NeurIPS 2025 论文列表

Conference on Neural Information Processing Systems

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5,812篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    931.6%
  • Spotlight
    73912.7%
  • Poster
    4,98085.7%

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MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference

Wenyuan Zhang, Jimin Tang, Weiqi Zhang, Yi Fang, Yu-Shen Liu, Zhizhong Han

展开摘要

Modeling reflections from 2D images is essential for photorealistic rendering and novel view synthesis. Recent approaches enhance Gaussian primitives with reflection-related material attributes to enable physically based rendering (PBR) with Gaussian Splatting. However, the material inference often lacks sufficient constraints, especially under limited environment modeling, resulting in illumination aliasing and reduced generalization. In this work, we revisit the problem from a multi-view perspective and show that multi-view consistent material inference with more physically-based environment modeling is key to learning accurate reflections with Gaussian Splatting. To this end, we enforce 2D Gaussians to produce multi-view consistent material maps during deferred shading. We also track photometric variations across views to identify highly reflective regions, which serve as strong priors for reflection strength terms. To handle indirect illumination caused by inter-object occlusions, we further introduce an environment modeling strategy through ray tracing with 2DGS, enabling photorealistic rendering of indirect radiance. Experiments on widely used benchmarks show that our method faithfully recovers both illumination and geometry, achieving state-of-the-art rendering quality in novel views synthesis. Project Page: https://wen-yuan-zhang.github.io/MaterialRefGS.

Poster
Shapley-Coop: Credit Assignment for Emergent Cooperation in Self-Interested LLM Agents

Yun Hua, Haosheng Chen, Shiqin Wang, Wenhao Li, Xiangfeng Wang, Jun Luo

展开摘要

Large Language Models (LLMs) are increasingly deployed as autonomous agents in multi-agent systems, and promising coordination has been demonstrated in handling complex tasks under predefined roles and scripted workflows. However, significant challenges remain in open-ended environments, where agents are inherently self-interested and explicit coordination guidelines are absent. In such scenarios, misaligned incentives frequently lead to social dilemmas and inefficient collective outcomes. Inspired by how human societies tackle similar coordination challenges—through temporary collaborations like employment or subcontracting—a cooperative workflow \textbf{Shapley-Coop} is proposed. This workflow enables self-interested Large Language Model (LLM) agents to engage in emergent collaboration by using a fair credit allocation mechanism to ensure each agent’s contributions are appropriately recognized and rewarded. Shapley-Coop introduces structured negotiation protocols and Shapley-inspired reasoning to estimate agents’ marginal contributions, thereby enabling effective task-time coordination and equitable post-task outcome redistribution. This results in effective coordination that fosters collaboration while preserving agent autonomy, through a rational pricing mechanism that encourages cooperative behavior. Evaluated in two multi-agent games and a software engineering simulation, Shapley-Coop consistently enhances LLM agent collaboration and facilitates equitable outcome redistribution, accurately reflecting individual contributions during the task execution process.

Poster
Stackelberg Learning with Outcome-based Payment

Tom Yan, Chicheng Zhang

展开摘要

With businesses starting to deploy agents to act on their behalf, an emerging challenge that businesses have to contend with is how to incentivize other agents with differing interests to work alongside its own agent. In present day commerce, payment is a common way that different parties use to \emph{economically} align their interests. In this paper, we study how one could analogously learn such payment schemes for aligning agents in the decentralized multi-agent setting. We model this problem as a Stackelberg Markov game, in which the leader can commit to a policy and also designate a set of outcome-based payments. We are interested in answering the question: when do efficient learning algorithms exist? To this end, we characterize the computational and statistical complexity of planning and learning in general-sum and cooperative games. In general-sum games, we find that planning is computationally intractable. In cooperative games, we show that learning can be statistically hard without payment and efficient with payment, showing that payment is necessary for learning even with aligned rewards. Altogether, our work aims to consolidate our theoretical understanding of outcome-based payment algorithms that can economically align decentralized agents.

Poster
Incomplete Multi-view Clustering via Hierarchical Semantic Alignment and Cooperative Completion

Xiaojian Ding, Lin Zhao, Xian Li, Xiaoying Zhu

展开摘要

Incomplete multi-view data, where certain views are entirely missing for some samples, poses significant challenges for traditional multi-view clustering methods. Existing deep incomplete multi-view clustering approaches often rely on static fusion strategies or two-stage pipelines, leading to suboptimal fusion results and error propagation issues. To address these limitations, this paper proposes a novel incomplete multi-view clustering framework based on Hierarchical Semantic Alignment and Cooperative Completion (HSACC). HSACC achieves robust cross-view fusion through a dual-level semantic space design. In the low-level semantic space, consistency alignment is ensured by maximizing mutual information across views. In the high-level semantic space, adaptive view weights are dynamically assigned based on the distributional affinity between individual views and an initial fused representation, followed by weighted fusion to generate a unified global representation. Additionally, HSACC implicitly recovers missing views by projecting aligned latent representations into high-dimensional semantic spaces and jointly optimizes reconstruction and clustering objectives, enabling cooperative learning of completion and clustering. Experimental results demonstrate that HSACC significantly outperforms state-of-the-art methods on five benchmark datasets. Ablation studies validate the effectiveness of the hierarchical alignment and dynamic weighting mechanisms, while parameter analysis confirms the model's robustness to hyperparameter variations. The code is available at \url{https://github.com/XiaojianDing/2025-NeurIPS-HSACC}.

Poster
Web-Shepherd: Advancing PRMs for Reinforcing Web Agents

Hyungjoo Chae, Sunghwan Kim, Junhee Cho, Seungone Kim, SeungJun Moon, Gyeom Hwangbo, Dongha Lim, Minjin Kim, Yeonjun Hwang, Minju Gwak, Dongwook Choi, Minseok Kang, Gwanhoon Im, ByeongUng Cho, Hyojun Kim, Jun Hee Han, Taeyoon Kwon, Minju Kim, Beong-woo Kwak, Dongjin Kang, Jinyoung Yeo

展开摘要

Web navigation is a unique domain that can automate many repetitive real-life tasks and is challenging as it requires long-horizon sequential decision making beyond typical multimodal large language model (MLLM) tasks. Yet, specialized reward models for web navigation that can be utilized during both training and test-time have been absent until now. Despite the importance of speed and cost-effectiveness, prior works have utilized MLLMs as reward models, which poses significant constraints for real-world deployment. To address this, in this work, we propose the first process reward model (PRM) called Web-Shepherd which could assess web navigation trajectories in a step-level. To achieve this, we first construct the WebPRM Collection, a large-scale dataset with 40K step-level preference pairs and annotated checklists spanning diverse domains and difficulty levels. Next, we also introduce the WebRewardBench, the first meta-evaluation benchmark for evaluating PRMs. In our experiments, we observe that our Web-Shepherd achieves about 30 points better accuracy compared to using GPT-4o on WebRewardBench. Furthermore, when testing on WebArena-lite by using GPT-4o-mini as the policy and Web-Shepherd as the verifier, we achieve 10.9 points better performance, in 10x less cost compared to using GPT-4o-mini as the verifier. Our model, dataset, and code are publicly available at https://github.com/kyle8581/Web-Shepherd.

Spotlight
Large Language Models Miss the Multi-agent Mark

Emanuele La Malfa, Gabriele La Malfa, Samuele Marro, Jie M. Zhang, Elizabeth Black, Michael Luck, Philip Torr, Michael J. Wooldridge

展开摘要

Recent interest in Multi-Agent Systems of Large Language Models (MAS LLMs) has led to an increase in frameworks leveraging multiple LLMs to tackle complex tasks. However, much of this literature appropriates the terminology of MAS without engaging with its foundational principles. In this position paper, we highlight critical discrepancies between MAS theory and current MAS LLMs implementations, focusing on four key areas: the social aspect of agency, environment design, coordination and communication protocols, and measuring emergent behaviours. Our position is that many MAS LLMs lack multi-agent characteristics such as autonomy, social interaction, and structured environments, and often rely on oversimplified, LLM-centric architectures. The field may slow down and lose traction by revisiting problems the MAS literature has already addressed. Therefore, we systematically analyse this issue and outline associated research opportunities; we advocate for better integrating established MAS concepts and more precise terminology to avoid mischaracterisation and missed opportunities.

Poster
VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Play

Zelai Xu, Ruize Zhang, Chao Yu, Huining Yuan, Xiangmin Yi, Shilong Ji, Chuqi Wang, Wenhao Tang, Feng Gao, Wenbo Ding, Xinlei Chen, Yu Wang

展开摘要

Robot sports, characterized by well-defined objectives, explicit rules, and dynamic interactions, present ideal scenarios for demonstrating embodied intelligence. In this paper, we present VolleyBots, a novel robot sports testbed where multiple drones cooperate and compete in the sport of volleyball under physical dynamics. VolleyBots integrates three features within a unified platform: competitive and cooperative gameplay, turn-based interaction structure, and agile 3D maneuvering. These intertwined features yield a complex problem combining motion control and strategic play, with no available expert demonstrations. We provide a comprehensive suite of tasks ranging from single-drone drills to multi-drone cooperative and competitive tasks, accompanied by baseline evaluations of representative reinforcement learning (RL), multi-agent reinforcement learning (MARL) and game-theoretic algorithms. Simulation results show that on-policy RL methods outperform off-policy methods in single-agent tasks, but both approaches struggle in complex tasks that combine motion control and strategic play. We additionally design a hierarchical policy which achieves 69.5% win rate against the strongest baseline in the 3 vs 3 task, demonstrating its potential for tackling the complex interplay between low-level control and high-level strategy. To highlight VolleyBots’ sim-to-real potential, we further demonstrate the zero-shot deployment of a policy trained entirely in simulation on real-world drones.

Poster
Optimal Estimation of the Best Mean in Multi-Armed Bandits

Takayuki Osogami, Junya Honda, Junpei Komiyama

展开摘要

We study the problem of estimating the mean reward of the best arm in a multi-armed bandit (MAB) setting. Specifically, given a target precision $\varepsilon$ and confidence level $1-\delta$, the goal is to return an $\varepsilon$-accurate estimate of the largest mean reward with probability at least $1-\delta$, while minimizing the number of samples. We first establish an instance-dependent lower bound on the sample complexity, which requires handling the infinitely many possible candidates of the estimated best mean. This lower bound is expressed in a non-convex optimization problem, which becomes the main difficulty of this problem, preventing the direct application of standard techniques such as Track-and-Stop to provably achieve optimality. To overcome this difficulty, we introduce several new algorithmic and analytical techniques and propose an algorithm that achieves the asymptotic lower bound with matching constants in the leading term. Our method combines a confidence ellipsoid-based stopping condition with a two-phase sampling strategy tailored to manage non-convexity proposed algorithm is simple, nearly free of hyperparameters, and achieves the instance-dependent, asymptotically optimal sample complexity. Experimental results support our theoretical guarantees and demonstrate the practical effectiveness of our method.

Poster
Sampling from multi-modal distributions with polynomial query complexity in fixed dimension via reverse diffusion

Adrien Vacher, Omar Chehab, Anna Korba

展开摘要

Even in low dimensions, sampling from multi-modal distributions is challenging. We provide the first sampling algorithm for a broad class of distributions --- including all Gaussian mixtures --- with a query complexity that is polynomial in the parameters governing multi-modality, assuming fixed dimension. Our sampling algorithm simulates a time-reversed diffusion process, using a self-normalized Monte Carlo estimator of the intermediate score functions. Unlike previous works, it avoids metastability, requires no prior knowledge of the mode locations, and relaxes the well-known log-smoothness assumption which excluded general Gaussian mixtures so far.

Poster
GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoning

Jusheng zhang, Yijia Fan, Wenjun Lin, Ruiqi Chen, Haoyi Jiang, Wenhao Chai, Jian Wang, Keze Wang

展开摘要

We propose **GAM-Agent**, a game-theoretic multi-agent framework for enhancing vision-language reasoning. Unlike prior single-agent or monolithic models, GAM-Agent formulates the reasoning process as a non-zero-sum game between base agents—each specializing in visual perception subtasks—and a critical agent that verifies logic consistency and factual correctness. Agents communicate via structured claims, evidence, and uncertainty estimates. The framework introduces an uncertainty-aware controller to dynamically adjust agent collaboration, triggering multi-round debates when disagreement or ambiguity is detected. This process yields more robust and interpretable predictions. Experiments on four challenging benchmarks—MMMU, MMBench, MVBench, and V*Bench—demonstrate that GAM-Agent significantly improves performance across various VLM backbones. Notably, GAM-Agent boosts the accuracy of small-to-mid scale models (e.g., Qwen2.5-VL-7B, InternVL3-14B) by 5–6\%, and still enhances strong models like GPT-4o by up to 2–3\%. Our approach is modular, scalable, and generalizable, offering a path toward reliable and explainable multi-agent multimodal reasoning.

Poster
SAINT: Sequence-Aware Integration for Spatial Transcriptomics Multi-View Clustering

Zeyu Zhu, KE LIANG, Lingyuan Meng, Meng Liu, Suyuan Liu, Renxiang Guan, Miaomiao Li, Wanwei Liu, Xinwang Liu

展开摘要

Spatial transcriptomics (ST) technologies provide gene expression measurements with spatial resolution, enabling the dissection of tissue structure and function. A fundamental challenge in ST analysis is clustering spatial spots into coherent functional regions. While existing models effectively integrate expression and spatial signals, they largely overlook sequence-level biological priors encoded in the DNA sequences of expressed genes. To bridge this gap, we propose SAINT (Sequence-Aware Integration for Nucleotide-informed Transcriptomics), a unified framework that augments spatial representation learning with nucleotide-derived features. We construct sequence-augmented datasets across 14 tissue sections from three widely used ST benchmarks (DLPFC, HBC, and MBA), retrieving reference DNA sequences for each expressed gene and encoding them using a pretrained Nucleotide Transformer. For each spot, gene-level embeddings are aggregated via expression-weighted and attention-based pooling, then fused with spatial-expression representations through a late fusion module. Extensive experiments demonstrate that SAINT consistently improves clustering performance across multiple datasets. Experiments validate the superiority, effectiveness, sensitivity, and transferability of our framework, confirming the complementary value of incorporating sequence-level priors into spatial transcriptomics clustering.

Poster
Gaussian Regression-Driven Tensorized Incomplete Multi-View Clustering with Dual Manifold Regularization

Zhenhao Zhong, Zhibin Gu, Pengpeng Yang, Yaqian Zhou, Ruiqiang Guo

展开摘要

Tensorized Incomplete Multi-View Clustering (TIMVC) algorithms have attracted growing attention for their ability to capture high-order correlations across multiple views. However, most existing TIMVC methods rely on simplistic noise assumptions using specific norms (e.g., $\ell_1$ or $\ell_{2,1}$), which fail to reflect the complex noise patterns encountered in real-world scenarios. Moreover, they primarily focus on modeling the global Euclidean structure of the tensor representation, while overlooking the preservation of local manifold structures. To address these limitations, we propose a novel approach, GaUssian regressIon-driven TIMVC with dual mAnifold Regularization (GUITAR). Specifically, we employ a Gaussian regression model to characterize complex noise distributions in a more realistic and flexible manner. Meanwhile, a dual manifold regularization is introduced in tensor representation learning, simultaneously modeling manifold information at both the view-specific and cross-view consensus levels, thereby promoting intra-view and inter-view consistency in the tensor representation. Furthermore, to better capture the intrinsic low-rank structure, we propose the high-preservation $\ell_{\delta}$-norm tensor rank constraint, which applies differentiated penalties to the singular values, thereby enhancing the robustness of the tensor representation. In addition, an efficient optimization algorithm is developed to solve the resulting non-convex problem with provable convergence. Extensive experiments on six datasets demonstrate that our method outperforms SOTA approaches.

Poster
Cooperative Bargaining Games Without Utilities: Mediated Solutions from Direction Oracles

Kushagra Gupta, Surya Murthy, Mustafa O. Karabag, Ufuk Topcu, David Fridovich-Keil

展开摘要

Cooperative bargaining games are widely used to model resource allocation and conflict resolution. Traditional solutions assume the mediator can access agents’ utility function values and gradients. However, there is an increasing number of settings, such as human-AI interactions, where utility values may be inaccessible or incomparable due to unknown, nonaffine transformations. To model such settings, we consider that the mediator has access only to agents' $\textit{most preferred directions}-$normalized utility gradients in the decision space. To this end, we propose a cooperative bargaining algorithm where a mediator has access to only the direction oracle of each agent. We prove that unlike popular approaches such as the Nash and Kalai-Smorodinsky bargaining solutions, our approach is invariant to monotonic nonaffine transformations, and that under strong convexity and smoothness assumptions, this approach enjoys global asymptotic convergence to Pareto stationary solutions. Moreover, we show that the bargaining solutions found by our algorithm also satisfy the axioms of symmetry and (under slightly stronger conditions) independence of irrelevant alternatives, which are popular in the literature. Finally, we conduct experiments in two domains, multi-agent formation assignment and mediated stock portfolio allocation, which validate these theoretical results.

Poster
Router-R1: Teaching LLMs Multi-Round Routing and Aggregation via Reinforcement Learning

Haozhen Zhang, Tao Feng, Jiaxuan You

展开摘要

The rapid emergence of diverse large language models (LLMs) has spurred the development of LLM routers that assign user queries to the most suitable model. However, existing LLM routers typically perform a single-round, one-to-one mapping (\textit{i.e.}, assigning each query to a single model in isolation), which limits their capability to tackle complex tasks that demand the complementary strengths of multiple LLMs. In this paper, we present \textbf{Router-R1}, a reinforcement learning (RL)-based framework that formulates multi-LLM routing and aggregation as a sequential decision process. Router-R1 instantiates the router itself as a capable LLM, leveraging its reasoning ability to interleave "think" actions (internal deliberation) with "route" actions (dynamic model invocation), and integrates each response into its evolving context. To facilitate learning, we employ a lightweight rule-based reward comprising format rewards, final outcome rewards, and a novel cost reward for optimizing the balance between performance and cost, opening a pathway toward enhancing performance-cost trade-offs via RL. Router-R1 also conditions only on simple model descriptors such as pricing, latency, and example performance, enabling strong generalization to unseen model selection. Experiments on seven general and multi-hop QA benchmarks show that Router-R1 outperforms several strong baselines, achieving superior performance while maintaining robust generalization and cost management.

Poster
MVSMamba: Multi-View Stereo with State Space Model

Jianfei Jiang, Qiankun Liu, Hongyuan Liu, Haochen Yu, Liyong Wang, Jiansheng Chen, Huimin Ma

展开摘要

Robust feature representations are essential for learning-based Multi-View Stereo (MVS), which relies on accurate feature matching. Recent MVS methods leverage Transformers to capture long-range dependencies based on local features extracted by conventional feature pyramid networks. However, the quadratic complexity of Transformer-based MVS methods poses challenges to balance performance and efficiency. Motivated by the global modeling capability and linear complexity of the Mamba architecture, we propose MVSMamba, the first Mamba-based MVS network. MVSMamba enables efficient global feature aggregation with minimal computational overhead. To fully exploit Mamba's potential in MVS, we propose a Dynamic Mamba module (DM-module) based on a novel reference-centered dynamic scanning strategy, which enables: (1) Efficient intra- and inter-view feature interaction from the reference to source views, (2) Omnidirectional multi-view feature representations, and (3) Multi-scale global feature aggregation. Extensive experimental results demonstrate MVSMamba outperforms state-of-the-art MVS methods on the DTU dataset and the Tanks-and-Temples benchmark with both superior performance and efficiency. The source code is available at https://github.com/JianfeiJ/MVSMamba.

Poster
Multi-Agent Learning under Uncertainty: Recurrence vs. Concentration

Kyriakos Lotidis, Panayotis Mertikopoulos, Nicholas Bambos, Jose Blanchet

展开摘要

In this paper, we examine the convergence landscape of multi-agent learning under uncertainty. Specifically, we analyze two stochastic models of regularized learning in continuous games—one in continuous and one in discrete time—with the aim of characterizing the long run behavior of the induced sequence of play. In stark contrast to deterministic, full-information models of learning (or models with a vanishing learning rate), we show that the resulting dynamics do not converge in general. In lieu of this, we ask instead which actions are played more often in the long run, and by how much. We show that, in strongly monotone games, the dynamics of regularized learning may wander away from equilibrium infinitely often, but they always return to its vicinity in finite time (which we estimate), and their long-run distribution is sharply concentrated around a neighborhood thereof. We quantify the degree of this concentration, and we show that these favorable properties may all break down if the underlying game is not strongly monotone—underscoring in this way the limits of regularized learning in the presence of persistent randomness and uncertainty

Spotlight
SpecMAS: A Multi-Agent System for Self-Verifying System Generation via Formal Model Checking

Rishabh Agrawal, Kaushik Tushar Ranade, Aja Khanal, Kalyan Shankar Basu, Apurva Narayan

展开摘要

We present SpecMAS, a novel multi-agent system that autonomously constructs and formally verifies executable system models from natural language specifications. Given a Standard Operating Procedure (SOP) describing a target system, SpecMAS parses the specification, identifies relevant operational modes, variables, transitions, and properties, and generates a formal model in NuSMV code syntax, an industry-standard symbolic model checker. A dedicated reasoning agent extracts both explicit and implicit properties from the SOP, and verification is performed via temporal logic model checking. If any properties fail to verify, an autonomous debugging agent analyzes counterexamples and iteratively corrects the model until all properties are satisfied. This closed-loop system design guarantees provable correctness by construction and advances the state of the art in automated, interpretable, and deployable verification pipelines. We demonstrate the generality, correctness, and practical feasibility of SpecMAS across a set of representative case studies and propose a new benchmark dataset for the evaluation and comparison of model checking performance.

Poster
On the Convergence of Stochastic Smoothed Multi-Level Compositional Gradient Descent Ascent

Xinwen Zhang, Hongchang Gao

展开摘要

Multi-level compositional optimization is a fundamental framework in machine learning with broad applications. While recent advances have addressed compositional minimization problems, the stochastic multi-level compositional minimax problem introduces significant new challenges—most notably, the biased nature of stochastic gradients for both the primal and dual variables. In this work, we address this gap by proposing a novel stochastic multi-level compositional gradient descent-ascent algorithm, incorporating a smoothing technique under the nonconvex-PL condition. We establish a convergence rate to an $(\epsilon, \epsilon/\sqrt{\kappa})$-stationary point with improved dependence on the condition number at $O(\kappa^{3/2})$, where $\epsilon$ denotes the solution accuracy and $\kappa$ represents the condition number. Moreover, we design a novel stage-wise algorithm with variance reduction to address the biased gradient issue under the two-sided PL condition. This algorithm successfully enables a translation from and $(\epsilon, \epsilon/\sqrt{\kappa})$-stationary point to an $\epsilon$-stationary point. Finally, extensive experiments validate the effectiveness of our algorithms.

Poster
Mean-Field Sampling for Cooperative Multi-Agent Reinforcement Learning

Emile Timothy Anand, Ishani Karmarkar, Guannan Qu

展开摘要

Designing efficient algorithms for multi-agent reinforcement learning (MARL) is fundamentally challenging because the size of the joint state and action spaces grows exponentially in the number of agents. These difficulties are exacerbated when balancing sequential global decision-making with local agent interactions. In this work, we propose a new algorithm $\texttt{SUBSAMPLE-MFQ}$ ($\textbf{Subsample}$-$\textbf{M}$ean-$\textbf{F}$ield-$\textbf{Q}$-learning) and a decentralized randomized policy for a system with $n$ agents. For any $k\leq n$, our algorithm learns a policy for the system in time polynomial in $k$. We prove that this learned policy converges to the optimal policy on the order of $\tilde{O}(1/\sqrt{k})$ as the number of subsampled agents $k$ increases. In particular, this bound is independent of the number of agents $n$.

Spotlight
Multi-order Orchestrated Curriculum Distillation for Model-Heterogeneous Federated Graph Learning

Guancheng Wan, Xu Cheng, Run Liu, Wenke Huang, Zitong Shi, Pinyi Jin, Guibin Zhang, Bo Du, Mang Ye

展开摘要

Federated Graph Learning (FGL) has been shown to be particularly effective in enabling collaborative training of Graph Neural Networks (GNNs) in decentralized settings. Model-heterogeneous FGL further enhances practical applicability by accommodating client preferences for diverse model architectures. However, existing model-heterogeneous approaches primarily target Euclidean data and fail to account for a crucial aspect of graph-structured data: topological relationships. To address this limitation, we propose **TRUST**, a novel knowledge distillation-based **model-heterogeneous FGL** framework. Specifically, we propose Progressive Curriculum Node Scheduler to progressively introduce challenging nodes based on learning difficulty. In Adaptive Curriculum Distillation Modulator, we propose an adaptive temperature modulator that dynamically adjusts knowledge distillation temperature to accommodate varying client capabilities and graph complexity. Moreover, we leverage Wasserstein‑Driven Affinity Distillation to enable models to capture cross-class structural relationships through optimal transport. Extensive experiments on multiple graph benchmarks and model-heterogeneous settings show that **TRUST** outperforms existing methods, achieving an average 3.6\% $\uparrow$ performance gain, particularly under moderate heterogeneity conditions. The code is available for anonymous access at https://anonymous.4open.science/r/TRUST-NeurIPS2025.

Poster