieves state-of-the-art performance in the UAVs-based object detection task but also shows strong robustness to the weakly misalignment problem.

Poster
VideoCon: Robust Video-Language Alignment via Contrast Captions

Hritik Bansal, Yonatan Bitton, Idan Szpektor, Kai-Wei Chang, Aditya Grover

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Despite being (pre)trained on a massive amount of data state-of-the-art video-language alignment models are not robust to semantically-plausible contrastive changes in the video captions. Our work addresses this by identifying a broad spectrum of contrast misalignments such as replacing entities actions and flipping event order which alignment models should be robust against. To this end we introduce the VideoCon a video-language alignment dataset constructed by a large language model that generates plausible contrast video captions and explanations for differences between original and contrast video captions. Then a generative video-language model is finetuned with VideoCon to assess video-language entailment and generate explanations. Our VideoCon-based alignment model significantly outperforms current models. It exhibits a 12-point increase in AUC for the video-language alignment task on human-generated contrast captions. Finally our model sets new state of the art zero-shot performance in temporally-extensive video-language tasks such as text-to-video retrieval (SSv2-Temporal) and video question answering (ATP-Hard). Moreover our model shows superior performance on novel videos and human-crafted captions and explanations.

Poster
VidLA: Video-Language Alignment at Scale

Mamshad Nayeem Rizve, Fan Fei, Jayakrishnan Unnikrishnan, Son Tran, Benjamin Z. Yao, Belinda Zeng, Mubarak Shah, Trishul Chilimbi

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In this paper we propose VidLA an approach for video-language alignment at scale. There are two major limitations of previous video-language alignment approaches. First they do not capture both short-range and long-range temporal dependencies and typically employ complex hierarchical deep network architectures that are hard to integrate with existing pretrained image-text foundation models. To effectively address this limitation we instead keep the network architecture simple and use a set of data tokens that operate at different temporal resolutions in a hierarchical manner accounting for the temporally hierarchical nature of videos. By employing a simple two-tower architecture we are able to initialize our video-language model with pretrained image-text foundation models thereby boosting the final performance. Second existing video-language alignment works struggle due to the lack of semantically aligned large-scale training data. To overcome it we leverage recent LLMs to curate the largest video-language dataset to date with better visual grounding. Furthermore unlike existing video-text datasets which only contain short clips our dataset is enriched with video clips of varying durations to aid our temporally hierarchical data tokens in extracting better representations at varying temporal scales. Overall empirical results show that our proposed approach surpasses state-of-the-art methods on multiple retrieval benchmarks especially on longer videos and performs competitively on classification benchmarks.

Poster
VTQA: Visual Text Question Answering via Entity Alignment and Cross-Media Reasoning

kang chen, Xiangqian Wu

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Achieving the optimal form of Visual Question Answering mandates a profound grasp of understanding grounding and reasoning within the intersecting domains of vision and language. Traditional VQA benchmarks have predominantly focused on simplistic tasks such as counting visual attributes and object detection which do not necessitate intricate cross-modal information understanding and inference. Motivated by the need for a more comprehensive evaluation we introduce a novel dataset comprising 23781 questions derived from 10124 image-text pairs. Specifically the task of this dataset requires the model to align multimedia representations of the same entity to implement multi-hop reasoning between image and text and finally use natural language to answer the question. Furthermore we evaluate this VTQA dataset comparing the performance of both state-of-the-art VQA models and our proposed baseline model the Key Entity Cross-Media Reasoning Network (KECMRN). The VTQA task poses formidable challenges for traditional VQA models underscoring its intrinsic complexity. Conversely KECMRN exhibits a modest improvement signifying its potential in multimedia entity alignment and multi-step reasoning. Our analysis underscores the diversity difficulty and scale of the VTQA task compared to previous multimodal QA datasets. In conclusion we anticipate that this dataset will serve as a pivotal resource for advancing and evaluating models proficient in multimedia entity alignment multi-step reasoning and open-ended answer generation. Our dataset and code is available at https://visual-text-qa.github.io/.

Poster
VAREN: Very Accurate and Realistic Equine Network

Silvia Zuffi, Ylva Mellbin, Ci Li, Markus Hoeschle, Hedvig Kjellström, Senya Polikovsky, Elin Hernlund, Michael J. Black

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Data-driven three-dimensional parametric shape models of the human body have gained enormous popularity both for the analysis of visual data and for the generation of synthetic humans. Following a similar approach for animals does not scale to the multitude of existing animal species not to mention the difficulty of accessing subjects to scan in 3D. However we argue that for domestic species of great importance like the horse it is a highly valuable investment to put effort into gathering a large dataset of real 3D scans and learn a realistic 3D articulated shape model. We introduce VAREN a novel 3D articulated parametric shape model learned from 3D scans of many real horses. VAREN bridges synthesis and analysis tasks as the generated model instances have unprecedented realism while being able to represent horses of different sizes and shapes. Differently from previous body models VAREN has two resolutions an anatomical skeleton and interpretable learned pose-dependent deformations which are related to the body muscles. We show with experiments that this formulation has superior performance with respect to previous strategies for modeling pose-dependent deformations in the human body case while also being more compact and allowing an analysis of the relationship between articulation and muscle deformation during articulated motion.

Poster
Utility-Fairness Trade-Offs and How to Find Them

Sepehr Dehdashtian, Bashir Sadeghi, Vishnu Naresh Boddeti

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When building classification systems with demographic fairness considerations there are two objectives to satisfy: 1) maximizing utility for the specific task and 2) ensuring fairness w.r.t. a known demographic attribute. These objectives often compete so optimizing both can lead to a trade-off between utility and fairness. While existing works acknowledge the trade-offs and study their limits two questions remain unanswered: 1) What are the optimal tradeoffs between utility and fairness? and 2) How can we numerically quantify these trade-offs from data for a desired prediction task and demographic attribute of interest? This paper addresses these questions. We introduce two utility-fairness trade-offs: the Data-Space and Label-Space Trade-off. The trade-offs reveal three regions within the utility-fairness plane delineating what is fully and partially possible and impossible. We propose U-FaTE a method to numerically quantify the trade-offs for a given prediction task and group fairness definition from data samples. Based on the trade-offs we introduce a new scheme for evaluating representations. An extensive evaluation of fair representation learning methods and representations from over 1000 pre-trained models revealed that most current approaches are far from the estimated and achievable fairness-utility trade-offs across multiple datasets and prediction tasks.

Poster
Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model

Kai Yang, Jian Tao, Jiafei Lyu, Chunjiang Ge, Jiaxin Chen, Weihan Shen, Xiaolong Zhu, Xiu Li

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Using reinforcement learning with human feedback (RLHF) has shown significant promise in fine-tuning diffusion models. Previous methods start by training a reward model that aligns with human preferences then leverage RL techniques to fine-tune the underlying models. However crafting an efficient reward model demands extensive datasets optimal architecture and manual hyperparameter tuning making the process both time and cost-intensive. The direct preference optimization (DPO) method effective in fine-tuning large language models eliminates the necessity for a reward model. However the extensive GPU memory requirement of the diffusion model's denoising process hinders the direct application of the DPO method. To address this issue we introduce the Direct Preference for Denoising Diffusion Policy Optimization (D3PO) method to directly fine-tune diffusion models. The theoretical analysis demonstrates that although D3PO omits training a reward model it effectively functions as the optimal reward model trained using human feedback data to guide the learning process. This approach requires no training of a reward model proving to be more direct cost-effective and minimizing computational overhead. In experiments our method uses the relative scale of objectives as a proxy for human preference delivering comparable results to methods using ground-truth rewards. Moreover D3PO demonstrates the ability to reduce image distortion rates and generate safer images overcoming challenges lacking robust reward models. Our code is publicly available at https://github.com/yk7333/D3PO.

Poster
Unlocking the Potential of Prompt-Tuning in Bridging Generalized and Personalized Federated Learning

Wenlong Deng, Christos Thrampoulidis, Xiaoxiao Li

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Vision Transformers (ViT) and Visual Prompt Tuning (VPT) achieve state-of-the-art performance with improved efficiency in various computer vision tasks. This suggests a promising paradigm shift of adapting pre-trained ViT models to Federated Learning (FL) settings. However the challenge of data heterogeneity among FL clients presents a significant hurdle in effectively deploying ViT models. Existing Generalized FL (GFL) and Personalized FL (PFL) methods have limitations in balancing performance across both global and local data distributions. In this paper we present a novel algorithm SGPT that integrates GFL and PFL approaches by employing a unique combination of both shared and group-specific prompts. This design enables SGPT to capture both common and group-specific features. A key feature of SGPT is its prompt selection module which facilitates the training of a single global model capable of automatically adapting to diverse local client data distributions without the need for local fine-tuning. To effectively train the prompts we utilize block coordinate descent (BCD) learning from common feature information (shared prompts) and then more specialized knowledge (group prompts) iteratively. Theoretically we justify that learning the proposed prompts can reduce the gap between global and local performance. Empirically we conduct experiments on both label and feature heterogeneity settings in comparison with state-of-the-art baselines along with extensive ablation studies to substantiate the superior performance of SGPT.

Poster
Unifying Top-down and Bottom-up Scanpath Prediction Using Transformers

Zhibo Yang, Sounak Mondal, Seoyoung Ahn, Ruoyu Xue, Gregory Zelinsky, Minh Hoai, Dimitris Samaras

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Most models of visual attention aim at predicting either top-down or bottom-up control as studied using different visual search and free-viewing tasks. In this paper we propose the Human Attention Transformer (HAT) a single model that predicts both forms of attention control. HAT uses a novel transformer-based architecture and a simplified foveated retina that collectively create a spatio-temporal awareness akin to the dynamic visual working memory of humans. HAT not only establishes a new state-of-the-art in predicting the scanpath of fixations made during target-present and target-absent visual search and "taskless" free viewing but also makes human gaze behavior interpretable. Unlike previous methods that rely on a coarse grid of fixation cells and experience information loss due to fixation discretization HAT features a sequential dense prediction architecture and outputs a dense heatmap for each fixation thus avoiding discretizing fixations. HAT sets a new standard in computational attention which emphasizes effectiveness generality and interpretability. HAT's demonstrated scope and applicability will likely inspire the development of new attention models that can better predict human behavior in various attention-demanding scenarios. Code is available at https://github.com/cvlab-stonybrook/HAT.

Poster
Unifying Automatic and Interactive Matting with Pretrained ViTs

Zixuan Ye, Wenze Liu, He Guo, Yujia Liang, Chaoyi Hong, Hao Lu, Zhiguo Cao

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Automatic and interactive matting largely improve image matting by respectively alleviating the need for auxiliary input and enabling object selection. Due to different settings on whether prompts exist they either suffer from weakness in instance completeness or region details. Also when dealing with different scenarios directly switching between the two matting models introduces inconvenience and higher workload. Therefore we wonder whether we can alleviate the limitations of both settings while achieving unification to facilitate more convenient use. Our key idea is to offer saliency guidance for automatic mode to enable its attention to detailed regions and also refine the instance completeness in interactive mode by replacing the binary mask guidance with a more probabilistic form. With different guidance for each mode we can achieve unification through adaptable guidance defined as saliency information in automatic mode and user cue for interactive one. It is instantiated as candidate feature in our method an automatic switch for class token in pretrained ViTs and average feature of user prompts controlled by the existence of user prompts. Then we use the candidate feature to generate a probabilistic similarity map as the guidance to alleviate the over-reliance on binary mask. Extensive experiments show that our method can adapt well to both automatic and interactive scenarios with more light-weight framework. Code available at https://github.com/coconuthust/SmartMatting.

Poster
UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and Unfavorable Sets

Youngju Na, Woo Jae Kim, Kyu Beom Han, Suhyeon Ha, Sung-eui Yoon

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Generalizable neural implicit surface reconstruction aims to obtain an accurate underlying geometry given a limited number of multi-view images from unseen scenes. However existing methods select only informative and relevant views using predefined scores for training and testing phases. This constraint renders the model impractical in real-world scenarios where the availability of favorable combinations cannot always be ensured. We introduce and validate a view-combination score to indicate the effectiveness of the input view combination. We observe that previous methods output degenerate solutions under arbitrary and unfavorable sets. Building upon this finding we propose UFORecon a robust view-combination generalizable surface reconstruction framework. To achieve this we apply cross-view matching transformers to model interactions between source images and build correlation frustums to capture global correlations. Additionally we explicitly encode pairwise feature similarities as view-consistent priors. Our proposed framework significantly outperforms previous methods in terms of view-combination generalizability and also in the conventional generalizable protocol trained with favorable view-combinations. The code is available at https://github.com/Youngju-Na/UFORecon.

Poster
TurboSL: Dense Accurate and Fast 3D by Neural Inverse Structured Light

Parsa Mirdehghan, Maxx Wu, Wenzheng Chen, David B. Lindell, Kiriakos N. Kutulakos

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We show how to turn a noisy and fragile active triangulation technique--three-pattern structured light with a grayscale camera--into a fast and powerful tool for 3D capture: able to output sub-pixel accurate disparities at megapixel resolution along with reflectance normals and a no-reference estimate of its own pixelwise 3D error. To achieve this we formulate structured-light decoding as a neural inverse rendering problem. We show that despite having just three or four input images--all from the same viewpoint--this problem can be tractably solved by TurboSL an algorithm that combines (1) a precise image formation model (2) a signed distance field scene representation and (3) projection pattern sequences optimized for accuracy instead of precision. We use TurboSL to reconstruct a variety of complex scenes from images captured at up to 60 fps with a camera and a common projector. Our experiments highlight TurboSL's potential for dense and highly-accurate 3D acquisition from data captured in fractions of a second.

Poster
Towards Real-World HDR Video Reconstruction: A Large-Scale Benchmark Dataset and A Two-Stage Alignment Network

Yong Shu, Liquan Shen, Xiangyu Hu, Mengyao Li, Zihao Zhou

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As an important and practical way to obtain high dynamic range (HDR) video HDR video reconstruction from sequences with alternating exposures is still less explored mainly due to the lack of large-scale real-world datasets. Existing methods are mostly trained on synthetic datasets which perform poorly in real scenes. In this work to facilitate the development of real-world HDR video reconstruction we present Real-HDRV a large-scale real-world benchmark dataset for HDR video reconstruction featuring various scenes diverse motion patterns and high-quality labels. Specifically our dataset contains 500 LDRs-HDRs video pairs comprising about 28000 LDR frames and 4000 HDR labels covering daytime nighttime indoor and outdoor scenes. To our best knowledge our dataset is the largest real-world HDR video reconstruction dataset. Correspondingly we propose an end-to-end network for HDR video reconstruction where a novel two-stage strategy is designed to perform alignment sequentially. Specifically the first stage performs global alignment with the adaptively estimated global offsets reducing the difficulty of subsequent alignment. The second stage implicitly performs local alignment in a coarse-to-fine manner at the feature level using the adaptive separable convolution. Extensive experiments demonstrate that: (1) models trained on our dataset can achieve better performance on real scenes than those trained on synthetic datasets; (2) our method outperforms previous state-of-the-art methods. Our dataset is available at https://github.com/yungsyu99/Real-HDRV.

Poster
Towards HDR and HFR Video from Rolling-Mixed-Bit Spikings

Yakun Chang, Yeliduosi Xiaokaiti, Yujia Liu, Bin Fan, Zhaojun Huang, Tiejun Huang, Boxin Shi

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The spiking cameras offer the benefits of high dynamic range (HDR) high temporal resolution and low data redundancy. However reconstructing HDR videos in high-speed conditions using single-bit spikings presents challenges due to the limited bit depth. Increasing the bit depth of the spikings is advantageous for boosting HDR performance but the readout efficiency will be decreased which is unfavorable for achieving a high frame rate (HFR) video. To address these challenges we propose a readout mechanism to obtain rolling-mixed-bit (RMB) spikings which involves interleaving multi-bit spikings within the single-bit spikings in a rolling manner thereby combining the characteristics of high bit depth and efficient readout. Furthermore we introduce RMB-Net for reconstructing HDR and HFR videos. RMB-Net comprises a cross-bit attention block for fusing mixed-bit spikings and a cross-time attention block for achieving temporal fusion. Extensive experiments conducted on synthetic and real-synthetic data demonstrate the superiority of our method. For instance pure 3-bit spikings result in 3 times of data volume whereas our method achieves comparable performance with less than 2% increase in data volume.

Poster
Towards Accurate and Robust Architectures via Neural Architecture Search

Yuwei Ou, Yuqi Feng, Yanan SUN

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To defend deep neural networks from adversarial attacks adversarial training has been drawing increasing attention for its effectiveness. However the accuracy and robustness resulting from the adversarial training are limited by the architecture because adversarial training improves accuracy and robustness by adjusting the weight connection affiliated to the architecture. In this work we propose ARNAS to search for accurate and robust architectures for adversarial training. First we design an accurate and robust search space in which the placement of the cells and the proportional relationship of the filter numbers are carefully determined. With the design the architectures can obtain both accuracy and robustness by deploying accurate and robust structures to their sensitive positions respectively. Then we propose a differentiable multi-objective search strategy performing gradient descent towards directions that are beneficial for both natural loss and adversarial loss thus the accuracy and robustness can be guaranteed at the same time. We conduct comprehensive experiments in terms of white-box attacks black-box attacks and transferability. Experimental results show that the searched architecture has the strongest robustness with the competitive accuracy and breaks the traditional idea that NAS-based architectures cannot transfer well to complex tasks in robustness scenarios. By analyzing outstanding architectures searched we also conclude that accurate and robust neural architectures tend to deploy different structures near the input and output which has great practical significance on both hand-crafting and automatically designing of accurate and robust architectures.

Poster
Text-conditional Attribute Alignment across Latent Spaces for 3D Controllable Face Image Synthesis

Feifan Xu, Rui Li, Si Wu, Yong Xu, Hau San Wong

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With the advent of generative models and vision language pretraining significant improvement has been made in text-driven face manipulation. The text embedding can be used as target supervision for expression control.However it is non-trivial to associate with its 3D attributesi.e. pose and illumination. To address these issues we propose a Text-conditional Attribute aLignment approach for 3D controllable face image synthesis and our model is referred to as TcALign. Specifically since the 3D rendered image can be precisely controlled with the 3D face representation we first propose a Text-conditional 3D Editor to produce the target face representation to realize text-driven manipulation in the 3D space. An attribute embedding space spanned by the target-related attributes embeddings is also introduced to infer the disentangled task-specific direction. Next we train a cross-modal latent mapping network conditioned on the derived difference of 3D representation to infer a correct vector in the latent space of StyleGAN.Thiscorrection vector learning design can accurately transfer the attribute manipulation on 3D images to 2D images. We show that the proposed method delivers more precise text-driven multi-attribute manipulation for 3D controllable face image synthesis. Extensive qualitative and quantitative experiments verify the effectiveness and superiority of our method over the other competing methods.

Poster
Targeted Representation Alignment for Open-World Semi-Supervised Learning

Ruixuan Xiao, Lei Feng, Kai Tang, Junbo Zhao, Yixuan Li, Gang Chen, Haobo Wang

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Open-world Semi-Supervised Learning aims to classify unlabeled samples utilizing information from labeled data while unlabeled samples are not only from the labeled known categories but also from novel categories previously unseen. Despite the promise current approaches solely rely on hazardous similarity-based clustering algorithms and give unlabeled samples free rein to spontaneously group into distinct novel class clusters. Nevertheless due to the absence of novel class supervision these methods typically suffer from the representation collapse dilemma---features of different novel categories can get closely intertwined and indistinguishable even collapsing into the same cluster and leading to degraded performance. To alleviate this we propose a novel framework TRAILER which targets to attain an optimal feature arrangement revealed by the recently uncovered neural collapse phenomenon. To fulfill this we adopt targeted prototypes that are pre-assigned uniformly with maximum separation and then progressively align the representations to them. To further tackle the potential downsides of such stringent alignment we encapsulate a sample-target allocation mechanism with coarse-to-fine refinery that is able to infer label assignments with high quality. Extensive experiments demonstrate that TRAILER outperforms current state-of-the-art methods on generic and fine-grained benchmarks. The code is available at https://github.com/Justherozen/TRAILER.

Poster
Synergistic Global-space Camera and Human Reconstruction from Videos

Yizhou Zhao, Tuanfeng Yang Wang, Bhiksha Raj, Min Xu, Jimei Yang, Chun-Hao Paul Huang

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Remarkable strides have been made in reconstructing static scenes or human bodies from monocular videos. Yet the two problems have largely been approached independently without much synergy. Most visual SLAM methods can only reconstruct camera trajectories and scene structures up to scale while most HMR methods reconstruct human meshes in metric scale but fall short in reasoning with cameras and scenes. This work introduces Synergistic Camera and Human Reconstruction (SynCHMR) to marry the best of both worlds. Specifically we design Human-aware Metric SLAM to reconstruct metric-scale camera poses and scene point clouds using camera-frame HMR as a strong prior addressing depth scale and dynamic ambiguities. Conditioning on the dense scene recovered we further learn a Scene-aware SMPL Denoiser to enhance world-frame HMR by incorporating spatiotemporal coherency and dynamic scene constraints. Together they lead to consistent reconstructions of camera trajectories human meshes and dense scene point clouds in a common world frame.

Poster
SynSP: Synergy of Smoothness and Precision in Pose Sequences Refinement

Tao Wang, Lei Jin, Zheng Wang, Jianshu Li, Liang Li, Fang Zhao, Yu Cheng, Li Yuan, Li Zhou, Junliang Xing, Jian Zhao

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Predicting human pose sequences via existing pose estimators often encounters various estimation errors. Motion refinement methods aim to optimize the predicted human pose sequences from pose estimators while ensuring minimal computational overhead and latency. Prior investigations have primarily concentrated on striking a balance between the two objectives i.e. smoothness and precision while optimizing the predicted pose sequences. However it has come to our attention that the tension between these two objectives can provide additional quality cues about the predicted pose sequences. These cues in turn are able to aid the network in optimizing lower-quality poses. To leverage this quality information we propose a motion refinement network termed SynSP to achieve a Synergy of Smoothness and Precision in the sequence refinement tasks. Moreover SynSP can also address multi-view poses of one person simultaneously fixing inaccuracies in predicted poses through heightened attention to similar poses from other views thereby amplifying the resultant quality cues and overall performance. Compared with previous methods SynSP benefits from both pose quality and multi-view information with a much shorter input sequence length achieving state-of-the-art results among four challenging datasets involving 2D 3D and SMPL pose representations in both single-view and multi-view scenes. Github code: https://github.com/InvertedForest/SynSP.

Poster