CVPR 2024 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,716papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,39288.1%
  • Other / unlabeled
    32411.9%

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Material Palette: Extraction of Materials from a Single Image

Ivan Lopes, Fabio Pizzati, Raoul de Charette

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Physically-Based Rendering (PBR) is key to modeling the interaction between light and materials and finds extensive applications across computer graphics domains. However acquiring PBR materials is costly and requires special apparatus. In this paper we propose a method to extract PBR materials from a single real-world image. We do so in two steps: first we map regions of the image to material concept tokens using a diffusion model allowing the sampling of texture images resembling each material in the scene. Second we leverage a separate network to decompose the generated textures into spatially varying BRDFs (SVBRDFs) offering us readily usable materials for rendering applications. Our approach relies on existing synthetic material libraries with SVBRDF ground truth. It exploits a diffusion-generated RGB texture dataset to allow generalization to new samples using unsupervised domain adaptation (UDA). Our contributions are thoroughly evaluated on synthetic and real-world datasets. We further demonstrate the applicability of our method for editing 3D scenes with materials estimated from real photographs. Along with video we share code and models as open-source on the project page: https://github.com/astra-vision/MaterialPalette

Poster
Matching Anything by Segmenting Anything

Siyuan Li, Lei Ke, Martin Danelljan, Luigi Piccinelli, Mattia Segu, Luc Van Gool, Fisher Yu

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The robust association of the same objects across video frames in complex scenes is crucial for many applications especially object tracking. Current methods predominantly rely on labeled domain-specific video datasets which limits cross-domain generalization of learned similarity embeddings. We propose MASA a novel method for robust instance association learning capable of matching any objects within videos across diverse domains without tracking labels. Leveraging the rich object segmentation from the Segment Anything Model (SAM) MASA learns instance-level correspondence through exhausive data transformations. We treat the SAM outputs as dense object region proposals and learn to match those regions from a vast image collection. We further design a universal MASA adapter which can work in tandem with foundational segmentation or detection models and enable them to track any detected objects. Those combinations present strong zero-shot tracking ability in complex domains. Extensive tests on multiple challenging MOT and MOTS benchmarks indicate that the proposed method using only unlabelled static images achieves even better performance than state-of-the-art methods trained with fully annotated in-domain video sequences in zero-shot association. Our code is available at https://github.com/siyuanliii/masa.

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Matching 2D Images in 3D: Metric Relative Pose from Metric Correspondences

Axel Barroso-Laguna, Sowmya Munukutla, Victor Adrian Prisacariu, Eric Brachmann

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Given two images we can estimate the relative camera pose between them by establishing image-to-image correspondences. Usually correspondences are 2D-to-2D and the pose we estimate is defined only up to scale. Some applications aiming at instant augmented reality anywhere require scale-metric pose estimates and hence they rely on external depth estimators to recover the scale. We present MicKey a keypoint matching pipeline that is able to predict metric correspondences in 3D camera space. By learning to match 3D coordinates across images we are able to infer the metric relative pose without depth measurements. Depth measurements are also not required for training nor are scene reconstructions or image overlap information. MicKey is supervised only by pairs of images and their relative poses. MicKey achieves state-of-the-art performance on the Map-Free Relocalisation benchmark while requiring less supervision than competing approaches.

Poster
MatchU: Matching Unseen Objects for 6D Pose Estimation from RGB-D Images

Junwen Huang, Hao Yu, Kuan-Ting Yu, Nassir Navab, Slobodan Ilic, Benjamin Busam

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Recent learning methods for object pose estimation require resource-intensive training for each individual object instance or category hampering their scalability in real applications when confronted with previously unseen objects. In this paper we propose MatchU a Fuse-Describe-Match strategy for 6D pose estimation from RGB-D images. MatchU is a generic approach that fuses 2D texture and 3D geometric cues for 6D pose prediction of unseen objects. We rely on learning geometric 3D descriptors that are rotation-invariant by design. By encoding pose-agnostic geometry the learned descriptors naturally generalize to unseen objects and capture symmetries. To tackle ambiguous associations using 3D geometry only we fuse additional RGB information into our descriptor. This is achieved through a novel attention-based mechanism that fuses cross-modal information together with a matching loss that leverages the latent space learned from RGB data to guide the descriptor learning process. Extensive experiments reveal the generalizability of both the RGB-D fusion strategy as well as the descriptor efficacy. Benefiting from the novel designs MatchU surpasses all existing methods by a significant margin in terms of both accuracy and speed even without the requirement of expensive re-training or rendering.

Poster
MatSynth: A Modern PBR Materials Dataset

Giuseppe Vecchio, Valentin Deschaintre

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We introduce MatSynth a dataset of 4000+ CC0 ultra-high resolution PBR materials. Materials are crucial components of virtual relightable assets defining the interaction of light at the surface of geometries. Given their importance significant research effort was dedicated to their representation creation and acquisition. However in the past 6 years most research in material acquisition or generation relied either on the same unique dataset or on company-owned huge library of procedural materials. With this dataset we propose a significantly larger more diverse and higher resolution set of materials than previously publicly available. We carefully discuss the data collection process and demonstrate the benefits of this dataset for material acquisition and generation applications. The complete data further contains metadata with each material's origin license category tags creation method and when available descriptions and physical size as well as 3M+ renderings of the augmented materials in 1K under various environment lightings. The MatSynth dataset is released through the project page at: https://www.gvecchio.com/matsynth.

Poster
MatFuse: Controllable Material Generation with Diffusion Models

Giuseppe Vecchio, Renato Sortino, Simone Palazzo, Concetto Spampinato

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Creating high-quality materials in computer graphics is a challenging and time-consuming task which requires great expertise. To simplify this process we introduce MatFuse a unified approach that harnesses the generative power of diffusion models for creation and editing of 3D materials. Our method integrates multiple sources of conditioning including color palettes sketches text and pictures enhancing creative possibilities and granting fine-grained control over material synthesis. Additionally MatFuse enables map-level material editing capabilities through latent manipulation by means of a multi-encoder compression model which learns a disentangled latent representation for each map. We demonstrate the effectiveness of MatFuse under multiple conditioning settings and explore the potential of material editing. Finally we assess the quality of the generated materials both quantitatively in terms of CLIP-IQA and FID scores and qualitatively by conducting a user study. Source code for training MatFuse and supplemental materials are publicly available at https://gvecchio.com/matfuse.

Poster
Masked and Shuffled Blind Spot Denoising for Real-World Images

Hamadi Chihaoui, Paolo Favaro

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We introduce a novel approach to single image denoising based on the Blind Spot Denoising principle which we call MAsked and SHuffled Blind Spot Denoising (MASH). We focus on the case of correlated noise which often plagues real images. MASH is the result of a careful analysis to determine the relationships between the level of blindness (masking) of the input and the (unknown) noise correlation. Moreover we introduce a shuffling technique to weaken the local correlation of noise which in turn yields an additional denoising performance improvement. We evaluate MASH via extensive experiments on real-world noisy image datasets. We demonstrate state-of-the-art results compared to existing self-supervised denoising methods.

Poster
Masked Spatial Propagation Network for Sparsity-Adaptive Depth Refinement

Jinyoung Jun, Jae-Han Lee, Chang-Su Kim

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The main function of depth completion is to compensate for an insufficient and unpredictable number of sparse depth measurements of hardware sensors. However existing research on depth completion assumes that the sparsity --- the number of points or LiDAR lines --- is fixed for training and testing. Hence the completion performance drops severely when the number of sparse depths changes significantly. To address this issue we propose the sparsity-adaptive depth refinement (SDR) framework which refines monocular depth estimates using sparse depth points. For SDR we propose the masked spatial propagation network (MSPN) to perform SDR with a varying number of sparse depths effectively by gradually propagating sparse depth information throughout the entire depth map. Experimental results demonstrate that MPSN achieves state-of-the-art performance on both SDR and conventional depth completion scenarios.

Poster
Masked Autoencoders for Microscopy are Scalable Learners of Cellular Biology

Oren Kraus, Kian Kenyon-Dean, Saber Saberian, Maryam Fallah, Peter McLean, Jess Leung, Vasudev Sharma, Ayla Khan, Jia Balakrishnan, Safiye Celik, Dominique Beaini, Maciej Sypetkowski, Chi Vicky Cheng, Kristen Morse, Maureen Makes, Ben Mabey, Berton Earnshaw

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Featurizing microscopy images for use in biological research remains a significant challenge especially for large-scale experiments spanning millions of images. This work explores the scaling properties of weakly supervised classifiers and self-supervised masked autoencoders (MAEs) when training with increasingly larger model backbones and microscopy datasets. Our results show that ViT-based MAEs outperform weakly supervised classifiers on a variety of tasks achieving as much as a 11.5% relative improvement when recalling known biological relationships curated from public databases. Additionally we develop a new channel-agnostic MAE architecture (CA-MAE) that allows for inputting images of different numbers and orders of channels at inference time. We demonstrate that CA-MAEs effectively generalize by inferring and evaluating on a microscopy image dataset (JUMP-CP) generated under different experimental conditions with a different channel structure than our pretraining data (RPI-93M). Our findings motivate continued research into scaling self-supervised learning on microscopy data in order to create powerful foundation models of cellular biology that have the potential to catalyze advancements in drug discovery and beyond.

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Masked AutoDecoder is Effective Multi-Task Vision Generalist

Han Qiu, Jiaxing Huang, Peng Gao, Lewei Lu, Xiaoqin Zhang, Shijian Lu

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Inspired by the success of general-purpose models in NLP recent studies attempt to unify different vision tasks in the same sequence format and employ autoregressive Transformers for sequence prediction. They apply uni-directional attention to capture sequential dependencies and generate task sequences recursively. However such autoregressive Transformers may not fit vision tasks well as vision task sequences usually lack the sequential dependencies typically observed in natural languages. In this work we design Masked AutoDecoder (MAD) an effective multi-task vision generalist. MAD consists of two core designs. First we develop a parallel decoding framework that introduces bi-directional attention to capture contextual dependencies comprehensively and decode vision task sequences in parallel. Second we design a masked sequence modeling approach that learns rich task contexts by masking and reconstructing task sequences. In this way MAD handles all the tasks by a single network branch and a simple cross-entropy loss with minimal task-specific designs. Extensive experiments demonstrate the great potential of MAD as a new paradigm for unifying various vision tasks. MAD achieves superior performance and inference efficiency compared to autoregressive counterparts while obtaining competitive accuracy with task-specific models. Code will be released at https://github.com/hanqiu-hq/MAD.

Poster
MaskPLAN: Masked Generative Layout Planning from Partial Input

Hang Zhang, Anton Savov, Benjamin Dillenburger

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Layout planning spanning from architecture to interior design is a slow iterative exploration of ill-defined problems adopting a "I'll know it when I see it" approach to potential solutions. Recent advances in generative models promise automating layout generation yet often overlook the crucial role of user-guided iteration cannot generate full solutions from incomplete design ideas and do not learn for the inter-dependency of layout attributes. To address these limitations we propose MaskPLAN a novel generative model based on Graph-structured Dynamic Masked Autoencoders (GDMAE) featuring five transformers generating a blend of graph-based and image-based layout attributes. MaskPLAN lets users generate and adjust layouts with partial attribute definitions create alternatives for preferences and practice new composition-driven or functionality-driven workflows. Through cross-attribute learning and the user input as a global conditional prior we ensure that design synthesis is calibrated at every intermediate stage maintaining its feasibility and practicality. Extensive evaluations show MaskPLAN's superior performance over existing methods across multiple metrics.

Poster
MaskINT: Video Editing via Interpolative Non-autoregressive Masked Transformers

Haoyu Ma, Shahin Mahdizadehaghdam, Bichen Wu, Zhipeng Fan, Yuchao Gu, Wenliang Zhao, Lior Shapira, Xiaohui Xie

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Recent advances in generative AI have significantly enhanced image and video editing particularly in the context of text prompt control. State-of-the-art approaches predominantly rely on diffusion models to accomplish these tasks. However the computational demands of diffusion-based methods are substantial often necessitating large-scale paired datasets for training and therefore challenging the deployment in real applications. To address these issues this paper breaks down the text-based video editing task into two stages. First we leverage an pre-trained text-to-image diffusion model to simultaneously edit few keyframes in an zero-shot way. Second we introduce an efficient model called MaskINT which is built on non-autoregressive masked generative transformers and specializes in frame interpolation between the edited keyframes using the structural guidance from intermediate frames. Experimental results suggest that our MaskINT achieves comparable performance with diffusion-based methodologies while significantly improve the inference time. This research offers a practical solution for text-based video editing and showcases the potential of non-autoregressive masked generative transformers in this domain.

Poster
MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentation

Mi Yan, Jiazhao Zhang, Yan Zhu, He Wang

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Open-vocabulary 3D instance segmentation is cutting-edge for its ability to segment 3D instances without predefined categories. However progress in 3D lags behind its 2D counterpart due to limited annotated 3D data. To address this recent works first generate 2D open-vocabulary masks through 2D models and then merge them into 3D instances based on metrics calculated between two neighboring frames. In contrast to these local metrics we propose a novel metric view consensus rate to enhance the utilization of multi-view observations. The key insight is that two 2D masks should be deemed part of the same 3D instance if a significant number of other 2D masks from different views contain both these two masks. Using this metric as edge weight we construct a global mask graph where each mask is a node. Through iterative clustering of masks showing high view consensus we generate a series of clusters each representing a distinct 3D instance. Notably our model is training-free. Through extensive experiments on publicly available datasets including ScanNet++ ScanNet200 and MatterPort3D we demonstrate that our method achieves state-of-the-art performance in open-vocabulary 3D instance segmentation. Our project page is at \href https://pku-epic.github.io/MaskClustering/ https://pku-epic.github.io/MaskClustering .

Poster
MaskCLR: Attention-Guided Contrastive Learning for Robust Action Representation Learning

Mohamed Abdelfattah, Mariam Hassan, Alexandre Alahi

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Current transformer-based skeletal action recognition models tend to focus on a limited set of joints and low-level motion patterns to predict action classes. This results in significant performance degradation under small skeleton perturbations or changing the pose estimator between training and testing. In this work we introduce MaskCLR a new Masked Contrastive Learning approach for Robust skeletal action recognition. We propose an Attention-Guided Probabilistic Masking strategy to occlude the most important joints and encourage the model to explore a larger set of discriminative joints. Furthermore we propose a Multi-Level Contrastive Learning paradigm to enforce the representations of standard and occluded skeletons to be class-discriminative i.e. more compact within each class and more dispersed across different classes. Our approach helps the model capture the high-level action semantics instead of low-level joint variations and can be conveniently incorporated into transformer-based models. Without loss of generality we combine MaskCLR with three transformer backbones: the vanilla transformer DSTFormer and STTFormer. Extensive experiments on NTU60 NTU120 and Kinetics400 show that MaskCLR consistently outperforms previous state-of-the-art methods on standard and perturbed skeletons from different pose estimators showing improved accuracy generalization and robustness. Project website: https://maskclr.github.io.

Poster
Mask4Align: Aligned Entity Prompting with Color Masks for Multi-Entity Localization Problems

Haoquan Zhang, Ronggang Huang, Yi Xie, Huaidong Zhang

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In Visual Question Answering (VQA) recognizing and localizing entities pose significant challenges. Pretrained vision-and-language models have addressed this problem by providing a text description as the answer. However in visual scenes with multiple entities textual descriptions struggle to distinguish the entities from the same category effectively. Consequently the VQA dataset is limited by the limitations of text description and cannot adequately cover scenarios involving multiple entities. To address this challenge we introduce a Mask for Align (Mask4Align) method which can determine the entity's position in the given image that best matches the user-input question. This method incorporates colored masks into the image enabling the VQA model to handle discrimination and localization challenges associated with multiple entities. To process an arbitrary number of similar entities Mask4Align is designed hierarchically to discern subtle differences achieving precise localization. Since Mask4Align directly utilizes pre-trained models it does not introduce additional training overhead. Extensive experiments conducted on both the gaze target prediction task dataset and our proposed multi-entity localization dataset showcase the superiority of Mask4Align.

Poster
Mask Grounding for Referring Image Segmentation

Yong Xien Chng, Henry Zheng, Yizeng Han, Xuchong Qiu, Gao Huang

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Referring Image Segmentation (RIS) is a challenging task that requires an algorithm to segment objects referred by free-form language expressions. Despite significant progress in recent years most state-of-the-art (SOTA) methods still suffer from considerable language-image modality gap at the pixel and word level. These methods generally 1) rely on sentence-level language features for language-image alignment and 2) lack explicit training supervision for fine-grained visual grounding. Consequently they exhibit weak object-level correspondence between visual and language features. Without well-grounded features prior methods struggle to understand complex expressions that require strong reasoning over relationships among multiple objects especially when dealing with rarely used or ambiguous clauses. To tackle this challenge we introduce a novel Mask Grounding auxiliary task that significantly improves visual grounding within language features by explicitly teaching the model to learn fine-grained correspondence between masked textual tokens and their matching visual objects. Mask Grounding can be directly used on prior RIS methods and consistently bring improvements. Furthermore to holistically address the modality gap we also design a cross-modal alignment loss and an accompanying alignment module. These additions work synergistically with Mask Grounding. With all these techniques our comprehensive approach culminates in MagNet (Mask-grounded Network) an architecture that significantly outperforms prior arts on three key benchmarks (RefCOCO RefCOCO+ and G-Ref) demonstrating our method's effectiveness in addressing current limitations of RIS algorithms. Our code and pre-trained weights will be released.

Poster
MarkovGen: Structured Prediction for Efficient Text-to-Image Generation

Sadeep Jayasumana, Daniel Glasner, Srikumar Ramalingam, Andreas Veit, Ayan Chakrabarti, Sanjiv Kumar

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Modern text-to-image generation models produce high-quality images that are both photorealistic and faithful to the text prompts. However this quality comes at significant computational cost: nearly all of these models are iterative and require running sampling multiple times with large models. This iterative process is needed to ensure that different regions of the image are not only aligned with the text prompt but also compatible with each other. In this work we propose a light-weight approach to achieving this compatibility between different regions of an image using a Markov Random Field (MRF) model. We demonstrate the effectiveness of this method on top of the latent token-based Muse text-to-image model. The MRF richly encodes the compatibility among image tokens at different spatial locations to improve quality and significantly reduce the required number of Muse sampling steps. Inference with the MRF is significantly cheaper and its parameters can be quickly learned through back-propagation by modeling MRF inference as a differentiable neural-network layer. Our full model MarkovGen uses this proposed MRF model to both speed up Muse by 1.5xand produce higher quality images by decreasing undesirable image artifacts.

Poster
Map-Relative Pose Regression for Visual Re-Localization

Shuai Chen, Tommaso Cavallari, Victor Adrian Prisacariu, Eric Brachmann

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Pose regression networks predict the camera pose of a query image relative to a known environment. Within this family of methods absolute pose regression (APR) has recently shown promising accuracy in the range of a few centimeters in position error. APR networks encode the scene geometry implicitly in their weights. To achieve high accuracy they require vast amounts of training data that realistically can only be created using novel view synthesis in a days-long process. This process has to be repeated for each new scene again and again. We present a new approach to pose regression map-relative pose regression (marepo) that satisfies the data hunger of the pose regression network in a scene-agnostic fashion. We condition the pose regressor on a scene-specific map representation such that its pose predictions are relative to the scene map. This allows us to train the pose regressor across hundreds of scenes to learn the generic relation between a scene-specific map representation and the camera pose. Our map-relative pose regressor can be applied to new map representations immediately or after mere minutes of fine-tuning for the highest accuracy. Our approach outperforms previous pose regression methods by far on two public datasets indoor and outdoor. Code is available: https://nianticlabs.github.io/marepo.

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ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulation

Xiaoqi Li, Mingxu Zhang, Yiran Geng, Haoran Geng, Yuxing Long, Yan Shen, Renrui Zhang, Jiaming Liu, Hao Dong

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Robot manipulation relies on accurately predicting contact points and end-effector directions to ensure successful operation. However learning-based robot manipulation trained on a limited category within a simulator often struggles to achieve generalizability especially when confronted with extensive categories. Therefore we introduce an innovative approach for robot manipulation that leverages the robust reasoning capabilities of Multimodal Large Language Models (MLLMs) to enhance the stability and generalization of manipulation. By fine-tuning the injected adapters we preserve the inherent common sense and reasoning ability of the MLLMs while equipping them with the ability for manipulation. The fundamental insight lies in the introduced fine-tuning paradigm encompassing object category understanding affordance prior reasoning and object-centric pose prediction to stimulate the reasoning ability of MLLM in manipulation. During inference our approach utilizes an RGB image and text prompt to predict the end effector's pose in chain of thoughts. After the initial contact is established an active impedance adaptation policy is introduced to plan the upcoming waypoints in a closed-loop manner. Moreover in real world we design a test-time adaptation (TTA) strategy for manipulation to enable the model better adapt to the current real-world scene configuration. Experiments in simulator and real-world show the promising performance of ManipLLM. More details and demonstrations can be found at https://sites.google.com/view/manipllm.

Poster
ManiFPT: Defining and Analyzing Fingerprints of Generative Models

Hae Jin Song, Mahyar Khayatkhoei, Wael AbdAlmageed

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Recent works have shown that generative models leave traces of their underlying generative process on the generated samples broadly referred to as fingerprints of a generative model and have studied their utility in detecting synthetic images from real ones. However the extend to which these fingerprints can distinguish between various types of synthetic image and help identify the underlying generative process remain under-explored. In particular the very definition of a fingerprint remains unclear to our knowledge. To that end in this work we formalize the definition of artifact and fingerprint in generative models propose an algorithm for computing them in practice and finally study its effectiveness in distinguishing a large array of different generative models. We find that using our proposed definition can significantly improve the performance on the task of identifying the underlying generative process from samples (model attribution) compared to existing methods. Additionally we study the structure of the fingerprints and observe that it is very predictive of the effect of different design choices on the generative process.

Poster