NeurIPS 2024 论文列表

Conference on Neural Information Processing Systems

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4,562篇论文

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    3828.4%
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    4,06489.1%
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    441.0%

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The Importance of Online Data: Understanding Preference Fine-tuning via Coverage

Yuda Song, Gokul Swamy, Aarti Singh, Drew Bagnell, Wen Sun

展开摘要

Learning from human preference data has emerged as the dominant paradigm for fine-tuning large language models (LLMs). The two most common families of techniques -- online reinforcement learning (RL) such as Proximal Policy Optimization (PPO) and offline contrastive methods such as Direct Preference Optimization (DPO) -- were positioned as equivalent in prior work due to the fact that both have to start from the same offline preference dataset. To further expand our theoretical understanding of the similarities and differences between online and offline techniques for preference fine-tuning, we conduct a rigorous analysis through the lens of *dataset coverage*, a concept that captures how the training data covers the test distribution and is widely used in RL. We prove that a global coverage condition is both necessary and sufficient for offline contrastive methods to converge to the optimal policy, but a weaker partial coverage condition suffices for online RL methods. This separation provides one explanation of why online RL methods can perform better than offline methods, especially when the offline preference data is not diverse enough. Finally, motivated by our preceding theoretical observations, we derive a hybrid preference optimization (HyPO) algorithm that uses offline data for contrastive-based preference optimization and online unlabeled data for KL regularization. Theoretically and empirically, we demonstrate that HyPO is more performant than its pure offline counterpart DPO, while still preserving its computation and memory efficiency.

Poster
Streaming Detection of Queried Event Start

Cristobal Eyzaguirre, Eric Tang, Shyamal Buch, Adrien Gaidon, Jiajun Wu, Juan Carlos Niebles

展开摘要

Robotics, autonomous driving, augmented reality, and many embodied computer vision applications must quickly react to user-defined events unfolding in real time. We address this setting by proposing a novel task for multimodal video understanding---Streaming Detection of Queried Event Start (SDQES). The goal of SDQES is to identify the beginning of a complex event as described by a natural language query, with high accuracy and low latency. We introduce a new benchmark based on the Ego4D dataset, as well as new task-specific metrics to study streaming multimodal detection of diverse events in an egocentric video setting. Inspired by parameter-efficient fine-tuning methods in NLP and for video tasks, we propose adapter-based baselines that enable image-to-video transfer learning, allowing for efficient online video modeling. We evaluate three vision-language backbones and three adapter architectures on both short-clip and untrimmed video settings.

Poster
Artemis: Towards Referential Understanding in Complex Videos

Jihao Qiu, Yuan Zhang, Xi Tang, Lingxi Xie, Tianren Ma, Pengyu Yan, David Doermann, Qixiang Ye, Yunjie Tian

展开摘要

Videos carry rich visual information including object description, action, interaction, etc., but the existing multimodal large language models (MLLMs) fell short in referential understanding scenarios such as video-based referring. In this paper, we present Artemis, an MLLM that pushes video-based referential understanding to a finer level. Given a video, Artemis receives a natural-language question with a bounding box in any video frame and describes the referred target in the entire video. The key to achieving this goal lies in extracting compact, target-specific video features, where we set a solid baseline by tracking and selecting spatiotemporal features from the video. We train Artemis on the newly established ViderRef45K dataset with 45K video-QA pairs and design a computationally efficient, three-stage training procedure. Results are promising both quantitatively and qualitatively. Additionally, we show that Artemis can be integrated with video grounding and text summarization tools to understand more complex scenarios. Code and data are available at https://github.com/NeurIPS24Artemis/Artemis.

Poster
SlowFocus: Enhancing Fine-grained Temporal Understanding in Video LLM

Ming Nie, Dan Ding, Chunwei Wang, Yuanfan Guo, Jianhua Han, Hang Xu, Li Zhang

展开摘要

Large language models (LLMs) have demonstrated exceptional capabilities in text understanding, which has paved the way for their expansion into video LLMs (Vid-LLMs) to analyze video data. However, current Vid-LLMs struggle to simultaneously retain high-quality frame-level semantic information (i.e., a sufficient number of tokens per frame) and comprehensive video-level temporal information (i.e., an adequate number of sampled frames per video). This limitation hinders the advancement of Vid-LLMs towards fine-grained video understanding. To address this issue, we introduce the SlowFocus mechanism, which significantly enhances the equivalent sampling frequency without compromising the quality of frame-level visual tokens. SlowFocus begins by identifying the query-related temporal segment based on the posed question, then performs dense sampling on this segment to extract local high-frequency features. A multi-frequency mixing attention module is further leveraged to aggregate these local high-frequency details with global low-frequency contexts for enhanced temporal comprehension. Additionally, to tailor Vid-LLMs to this innovative mechanism, we introduce a set of training strategies aimed at bolstering both temporal grounding and detailed temporal reasoning capabilities. Furthermore, we establish FineAction-CGR, a benchmark specifically devised to assess the ability of Vid-LLMs to process fine-grained temporal understanding tasks. Comprehensive experiments demonstrate the superiority of our mechanism across both existing public video understanding benchmarks and our proposed FineAction-CGR.

Poster
ShareGPT4Video: Improving Video Understanding and Generation with Better Captions

Lin Chen, Xilin Wei, Jinsong Li, Xiaoyi Dong, Pan Zhang, Yuhang Zang, Zehui Chen, Haodong Duan, Bin Lin, Zhenyu Tang, Li Yuan, Yu Qiao, Dahua Lin, Feng Zhao, Jiaqi Wang

展开摘要

We present the ShareGPT4Video series, aiming to facilitate the video understanding of large video-language models (LVLMs) and the video generation of text-to-video models (T2VMs) via dense and precise captions. The series comprises: 1) ShareGPT4Video, 40K GPT4V annotated dense captions of videos with various lengths and sources, developed through carefully designed data filtering and annotating strategy. 2) ShareCaptioner-Video, an efficient and capable captioning model for arbitrary videos, with 4.8M high-quality aesthetic videos annotated by it. 3) ShareGPT4Video-8B, a simple yet superb LVLM that reached SOTA performance on three advancing video benchmarks. To achieve this, taking aside the non-scalable costly human annotators, we find using GPT4V to caption video with a naive multi-frame or frame-concatenation input strategy leads to less detailed and sometimes temporal-confused results. We argue the challenge of designing a high-quality video captioning strategy lies in three aspects: 1) Inter-frame precise temporal change understanding. 2) Intra-frame detailed content description. 3) Frame-number scalability for arbitrary-length videos. To this end, we meticulously designed a differential video captioning strategy, which is stable, scalable, and efficient for generating captions for videos with arbitrary resolution, aspect ratios, and length. Based on it, we construct ShareGPT4Video, which contains 40K high-quality videos spanning a wide range of categories, and the resulting captions encompass rich world knowledge, object attributes, camera movements, and crucially, detailed and precise temporal descriptions of events. Based on ShareGPT4Video, we further develop ShareCaptioner-Video, a superior captioner capable of efficiently generating high-quality captions for arbitrary videos. We annotated 4.8M aesthetically appealing videos by it and verified their effectiveness on a 10-second text2video generation task. For video understanding, we verified the effectiveness of ShareGPT4Video on several current LVLM architectures and presented our superb new LVLM ShareGPT4Video-8B. All the models, strategies, and annotations will be open-sourced and we hope this project can serve as a pivotal resource for advancing both the LVLMs and T2VMs community.

Poster
IKEA Manuals at Work: 4D Grounding of Assembly Instructions on Internet Videos

Yunong Liu, Cristobal Eyzaguirre, Manling Li, Shubh Khanna, Juan Carlos Niebles, Vineeth Ravi, Saumitra Mishra, Weiyu Liu, Jiajun Wu

展开摘要

Shape assembly is a ubiquitous task in daily life, integral for constructing complex 3D structures like IKEA furniture. While significant progress has been made in developing autonomous agents for shape assembly, existing datasets have not yet tackled the 4D grounding of assembly instructions in videos, essential for a holistic understanding of assembly in 3D space over time. We introduce IKEA Video Manuals, a dataset that features 3D models of furniture parts, instructional manuals, assembly videos from the Internet, and most importantly, annotations of dense spatio-temporal alignments between these data modalities. To demonstrate the utility of IKEA Video Manuals, we present five applications essential for shape assembly: assembly plan generation, part-conditioned segmentation, part-conditioned pose estimation, video object segmentation, and furniture assembly based on instructional video manuals. For each application, we provide evaluation metrics and baseline methods. Through experiments on our annotated data, we highlight many challenges in grounding assembly instructions in videos to improve shape assembly, including handling occlusions, varying viewpoints, and extended assembly sequences.

Poster
HourVideo: 1-Hour Video-Language Understanding

Keshigeyan Chandrasegaran, Agrim Gupta, Lea M. Hadzic, Taran Kota, Jimming He, Cristobal Eyzaguirre, Zane Durante, Manling Li, Jiajun Wu, Li Fei-Fei

展开摘要

We present **HourVideo**, a benchmark dataset for hour-long video-language understanding. Our dataset consists of a novel task suite comprising summarization, perception (*recall*, *tracking*), visual reasoning (*spatial*, *temporal*, *predictive*, *causal*, *counterfactual*), and navigation (*room-to-room*, *object retrieval*) tasks. HourVideo includes 500 manually curated egocentric videos from the Ego4D dataset, spanning durations of 20 to 120 minutes, and features **12,976 high-quality, five-way multiple-choice questions**. Benchmarking results reveal that multimodal models, including GPT-4 and LLaVA-NeXT, achieve marginal improvements over random chance. In stark contrast, human experts significantly outperform the state-of-the-art long-context multimodal model, Gemini Pro 1.5 (85.0\% vs. 37.3\%), highlighting a substantial gap in multimodal capabilities. Our benchmark, evaluation toolkit, prompts, and documentation are available at https://hourvideo.stanford.edu.

Poster
Animal-Bench: Benchmarking Multimodal Video Models for Animal-centric Video Understanding

Yinuo Jing, Ruxu Zhang, Kongming Liang, Yongxiang Li, Zhongjiang He, Zhanyu Ma, Jun Guo

展开摘要

With the emergence of large pre-trained multimodal video models, multiple benchmarks have been proposed to evaluate model capabilities. However, most of the benchmarks are human-centric, with evaluation data and tasks centered around human applications. Animals are an integral part of the natural world, and animal-centric video understanding is crucial for animal welfare and conservation efforts. Yet, existing benchmarks overlook evaluations focused on animals, limiting the application of the models. To address this limitation, our work established an animal-centric benchmark, namely Animal-Bench, to allow for a comprehensive evaluation of model capabilities in real-world contexts, overcoming agent-bias in previous benchmarks. Animal-Bench includes 13 tasks encompassing both common tasks shared with humans and special tasks relevant to animal conservation, spanning 7 major animal categories and 819 species, comprising a total of 41,839 data entries. To generate this benchmark, we defined a task system centered on animals and proposed an automated pipeline for animal-centric data processing. To further validate the robustness of models against real-world challenges, we utilized a video editing approach to simulate realistic scenarios like weather changes and shooting parameters due to animal movements. We evaluated 8 current multimodal video models on our benchmark and found considerable room for improvement. We hope our work provides insights for the community and opens up new avenues for research in multimodal video models. Our data and code will be released at https://github.com/PRIS-CV/Animal-Bench.

Poster
Slot State Space Models

Jindong Jiang, Fei Deng, Gautam Singh, Minseung Lee, Sungjin Ahn

展开摘要

Recent State Space Models (SSMs) such as S4, S5, and Mamba have shown remarkable computational benefits in long-range temporal dependency modeling. However, in many sequence modeling problems, the underlying process is inherently modular and it is of interest to have inductive biases that mimic this modular structure. In this paper, we introduce SlotSSMs, a novel framework for incorporating independent mechanisms into SSMs to preserve or encourage separation of information. Unlike conventional SSMs that maintain a monolithic state vector, SlotSSMs maintains the state as a collection of multiple vectors called slots. Crucially, the state transitions are performed independently per slot with sparse interactions across slots implemented via the bottleneck of self-attention. In experiments, we evaluate our model in object-centric learning, 3D visual reasoning, and long-context video understanding tasks, which involve modeling multiple objects and their long-range temporal dependencies. We find that our proposed design offers substantial performance gains over existing sequence modeling methods. Project page is available at \url{https://slotssms.github.io/}

Poster
NeuroClips: Towards High-fidelity and Smooth fMRI-to-Video Reconstruction

Zixuan Gong, Guangyin Bao, Qi Zhang, Zhongwei Wan, Duoqian Miao, Shoujin Wang, Lei Zhu, Changwei Wang, Rongtao Xu, LIANG HU, Ke Liu, Yu Zhang

展开摘要

Reconstruction of static visual stimuli from non-invasion brain activity fMRI achieves great success, owning to advanced deep learning models such as CLIP and Stable Diffusion. However, the research on fMRI-to-video reconstruction remains limited since decoding the spatiotemporal perception of continuous visual experiences is formidably challenging. We contend that the key to addressing these challenges lies in accurately decoding both high-level semantics and low-level perception flows, as perceived by the brain in response to video stimuli. To the end, we propose NeuroClips, an innovative framework to decode high-fidelity and smooth video from fMRI. NeuroClips utilizes a semantics reconstructor to reconstruct video keyframes, guiding semantic accuracy and consistency, and employs a perception reconstructor to capture low-level perceptual details, ensuring video smoothness. During inference, it adopts a pre-trained T2V diffusion model injected with both keyframes and low-level perception flows for video reconstruction. Evaluated on a publicly available fMRI-video dataset, NeuroClips achieves smooth high-fidelity video reconstruction of up to 6s at 8FPS, gaining significant improvements over state-of-the-art models in various metrics, e.g., a 128% improvement in SSIM and an 81% improvement in spatiotemporal metrics. Our project is available at https://github.com/gongzix/NeuroClips.

Oral
Is Behavior Cloning All You Need? Understanding Horizon in Imitation Learning

Dylan J Foster, Adam Block, Dipendra Misra

展开摘要

Imitation learning (IL) aims to mimic the behavior of an expert in a sequential decision making task by learning from demonstrations, and has been widely applied to robotics, autonomous driving, and autoregressive text generation. The simplest approach to IL, behavior cloning (BC) is thought to incur sample complexity with unfavorable quadratic dependence on the problem horizon, motivating a variety of different online algorithms that attain improved linear horizon dependence under stronger assumptions on the data and the learner’s access to the expert. We revisit the apparent gap between offline and online IL from a learning-theoretic perspective, with a focus on general policy classes up to and including deep neural networks. Through a new analysis of BC with the logarithmic loss, we show that it is possible to achieve horizon-independent sample complexity in offline IL whenever (i) the range of the cumulative payoffs is controlled, and (ii) an appropriate notion of supervised learning complexity for the policy class is controlled. Specializing our results to deterministic, stationary policies, we show that the gap between offline and online IL is not fundamental: (i) it is possible to achieve linear dependence on horizon in offline IL under dense rewards (matching what was previously only known to be achievable in online IL); and (ii) without further assumptions on the policy class, online IL cannot improve over offline IL with the logarithmic loss, even in benign MDPs. We complement our theoretical results with experiments on standard RL tasks and autoregressive language generation to validate the practical relevance of our findings.

Spotlight
HENASY: Learning to Assemble Scene-Entities for Interpretable Egocentric Video-Language Model

Khoa Vo, Thinh Phan, Kashu Yamazaki, Minh Tran, Ngan Hoang Le

展开摘要

Current video-language models (VLMs) rely extensively on instance-level alignment between video and language modalities, which presents two major limitations: (1) visual reasoning disobeys the natural perception that humans do in first-person perspective, leading to a lack of reasoning interpretation; and (2) learning is limited in capturing inherent fine-grained relationships between two modalities. In this paper, we take an inspiration from human perception and explore a compositional approach for egocentric video representation. We introduce HENASY (Hierarchical ENtities ASsemblY), which includes a spatiotemporal token grouping mechanism to explicitly assemble dynamically evolving scene entities through time and model their relationship for video representation. By leveraging compositional structure understanding, HENASY possesses strong interpretability via visual grounding with free-form text queries. We further explore a suite of multi-grained contrastive losses to facilitate entity-centric understandings. This comprises three alignment types: video-narration, noun-entity, verb-entities alignments. Our method demonstrates strong interpretability in both quantitative and qualitative experiments; while maintaining competitive performances on five downstream tasks via zero-shot transfer or as video/text representation, including video/text retrieval, action recognition, multi-choice query, natural language query, and moments query. Project page: https://uark-aicv.github.io/HENASY

Poster
CALVIN: Improved Contextual Video Captioning via Instruction Tuning

Gowthami Somepalli, Arkabandhu Chowdhury, Jonas Geiping, Ronen Basri, Tom Goldstein, David W. Jacobs

展开摘要

The recent emergence of powerful Vision-Language models (VLMs) has significantly improved image captioning. Some of these models are extended to caption videos as well. However, their capabilities to understand complex scenes are limited, and the descriptions they provide for scenes tend to be overly verbose and focused on the superficial appearance of objects. Scene descriptions, especially in movies, require a deeper contextual understanding, unlike general-purpose video captioning. To address this challenge, we propose a model, CALVIN, a specialized video LLM that leverages previous movie context to generate fully "contextual" scene descriptions. To achieve this, we train our model on a suite of tasks that integrate both image-based question-answering and video captioning within a unified framework, before applying instruction tuning to refine the model's ability to provide scene captions. Lastly, we observe that our model responds well to prompt engineering and few-shot in-context learning techniques, enabling the user to adapt it to any new movie with very little additional annotation.

Poster
Slot-VLM: Object-Event Slots for Video-Language Modeling

Jiaqi Xu, Cuiling Lan, Wenxuan Xie, Xuejin Chen, Yan Lu

展开摘要

Video-Language Models (VLMs), powered by the advancements in Large Language Models (LLMs), are charting new frontiers in video understanding. A pivotal challenge is the development of an effective method to encapsulate video content into a set of representative tokens to align with LLMs. In this work, we introduce Slot-VLM, a new framework designed to generate semantically decomposed video tokens, in terms of object-wise and event-wise visual representations, to facilitate LLM inference. Particularly, we design an Object-Event Slots module, i.e., OE-Slots, that adaptively aggregates the dense video tokens from the vision encoder to a set of representative slots. In order to take into account both the spatial object details and the varied temporal dynamics, we build OE-Slots with two branches: the Object-Slots branch and the Event-Slots branch. The Object-Slots branch focuses on extracting object-centric slots from features of high spatial resolution but low frame sample rate, emphasizing detailed object information. The Event-Slots branch is engineered to learn event-centric slots from high temporal sample rate but low spatial resolution features. These complementary slots are combined to form the vision context, serving as the input to the LLM for effective video reasoning. Our experimental results demonstrate the effectiveness of our Slot-VLM, which achieves the state-of-the-art performance on video question-answering.

Poster
ActionAtlas: A VideoQA Benchmark for Domain-specialized Action Recognition

Mohammadreza Salehi, Jae Sung Park, Aditya Kusupati, Ranjay Krishna, Yejin Choi, Hannaneh Hajishirzi, Ali Farhadi

展开摘要

Our world is full of varied actions and moves in specialized fields that we, as humans, seek to identify and learn about. To evaluate the effectiveness of multi-modal models in helping us recognize such fine-grained actions, we introduce ActionAtlas, a video question answering (VideoQA) benchmark on fine-grained action recognition with short videos across various sports. ActionAtlas contains 554 videos spanning 284 actions across 42 sports with 1161 actions as total potential choices. Unlike most existing action recognition benchmarks that focus on simplistic actions, often identifiable from a single frame, ActionAtlas focuses on intricate movements and tests the models' ability to discern subtle differences. Additionally, each video in ActionAtlas also includes a question, which helps to more accurately pinpoint the action's performer in scenarios where multiple individuals are involved in different activities. We evaluate proprietary and open models on this benchmark and show that the state-of-the-art models only perform at most 48.73% accurately where random chance is 20%. Furthermore, our results show that a high frame sampling rate is essential for recognizing actions in ActionAtlas, a feature that current top proprietary models like Gemini lack in their default settings.

Poster
Understanding the Transferability of Representations via Task-Relatedness

Akshay Mehra, Yunbei Zhang, Jihun Hamm

展开摘要

The growing popularity of transfer learning due to the availability of models pre-trained on vast amounts of data, makes it imperative to understand when the knowledge of these pre-trained models can be transferred to obtain high-performing models on downstream target tasks. However, the exact conditions under which transfer learning succeeds in a cross-domain cross-task setting are still poorly understood. To bridge this gap, we propose a novel analysis that analyzes the transferability of the representations of pre-trained models to downstream tasks in terms of their relatedness to a given reference task. Our analysis leads to an upper bound on transferability in terms of task-relatedness, quantified using the difference between the class priors, label sets, and features of the two tasks.Our experiments using state-of-the-art pre-trained models show the effectiveness of task-relatedness in explaining transferability on various vision and language tasks. The efficient computability of task-relatedness even without labels of the target task and its high correlation with the model's accuracy after end-to-end fine-tuning on the target task makes it a useful metric for transferability estimation. Our empirical results of using task-relatedness on the problem of selecting the best pre-trained model from a model zoo for a target task highlight its utility for practical problems.

Poster
LAVIB: A Large-scale Video Interpolation Benchmark

Alexandros Stergiou

展开摘要

This paper introduces a LArge-scale Video Interpolation Benchmark (LAVIB) for the low-level video task of Video Frame Interpolation (VFI). LAVIB comprises a large collection of high-resolution videos sourced from the web through an automated pipeline with minimal requirements for human verification. Metrics are computed for each video's motion magnitudes, luminance conditions, frame sharpness, and contrast. The collection of videos and the creation of quantitative challenges based on these metrics are under-explored by current low-level video task datasets. In total, LAVIB includes 283K clips from 17K ultra-HD videos, covering 77.6 hours. Benchmark train, val, and test sets maintain similar video metric distributions. Further splits are also created for out-of-distribution (OOD) challenges, with train and test splits including videos of dissimilar attributes.

Poster
Motion Graph Unleashed: A Novel Approach to Video Prediction

Yiqi Zhong, Luming Liang, Bohan Tang, Ilya Zharkov, Ulrich Neumann

展开摘要

We introduce motion graph, a novel approach to address the video prediction problem, i.e., predicting future video frames from limited past data. The motion graph transforms patches of video frames into interconnected graph nodes, to comprehensively describe the spatial-temporal relationships among them. This representation overcomes the limitations of existing motion representations such as image differences, optical flow, and motion matrix that either fall short in capturing complex motion patterns or suffer from excessive memory consumption. We further present a video prediction pipeline empowered by motion graph, exhibiting substantial performance improvements and cost reductions. Extensive experiments on various datasets, including UCF Sports, KITTI and Cityscapes, highlight the strong representative ability of motion graph. Especially on UCF Sports, our method matches and outperforms the SOTA methods with a significant reduction in model size by 78% and a substantial decrease in GPU memory utilization by 47%.

Poster
VFIMamba: Video Frame Interpolation with State Space Models

Guozhen Zhang, Chunxu Liu, Yutao Cui, Xiaotong Zhao, Kai Ma, Limin Wang

展开摘要

Inter-frame modeling is pivotal in generating intermediate frames for video frame interpolation (VFI). Current approaches predominantly rely on convolution or attention-based models, which often either lack sufficient receptive fields or entail significant computational overheads. Recently, Selective State Space Models (S6) have emerged, tailored specifically for long sequence modeling, offering both linear complexity and data-dependent modeling capabilities. In this paper, we propose VFIMamba, a novel frame interpolation method for efficient and dynamic inter-frame modeling by harnessing the S6 model. Our approach introduces the Mixed-SSM Block (MSB), which initially rearranges tokens from adjacent frames in an interleaved fashion and subsequently applies multi-directional S6 modeling. This design facilitates the efficient transmission of information across frames while upholding linear complexity. Furthermore, we introduce a novel curriculum learning strategy that progressively cultivates proficiency in modeling inter-frame dynamics across varying motion magnitudes, fully unleashing the potential of the S6 model. Experimental findings showcase that our method attains state-of-the-art performance across diverse benchmarks, particularly excelling in high-resolution scenarios. In particular, on the X-TEST dataset, VFIMamba demonstrates a noteworthy improvement of 0.80 dB for 4K frames and 0.96 dB for 2K frames.

Poster