NeurIPS 2024 论文列表

Conference on Neural Information Processing Systems

录用类型

4,562篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • 其他 / 未标注
    441.0%

浏览全部论文

主题: 扩散模型 · 520 篇论文 · 重置筛选

HiCo: Hierarchical Controllable Diffusion Model for Layout-to-image Generation

Bocheng, YuhangMa, wuliebucha, Shanyuan Liu, Ao Ma, Xiaoyu Wu, Dawei Leng, Yuhui Yin

展开摘要

The task of layout-to-image generation involves synthesizing images based on the captions of objects and their spatial positions. Existing methods still struggle in complex layout generation, where common bad cases include object missing, inconsistent lighting, conflicting view angles, etc. To effectively address these issues, we propose a \textbf{Hi}erarchical \textbf{Co}ntrollable (HiCo) diffusion model for layout-to-image generation, featuring object seperable conditioning branch structure. Our key insight is to achieve spatial disentanglement through hierarchical modeling of layouts. We use a multi branch structure to represent hierarchy and aggregate them in fusion module. To evaluate the performance of multi-objective controllable layout generation in natural scenes, we introduce the HiCo-7K benchmark, derived from the GRIT-20M dataset and manually cleaned. https://github.com/360CVGroup/HiCo_T2I.

Poster
How to Use Diffusion Priors under Sparse Views?

Qisen Wang, Yifan Zhao, Jiawei Ma, Jia Li

展开摘要

Novel view synthesis under sparse views has been a long-term important challenge in 3D reconstruction. Existing works mainly rely on introducing external semantic or depth priors to supervise the optimization of 3D representations. However, the diffusion model, as an external prior that can directly provide visual supervision, has always underperformed in sparse-view 3D reconstruction using Score Distillation Sampling (SDS) due to the low information entropy of sparse views compared to text, leading to optimization challenges caused by mode deviation. To this end, we present a thorough analysis of SDS from the mode-seeking perspective and propose Inline Prior Guided Score Matching (IPSM), which leverages visual inline priors provided by pose relationships between viewpoints to rectify the rendered image distribution and decomposes the original optimization objective of SDS, thereby offering effective diffusion visual guidance without any fine-tuning or pre-training. Furthermore, we propose the IPSM-Gaussian pipeline, which adopts 3D Gaussian Splatting as the backbone and supplements depth and geometry consistency regularization based on IPSM to further improve inline priors and rectified distribution. Experimental results on different public datasets show that our method achieves state-of-the-art reconstruction quality. The code is released at https://github.com/iCVTEAM/IPSM.

Poster
Constant Acceleration Flow

Dogyun Park, Sojin Lee, Sihyeon Kim, Taehoon Lee, Youngjoon Hong, Hyunwoo J. Kim

展开摘要

Rectified flow and reflow procedures have significantly advanced fast generation by progressively straightening ordinary differential equation (ODE) flows under the assumption that image and noise pairs, known as coupling, can be approximated by straight trajectories with constant velocity. However, we observe that the constant velocity modeling and reflow procedures have limitations in accurately learning to couple with flow crossing, leading to suboptimal few-step generation. To overcome the limitations, we introduce the Constant Acceleration Flow (CAF), a novel framework based on a simple constant acceleration equation. Additionally, we propose two techniques to improve estimation accuracy: initial velocity conditioning for the acceleration model and a reflow process for the initial velocity. Our comparative studies show that CAF not only outperforms rectified flow with reflow procedures in terms of speed and accuracy but also demonstrates substantial improvements in preserving coupling for fast generation.

Poster
GENOT: Entropic (Gromov) Wasserstein Flow Matching with Applications to Single-Cell Genomics

Dominik Klein, Théo Uscidda, Fabian J Theis, marco cuturi

展开摘要

Single-cell genomics has significantly advanced our understanding of cellular behavior, catalyzing innovations in treatments and precision medicine. However, single-cell sequencing technologies are inherently destructive and can only measure a limited array of data modalities simultaneously. This limitation underscores the need for new methods capable of realigning cells. Optimal transport (OT) has emerged as a potent solution, but traditional discrete solvers are hampered by scalability, privacy, and out-of-sample estimation issues. These challenges have spurred the development of neural network-based solvers, known as neural OT solvers, that parameterize OT maps. Yet, these models often lack the flexibility needed for broader life science applications. To address these deficiencies, our approach learns stochastic maps (i.e. transport plans), allows for any cost function, relaxes mass conservation constraints and integrates quadratic solvers to tackle the complex challenges posed by the (Fused) Gromov-Wasserstein problem. Utilizing flow matching as a backbone, our method offers a flexible and effective framework. We demonstrate its versatility and robustness through applications in cell development studies, cellular drug response modeling, and cross-modality cell translation, illustrating significant potential for enhancing therapeutic strategies.

Poster
Precipitation Downscaling with Spatiotemporal Video Diffusion

Prakhar Srivastava, Ruihan Yang, Gavin Kerrigan, Gideon Dresdner, Jeremy J McGibbon, Christopher S. Bretherton, Stephan Mandt

展开摘要

In climate science and meteorology, high-resolution local precipitation (rain and snowfall) predictions are limited by the computational costs of simulation-based methods. Statistical downscaling, or super-resolution, is a common workaround where a low-resolution prediction is improved using statistical approaches. Unlike traditional computer vision tasks, weather and climate applications require capturing the accurate conditional distribution of high-resolution given low-resolution patterns to assure reliable ensemble averages and unbiased estimates of extreme events, such as heavy rain. This work extends recent video diffusion models to precipitation super-resolution, employing a deterministic downscaler followed by a temporally-conditioned diffusion model to capture noise characteristics and high-frequency patterns. We test our approach on FV3GFS output, an established large-scale global atmosphere model, and compare it against six state-of-the-art baselines. Our analysis, capturing CRPS, MSE, precipitation distributions, and qualitative aspects using California and the Himalayas as examples, establishes our method as a new standard for data-driven precipitation downscaling.

Poster
Entropy-regularized Diffusion Policy with Q-Ensembles for Offline Reinforcement Learning

Ruoqi Zhang, Ziwei Luo, Jens Sjölund, Thomas B. Schön, Per Mattsson

展开摘要

Diffusion policy has shown a strong ability to express complex action distributions in offline reinforcement learning (RL). However, it suffers from overestimating Q-value functions on out-of-distribution (OOD) data points due to the offline dataset limitation. To address it, this paper proposes a novel entropy-regularized diffusion policy and takes into account the confidence of the Q-value prediction with Q-ensembles. At the core of our diffusion policy is a mean-reverting stochastic differential equation (SDE) that transfers the action distribution into a standard Gaussian form and then samples actions conditioned on the environment state with a corresponding reverse-time process. We show that the entropy of such a policy is tractable and that can be used to increase the exploration of OOD samples in offline RL training. Moreover, we propose using the lower confidence bound of Q-ensembles for pessimistic Q-value function estimation. The proposed approach demonstrates state-of-the-art performance across a range of tasks in the D4RL benchmarks, significantly improving upon existing diffusion-based policies. The code is available at https://github.com/ruoqizzz/entropy-offlineRL.

Poster
TPC: Test-time Procrustes Calibration for Diffusion-based Human Image Animation

Sunjae Yoon, Gwanhyeong Koo, Younghwan Lee, Chang D. Yoo

展开摘要

Human image animation aims to generate a human motion video from the inputs of a reference human image and a target motion video. Current diffusion-based image animation systems exhibit high precision in transferring human identity into targeted motion, yet they still exhibit irregular quality in their outputs. Their optimal precision is achieved only when the physical compositions (i.e., scale and rotation) of the human shapes in the reference image and target pose frame are aligned. In the absence of such alignment, there is a noticeable decline in fidelity and consistency. Especially, in real-world environments, this compositional misalignment commonly occurs, posing significant challenges to the practical usage of current systems. To this end, we propose Test-time Procrustes Calibration (TPC), which enhances the robustness of diffusion-based image animation systems by maintaining optimal performance even when faced with compositional misalignment, effectively addressing real-world scenarios. The TPC provides a calibrated reference image for the diffusion model, enhancing its capability to understand the correspondence between human shapes in the reference and target images. Our method is simple and can be applied to any diffusion-based image animation system in a model-agnostic manner, improving the effectiveness at test time without additional training.

Poster
PaGoDA: Progressive Growing of a One-Step Generator from a Low-Resolution Diffusion Teacher

Dongjun Kim, Chieh-Hsin Lai, Wei-Hsiang Liao, Yuhta Takida, Naoki Murata, Toshimitsu Uesaka, Yuki Mitsufuji, Stefano Ermon

展开摘要

The diffusion model performs remarkable in generating high-dimensional content but is computationally intensive, especially during training. We propose Progressive Growing of Diffusion Autoencoder (PaGoDA), a novel pipeline that reduces the training costs through three stages: training diffusion on downsampled data, distilling the pretrained diffusion, and progressive super-resolution. With the proposed pipeline, PaGoDA achieves a $64\times$ reduced cost in training its diffusion model on $8\times$ downsampled data; while at the inference, with the single-step, it performs state-of-the-art on ImageNet across all resolutions from $64\times64$ to $512\times512$, and text-to-image. PaGoDA's pipeline can be applied directly in the latent space, adding compression alongside the pre-trained autoencoder in Latent Diffusion Models (e.g., Stable Diffusion). The code is available at https://github.com/sony/pagoda.

Poster
DiffusionBlend: Learning 3D Image Prior through Position-aware Diffusion Score Blending for 3D Computed Tomography Reconstruction

Bowen Song, Jason Hu, Zhaoxu Luo, Jeffrey A Fessler, Liyue Shen

展开摘要

Diffusion models face significant challenges when employed for large-scale medical image reconstruction in real practice such as 3D Computed Tomography (CT). Due to the demanding memory, time, and data requirements, it is difficult to train a diffusion model directly on the entire volume of high-dimensional data to obtain an efficient 3D diffusion prior. Existing works utilizing diffusion priors on single 2D image slice with hand-crafted cross-slice regularization would sacrifice the z-axis consistency, which results in severe artifacts along the z-axis. In this work, we propose a novel framework that enables learning the 3D image prior through position-aware 3D-patch diffusion score blending for reconstructing large-scale 3D medical images. To the best of our knowledge, we are the first to utilize a 3D-patch diffusion prior for 3D medical image reconstruction. Extensive experiments on sparse view and limited angle CT reconstruction show that our DiffusionBlend method significantly outperforms previous methods and achieves state-of-the-art performance on real-world CT reconstruction problems with high-dimensional 3D image (i.e., $256 \times 256 \times 500$). Our algorithm also comes with better or comparable computational efficiency than previous state-of-the-art methods. Code is available at https://github.com/efzero/DiffusionBlend.

Poster
Breaking Determinism: Fuzzy Modeling of Sequential Recommendation Using Discrete State Space Diffusion Model

Wenjia Xie, Hao Wang, Luankang Zhang, Rui Zhou, Defu Lian, Enhong Chen

展开摘要

Sequential recommendation (SR) aims to predict items that users may be interested in based on their historical behavior sequences. We revisit SR from a novel information-theoretic perspective and find that conventional sequential modeling methods fail to adequately capture the randomness and unpredictability of user behavior. Inspired by fuzzy information processing theory, this paper introduces the DDSR model, which uses fuzzy sets of interaction sequences to overcome the limitations and better capture the evolution of users' real interests. Formally based on diffusion transition processes in discrete state spaces, which is unlike common diffusion models such as DDPM that operate in continuous domains. It is better suited for discrete data, using structured transitions instead of arbitrary noise introduction to avoid information loss. Additionally, to address the inefficiency of matrix transformations due to the vast discrete space, we use semantic labels derived from quantization or RQ-VAE to replace item IDs, enhancing efficiency and improving cold start issues. Testing on three public benchmark datasets shows that DDSR outperforms existing state-of-the-art methods in various settings, demonstrating its potential and effectiveness in handling SR tasks.

Poster
Action Imitation in Common Action Space for Customized Action Image Synthesis

Wang Lin, Jingyuan Chen, Jiaxin Shi, Zirun Guo, Yichen Zhu, Zehan Wang, Tao Jin, Zhou Zhao, Fei Wu, Shuicheng YAN, Hanwang Zhang

展开摘要

We propose a novel method, \textbf{TwinAct}, to tackle the challenge of decoupling actions and actors in order to customize the text-guided diffusion models (TGDMs) for few-shot action image generation. TwinAct addresses the limitations of existing methods that struggle to decouple actions from other semantics (e.g., the actor's appearance) due to the lack of an effective inductive bias with few exemplar images. Our approach introduces a common action space, which is a textual embedding space focused solely on actions, enabling precise customization without actor-related details. Specifically, TwinAct involves three key steps: 1) Building common action space based on a set of representative action phrases; 2) Imitating the customized action within the action space; and 3) Generating highly adaptable customized action images in diverse contexts with action similarity loss. To comprehensively evaluate TwinAct, we construct a novel benchmark, which provides sample images with various forms of actions. Extensive experiments demonstrate TwinAct's superiority in generating accurate, context-independent customized actions while maintaining the identity consistency of different subjects, including animals, humans, and even customized actors.

Poster
BLURD: Benchmarking and Learning using a Unified Rendering and Diffusion Model

Boris Repasky, Ehsan Abbasnejad, Anthony Dick

展开摘要

Recent advancements in pre-trained vision models have made them pivotal in computer vision, emphasizing the need for their thorough evaluation and benchmarking. This evaluation needs to consider various factors of variation, their potential biases, shortcuts, and inaccuracies that ultimately lead to disparate performance in models. Such evaluations are conventionally done using either synthetic data from 2D or 3D rendering software or real-world images in controlled settings. Synthetic methods offer full control and flexibility, while real-world methods are limited by high costs and less adaptability. Moreover, 3D rendering can't yet fully replicate real photography, creating a realism gap. In this paper, we introduce BLURD--Benchmarking and Learning using a Unified Rendering and Diffusion Model--a novel method combining 3D rendering and Stable Diffusion to bridge this gap in representation learning. With BLURD we create a new family of datasets that allow for the creation of both 3D rendered and photo-realistic images with identical factors. BLURD, therefore, provides deeper insights into the representations learned by various CLIP backbones. The source code for creating the BLURD datasets is available at https://github.com/squaringTheCircle/BLURD

Poster
Image Copy Detection for Diffusion Models

Wenhao Wang, Yifan Sun, Zhentao Tan, Yi Yang

展开摘要

Images produced by diffusion models are increasingly popular in digital artwork and visual marketing. However, such generated images might replicate content from existing ones and pose the challenge of content originality. Existing Image Copy Detection (ICD) models, though accurate in detecting hand-crafted replicas, overlook the challenge from diffusion models. This motivates us to introduce ICDiff, the first ICD specialized for diffusion models. To this end, we construct a Diffusion-Replication (D-Rep) dataset and correspondingly propose a novel deep embedding method. D-Rep uses a state-of-the-art diffusion model (Stable Diffusion V1.5) to generate 40, 000 image-replica pairs, which are manually annotated into 6 replication levels ranging from 0 (no replication) to 5 (total replication). Our method, PDF-Embedding, transforms the replication level of each image-replica pair into a probability density function (PDF) as the supervision signal. The intuition is that the probability of neighboring replication levels should be continuous and smooth. Experimental results show that PDF-Embedding surpasses protocol-driven methods and non-PDF choices on the D-Rep test set. Moreover, by utilizing PDF-Embedding, we find that the replication ratios of well-known diffusion models against an open-source gallery range from 10% to 20%. The project is publicly available at https://icdiff.github.io/.

Poster
Diffusion4D: Fast Spatial-temporal Consistent 4D generation via Video Diffusion Models

HANWEN LIANG, Yuyang Yin, Dejia Xu, hanxue liang, Zhangyang Wang, Konstantinos N. Plataniotis, Yao Zhao, Yunchao Wei

展开摘要

The availability of large-scale multimodal datasets and advancements in diffusion models have significantly accelerated progress in 4D content generation. Most prior approaches rely on multiple images or video diffusion models, utilizing score distillation sampling for optimization or generating pseudo novel views for direct supervision. However, these methods are hindered by slow optimization speeds and multi-view inconsistency issues. Spatial and temporal consistency in 4D geometry has been extensively explored respectively in 3D-aware diffusion models and traditional monocular video diffusion models. Building on this foundation, we propose a strategy to migrate the temporal consistency in video diffusion models to the spatial-temporal consistency required for 4D generation. Specifically, we present a novel framework, \textbf{Diffusion4D}, for efficient and scalable 4D content generation. Leveraging a meticulously curated dynamic 3D dataset, we develop a 4D-aware video diffusion model capable of synthesizing orbital views of dynamic 3D assets. To control the dynamic strength of these assets, we introduce a 3D-to-4D motion magnitude metric as guidance. Additionally, we propose a novel motion magnitude reconstruction loss and 3D-aware classifier-free guidance to refine the learning and generation of motion dynamics. After obtaining orbital views of the 4D asset, we perform explicit 4D construction with Gaussian splatting in a coarse-to-fine manner. Extensive experiments demonstrate that our method surpasses prior state-of-the-art techniques in terms of generation efficiency and 4D geometry consistency across various prompt modalities.

Poster
Conditional Synthesis of 3D Molecules with Time Correction Sampler

Hojung Jung, Youngrok Park, Laura Schmid, Jaehyeong Jo, Dongkyu Lee, Bongsang Kim, Se-Young Yun, Jinwoo Shin

展开摘要

Diffusion models have demonstrated remarkable success in various domains, including molecular generation. However, conditional molecular generation remains a fundamental challenge due to an intrinsic trade-off between targeting specific chemical properties and generating meaningful samples from the data distribution. In this work, we present Time-Aware Conditional Synthesis (TACS), a novel approach to conditional generation on diffusion models. It integrates adaptively controlled plug-and-play "online" guidance into a diffusion model, driving samples toward the desired properties while maintaining validity and stability. A key component of our algorithm is our new type of diffusion sampler, Time Correction Sampler (TCS), which is used to control guidance and ensure that the generated molecules remain on the correct manifold at each reverse step of the diffusion process at the same time. Our proposed method demonstrates significant performance in conditional 3D molecular generation and offers a promising approach towards inverse molecular design, potentially facilitating advancements in drug discovery, materials science, and other related fields.

Poster
In-N-Out: Lifting 2D Diffusion Prior for 3D Object Removal via Tuning-Free Latents Alignment

Dongting Hu, Huan Fu, Jiaxian Guo, Liuhua Peng, Tingjin Chu, Feng Liu, Tongliang Liu, Mingming Gong

展开摘要

Neural representations for 3D scenes have made substantial advancements recently, yet object removal remains a challenging yet practical issue, due to the absence of multi-view supervision over occluded areas. Diffusion Models (DMs), trained on extensive 2D images, show diverse and high-fidelity generative capabilities in the 2D domain. However, due to not being specifically trained on 3D data, their application to multi-view data often exacerbates inconsistency, hence impacting the overall quality of the 3D output. To address these issues, we introduce "In-N-Out", a novel approach that begins by inpainting a prior, i.e., the occluded area from a single view using DMs, followed by outstretching it to create multi-view inpaintings via latents alignments. Our analysis identifies that the variability in DMs' outputs mainly arises from initially sampled latents and intermediate latents predicted in the denoising process. We explicitly align of initial latents using a Neural Radiance Field (NeRF) to establish a consistent foundational structure in the inpainted area, complemented by an implicit alignment of intermediate latents through cross-view attention during the denoising phases, enhancing appearance consistency across views. To further enhance rendering results, we apply a patch-based hybrid loss to optimize NeRF. We demonstrate that our techniques effectively mitigate the challenges posed by inconsistencies in DMs and substantially improve the fidelity and coherence of inpainted 3D representations.

Poster
Amortizing intractable inference in diffusion models for vision, language, and control

Siddarth Venkatraman, Moksh Jain, Luca Scimeca, Minsu Kim, Marcin Sendera, Mohsin Hasan, Luke Rowe, Sarthak Mittal, Pablo Lemos, Emmanuel Bengio, Alexandre Adam, Jarrid Rector-Brooks, Yoshua Bengio, Glen Berseth, Nikolay Malkin

展开摘要

Diffusion models have emerged as effective distribution estimators in vision, language, and reinforcement learning, but their use as priors in downstream tasks poses an intractable posterior inference problem. This paper studies *amortized* sampling of the posterior over data, $\mathbf{x}\sim p^{\rm post}(\mathbf{x})\propto p(\mathbf{x})r(\mathbf{x})$, in a model that consists of a diffusion generative model prior $p(\mathbf{x})$ and a black-box constraint or likelihood function $r(\mathbf{x})$. We state and prove the asymptotic correctness of a data-free learning objective, *relative trajectory balance*, for training a diffusion model that samples from this posterior, a problem that existing methods solve only approximately or in restricted cases. Relative trajectory balance arises from the generative flow network perspective on diffusion models, which allows the use of deep reinforcement learning techniques to improve mode coverage. Experiments illustrate the broad potential of unbiased inference of arbitrary posteriors under diffusion priors: in vision (classifier guidance), language (infilling under a discrete diffusion LLM), and multimodal data (text-to-image generation). Beyond generative modeling, we apply relative trajectory balance to the problem of continuous control with a score-based behavior prior, achieving state-of-the-art results on benchmarks in offline reinforcement learning. Code is available at [this link](https://github.com/GFNOrg/diffusion-finetuning).

Poster
DINTR: Tracking via Diffusion-based Interpolation

Pha Nguyen, Ngan Hoang Le, Jackson Cothren, Alper Yilmaz, Khoa Luu

展开摘要

Object tracking is a fundamental task in computer vision, requiring the localization of objects of interest across video frames. Diffusion models have shown remarkable capabilities in visual generation, making them well-suited for addressing several requirements of the tracking problem. This work proposes a novel diffusion-based methodology to formulate the tracking task. Firstly, their conditional process allows for injecting indications of the target object into the generation process. Secondly, diffusion mechanics can be developed to inherently model temporal correspondences, enabling the reconstruction of actual frames in video. However, existing diffusion models rely on extensive and unnecessary mapping to a Gaussian noise domain, which can be replaced by a more efficient and stable interpolation process. Our proposed interpolation mechanism draws inspiration from classic image-processing techniques, offering a more interpretable, stable, and faster approach tailored specifically for the object tracking task. By leveraging the strengths of diffusion models while circumventing their limitations, our Diffusion-based INterpolation TrackeR (DINTR) presents a promising new paradigm and achieves a superior multiplicity on seven benchmarks across five indicator representations.

Poster
Diffusion Twigs with Loop Guidance for Conditional Graph Generation

Giangiacomo Mercatali, Yogesh Verma, Andre Freitas, Vikas Garg

展开摘要

We introduce a novel score-based diffusion framework named Twigs that incorporates multiple co-evolving flows for enriching conditional generation tasks. Specifically, a central or trunk diffusion process is associated with a primary variable (e.g., graph structure), and additional offshoot or stem processes are dedicated to dependent variables (e.g., graph properties or labels). A new strategy, which we call loop guidance, effectively orchestrates the flow of information between the trunk and the stem processes during sampling. This approach allows us to uncover intricate interactions and dependencies, and unlock new generative capabilities. We provide extensive experiments to demonstrate strong performance gains of the proposed method over contemporary baselines in the context of conditional graph generation, underscoring the potential of Twigs in challenging generative tasks such as inverse molecular design and molecular optimization. Code is available at https://github.com/Aalto-QuML/Diffusion_twigs.

Poster
PrefPaint: Aligning Image Inpainting Diffusion Model with Human Preference

Kendong Liu, Zhiyu Zhu, Chuanhao Li, Hui Liu, Huanqiang Zeng, Junhui Hou

展开摘要

In this paper, we make the first attempt to align diffusion models for image inpainting with human aesthetic standards via a reinforcement learning framework, significantly improving the quality and visual appeal of inpainted images. Specifically, instead of directly measuring the divergence with paired images, we train a reward model with the dataset we construct, consisting of nearly 51,000 images annotated with human preferences. Then, we adopt a reinforcement learning process to fine-tune the distribution of a pre-trained diffusion model for image inpainting in the direction of higher reward. Moreover, we theoretically deduce the upper bound on the error of the reward model, which illustrates the potential confidence of reward estimation throughout the reinforcement alignment process, thereby facilitating accurate regularization. Extensive experiments on inpainting comparison and downstream tasks, such as image extension and 3D reconstruction, demonstrate the effectiveness of our approach, showing significant improvements in the alignment of inpainted images with human preference compared with state-of-the-art methods. This research not only advances the field of image inpainting but also provides a framework for incorporating human preference into the iterative refinement of generative models based on modeling reward accuracy, with broad implications for the design of visually driven AI applications. Our code and dataset are publicly available at \url{https://prefpaint.github.io}.

Poster