NeurIPS 2026 论文列表

Conference on Neural Information Processing Systems

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主题: AI Agent · 729 篇论文 · 重置筛选

Do Coding Agents Deceive Us? Detecting and Preventing Cheating via Capped Evaluation with Randomized Tests

Thanawat Lodkaew, Johannes Ackermann, Soichiro Nishimori, Nontawat Charoenphakdee, Masashi Sugiyama, Takashi Ishida

展开摘要

A growing failure mode in agent evaluation and training is that models can achieve high evaluation scores by exploiting shortcuts instead of solving the intended task, producing \emph{deceptive} performance. This makes evaluation scores unreliable as measures of true task-solving ability. We propose CapCode, a framework for constructing coding datasets with randomized tests whose best achievable non-cheating performance is deliberately capped below one. This capped-performance design gives evaluation scores a clearer interpretation: scores substantially above the cap are implausible and therefore provide evidence of cheating. To prevent cheating, we propose CapReward, a reward design based on the CapCode principle to discourage optimization beyond the cap. Experiments across multiple datasets show that CapCode detects cheating while preserving performance ranking, and CapReward reduces cheating behavior, yielding models that better follow the intended task specification.

Poster
DistDebug-Bench: Can LLM Agents Diagnose Bugs in Distributed Systems?

Yuxuan Jiang, Chenglin Liu, John Rose, Mason Miller, Ruthesh Thavamani, Juntao Wu, Yinwei Huang, Jiahao Xu, Peng Huang

展开摘要

LLM agents show strong potential in software engineering tasks such as competitive programming and code synthesis. Existing benchmarks, however, largely focus on small-scale settings such as self-contained Python modules, leaving distributed systems, an essential class of production software, under-examined. We introduce DistDebug-Bench, a benchmark for evaluating agents’ ability to diagnose complex-system failures at the code level. It curates 120 high-quality real-world bugs from 11 widely used distributed systems, spanning 5 programming languages and 10 failure patterns. Through an extensive evaluation of state-of-the-art LLMs and agents, we identify substantial gaps between current agents and real-world debugging tasks. A recurring gap is tunnel vision due to a lack of explicit reasoning structure and nondeterminism from inconsistent tool-use scope.

Poster
Discovering Phase Space Structure in Learned Hamiltonian Systems

Jiayin Liu, Yulong Yang, Vineet Bansal, Christine Allen-Blanchette

展开摘要

Mechanics-inspired neural dynamical models improve interpretability and physical consistency, but they usually assume a known configuration space, fixed physical parameters, and deterministic prediction from a prescribed initial condition. We introduce Structured Phase Space GAN (SPS-GAN), a conditional generative model that learns structured dynamics from both Cartesian trajectories and video. SPS-GAN combines a port-Hamiltonian backbone with adversarial conditional generation, allowing conservative, dissipative, and forced systems to be represented in a single architecture. To infer latent mechanical structure from raw observations, we use a cyclic-coordinate loss that recovers both the system degrees of freedom and canonical coordinates without access to the true phase space. Experiments on simulated and real-world systems show that SPS-GAN improves trajectory accuracy over supervised dynamics baselines and video consistency over generative baselines, while consistently recovering the correct latent mechanical coordinates across observation modalities and dynamical regimes.

Poster
DiscoverPhysics: Benchmarking LLMs for out-of-the-box scientific thinking

Lindsay Smith, Matt Sampson, Siddharth Mishra-Sharma, Peter Melchior, Andrew Wilson, Pavel Izmailov, Carolina Cuesta-Lazaro

展开摘要

Frontier LLMs now perform strongly across a wide range of physics evaluations, but it is hard to disentangle genuine reasoning from recall of established science. We introduce _DiscoverPhysics_, an interactive benchmark that asks a LLM agent to discover the laws of motion of a simulated world whose physics deliberately deviates from our own. We construct eleven worlds governed by, among others, screened and fractional-power gravity, multi-species couplings, hidden dark-matter-like particles, non-coordinate-free physics, and time-varying interactions. Each world is generated on demand by an N-body simulator, for which the agent proposes several rounds of experiments, observes raw trajectory data, and ultimately submits both a natural-language explanation of the world's physics and a Python implementation of the inferred law. Because solving a world requires the agent to design informative experiments and revise its hypotheses, the benchmark probes long-horizon reasoning over an experimental history. We evaluate submissions along two complementary axes: trajectory MSE on held-out particles and an LLM-judged explanation score following an expert-written rubric assessing conceptual understanding of each world. Across ten frontier models, we find that the strongest agents pass only about half of the worlds and consistently fail on those where latent structure must be uncovered. Open-source models lag substantially behind commercial models, both in their ability to design informative experiments and in extracting conclusions from the data. We further find that good predictive accuracy does not guarantee high explanation quality and that conceptual understanding depends on hypothesis refinement through well-chosen experiments.

Poster
Differentiable Belief-based Opponent Shaping

Aarav G Sane, Karthik Sivachandran, Rohan Paleja

展开摘要

Human coordination often relies on the ability to influence the beliefs of others through strategic action. In multi-agent reinforcement learning, opponent shaping attempts to replicate this influence, though existing methods typically operate within an opponent's parameter, policy, or value space. Meanwhile, belief-manipulation techniques in hidden-role games often rely on hard-coded objectives, such as deception or belief saturation. We propose Differentiable Belief-based Opponent Shaping (D-BOS), a first-order method that treats each observer's belief as the shaped opponent state and differentiates through $k$-step softmax-Bayes belief dynamics. Rather than explicitly rewarding deceptive or cooperative behavior, our method treats the belief state as the target for shaping. This allows the optimal strategy to emerge naturally from the environment's reward structure. This belief-space formulation provides an opponent-shaping signal by differentiating through opponent belief updates, and naturally extends to multiple observers by aggregating gradients over their individual inferred belief trajectories. Empirically, D-BOS outperforms PPO and BBM in hidden-role games, with the largest gains in mixed-motive settings.

Poster
DiagEval: Trajectory-Conditioned Diagnosis for Reliable Software Evaluation with GUI Agents

Sirui Hong, Liuzhijie, Tengfei Li, Wei Tao, Yifan Wu, Chenglin Wu

展开摘要

Evaluating LLM-generated interactive software requires execution in addition to static analysis. The key difficulty is that correctness is a graph-level reachability property over latent UI state-transition graphs, whereas a GUI evaluator observes only a single execution trajectory. A failed rollout therefore rules out only one realized path, leaving failure attribution ambiguous between evaluator-side execution error and genuine software defect. We present DIAGEVAL, a trajectory-conditioned diagnostic evaluation protocol for post-failure GUI-agent evaluation of interactive software. Rather than blindly retrying from scratch,DIAGEVAL reuses the failed trajectory to choose targeted diagnostic probes and aggregates their outcomes into an internal attribution signal. The latent-graph view motivates the diagnostic problem; DIAGEVAL does not reconstruct the graph or estimate calibrated posterior probabilities. We evaluate DIAGEVALon WebDevJudge-Unit and RealDevBench across multiple GUI-agent evaluators and LLM backbones. On false-negative cases, DIAGEVAL recovers 45.6--62.1\% of failures that were initially attributed to software defects, outperforming retry-based baselines with 34.4--160.6\% relative gains. On the full evaluation sets, this recovery improves accuracy from 69.9\% to 78.3\% on WebDevJudge-Unit and from 65.0\% to 81.6\% on RealDevBench. These results suggest that reliable GUI-agent evaluation requires not only stronger execution, but also active failure diagnosis to disambiguate evaluator-side errors from genuine software defects.

Poster
Defense-as-Skill: Evolving Runtime Guard Skill for Skill-Augmented Agents

Xiaofang Yang, Ziqi Miao, Dianbo Sui, Jing Shao, Lijun Li

展开摘要

Skill-augmented agents load reusable skills as persistent runtime context, improving task performance but also giving malicious skills a durable channel for steering future actions. Such skills may leak secrets, corrupt code, bypass approvals, or stage data for exfiltration only after a concrete user task and workspace state make the unsafe action appear useful. This makes pre-install vetting insufficient and calls for runtime, task-conditioned protection. We propose Defense-as-Skill, a defense paradigm that implements the runtime guard itself as an installable, inspectable, and editable skill. Our guard, SkillSonar, runs alongside untrusted task skills and checks sensitive actions against the user's task boundary, routing each action to an allow, replan, or confirmation decision without modifying the underlying agent runtime. To study this setting, we construct SCOPE-R, a task-conditioned dataset covering 6 risk families and 21 sub-categories, with 206 attack-confirmed malicious instances and 43 benign tasks. We then improve SkillSonar on the SCOPE-R training subset using runtime guard-skill evolution, a Monte-Carlo Tree Search procedure that evolves the on-disk guard skill from feedback on the rollouts. On held-out SCOPE-R test splits across Claude Code and OpenClaw backends, SkillSonar reduces attack success while preserving benign utility, maintaining modest token overhead, and transferring to OOD attack families. These results show that runtime guards can be skill-native, transparent, and evolvable policy artifacts for skill-augmented agents.

Poster
DeepArrhythmia: Segment-Contextualized ECG Arrhythmia Classification via Selective Evidence Acquisition

Jiahui Li, Ruili Fang, Zishuai Liu, Wenzhan Song, Jin Lu, Fei Dou

展开摘要

Beat-level Electrocardiography (ECG) arrhythmia detection aims to assign an arrhythmia class to each beat in a recording, yet many existing systems treat beats as isolated local instances. This is limiting because beat labels often depend on multi-beat rhythm context, including timing, compensatory pauses, and beat-to-beat morphological consistency. We present $\textbf{DeepArrhythmia}$, a tool-grounded multimodal framework for segment-contextualized beat-level ECG arrhythmia classification. Given a multi-beat ECG segment, DeepArrhythmia combines the raw ECG signal and a rendered waveform image, localizes R peaks to identify beat instances, and produces structured beat-level predictions. The framework decouples physiological measurement from evidence integration using specialized tools for beat localization, numerical rhythm--morphology extraction, and morphology-focused textual analysis. DeepArrhythmia uses segment-level confidence to route between minimal and rich evidence states, since richer physiological evidence is not uniformly useful. This agentic design integrates rhythm context, explicit physiological grounding, and selective evidence acquisition for decision making.

Poster
Deep Research as Rubric

Wangyi Mei, Zhouhong Gu, zhenhanbai, Yin Cai, Lefan Zhang, Zhenxin Ding, Bo Chen, Yan Gao, YIWU, Yao Hu

展开摘要

Open-ended reasoning and long-form generation tasks lack reliable automatic verification signals for reward-based policy optimization. Rubrics offer a promising alternative, but existing approaches treat them as given artifacts—either hand-crafted or prompt-generated—and often miss the task-specific, knowledge-intensive dimensions that matter most, distorting the reward signal. Our key observation is that *rubric construction is itself a research problem*: identifying what makes a response correct or insightful requires discovering and synthesizing external knowledge. We propose **Deep Research as Rubric (DR-rubric-8B)**, a two-stage framework for constructing such rubrics. Stage I elicits domain facts, structural constraints, and failure modes through iterative multi-turn agentic search; Stage II distills this evidence into atomic, independently verifiable constraints for GRPO-based policy optimization. Because the model under training can serve as its own rubric generator, DR-rubric-8B supports *bootstrap rubric generation* without frontier-model assistance. We evaluate on 6 benchmarks spanning agentic research and expert reasoning. Experiments show that DR-Rubric achieves strong competitive performance with only 1K–3K training instances, where GPT-5-generated rubrics particularly benefit breadth coverage on agentic tasks, while bootstrap rubrics exhibit a specialization-to-rebalancing evolution and achieve the best overall performance at the third iteration. Results demonstrate that reframing rubric construction from static evaluation templates into an evidence-driven research process yields more scalable, fine-grained reward signals for open-ended tasks.

Poster
Deep Reasoning in General Purpose Agents via Structured Meta-Cognition

Dean Light, Michael Theologitis, Kshitish Ghate, Stella Li, Benjamin Newman, Chirag Shah, Aylin Caliskan, Pang Wei Koh, Dan Suciu, Yulia Tsvetkov

展开摘要

Humans solve complex problems by flexibly shifting among reasoning modes, often without explicit deliberation: they plan, execute, revise intermediate goals, resolve ambiguity through associative judgment, and apply formal procedures to well-specified subproblems. Current LLM agents lack this flexibility, as their scaffolds hard-code such reasoning decisions in advance through fixed inference patterns. These scaffolds are effective when their prescribed structure matches the task, but brittle when solving the task requires adapting the structure of reasoning itself. We introduce Deep Reasoning -- an inference-time approach for constructing task-specific scaffolds through structured meta-reasoning. Deep Reasoning uses a formal language that represents meta-reasoning as executable decompositions over associative inference, formal computation, and recursive subproblem solving, enabling decomposition principles to be encoded as in-context examples that guide test-time scaffold construction. We instantiate this approach in a general-purpose agent (DOLORES) that distributes complex tasks across smaller, more controlled reasoning threads while preserving dependencies among subproblems. We evaluate DOLORES against state-of-the-art scaffolding methods across four hard benchmarks: grounded multi-hop reasoning, synthetic long-chain question answering, long-context aggregation, and deep research-style information seeking. DOLORES outperforms all evaluated scaffolds across four benchmarks, three model sizes, and two model families, improving over the strongest evaluated scaffold baseline by 24.8% on average, including methods tailored to individual benchmark families. Trace and token analyses suggest that while baseline scaffolds fail by overloading individual LLM calls, DOLORES succeeds by distributing cognition across structured, lower-load reasoning threads, thereby reducing premature termination and hallucination. This advantage can even bridge the scaling gap, with an 8B version surpassing all evaluated 32B baselines from the same family in more than half the settings. These results point toward future agentic systems that treat scaffolding as adaptive reasoning, constructing the structure each task requires just-in-time.

Poster
Decentralized Q-Learning in Markov Potential Games

Onur Ünlü, Eilyan Bitar, Francesca Parise

展开摘要

We propose a fully decentralized $Q$-learning dynamic for infinite-horizon discounted Markov potential games in which agents observe the global state and their own realized payoffs, but do not know the reward functions, the transition probabilities, the potential function, or the policies and the actions of the other players. In the proposed dynamic each player maintains a local estimate of its continuation payoff for each state and action and updates its policy through a smoothed best response. Importantly, the smoothing parameter is adjusted by using an online estimate of the discounted state-visitation distribution, so that players explore more in rarely visited states while exploitation is encouraged in states that are frequently visited. We prove that the induced policy sequence converges almost surely to a set of approximate Nash equilibria of the Markov potential game, with an approximation guarantee that depends only on easily computable parameters. We illustrate the performance of the proposed learning dynamic via numerical experiments on a routing game and compare it with existing independent learning schemes based on persistent $\theta$-greedy exploration.

Poster
Decentralized Multi-Goal Multi-Agent Pathfinding with Spatial Prior and Neighbor Intent Prediction

Xuening Wang, Bin Wang, Yucen Gao, Sihui Li, Xiaochun Yang

展开摘要

As a variant of the Multi-Agent Pathfinding (MAPF) problem, Multi-Goal Multi-Agent Pathfinding (MG-MAPF) requires planning conflict-free paths for a team of agents to visit sequences of preassigned goal vertices. Existing search-based methods suffer from poor scalability due to their reliance on centralized control, while decentralized learning-based approaches struggle with long-horizon planning under partial observability. Furthermore, existing paradigms rarely address joint goal ordering across agents, where uncoordinated goal sequences cause multiple agents to simultaneously converge on the same region, increasing congestion and conflicts. To address these challenges, we propose the Intent-aware Multi-Goal Multi-Agent Pathfinding (IMMP), a hierarchical framework for decentralized MG-MAPF that explicitly models spatial congestion at the high level and neighbor intent at the execution level. The high-level planner encodes a spatial prior via spatially-balanced goal ordering and path planning, reducing conflict pressure passed to the low-level policy. The low-level module resolves real-time conflicts via a reinforcement learning policy augmented with a neighbor intent prediction module, trained end-to-end through a prediction-guided collaborative proximal policy optimization. Extensive experiments demonstrate that IMMP achieves strong scalability and generalization, Extensive experiments demonstrate that IMMP achieves strong scalability and generalization, reducing SoC by an average of 19.77\% compared to the best-performing decentralized baseline, while maintaining robust performance. Our code is available at https://anonymous.4open.science/r/IMMP-CB2E/

Poster
DIS-Bench: Evaluating LLMs on System Testing via Directed Input Synthesis

Siwei Wei, Yuqi Guo, Yan Cai

展开摘要

LLM-based coding agents have shown strong capabilities on real-world software testing tasks, yet existing evaluations concentrate on unit test generation, leaving system testing unexplored. System testing is both practically important for software quality assurance and inherently difficult, as it demands repository-level holistic understanding and long-horizon reasoning over program behavior. In this paper, we propose to measure LLM agents' system testing capabilities through its core problem, Directed Input Synthesis (DIS): generating system-level inputs that exercise specified code branches. We introduce DIS-Bench, a benchmark built via an automated pipeline based on random testing that selects target branches that are both reachable and challenging. Because DIS-Bench is constructed from execution behavior rather than human-authored issues or patches, it is scalable and less susceptible to contamination from existing training corpora. DIS-Bench contains 8267 tasks drawn from 37 real-world repositories. We evaluate 9 mainstream LLMs on DIS-Bench-Lite under both BM25 retrieval and coding agents, including OpenHands, Mini-SWE-Agent, and Claude-Code. The results show that DIS is highly challenging: the best open-weight configuration resolves only 28.1\% of targets at pass@1, the best frontier configuration (57.8\%) still leaves over 40\% unsolved, and 23.1\% of targets are unsolved by every configuration in every attempt. We further perform a manual inspection to characterize the dominant failure modes, revealing reasoning bottlenecks of LLMs on system testing tasks.

Poster
DICE: Decoupling Capability from Intervention Necessity in LLM Tutoring

Sayantan Pal, Kaiyi Ji, Rohini Srihari

展开摘要

Fluent guidance is not the same as useful intervention. LLM tutors are typically trained to generate the next teacher utterance, implicitly assuming that every student turn warrants a response. However, our experiments indicate that this conflates tutoring capability (what to say) with intervention necessity (whether to say it). We introduce DICE, a framework that decouples intervention decisions from response generation by first selecting an explicit pedagogical action. To calibrate this action selection policy, we define Intervention Value (IV), a rollout-grounded counterfactual metric that compares each action against non-intervention. IV shows that many prescribed interventions provide little or no marginal benefit. We further introduce DICE-Bench, a multi-variant math tutoring benchmark with skill-preserving problem variants for session-level evaluation. Using IV-weighted and KL-regularized policy optimization, DICE learns to intervene selectively while preserving tutoring effectiveness. In simulated tutoring sessions, DICE reduces the over-intervention rate to near zero while guiding students to correct solutions in approximately 3-4 fewer turns on average than existing Socratic tutoring baselines.

Poster
DECEIVE-AFC: Adversarial Claim Attacks against Search-Enabled LLM-based Fact-Checking Systems

Haoran Ou, Kangjie Chen, Gelei Deng, Hangcheng Liu, Jie Zhang, Tianwei Zhang, Kwok-Yan Lam

展开摘要

Fact-checking systems with search-enabled large language models (LLMs) have shown strong potential for verifying claims by dynamically retrieving external evidence. However, the robustness of such systems against adversarial attack remains insufficiently understood. In this work, we study adversarial claim attacks against search-enabled LLM-based fact-checking systems under a realistic input-only threat model. We propose DECEIVE-AFC, an agent-based adversarial attack framework that integrates novel claim-level attack strategies and adversarial claim validity evaluation principles. DECEIVE-AFC systematically explores adversarial attack trajectories that disrupt search behavior, evidence retrieval, and LLM-based reasoning without relying on access to evidence sources or model internals. Extensive evaluations on benchmark datasets and real-world systems demonstrate that our attacks substantially degrade verification performance, reducing accuracy from 78.7% to 53.7%, and significantly outperform existing claim-based attack baselines with strong cross-system transferability.

Poster
DDBench: A Benchmark for Agentic Debugging on Distributed Systems

Yibo Yan, Huijuan Wang, Junzhou He, Yizhuo Liang, Shaoyu Wang, Huanchen Sun, Seo Jin Park

展开摘要

LLM-based coding agents have advanced rapidly on single-process SWE tasks, with frontier models now clustering in the high-70s on SWE-bench Verified. Distributed-system debugging, however, remains an under-explored regime: bugs span processes, nodes, and protocol interactions, with root causes rarely recoverable from source alone and brute-force exploration intractable across non-deterministic interleavings. This leaves two gaps in LLM and agent evaluation: no code-repair benchmark targets distributed-system bugs, and no controlled study isolates how much externally provided debugging context changes agent success on them. We introduce DDBench, a code-repair benchmark of 60 historical bugs mined from 13 open-source distributed systems, partitioned into three difficulty tiers. DDbench evaluates every case under two matched conditions: a symptom-only condition where the agent receives only the bug symptom and repository, and a context-augmented condition where it additionally receives a bounded debugging context (logs, traces, runtime state, and targeted code-investigation notes), isolating the effect of debugging context from model capability. The evaluation of ten LLMs on DDBench reveals several findings. First, distributed debugging exercises a reasoning dimension that single-process benchmarks do not surface: models’ pass rates span 61 pp, and pairwise bootstrap separates 9 of 15 top-tier model pairs at p < 0.05 on DDBench's hardest case-set. Second, bounded debugging context lifts aggregate pass rate by +18.1 pp, and the lift is asymmetric: weaker models gain pass rate, while stronger models gain efficiency. Third, debugging context requires careful curation, as even faithful debugging context can sometimes mislead LLMs.

Poster
DDACOM: Dual-Decoupled Adaptive Communication for Multi-Agent Reinforcement Learning under Dynamic Networks

Yiqun Wu, Qi Wang, Mengxian Li, Yongjun Xu

展开摘要

Communication enhances cooperative multi-agent reinforcement learning (MARL) under partial observability. In real networks, however, each agent's available bandwidth varies over time due to changing link quality, interference, and congestion. Most existing MARL communication policies decide whether to transmit based on message importance or novelty, or are trained under fixed bandwidth conditions. As a result, they cannot adapt sending frequency to bandwidth variations, leading to packet loss when bandwidth decreases or missed information when bandwidth recovers. To address this, we propose Dual-Decoupled Adaptive Communication (DDACOM)---a framework that decouples message sending and message generation from the action policy. The message-sending module ranks each message by its deviation from teammates' information and the sender's history, and uses a dynamic token bucket to convert the probe-estimated safe rate into a real-time token budget, enabling the communication frequency to track the safe rate online. The message-generation module is trained independently with receiver-side attention feedback and counterfactual marginal value, ensuring each transmitted message meaningfully contributes to cooperation. On SMAC and MPE, DDACOM achieves leading cooperative performance among baseline methods. Under dynamic network conditions in ns-3 simulation, DDACOM sustains over \(95\%\) safe-rate utilization and packet loss below \(0.3\%\) while reducing communication frequency to less than half of full broadcast, confirming its adaptability to runtime network variation.

Poster
DAGent: Evaluate-then-Grow Planning for Deep Research Agents

Hanwen Liu, Yuanfu Sun, Qiaoyu Tan

展开摘要

Deep research tasks require agents to navigate large knowledge spaces, synthesize evidence across many sources, and adapt their plans as intermediate findings emerge. Directed acyclic graph (DAG)-based multi-agent systems are well suited to this setting because they support parallel execution and isolate each sub-task within a focused dependency context. Yet existing DAG-based agents typically instantiate a task-level plan before execution and then repair the graph only after failures or missing evidence are observed. This Plan-then-Patch strategy is brittle for deep research: the system commits most strongly when its evidence is weakest, and later revisions often waste computation on branches that should not have been planned in the first place. To bridge this gap, we propose DAGent, a DAG-based multi-agent framework that introduces Evaluate-then-Grow incremental planning. Instead of committing to a full DAG upfront, an Orchestrator grows the task graph one batch at a time, conditioning each new expansion on confidence and uncertainty signals from completed nodes. To support long-horizon evidence use without overloading each sub-task, DAGent maintains a hierarchical context layer that propagates compact QueryDocs by default while preserving full execution traces for on-demand recall. The cleanly recorded DAG topology in turn admits structural RL signals that an outcome-only recipe cannot define; we instantiate this with DAGRPO, a GRPO adaptation that injects topology-conditioned credit on Executor rollouts and a structural compliance regularization on Orchestrator plans. Across BrowseComp-Plus, GAIA, and xbench-DeepSearch, DAGent surpasses the strongest open-source baseline by 5.3 / 5.8 / 2.0 points at the Qwen3-235B-A22B scale, with the lead replicating across four open-source backbones from four vendors and extending to GPT-5 at 327K context. At the Qwen3-8B scale, DAGRPO further improves over a same-budget outcome-only GRPO baseline by 3.0 average Pass@1 points. A same-architecture comparison further shows that incremental, evidence-conditioned planning recovers accuracy at lower per-task token, tool-call, and step footprints than its Plan-then-Patch counterpart, supporting the view that DAGent's gains come from more targeted evidence expansion rather than additional computation. Anonymized code is available at \url{https://anonymous.4open.science/r/DAGent-F2D6}.

Poster
CyberDualEval: Measuring Dual-Use Cyber Risks in Frontier Language Models

Magnus Saebo, Francesco Piccoli, Maxwell Watson, Pranjali Thakur, Yangruibo Ding, Zhuo Zhang

展开摘要

Frontier language-model agents are rapidly becoming capable cybersecurity assistants, creating a dual-use cyber risk: the same capabilities that help defenders find, understand, and validate vulnerabilities can also help attackers weaponize them. Existing cyber benchmarks largely measure either raw offensive capability or generic refusal behavior, but they do not evaluate whether models can preserve benign security utility while refusing assistance that materially advances misuse. We introduce CyberDualEval, a benchmark for measuring this boundary on real vulnerabilities. Each task is decomposed into three phases of increasing operationalization: vulnerability analysis, proof-of-concept generation, and exploit execution. To capture the contested middle ground, we annotate each proof-of-concept task with a Task Weaponization Score that measures how much work remains to turn a minimally sufficient demonstration into unauthorized cyber misuse. CyberDualEval evaluates frontier language models with varied agentic scaffolds and reports refusal, defensive analysis accuracy, and optional exploit validation as distinct signals. Our evaluation reveals two complementary failure modes. Many models over-comply, assisting with high-weaponizability PoCs or exploit requests that should be refused. Conversely, recent safety-tuned models often over-refuse, declining low-risk or defensive requests and thereby reducing benign cyber utility. These results show that cyber safety cannot be assessed by capability or refusal rate alone: safe deployment requires calibrated refusal that tracks weaponizability while preserving useful defensive assistance.

Poster
CyBiasBench: Benchmarking Bias in LLM Agents for Cyber-Attack Scenarios

Taein Lim, Seongyong Ju, Munhyeok Kim, Hyunjun Kim, Hoki Kim

展开摘要

Large language models (LLMs) are increasingly deployed as autonomous agents in offensive cybersecurity. In this paper, we reveal an interesting phenomenon: different agents exhibit distinct attack patterns. Specifically, each agent exhibits an attack-selection bias, disproportionately concentrating its efforts on a narrow subset of attack families regardless of prompt variations. To systematically quantify this behavior, we introduce CyBiasBench, a comprehensive 630-session benchmark that evaluates five agents on three targets and four prompt conditions with ten attack families. We identify explicit bias across agents, with different dominant attack families and varying entropy levels in their attack-family allocation distributions. Such bias is better characterized as a trait of the agents, rather than a factor associated with the attack success rate. Furthermore, our experiments reveal a bias momentum effect, where agents resist explicit steering toward attack families that conflict with their bias. This forced distribution shift does not yield measurable improvements in attack performance. To ensure reproducibility and facilitate future research, we release an interactive result dashboard at \url{https://cy-bias-bench.vercel.app/} and a reproducibility artifact with aggregated session-level statistics and full evaluation scripts at \url{https://anonymous.4open.science/r/CyBiasBench-2026/}.

Poster