CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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ZBS: Zero-Shot Background Subtraction via Instance-Level Background Modeling and Foreground Selection

Yongqi An, Xu Zhao, Tao Yu, Haiyun Guo, Chaoyang Zhao, Ming Tang, Jinqiao Wang

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Background subtraction (BGS) aims to extract all moving objects in the video frames to obtain binary foreground segmentation masks. Deep learning has been widely used in this field. Compared with supervised-based BGS methods, unsupervised methods have better generalization. However, previous unsupervised deep learning BGS algorithms perform poorly in sophisticated scenarios such as shadows or night lights, and they cannot detect objects outside the pre-defined categories. In this work, we propose an unsupervised BGS algorithm based on zero-shot object detection called Zero-shot Background Subtraction ZBS. The proposed method fully utilizes the advantages of zero-shot object detection to build the open-vocabulary instance-level background model. Based on it, the foreground can be effectively extracted by comparing the detection results of new frames with the background model. ZBS performs well for sophisticated scenarios, and it has rich and extensible categories. Furthermore, our method can easily generalize to other tasks, such as abandoned object detection in unseen environments. We experimentally show that ZBS surpasses state-of-the-art unsupervised BGS methods by 4.70% F-Measure on the CDnet 2014 dataset. The code is released at https://github.com/CASIA-IVA-Lab/ZBS.

Poster
Where Is My Wallet? Modeling Object Proposal Sets for Egocentric Visual Query Localization

Mengmeng Xu, Yanghao Li, Cheng-Yang Fu, Bernard Ghanem, Tao Xiang, Juan-Manuel Pérez-Rúa

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This paper deals with the problem of localizing objects in image and video datasets from visual exemplars. In particular, we focus on the challenging problem of egocentric visual query localization. We first identify grave implicit biases in current query-conditioned model design and visual query datasets. Then, we directly tackle such biases at both frame and object set levels. Concretely, our method solves these issues by expanding limited annotations and dynamically dropping object proposals during training. Additionally, we propose a novel transformer-based module that allows for object-proposal set context to be considered while incorporating query information. We name our module Conditioned Contextual Transformer or CocoFormer. Our experiments show that the proposed adaptations improve egocentric query detection, leading to a better visual query localization system in both 2D and 3D configurations. Thus, we are able to improve frame-level detection performance from 26.28% to 31.26% in AP, which correspondingly improves the VQ2D and VQ3D localization scores by significant margins. Our improved context-aware query object detector ranked first and second in the VQ2D and VQ3D tasks in the 2nd Ego4D challenge. In addition, we showcase the relevance of our proposed model in the Few-Shot Detection (FSD) task, where we also achieve SOTA results.

Poster
Unified Pose Sequence Modeling

Lin Geng Foo, Tianjiao Li, Hossein Rahmani, Qiuhong Ke, Jun Liu

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We propose a Unified Pose Sequence Modeling approach to unify heterogeneous human behavior understanding tasks based on pose data, e.g., action recognition, 3D pose estimation and 3D early action prediction. A major obstacle is that different pose-based tasks require different output data formats. Specifically, the action recognition and prediction tasks require class predictions as outputs, while 3D pose estimation requires a human pose output, which limits existing methods to leverage task-specific network architectures for each task. Hence, in this paper, we propose a novel Unified Pose Sequence (UPS) model to unify heterogeneous output formats for the aforementioned tasks by considering text-based action labels and coordinate-based human poses as language sequences. Then, by optimizing a single auto-regressive transformer, we can obtain a unified output sequence that can handle all the aforementioned tasks. Moreover, to avoid the interference brought by the heterogeneity between different tasks, a dynamic routing mechanism is also proposed to empower our UPS with the ability to learn which subsets of parameters should be shared among different tasks. To evaluate the efficacy of the proposed UPS, extensive experiments are conducted on four different tasks with four popular behavior understanding benchmarks.

Poster
Understanding Masked Image Modeling via Learning Occlusion Invariant Feature

Xiangwen Kong, Xiangyu Zhang

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Recently, Masked Image Modeling (MIM) achieves great success in self-supervised visual recognition. However, as a reconstruction-based framework, it is still an open question to understand how MIM works, since MIM appears very different from previous well-studied siamese approaches such as contrastive learning. In this paper, we propose a new viewpoint: MIM implicitly learns occlusion-invariant features, which is analogous to other siamese methods while the latter learns other invariance. By relaxing MIM formulation into an equivalent siamese form, MIM methods can be interpreted in a unified framework with conventional methods, among which only a) data transformations, i.e. what invariance to learn, and b) similarity measurements are different. Furthermore, taking MAE (He et al., 2021) as a representative example of MIM, we empirically find the success of MIM models relates a little to the choice of similarity functions, but the learned occlusion invariant feature introduced by masked image -- it turns out to be a favored initialization for vision transformers, even though the learned feature could be less semantic. We hope our findings could inspire researchers to develop more powerful self-supervised methods in computer vision community.

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TriDet: Temporal Action Detection With Relative Boundary Modeling

Dingfeng Shi, Yujie Zhong, Qiong Cao, Lin Ma, Jia Li, Dacheng Tao

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In this paper, we present a one-stage framework TriDet for temporal action detection. Existing methods often suffer from imprecise boundary predictions due to the ambiguous action boundaries in videos. To alleviate this problem, we propose a novel Trident-head to model the action boundary via an estimated relative probability distribution around the boundary. In the feature pyramid of TriDet, we propose a Scalable-Granularity Perception (SGP) layer to aggregate information across different temporal granularities, which is much more efficient than the recent transformer-based feature pyramid. Benefiting from the Trident-head and the SGP-based feature pyramid, TriDet achieves state-of-the-art performance on three challenging benchmarks: THUMOS14, HACS and EPIC-KITCHEN 100, with lower computational costs, compared to previous methods. For example, TriDet hits an average mAP of 69.3% on THUMOS14, outperforming the previous best by 2.5%, but with only 74.6% of its latency.

Poster
Towards End-to-End Generative Modeling of Long Videos With Memory-Efficient Bidirectional Transformers

Jaehoon Yoo, Semin Kim, Doyup Lee, Chiheon Kim, Seunghoon Hong

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Autoregressive transformers have shown remarkable success in video generation. However, the transformers are prohibited from directly learning the long-term dependency in videos due to the quadratic complexity of self-attention, and inherently suffering from slow inference time and error propagation due to the autoregressive process. In this paper, we propose Memory-efficient Bidirectional Transformer (MeBT) for end-to-end learning of long-term dependency in videos and fast inference. Based on recent advances in bidirectional transformers, our method learns to decode the entire spatio-temporal volume of a video in parallel from partially observed patches. The proposed transformer achieves a linear time complexity in both encoding and decoding, by projecting observable context tokens into a fixed number of latent tokens and conditioning them to decode the masked tokens through the cross-attention. Empowered by linear complexity and bidirectional modeling, our method demonstrates significant improvement over the autoregressive Transformers for generating moderately long videos in both quality and speed.

Poster
Stare at What You See: Masked Image Modeling Without Reconstruction

Hongwei Xue, Peng Gao, Hongyang Li, Yu Qiao, Hao Sun, Houqiang Li, Jiebo Luo

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Masked Autoencoders (MAE) have been prevailing paradigms for large-scale vision representation pre-training. By reconstructing masked image patches from a small portion of visible image regions, MAE forces the model to infer semantic correlation within an image. Recently, some approaches apply semantic-rich teacher models to extract image features as the reconstruction target, leading to better performance. However, unlike the low-level features such as pixel values, we argue the features extracted by powerful teacher models already encode rich semantic correlation across regions in an intact image. This raises one question: is reconstruction necessary in Masked Image Modeling (MIM) with a teacher model? In this paper, we propose an efficient MIM paradigm named MaskAlign. MaskAlign simply learns the consistency of visible patch feature extracted by the student model and intact image features extracted by the teacher model. To further advance the performance and tackle the problem of input inconsistency between the student and teacher model, we propose a Dynamic Alignment (DA) module to apply learnable alignment. Our experimental results demonstrate that masked modeling does not lose effectiveness even without reconstruction on masked regions. Combined with Dynamic Alignment, MaskAlign can achieve state-of-the-art performance with much higher efficiency.

Poster
Standing Between Past and Future: Spatio-Temporal Modeling for Multi-Camera 3D Multi-Object Tracking

Ziqi Pang, Jie Li, Pavel Tokmakov, Dian Chen, Sergey Zagoruyko, Yu-Xiong Wang

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This work proposes an end-to-end multi-camera 3D multi-object tracking (MOT) framework. It emphasizes spatio-temporal continuity and integrates both past and future reasoning for tracked objects. Thus, we name it "Past-and-Future reasoning for Tracking" (PF-Track). Specifically, our method adapts the "tracking by attention" framework and represents tracked instances coherently over time with object queries. To explicitly use historical cues, our "Past Reasoning" module learns to refine the tracks and enhance the object features by cross-attending to queries from previous frames and other objects. The "Future Reasoning" module digests historical information and predicts robust future trajectories. In the case of long-term occlusions, our method maintains the object positions and enables re-association by integrating motion predictions. On the nuScenes dataset, our method improves AMOTA by a large margin and remarkably reduces ID-Switches by 90% compared to prior approaches, which is an order of magnitude less. The code and models are made available at https://github.com/TRI-ML/PF-Track.

Poster
Seeing Beyond the Brain: Conditional Diffusion Model With Sparse Masked Modeling for Vision Decoding

Zijiao Chen, Jiaxin Qing, Tiange Xiang, Wan Lin Yue, Juan Helen Zhou

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Decoding visual stimuli from brain recordings aims to deepen our understanding of the human visual system and build a solid foundation for bridging human and computer vision through the Brain-Computer Interface. However, reconstructing high-quality images with correct semantics from brain recordings is a challenging problem due to the complex underlying representations of brain signals and the scarcity of data annotations. In this work, we present MinD-Vis: Sparse Masked Brain Modeling with Double-Conditioned Latent Diffusion Model for Human Vision Decoding. Firstly, we learn an effective self-supervised representation of fMRI data using mask modeling in a large latent space inspired by the sparse coding of information in the primary visual cortex. Then by augmenting a latent diffusion model with double-conditioning, we show that MinD-Vis can reconstruct highly plausible images with semantically matching details from brain recordings using very few paired annotations. We benchmarked our model qualitatively and quantitatively; the experimental results indicate that our method outperformed state-of-the-art in both semantic mapping (100-way semantic classification) and generation quality (FID) by 66% and 41% respectively. An exhaustive ablation study was also conducted to analyze our framework.

Poster
Revealing the Dark Secrets of Masked Image Modeling

Zhenda Xie, Zigang Geng, Jingcheng Hu, Zheng Zhang, Han Hu, Yue Cao

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Masked image modeling (MIM) as pre-training is shown to be effective for numerous vision downstream tasks, but how and where MIM works remain unclear. In this paper, we compare MIM with the long-dominant supervised pre-trained models from two perspectives, the visualizations and the experiments, to uncover their key representational differences. From the visualizations, we find that MIM brings locality inductive bias to all layers of the trained models, but supervised models tend to focus locally at lower layers but more globally at higher layers. That may be the reason why MIM helps Vision Transformers that have a very large receptive field to optimize. Using MIM, the model can maintain a large diversity on attention heads in all layers. But for supervised models, the diversity on attention heads almost disappears from the last three layers and less diversity harms the fine-tuning performance. From the experiments, we find that MIM models can perform significantly better on geometric and motion tasks with weak semantics or fine-grained classification tasks, than their supervised counterparts. Without bells and whistles, a standard MIM pre-trained SwinV2-L could achieve state-of-the-art performance on pose estimation (78.9 AP on COCO test-dev and 78.0 AP on CrowdPose), depth estimation (0.287 RMSE on NYUv2 and 1.966 RMSE on KITTI), and video object tracking (70.7 SUC on LaSOT). For the semantic understanding datasets where the categories are sufficiently covered by the supervised pre-training, MIM models can still achieve highly competitive transfer performance. With a deeper understanding of MIM, we hope that our work can inspire new and solid research in this direction. Code will be available at https://github.com/zdaxie/MIM-DarkSecrets.

Poster
Rethinking Out-of-Distribution (OOD) Detection: Masked Image Modeling Is All You Need

Jingyao Li, Pengguang Chen, Zexin He, Shaozuo Yu, Shu Liu, Jiaya Jia

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The core of out-of-distribution (OOD) detection is to learn the in-distribution (ID) representation, which is distinguishable from OOD samples. Previous work applied recognition-based methods to learn the ID features, which tend to learn shortcuts instead of comprehensive representations. In this work, we find surprisingly that simply using reconstruction-based methods could boost the performance of OOD detection significantly. We deeply explore the main contributors of OOD detection and find that reconstruction-based pretext tasks have the potential to provide a generally applicable and efficacious prior, which benefits the model in learning intrinsic data distributions of the ID dataset. Specifically, we take Masked Image Modeling as a pretext task for our OOD detection framework (MOOD). Without bells and whistles, MOOD outperforms previous SOTA of one-class OOD detection by 5.7%, multi-class OOD detection by 3.0%, and near-distribution OOD detection by 2.1%. It even defeats the 10-shot-per-class outlier exposure OOD detection, although we do not include any OOD samples for our detection.

Poster
RaBit: Parametric Modeling of 3D Biped Cartoon Characters With a Topological-Consistent Dataset

Zhongjin Luo, Shengcai Cai, Jinguo Dong, Ruibo Ming, Liangdong Qiu, Xiaohang Zhan, Xiaoguang Han

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Assisting people in efficiently producing visually plausible 3D characters has always been a fundamental research topic in computer vision and computer graphics. Recent learning-based approaches have achieved unprecedented accuracy and efficiency in the area of 3D real human digitization. However, none of the prior works focus on modeling 3D biped cartoon characters, which are also in great demand in gaming and filming. In this paper, we introduce 3DBiCar, the first large-scale dataset of 3D biped cartoon characters, and RaBit, the corresponding parametric model. Our dataset contains 1,500 topologically consistent high-quality 3D textured models which are manually crafted by professional artists. Built upon the data, RaBit is thus designed with a SMPL-like linear blend shape model and a StyleGAN-based neural UV-texture generator, simultaneously expressing the shape, pose, and texture. To demonstrate the practicality of 3DBiCar and RaBit, various applications are conducted, including single-view reconstruction, sketch-based modeling, and 3D cartoon animation. For the single-view reconstruction setting, we find a straightforward global mapping from input images to the output UV-based texture maps tends to lose detailed appearances of some local parts (e.g., nose, ears). Thus, a part-sensitive texture reasoner is adopted to make all important local areas perceived. Experiments further demonstrate the effectiveness of our method both qualitatively and quantitatively. 3DBiCar and RaBit are available at gaplab.cuhk.edu.cn/projects/RaBit.

Poster
Physics-Guided ISO-Dependent Sensor Noise Modeling for Extreme Low-Light Photography

Yue Cao, Ming Liu, Shuai Liu, Xiaotao Wang, Lei Lei, Wangmeng Zuo

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Although deep neural networks have achieved astonishing performance in many vision tasks, existing learning-based methods are far inferior to the physical model-based solutions in extreme low-light sensor noise modeling. To tap the potential of learning-based sensor noise modeling, we investigate the noise formation in a typical imaging process and propose a novel physics-guided ISO-dependent sensor noise modeling approach. Specifically, we build a normalizing flow-based framework to represent the complex noise characteristics of CMOS camera sensors. Each component of the noise model is dedicated to a particular kind of noise under the guidance of physical models. Moreover, we take into consideration of the ISO dependence in the noise model, which is not completely considered by the existing learning-based methods. For training the proposed noise model, a new dataset is further collected with paired noisy-clean images, as well as flat-field and bias frames covering a wide range of ISO settings. Compared to existing methods, the proposed noise model benefits from the flexible structure and accurate modeling capabilities, which can help achieve better denoising performance in extreme low-light scenes. The source code and collected dataset will be publicly available.

Poster
Physically Realizable Natural-Looking Clothing Textures Evade Person Detectors via 3D Modeling

Zhanhao Hu, Wenda Chu, Xiaopei Zhu, Hui Zhang, Bo Zhang, Xiaolin Hu

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Recent works have proposed to craft adversarial clothes for evading person detectors, while they are either only effective at limited viewing angles or very conspicuous to humans. We aim to craft adversarial texture for clothes based on 3D modeling, an idea that has been used to craft rigid adversarial objects such as a 3D-printed turtle. Unlike rigid objects, humans and clothes are non-rigid, leading to difficulties in physical realization. In order to craft natural-looking adversarial clothes that can evade person detectors at multiple viewing angles, we propose adversarial camouflage textures (AdvCaT) that resemble one kind of the typical textures of daily clothes, camouflage textures. We leverage the Voronoi diagram and Gumbel-softmax trick to parameterize the camouflage textures and optimize the parameters via 3D modeling. Moreover, we propose an efficient augmentation pipeline on 3D meshes combining topologically plausible projection (TopoProj) and Thin Plate Spline (TPS) to narrow the gap between digital and real-world objects. We printed the developed 3D texture pieces on fabric materials and tailored them into T-shirts and trousers. Experiments show high attack success rates of these clothes against multiple detectors.

Poster
Open-Category Human-Object Interaction Pre-Training via Language Modeling Framework

Sipeng Zheng, Boshen Xu, Qin Jin

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Human-object interaction (HOI) has long been plagued by the conflict between limited supervised data and a vast number of possible interaction combinations in real life. Current methods trained from closed-set data predict HOIs as fixed-dimension logits, which restricts their scalability to open-set categories. To address this issue, we introduce OpenCat, a language modeling framework that reformulates HOI prediction as sequence generation. By converting HOI triplets into a token sequence through a serialization scheme, our model is able to exploit the open-set vocabulary of the language modeling framework to predict novel interaction classes with a high degree of freedom. In addition, inspired by the great success of vision-language pre-training, we collect a large amount of weakly-supervised data related to HOI from image-caption pairs, and devise several auxiliary proxy tasks, including soft relational matching and human-object relation prediction, to pre-train our model. Extensive experiments show that our OpenCat significantly boosts HOI performance, particularly on a broad range of rare and unseen categories.

Poster
On Data Scaling in Masked Image Modeling

Zhenda Xie, Zheng Zhang, Yue Cao, Yutong Lin, Yixuan Wei, Qi Dai, Han Hu

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Scaling properties have been one of the central issues in self-supervised pre-training, especially the data scalability, which has successfully motivated the large-scale self-supervised pre-trained language models and endowed them with significant modeling capabilities. However, scaling properties seem to be unintentionally neglected in the recent trending studies on masked image modeling (MIM), and some arguments even suggest that MIM cannot benefit from large-scale data. In this work, we try to break down these preconceptions and systematically study the scaling behaviors of MIM through extensive experiments, with data ranging from 10% of ImageNet-1K to full ImageNet-22K, model parameters ranging from 49-million to one-billion, and training length ranging from 125K to 500K iterations. And our main findings can be summarized in two folds: 1) masked image modeling remains demanding large-scale data in order to scale up computes and model parameters; 2) masked image modeling cannot benefit from more data under a non-overfitting scenario, which diverges from the previous observations in self-supervised pre-trained language models or supervised pre-trained vision models. In addition, we reveal several intriguing properties in MIM, such as high sample efficiency in large MIM models and strong correlation between pre-training validation loss and transfer performance. We hope that our findings could deepen the understanding of masked image modeling and facilitate future developments on large-scale vision models. Code and models will be available at https://github.com/microsoft/SimMIM.

Poster
NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions

Juze Zhang, Haimin Luo, Hongdi Yang, Xinru Xu, Qianyang Wu, Ye Shi, Jingyi Yu, Lan Xu, Jingya Wang

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Humans constantly interact with objects in daily life tasks. Capturing such processes and subsequently conducting visual inferences from a fixed viewpoint suffers from occlusions, shape and texture ambiguities, motions, etc. To mitigate the problem, it is essential to build a training dataset that captures free-viewpoint interactions. We construct a dense multi-view dome to acquire a complex human object interaction dataset, named HODome, that consists of 71M frames on 10 subjects interacting with 23 objects. To process the HODome dataset, we develop NeuralDome, a layer-wise neural processing pipeline tailored for multi-view video inputs to conduct accurate tracking, geometry reconstruction and free-view rendering, for both human subjects and objects. Extensive experiments on the HODome dataset demonstrate the effectiveness of NeuralDome on a variety of inference, modeling, and rendering tasks. Both the dataset and the NeuralDome tools will be disseminated to the community for further development, which can be found at https://juzezhang.github.io/NeuralDome

Poster
Neural Lens Modeling

Wenqi Xian, Aljaž Božič, Noah Snavely, Christoph Lassner

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Recent methods for 3D reconstruction and rendering increasingly benefit from end-to-end optimization of the entire image formation process. However, this approach is currently limited: effects of the optical hardware stack and in particular lenses are hard to model in a unified way. This limits the quality that can be achieved for camera calibration and the fidelity of the results of 3D reconstruction. In this paper, we propose NeuroLens, a neural lens model for distortion and vignetting that can be used for point projection and ray casting and can be optimized through both operations. This means that it can (optionally) be used to perform pre-capture calibration using classical calibration targets, and can later be used to perform calibration or refinement during 3D reconstruction, e.g., while optimizing a radiance field. To evaluate the performance of our proposed model, we create a comprehensive dataset assembled from the Lensfun database with a multitude of lenses. Using this and other real-world datasets, we show that the quality of our proposed lens model outperforms standard packages as well as recent approaches while being much easier to use and extend. The model generalizes across many lens types and is trivial to integrate into existing 3D reconstruction and rendering systems. Visit our project website at: https://neural-lens.github.io.

Poster
NIRVANA: Neural Implicit Representations of Videos With Adaptive Networks and Autoregressive Patch-Wise Modeling

Shishira R. Maiya, Sharath Girish, Max Ehrlich, Hanyu Wang, Kwot Sin Lee, Patrick Poirson, Pengxiang Wu, Chen Wang, Abhinav Shrivastava

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Implicit Neural Representations (INR) have recently shown to be powerful tool for high-quality video compression. However, existing works are limiting as they do not explicitly exploit the temporal redundancy in videos, leading to a long encoding time. Additionally, these methods have fixed architectures which do not scale to longer videos or higher resolutions. To address these issues, we propose NIRVANA, which treats videos as groups of frames and fits separate networks to each group performing patch-wise prediction. %This design shares computation within each group, in the spatial and temporal dimensions, resulting in reduced encoding time of the video. The video representation is modeled autoregressively, with networks fit on a current group initialized using weights from the previous group's model. To further enhance efficiency, we perform quantization of the network parameters during training, requiring no post-hoc pruning or quantization. When compared with previous works on the benchmark UVG dataset, NIRVANA improves encoding quality from 37.36 to 37.70 (in terms of PSNR) and the encoding speed by 12x, while maintaining the same compression rate. In contrast to prior video INR works which struggle with larger resolution and longer videos, we show that our algorithm is highly flexible and scales naturally due to its patch-wise and autoregressive designs. Moreover, our method achieves variable bitrate compression by adapting to videos with varying inter-frame motion. NIRVANA achieves 6x decoding speed and scales well with more GPUs, making it practical for various deployment scenarios.

Poster