NeurIPS 2024 论文列表

Conference on Neural Information Processing Systems

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4,562篇论文

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  • Oral
    721.6%
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    3828.4%
  • Poster
    4,06489.1%
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    441.0%

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Divergences between Language Models and Human Brains

Yuchen Zhou, Emmy Liu, Graham Neubig, Michael J. Tarr, Leila Wehbe

展开摘要

Do machines and humans process language in similar ways? Recent research has hinted at the affirmative, showing that human neural activity can be effectively predicted using the internal representations of language models (LMs). Although such results are thought to reflect shared computational principles between LMs and human brains, there are also clear differences in how LMs and humans represent and use language. In this work, we systematically explore the divergences between human and machine language processing by examining the differences between LM representations and human brain responses to language as measured by Magnetoencephalography (MEG) across two datasets in which subjects read and listened to narrative stories. Using an LLM-based data-driven approach, we identify two domains that LMs do not capture well: social/emotional intelligence and physical commonsense. We validate these findings with human behavioral experiments and hypothesize that the gap is due to insufficient representations of social/emotional and physical knowledge in LMs. Our results show that fine-tuning LMs on these domains can improve their alignment with human brain responses.

Poster
UniMTS: Unified Pre-training for Motion Time Series

Xiyuan Zhang, Diyan Teng, Ranak Roy Chowdhury, Shuheng Li, Dezhi Hong, Rajesh K. Gupta, Jingbo Shang

展开摘要

Motion time series collected from low-power, always-on mobile and wearable devices such as smartphones and smartwatches offer significant insights into human behavioral patterns, with wide applications in healthcare, automation, IoT, and AR/XR. However, given security and privacy concerns, building large-scale motion time series datasets remains difficult, hindering the development of pre-trained models for human activity analysis. Typically, existing models are trained and tested on the same dataset, leading to poor generalizability across variations in device location, device mounting orientation, and human activity type. In this paper, we introduce UniMTS, the first unified pre-training procedure for motion time series that generalizes across diverse device latent factors and activities. Specifically, we employ a contrastive learning framework that aligns motion time series with text descriptions enriched by large language models. This helps the model learn the semantics of time series to generalize across activities. Given the absence of large-scale motion time series data, we derive and synthesize time series from existing motion skeleton data with all-joint coverage. We use spatio-temporal graph networks to capture the relationships across joints for generalization across different device locations. We further design rotation-invariant augmentation to make the model agnostic to changes in device mounting orientations. Our model shows exceptional generalizability across 18 motion time series classification benchmark datasets, outperforming the best baselines by 340% in the zero-shot setting, 16.3% in the few-shot setting, and 9.2% in the full-shot setting.

Poster
Make Continual Learning Stronger via C-Flat

Ang Bian, Wei Li, Hangjie Yuan, yu chengrong, Mang Wang, Zixiang Zhao, Aojun Lu, Pengliang Ji, Tao Feng

展开摘要

How to balance the learning ’sensitivity-stability’ upon new task training and memory preserving is critical in CL to resolve catastrophic forgetting. Improving model generalization ability within each learning phase is one solution to help CL learning overcome the gap in the joint knowledge space. Zeroth-order loss landscape sharpness-aware minimization is a strong training regime improving model generalization in transfer learning compared with optimizer like SGD. It has also been introduced into CL to improve memory representation or learning efficiency. However, zeroth-order sharpness alone could favors sharper over flatter minima in certain scenarios, leading to a rather sensitive minima rather than a global optima. To further enhance learning stability, we propose a Continual Flatness (C-Flat) method featuring a flatter loss landscape tailored for CL. C-Flat could be easily called with only one line of code and is plug-and-play to any CL methods. A general framework of C-Flat applied to all CL categories and a thorough comparison with loss minima optimizer and flat minima based CL approaches is presented in this paper, showing that our method can boost CL performance in almost all cases. Code is available at https://github.com/WanNaa/C-Flat.

Poster
Neural Combinatorial Optimization for Robust Routing Problem with Uncertain Travel Times

Pei Xiao, Zizhen Zhang, Jinbiao Chen, Jiahai Wang, Zhenzhen Zhang

展开摘要

We consider the robust routing problem with uncertain travel times under the min-max regret criterion, which represents an extended and robust version of the classic traveling salesman problem (TSP) and vehicle routing problem (VRP). The general budget uncertainty set is employed to capture the uncertainty, which provides the capability to control the conservatism of obtained solutions and covers the commonly used interval uncertainty set as a special case. The goal is to obtain a robust solution that minimizes the maximum deviation from the optimal routing time in the worst-case scenario. Given the significant advancements and broad applications of neural combinatorial optimization methods in recent years, we present our initial attempt to combine neural approaches for solving this problem. We propose a dual multi-head cross attention mechanism to extract problem features represented by the inputted uncertainty sets. To tackle the built-in maximization problem, we derive the regret value by invoking a pre-trained model, subsequently utilizing it as the reward during the model training. Our experimental results on the robust TSP and VRP demonstrate the efficacy of our neural combinatorial optimization method, showcasing its ability to efficiently handle the robust routing problem of various sizes within a shorter time compared with alternative heuristic approaches.

Poster
Almost Surely Asymptotically Constant Graph Neural Networks

Sam Adam-Day, Michael Benedikt, Ismail Ilkan Ceylan, Ben Finkelshtein

展开摘要

We present a new angle on the expressive power of graph neural networks (GNNs) by studying how the predictions of real-valued GNN classifiers, such as those classifying graphs probabilistically, evolve as we apply them on larger graphs drawn from some random graph model. We show that the output converges to a constant function, which upper-bounds what these classifiers can uniformly express. This strong convergence phenomenon applies to a very wide class of GNNs, including state of the art models, with aggregates including mean and the attention-based mechanism of graph transformers. Our results apply to a broad class of random graph models, including sparse and dense variants of the Erdős-Rényi model, the stochastic block model, and the Barabási-Albert model. We empirically validate these findings, observing that the convergence phenomenon appears not only on random graphs but also on some real-world graphs.

Poster
Is Knowledge Power? On the (Im)possibility of Learning from Strategic Interactions

Nivasini Ananthakrishnan, Nika Haghtalab, Chara Podimata, Kunhe Yang

展开摘要

When learning in strategic environments, a key question is whether agents can overcome uncertainty about their preferences to achieve outcomes they could have achieved absent any uncertainty. Can they do this solely through interactions with each other? We focus this question on the ability of agents to attain the value of their Stackelberg optimal strategy and study the impact of information asymmetry. We study repeated interactions in fully strategic environments where players' actions are decided based on learning algorithms that take into account their observed histories and knowledge of the game. We study the pure Nash equilibria (PNE) of a meta-game where players choose these algorithms as their actions. We demonstrate that if one player has perfect knowledge about the game, then any initial informational gap persists. That is, while there is always a PNE in which the informed agent achieves her Stackelberg value, there is a game where no PNE of the meta-game allows the partially informed player to achieve her Stackelberg value. On the other hand, if both players start with some uncertainty about the game, the quality of information alone does not determine which agent can achieve her Stackelberg value. In this case, the concept of information asymmetry becomes nuanced and depends on the game's structure. Overall, our findings suggest that repeated strategic interactions alone cannot facilitate learning effectively enough to earn an uninformed player her Stackelberg value.

Poster
Aligning LLM Agents by Learning Latent Preference from User Edits

Ge Gao, Alexey Taymanov, Eduardo Salinas, Paul Mineiro, Dipendra Misra

展开摘要

We study interactive learning of language agents based on user edits made to the agent's output. In a typical setting such as writing assistants, the user interacts with a language agent to generate a response given a context, and may optionally edit the agent response to personalize it based on their latent preference, in addition to improving the correctness. The edit feedback is naturally generated, making it a suitable candidate for improving the agent's alignment with the user's preference, and for reducing the cost of user edits over time. We propose a learning framework, PRELUDE that infers a description of the user's latent preference based on historic edit data and using it to define a prompt policy that drives future response generation. This avoids fine-tuning the agent, which is costly, challenging to scale with the number of users, and may even degrade its performance on other tasks. Furthermore, learning descriptive preference improves interpretability, allowing the user to view and modify the learned preference. However, user preference can be complex and vary based on context, making it challenging to learn. To address this, we propose a simple yet effective algorithm named CIPHER that leverages a large language model (LLM) to infer the user preference for a given context based on user edits. In the future, CIPHER retrieves inferred preferences from the k-closest contexts in the history, and forms an aggregate preference for response generation. We introduce two interactive environments -- summarization and email writing, for evaluation using a GPT-4 simulated user. We compare with algorithms that directly retrieve user edits but do not learn descriptive preference, and algorithms that learn context-agnostic preference. On both tasks, CIPHER outperforms baselines by achieving the lowest edit distance cost. Meanwhile, CIPHER has a lower computational expense, as using learned preference results in a shorter prompt than directly using user edits. Our further analysis reports that the user preference learned by CIPHER shows significant similarity to the ground truth latent preference.

Poster
Sim2Real-Fire: A Multi-modal Simulation Dataset for Forecast and Backtracking of Real-world Forest Fire

Yanzhi Li, Keqiu Li, LI GUOHUI, zumin wang, Chanqing Ji, Lubo Wang, Die Zuo, Qing Guo, Feng Zhang, Manyu Wang, Di Lin

展开摘要

The latest research on wildfire forecast and backtracking has adopted AI models, which require a large amount of data from wildfire scenarios to capture fire spread patterns. This paper explores using cost-effective simulated wildfire scenarios to train AI models and apply them to the analysis of real-world wildfire. This solution requires AI models to minimize the Sim2Real gap, a brand-new topic in the fire spread analysis research community. To investigate the possibility of minimizing the Sim2Real gap, we collect the Sim2Real-Fire dataset that contains 1M simulated scenarios with multi-modal environmental information for training AI models. We prepare 1K real-world wildfire scenarios for testing the AI models. We also propose a deep transformer, S2R-FireTr, which excels in considering the multi-modal environmental information for forecasting and backtracking the wildfire. S2R-FireTr surpasses state-of-the-art methods in real-world wildfire scenarios.

Poster
Instruction Tuning Large Language Models to Understand Electronic Health Records

Zhenbang Wu, Anant Dadu, Michael Nalls, Faraz Faghri, Jimeng Sun

展开摘要

Large language models (LLMs) have shown impressive capabilities in solving a wide range of tasks based on human instructions. However, developing a conversational AI assistant for electronic health record (EHR) data remains challenging due to (1) the lack of large-scale instruction-following datasets and (2) the limitations of existing model architectures in handling complex and heterogeneous EHR data. In this paper, we introduce MIMIC-Instr, a dataset comprising over 400K open-ended instruction-following examples derived from the MIMIC-IV EHR database. This dataset covers various topics and is suitable for instruction-tuning general-purpose LLMs for diverse clinical use cases. Additionally, we propose Llemr, a general framework that enables LLMs to process and interpret EHRs with complex data structures. Llemr demonstrates competitive performance in answering a wide range of patient-related questions based on EHR data. Furthermore, our evaluations on clinical predictive modeling benchmarks reveal that the fine-tuned Llemr achieves performance comparable to state-of-the-art (SOTA) baselines using curated features. The dataset and code are available at \url{https://github.com/zzachw/llemr}.

Spotlight
Contextual Decision-Making with Knapsacks Beyond the Worst Case

Zhaohua Chen, Rui Ai, Mingwei Yang, Yuqi Pan, Chang Wang, Xiaotie Deng

展开摘要

We study the framework of a dynamic decision-making scenario with resource constraints. In this framework, an agent, whose target is to maximize the total reward under the initial inventory, selects an action in each round upon observing a random request, leading to a reward and resource consumptions that are further associated with an unknown random external factor. While previous research has already established an $\widetilde{O}(\sqrt{T})$ worst-case regret for this problem, this work offers two results that go beyond the worst-case perspective: one for the worst-case gap between benchmarks and another for logarithmic regret rates. We first show that an $\Omega(\sqrt{T})$ distance between the commonly used fluid benchmark and the online optimum is unavoidable when the former has a degenerate optimal solution. On the algorithmic side, we merge the re-solving heuristic with distribution estimation skills and propose an algorithm that achieves an $\widetilde{O}(1)$ regret as long as the fluid LP has a unique and non-degenerate solution. Furthermore, we prove that our algorithm maintains a near-optimal $\widetilde{O}(\sqrt{T})$ regret even in the worst cases and extend these results to the setting where the request and external factor are continuous. Regarding information structure, our regret results are obtained under two feedback models, respectively, where the algorithm accesses the external factor at the end of each round and at the end of a round only when a non-null action is executed.

Poster
cPAPERS: A Dataset of Situated and Multimodal Interactive Conversations in Scientific Papers

Anirudh Sundar, Jin Xu, William Gay, Christopher Gordon Richardson, Larry Heck

展开摘要

An emerging area of research in situated and multimodal interactive conversations (SIMMC) includes interactions in scientific papers. Since scientific papers are primarily composed of text, equations, figures, and tables, SIMMC methods must be developed specifically for each component to support the depth of inquiry and interactions required by research scientists. This work introduces $Conversational Papers$ (cPAPERS), a dataset of conversational question-answer pairs from reviews of academic papers grounded in these paper components and their associated references from scientific documents available on arXiv. We present a data collection strategy to collect these question-answer pairs from OpenReview and associate them with contextual information from $LaTeX$ source files. Additionally, we present a series of baseline approaches utilizing Large Language Models (LLMs) in both zero-shot and fine-tuned configurations to address the cPAPERS dataset.

Poster
Animal-Bench: Benchmarking Multimodal Video Models for Animal-centric Video Understanding

Yinuo Jing, Ruxu Zhang, Kongming Liang, Yongxiang Li, Zhongjiang He, Zhanyu Ma, Jun Guo

展开摘要

With the emergence of large pre-trained multimodal video models, multiple benchmarks have been proposed to evaluate model capabilities. However, most of the benchmarks are human-centric, with evaluation data and tasks centered around human applications. Animals are an integral part of the natural world, and animal-centric video understanding is crucial for animal welfare and conservation efforts. Yet, existing benchmarks overlook evaluations focused on animals, limiting the application of the models. To address this limitation, our work established an animal-centric benchmark, namely Animal-Bench, to allow for a comprehensive evaluation of model capabilities in real-world contexts, overcoming agent-bias in previous benchmarks. Animal-Bench includes 13 tasks encompassing both common tasks shared with humans and special tasks relevant to animal conservation, spanning 7 major animal categories and 819 species, comprising a total of 41,839 data entries. To generate this benchmark, we defined a task system centered on animals and proposed an automated pipeline for animal-centric data processing. To further validate the robustness of models against real-world challenges, we utilized a video editing approach to simulate realistic scenarios like weather changes and shooting parameters due to animal movements. We evaluated 8 current multimodal video models on our benchmark and found considerable room for improvement. We hope our work provides insights for the community and opens up new avenues for research in multimodal video models. Our data and code will be released at https://github.com/PRIS-CV/Animal-Bench.

Poster
HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting

Qiankun Gao, Jiarui Meng, Chengxiang Wen, Jie Chen, Jian Zhang

展开摘要

The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian Splatting (3DGS) has recently demonstrated considerable potential in this field. However, 3DGS can be inefficient in terms of storage and prone to overfitting by excessively growing Gaussians, particularly with limited views. This paper proposes an efficient framework, dubbed HiCoM, with three key components. First, we construct a compact and robust initial 3DGS representation using a perturbation smoothing strategy. Next, we introduce a Hierarchical Coherent Motion mechanism that leverages the inherent non-uniform distribution and local consistency of 3D Gaussians to swiftly and accurately learn motions across frames. Finally, we continually refine the 3DGS with additional Gaussians, which are later merged into the initial 3DGS to maintain consistency with the evolving scene. To preserve a compact representation, an equivalent number of low-opacity Gaussians that minimally impact the representation are removed before processing subsequent frames. Extensive experiments conducted on two widely used datasets show that our framework improves learning efficiency of the state-of-the-art methods by about 20% and reduces the data storage by 85%, achieving competitive free-viewpoint video synthesis quality but with higher robustness and stability. Moreover, by parallel learning multiple frames simultaneously, our HiCoM decreases the average training wall time to <2 seconds per frame with negligible performance degradation, substantially boosting real-world applicability and responsiveness.

Poster
Policy Learning from Tutorial Books via Understanding, Rehearsing and Introspecting

Xiong-Hui Chen, Ziyan Wang, Yali Du, Shengyi Jiang, Meng Fang, Yang Yu, Jun Wang

展开摘要

When humans need to learn a new skill, we can acquire knowledge through written books, including textbooks, tutorials, etc. However, current research for decision-making, like reinforcement learning (RL), has primarily required numerous real interactions with the target environment to learn a skill, while failing to utilize the existing knowledge already summarized in the text. The success of Large Language Models (LLMs) sheds light on utilizing such knowledge behind the books. In this paper, we discuss a new policy learning problem called Policy Learning from tutorial Books (PLfB) upon the shoulders of LLMs’ systems, which aims to leverage rich resources such as tutorial books to derive a policy network. Inspired by how humans learn from books, we solve the problem via a three-stage framework: Understanding, Rehearsing, and Introspecting (URI). In particular, it first rehearses decision-making trajectories based on the derived knowledge after understanding the books, then introspects in the imaginary dataset to distill a policy network. We build two benchmarks for PLfB~based on Tic-Tac-Toe and Football games. In experiment, URI's policy achieves at least 44% net win rate against GPT-based agents without any real data; In Football game, which is a complex scenario, URI's policy beat the built-in AIs with a 37% while using GPT-based agent can only achieve a 6\% winning rate. The project page: https://plfb-football.github.io.

Oral
Identifying Spatio-Temporal Drivers of Extreme Events

Mohamad Hakam Shams Eddin, Juergen Gall

展开摘要

The spatio-temporal relations of impacts of extreme events and their drivers in climate data are not fully understood and there is a need of machine learning approaches to identify such spatio-temporal relations from data. The task, however, is very challenging since there are time delays between extremes and their drivers, and the spatial response of such drivers is inhomogeneous. In this work, we propose a first approach and benchmarks to tackle this challenge. Our approach is trained end-to-end to predict spatio-temporally extremes and spatio-temporally drivers in the physical input variables jointly. By enforcing the network to predict extremes from spatio-temporal binary masks of identified drivers, the network successfully identifies drivers that are correlated with extremes. We evaluate our approach on three newly created synthetic benchmarks, where two of them are based on remote sensing or reanalysis climate data, and on two real-world reanalysis datasets. The source code and datasets are publicly available at the project page https://hakamshams.github.io/IDE.

Poster
Deep Policy Gradient Methods Without Batch Updates, Target Networks, or Replay Buffers

Gautham Vasan, Mohamed Elsayed, Seyed Alireza Azimi, Jiamin He, Fahim Shahriar, Colin Bellinger, Martha White, A. Rupam Mahmood

展开摘要

Modern deep policy gradient methods achieve effective performance on simulated robotic tasks, but they all require large replay buffers or expensive batch updates, or both, making them incompatible for real systems with resource-limited computers. We show that these methods fail catastrophically when limited to small replay buffers or during *incremental learning*, where updates only use the most recent sample without batch updates or a replay buffer. We propose a novel incremental deep policy gradient method --- *Action Value Gradient (AVG)* and a set of normalization and scaling techniques to address the challenges of instability in incremental learning. On robotic simulation benchmarks, we show that AVG is the only incremental method that learns effectively, often achieving final performance comparable to batch policy gradient methods. This advancement enabled us to show for the first time effective deep reinforcement learning with real robots using only incremental updates, employing a robotic manipulator and a mobile robot.

Poster
Are Language Models Actually Useful for Time Series Forecasting?

Mingtian Tan, Mike A Merrill, Vinayak Gupta, Tim Althoff, Thomas Hartvigsen

展开摘要

Large language models (LLMs) are being applied to time series forecasting. But are language models actually useful for time series? In a series of ablation studies on three recent and popular LLM-based time series forecasting methods, we find that removing the LLM component or replacing it with a basic attention layer does not degrade forecasting performance---in most cases, the results even improve! We also find that despite their significant computational cost, pretrained LLMs do no better than models trained from scratch, do not represent the sequential dependencies in time series, and do not assist in few-shot settings. Additionally, we explore time series encoders and find that patching and attention structures perform similarly to LLM-based forecasters. All resources needed to reproduce our work are available: https://github.com/BennyTMT/LLMsForTimeSeries.

Spotlight
Language Grounded Multi-agent Reinforcement Learning with Human-interpretable Communication

Huao Li, Hossein Nourkhiz Mahjoub, Behdad Chalaki, Vaishnav Tadiparthi, Kwonjoon Lee, Ehsan Moradi Pari, Charles Michael Lewis, Katia P. Sycara

展开摘要

Multi-Agent Reinforcement Learning (MARL) methods have shown promise in enabling agents to learn a shared communication protocol from scratch and accomplish challenging team tasks. However, the learned language is usually not interpretable to humans or other agents not co-trained together, limiting its applicability in ad-hoc teamwork scenarios. In this work, we propose a novel computational pipeline that aligns the communication space between MARL agents with an embedding space of human natural language by grounding agent communications on synthetic data generated by embodied Large Language Models (LLMs) in interactive teamwork scenarios. Our results demonstrate that introducing language grounding not only maintains task performance but also accelerates the emergence of communication. Furthermore, the learned communication protocols exhibit zero-shot generalization capabilities in ad-hoc teamwork scenarios with unseen teammates and novel task states. This work presents a significant step toward enabling effective communication and collaboration between artificial agents and humans in real-world teamwork settings.

Poster
Federated Natural Policy Gradient and Actor Critic Methods for Multi-task Reinforcement Learning

Tong Yang, Shicong Cen, Yuting Wei, Yuxin Chen, Yuejie Chi

展开摘要

Federated reinforcement learning (RL) enables collaborative decision making of multiple distributed agents without sharing local data trajectories. In this work, we consider a multi-task setting, in which each agent has its own private reward function corresponding to different tasks, while sharing the same transition kernel of the environment. Focusing on infinite-horizon Markov decision processes, the goal is to learn a globally optimal policy that maximizes the sum of the discounted total rewards of all the agents in a decentralized manner, where each agent only communicates with its neighbors over some prescribed graph topology. We develop federated vanilla and entropy-regularized natural policy gradient (NPG) methods in the tabular setting under softmax parameterization, where gradient tracking is applied to estimate the global Q-function to mitigate the impact of imperfect information sharing. We establish non-asymptotic global convergence guarantees under exact policy evaluation, where the rates are nearly independent of the size of the state-action space and illuminate the impacts of network size and connectivity. To the best of our knowledge, this is the first time that global convergence is established for federated multi-task RL using policy optimization. We further go beyond the tabular setting by proposing a federated natural actor critic (NAC) method for multi-task RL with function approximation, and establish its finite-time sample complexity taking the errors of function approximation into account.

Poster
Tensor-Based Synchronization and the Low-Rankness of the Block Trifocal Tensor

Daniel Miao, Gilad Lerman, Joe Kileel

展开摘要

The block tensor of trifocal tensors provides crucial geometric information on the three-view geometry of a scene. The underlying synchronization problem seeks to recover camera poses (locations and orientations up to a global transformation) from the block trifocal tensor. We establish an explicit Tucker factorization of this tensor, revealing a low multilinear rank of $(6,4,4)$ independent of the number of cameras under appropriate scaling conditions. We prove that this rank constraint provides sufficient information for camera recovery in the noiseless case. The constraint motivates a synchronization algorithm based on the higher-order singular value decomposition of the block trifocal tensor. Experimental comparisons with state-of-the-art global synchronization methods on real datasets demonstrate the potential of this algorithm for significantly improving location estimation accuracy. Overall this work suggests that higher-order interactions in synchronization problems can be exploited to improve performance, beyond the usual pairwise-based approaches.

Poster