NeurIPS 2025 论文列表

Conference on Neural Information Processing Systems

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5,812篇论文

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OVERT: A Benchmark for Over-Refusal Evaluation on Text-to-Image Models

Ziheng Cheng, Yixiao Huang, Hui Xu, Somayeh Sojoudi, Xuandong Zhao, Dawn Song, Song Mei

展开摘要

Text-to-Image (T2I) models have achieved remarkable success in generating visual content from text inputs. Although multiple safety alignment strategies have been proposed to prevent harmful outputs, they often lead to overly cautious behavior ---rejecting even benign prompts---a phenomenon known as \textit{over-refusal} that reduces the practical utility of T2I models. Despite over-refusal having been observed in practice, there is no large-scale benchmark that systematically evaluates this phenomenon for T2I models. In this paper, we present an automatic workflow to construct synthetic evaluation data, resulting in OVERT (\textbf{OVE}r-\textbf{R}efusal evaluation on \textbf{T}ext-to-image models), the first large-scale benchmark for assessing over-refusal behaviors in T2I models. OVERT includes 4,600 seemingly harmful but benign prompts across nine safety-related categories, along with 1,785 genuinely harmful prompts (OVERT-unsafe) to evaluate the safety–utility trade-off. Using OVERT, we evaluate several leading T2I models and find that over-refusal is a widespread issue across various categories (Figure 1), underscoring the need for further research to enhance the safety alignment of T2I models without compromising their functionality. As a preliminary attempt to reduce over-refusal, we explore prompt rewriting; however, we find it often compromises faithfulness to the meaning of the original prompts. Finally, we demonstrate the flexibility of our generation framework in accommodating diverse safety requirements by generating customized evaluation data adapting to user-defined policies.

Poster
RankSEG-RMA: An Efficient Segmentation Algorithm via Reciprocal Moment Approximation

Zixun Wang, Ben Dai

展开摘要

Semantic segmentation labels each pixel in an image with its corresponding class, and is typically evaluated using the Intersection over Union (IoU) and Dice metrics to quantify the overlap between predicted and ground-truth segmentation masks. In the literature, most existing methods estimate pixel-wise class probabilities, then apply argmax or thresholding to obtain the final prediction. These methods have been shown to generally lead to inconsistent or suboptimal results, as they do not directly maximize segmentation metrics. To address this issue, a novel consistent segmentation framework, RankSEG, has been proposed, which includes RankDice and RankIoU specifically designed to optimize the Dice and IoU metrics, respectively. Although RankSEG almost guarantees improved performance, it suffers from two major drawbacks. First, it is its computational expense—RankDice has a complexity of $\mathcal{O}(d \log d)$ with a substantial constant factor (where $d$ represents the number of pixels), while RankIoU exhibits even higher complexity $\mathcal{O}(d^2)$, thus limiting its practical application. For instance, in LiTS, prediction with RankSEG takes 16.33 seconds compared to just 0.01 seconds with the argmax rule. Second, RankSEG is only applicable to overlapping segmentation settings, where multiple classes can occupy the same pixel, which contrasts with standard benchmarks that typically assume non-overlapping segmentation. In this paper, we overcome these two drawbacks via a \textit{reciprocal moment approximation} (RMA) of RankSEG with the following contributions: (i) we improve RankSEG using RMA, namely RankSEG-RMA, reduces the complexity of both algorithms to $\mathcal{O}(d)$ while maintaining comparable performance; (ii) inspired by RMA, we develop a pixel-wise score function that allows efficient implementation for non-overlapping segmentation settings. We illustrate the effectiveness of our method across various datasets and state-of-the-art models. The code of our method is available in: \url{https://github.com/ZixunWang/RankSEG-RMA}.

Poster
Succeed or Learn Slowly: Sample Efficient Off-Policy Reinforcement Learning for Mobile App Control

Georgios Papoudakis, Thomas Coste, Jianye Hao, Jun Wang, Kun Shao

展开摘要

Reinforcement learning (RL) using foundation models for policy approximations in multi-turn tasks remains challenging. We identify two main limitations related to sparse reward settings and policy gradient updates, based on which we formulate a key insight: updates from positive samples with high returns typically do not require policy regularisation, whereas updates from negative samples, reflecting undesirable behaviour, can harm model performance. This paper introduces Succeed or Learn Slowly (SoLS), a novel off-policy RL algorithm evaluated on mobile app control tasks. SoLS improves sample efficiency when fine-tuning foundation models for user interface navigation via a modified off-policy actor-critic approach, applying direct policy updates for positive samples and conservative, regularised updates for negative ones to prevent model degradation. We augment SoLS with Successful Transition Replay (STR), which prioritises learning from successful interactions, further improving sample efficiency. We evaluate SoLS on the AndroidWorld benchmark, where it significantly outperforms existing methods (at least 17\% relative increase), including prompt-engineering and RL approaches, while requiring substantially fewer computational resources than GPT-4o-based methods with 5-60x faster inference.

Poster
QiMeng-NeuComBack: Self-Evolving Translation from IR to Assembly Code

Hainan Fang, Yuanbo Wen, Jun Bi, Yihan Wang, Tonghui He, Yanlin Tang, Di Huang, Jiaming Guo, Rui Zhang, Qi Guo, Yunji Chen

展开摘要

Compilers, while essential, are notoriously complex systems that demand prohibitively expensive human expertise to develop and maintain. The recent advancements in Large Language Models (LLMs) offer a compelling new paradigm: Neural Compilation, which could potentially simplify compiler development for new architectures and facilitate the discovery of innovative optimization techniques. However, several critical obstacles impede its practical adoption. Firstly, a significant lack of dedicated benchmarks and robust evaluation methodologies hinders objective assessment and tracking of progress in the field. Secondly, systematically enhancing the reliability and performance of LLM-generated assembly remains a critical challenge. Addressing these challenges, this paper introduces NeuComBack, a novel benchmark dataset specifically designed for IR-to-assembly compilation. Leveraging this dataset, we first define a foundational Neural Compilation workflow and conduct a comprehensive evaluation of the capabilities of recent frontier LLMs on Neural Compilation, establishing new performance baselines. We further propose a self-evolving prompt optimization method that enables LLMs to iteratively evolve their internal prompt strategies by extracting insights from prior self-debugging traces, thereby enhancing their neural compilation capabilities. Experiments demonstrate that our method significantly improves both the functional correctness and the performance of LLM-generated assembly code. Compared to baseline prompts, the functional correctness rates improved from 44% to 64% on x86_64 and from 36% to 58% on aarch64, respectively. More significantly, among the 16 correctly generated x86_64 programs using our method, 14 (87.5%) surpassed clang-O3 performance. These consistent improvements across diverse architectures (x86_64 and aarch64) and program distributions (NeuComBack L1 and L2) validate our method's superiority over conventional approaches and its potential for broader adoption in low-level neural compilation.

Poster
How Particle System Theory Enhances Hypergraph Message Passing

Yixuan Ma, Kai Yi, Pietro Lio, Shi Jin, Yu Guang Wang

展开摘要

Hypergraphs effectively model higher-order relationships in natural phenomena, capturing complex interactions beyond pairwise connections. We introduce a novel hypergraph message passing framework inspired by interacting particle systems, where hyperedges act as fields inducing shared node dynamics. By incorporating attraction, repulsion, and Allen-Cahn forcing terms, particles of varying classes and features achieve class-dependent equilibrium, enabling separability through the particle-driven message passing. We investigate both first-order and second-order particle system equations for modeling these dynamics, which mitigate over-smoothing and heterophily thus can capture complete interactions. The more stable second-order system permits deeper message passing. Furthermore, we enhance deterministic message passing with stochastic element to account for interaction uncertainties. We prove theoretically that our approach mitigates over-smoothing by maintaining a positive lower bound on the hypergraph Dirichlet energy during propagation and thus to enable hypergraph message passing to go deep. Empirically, our models demonstrate competitive performance on diverse real-world hypergraph node classification tasks, excelling on both homophilic and heterophilic datasets. Source code is available at \href{https://github.com/Xuan-Elfin/HAMP}{the link}.

Poster
Preference Optimization on Pareto Sets: On a Theory of Multi-Objective Optimization

Abhishek Roy, Geelon So, Yian Ma

展开摘要

In multi-objective optimization, a single decision vector must balance the trade-offs across many objectives. Pareto-optimal solutions are those achieving optimal trade-offs, where improving any objective comes at a cost to another. As many different decisions can be Pareto optimal, this raises the question of which solution to pick and how. We formulate this problem as one of optimizing a preference function over the set of Pareto-optimal solutions, or Pareto-constrained optimization for short. It poses significant challenges: not only is the constraint set defined implicitly, but it is also generally non-convex and non-smooth, even when the objectives are strongly convex. We propose an equivalent formulation of the problem where the constraint set is the simplex, leading to clearer notions of optimality and stationarity that improve upon existing definitions in literature. We give an algorithm with a last-iterate convergence rate of $O(K^{-1/2})$ to stationarity when the preference function is Lipschitz smooth and when the objective functions are strongly convex and Lipschitz smooth. Motivated by applications like Reinforcement Learning with Human Feedback (RLHF), we also extend this algorithm to the case where access to the preference function is only available through dueling feedback.

Poster
Multiplication-Free Parallelizable Spiking Neurons with Efficient Spatio-Temporal Dynamics

Peng Xue, Wei Fang, Zhengyu Ma, Zihan Huang, Zhaokun Zhou, Yonghong Tian, Timothée Masquelier, Huihui Zhou

展开摘要

Spiking Neural Networks (SNNs) are distinguished from Artificial Neural Networks (ANNs) for their complex neuronal dynamics and sparse binary activations (spikes) inspired by the biological neural system. Traditional neuron models use iterative step-by-step dynamics, resulting in serial computation and slow training speed of SNNs. Recently, parallelizable spiking neuron models have been proposed to fully utilize the massive parallel computing ability of graphics processing units to accelerate the training of SNNs. However, existing parallelizable spiking neuron models involve dense floating operations and can only achieve high long-term dependencies learning ability with a large order at the cost of huge computational and memory costs. To solve the dilemma of performance and costs, we propose the mul-free channel-wise Parallel Spiking Neuron, which is hardware-friendly and suitable for SNNs’ resource-restricted application scenarios. The proposed neuron imports the channel-wise convolution to enhance the learning ability, induces the sawtooth dilations to reduce the neuron order, and employs the bit-shift operation to avoid multiplications. The algorithm for the design and implementation of acceleration methods is discussed extensively. Our methods are validated in neuromorphic Spiking Heidelberg Digits voices, sequential CIFAR images, and neuromorphic DVS-Lip vision datasets, achieving superior performance over SOTA spiking neurons. Training speed results demonstrate the effectiveness of our acceleration methods, providing a practical reference for future research. Our code is available at Github.

Poster
Leveraging Conditional Dependence for Efficient World Model Denoising

Shaowei Zhang, Jiahan Cao, Dian Cheng, Xunlan Zhou, Shenghua Wan, Le Gan, De-Chuan Zhan

展开摘要

Effective denoising is critical for managing complex visual inputs contaminated with noisy distractors in model-based reinforcement learning (RL). Current methods often oversimplify the decomposition of observations by neglecting the conditional dependence between task-relevant and task-irrelevant components given an observation. To address this limitation, we introduce CsDreamer, a model-based RL approach built upon the world model of Collider-structure Recurrent State-Space Model (CsRSSM). CsRSSM incorporates colliders to comprehensively model the denoising inference process and explicitly capture the conditional dependence. Furthermore, it employs a decoupling regularization to balance the influence of this conditional dependence. By accurately inferring a task-relevant state space, CsDreamer improves learning efficiency during rollouts. Experimental results demonstrate the effectiveness of CsRSSM in extracting task-relevant information, leading to CsDreamer outperforming existing approaches in environments characterized by complex noise interference.

Poster
RAPTR: Radar-based 3D Pose Estimation using Transformer

Sorachi Kato, Ryoma Yataka, Pu Perry Wang, Pedro Miraldo, Takuya Fujihashi, Petros Boufounos

展开摘要

Radar-based indoor 3D human pose estimation typically relied on fine-grained 3D keypoint labels, which are costly to obtain especially in complex indoor settings involving clutter, occlusions, or multiple people. In this paper, we propose \textbf{RAPTR} (RAdar Pose esTimation using tRansformer) under weak supervision, using only 3D BBox and 2D keypoint labels which are considerably easier and more scalable to collect. Our RAPTR is characterized by a two-stage pose decoder architecture with a pseudo-3D deformable attention to enhance (pose/joint) queries with multi-view radar features: a pose decoder estimates initial 3D poses with a 3D template loss designed to utilize the 3D BBox labels and mitigate depth ambiguities; and a joint decoder refines the initial poses with 2D keypoint labels and a 3D gravity loss. Evaluated on two indoor radar datasets, RAPTR outperforms existing methods, reducing joint position error by $34.3$\% on HIBER and $76.9$\% on MMVR. Our implementation is available at \url{https://github.com/merlresearch/radar-pose-transformer}.

Poster
Achilles' Heel of Mamba: Essential difficulties of the Mamba architecture demonstrated by synthetic data

Tianyi Chen, Pengxiao Lin, Zhiwei Wang, Zhi-Qin John Xu

展开摘要

State Space Models (SSMs) have emerged as promising alternatives to attention mechanisms, with the Mamba architecture demonstrating impressive performance and linear complexity for processing long sequences. However, the fundamental differences between Mamba and Transformer architectures remain incompletely understood. In this work, we use carefully designed synthetic tasks to reveal Mamba's inherent limitations. Through experiments, we identify that Mamba's nonlinear convolution introduces an asymmetry bias that significantly impairs its ability to recognize symmetrical patterns and relationships. Using composite function and inverse sequence matching tasks, we demonstrate that Mamba strongly favors compositional solutions over symmetrical ones and struggles with tasks requiring the matching of reversed sequences. We show these limitations stem not from the SSM module itself but from the nonlinear convolution preceding it, which fuses token information asymmetrically. These insights provide a new understanding of Mamba's constraints and suggest concrete architectural improvements for future sequence models.

Spotlight
VL-Rethinker: Incentivizing Self-Reflection of Vision-Language Models with Reinforcement Learning

Haozhe Wang, Chao Qu, Zuming Huang, Wei Chu, Fangzhen Lin, Wenhu Chen

展开摘要

Recently, slow-thinking systems like GPT-o1 and DeepSeek-R1 have demonstrated great potential in solving challenging problems through explicit reflection. They significantly outperform the best fast-thinking models, such as GPT-4o, on various math and science benchmarks. However, their multimodal reasoning capabilities remain on par with fast-thinking models. For instance, GPT-o1's performance on benchmarks like MathVista, MathVerse, and MathVision is similar to fast-thinking models. In this paper, we aim to enhance the slow-thinking capabilities of vision-language models using reinforcement learning (without relying on distillation) to advance the state of the art. First, we adapt the GRPO algorithm with a novel technique called Selective Sample Replay (SSR) to address the vanishing advantages problem. While this approach yields strong performance, the resulting RL-trained models exhibit limited self-reflection or self-verification. To further encourage slow-thinking, we introduce Forced Rethinking, which appends a rethinking trigger token to the end of rollouts in RL training, explicitly enforcing a self-reflection reasoning step. By combining these two techniques, our model, VL-Rethinker, advances state-of-the-art scores on MathVista, MathVerse to achieve 80.4%, 63.5% respectively. VL-Rethinker also achieves open-source SoTA on multi-disciplinary benchmarks such as MathVision, MMMU-Pro, EMMA, and MEGA-Bench, narrowing the gap with OpenAI-o1. We conduct comprehensive ablations and analysis to provide insights into the effectiveness of our approach.

Spotlight
Protocols for Verifying Smooth Strategies in Bandits and Games

Miranda Christ, Daniel Reichman, Jonathan Shafer

展开摘要

We study protocols for verifying approximate optimality of strategies in multi-armed bandits and normal-form games. As the number of actions available to each player is often large, we seek protocols where the number of queries to the utility oracle is sublinear in the number of actions. We prove that such verification is possible for sufficiently smooth strategies that do not put too much probability mass on any specific action and provide protocols for verifying that a smooth policy for a multi-armed bandit is close to optimal. Our verification protocols require provably fewer arm queries than learning. Furthermore, we show how to use cryptographic tools to reduce the communication cost of our protocols. We complement our protocol by proving a nearly tight lower bound on the query complexity of verification in our settings. As an application, we use our bandit verification protocol to build a protocol for verifying approximate optimality of a strong smooth Nash equilibrium, with sublinear query complexity.

Poster
LiveStar: Live Streaming Assistant for Real-World Online Video Understanding

Zhenyu Yang, Kairui Zhang, Yuhang Hu, Bing Wang, Shengsheng Qian, Bin Wen, Fan Yang, Tingting Gao, Weiming Dong, Changsheng Xu

展开摘要

Despite significant progress in Video Large Language Models (Video-LLMs) for offline video understanding, existing online Video-LLMs typically struggle to simultaneously process continuous frame-by-frame inputs and determine optimal response timing, often compromising real-time responsiveness and narrative coherence. To address these limitations, we introduce LiveStar, a pioneering live streaming assistant that achieves always-on proactive responses through adaptive streaming decoding. Specifically, LiveStar incorporates: (1) a training strategy enabling incremental video-language alignment for variable-length video streams, preserving temporal consistency across dynamically evolving frame sequences; (2) a response-silence decoding framework that determines optimal proactive response timing via a single forward pass verification; (3) memory-aware acceleration via peak-end memory compression for online inference on 10+ minute videos, combined with streaming key-value cache to achieve 1.53× faster inference. We also construct an OmniStar dataset, a comprehensive dataset for training and benchmarking that encompasses 15 diverse real-world scenarios and 5 evaluation tasks for online video understanding. Extensive experiments across three benchmarks demonstrate LiveStar's state-of-the-art performance, achieving an average 19.5\% improvement in semantic correctness with 18.1\% reduced timing difference compared to existing online Video-LLMs, while improving FPS by 12.0\% across all five OmniStar tasks. Our model and dataset can be accessed at https://github.com/yzy-bupt/LiveStar.

Poster
MIND: Material Interface Generation from UDFs for Non-Manifold Surface Reconstruction

Xuhui Chen, Fei Hou, Wencheng Wang, Hong Qin, Ying He

展开摘要

Unsigned distance fields (UDFs) are widely used in 3D deep learning due to their ability to represent shapes with arbitrary topology. While prior work has largely focused on learning UDFs from point clouds or multi-view images, extracting meshes from UDFs remains challenging, as the learned fields rarely attain exact zero distances. A common workaround is to reconstruct signed distance fields (SDFs) locally from UDFs to enable surface extraction via Marching Cubes. However, this often introduces topological artifacts such as holes or spurious components. Moreover, local SDFs are inherently incapable of representing non-manifold geometry, leading to complete failure in such cases. To address this gap, we propose MIND ($\underline{M}aterial$ $\underline{I}nterface$ $from$ $\underline{N}on$-$manifold$ $\underline{D}istance$ $fields$), a novel algorithm for generating material interfaces directly from UDFs, enabling non-manifold mesh extraction from a global perspective. The core of our method lies in deriving a meaningful spatial partitioning from the UDF, where the target surface emerges as the interface between distinct regions. We begin by computing a two-signed local field to distinguish the two sides of manifold patches, and then extend this to a multi-labeled global field capable of separating all sides of a non-manifold structure. By combining this multi-labeled field with the input UDF, we construct material interfaces that support non-manifold mesh extraction via a multi-labeled Marching Cubes algorithm. Extensive experiments on UDFs generated from diverse data sources, including point cloud reconstruction, multi-view reconstruction, and medial axis transforms, demonstrate that our approach robustly handles complex non-manifold surfaces and significantly outperforms existing methods. The source code is available at https://github.com/jjjkkyz/MIND.

Poster
WaLRUS: Wavelets for Long range Representation Using State Space Methods

Hossein Babaei, Mel White, Sina Alemohammad, Richard Baraniuk

展开摘要

State-Space Models (SSMs) have proven to be powerful tools for online function approximation and for modeling long-range dependencies in sequential data. While recent methods such as HiPPO have demonstrated strong performance using a few polynomial bases, they remain limited by their reliance on closed-form solutions for specific, well-behaved bases. The SaFARi framework generalizes this approach, enabling the construction of SSMs from arbitrary frames, including non-orthogonal and redundant ones, thus allowing an infinite diversity of possible "species'' within the SSM family. In this paper, we introduce WaLRUS (Wavelets for Long-range Representation Using SSMs), a new species of SaFARi built from Daubechies wavelet frames. We instantiate two variants, scaled-Walrus and translated-Walrus, and show that their multiresolution and localized nature offers significant advantages in representing non-smooth and transient signals. We compare Walrus to HiPPO-based models and demonstrate improved accuracy, better numerical properties, and more efficient implementations for online function approximation tasks.

Poster
NeuroGenPoisoning: Neuron-Guided Attacks on Retrieval-Augmented Generation of LLM via Genetic Optimization of External Knowledge

Hanyu Zhu, Lance Fiondella, Jiawei Yuan, Kai Zeng, Long Jiao

展开摘要

Retrieval-Augmented Generation (RAG) empowers Large Language Models (LLMs) to dynamically integrate external knowledge during inference, improving their factual accuracy and adaptability. However, adversaries can inject poisoned external knowledge to override the model’s internal memory. While existing attacks iteratively manipulate retrieval content or prompt structure of RAG, they largely ignore the model’s internal representation dynamics and neuron-level sensitivities. The underlying mechanism of RAG poisoning has not been fully studied and the effect of knowledge conflict with strong parametric knowledge in RAG is not considered. In this work, we propose NeuroGenPoisoning, a novel attack framework that generates adversarial external knowledge in RAG guided by LLM internal neuron attribution and genetic optimization. Our method first identifies a set of **Poison-Responsive Neurons** whose activation strongly correlates with contextual poisoning knowledge. We then employ a genetic algorithm to evolve adversarial passages that maximally activate these neurons. Crucially, our framework enables massive-scale generation of effective poisoned RAG knowledge by identifying and reusing promising but initially unsuccessful external knowledge variants via observed attribution signals. At the same time, Poison-Responsive Neurons guided poisoning can effectively resolves knowledge conflict. Experimental results across models and datasets demonstrate consistently achieving high Population Overwrite Success Rate (POSR) of over 90\% while preserving fluency. Empirical evidence shows that our method effectively resolves knowledge conflict.

Poster
Brain-tuning Improves Generalizability and Efficiency of Brain Alignment in Speech Models

Omer Moussa, Mariya Toneva

展开摘要

Pretrained language models are remarkably effective in aligning with human brain responses elicited by natural language stimuli, positioning them as promising model organisms for studying language processing in the brain. However, existing approaches for both estimating and improving this brain alignment are participant-dependent and highly affected by the amount of data available per participant, hindering both generalization to new participants and population-level analyses. In this work, we address these limitations by introducing a scalable, generalizable brain-tuning method, in which we fine-tune pretrained speech language models to jointly predict fMRI responses from multiple participants. We demonstrate that the resulting brain-tuned models exhibit strong individual brain alignment while generalizing across participants. Specifically, our method leads to 1) a 5-fold decrease in the amount of fMRI data needed to predict brain data from new participants, 2) up to a 50\% increase in the overall brain alignment, and 3) strong generalization to new unseen datasets. Furthermore, this multi-participant brain-tuning additionally improves downstream performance on semantic tasks, suggesting that training using brain data from multiple participants leads to more generalizable semantic representations. Taken together, these findings demonstrate a bidirectional benefit between neuroscience and AI, helping bridge the gap between the two fields. We make our code and models publicly available at https://github.com/bridge-ai-neuro/multi-brain-tuning.

Poster
WISA: World simulator assistant for physics-aware text-to-video generation

Jing Wang, Ao Ma, Ke Cao, Jun Zheng, Jiasong Feng, Zhanjie Zhang, Wanyuan Pang, Xiaodan Liang

展开摘要

Recent advances in text-to-video (T2V) generation, exemplified by models such as Sora and Kling, have demonstrated strong potential for constructing world simulators. However, existing T2V models still struggle to understand abstract physical principles and to generate videos that faithfully obey physical laws. This limitation stems primarily from the lack of explicit physical guidance, caused by a significant gap between high-level physical concepts and the generative capabilities of current models. To address this challenge, we propose the **W**orld **S**imulator **A**ssistant (**WISA**), a novel framework designed to systematically decompose and integrate physical principles into T2V models. Specifically, WISA decomposes physical knowledge into three hierarchical levels: textual physical descriptions, qualitative physical categories, and quantitative physical properties. It then incorporates several carefully designed modules—such as Mixture-of-Physical-Experts Attention (MoPA) and a Physical Classifier—to effectively encode these attributes and enhance the model’s adherence to physical laws during generation. In addition, most existing video datasets feature only weak or implicit representations of physical phenomena, limiting their utility for learning explicit physical principles. To bridge this gap, we present **WISA-80K**, a new dataset comprising 80,000 human-curated videos that depict 17 fundamental physical laws across three core domains of physics: dynamics, thermodynamics, and optics. Experimental results show that WISA substantially improves the alignment of T2V models (such as CogVideoX and Wan2.1) with real-world physical laws, achieving notable gains on the VideoPhy benchmark. Our data, code, and models are available in the [Project Page](https://wisav1.github.io/WISA/).

Spotlight
The Best Instruction-Tuning Data are Those That Fit

Dylan Zhang, Qirun Dai, Hao Peng

展开摘要

High-quality supervised finetuning (SFT) data are essential for unlocking pretrained LLMs’ capabilities. Typically, instructions are paired with responses from various sources—by human annotators or other LMs—which are often out of the distribution of the target model to be finetuned. At scale, this mismatch can lead to diminishing returns and even hurt model performance and robustness. We hypothesize that SFT is most effective when the data is aligned with the model’s pretrained distribution, and propose **GRAPE**—a novel SFT framework that tailors supervision to the target model. For each instruction, it **g**athers **r**esponses from various sources and selects the one that **a**ligns most closely to the model’s **pre**trained distribution, as measured by the normalized probability. Standard SFT is then performed on these selected responses. We first evaluate GRAPE in a controlled experiment, sampling multiple responses per question in the UltraInteract dataset from diverse models. We finetune using GRAPE-selected data on LMs from different families, including LLaMA-1-8B, Mistral-7B, and Qwen2.5-7B. GRAPE significantly outperforms strong baselines—including distilling from the strongest model—with absolute gains up to **13.8%** averaged across benchmarks, and outperforms a 3× larger data baseline with improvements up to **17.3%**. GRAPE's benefits generalize to off-the-shelf SFT data. When used to subsample from the post-training data of Tulu3 and Olmo-2, GRAPE surpasses strong baselines trained on 4.5× more data by **6.1%**, and outperforms state-of-the-art selection methods by **3.9%** on average. Notably, with only **1/3 the data** and **half the training epochs**, GRAPE enables LLaMA-1-8B to **exceed Tulu3-SFT performance by 3.5%**. Our findings highlight that aligning supervision with the pretrained distribution provides a simple yet powerful strategy to improve both the **efficiency** and **effectiveness** of SFT.

Spotlight
OpenOmni: Advancing Open-Source Omnimodal Large Language Models with Progressive Multimodal Alignment and Real-time Emotional Speech Synthesis

Run Luo, Ting-En Lin, Haonan Zhang, Yuchuan Wu, Xiong Liu, Yongbin Li, Longze Chen, Jiaming Li, Lei Zhang, Xiaobo Xia, Hamid Alinejad-Rokny, Fei Huang, Min Yang

展开摘要

Recent advancements in omnimodal learning have significantly improved understanding and generation across images, text, and speech, yet these developments remain predominantly confined to proprietary models. The lack of high-quality omnimodal datasets and the challenges of real-time emotional speech synthesis have notably hindered progress in open-source research. To address these limitations, we introduce OpenOmni, a two-stage training framework that integrates omnimodal alignment and speech generation to develop a state-of-the-art omnimodal large language model. In the alignment phase, a pretrained speech model undergoes further training on image-text tasks, enabling (near) zero-shot generalization from vision to speech, outperforming models trained on tri-modal datasets. In the speech generation phase, a lightweight decoder is trained on speech tasks with direct preference optimization, which enables real-time emotional speech synthesis with high fidelity. Extensive experiments demonstrate that OpenOmni surpasses state-of-the-art models across omnimodal, vision-language, and speech-language benchmarks. It achieves a 4-point absolute improvement on OmniBench over the leading open-source model VITA, despite using 5$\times$ fewer training examples and a smaller model size (7B vs. 7$\times$8B). Besides, OpenOmni achieves real-time speech generation with less than 1 second latency at non-autoregressive mode, reducing inference time by 5$\times$ compared to autoregressive methods, and improves emotion classification accuracy by 7.7\%. The codebase is available at https://github.com/RainBowLuoCS/OpenOmni.

Poster