三维视觉论文趋势 2023–2026

三维重建与神经渲染

统计范围:NeurIPS、ICLR、ICML、CVPR 四个会议,2023–2026 年,共 3,226 篇被归入该主题的论文。

主要结论

每年论文数

各会议论文数

按年份和会议统计

三维视觉论文数,按年份和会议
年份NeurIPSICLRICMLCVPR合计
20231525622333563
20242229644389751
202525416252434902
20262111971174851,010

代表论文

按年份和会议均匀挑选,方便快速看到每一届的样貌

全部三维视觉论文

共 197 篇,第 2 / 4 页

  1. ICLR 2026Efficient-LVSM: Faster, Cheaper, and Better Large View Synthesis Model via Decoupled Co-Refinement Attention
  2. ICLR 2026EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learning
  3. ICLR 2026EgoWorld: Translating Exocentric View to Egocentric View using Rich Exocentric Observations
  4. ICLR 2026EquAct: An SE(3)-Equivariant Multi-Task Transformer for 3D Robotic Manipulation
  5. ICLR 2026ETGS: Explicit Thermodynamics Gaussian Splatting for Dynamic Thermal Reconstruction
  6. ICLR 2026Exploring the Potential of Encoder-free Architectures in 3D LMMs
  7. ICLR 2026Fast Estimation of Wasserstein Distances via Regression on Sliced Wasserstein Distances
  8. ICLR 2026FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformers
  9. ICLR 2026FastVGGT: Fast Visual Geometry Transformer
  10. ICLR 2026Feature segregation by signed weights in artificial vision systems and biological models
  11. ICLR 2026Features Emerge as Discrete States: The First Application of SAEs to 3D Representations
  12. ICLR 2026FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
  13. ICLR 2026Flash-Mono: Feed-Forward Accelerated Gaussian Splatting Monocular SLAM
  14. ICLR 2026FlashWorld: High-quality 3D Scene Generation within Seconds
  15. ICLR 2026Fracture-GS: Dynamic Fracture Simulation with Physics-Integrated Gaussian Splatting
  16. ICLR 2026Frequency-aware Dynamic Gaussian Splatting
  17. ICLR 2026From Cheap Geometry to Expensive Physics: Elevating Neural Operators via Latent Shape Pretraining
  18. ICLR 2026From Seeing to Experiencing: Scaling Navigation Foundation Models with Reinforcement Learning
  19. ICLR 2026From Sparse to Dense: Spatio-Temporal Fusion for Multi-View 3D Human Pose Estimation with DenseWarper
  20. ICLR 2026From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting
  21. ICLR 2026Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?
  22. ICLR 2026G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
  23. ICLR 2026GeoPurify: A Data-Efficient Geometric Distillation Framework for Open-Vocabulary 3D Segmentation
  24. ICLR 2026GIQ: Benchmarking 3D Geometric Reasoning of Vision Foundation Models with Simulated and Real Polyhedra
  25. ICLR 2026GOLDILOCS: GENERAL OBJECT-LEVEL DETECTION AND LABELING OF CHANGES IN SCENES
  26. ICLR 2026GOOD: Geometry-guided Out-of-Distribution Modeling for Open-set Test-time Adaptation in Point Cloud Semantic Segmentation
  27. ICLR 2026GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models
  28. ICLR 2026Gradient-Direction-Aware Density Control for 3D Gaussian Splatting
  29. ICLR 2026Guaranteed Simply Connected Mesh Reconstruction from an Unorganized Point Cloud
  30. ICLR 2026HiDivDrop: Vision Token Reduction in MLLMs via Late Injection and Differentiable Top-K
  31. ICLR 2026Horseshoe Splatting: Handling Structural Sparsity for Uncertainty-Aware Gaussian-Splatting Radiance Field Rendering
  32. ICLR 2026HSIC Bottleneck for Cross-Generator and Domain-Incremental Synthetic Image Detection
  33. ICLR 2026Human3R: Everyone Everywhere All at Once
  34. ICLR 2026Hyden: A Hybrid Dual-Path Encoder for Monocular Geometry of High-resolution Images
  35. ICLR 2026IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction
  36. ICLR 2026Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacements
  37. ICLR 2026Improving 2D Diffusion Models for 3D Medical Imaging with Inter‑Slice Consistent Stochasticity
  38. ICLR 2026IncVGGT: Incremental VGGT for Memory-Bounded Long-Range 3D Reconstruction
  39. ICLR 2026Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps
  40. ICLR 2026Learning Physics-Grounded 4D Dynamics with Neural Gaussian Force Fields
  41. ICLR 2026Learning Unified Representation of 3D Gaussian Splatting
  42. ICLR 2026Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting
  43. ICLR 2026LiTo: Surface Light Field Tokenization
  44. ICLR 2026Locality-Attending Vision Transformer
  45. ICLR 2026Low-Latency Neural LiDAR Compression with 2D Context Models
  46. ICLR 2026LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context
  47. ICLR 2026Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
  48. ICLR 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting
  49. ICLR 2026MEGS^{2}: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruning
  50. ICLR 2026Mesh Splatting for End-to-end Multiview Surface Reconstruction

在 Claude、Cursor 里直接问这个趋势

接上 Paperlist MCP 后,写综述、挑方向或准备投稿时,不用离开对话框就能拿到这页的数字:每年各会议的论文数、增长倍数、涨得最快的子方向和代表论文,AI 会按你的问题整理。

可以直接复制这句话问 AI

用 paperlist 查三维视觉在 CVPR 2023–2026 的论文趋势,哪一年涨得最快?

AI 会调用的工具:get_topic_stats {"topic": "3d-vision"}

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常见问题

2023–2026 年四大会议一共有多少篇三维视觉论文?
共 3,226 篇,按年份分别是 2023 年 563 篇、2024 年 751 篇、2025 年 902 篇、2026 年 1,010 篇。
NeurIPS 2026 有多少篇三维视觉论文?
NeurIPS 2026 有 211 篇三维视觉论文,上一届是 254 篇。
ICLR 2026 有多少篇三维视觉论文?
ICLR 2026 有 197 篇三维视觉论文,上一届是 162 篇。
ICML 2026 有多少篇三维视觉论文?
ICML 2026 有 117 篇三维视觉论文,上一届是 52 篇。
CVPR 2026 有多少篇三维视觉论文?
CVPR 2026 有 485 篇三维视觉论文,上一届是 434 篇。
哪个会议的三维视觉论文最多?
CVPR,2023–2026 年共 1,641 篇。

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