NeurIPS 2026 论文列表

Conference on Neural Information Processing Systems

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6,437篇论文

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主题: 强化学习 · 760 篇论文 · 重置筛选

What Makes Two States the Same? Value-Aware State Matching for Multi-Turn Agent Credit Assignment

Yangyi Fang, Haolin Shi

展开摘要

Training multi-turn LLM agents with reinforcement learning requires distributing a single episode reward across many interaction steps. Recent group-based methods tackle this credit assignment challenge by finding steps where the agent visits the "same" state across different rollouts and comparing their outcomes. However, determining when two states are "the same" remains an open problem: existing methods compare raw text observations via exact string matching or bag-of-words similarity, both of which ignore whether state differences actually matter for future returns. We show that this is a state abstraction problem with a precise bias-variance tradeoff: matching on value-irrelevant features creates unnecessarily small groups (high variance), while ignoring value-relevant features merges states that should be distinguished (high bias). Guided by this analysis, we propose Structured State Abstraction (SSA), a step-level credit assignment method that decomposes observations into typed fields using environment-provided metadata and learns per-field importance weights from return variance. Rather than hard grouping, SSA uses a kernel-smoothed advantage estimator where all states contribute to each step's baseline proportionally to their structured similarity, yielding lower MSE than threshold-based grouping. Experiments on ALFWorld and WebShop show consistent improvements over GiGPO and HGPO across both benchmarks and model scales; notably, kernel smoothing eliminates the singleton problem that causes existing methods to lose step-level credit for 30-36% of steps. Our implementation is provided in the supplementary materials and will be open-sourced upon acceptance.

Poster
What MLLMs Learn about When they Learn about Multimodal Reasoning

Jiwan Chung, Neel Joshi, Pratyusha Sharma, Youngjae Yu, Vibhav Vineet

展开摘要

Evaluation of multimodal reasoning models is typically reduced to a single accuracy score, implicitly treating reasoning as a unitary capability. We introduce MathLens, a benchmark of textbook-style geometry problems that exposes this assumption by operationally decomposing performance into perception, reasoning, and multimodal-specific components. Each problem is derived from a symbolic specification and accompanied by visual diagrams, text-only variants, multimodal questions, and targeted perceptual probes, enabling controlled measurement of each component. Using this decomposition, we show that common training strategies induce systematically different capability profiles that are invisible under aggregate accuracy. Reinforcement learning primarily improves perceptual grounding and robustness to diagram variation, while textual SFT yields gains through reflective reasoning. In contrast, as perception and reasoning improve, a growing fraction of remaining errors fall outside these components and are categorized as multimodal-specific. These results suggest that apparent progress in multimodal reasoning reflects shifting balances among subskills rather than uniform advancement, motivating evaluation beyond scalar accuracy.

Poster
Wayfinder: Adaptive Resource Routing from Agent Citations

Miguel Romero, George Karypis

展开摘要

To act effectively, agents must seek information across heterogeneous applications including chat channels, issue trackers, email, knowledge bases, and code repositories, yet resource routing in such environments is inherently unknown to model providers: where relevant information resides varies across users and organizations and cannot be enumerated at training time. Existing routing approaches are typically trained offline under fixed assumptions or rely on static heuristics, limiting their ability to transfer across environments without target-specific supervision. We introduce \method, a routing policy trained via reinforcement learning from interaction feedback that enables adaptive resource selection while treating each resource as a black-box retriever. \method leverages an interaction-derived, citation-gated memory to prioritize candidate resources for downstream retrieval, while allowing the primary agent to expand its search when needed. We evaluate \method in controlled federated environments spanning both intra-corpus partitions (NFCorpus, FEVER) and cross-corpus heterogeneity (Tech Startup) and compare against supervised and zero-shot routing baselines. Interaction-driven adaptation outperforms all baselines on the intra-corpus benchmarks, where description-based discrimination is weak, and ties a fully supervised classifier on Tech Startup at matched top-$1$ output without using any target-environment labels.

Poster
Wasserstein residuals: Learning Gradient Flows from Population Dynamics

Markus Heinonen, Yair Shenfeld, Ricardo Baptista, Daniel Waxman, Dmitry Batenkov, Tim Cooijmans, Elias Bingham

展开摘要

Reconstructing population dynamics is a central problem in the physical and data sciences. Often, the dynamics are modeled as a Wasserstein gradient flow (WGF): a curve of distributions driven by an energy functional. Though there are multiple mathematical characterizations of a WGF, the dominant algorithmic approach relies on the Jordan--Kinderlehrer--Otto (JKO) scheme. JKO-based methods are inflexible to time discretisation and require solving costly optimal transport problems. We take a residual approach, enforcing that the continuity equation conditions are satisfied via a non-negative loss function, whose minimum is the WGF. Combined with a data-fitting divergence, this gives a single global objective. This perspective unifies several existing methods, and leads us to discover a new particle-based method, \emph{stitching}, that is simulation-free and robust to large gaps in observation times of the dynamics. We demonstrate that the stitching method achieves state-of-the-art performance across trajectory inference benchmarks.

Poster
WTF?! Simulation-Free Reinforcement Learning with Wasserstein-Tilted Flow Maps

Abbas Mammadov, Jerry Huang, Justin Lin, Partha Kaushik, Sheel Shah, Kartik Nair, Yee Whye Teh, Nicholas Boffi

展开摘要

Fine-tuning aims to update a pre-trained flow-based generative model to improve the downstream reward of its generated samples. Existing methods typically frame this problem as sampling from a reward-tilted distribution, which arises as the solution to a KL-regularized reward-maximization problem. Here we take an alternative approach and introduce an *optimal transport* regularizer built directly from the pre-trained drift; we show that the resulting fine-tuning problem is equivalent to a *deterministic optimal-control problem* on the flow. Assuming access to a pre-trained flow map, we exploit this equivalence to devise a simulation-free reinforcement-learning algorithm for fine-tuning generative flows. We call the resulting framework **Wasserstein-Tilted Flow Maps (WTF)**, the first end-to-end fine-tuning recipe native to flow maps. The output of our approach is itself a fine-tuned flow map, retaining few-step reward-aligned inference at deployment. Numerical experiments at text-to-image scale highlight both the efficiency and the efficacy of our approach. More broadly, our work argues that accelerated samplers such as flow maps are essential infrastructure for efficient post-training, and that the dominant KL-regularized formulation of fine-tuning is only one of many choices worth revisiting.

Spotlight
Visual-ERM: Reward Modeling for Visual Equivalence

Ziyu Liu, Shengyuan Ding, Xinyu Fang, Xuanlang Dai, Penghui Yang, Jiaqi Wang, Kai Chen, Dahua Lin, Yuhang Zang

展开摘要

Vision-to-code tasks require models to reconstruct structured visual inputs, such as charts, tables, and SVGs, into executable or structured representations with high visual fidelity. While recent Large Vision Language Models (LVLMs) achieve strong results via supervised fine-tuning, reinforcement learning remains challenging due to misaligned reward signals. Existing rewards either rely on textual rules or coarse visual embedding similarity, both of which fail to capture fine-grained visual discrepancies and are vulnerable to reward hacking. We propose Visual Equivalence Reward Model (Visual-ERM), a multimodal generative reward model that provides fine-grained, interpretable, and task-agnostic feedback to evaluate vision-to-code quality directly in the rendered visual space. Integrated into RL, Visual-ERM improves Qwen3-VL-8B-Instruct by +8.4 on chart-to-code and yields consistent gains on table and SVG parsing (+2.7, +4.1 on average), and further strengthens test-time scaling via reflection and revision. We also introduce VisualCritic-RewardBench (VC-RewardBench), a benchmark for judging fine-grained image-to-image discrepancies on structured visual data, where Visual-ERM at 8B decisively outperforms Qwen3-VL-235B-Instruct and approaches leading closed-source models. Our results suggest that fine-grained visual reward supervision is both necessary and sufficient for vision-to-code RL, regardless of task specificity.

Poster
Visual Robustness and Neural Alignment in a Shared Foraging Task: The Mouse vs. AI Benchmark

Marius Schneider, Joe Canzano, Yuchen Hou, Jing Peng, Anjali Deepu, Utsab Karan, Phu Hoa Pham, Chi Nguyen Tran, Dao S Minh, Phu Quy Nguyen Lam, Trung Kiet Huynh, Simone Azeglio, Spencer Smith, Michael Beyeler

展开摘要

Visual robustness under real-world conditions remains a critical bottleneck for modern reinforcement learning agents. In contrast, biological systems such as mice show remarkable resilience to environmental changes, maintaining stable performance even under degraded visual input with minimal exposure. Inspired by this gap, we established the Mouse vs. AI: Robust Foraging Competition, a novel bioinspired visual robustness and neural alignment benchmark in which agents and mice perform the same naturalistic 3D foraging task. The benchmark consists of two tracks: (1) a robustness track evaluating generalization to unseen visual perturbations, and (2) a neural alignment track measuring how well model representations predict large-scale neural recordings from mouse visual cortex. We provide a public benchmark suite comprising a Unity-based environment for training and evaluating virtual agents, centralized evaluation protocols, and an extensive neural dataset with approximately 178 minutes of multimodal recordings of behavior, visual input, and neural activity from more than 50,000 neurons in mice performing the task. As part of the NeurIPS competition, we received submissions from 22 teams proposing diverse architectures and training strategies. By embedding evaluation in a shared sensorimotor task performed by both biological and artificial agents, the benchmark enables a class of evaluative claims not supported by existing robustness or neural alignment benchmarks in isolation: namely, whether robust, brain-like visual representations emerge spontaneously from behavior-driven learning, and whether robustness and neural alignment reinforce or trade off against one another. Access to the dataset as well as the benchmarking infrastructure will remain online at https://robustforaging.github.io.

Poster
Visual Grounding First, Multimodal In-context Learning Follows

Minhyuk Seo, Minjae Lee, Chaeeun Lee, Wei Lin, Muhammad Jehanzeb Mirza, Tinne Tuytelaars, Jonghyun Choi

展开摘要

LLMs have shown strong in-context learning (ICL) capability, but extending it to Multimodal LLMs (MLLMs) remains challenging. Prior multimodal ICL methods often rely on ICL-specific datasets for additional training or task vector extraction, which can improve performance on the same ICL benchmark used for adaptation. However, they do not generalize well to other benchmarks and often induce forgetting in previously well-solved tasks. For this reason, we identify `visual grounding' as the key bottleneck in multimodal ICL; MLLMs often fail to attend to task-relevant visual evidence in demonstrations, instead over-relying on textual cues and producing hallucinated outputs. To address this, we propose ProCoRe to enhance visual grounding through contrastive reinforcement learning on multimodal contrastive data for improving multimodal ICL. ProCoRe generates captions for contrastive image pairs, decomposes them into propositions, and optimizes contrastive rewards that encourage alignment with corresponding images while discouraging mismatched ones. Despite never seeing ICL-formatted training examples, ProCoRe improves average multimodal ICL classification accuracy by 5.6% and captioning ROUGE-L by 13.8% over the off-the-shelf Qwen-VL-3-8B model, outperforming ICL-data-dependent state of the arts across benchmarks. Finally, we introduce PICL, a personalized multimodal ICL captioning benchmark that tests whether MLLMs genuinely understand visual demonstrations rather than relying on pre-trained semantic priors.

Poster
VisionCreator-S1: Evolving Visual-Generation Agents via Skill-GRPO Optimization

Jinxiang Lai, Wenzhe Zhao, Hualei Zhang, ZEXIN LU, Jian Liu, Jie Zhang, Qinglin Lu, Song Guo

展开摘要

Native visual-generation agents now handle long-horizon, multi-image workflows, but face two practical bottlenecks during reinforcement learning (RL) training. First, the inability to accumulate experience across rollouts prevents the agent from leveraging past successes and failures, slowing the evolution of its agent behaviors. Second, the reliance on black-box visual-generation tools introduces tool-induced reward noise, as the policy is unfairly penalized for failures rooted in a tool's inherent capability boundary, leading to unstable and inefficient training. To address these challenges, we propose VisionCreator-S1, an agent that casts skill-augmented RL as a nested optimization problem through two coupled innovations. First, Dual-Skills co-evolves an agent-skill set to reuse self-reflection patterns from historical rollouts, and a tool-skill set that dynamically maps each tool's capability boundary through world-reflection. Second, Skill-GRPO treats discrete text skills as learnable variables. To overcome the non-differentiability of text skill, it gracefully alternates between numerical gradient descent for the policy weights and textual gradient descent for the discrete skill sets. By contrasting high- and low-advantage trajectories, it approximates a direction-consistent textual gradient in the agent's behavior feature space. Extensive experiments on VCR-Bench, GEdit-Bench, and MultiBanana demonstrate that VisionCreator-S1 consistently outperforms the strongest skill-free baseline, VisionCreator-R1. Ablation studies further confirm that this aligned co-evolution significantly improves both training stability and the agent's long-term decision-making capabilities.

Poster
VisionCreator-R1: A Reflection-Enhanced Native Visual-Generation Agentic Model

Jinxiang Lai, Wenzhe Zhao, ZEXIN LU, Hualei Zhang, Qinyu Yang, Rongwei Quan, li zhimin, Shuai Shao, Song Guo, Qinglin Lu

展开摘要

Visual content generation has moved from single-image to multi-image workflows, yet existing agents are largely plan-driven and lack a systematic reflection mechanism for correcting mid-trajectory visual errors. To address this gap, we propose VisionCreator-R1, a native visual generation agent with explicit reflection, paired with a Reflection-Plan Co-Optimization (RPCO) training methodology. Through extensive experiments and trajectory-level analysis, we uncover a reflection-plan optimization asymmetry in reinforcement learning (RL): planning can be reliably optimized via plan rewards, while reflection learning is held back by noisy credit assignment. Motivated by this finding, we further abstract a general Decouple-then-Fuse paradigm for co-optimizing capabilities with asymmetric reward variance, of which RPCO is the visual-generation instantiation. Our RPCO first trains on the self-constructed VCR-SFT dataset, which covers reflection-strong single-image trajectories and planning-strong multi-image trajectories, and then co-optimizes on the VCR-RL dataset via RL. This yields our unified VisionCreator-R1 agent, which beats Gemini2.5Pro on existing benchmarks and on our VCR-Bench covering single-image and multi-image tasks.

Poster
Video-FLAIR: Not Whether to Reason, But How

Yogesh Kulkarni, Pooyan Fazli

展开摘要

Multimodal queries can require different types of reasoning. Some can be answered via *perceptual* reasoning, extracting information directly from the visual signal, while others require *compositional* reasoning that combines observations or *deliberative* reasoning that evaluates competing hypotheses. However, many existing methods apply a uniform reasoning strategy across queries, leading to unnecessary computation on simple tasks and insufficient reasoning on complex ones. We introduce **Video-FLAIR**, a training framework that learns to select the appropriate reasoning mode for each query using reinforcement learning. During training, the model generates responses under all three modes for the same prompt, enabling direct comparison. A composite reward compares these responses to favor the most effective one based on correctness, grounding, and cost, while discouraging unsupported or misaligned deliberation. This yields a supervision signal for learning adaptive reasoning without per-query annotations. Video-FLAIR improves accuracy over the Qwen2.5-VL base model by **+5.4** on MathVista, **+4.8** on Video-Holmes, and **+4.8** on Video-MMMU, while reducing average token usage to **95** compared to **417** for always-thinking baselines.

Poster
Video Models Can Reason with Verifiable Rewards

Tinghui Zhu, Sheng Zhang, James Yipeng Huang, Selena Song, Xiaofei Wen, Yuankai Li, Hoifung Poon, Muhao Chen

展开摘要

Video diffusion models have made rapid progress in perceptual realism and temporal coherence, but they remain primarily optimized for plausible generation rather than verifiable reasoning. This limitation is especially pronounced in tasks where generated videos must satisfy explicit spatial, temporal, or logical constraints. Inspired by the role of reinforcement learning with verifiable rewards (RLVR) in reasoning-oriented language models, we introduce **VideoRLVR**, a practical recipe for optimizing video diffusion models with rule-based feedback. VideoRLVR formulates video reasoning as the generation of verifiable visual trajectories and consists of an SDE-GRPO optimization backbone, dense decomposed rewards, and an *Early-Step Focus* strategy for efficient training. The Early-Step Focus strategy restricts policy optimization to the early denoising phase, reducing training latency by about 40\% while preserving performance. We evaluate VideoRLVR on Maze, FlowFree, and Sokoban, three procedurally generated domains with objective success criteria. Across these tasks, VideoRLVR consistently improves over supervised fine-tuning baselines, with dense decomposed rewards proving especially important in low-success-rate settings. Our RL-optimized model also outperforms the evaluated proprietary and open-source video generation models on these verifiable reasoning benchmarks and out-of-domain benchmarks. These results suggest that verifiable RL can move video models beyond perceptual imitation toward more reliable rule-consistent visual reasoning.

Poster
VidHalluDoctor: Learning Video Differences to Mitigate Hallucinations in Vision-Language Models

Ziyun Dai, Yang Fu, Henghui Ding

展开摘要

Large Vision-Language Models (LVLMs) show strong video understanding, yet hallucinations persist, with outputs that misalign with the video content. This stems from two primary causes. First, consecutive frames are often semantically similar, so the model can miss visual details. Second, LVLMs may rely on language priors and pay less attention to visual evidence. To mitigate video hallucinations, we propose **VidHalluDoctor**, a training framework that enhances fine-grained discrimination and reduces reliance on language bias. VidHalluDoctor builds video difference samples to improve visual detail recognition, counterfactual samples to reduce prior bias, and consistency-aware reinforcement learning with designed rewards that evaluate both reasoning quality and consistency between the reasoning and answer. To better evaluate video hallucinations, we introduce **VidHalluEva**, a comprehensive benchmark comprising 10,000 videos that covers three progressive hallucination types across diverse scenarios and multi-view settings. Extensive experiments demonstrate that VidHalluDoctor significantly reduces hallucinations while maintaining strong video understanding. Code and dataset will be released.

Poster
Verifiable Environments Are LEGO Bricks: Recursive Composition for Reasoning Generalization

Hao Xiang, Qiaoyu Tang, Le Yu, Yaojie Lu, Xianpei Han, Ben He, Le Sun, Bowen Yu, Peng Wang, Hongyu Lin, Dayiheng Liu

展开摘要

Reinforcement Learning (RL) with verifiable environments has emerged as a powerful approach for enhancing the reasoning capabilities of Large Language Models (LLMs). While prior research indicates that scaling environment quantity improves RL performance, existing manual or individual construction methods suffer from linear scaling limits, thereby hindering scalable reasoning generalization. This paper introduces RACES (\textbf{R}ecursive \textbf{A}utomated \textbf{C}omposition for \textbf{E}nvironment \textbf{S}caling), a framework that treats verifiable environments as composable building blocks that can be recursively assembled. The key insight is that when the codomain (output type) of one environment matches the domain (input type) of another, they can be automatically fused into a new verifiable environment, enabling recursive composition. RACES is instantiated with 300 individual environments and defines a set of composition operators (Sequential, Parallel, Sort, and Select) that induce diverse reasoning patterns. Extensive experiments show that RL training on these composite environments consistently enhances reasoning generalization. Specifically, RACES improves DeepSeek-R1-Distill-Qwen-14B by an average of 3.1 points (from 48.2 to 51.3) and boosts Qwen3-14B performance from 58.8 to 61.1 on five benchmarks, which are unseen during the construction of training environments. Moreover, RACES achieves performance comparable to training on 300 individual environments using only 50 base environments, demonstrating significant efficiency in environment utilization.

Poster
Variational Consequence-Driven Offline Reinforcement Learning

Wen Jiang, Ke Jiang, Jin Wang, Xiaoyang Tan

展开摘要

Offline reinforcement learning (RL) typically mitigates distribution shift by imposing divergence constraints on the action distributions of the learned and behavior policies. However, this paradigm cannot ensure the underlying dynamic consistency structure: even minor action deviations can lead to drastically different transitions, inadvertently driving the agent away from the offline dataset. To address this, we explore policy constraints through their induced state-consequence distributions rather than relying on pure action-distribution matching. Nevertheless, directly enforcing such consequence-aware constraints is computationally intractable without access to the true underlying dynamics model. To bypass this issue, we propose Structural Behavior Regularization (StBR), which replaces the intractable objective with a closed-form latent divergence. Structuring this latent space to reflect transition dynamics renders the latent divergence a theoretically bounded surrogate for the true consequence-distribution divergence. By regularizing the learned policy with this latent divergence, StBR adaptively tightens the behavior constraint in dynamics-sensitive regions, effectively preventing deviations outside the offline dataset. Empirically, we demonstrate that StBR achieves superior performance across diverse offline RL benchmarks.

Poster
Variance-Averse n-Step Offline Reinforcement Learning for Sparse Long-Horizon Environments

Guhyeon Kang, Minhae Kwon

展开摘要

Generative actors are transforming offline reinforcement learning (RL) by enabling expressive policy classes that model complex action distributions. However, this expressiveness also exposes a key challenge in heterogeneous datasets: generative policies can reproduce unreliable action modes whose return distributions exhibit high variance, occasionally yielding high returns by chance but lacking consistency. Consequently, maximizing the expected Q-value alone is insufficient for identifying reliable actions. We propose VAN-Flow (Variance-Averse n-step Flow), a framework that promotes reliable actions in generative offline RL. VAN-Flow combines (i) a categorical distributional critic, (ii) a variance-averse expectation operator that smoothly reweights atom probabilities to favor actions with both high returns and low dispersion, and (iii) a flow-matching generative actor guided via rejection sampling. Unlike CVaR or mean--variance objectives, the operator redistributes probability mass over the categorical return distribution without hard truncation or auxiliary penalty terms. Across more than 40 tasks from D4RL and OGBench, VAN-Flow consistently outperforms strong baselines, with the largest gains in long-horizon and high-variance regimes where reliable action selection becomes critical.

Poster
Variance-Adaptive Optimal Algorithm for Reinforcement Learning with MNL Function Approximation

Wonyoung Kim, Garud Iyengar, assaf zeevi, Min-hwan Oh

展开摘要

Reinforcement learning with multinomial logistic (MNL) function approximation has become an important framework due to its flexibility and broad applicability. While existing studies have established regret guarantees under worst-case analysis, they do not capture how performance depends on the variability of the interaction between the learner and the environment. In this paper, we develop a new theoretical analysis for MNL-based Markov decision processes that yields explicit variance-adaptive regret bounds. Our algorithm is computationally efficient and achieves the instance-wise optimal rate of regret, narrowing the gap between upper and lower bounds. Our numerical experiments validate that our method learns optimal policies more efficiently than conventional approaches.

Poster
Value-Rectified Distillation for Flow-based Offline Reinforcement Learning

Ke Jiang, Wen Jiang, Yoshinobu Kawahara, Xiaoyang Tan

展开摘要

We aim to address the problem of *Out-of-Distribution (OOD) Mode Averaging*, a critical problem that emerges when distilling Flow Matching (FM) based behavior policies in offline Reinforcement Learning (RL): When learning over multi-modal datasets, standard distillation inadvertently forces the policy to interpolate across different behavioral modes, causing the generated actions to collapse into invalid, OOD regions. To resolve this, we propose **Value-Rectified Distillation (VRD)**, a novel framework that reformulates offline policy distillation as a value-guided generative trajectory alignment problem. By employing a dynamic coupling mechanism, VRD actively rectifies flow dynamics to explicitly decouple distinct behavioral modes, cleanly isolating high-value actions. Specifically, we instantiate VRD through two complementary algorithms: **VRD-Q**, which utilizes value-quantile behavior distillation to statistically filter out low-value behaviors, and **VRD-R**, which reorganizes the latent space to geometrically isolate high-value generative trajectories from the FM-based behavior policy. Extensive empirical evaluations demonstrate that VRD improves existing generative baselines across diverse continuous control and planning tasks on the D4RL, OGBench, and Minari benchmarks, especially over those multi-modal, non-expert datasets.

Poster
Value-Priced Uncertainty: A Family of PPO-Compatible Exploration Bonuses

Qili Shen, Xuanhong Chen, Ang He, Dake Zhang, Kairui Feng

展开摘要

Proximal Policy Optimization (PPO) is value-driven only after experience has been collected: Generalized Advantage Estimation reinforces sampled actions according to their bootstrapped advantage, but the exploration process that produced those samples is still governed mainly by policy-space noise and entropy regularization. As a result, PPO does not explicitly ask, before sampling, which uncertain transitions would most improve its advantage estimates. We argue that PPO exploration should be formulated as *value-priced uncertainty*: uncertainty should be explored when it is both large and able to change the advantage. We propose **VALU** (**V**alue-**A**ware **L**atent **U**ncertainty), a family of PPO-compatible exploration bonuses of the form b(s,a) = P(s,a) U(s,a). The price $ P(s,a) = \lVert \nabla_{z'} \tilde V_\psi(\hat z') \rVert $ measures how strongly uncertainty in the predicted next latent can perturb the advantage, while \(U(s,a)\) is an uncertainty quantity instantiated by non-parametric effective counts or learned prediction errors such as RND. Our theory derives the value-pricing term from a unified advantage-uncertainty view: an uncertainty coordinate induces an optimistic advantage correction through a dual norm. This yields count-based UCB and MCR members, corresponding respectively to optimism over latent-transition uncertainty and one-sample shrinkage of the optimistic advantage envelope. Across six standard MuJoCo continuous-control tasks, VALU substantially improves PPO's sample efficiency and final return, and achieves the best PPO-compatible performance on most tasks while remaining competitive on the others, compared with strong exploration baselines including RND, ICM, RE3, VCSE, and OPPO. Ablations over uncertainty estimators, schedules, latent encoders, and bonus components show that the gains come from pricing uncertainty by local value sensitivity rather than from any single implementation choice.

Poster
VSearcher: Long-Horizon Multimodal Search Agent via Reinforcement Learning

Ruiyang Zhang, Qianguo Sun, Chao Song, Yiyan Qi, Zhedong Zheng

展开摘要

Large models are increasingly becoming autonomous agents that interact with real-world environments and use external tools to augment their static capabilities. However, most recent progress has focused on text-only large language models, which are limited to a single modality and therefore have narrower application scenarios. On the other hand, multimodal large models, while offering stronger perceptual capabilities, remain limited to static knowledge and lack the ability to access and leverage up-to-date web information. In this paper, we propose VSearcher, turning static multimodal model into multimodal search agent capable of long-horizon, multi-turn tool use in real-world web environments, including text search, image search, and web browsing, via reinforcement learning. Specifically, we introduce Iterative Injection Data Synthesis pipeline to generate large-scale, complex multimodal QA questions, which are further filtered with comprehensive metrics to ensure high quality and sufficient difficulty. We then adopt an SFT-then-RL training pipeline to turn base multimodal models to agent capable of multi-turn tool calling in real-world web environments. Besides, we propose a multimodal search benchmark MM-SearchExam dedicated to evaluating search capabilities of multimodal search agents, which proves highly challenging for recent proprietary models. Extensive evaluations across multiple multimodal search benchmarks reveal effectiveness of our method. VSearcher achieves superior performance compared to recent multimodal search agents and even surpasses several proprietary models on multimodal web search tasks.

Poster