RSS 2022 论文列表

Robotics: Science and Systems

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Gaze Complements Control Input for Goal Prediction During Assisted Teleoperation

Reuben M. Aronson, Henny Admoni

展开摘要

Shared control systems can make complex robot teleoperation tasks easier for users. These systems predict the user's goal, determine the motion required for the robot to reach that goal, and combine that motion with the user's input. Goal prediction is generally based on the user's control input (e.g., the joystick signal). In this paper, we show that this prediction method is especially effective when users follow standard noisily optimal behavior models. In tasks with input constraints like modal control, however, this effectiveness no longer holds, so additional sources for goal prediction can improve assistance. We implement a novel shared control system that combines natural eye gaze with joystick input to predict people's goals online, and we evaluate our system in a real-world, COVID-safe user study. We find that modal control reduces the efficiency of assistance according to our model, and when gaze provides a prediction earlier in the task, the system's performance improves. However, gaze on its own is unreliable and assistance using only gaze performs poorly. We conclude that control input and natural gaze serve different and complementary roles in goal prediction, and using them together leads to improved assistance.

Poster
FuseBot: RF-Visual Mechanical Search

Tara Boroushaki, Laura Dodds, Nazish Naeem, Fadel Adib

展开摘要

Mechanical search is a robotic problem where a robot needs to retrieve a target item that is partially or fully-occluded from its camera. State-of-the-art approaches for mechanical search either require an expensive search process to find the target item, or they require the item to be tagged with a radio frequency identification tag (e.g., RFID), making their approach beneficial only to tagged items in the environment. We present FuseBot, the first robotic system for RF-Visual mechanical search that enables efficient retrieval of both RF-tagged and untagged items in a pile. Rather than requiring all target items in a pile to be RF-tagged, FuseBot leverages the mere existence of an RF-tagged item in the pile to benefit both tagged and untagged items. Our design introduces two key innovations. The first is RF-Visual Mapping, a technique that identifies and locates RF-tagged items in a pile and uses this information to construct an RF-Visual occupancy distribution map. The second is RF-Visual Extraction, a policy formulated as an optimization problem that minimizes the number of actions required to extract the target object by accounting for the probabilistic occupancy distribution, the expected grasp quality, and the expected information gain from future actions. We built a real-time end-to-end prototype of our system on a UR5e robotic arm with in-hand vision and RF perception modules. We conducted over 180 real-world experimental trials to evaluate FuseBot and compare its performance to a state-of-the-art vision-based system named X-Ray. Our experimental results demonstrate that FuseBot outperforms X-Ray's efficiency by more than 40% in terms of the number of actions required for successful mechanical search. Furthermore, in comparison to X-Ray's success rate of 84%, FuseBot achieves a success rate of 95% in retrieving untagged items, demonstrating for the first time that the benefits of RF perception extend beyond tagged objects in the mechanical search problem.

Poster
Fundamental Performance Limits for Sensor-Based Robot Control and Policy Learning

Anirudha Majumdar, Vincent Pacelli

展开摘要

Our goal is to develop theory and algorithms for establishing fundamental limits on performance for a given task imposed by a robot's sensors. In order to achieve this, we define a quantity that captures the amount of task-relevant information provided by a sensor. Using a novel version of the generalized Fano inequality from information theory, we demonstrate that this quantity provides an upper bound on the highest achievable expected reward for one-step decision making tasks. We then extend this bound to multi-step problems via a dynamic programming approach. We present algorithms for numerically computing the resulting bounds, and demonstrate our approach on three examples: (i) the lava problem from the literature on partially observable Markov decision processes, (ii) an example with continuous state and observation spaces corresponding to a robot catching a freely-falling object, and (iii) obstacle avoidance using a depth sensor with non-Gaussian noise. We demonstrate the ability of our approach to establish strong limits on achievable performance for these problems by comparing our upper bounds with achievable lower bounds (computed by synthesizing or learning concrete control policies).

Poster
FlowBot3D: Learning 3D Articulation Flow to Manipulate Articulated Objects

Ben Eisner

展开摘要

We explore a novel method to perceive and manipulate 3D articulated objects that generalizes to enable a robot to articulate unseen classes of objects. We propose a vision-based system that learns to predict the potential motions of the parts of a variety of articulated objects to guide downstream motion planning of the system to articulate the objects. To predict the object motions, we train a neural network to output a dense vector field representing the point-wise motion direction of the points in the point cloud under articulation. The system then will deploy an analytical motion planning policy based on this vector field to achieve a policy that yields maximum articulation. We train the vision system entirely in simulation, and then demonstrate the capability of our system to generalize to unseen object instances and novel categories in both simulation and the real world, deploying our policy on a Sawyer robot with no retraining. Results suggest that our system achieves state-of-the-art performance in both simulated and real-world experiments. Code, data, and supplementary materials are available at https://sites.google.com/view/articulated-flowbot-3d/home

Poster
Failure Prediction with Statistical Guarantees for Vision-Based Robot Control

Alec Farid

展开摘要

We are motivated by the problem of performing failure prediction for safety-critical robotic systems with high-dimensional sensor observations (e.g., vision). Given access to a black-box control policy (e.g., in the form of a neural network) and a dataset of training environments, we present an approach for synthesizing a failure predictor with guaranteed bounds on false-positive and false-negative errors. In order to achieve this, we utilize techniques from Probably Approximately Correct (PAC)-Bayes generalization theory. In addition, we present novel class-conditional bounds that allow us to trade-off the relative rates of false-positive vs. false-negative errors. We propose algorithms that train failure predictors (that take as input the history of sensor observations) by minimizing our theoretical error bounds. We demonstrate the resulting approach using extensive simulation and hardware experiments for vision-based navigation with a drone and grasping objects with a robotic manipulator equipped with a wrist-mounted RGB-D camera. These experiments illustrate the ability of our approach to (1) provide strong bounds on failure prediction error rates (that closely match empirical error rates), and (2) improve safety by predicting failures.

Poster
Factory: Fast Contact for Robotic Assembly

Yashraj Narang, Kier Storey, Iretiayo Akinola, Miles Macklin, Philipp Reist, Lukasz Wawrzyniak, Yunrong Guo, Adam Moravanszky, Gavriel State, Michelle Lu, Ankur Handa, Dieter Fox

展开摘要

Robotic assembly is one of the oldest and most challenging applications of robotics. In other areas of robotics, such as perception and grasping, simulation has rapidly accelerated research progress, particularly when combined with modern deep learning. However, accurately, efficiently, and robustly simulating the range of contact-rich interactions in assembly remains a longstanding challenge. In this work, we present Factory, a set of physics simulation methods and robot learning tools for such applications. We achieve real-time or faster simulation of a wide range of contact-rich scenes, including simultaneous simulation of 1000 nut-and-bolt interactions. We provide 60 carefully-designed part models, 3 robotic assembly environments, and 7 robot controllers for training and testing virtual robots. Finally, we train and evaluate proof-of-concept reinforcement learning policies for nut-and-bolt assembly. We aim for Factory to open the doors to using simulation for robotic assembly, as well as many other contact-rich applications in robotics. Please see our website for supplementary content, including videos.

Poster
FaDIV-Syn: Fast Depth-Independent View Synthesis using Soft Masks and Implicit Blending

Andre Rochow, Max Schwarz, Michael Weinmann, Sven Behnke

展开摘要

Novel view synthesis is required in many robotic applications, such as VR teleoperation and scene reconstruction. Existing methods are often too slow for these contexts, cannot handle dynamic scenes, and are limited by their explicit depth estimation stage, where incorrect depth predictions can lead to large projection errors. Our proposed method runs in real time on live streaming data and avoids explicit depth estimation by efficiently warping input images into the target frame for a range of assumed depth planes. The resulting plane sweep volume (PSV) is directly fed into our network, which first estimates soft PSV masks in a self-supervised manner, and then directly produces the novel output view. This improves efficiency and performance on transparent, reflective, thin, and feature-less scene parts. FaDIV-Syn can perform both interpolation and extrapolation tasks at 540p in real-time and outperforms state-of-the-art extrapolation methods on the large-scale RealEstate10k dataset. We thoroughly evaluate ablations, such as removing the Soft-Masking network, training from fewer examples as well as generalization to higher resolutions and stronger depth discretization. Our implementation is available.

Poster
Equivariant Transporter Network

Haojie Huang, Dian Wang, Robin Walters, Robert Platt

展开摘要

Transporter Net is a recently proposed framework for pick and place that is able to learn good manipulation policies from a very few expert demonstrations. A key reason why Transporter Net is so sample efficient is that the model incorporates rotational equivariance into the pick-conditioned place module, i.e. the model immediately generalizes learned pick-place knowledge to objects presented in different pick orientations. This paper proposes a novel version of Transporter Net that is equivariant to both pick and place orientation. As a result, our model immediately generalizes pick-place knowledge to different place orientations in addition to generalizing the pick orientation as before. Ultimately, our new model is more sample efficient and achieves better pick and place success rates than the baseline Transporter Net model.

Poster
End-to-End Learning of Hybrid Inverse Dynamics Models for Precise and Compliant Impedance Control

Moritz Reuss, Niels van Duijkeren, Robert Krug, Philipp Becker, Vaisakh Shaj, Gerhard Neumann

展开摘要

It is well-known that inverse dynamics models can improve tracking performance in robot control. These models need to precisely capture the robot dynamics, which consist of well-understood components, e.g., rigid body dynamics, and effects that remain challenging to capture, e.g., stick-slip friction and mechanical flexibilities. Such effects exhibit hysteresis and partial observability, rendering them, particularly challenging to model. Hence, hybrid models, which combine a physical prior with data-driven approaches are especially well-suited in this setting. We present a novel hybrid model formulation that enables us to identify fully physically consistent inertial parameters of a rigid body dynamics model which is paired with a recurrent neural network architecture, allowing us to capture unmodeled partially observable effects using the network memory. We compare our approach against state-of-the-art inverse dynamics models on a 7 degree of freedom manipulator. Using data sets obtained through an optimal experiment design approach, we study the accuracy of offline torque prediction and generalization capabilities of joint learning methods. In control experiments on the real system, we evaluate the model as a feed-forward term for impedance control and show the feedback gains can be drastically reduced to achieve a given tracking accuracy.

Poster
Embodied Multi-Agent Task Planning from Ambiguous Instruction

Xinzhu Liu, Xinghang Li, Di Guo, Sinan Tan, Huaping Liu, Fuchun Sun

展开摘要

In human-robots collaboration scenarios, a human would give robots an instruction that is intuitive for the human himself to accomplish. However, the instruction given to robots is likely ambiguous for them to understand as some information is implicit in the instruction. Therefore, it is necessary for the robots to jointly reason the operation details and perform the embodied multi-agent task planning given the ambiguous instruction. This problem exhibits significant challenges in both language understanding and dynamic task planning with the perception information. In this work, an embodied multi-agent task planning framework is proposed to utilize external knowledge sources and dynamically perceived visual information to resolve the high-level instructions, and dynamically allocate the decomposed tasks to multiple agents. Furthermore, we utilize the semantic information to perform environment perception and generate sub-goals to achieve the navigation motion. This model effectively bridges the difference between the simulation environment and the physical environment, thus it can be simultaneously applied in both simulation and physical scenarios and avoid the notorious sim2real problem. Finally, we build a benchmark dataset to validate the embodied multi-agent task planning problem, which includes three types of high-level instructions in which some target objects are implicit in instructions. We perform the evaluation experiments on the simulation platform and in physical scenarios, demonstrating that the proposed model can achieve promising results for multi-agent collaborative tasks.

Poster
Distributed Optimisation and Deconstruction of Bridges by Self-Assembling Robots

Edward Bray, Roderich Gross

展开摘要

Multi-robot systems are often made of physically small robots, meaning obstacles that could be overcome by larger robots pose a greater challenge to them. This paper considers how a group of such robots could self-assemble into bridges to cross large gaps in their environment. We build on previous work demonstrating construction of cantilevers to show how they can be modified once the other side of the gap is reached. Two distributed algorithms are presented: one to reduce the number of agents in the initial structure once it is supported at both ends, and another to deconstruct this leaner structure when it is no longer required. A force-aware approach is taken to ensure that structures do not collapse under self-weight. The first algorithm is shown to be capable of reducing the number of agents in the structure to close to the optimum amount, whereas the second achieves safe and reliable deconstruction.

Poster
DiPCAN: Distilling Privileged Information for Crowd-Aware Navigation

Gianluca Monaci, Michel Aractingi, Tomi Silander

展开摘要

Mobile robots need to navigate in crowded environments to provide services to humans. Traditional approaches to crowd-aware navigation decouple people motion prediction from robot motion planning, leading to undesired robot behaviours. Recent deep learning-based methods integrate crowd forecasting in the planner, assuming precise tracking of the agents in the scene. To do this they require expensive LiDAR sensors and tracking algorithms that are complex and brittle. In this paper we propose a two-step approach to first learn a robot navigation policy based on privileged information about exact pedestrian locations available in simulation. A second learning step distills the knowledge acquired by the first network into an adaptation network that uses only narrow field-of-view image data from the robot camera. While the navigation policy is trained in simulation without any expert supervision such as trajectories computed by a planner, it exhibits state-of-the-art performance on a broad range of dense crowd simulations and real-world experiments. Video results at https://europe.naverlabs.com/research/dipcan.

Poster
DextAIRity: Deformable Manipulation Can be a Breeze

Zhenjia Xu, Cheng Chi, Benjamin Burchfiel, Eric Cousineau, Siyuan Feng, Shuran Song

展开摘要

This paper introduces DextAIRity, an approach to manipulate deformable objects using active airflow. In contrast to conventional contact-based quasi-static manipulations, DextAIRity allows the system to apply dense forces on out-of-contact surfaces, expands the system's reach range, and provides safe high-speed interactions. These properties are particularly advantageous when manipulating under-actuated deformable objects with large surface areas or volumes. We demonstrate the effectiveness of DextAIRity through two challenging deformable object manipulation tasks: cloth unfolding and bag opening. We present a self-supervised learning framework that learns to effectively perform a target task through a sequence of grasping or air-based blowing actions. By using a closed-loop formulation for blowing, the system continuously adjusts its blowing direction based on visual feedback in a way that is robust to the highly stochastic dynamics. We deploy our algorithm on a real-world three-arm system and present evidence suggesting that DextAIRity can improve system efficiency for challenging deformable manipulation tasks, such as cloth unfolding, and enable new applications that are impractical to solve with quasi-static contact-based manipulations (e.g., bag opening)

Poster
Decentralized Safe Multi-agent Stochastic Optimal Control using Deep FBSDEs and ADMM

Marcus A Pereira, Augustinos D Saravanos, Oswin So, Evangelos A. Theodorou

展开摘要

In this work, we propose a novel safe and scalable decentralized solution for multi-agent control in the presence of stochastic disturbances. Safety is mathematically encoded using stochastic control barrier functions and safe controls are computed by solving quadratic programs. Decentralization is achieved by augmenting to each agent's optimization variables, copy variables, for its neighbors. This allows us to decouple the centralized multi-agent optimization problem. However, to ensure safety, neighboring agents must agree on what is safe for both of us, creating a need for consensus. To enable safe consensus solutions, we incorporate an ADMM-based approach. Specifically, we propose a Merged Consensus ADMM-OSQP implicit neural network layer, that solves a mini-batch of both, local quadratic programs as well as the overall consensus problem, as a single optimization problem. This layer is embedded within a Deep Forward-Backward Stochastic Differential Equations (FBSDEs) network architecture at every time step, to facilitate end-to-end differentiable, safe and decentralized stochastic optimal control. The efficacy of the proposed approach is demonstrated on several challenging multi-robot tasks in simulation. By imposing collision avoidance constraints, the safe operation of all agents is ensured during the entire training process. We also demonstrate superior scalability in terms of computational and memory savings as compared to a centralized approach.

Poster
Data Augmentation for Manipulation

Peter Mitrano, Dmitry Berenson

展开摘要

The success of deep learning depends heavily on the availability of large datasets, but in robotic manipulation there are many learning problems for which such datasets do not exist. Collecting these datasets is time-consuming and expensive, and therefore learning from small datasets is an important open problem. Within computer vision, a common approach to a lack of data is data augmentation. Data augmentation is the process of creating additional training examples by modifying existing ones. However, because the types of tasks and data differ, the methods used in computer vision cannot be easily adapted to manipulation. Therefore, we propose a data augmentation method for robotic manipulation. We argue that augmentations should be valid, relevant, and diverse. We use these principles to formalize augmentation as an optimization problem, with the objective function derived from physics and knowledge of the manipulation domain. This method applies rigid body transformations to trajectories of geometric state and action data. We test our method in two scenarios: 1) learning the dynamics of planar pushing of rigid cylinders, and 2) learning a constraint checker for rope manipulation. These two scenarios have different data and label types, yet in both scenarios, training on our augmented data significantly improves performance on downstream tasks. We also show how our augmentation method can be used on real-robot data to enable more data-efficient online learning.

Poster
DICP: Doppler Iterative Closest Point Algorithm

Bruno Hexsel, Heethesh Vhavle, Yi Chen

展开摘要

In this paper, we present a novel algorithm for point cloud registration for range sensors capable of measuring per-return instantaneous radial velocity: Doppler ICP. Existing variants of ICP that solely rely on geometry or other features generally fail to estimate the motion of the sensor correctly in scenarios that have non-distinctive features and/or repetitive geometric structures such as hallways, tunnels, highways, and bridges. We propose a new Doppler velocity objective function that exploits the compatibility of each point's Doppler measurement and the sensor's current motion estimate. We jointly optimize the Doppler velocity objective function and the geometric objective function which sufficiently constrains the point cloud alignment problem even in feature-denied environments. Furthermore, the correspondence matches used for the alignment are improved by pruning away the points from dynamic targets which generally degrade the ICP solution. We evaluate our method on data collected from real sensors and from simulation. Our results show that with the added Doppler velocity residual terms, our method achieves a significant improvement in registration accuracy along with faster convergence, on average, when compared to classical point-to-plane ICP that solely relies on geometric residuals.

Poster
Correcting Robot Plans with Natural Language Feedback

Pratyusha Sharma, Balakumar Sundaralingam, Valts Blukis, Chris Paxton, Tucker Hermans, Antonio Torralba, Jacob Andreas, Dieter Fox

展开摘要

When humans design cost or goal specifications for robots, they often produce specifications that are ambiguous, under-specified, or beyond planners’ ability to solve. In these cases, corrections provide a valuable tool for human-in-the-loop robot control. Corrections might take the form of new goal specifications, new constraints (e.g. to avoid specific objects), or hints for planning algorithms (e.g. to visit specific waypoints). Existing correction methods (e.g. using a joystick or direct manipulation of an end effector) require full teleoperation or real-time interaction. In this paper, we explore natural language as an expressive and flexible tool for robot correction. We describe how to map from natural language sentences to transformations of cost functions. We show that these transformations enable users to correct goals, update robot motions to accommodate additional user preferences, and recover from planning errors. These corrections can be leveraged to get 81% and 93% success rates on tasks where the original planner failed, with either one or two language corrections. Our method makes it possible to compose multiple constraints and generalizes to unseen scenes, objects and sentences in simulated and the real world environments. Additional visualizations are available at sites.google.com/view/language-costs

Poster
Cooperative Multi-Agent Trajectory Generation with Modular Bayesian Optimization

Gilhyun Ryou, Ezra Tal, Sertac Karaman

展开摘要

We present a modular Bayesian optimization framework that efficiently generates time-optimal trajectories for a cooperative multi-agent system, such as a team of UAVs. Existing methods for multi-agent trajectory generation often rely on overly conservative constraints to reduce the complexity of this high-dimensional planning problem, leading to suboptimal solutions. We propose a novel modular structure for the Bayesian optimization model that consists of multiple Gaussian process surrogate models that represent the dynamic feasibility and collision avoidance constraints. This modular structure alleviates the stark increase in computational cost with problem dimensionality and enables the use of minimal constraints in the joint optimization of the multi-agent trajectories. The efficiency of the algorithm is further improved by introducing a scheme for simultaneous evaluation of the Bayesian optimization acquisition function and random sampling. The modular BayesOpt algorithm was applied to optimize multi-agent trajectories through six unique environments using multi-fidelity evaluations from various data sources. It was found that the resulting trajectories are faster than those obtained from two baseline methods. The optimized trajectories were validated in real-world experiments using four quadcopters that fly within centimeters of each other at speeds up to 7.4 m/s.

Poster
Conflict-Based Steiner Search for Multi-Agent Combinatorial Path Finding

Zhongqiang Ren, Sivakumar Rathinam, Howie Choset

展开摘要

Conventional Multi-Agent Path Finding (MAPF) problems aim to compute an ensemble of collision-free paths for multiple agents from their respective starting locations to pre-allocated destinations. This work considers a generalized version of MAPF called Multi-Agent Combinatorial Path Finding (MCPF) where agents must collectively visit a large number of intermediate target locations along their paths before arriving at destinations. This problem involves not only planning collision-free paths for multiple agents but also assigning targets and specifying the visiting order for each agent (i.e. multi-target sequencing). To solve the problem, we leverage the well-known Conflict-Based Search (CBS) for MAPF and propose a novel framework called Conflict-Based Steiner Search (CBSS). CBSS interleaves (1) the conflict resolving strategy in CBS to bypass the curse of dimensionality in MAPF and (2) multiple traveling salesman algorithms to handle the combinatorics in multi-target sequencing, to compute optimal or bounded sub-optimal paths for agents while visiting all the targets. Our extensive tests verify the advantage of CBSS over baseline approaches in terms of computing shorter paths and improving success rates within a runtime limit for up to 20 agents and 50 targets. We also evaluate CBSS with several MCPF variants, which demonstrates the generality of our problem formulation and the CBSS framework.

Poster
Collocation Methods for Second Order Systems

Siro Moreno-Martín, Lluís Ros, Enric Celaya

展开摘要

Collocation methods for numerical optimal control commonly assume that the system dynamics is expressed as a first order ODE of the form xdot = f(x,u,t), where x is the state and u the control vector. However, in many systems in robotics, the dynamics adopts the second order form qddot = g(q,qdot,u,t), where q is the configuration. To preserve the first order form, the usual procedure is to introduce the velocity variable v = qdot and define the state as x=(q,v), where q and v are treated as independent in the collocation method. As a consequence, the resulting trajectories do not fulfill the mandatory relationships v(t) = qdot(t) for all times, and even violate qddot = g(q,qdot,u,t) at the collocation points. This prevents the possibility of reaching a correct solution for the problem, and makes the trajectories less compliant with the system dynamics. In this paper we propose a formulation for the trapezoidal and Hermite-Simpson collocation methods that is able to deal with second order dynamics and grants the mutual consistency of the trajectories for q and v while ensuring qddot = g(q,qdot,u,t) at the collocation points. As a result, we obtain trajectories with a much smaller dynamical error in similar computation times, so the robot will behave closer to what is predicted by the solution. We illustrate these points by way of examples, using well-established benchmark problems from the literature.

Poster