NeurIPS 2024 论文列表

Conference on Neural Information Processing Systems

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4,562篇论文

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    3828.4%
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    4,06489.1%
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    441.0%

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Sketching for Distributed Deep Learning: A Sharper Analysis

Mayank Shrivastava, Berivan Isik, Qiaobo Li, Sanmi Koyejo, Arindam Banerjee

展开摘要

The high communication cost between the server and the clients is a significant bottleneck in scaling distributed learning for overparametrized deep models. One popular approach for reducing this communication overhead is randomized sketching. However, existing theoretical analyses for sketching-based distributed learning (sketch-DL) either incur a prohibitive dependence on the ambient dimension or need additional restrictive assumptions such as heavy-hitters. Nevertheless, despite existing pessimistic analyses, empirical evidence suggests that sketch-DL is competitive with its uncompressed counterpart, thus motivating a sharper analysis. In this work, we introduce a sharper ambient dimension-independent convergence analysis for sketch-DL using the second-order geometry specified by the loss Hessian. Our results imply ambient dimension-independent communication complexity for sketch-DL. We present empirical results both on the loss Hessian and overall accuracy of sketch-DL supporting our theoretical results. Taken together, our results provide theoretical justification for the observed empirical success of sketch-DL.

Poster
Test-time Adaptation in Non-stationary Environments via Adaptive Representation Alignment

Zhen-Yu Zhang, Zhiyu Xie, Huaxiu Yao, Masashi Sugiyama

展开摘要

Adapting to distribution shifts is a critical challenge in modern machine learning, especially as data in many real-world applications accumulate continuously in the form of streams. We investigate the problem of sequentially adapting a model to non-stationary environments, where the data distribution is continuously shifting and only a small amount of unlabeled data are available each time. Continual test-time adaptation methods have shown promising results by using reliable pseudo-labels, but they still fall short in exploring representation alignment with the source domain in non-stationary environments. In this paper, we propose to leverage non-stationary representation learning to adaptively align the unlabeled data stream, with its changing distributions, to the source data representation using a sketch of the source data. To alleviate the data scarcity in non-stationary representation learning, we propose a novel adaptive representation alignment algorithm called Ada-ReAlign. This approach employs a group of base learners to explore different lengths of the unlabeled data stream, which are adaptively combined by a meta learner to handle unknown and continuously evolving data distributions. The proposed method comes with nice theoretical guarantees under convexity assumptions. Experiments on both benchmark datasets and a real-world application validate the effectiveness and adaptability of our proposed algorithm.

Poster
Quantum algorithm for large-scale market equilibrium computation

Po-Wei Huang, Patrick Rebentrost

展开摘要

Classical algorithms for market equilibrium computation such as proportional response dynamics face scalability issues with Internet-based applications such as auctions, recommender systems, and fair division, despite having an almost linear runtime in terms of the product of buyers and goods. In this work, we provide the first quantum algorithm for market equilibrium computation with sub-linear performance. Our algorithm provides a polynomial runtime speedup in terms of the product of the number of buyers and goods while reaching the same optimization objective value as the classical algorithm. Numerical simulations of a system with 16384 buyers and goods support our theoretical results that our quantum algorithm provides a significant speedup.

Poster
Promoting Fairness Among Dynamic Agents in Online-Matching Markets under Known Stationary Arrival Distributions

Will Ma, Pan Xu

展开摘要

Online (bipartite) matching under known stationary arrivals is a fundamental model that has been studied extensively under the objective of maximizing the total number of customers served. We instead study the objective of *maximizing the minimum matching rate across all online types*, which is referred to as long-run (individual) fairness. For Online Matching under long-run Fairness (OM-LF) with a single offline agent, we show that the first-come-first-serve (FCFS) policy is $1$-competitive, i.e., matching any optimal clairvoyant. For the general case of OM-LF: We present a sampling algorithm (SAMP) and show that (1) SAMP is of competitiveness of at least $1-1/e$ and (2) it is asymptotically optimal with competitiveness approaches one in different regimes when either all offline agents have a sufficiently large matching capacity, or all online types have a sufficiently large arrival rate, or highly imbalance between the total offline matching capacity and the number of online arrivals. To complement the competitive results, we show the following hardness results for OM-LF: (1) Any non-rejecting policy (matching every arriving online agent if possible) is no more than $1/2$-competitive; (2) Any (randomized) policy is no more than $(\sqrt{3}-1)$-competitive; (3) SAMP can be no more than $(1-1/e)$-competitive suggesting the tightness of competitive analysis for SAMP. We stress that all hardness results mentioned here are independent of any benchmarks. We also consider a few extensions of OM-LF by proposing a few variants of fairness metrics, including long-run group-level fairness and short-run fairness, and we devise related algorithms with provable competitive performance.

Poster
Rethinking Human Evaluation Protocol for Text-to-Video Models: Enhancing Reliability, Reproducibility, and Practicality

Tianle Zhang, Langtian Ma, Yuchen Yan, Yuchen Zhang, Yue Yang, Ziyao Guo, Wenqi Shao, Kai Wang, Yang You, Yu Qiao, Ping Luo, Kaipeng Zhang

展开摘要

Recent text-to-video (T2V) technology advancements, as demonstrated by models such as Gen2, Pika, and Sora, have significantly broadened its applicability and popularity. Despite these strides, evaluating these models poses substantial challenges. Primarily, due to the limitations inherent in automatic metrics, manual evaluation is often considered a superior method for assessing T2V generation. However, existing manual evaluation protocols face reproducibility, reliability, and practicality issues. To address these challenges, this paper introduces the Text-to-Video Human Evaluation (T2VHE) protocol, a comprehensive and standardized protocol for T2V models. The T2VHE protocol includes well-defined metrics, thorough annotator training, and an effective dynamic evaluation module. Experimental results demonstrate that this protocol not only ensures high-quality annotations but can also reduce evaluation costs by nearly 50\%. We will open-source the entire setup of the T2VHE protocol, including the complete protocol workflow, the dynamic evaluation component details, and the annotation interface code. This will help communities establish more sophisticated human assessment protocols.

Poster
A Simple Framework for Generalization in Visual RL under Dynamic Scene Perturbations

Wonil Song, Hyesong Choi, Kwanghoon Sohn, Dongbo Min

展开摘要

In the rapidly evolving domain of vision-based deep reinforcement learning (RL), a pivotal challenge is to achieve generalization capability to dynamic environmental changes reflected in visual observations. Our work delves into the intricacies of this problem, identifying two key issues that appear in previous approaches for visual RL generalization: (i) imbalanced saliency and (ii) observational overfitting. Imbalanced saliency is a phenomenon where an RL agent disproportionately identifies salient features across consecutive frames in a frame stack. Observational overfitting occurs when the agent focuses on certain background regions rather than task-relevant objects. To address these challenges, we present a simple yet effective framework for generalization in visual RL (SimGRL) under dynamic scene perturbations. First, to mitigate the imbalanced saliency problem, we introduce an architectural modification to the image encoder to stack frames at the feature level rather than the image level. Simultaneously, to alleviate the observational overfitting problem, we propose a novel technique called shifted random overlay augmentation, which is specifically designed to learn robust representations capable of effectively handling dynamic visual scenes. Extensive experiments demonstrate the superior generalization capability of SimGRL, achieving state-of-the-art performance in benchmarks including the DeepMind Control Suite.

Poster
RefDrop: Controllable Consistency in Image or Video Generation via Reference Feature Guidance

Jiaojiao Fan, Haotian Xue, Qinsheng Zhang, Yongxin Chen

展开摘要

There is a rapidly growing interest in controlling consistency across multiple generated images using diffusion models. Among various methods, recent works have found that simply manipulating attention modules by concatenating features from multiple reference images provides an efficient approach to enhancing consistency without fine-tuning. Despite its popularity and success, few studies have elucidated the underlying mechanisms that contribute to its effectiveness. In this work, we reveal that the popular approach is a linear interpolation of image self-attention and cross-attention between synthesized content and reference features, with a constant rank-1 coefficient. Motivated by this observation, we find that a rank-1 coefficient is not necessary and simplifies the controllable generation mechanism. The resulting algorithm, which we coin as RefDrop, allows users to control the influence of reference context in a direct and precise manner. Besides further enhancing consistency in single-subject image generation, our method also enables more interesting applications, such as the consistent generation of multiple subjects, suppressing specific features to encourage more diverse content, and high-quality personalized video generation by boosting temporal consistency. Even compared with state-of-the-art image-prompt-based generators, such as IP-Adapter, RefDrop is competitive in terms of controllability and quality while avoiding the need to train a separate image encoder for feature injection from reference images, making it a versatile plug-and-play solution for any image or video diffusion model.

Poster
Fast Iterative Hard Thresholding Methods with Pruning Gradient Computations

Yasutoshi Ida, Sekitoshi Kanai, Atsutoshi Kumagai, Tomoharu Iwata, Yasuhiro Fujiwara

展开摘要

We accelerate the iterative hard thresholding (IHT) method, which finds \(k\) important elements from a parameter vector in a linear regression model. Although the plain IHT repeatedly updates the parameter vector during the optimization, computing gradients is the main bottleneck. Our method safely prunes unnecessary gradient computations to reduce the processing time.The main idea is to efficiently construct a candidate set, which contains \(k\) important elements in the parameter vector, for each iteration. Specifically, before computing the gradients, we prune unnecessary elements in the parameter vector for the candidate set by utilizing upper bounds on absolute values of the parameters. Our method guarantees the same optimization results as the plain IHT because our pruning is safe. Experiments show that our method is up to 73 times faster than the plain IHT without degrading accuracy.

Poster
Learning Versatile Skills with Curriculum Masking

Yao Tang, Zhihui Xie, Zichuan Lin, Deheng Ye, Shuai Li

展开摘要

Masked prediction has emerged as a promising pretraining paradigm in offline reinforcement learning (RL) due to its versatile masking schemes, enabling flexible inference across various downstream tasks with a unified model. Despite the versatility of masked prediction, it remains unclear how to balance the learning of skills at different levels of complexity. To address this, we propose CurrMask, a curriculum masking pretraining paradigm for sequential decision making. Motivated by how humans learn by organizing knowledge in a curriculum, CurrMask adjusts its masking scheme during pretraining for learning versatile skills. Through extensive experiments, we show that CurrMask exhibits superior zero-shot performance on skill prompting tasks, goal-conditioned planning tasks, and competitive finetuning performance on offline RL tasks. Additionally, our analysis of training dynamics reveals that CurrMask gradually acquires skills of varying complexity by dynamically adjusting its masking scheme.

Poster
Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text

Xinyang Li, Zhangyu Lai, Linning Xu, Yansong Qu, Liujuan Cao, Shengchuan Zhang, Bo Dai, Rongrong Ji

展开摘要

Recent advancements in 3D generation have leveraged synthetic datasets with ground truth 3D assets and predefined camera trajectories. However, the potential of adopting real-world datasets, which can produce significantly more realistic 3D scenes, remains largely unexplored. In this work, we delve into the key challenge of the complex and scene-specific camera trajectories found in real-world captures. We introduce Director3D, a robust open-world text-to-3D generation framework, designed to generate both real-world 3D scenes and adaptive camera trajectories. To achieve this, (1) we first utilize a Trajectory Diffusion Transformer, acting as the \emph{Cinematographer}, to model the distribution of camera trajectories based on textual descriptions. Next, a Gaussian-driven Multi-view Latent Diffusion Model serves as the \emph{Decorator}, modeling the image sequence distribution given the camera trajectories and texts. This model, fine-tuned from a 2D diffusion model, directly generates pixel-aligned 3D Gaussians as an immediate 3D scene representation for consistent denoising. Lastly, the 3D Gaussians are further refined by a novel SDS++ loss as the \emph{Detailer}, which incorporates the prior of the 2D diffusion model. Extensive experiments demonstrate that Director3D outperforms existing methods, offering superior performance in real-world 3D generation.

Poster
Improved Analysis for Bandit Learning in Matching Markets

Fang Kong, Zilong Wang, Shuai Li

展开摘要

A rich line of works study the bandit learning problem in two-sided matching markets, where one side of market participants (players) are uncertain about their preferences and hope to find a stable matching during iterative matchings with the other side (arms). The state-of-the-art analysis shows that the player-optimal stable regret is of order $O(K\log T/\Delta^2)$ where $K$ is the number of arms, $T$ is the horizon and $\Delta$ is the players' minimum preference gap. However, this result may be far from the lower bound $\Omega(\max\{N\log T/\Delta^2, K\log T/\Delta\})$ since the number $K$ of arms (workers, publisher slots) may be much larger than that $N$ of players (employers in labor markets, advertisers in online advertising, respectively). In this paper, we propose a new algorithm and show that the regret can be upper bounded by $O(N^2\log T/\Delta^2 + K \log T/\Delta)$. This result removes the dependence on $K$ in the main order term and improves the state-of-the-art guarantee in common cases where $N$ is much smaller than $K$. Such an advantage is also verified in experiments. In addition, we provide a refined analysis for the existing centralized UCB algorithm and show that, under $\alpha$-condition, it achieves an improved $O(N \log T/\Delta^2 + K \log T / \Delta)$ regret.

Poster
SyncTweedies: A General Generative Framework Based on Synchronized Diffusions

Jaihoon Kim, Juil Koo, Kyeongmin Yeo, Minhyuk Sung

展开摘要

We introduce a general diffusion synchronization framework for generating diverse visual content, including ambiguous images, panorama images, 3D mesh textures, and 3D Gaussian splats textures, using a pretrained image diffusion model. We first present an analysis of various scenarios for synchronizing multiple diffusion processes through a canonical space. Based on the analysis, we introduce a synchronized diffusion method, SyncTweedies, which averages the outputs of Tweedie’s formula while conducting denoising in multiple instance spaces. Compared to previous work that achieves synchronization through finetuning, SyncTweedies is a zero-shot method that does not require any finetuning, preserving the rich prior of diffusion models trained on Internet-scale image datasets without overfitting to specific domains. We verify that SyncTweedies offers the broadest applicability to diverse applications and superior performance compared to the previous state-of-the-art for each application. Our project page is at https://synctweedies.github.io.

Poster
Mimicking To Dominate: Imitation Learning Strategies for Success in Multiagent Games

The Viet Bui, Tien Anh Mai, Thanh Hong Nguyen

展开摘要

Training agents in multi-agent games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by strategies of opponents. Existing methods often struggle with slow convergence and instability. To address these challenges, we harness the potential of imitation learning (IL) to comprehend and anticipate actions of the opponents, aiming to mitigate uncertainties with respect to the game dynamics. Our key contributions include: (i) a new multi-agent IL model for predicting next moves of the opponents - our model works with hidden actions of opponents and local observations; (ii) a new multi-agent reinforcement learning (MARL) algorithm that combines our IL model and policy training into one single training process; and (iii) extensive experiments in three challenging game environments, including an advanced version of the Star-Craft multi-agent challenge (i.e., SMACv2). Experimental results show that our approach achieves superior performance compared to state-of-the-art MARL algorithms.

Poster
MemoryFormer : Minimize Transformer Computation by Removing Fully-Connected Layers

Ning Ding, Yehui Tang, Haochen Qin, Zhenli Zhou, Chao Xu, Lin Li, Kai Han, Liao Heng, Yunhe Wang

展开摘要

In order to reduce the computational complexity of large language models, great efforts have been made to to improve the efficiency of transformer models such as linear attention and flash-attention. However, the model size and corresponding computational complexity are constantly scaled up in pursuit of higher performance. In this work, we present MemoryFormer, a novel transformer architecture which significantly reduces the computational complexity (FLOPs) from a new perspective. We eliminate nearly all the computations of the transformer model except for the necessary computation required by the multi-head attention operation. This is made possible by utilizing an alternative method for feature transformation to replace the linear projection of fully-connected layers. Specifically, we first construct a group of in-memory lookup tables that store a large amount of discrete vectors to replace the weight matrix used in linear projection. We then use a hash algorithm to retrieve a correlated subset of vectors dynamically based on the input embedding. The retrieved vectors combined together will form the output embedding, which provides an estimation of the result of matrix multiplication operation in a fully-connected layer. Compared to conducting matrix multiplication, retrieving data blocks from memory is a much cheaper operation which requires little computations. We train MemoryFormer from scratch and conduct extensive experiments on various benchmarks to demonstrate the effectiveness of the proposed model.

Poster
Achieving Constant Regret in Linear Markov Decision Processes

Weitong ZHANG, Zhiyuan Fan, Jiafan He, Quanquan Gu

展开摘要

We study the constant regret guarantees in reinforcement learning (RL). Our objective is to design an algorithm that incurs only finite regret over infinite episodes with high probability. We introduce an algorithm, Cert-LSVI-UCB, for misspecified linear Markov decision processes (MDPs) where both the transition kernel and the reward function can be approximated by some linear function up to misspecification level $\zeta$. At the core of Cert-LSVI-UCB is an innovative certified estimator, which facilitates a fine-grained concentration analysis for multi-phase value-targeted regression, enabling us to establish an instance-dependent regret bound that is constant w.r.t. the number of episodes. Specifically, we demonstrate that for a linear MDP characterized by a minimal suboptimality gap $\Delta$, Cert-LSVI-UCB has a cumulative regret of $\tilde{\mathcal{O}}(d^3H^5/\Delta)$ with high probability, provided that the misspecification level $\zeta$ is below $\tilde{\mathcal{O}}(\Delta / (\sqrt{d}H^2))$. Here $d$ is the dimension of the feature space and $H$ is the horizon. Remarkably, this regret bound is independent of the number of episodes $K$. To the best of our knowledge, Cert-LSVI-UCB is the first algorithm to achieve a constant, instance-dependent, high-probability regret bound in RL with linear function approximation without relying on prior distribution assumptions.

Poster
Voxel Proposal Network via Multi-Frame Knowledge Distillation for Semantic Scene Completion

Lubo Wang, Di Lin, Kairui Yang, Ruonan Liu, Qing Guo, Wuyuan Xie, Miaohui Wang, Lingyu Liang, Yi Wang, Ping Li

展开摘要

Semantic scene completion is a difficult task that involves completing the geometry and semantics of a scene from point clouds in a large-scale environment. Many current methods use 3D/2D convolutions or attention mechanisms, but these have limitations in directly constructing geometry and accurately propagating features from related voxels, the completion likely fails while propagating features in a single pass without considering multiple potential pathways. And they are generally only suitable for static scenes and struggle to handle dynamic aspects. This paper introduces Voxel Proposal Network (VPNet) that completes scenes from 3D and Bird's-Eye-View (BEV) perspectives. It includes Confident Voxel Proposal based on voxel-wise coordinates to propose confident voxels with high reliability for completion. This method reconstructs the scene geometry and implicitly models the uncertainty of voxel-wise semantic labels by presenting multiple possibilities for voxels. VPNet employs Multi-Frame Knowledge Distillation based on the point clouds of multiple adjacent frames to accurately predict the voxel-wise labels by condensing various possibilities of voxel relationships. VPNet has shown superior performance and achieved state-of-the-art results on the SemanticKITTI and SemanticPOSS datasets.

Poster
PointAD: Comprehending 3D Anomalies from Points and Pixels for Zero-shot 3D Anomaly Detection

Qihang Zhou, Jiangtao Yan, Shibo He, Wenchao Meng, Jiming Chen

展开摘要

Zero-shot (ZS) 3D anomaly detection is a crucial yet unexplored field that addresses scenarios where target 3D training samples are unavailable due to practical concerns like privacy protection. This paper introduces PointAD, a novel approach that transfers the strong generalization capabilities of CLIP for recognizing 3D anomalies on unseen objects. PointAD provides a unified framework to comprehend 3D anomalies from both points and pixels. In this framework, PointAD renders 3D anomalies into multiple 2D renderings and projects them back into 3D space. To capture the generic anomaly semantics into PointAD, we propose hybrid representation learning that optimizes the learnable text prompts from 3D and 2D through auxiliary point clouds. The collaboration optimization between point and pixel representations jointly facilitates our model to grasp underlying 3D anomaly patterns, contributing to detecting and segmenting anomalies of unseen diverse 3D objects. Through the alignment of 3D and 2D space, our model can directly integrate RGB information, further enhancing the understanding of 3D anomalies in a plug-and-play manner. Extensive experiments show the superiority of PointAD in ZS 3D anomaly detection across diverse unseen objects.

Poster
FreqMark: Invisible Image Watermarking via Frequency Based Optimization in Latent Space

Yiyang Guo, Ruizhe Li, Mude Hui, Hanzhong Allan Guo, Chen Zhang, Chuangjian Cai, Le Wan, Shangfei Wang

展开摘要

Invisible watermarking is essential for safeguarding digital content, enabling copyright protection and content authentication. However, existing watermarking methods fall short in robustness against regeneration attacks. In this paper, we propose a novel method called FreqMark that involves unconstrained optimization of the image latent frequency space obtained after VAE encoding. Specifically, FreqMark embeds the watermark by optimizing the latent frequency space of the images and then extracts the watermark through a pre-trained image encoder. This optimization allows a flexible trade-off between image quality with watermark robustness and effectively resists regeneration attacks. Experimental results demonstrate that FreqMark offers significant advantages in image quality and robustness, permits flexible selection of the encoding bit number, and achieves a bit accuracy exceeding 90\% when encoding a 48-bit hidden message under various attack scenarios.

Poster
Bridge the Modality and Capability Gaps in Vision-Language Model Selection

Chao Yi, Yuhang He, De-Chuan Zhan, Han-Jia Ye

展开摘要

Vision Language Models (VLMs) excel in zero-shot image classification by pairing images with textual category names. The expanding variety of Pre-Trained VLMs enhances the likelihood of identifying a suitable VLM for specific tasks. To better reuse the VLM resource and fully leverage its potential on different zero-shot image classification tasks, a promising strategy is selecting appropriate Pre-Trained VLMs from the VLM Zoo, relying solely on the text data of the target dataset without access to the dataset’s images. In this paper, we analyze two inherent challenges in assessing the ability of a VLM in this Language-Only VLM selection: the “Modality Gap”—the disparity in VLM’s embeddings across two different modalities, making text a less reliable substitute for images; and the “Capability Gap”— the discrepancy between the VLM’s overall ranking and its ranking for target dataset, hindering direct prediction of a model’s dataset-specific performance from its general performance. We propose VLM Selection With gAp Bridging (SWAB) to mitigate the negative impact of two gaps. SWAB first adopts optimal transport to capture the relevance between open-source and target datasets with a transportation matrix. It then uses this matrix to transfer useful statistics of VLMs from open-source datasets to the target dataset for bridging two gaps. By bridging two gaps to obtain better substitutes for test images, SWAB can accurately predict the performance ranking of different VLMs on the target task without the need for the dataset’s images. Experiments across various VLMs and image classification datasets validate SWAB’s effectiveness. Code is available at: https://github.com/YCaigogogo/SWAB.

Poster
GLBench: A Comprehensive Benchmark for Graph with Large Language Models

Yuhan Li, Peisong Wang, Xiao Zhu, Aochuan Chen, Haiyun Jiang, Deng Cai, Victor Wai Kin Chan, Jia Li

展开摘要

The emergence of large language models (LLMs) has revolutionized the way we interact with graphs, leading to a new paradigm called GraphLLM. Despite the rapid development of GraphLLM methods in recent years, the progress and understanding of this field remain unclear due to the lack of a benchmark with consistent experimental protocols. To bridge this gap, we introduce GLBench, the first comprehensive benchmark for evaluating GraphLLM methods in both supervised and zero-shot scenarios. GLBench provides a fair and thorough evaluation of different categories of GraphLLM methods, along with traditional baselines such as graph neural networks. Through extensive experiments on a collection of real-world datasets with consistent data processing and splitting strategies, we have uncovered several key findings. Firstly, GraphLLM methods outperform traditional baselines in supervised settings, with LLM-as-enhancers showing the most robust performance. However, using LLMs as predictors is less effective and often leads to uncontrollable output issues. We also notice that no clear scaling laws exist for current GraphLLM methods. In addition, both structures and semantics are crucial for effective zero-shot transfer, and our proposed simple baseline can even outperform several models tailored for zero-shot scenarios. The data and code of the benchmark can be found at https://github.com/NineAbyss/GLBench.

Poster