NeurIPS 2024 论文列表

Conference on Neural Information Processing Systems

录用类型

4,562篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    721.6%
  • Spotlight
    3828.4%
  • Poster
    4,06489.1%
  • 其他 / 未标注
    441.0%

浏览全部论文

Infusing Synthetic Data with Real-World Patterns for Zero-Shot Material State Segmentation

Sagi Eppel, Jolina Yining Li, Manuel S. Drehwald, Alan Aspuru-Guzik

展开摘要

Visual recognition of materials and their states is essential for understanding the physical world, from identifying wet regions on surfaces or stains on fabrics to detecting infected areas or minerals in rocks. Collecting data that captures this vast variability is complex due to the scattered and gradual nature of material states. Manually annotating real-world images is constrained by cost and precision, while synthetic data, although accurate and inexpensive, lacks real-world diversity. This work aims to bridge this gap by infusing patterns automatically extracted from real-world images into synthetic data. Hence, patterns collected from natural images are used to generate and map materials into synthetic scenes. This unsupervised approach captures the complexity of the real world while maintaining the precision and scalability of synthetic data. We also present the first comprehensive benchmark for zero-shot material state segmentation, utilizing real-world images across a diverse range of domains, including food, soils, construction, plants, liquids, and more, each appears in various states such as wet, dry, infected, cooked, burned, and many others. The annotation includes partial similarity between regions with similar but not identical materials and hard segmentation of only identical material states. This benchmark eluded top foundation models, exposing the limitations of existing data collection methods. Meanwhile, nets trained on the infused data performed significantly better on this and related tasks. The dataset, code, and trained model are publicly available. We also share 300,000 extracted textures and SVBRDF/PBR materials to facilitate future datasets generation.

Poster
InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint

Zhenzhi Wang, Jingbo Wang, Yixuan Li, Dahua Lin, Bo Dai

展开摘要

Text-conditioned motion synthesis has made remarkable progress with the emergence of diffusion models. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human interactions. In our approach, we strive to explore this problem by synthesizing human motion with interactions for a group of characters of any size in a zero-shot manner. The key aspect of our approach is the adaptation of human-wise interactions as pairs of human joints that can be either in contact or separated by a desired distance. In contrast to existing methods that necessitate training motion generation models on multi-human motion datasets with a fixed number of characters, our approach inherently possesses the flexibility to model human interactions involving an arbitrary number of individuals, thereby transcending the limitations imposed by the training data. We introduce a novel controllable motion generation method, InterControl, to encourage the synthesized motions maintaining the desired distance between joint pairs. It consists of a motion controller and an inverse kinematics guidance module that realistically and accurately aligns the joints of synthesized characters to the desired location. Furthermore, we demonstrate that the distance between joint pairs for human-wise interactions can be generated using an off-the-shelf Large Language Model (LLM). Experimental results highlight the capability of our framework to generate interactions with multiple human characters and its potential to work with off-the-shelf physics-based character simulators. Code is available at https://github.com/zhenzhiwang/intercontrol.

Poster
Fast Graph Sharpness-Aware Minimization for Enhancing and Accelerating Few-Shot Node Classification

Yihong Luo, Yuhan Chen, Siya Qiu, Yiwei Wang, Chen Zhang, Yan Zhou, Xiaochun Cao, Jing Tang

展开摘要

Graph Neural Networks (GNNs) have shown superior performance in node classification. However, GNNs perform poorly in the Few-Shot Node Classification (FSNC) task that requires robust generalization to make accurate predictions for unseen classes with limited labels. To tackle the challenge, we propose the integration of Sharpness-Aware Minimization (SAM)--a technique designed to enhance model generalization by finding a flat minimum of the loss landscape--into GNN training. The standard SAM approach, however, consists of two forward-backward steps in each training iteration, doubling the computational cost compared to the base optimizer (e.g., Adam). To mitigate this drawback, we introduce a novel algorithm, Fast Graph Sharpness-Aware Minimization (FGSAM), that integrates the rapid training of Multi-Layer Perceptrons (MLPs) with the superior performance of GNNs. Specifically, we utilize GNNs for parameter perturbation while employing MLPs to minimize the perturbed loss so that we can find a flat minimum with good generalization more efficiently. Moreover, our method reutilizes the gradient from the perturbation phase to incorporate graph topology into the minimization process at almost zero additional cost. To further enhance training efficiency, we develop FGSAM+ that executes exact perturbations periodically. Extensive experiments demonstrate that our proposed algorithm outperforms the standard SAM with lower computational costs in FSNC tasks. In particular, our FGSAM+ as a SAM variant offers a faster optimization than the base optimizer in most cases. In addition to FSNC, our proposed methods also demonstrate competitive performance in the standard node classification task for heterophilic graphs, highlighting the broad applicability.

Poster
BIOSCAN-5M: A Multimodal Dataset for Insect Biodiversity

Zahra Gharaee, Scott C. Lowe, ZeMing Gong, Pablo Andres Millan Arias, Nicholas Pellegrino, Austin Wang, Joakim Bruslund Haurum, Iuliia Zarubiieva, Lila Kari, Dirk Steinke, Graham W. Taylor, Paul W. Fieguth, Angel X Chang

展开摘要

As part of an ongoing worldwide effort to comprehend and monitor insect biodiversity, this paper presents the BIOSCAN-5M Insect dataset to the machine learning community and establish several benchmark tasks. BIOSCAN-5M is a comprehensive dataset containing multi-modal information for over 5 million insect specimens, and it significantly expands existing image-based biological datasets by including taxonomic labels, raw nucleotide barcode sequences, assigned barcode index numbers, geographical, and size information. We propose three benchmark experiments to demonstrate the impact of the multi-modal data types on the classification and clustering accuracy. First, we pretrain a masked language model on the DNA barcode sequences of the BIOSCAN-5M dataset, and demonstrate the impact of using this large reference library on species- and genus-level classification performance. Second, we propose a zero-shot transfer learning task applied to images and DNA barcodes to cluster feature embeddings obtained from self-supervised learning, to investigate whether meaningful clusters can be derived from these representation embeddings. Third, we benchmark multi-modality by performing contrastive learning on DNA barcodes, image data, and taxonomic information. This yields a general shared embedding space enabling taxonomic classification using multiple types of information and modalities. The code repository of the BIOSCAN-5M Insect dataset is available at https://github.com/bioscan-ml/BIOSCAN-5M.

Poster
Distributional Successor Features Enable Zero-Shot Policy Optimization

Chuning Zhu, Xinqi Wang, Tyler Han, Simon Shaolei Du, Abhishek Gupta

展开摘要

Intelligent agents must be generalists, capable of quickly adapting to various tasks. In reinforcement learning (RL), model-based RL learns a dynamics model of the world, in principle enabling transfer to arbitrary reward functions through planning. However, autoregressive model rollouts suffer from compounding error, making model-based RL ineffective for long-horizon problems. Successor features offer an alternative by modeling a policy's long-term state occupancy, reducing policy evaluation under new rewards to linear regression. Yet, policy optimization with successor features can be challenging. This work proposes a novel class of models, i.e., Distributional Successor Features for Zero-Shot Policy Optimization (DiSPOs), that learn a distribution of successor features of a stationary dataset's behavior policy, along with a policy that acts to realize different successor features within the dataset. By directly modeling long-term outcomes in the dataset, DiSPOs avoid compounding error while enabling a simple scheme for zero-shot policy optimization across reward functions. We present a practical instantiation of DiSPOs using diffusion models and show their efficacy as a new class of transferable models, both theoretically and empirically across various simulated robotics problems. Videos and code are available at https://weirdlabuw.github.io/dispo/.

Poster
SwitchHead: Accelerating Transformers with Mixture-of-Experts Attention

Róbert Csordás, Piotr Piękos, Kazuki Irie, Jürgen Schmidhuber

展开摘要

Despite many recent works on Mixture of Experts (MoEs) for resource-efficient Transformer language models, existing methods mostly focus on MoEs for feedforward layers. Previous attempts at extending MoE to the self-attention layer fail to match the performance of the parameter-matched baseline. Our novel SwitchHead is an effective MoE method for the attention layer that successfully reduces both the compute and memory requirements, achieving wall-clock speedup, while matching the language modeling performance of the baseline Transformer. Our novel MoE mechanism allows SwitchHead to compute up to 8 times fewer attention matrices than the standard Transformer. SwitchHead can also be combined with MoE feedforward layers, resulting in fully-MoE "SwitchAll" Transformers. For our 262M parameter model trained on C4, SwitchHead matches the perplexity of standard models with only 44% compute and 27% memory usage. Zero-shot experiments on downstream tasks confirm the performance of SwitchHead, e.g., achieving more than 3.5% absolute improvements on BliMP compared to the baseline with an equal compute resource.

Poster
Zero-Shot Reinforcement Learning from Low Quality Data

Scott Jeen, Tom Bewley, Jonathan Cullen

展开摘要

Zero-shot reinforcement learning (RL) promises to provide agents that can perform _any_ task in an environment after an offline, reward-free pre-training phase. Methods leveraging successor measures and successor features have shown strong performance in this setting, but require access to large heterogenous datasets for pre-training which cannot be expected for most real problems. Here, we explore how the performance of zero-shot RL methods degrades when trained on small homogeneous datasets, and propose fixes inspired by _conservatism_, a well-established feature of performant single-task offline RL algorithms. We evaluate our proposals across various datasets, domains and tasks, and show that conservative zero-shot RL algorithms outperform their non-conservative counterparts on low quality datasets, and perform no worse on high quality datasets. Somewhat surprisingly, our proposals also outperform baselines that get to see the task during training. Our code is available via the project page https://enjeeneer.io/projects/zero-shot-rl/.

Poster
Language Models as Zero-shot Lossless Gradient Compressors: Towards General Neural Parameter Prior Models

Hui-Po Wang, Mario Fritz

展开摘要

Despite the widespread use of statistical prior models in various fields, such models for neural network gradients have long been overlooked. The inherent challenge stems from their high-dimensional structures and complex interdependencies, which complicate effective modeling. In this work, we demonstrate the potential of large language models (LLMs) to act as gradient priors in a zero-shot setting. We examine the property by considering lossless gradient compression -- a critical application in distributed learning -- that depends heavily on precise probability modeling. To achieve this, we introduce LM-GC, a novel method that integrates LLMs with arithmetic coding. Our technique converts plain gradients into text-like formats, enhancing token efficiency by up to 38 times compared to their plain representations. We ensure that this data conversion maintains a close alignment with the structure of plain gradients and the symbols commonly recognized by LLMs. Our experiments indicate that LM-GC surpasses existing state-of-the-art lossless compression methods, improving compression rates by 10% up to 17.2% across various datasets and architectures. Additionally, our approach shows promising compatibility with lossy compression techniques such as quantization and sparsification. These findings highlight the significant potential of LLMs as a model for effectively handling gradients. Code is available at https://github.com/hui-po-wang/LM-GC.

Poster
Fast Rates for Bandit PAC Multiclass Classification

Liad Erez, Alon Cohen, Tomer Koren, Yishay Mansour, Shay Moran

展开摘要

We study multiclass PAC learning with bandit feedback, where inputs are classified into one of $K$ possible labels and feedback is limited to whether or not the predicted labels are correct. Our main contribution is in designing a novel learning algorithm for the agnostic $(\varepsilon,\delta)$-PAC version of the problem, with sample complexity of $O\big( (\operatorname{poly}(K) + 1 / \varepsilon^2) \log (|\mathcal{H}| / \delta) \big)$ for any finite hypothesis class $\mathcal{H}$. In terms of the leading dependence on $\varepsilon$, this improves upon existing bounds for the problem, that are of the form $O(K/\varepsilon^2)$. We also provide an extension of this result to general classes and establish similar sample complexity bounds in which $\log |\mathcal{H}|$ is replaced by the Natarajan dimension. This matches the optimal rate in the full-information version of the problem and resolves an open question studied by Daniely, Sabato, Ben-David, and Shalev-Shwartz (2011) who demonstrated that the multiplicative price of bandit feedback in realizable PAC learning is $\Theta(K)$. We complement this by revealing a stark contrast with the agnostic case, where the price of bandit feedback is only $O(1)$ as $\varepsilon \to 0$. Our algorithm utilizes a stochastic optimization technique to minimize a log-barrier potential based on Frank-Wolfe updates for computing a low-variance exploration distribution over the hypotheses, and is made computationally efficient provided access to an ERM oracle over $\mathcal{H}$.

Poster
Building Timeseries Dataset: Empowering Large-Scale Building Analytics

Arian Prabowo, Xiachong LIN, Imran Razzak, Hao Xue, Emily W. Yap, Matt Amos, Flora D. Salim

展开摘要

Buildings play a crucial role in human well-being, influencing occupant comfort, health, and safety. Additionally, they contribute significantly to global energy consumption, accounting for one-third of total energy usage, and carbon emissions. Optimizing building performance presents a vital opportunity to combat climate change and promote human flourishing. However, research in building analytics has been hampered by the lack of accessible, available, and comprehensive real-world datasets on multiple building operations. In this paper, we introduce the Building TimeSeries (BTS) dataset. Our dataset covers three buildings over a three-year period, comprising more than ten thousand timeseries data points with hundreds of unique ontologies. Moreover, the metadata is standardized using the Brick schema. To demonstrate the utility of this dataset, we performed benchmarks on two tasks: timeseries ontology classification and zero-shot forecasting. These tasks represent an essential initial step in addressing challenges related to interoperability in building analytics. Access to the dataset and the code used for benchmarking are available here: https://github.com/cruiseresearchgroup/DIEF\_BTS

Poster
ZOPP: A Framework of Zero-shot Offboard Panoptic Perception for Autonomous Driving

Tao MA, Hongbin Zhou, Qiusheng Huang, Xuemeng Yang, Jianfei Guo, Bo Zhang, Min Dou, Yu Qiao, Botian Shi, Hongsheng Li

展开摘要

Offboard perception aims to automatically generate high-quality 3D labels for autonomous driving (AD) scenes. Existing offboard methods focus on 3D object detection with closed-set taxonomy and fail to match human-level recognition capability on the rapidly evolving perception tasks. Due to heavy reliance on human labels and the prevalence of data imbalance and sparsity, a unified framework for offboard auto-labeling various elements in AD scenes that meets the distinct needs of perception tasks is not being fully explored. In this paper, we propose a novel multi-modal Zero-shot Offboard Panoptic Perception (ZOPP) framework for autonomous driving scenes. ZOPP integrates the powerful zero-shot recognition capabilities of vision foundation models and 3D representations derived from point clouds. To the best of our knowledge, ZOPP represents a pioneering effort in the domain of multi-modal panoptic perception and auto labeling for autonomous driving scenes. We conduct comprehensive empirical studies and evaluations on Waymo open dataset to validate the proposed ZOPP on various perception tasks. To further explore the usability and extensibility of our proposed ZOPP, we also conduct experiments in downstream applications. The results further demonstrate the great potential of our ZOPP for real-world scenarios. The source code will be released at \url{https://github.com/PJLab-ADG/ZOPP}.

Poster
Zero-to-Hero: Enhancing Zero-Shot Novel View Synthesis via Attention Map Filtering

Ido Sobol, Chenfeng Xu, Or Litany

展开摘要

Generating realistic images from arbitrary views based on a single source image remains a significant challenge in computer vision, with broad applications ranging from e-commerce to immersive virtual experiences. Recent advancements in diffusion models, particularly the Zero-1-to-3 model, have been widely adopted for generating plausible views, videos, and 3D models. However, these models still struggle with inconsistencies and implausibility in new views generation, especially for challenging changes in viewpoint. In this work, we propose Zero-to-Hero, a novel test-time approach that enhances view synthesis by manipulating attention maps during the denoising process of Zero-1-to-3. By drawing an analogy between the denoising process and stochastic gradient descent (SGD), we implement a filtering mechanism that aggregates attention maps, enhancing generation reliability and authenticity. This process improves geometric consistency without requiring retraining or significant computational resources. Additionally, we modify the self-attention mechanism to integrate information from the source view, reducing shape distortions. These processes are further supported by a specialized sampling schedule. Experimental results demonstrate substantial improvements in fidelity and consistency, validated on a diverse set of out-of-distribution objects. Additionally, we demonstrate the general applicability and effectiveness of Zero-to-Hero in multi-view, and image generation conditioned on semantic maps and pose.

Poster
Conformal Classification with Equalized Coverage for Adaptively Selected Groups

Yanfei Zhou, Matteo Sesia

展开摘要

This paper introduces a conformal inference method to evaluate uncertainty in classification by generating prediction sets with valid coverage conditional on adaptively chosen features. These features are carefully selected to reflect potential model limitations or biases. This can be useful to find a practical compromise between efficiency---by providing informative predictions---and algorithmic fairness---by ensuring equalized coverage for the most sensitive groups. We demonstrate the validity and effectiveness of this method on simulated and real data sets.

Poster
Optimal Classification under Performative Distribution Shift

Edwige Cyffers, Muni Sreenivas Pydi, Jamal Atif, Olivier Cappé

展开摘要

Performative learning addresses the increasingly pervasive situations in which algorithmic decisions may induce changes in the data distribution as a consequence of their public deployment. We propose a novel view in which these performative effects are modelled as push forward measures. This general framework encompasses existing models and enables novel performative gradient estimation methods, leading to more efficient and scalable learning strategies. For distribution shifts, unlike previous models which require full specification of the data distribution, we only assume knowledge of the shift operator that represents the performative changes. This approach can also be integrated into various change-of-variable-based models, such as VAEs or normalizing flows. Focusing on classification with a linear-in-parameters performative effect, we prove the convexity of the performative risk under a new set of assumptions. Notably, we do not limit the strength of performative effects but rather their direction, requiring only that classification becomes harder when deploying more accurate models. In this case, we also establish a connection with adversarially robust classification by reformulating the performative risk as a min-max variational problem. Finally, we illustrate our approach on synthetic and real datasets.

Poster
Multiclass Transductive Online Learning

Steve Hanneke, Vinod Raman, Amirreza Shaeiri, UNIQUE SUBEDI

展开摘要

We consider the problem of multiclass transductive online learning when the number of labels can be unbounded. Previous works by Ben-David et al. [1997] and Hanneke et al. [2024] only consider the case of binary and finite label spaces respectively. The latter work determined that their techniques fail to extend to the case of unbounded label spaces, and they pose the question of characterizing the optimal mistake bound for unbounded label spaces. We answer this question, by showing that a new dimension, termed the Level-constrained Littlestone dimension, characterizes online learnability in this setting. Along the way, we show that the trichotomy of possible minimax rates established by Hanneke et al. [2024] for finite label spaces in the realizable setting continues to hold even when the label space is unbounded. In particular, if the learner plays for $T \in \mathbb{N}$ rounds, its minimax expected number of mistakes can only grow like $\Theta(T)$, $\Theta(\log T)$, or $\Theta(1)$. To prove this result, we give another combinatorial dimension, termed the Level-constrained Branching dimension, and show that its finiteness characterizes constant minimax expected mistake-bounds. The trichotomy is then determined by a combination of the Level-constrained Littlestone and Branching dimensions. Quantitatively, our upper bounds improve upon existing multiclass upper bounds in Hanneke et al. [2024] by removing the dependence on the label set size. In doing so, we explicitly construct learning algorithms that can handle extremely large or unbounded label spaces. A key component of our algorithm is a new notion of shattering that exploits the sequential nature of transductive online learning. Finally, we complete our results by proving expected regret bounds in the agnostic setting, extending the result of Hanneke et al. [2024].

Spotlight
BetterDepth: Plug-and-Play Diffusion Refiner for Zero-Shot Monocular Depth Estimation

Xiang Zhang, Bingxin Ke, Hayko Riemenschneider, Nando Metzger, Anton Obukhov, Markus Gross, Konrad Schindler, Christopher Schroers

展开摘要

By training over large-scale datasets, zero-shot monocular depth estimation (MDE) methods show robust performance in the wild but often suffer from insufficient detail. Although recent diffusion-based MDE approaches exhibit a superior ability to extract details, they struggle in geometrically complex scenes that challenge their geometry prior, trained on less diverse 3D data. To leverage the complementary merits of both worlds, we propose BetterDepth to achieve geometrically correct affine-invariant MDE while capturing fine details. Specifically, BetterDepth is a conditional diffusion-based refiner that takes the prediction from pre-trained MDE models as depth conditioning, in which the global depth layout is well-captured, and iteratively refines details based on the input image. For the training of such a refiner, we propose global pre-alignment and local patch masking methods to ensure BetterDepth remains faithful to the depth conditioning while learning to add fine-grained scene details. With efficient training on small-scale synthetic datasets, BetterDepth achieves state-of-the-art zero-shot MDE performance on diverse public datasets and on in-the-wild scenes. Moreover, BetterDepth can improve the performance of other MDE models in a plug-and-play manner without further re-training.

Poster
LLMs as Zero-shot Graph Learners: Alignment of GNN Representations with LLM Token Embeddings

Duo Wang, Yuan Zuo, Fengzhi Li, Junjie Wu

展开摘要

Zero-shot graph machine learning, especially with graph neural networks (GNNs), has garnered significant interest due to the challenge of scarce labeled data. While methods like self-supervised learning and graph prompt learning have been extensively explored, they often rely on fine-tuning with task-specific labels, limiting their effectiveness in zero-shot scenarios. Inspired by the zero-shot capabilities of instruction-fine-tuned large language models (LLMs), we introduce a novel framework named Token Embedding-Aligned Graph Language Model (TEA-GLM) that leverages LLMs as cross-dataset and cross-task zero-shot learners for graph machine learning. Concretely, we pretrain a GNN, aligning its representations with token embeddings of an LLM. We then train a linear projector that transforms the GNN's representations into a fixed number of graph token embeddings without tuning the LLM. A unified instruction is designed for various graph tasks at different levels, such as node classification (node-level) and link prediction (edge-level). These design choices collectively enhance our method's effectiveness in zero-shot learning, setting it apart from existing methods. Experiments show that our graph token embeddings help the LLM predictor achieve state-of-the-art performance on unseen datasets and tasks compared to other methods using LLMs as predictors. Our code is available at https://github.com/W-rudder/TEA-GLM.

Poster
Instance-adaptive Zero-shot Chain-of-Thought Prompting

Xiaosong Yuan, Chen Shen, Shaotian Yan, Xiaofeng Zhang, Liang Xie, Wenxiao Wang, Renchu Guan, Ying Wang, Jieping Ye

展开摘要

Zero-shot Chain-of-Thought (CoT) prompting emerges as a simple and effective strategy for enhancing the performance of large language models (LLMs) in real-world reasoning tasks. Nonetheless, the efficacy of a singular, task-level prompt uniformly applied across the whole of instances is inherently limited since one prompt cannot be a good partner for all, a more appropriate approach should consider the interaction between the prompt and each instance meticulously. This work introduces an instance-adaptive prompting algorithm as an alternative zero-shot CoT reasoning scheme by adaptively differentiating good and bad prompts. Concretely, we first employ analysis on LLMs through the lens of information flow to detect the mechanism under zero-shot CoT reasoning, in which we discover that information flows from question to prompt and question to rationale jointly influence the reasoning results most. We notice that a better zero-shot CoT reasoning needs the prompt to obtain semantic information from the question then the rationale aggregates sufficient information from the question directly and via the prompt indirectly. On the contrary, lacking any of those would probably lead to a bad one. Stem from that, we further propose an instance-adaptive prompting strategy (IAP) for zero-shot CoT reasoning. Experiments conducted with LLaMA-2, LLaMA-3, and Qwen on math, logic, and commonsense reasoning tasks (e.g., GSM8K, MMLU, Causal Judgement) obtain consistent improvement, demonstrating that the instance-adaptive zero-shot CoT prompting performs better than other task-level methods with some curated prompts or sophisticated procedures, showing the significance of our findings in the zero-shot CoT reasoning mechanism.

Poster
ALPS: Improved Optimization for Highly Sparse One-Shot Pruning for Large Language Models

Xiang Meng, Kayhan Behdin, Haoyue Wang, Rahul Mazumder

展开摘要

The impressive performance of Large Language Models (LLMs) across various natural language processing tasks comes at the cost of vast computational resources and storage requirements. One-shot pruning techniques offer a way to alleviate these burdens by removing redundant weights without the need for retraining. Yet, the massive scale of LLMs often forces current pruning approaches to rely on heuristics instead of optimization-based techniques, potentially resulting in suboptimal compression. In this paper, we introduce ALPS, an optimization-based framework that tackles the pruning problem using the operator splitting technique and a preconditioned conjugate gradient-based post-processing step. Our approach incorporates novel techniques to accelerate and theoretically guarantee convergence while leveraging vectorization and GPU parallelism for efficiency. ALPS substantially outperforms state-of-the-art methods in terms of the pruning objective and perplexity reduction, particularly for highly sparse models. On the LLaMA3-8B model with 70\% sparsity, ALPS achieves a 29\% reduction in test perplexity on the WikiText dataset and a 8\% improvement in zero-shot benchmark performance compared to existing methods. Our code is available at https://github.com/mazumder-lab/ALPS.

Poster
PointAD: Comprehending 3D Anomalies from Points and Pixels for Zero-shot 3D Anomaly Detection

Qihang Zhou, Jiangtao Yan, Shibo He, Wenchao Meng, Jiming Chen

展开摘要

Zero-shot (ZS) 3D anomaly detection is a crucial yet unexplored field that addresses scenarios where target 3D training samples are unavailable due to practical concerns like privacy protection. This paper introduces PointAD, a novel approach that transfers the strong generalization capabilities of CLIP for recognizing 3D anomalies on unseen objects. PointAD provides a unified framework to comprehend 3D anomalies from both points and pixels. In this framework, PointAD renders 3D anomalies into multiple 2D renderings and projects them back into 3D space. To capture the generic anomaly semantics into PointAD, we propose hybrid representation learning that optimizes the learnable text prompts from 3D and 2D through auxiliary point clouds. The collaboration optimization between point and pixel representations jointly facilitates our model to grasp underlying 3D anomaly patterns, contributing to detecting and segmenting anomalies of unseen diverse 3D objects. Through the alignment of 3D and 2D space, our model can directly integrate RGB information, further enhancing the understanding of 3D anomalies in a plug-and-play manner. Extensive experiments show the superiority of PointAD in ZS 3D anomaly detection across diverse unseen objects.

Poster