NeurIPS 2025 论文列表

Conference on Neural Information Processing Systems

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5,812篇论文

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WASP: Benchmarking Web Agent Security Against Prompt Injection Attacks

Ivan Evtimov, Arman Zharmagambetov, Aaron Grattafiori, Chuan Guo, Kamalika Chaudhuri

展开摘要

Autonomous UI agents powered by AI have tremendous potential to boost human productivity by automating routine tasks such as filing taxes and paying bills. However, a major challenge in unlocking their full potential is security, which is exacerbated by the agent's ability to take action on their user's behalf. Existing tests for prompt injections in web agents either over-simplify the threat by testing unrealistic scenarios or giving the attacker too much power, or look at single-step isolated tasks. To more accurately measure progress for secure web agents, we introduce WASP – a new publicly available benchmark for end-to-end evaluation of Web Agent Security against Prompt Injection attacks. Evaluating with WASP shows that even top-tier AI models, including those with advanced reasoning capabilities, can be deceived by simple, low-effort human-written injections in very realistic scenarios. Our end-to-end evaluation reveals a previously unobserved insight: while attacks partially succeed in up to 86% of the case, even state-of-the-art agents often struggle to fully complete the attacker goals – highlighting the current state of security by incompetence. Code and data are available at https://github.com/facebookresearch/wasp.

Poster
SE-GUI: Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning

Xinbin Yuan, Jian Zhang, Kaixin Li, Zhuoxuan Cai, Lujian Yao, Jie Chen, Enguang Wang, Qibin Hou, Jinwei Chen, Peng-Tao Jiang, Bo Li

展开摘要

Graphical User Interface (GUI) agents have made substantial strides in understanding and executing user instructions across diverse platforms. Yet, grounding these instructions to precise interface elements remains challenging—especially in complex, high-resolution, professional environments. Traditional supervised fine-tuning (SFT) methods often require large volumes of diverse data and exhibit weak generalization. To overcome these limitations, we introduce a reinforcement learning (RL)-based framework that incorporates three core strategies: (1) seed data curation to ensure high-quality training samples, (2) a dense policy gradient that provides continuous feedback based on prediction accuracy, and (3) a self-evolutionary reinforcement finetuning mechanism that iteratively refines the model using attention maps. With only 3k training samples, our 7B-parameter model achieves state-of-the-art results among similarly sized models on three grounding benchmarks. Notably, it attains 47.3\% accuracy on the ScreenSpot-Pro dataset—outperforming much larger models, such as UI-TARS-72B, by a margin of 24.2\%. These findings underscore the effectiveness of RL-based approaches in enhancing GUI agent performance, particularly in high-resolution, complex environments.

Poster
CLEVER: A Curated Benchmark for Formally Verified Code Generation

Amitayush Thakur, Jasper Lee, George Tsoukalas, Meghana Sistla, Matthew Zhao, Stefan Zetzsche, Greg Durrett, Yisong Yue, Swarat Chaudhuri

展开摘要

We introduce ${\rm C{\small LEVER}}$, a high-quality, manually curated benchmark of 161 problems for end-to-end verified code generation in Lean. Each problem consists of (1) the task of generating a specification that matches a held-out ground-truth specification, and (2) the task of generating a Lean implementation that provably satisfies this specification. Unlike prior benchmarks,${\rm C{\small LEVER}}$ avoids test-case supervision, LLM-generated annotations, and specifications that leak implementation logic or allow vacuous solutions. All outputs are verified post-hoc using Lean's type checker to ensure machine-checkable correctness. We use ${\rm C{\small LEVER}}$ to evaluate several few-shot and agentic approaches based on state-of-the-art language models. These methods all struggle to achieve full verification, establishing it as a challenging frontier benchmark for program synthesis and formal reasoning. Our benchmark can be found on [GitHub](https://github.com/trishullab/clever) as well as [HuggingFace](https://huggingface.co/datasets/amitayusht/clever). All our evaluation code is also available [online](https://github.com/trishullab/clever-prover).

Poster
4KAgent: Agentic Any Image to 4K Super-Resolution

Yushen Zuo, Qi Zheng, Mingyang Wu, Xinrui Jiang, Renjie Li, Jian Wang, Yide Zhang, Gengchen Mai, Lihong Wang, James Zou, Xiaoyu Wang, Ming-Hsuan Yang, Zhengzhong Tu

展开摘要

We present 4KAgent, a unified agentic super-resolution generalist system designed to universally upscale any image to 4K resolution (and even higher, if applied iteratively). Our system can transform images from extremely low resolutions with severe degradations, for example, highly distorted inputs at $256\times 256$, into crystal-clear, photorealistic 4K outputs. 4KAgent comprises three core components: (1) Profiling, a module that customizes the 4KAgent pipeline based on bespoke use cases; (2) A Perception Agent, which leverages vision-language models alongside image quality assessment experts to analyze the input image and make a tailored restoration plan; and (3) A Restoration Agent, which executes the plan, following a recursive execution-reflection paradigm, guided by a quality-driven mixture-of-expert policy to select the optimal output for each step. Additionally, 4KAgent embeds a specialized face restoration pipeline, significantly enhancing facial details in portrait and selfie photos. We rigorously evaluate our 4KAgent across 11 distinct task categories encompassing a total of 26 diverse benchmarks, setting new state-of-the-art on a broad spectrum of imaging domains. Our evaluations cover natural images, portrait photos, AI-generated content, satellite imagery, fluorescence microscopy, and medical imaging like fundoscopy, ultrasound, and X-ray, demonstrating superior performance in terms of both perceptual (e.g., NIQE, MUSIQ) and fidelity (e.g., PSNR) metrics. By establishing a novel agentic paradigm for low-level vision tasks, we aim to catalyze broader interest and innovation within vision-centric autonomous agents across diverse research communities. We release all the code, models, and results at: https://4kagent.github.io.

Poster
EnCompass: Enhancing Agent Programming with Search Over Program Execution Paths

Zhening Li, Armando Solar-Lezama, Yisong Yue, Stephan Zheng

展开摘要

We introduce a new approach to *agent programming*, the development of LLM-based agents. Current approaches to agent programming often entangle two aspects of agent design: the core workflow logic and the inference-time strategy (e.g., tree search). We introduce *probabilistic angelic nondeterminism* (PAN), a programming model that disentangles these two concerns, allowing the programmer to describe the agent workflow and independently experiment with different inference-time strategies by simply changing a few inputs. We provide an implementation of PAN in Python as the EnCompass framework, which uses a Python decorator to compile agent workflow programs into a search space. We present three case studies that demonstrate how the framework lets the programmer quickly improve the reliability of an agent and easily switch between different inference-time strategies, all with little additional coding.

Poster
LayerCraft: Enhancing Text-to-Image Generation with CoT Reasoning and Layered Object Integration

Yuyao Zhang, Jinghao Li, Yu-Wing Tai

展开摘要

Text-to-image (T2I) generation has made remarkable progress, yet existing systems still lack intuitive control over spatial composition, object consistency, and multi-step editing. We present **LayerCraft**, a modular framework that uses large language models (LLMs) as autonomous agents to orchestrate structured, layered image generation and editing. LayerCraft supports two key capabilities: (1) *structured generation* from simple prompts via chain-of-thought (CoT) reasoning, enabling it to decompose scenes, reason about object placement, and guide composition in a controllable, interpretable manner; and (2) *layered object integration*, allowing users to insert and customize objects---such as characters or props---across diverse images or scenes while preserving identity, context, and style. The system comprises a coordinator agent, the **ChainArchitect** for CoT-driven layout planning, and the **Object Integration Network (OIN)** for seamless image editing using off-the-shelf T2I models without retraining. Through applications like batch collage editing and narrative scene generation, LayerCraft empowers non-experts to iteratively design, customize, and refine visual content with minimal manual effort. Code will be released upon acceptance.

Poster
SiriuS: Self-improving Multi-agent Systems via Bootstrapped Reasoning

Wanjia Zhao, Mert Yuksekgonul, Shirley Wu, James Zou

展开摘要

Multi-agent AI systems powered by large language models (LLMs) are increasingly applied to solve complex tasks. However, these systems often rely on fragile, manually designed prompts and heuristics, making optimization difficult. A key challenge in optimizing multi-agent systems is acquiring suitable training data for specialized agents. We introduce SiriuS, a self-improving, reasoning-driven optimization framework for multi-agent systems. Central to our approach is the construction of an experience library: a repository of high-quality reasoning trajectories. The library is built by retaining reasoning steps that lead to successful outcomes, providing a robust training set for optimizing multi-agent system. Additionally, we introduce a library augmentation procedure that refines unsuccessful trajectories, further enriching the library. SiriuS boosts performance by 2.86% to 21.88% on reasoning and biomedical QA and enhances agent negotiation in competitive settings. Our results show that SiriuS enhances multi-agent performance while generating reusable data for self-correction and self-play enhancement in the future.

Poster
GSO: Challenging Software Optimization Tasks for Evaluating SWE-Agents

Manish Shetty, Naman Jain, Jinjian Liu, Vijay Kethanaboyina, Koushik Sen, Ion Stoica

展开摘要

Developing high-performance software is a complex task that requires specialized expertise. We introduce GSO, a benchmark for evaluating language models' capabilities in developing high-performance software. We develop an automated pipeline that generates and executes performance tests to analyze repository commit histories to identify 102 challenging optimization tasks across 10 codebases, spanning diverse domains and programming languages. An agent is provided with a codebase and performance test as a precise specification, and tasked to improve the runtime efficiency, which is measured against the expert developer optimization. Our quantitative evaluation reveals that leading SWE-Agents struggle significantly, achieving less than 5% success rate, with limited improvements even with inference-time scaling. Our qualitative analysis identifies key failure modes, including difficulties with low-level languages, practicing lazy optimization strategies, and challenges in accurately localizing bottlenecks. We release the code and artifacts of our benchmark along with agent trajectories to enable future research.

Poster
Scalable Neural Incentive Design with Parameterized Mean-Field Approximation

Nathan Corecco, Batuhan Yardim, Vinzenz Thoma, Zebang Shen, Niao He

展开摘要

Designing incentives for a multi-agent system to induce a desirable Nash equilibrium is both a crucial and challenging problem appearing in many decision-making domains, especially for a large number of agents $N$. Under the exchangeability assumption, we formalize this incentive design (ID) problem as a parameterized mean-field game (PMFG), aiming to reduce complexity via an infinite-population limit. We first show that when dynamics and rewards are Lipschitz, the finite-$N$ ID objective is approximated by the PMFG at rate $\mathcal{O}(\frac{1}{\sqrt{N}})$. Moreover, beyond the Lipschitz-continuous setting, we prove the same $\mathcal{O}(\frac{1}{\sqrt{N}})$ decay for the important special case of sequential auctions, despite discontinuities in dynamics, through a tailored auction-specific analysis. Built on our novel approximation results, we further introduce our Adjoint Mean-Field Incentive Design (AMID) algorithm, which uses explicit differentiation of iterated equilibrium operators to compute gradients efficiently. By uniting approximation bounds with optimization guarantees, AMID delivers a powerful, scalable algorithmic tool for many-agent (large $N$) ID. Across diverse auction settings, the proposed AMID method substantially increases revenue over first-price formats and outperforms existing benchmark methods.

Poster
Shapley-Coop: Credit Assignment for Emergent Cooperation in Self-Interested LLM Agents

Yun Hua, Haosheng Chen, Shiqin Wang, Wenhao Li, Xiangfeng Wang, Jun Luo

展开摘要

Large Language Models (LLMs) are increasingly deployed as autonomous agents in multi-agent systems, and promising coordination has been demonstrated in handling complex tasks under predefined roles and scripted workflows. However, significant challenges remain in open-ended environments, where agents are inherently self-interested and explicit coordination guidelines are absent. In such scenarios, misaligned incentives frequently lead to social dilemmas and inefficient collective outcomes. Inspired by how human societies tackle similar coordination challenges—through temporary collaborations like employment or subcontracting—a cooperative workflow \textbf{Shapley-Coop} is proposed. This workflow enables self-interested Large Language Model (LLM) agents to engage in emergent collaboration by using a fair credit allocation mechanism to ensure each agent’s contributions are appropriately recognized and rewarded. Shapley-Coop introduces structured negotiation protocols and Shapley-inspired reasoning to estimate agents’ marginal contributions, thereby enabling effective task-time coordination and equitable post-task outcome redistribution. This results in effective coordination that fosters collaboration while preserving agent autonomy, through a rational pricing mechanism that encourages cooperative behavior. Evaluated in two multi-agent games and a software engineering simulation, Shapley-Coop consistently enhances LLM agent collaboration and facilitates equitable outcome redistribution, accurately reflecting individual contributions during the task execution process.

Poster
LLM Query Scheduling with Prefix Reuse and Latency Constraints

Gregory Dexter, Shao Tang, Ata Fatahibaarzi, Qingquan Song, Tejas Dharamsi, Aman Gupta

展开摘要

The efficient deployment of large language models (LLMs) in online settings requires optimizing inference performance under stringent latency constraints, particularly the time-to-first-token (TTFT) and time-per-output-token (TPOT). This paper focuses on the query scheduling problem for LLM inference with prefix reuse, a technique that leverages shared prefixes across queries to reduce computational overhead. Our work reveals previously unknown limitations of the existing first-come-first-serve (FCFS) and longest-prefix-match (LPM) scheduling strategies with respect to satisfying latency constraints. We present a formal theoretical framework for LLM query scheduling under RadixAttention, a prefix reuse mechanism that stores and reuses intermediate representations in a radix tree structure. Our analysis establishes the NP-hardness of the scheduling problem with prefix reuse under TTFT constraints and proposes a novel scheduling algorithm, $k$-LPM, which generalizes existing methods by balancing prefix reuse and fairness in query processing. Theoretical guarantees demonstrate that $k$-LPM achieves improved TTFT performance under realistic traffic patterns captured by a data generative model. Empirical evaluations in a realistic serving setting validates our findings, showing significant reductions in P99 TTFT compared to baseline methods.

Poster
Stackelberg Learning with Outcome-based Payment

Tom Yan, Chicheng Zhang

展开摘要

With businesses starting to deploy agents to act on their behalf, an emerging challenge that businesses have to contend with is how to incentivize other agents with differing interests to work alongside its own agent. In present day commerce, payment is a common way that different parties use to \emph{economically} align their interests. In this paper, we study how one could analogously learn such payment schemes for aligning agents in the decentralized multi-agent setting. We model this problem as a Stackelberg Markov game, in which the leader can commit to a policy and also designate a set of outcome-based payments. We are interested in answering the question: when do efficient learning algorithms exist? To this end, we characterize the computational and statistical complexity of planning and learning in general-sum and cooperative games. In general-sum games, we find that planning is computationally intractable. In cooperative games, we show that learning can be statistically hard without payment and efficient with payment, showing that payment is necessary for learning even with aligned rewards. Altogether, our work aims to consolidate our theoretical understanding of outcome-based payment algorithms that can economically align decentralized agents.

Poster
CoCoA: A Minimum Bayes Risk Framework Bridging Confidence and Consistency for Uncertainty Quantification in LLMs

Roman Vashurin, Maiya Goloburda, Albina Ilina, Aleksandr Rubashevskii, Preslav Nakov, Artem Shelmanov, Maxim Panov

展开摘要

Uncertainty quantification for Large Language Models (LLMs) encompasses a diverse range of approaches, with two major families being particularly prominent: (i) information-based, which estimate model confidence from token-level probabilities, and (ii) consistency-based, which assess the semantic agreement among multiple outputs generated using repeated sampling. While several recent methods have sought to combine these two paradigms to improve uncertainty quantification performance, they often fail to consistently outperform simpler baselines. In this work, we revisit the foundations of uncertainty estimation through the lens of Minimum Bayes Risk decoding, establishing a direct link between uncertainty and the optimal decision-making process of LLMs. Building on these findings, we propose CoCoA, a unified framework that integrates model confidence with output consistency, yielding a family of efficient and robust uncertainty quantification methods. We evaluate CoCoA across diverse tasks, including question answering, abstractive text summarization, and machine translation, and demonstrate sizable improvements over state-of-the-art uncertainty quantification approaches.

Poster
TAI3: Testing Agent Integrity in Interpreting User Intent

Shiwei Feng, Xiangzhe Xu, Xuan Chen, Kaiyuan Zhang, Syed Yusuf Ahmed, Zian Su, Mingwei Zheng, Xiangyu Zhang

展开摘要

LLM agents are increasingly deployed to automate real-world tasks by invoking APIs through natural language instructions. While powerful, they often suffer from misinterpretation of user intent, leading to the agent’s actions that diverge from the user’s intended goal, especially as external toolkits evolve. Traditional software testing assumes structured inputs and thus falls short in handling the ambiguity of natural language. We introduce TAI3, an API-centric stress testing framework that systematically uncovers intent integrity violations in LLM agents. Unlike prior work focused on fixed benchmarks or adversarial inputs, TAI3 generates realistic tasks based on toolkits’ documentation and applies targeted mutations to expose subtle agent errors while preserving user intent. To guide testing, we propose semantic partitioning, which organizes natural language tasks into meaningful categories based on toolkit API parameters and their equivalence classes. Within each partition, seed tasks are mutated and ranked by a lightweight predictor that estimates the likelihood of triggering agent errors. To enhance efficiency, TAI3 maintains a datatype-aware strategy memory that retrieves and adapts effective mutation patterns from past cases. Experiments on 80 toolkit APIs demonstrate that TAI3 effectively uncovers intent integrity violations, significantly outperforming baselines in both error-exposing rate and query efficiency. Moreover, TAI3 generalizes well to stronger target models using smaller LLMs for test generation, and adapts to evolving APIs across domains.

Poster
Web-Shepherd: Advancing PRMs for Reinforcing Web Agents

Hyungjoo Chae, Sunghwan Kim, Junhee Cho, Seungone Kim, SeungJun Moon, Gyeom Hwangbo, Dongha Lim, Minjin Kim, Yeonjun Hwang, Minju Gwak, Dongwook Choi, Minseok Kang, Gwanhoon Im, ByeongUng Cho, Hyojun Kim, Jun Hee Han, Taeyoon Kwon, Minju Kim, Beong-woo Kwak, Dongjin Kang, Jinyoung Yeo

展开摘要

Web navigation is a unique domain that can automate many repetitive real-life tasks and is challenging as it requires long-horizon sequential decision making beyond typical multimodal large language model (MLLM) tasks. Yet, specialized reward models for web navigation that can be utilized during both training and test-time have been absent until now. Despite the importance of speed and cost-effectiveness, prior works have utilized MLLMs as reward models, which poses significant constraints for real-world deployment. To address this, in this work, we propose the first process reward model (PRM) called Web-Shepherd which could assess web navigation trajectories in a step-level. To achieve this, we first construct the WebPRM Collection, a large-scale dataset with 40K step-level preference pairs and annotated checklists spanning diverse domains and difficulty levels. Next, we also introduce the WebRewardBench, the first meta-evaluation benchmark for evaluating PRMs. In our experiments, we observe that our Web-Shepherd achieves about 30 points better accuracy compared to using GPT-4o on WebRewardBench. Furthermore, when testing on WebArena-lite by using GPT-4o-mini as the policy and Web-Shepherd as the verifier, we achieve 10.9 points better performance, in 10x less cost compared to using GPT-4o-mini as the verifier. Our model, dataset, and code are publicly available at https://github.com/kyle8581/Web-Shepherd.

Spotlight
SimWorld: An Open-ended Simulator for Agents in Physical and Social Worlds

Xiaokang Ye, Jiawei Ren, Yan Zhuang, Xuhong He, Yiming Liang, Yiqing Yang, Mrinaal Dogra, Xianrui Zhong, Eric Liu, Kevin Benavente, Rajiv Mandya Nagaraju, Dhruv Vivek Sharma, Ziqiao Ma, Tianmin Shu, Zhiting Hu, Lianhui Qin

展开摘要

While LLM/VLM-powered AI agents have advanced rapidly in math, coding, and computer use, their applications in complex physical and social environments remain challenging. Building agents that can survive and thrive in the real world (e.g., by autonomously earning income) requires massive-scale interaction, reasoning, training, and evaluation across diverse scenarios. However, existing world simulators for such development fall short: they often rely on limited hand-crafted environments, simulate simplified game-like physics and social rules, and lack native support for LLM/VLM agents. We introduce SimWorld, a new simulator built on Unreal Engine 5, designed for developing and evaluating LLM/VLM agents in rich, real-world-like settings. SimWorld offers three core capabilities: (1) realistic, open-ended world simulation, including accurate physical and social dynamics and language-driven procedural environment generation; (2) rich interface for LLM/VLM agents, with multi-modal world inputs/feedback and open-vocabulary action outputs at varying levels of abstraction; and (3) diverse physical and social reasoning scenarios that are easily customizable by users. We demonstrate SimWorld by deploying frontier LLM agents (e.g., Gemini-2.5-Flash, Claude-3.5, GPT-4o, and DeepSeek-Prover-V2) on both short-horizon navigation tasks requiring grounded re-planning, and long-horizon multi-agent food delivery tasks involving strategic cooperation and competition. The results reveal distinct reasoning patterns and limitations across models. We open-source SimWorld and hope it becomes a foundational platform for advancing real-world agent intelligence across disciplines. Please refer to the project website for the most up-to-date information: http://simworld.org/.

Spotlight
A-Mem: Agentic Memory for LLM Agents

Wujiang Xu, Zujie Liang, Kai Mei, Hang Gao, Juntao Tan, Yongfeng Zhang

展开摘要

While large language model (LLM) agents can effectively use external tools for complex real-world tasks, they require memory systems to leverage historical experiences. Current memory systems enable basic storage and retrieval but lack sophisticated memory organization, despite recent attempts to incorporate graph databases. Moreover, these systems' fixed operations and structures limit their adaptability across diverse tasks. To address this limitation, this paper proposes a novel agentic memory system for LLM agents that can dynamically organize memories in an agentic way. Following the basic principles of the Zettelkasten method, we designed our memory system to create interconnected knowledge networks through dynamic indexing and linking. When a new memory is added, we generate a comprehensive note containing multiple structured attributes, including contextual descriptions, keywords, and tags. The system then analyzes historical memories to identify relevant connections, establishing links where meaningful similarities exist. Additionally, this process enables memory evolution -- as new memories are integrated, they can trigger updates to the contextual representations and attributes of existing historical memories, allowing the memory network to continuously refine its understanding. Our approach combines the structured organization principles of Zettelkasten with the flexibility of agent-driven decision making, allowing for more adaptive and context-aware memory management. Empirical experiments on six foundation models show superior improvement against existing SOTA baselines. The code is available at \url{https://anonymous.4open.science/r/AgenticMemory-76B4}.

Poster
Large Language Models Miss the Multi-agent Mark

Emanuele La Malfa, Gabriele La Malfa, Samuele Marro, Jie M. Zhang, Elizabeth Black, Michael Luck, Philip Torr, Michael J. Wooldridge

展开摘要

Recent interest in Multi-Agent Systems of Large Language Models (MAS LLMs) has led to an increase in frameworks leveraging multiple LLMs to tackle complex tasks. However, much of this literature appropriates the terminology of MAS without engaging with its foundational principles. In this position paper, we highlight critical discrepancies between MAS theory and current MAS LLMs implementations, focusing on four key areas: the social aspect of agency, environment design, coordination and communication protocols, and measuring emergent behaviours. Our position is that many MAS LLMs lack multi-agent characteristics such as autonomy, social interaction, and structured environments, and often rely on oversimplified, LLM-centric architectures. The field may slow down and lose traction by revisiting problems the MAS literature has already addressed. Therefore, we systematically analyse this issue and outline associated research opportunities; we advocate for better integrating established MAS concepts and more precise terminology to avoid mischaracterisation and missed opportunities.

Poster
Win Fast or Lose Slow: Balancing Speed and Accuracy in Latency-Sensitive Decisions of LLMs

Hao Kang, Qingru Zhang, Han Cai, Weiyuan Xu, Tushar Krishna, Yilun Du, Tsachy Weissman

展开摘要

Large language models (LLMs) have shown remarkable performance across diverse reasoning and generation tasks, and are increasingly deployed as agents in dynamic environments such as code generation and recommendation systems. However, many real-world applications, such as high-frequency trading and real-time competitive gaming, require decisions under strict latency constraints, where faster responses directly translate into higher rewards. Despite the importance of this latency–quality trade-off, it remains underexplored in the context of LLM-based agents. In this work, we present the first systematic study of this trade-off in real-time decision-making tasks. To support our investigation, we introduce two new benchmarks: HFTBench, a high-frequency trading simulation, and StreetFighter, a competitive gaming platform. Our analysis reveals that optimal latency–quality balance varies by task, and that sacrificing quality for lower latency can significantly enhance downstream performance. To address this, we propose FPX, an adaptive framework that dynamically selects model size and quantization level based on real-time demands. Our method achieves the best performance on both benchmarks, improving win rate by up to 80% in Street Fighter and boosting daily yield by up to 26.52% in trading, underscoring the need for latency-aware evaluation and deployment strategies for LLM-based agents. These results demonstrate the critical importance of latency-aware evaluation and deployment strategies for real-world LLM-based agents.

Spotlight
Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis

Tianbao Xie, Jiaqi Deng, Xiaochuan Li, Junlin Yang, Haoyuan Wu, Jixuan Chen, Wenjing Hu, Xinyuan Wang, Yuhui Xu, Zekun Wang, Yiheng Xu, Junli Wang, Doyen Sahoo, Tao Yu, Caiming Xiong

展开摘要

Graphical user interface (GUI) grounding, the ability to map natural language instructions to specific actions on graphical user interfaces, remains a critical bottleneck in computer use agent development. Current benchmarks oversimplify grounding tasks as short referring expressions, failing to capture the complexity of real-world interactions that require software commonsense, layout understanding, and fine-grained manipulation capabilities. To address these limitations, we introduce OSWorld-G, a comprehensive benchmark comprising 564 finely annotated samples across diverse task types including text matching, element recognition, layout understanding, and precise manipulation. Additionally, we synthesize and release the largest computer use grounding dataset Jedi, which contains 4 million examples through multi-perspective decoupling of tasks. Our multi-scale models trained on Jedi demonstrate its effectiveness by outperforming existing approaches on ScreenSpot-v2, ScreenSpot-Pro, and our OSWorld-G. Furthermore, we demonstrate that improved grounding with Jedi directly enhances agentic capabilities of general foundation models on complex computer tasks with state-of-the-art performance, improving from 23% to 51% on OSWorld. Through detailed ablation studies, we identify key factors contributing to grounding performance and verify that combining specialized data for different interface elements enables compositional generalization to novel interfaces. All benchmark, data, checkpoints, and code are open-sourced and available at https://osworld-grounding.github.io.

Spotlight