论文列表
视觉-语言-动作(VLA)
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Slicing Vision Transformer for Flexible Inference
Yitian Zhang, Huseyin Coskun, Xu Ma, Huan Wang, Ke Ma, Stephen Xi Chen, Derek Hao Hu, Yun Fu
Vision Transformers (ViT) is known for its scalability. In this work, we target to scale down a ViT to fit in an environment with dynamic-changing resource constraints. We observe that smaller ViTs are intrinsically the sub-networks of a larger ViT with different widths. Thus, we propose a general framework, named Scala, to enable a single network to represent multiple smaller ViTs with flexible inference capability, which aligns with the inherent design of ViT to vary from widths. Concretely, Scala activates several subnets during training, introduces Isolated Activation to disentangle the smallest sub-network from other subnets, and leverages Scale Coordination to ensure each sub-network receives simplified, steady, and accurate learning objectives. Comprehensive empirical validations on different tasks demonstrate that with only one-shot training, Scala learns slimmable representation without modifying the original ViT structure and matches the performance of Separate Training. Compared with the prior art, Scala achieves an average improvement of 1.6% on ImageNet-1K with fewer parameters.
Unveiling the Hidden: Online Vectorized HD Map Construction with Clip-Level Token Interaction and Propagation
Nayeon Kim, Hongje Seong, Daehyun Ji, Sujin Jang
Predicting and constructing road geometric information (e.g., lane lines, road markers) is a crucial task for safe autonomous driving, while such static map elements can be repeatedly occluded by various dynamic objects on the road. Recent studies have shown significantly improved vectorized high-definition (HD) map construction performance, but there has been insufficient investigation of temporal information across adjacent input frames (i.e., clips), which may lead to inconsistent and suboptimal prediction results. To tackle this, we introduce a novel paradigm of clip-level vectorized HD map construction, MapUnveiler, which explicitly unveils the occluded map elements within a clip input by relating dense image representations with efficient clip tokens. Additionally, MapUnveiler associates inter-clip information through clip token propagation, effectively utilizing long- term temporal map information. MapUnveiler runs efficiently with the proposed clip-level pipeline by avoiding redundant computation with temporal stride while building a global map relationship. Our extensive experiments demonstrate that MapUnveiler achieves state-of-the-art performance on both the nuScenes and Argoverse2 benchmark datasets. We also showcase that MapUnveiler significantly outperforms state-of-the-art approaches in a challenging setting, achieving +10.7% mAP improvement in heavily occluded driving road scenes. The project page can be found at https://mapunveiler.github.io.
Avoiding Undesired Future with Minimal Cost in Non-Stationary Environments
Wen-Bo Du, Tian Qin, Tian-Zuo Wang, Zhi-Hua Zhou
Machine learning (ML) has achieved remarkable success in prediction tasks. In many real-world scenarios, rather than solely predicting an outcome using an ML model, the crucial concern is how to make decisions to prevent the occurrence of undesired outcomes, known as the *avoiding undesired future (AUF)* problem. To this end, a new framework called *rehearsal learning* has been proposed recently, which works effectively in stationary environments by leveraging the influence relations among variables. In real tasks, however, the environments are usually non-stationary, where the influence relations may be *dynamic*, leading to the failure of AUF by the existing method. In this paper, we introduce a novel sequential methodology that effectively updates the estimates of dynamic influence relations, which are crucial for rehearsal learning to prevent undesired outcomes in non-stationary environments. Meanwhile, we take the cost of decision actions into account and provide the formulation of AUF problem with minimal action cost under non-stationarity. We prove that in linear Gaussian cases, the problem can be transformed into the well-studied convex quadratically constrained quadratic program (QCQP). In this way, we establish the first polynomial-time rehearsal-based approach for addressing the AUF problem. Theoretical and experimental results validate the effectiveness and efficiency of our method under certain circumstances.
Excluding the Irrelevant: Focusing Reinforcement Learning through Continuous Action Masking
Roland Stolz, Hanna Krasowski, Jakob Thumm, Michael Eichelbeck, Philipp Gassert, Matthias Althoff
Continuous action spaces in reinforcement learning (RL) are commonly defined as multidimensional intervals. While intervals usually reflect the action boundaries for tasks well, they can be challenging for learning because the typically large global action space leads to frequent exploration of irrelevant actions. Yet, little task knowledge can be sufficient to identify significantly smaller state-specific sets of relevant actions. Focusing learning on these relevant actions can significantly improve training efficiency and effectiveness. In this paper, we propose to focus learning on the set of relevant actions and introduce three continuous action masking methods for exactly mapping the action space to the state-dependent set of relevant actions. Thus, our methods ensure that only relevant actions are executed, enhancing the predictability of the RL agent and enabling its use in safety-critical applications. We further derive the implications of the proposed methods on the policy gradient. Using proximal policy optimization ( PPO), we evaluate our methods on four control tasks, where the relevant action set is computed based on the system dynamics and a relevant state set. Our experiments show that the three action masking methods achieve higher final rewards and converge faster than the baseline without action masking.
Temporally Consistent Atmospheric Turbulence Mitigation with Neural Representations
Haoming Cai, Jingxi Chen, Brandon Y. Feng, Weiyun Jiang, Mingyang Xie, Kevin Zhang, Cornelia Fermuller, Yiannis Aloimonos, Ashok Veeraraghavan, Christopher Metzler
Atmospheric turbulence, caused by random fluctuations in the atmosphere's refractive index, introduces complex spatio-temporal distortions in imagery captured at long range. Video Atmospheric Turbulence Mitigation (ATM) aims to restore videos affected by these distortions. However, existing video ATM methods, both supervised and self-supervised, struggle to maintain temporally consistent mitigation across frames, leading to visually incoherent results. This limitation arises from the stochastic nature of atmospheric turbulence, which varies across space and time. Inspired by the observation that atmospheric turbulence induces high-frequency temporal variations, we propose ConVRT, a novel framework for consistent video restoration through turbulence. ConVRT introduces a neural video representation that explicitly decouples spatial and temporal information into a spatial content field and a temporal deformation field, enabling targeted regularization of the network's temporal representation capability. By leveraging the low-pass filtering properties of the regularized temporal representations, ConVRT effectively mitigates turbulence-induced temporal frequency variations and promotes temporal consistency. Furthermore, our training framework seamlessly integrates supervised pre-training on synthetic turbulence data with self-supervised learning on real-world videos, significantly improving the temporally consistent mitigation of ATM methods on diverse real-world data. More information can be found on our project page: https://convrt-2024.github.io/
V-PETL Bench: A Unified Visual Parameter-Efficient Transfer Learning Benchmark
Yi Xin, Siqi Luo, Xuyang Liu, Yuntao Du., Haodi Zhou, Xinyu Cheng, Christina Luoluo Lee, Junlong Du, Haozhe Wang, MingCai Chen, Ting Liu, Guimin Hu, Zhongwei Wan, Rongchao Zhang, Aoxue Li, Mingyang Yi, Xiaohong Liu
Parameter-efficient transfer learning (PETL) methods show promise in adapting a pre-trained model to various downstream tasks while training only a few parameters. In the computer vision (CV) domain, numerous PETL algorithms have been proposed, but their direct employment or comparison remains inconvenient. To address this challenge, we construct a Unified Visual PETL Benchmark (V-PETL Bench) for the CV domain by selecting 30 diverse, challenging, and comprehensive datasets from image recognition, video action recognition, and dense prediction tasks. On these datasets, we systematically evaluate 25 dominant PETL algorithms and open-source a modular and extensible codebase for fair evaluation of these algorithms. V-PETL Bench runs on NVIDIA A800 GPUs and requires approximately 310 GPU days. We release all the benchmark, making it more efficient and friendly to researchers. Additionally, V-PETL Bench will be continuously updated for new PETL algorithms and CV tasks.
Continuously Learning, Adapting, and Improving: A Dual-Process Approach to Autonomous Driving
Jianbiao Mei, Yukai Ma, Xuemeng Yang, Licheng Wen, Xinyu Cai, Xin Li, Daocheng Fu, Bo Zhang, Pinlong Cai, Min Dou, Botian Shi, Liang He, Yong Liu, Yu Qiao
Autonomous driving has advanced significantly due to sensors, machine learning, and artificial intelligence improvements. However, prevailing methods struggle with intricate scenarios and causal relationships, hindering adaptability and interpretability in varied environments. To address the above problems, we introduce LeapAD, a novel paradigm for autonomous driving inspired by the human cognitive process. Specifically, LeapAD emulates human attention by selecting critical objects relevant to driving decisions, simplifying environmental interpretation, and mitigating decision-making complexities. Additionally, LeapAD incorporates an innovative dual-process decision-making module, which consists of an Analytic Process (System-II) for thorough analysis and reasoning, along with a Heuristic Process (System-I) for swift and empirical processing. The Analytic Process leverages its logical reasoning to accumulate linguistic driving experience, which is then transferred to the Heuristic Process by supervised fine-tuning. Through reflection mechanisms and a growing memory bank, LeapAD continuously improves itself from past mistakes in a closed-loop environment. Closed-loop testing in CARLA shows that LeapAD outperforms all methods relying solely on camera input, requiring 1-2 orders of magnitude less labeled data. Experiments also demonstrate that as the memory bank expands, the Heuristic Process with only 1.8B parameters can inherit the knowledge from a GPT-4 powered Analytic Process and achieve continuous performance improvement. Project page: https://pjlab-adg.github.io/LeapAD
On the Use of Anchoring for Training Vision Models
Vivek Narayanaswamy, Kowshik Thopalli, Rushil Anirudh, Yamen Mubarka, Wesam A. Sakla, Jayaraman J. Thiagarajan
Anchoring is a recent, architecture-agnostic principle for training deep neural networks that has been shown to significantly improve uncertainty estimation, calibration, and extrapolation capabilities. In this paper, we systematically explore anchoring as a general protocol for training vision models, providing fundamental insights into its training and inference processes and their implications for generalization and safety. Despite its promise, we identify a critical problem in anchored training that can lead to an increased risk of learning undesirable shortcuts, thereby limiting its generalization capabilities. To address this, we introduce a new anchored training protocol that employs a simple regularizer to mitigate this issue and significantly enhances generalization. We empirically evaluate our proposed approach across datasets and architectures of varying scales and complexities, demonstrating substantial performance gains in generalization and safety metrics compared to the standard training protocol. The open-source code is available at https://software.llnl.gov/anchoring.
Scaling White-Box Transformers for Vision
Jinrui Yang, Xianhang Li, Druv Pai, Yuyin Zhou, Yi Ma, Yaodong Yu, Cihang Xie
CRATE, a white-box transformer architecture designed to learn compressed and sparse representations, offers an intriguing alternative to standard vision transformers (ViTs) due to its inherent mathematical interpretability. Despite extensive investigations into the scaling behaviors of language and vision transformers, the scalability of CRATE remains an open question which this paper aims to address. Specifically, we propose CRATE-$\alpha$, featuring strategic yet minimal modifications to the sparse coding block in the CRATE architecture design, and a light training recipe designed to improve the scalability of CRATE. Through extensive experiments, we demonstrate that CRATE-$\alpha$ can effectively scale with larger model sizes and datasets. For example, our CRATE-$\alpha$-B substantially outperforms the prior best CRATE-B model accuracy on ImageNet classification by 3.7%, achieving an accuracy of 83.2%. Meanwhile, when scaling further, our CRATE-$\alpha$-L obtains an ImageNet classification accuracy of 85.1%. More notably, these model performance improvements are achieved while preserving, and potentially even enhancing the interpretability of learned CRATE models, as we demonstrate through showing that the learned token representations of increasingly larger trained CRATE-$\alpha$ models yield increasingly higher-quality unsupervised object segmentation of images.
BendVLM: Test-Time Debiasing of Vision-Language Embeddings
Walter Gerych, Haoran Zhang, Kimia Hamidieh, Eileen Pan, Maanas Sharma, Thomas Hartvigsen, Marzyeh Ghassemi
Vision-language (VL) embedding models have been shown to encode biases present in their training data, such as societal biases that prescribe negative characteristics to members of various racial and gender identities. Due to their wide-spread adoption for various tasks ranging from few-shot classification to text-guided image generation, debiasing VL models is crucial. Debiasing approaches that fine-tune the VL model often suffer from catastrophic forgetting. On the other hand, fine-tuning-free methods typically utilize a ``one-size-fits-all" approach that assumes that correlation with the spurious attribute can be explained using a single linear direction across all possible inputs. In this work, we propose a nonlinear, fine-tuning-free approach for VL embedding model debiasing that tailors the debiasing operation to each unique input. This allows for a more flexible debiasing approach. Additionally, we do not require knowledge of the set of inputs a priori to inference time, making our method more appropriate for online tasks such as retrieval and text guided image generation.
Unveiling the Tapestry of Consistency in Large Vision-Language Models
Yuan Zhang, Fei xiao, Tao Huang, Chun-Kai Fan, Hongyuan Dong, Jiawen Li, Jiacong Wang, Kuan Cheng, Shanghang Zhang, Haoyuan Guo
Large vision-language models (LVLMs) have recently achieved rapid progress, exhibiting great perception and reasoning abilities concerning visual information. However, when faced with prompts in different sizes of solution spaces, LVLMs fail to always give consistent answers regarding the same knowledge point. This inconsistency of answers between different solution spaces is prevalent in LVLMs and erodes trust. To this end, we provide a multi-modal benchmark ConBench, to intuitively analyze how LVLMs perform when the solution space of a prompt revolves around a knowledge point. Based on the ConBench tool, we are the first to reveal the tapestry and get the following findings: (1) In the discriminate realm, the larger the solution space of the prompt, the lower the accuracy of the answers. (2) Establish the relationship between the discriminative and generative realms: the accuracy of the discriminative question type exhibits a strong positive correlation with its Consistency with the caption. (3) Compared to open-source models, closed-source models exhibit a pronounced bias advantage in terms of Consistency. Eventually, we ameliorate the consistency of LVLMs by trigger-based diagnostic refinement, indirectly improving the performance of their caption. We hope this paper will accelerate the research community in better evaluating their models and encourage future advancements in the consistency domain.
Revisiting the Integration of Convolution and Attention for Vision Backbone
Lei Zhu, Xinjiang Wang, Wayne Zhang, Rynson W. H. Lau
Convolutions (Convs) and multi-head self-attentions (MHSAs) are typically considered alternatives to each other for building vision backbones. Although some works try to integrate both, they apply the two operators simultaneously at the finest pixel granularity. With Convs responsible for per-pixel feature extraction already, the question is whether we still need to include the heavy MHSAs at such a fine-grained level. In fact, this is the root cause of the scalability issue w.r.t. the input resolution for vision transformers. To address this important problem, we propose in this work to use MSHAs and Convs in parallel \textbf{at different granularity levels} instead. Specifically, in each layer, we use two different ways to represent an image: a fine-grained regular grid and a coarse-grained set of semantic slots. We apply different operations to these two representations: Convs to the grid for local features, and MHSAs to the slots for global features. A pair of fully differentiable soft clustering and dispatching modules is introduced to bridge the grid and set representations, thus enabling local-global fusion. Through extensive experiments on various vision tasks, we empirically verify the potential of the proposed integration scheme, named \textit{GLMix}: by offloading the burden of fine-grained features to light-weight Convs, it is sufficient to use MHSAs in a few (e.g., 64) semantic slots to match the performance of recent state-of-the-art backbones, while being more efficient. Our visualization results also demonstrate that the soft clustering module produces a meaningful semantic grouping effect with only IN1k classification supervision, which may induce better interpretability and inspire new weakly-supervised semantic segmentation approaches. Code will be available at \url{https://github.com/rayleizhu/GLMix}.
Learning Action and Reasoning-Centric Image Editing from Videos and Simulation
Benno Krojer, Dheeraj Vattikonda, Luis Lara, Varun Jampani, Eva Portelance, Christopher Pal, Siva Reddy
An image editing model should be able to perform diverse edits, ranging from object replacement, changing attributes or style, to performing actions or movement, which require many forms of reasoning. Current *general* instruction-guided editing models have significant shortcomings with action and reasoning-centric edits. Object, attribute or stylistic changes can be learned from visually static datasets. On the other hand, high-quality data for action and reasoning-centric edits is scarce and has to come from entirely different sources that cover e.g. physical dynamics, temporality and spatial reasoning. To this end, we meticulously curate the **A**U**RO**R**A** Dataset (**A**ction-**R**easoning-**O**bject-**A**ttribute), a collection of high-quality training data, human-annotated and curated from videos and simulation engines. We focus on a key aspect of quality training data: triplets (source image, prompt, target image) contain a single meaningful visual change described by the prompt, i.e., *truly minimal* changes between source and target images. To demonstrate the value of our dataset, we evaluate an **A**U**RO**R**A**-finetuned model on a new expert-curated benchmark (**A**U**RO**R**A-Bench**) covering 8 diverse editing tasks. Our model significantly outperforms previous editing models as judged by human raters. For automatic evaluations, we find important flaws in previous metrics and caution their use for semantically hard editing tasks. Instead, we propose a new automatic metric that focuses on discriminative understanding. We hope that our efforts : (1) curating a quality training dataset and an evaluation benchmark, (2) developing critical evaluations, and (3) releasing a state-of-the-art model, will fuel further progress on general image editing.
FlexPlanner: Flexible 3D Floorplanning via Deep Reinforcement Learning in Hybrid Action Space with Multi-Modality Representation
Ruizhe Zhong, Xingbo Du, Shixiong Kai, Zhentao Tang, Siyuan Xu, Jianye Hao, Mingxuan Yuan, Junchi Yan
In the Integrated Circuit (IC) design flow, floorplanning (FP) determines the position and shape of each block. Serving as a prototype for downstream tasks, it is critical and establishes the upper bound of the final PPA (Power, Performance, Area). However, with the emergence of 3D IC with stacked layers, existing methods are not flexible enough to handle the versatile constraints. Besides, they typically face difficulties in aligning the cross-die modules in 3D ICs due to their heuristic representations, which could potentially result in severe data transfer failures. To address these issues, we propose FlexPlanner, a flexible learning-based method in hybrid action space with multi-modality representation to simultaneously handle position, aspect ratio, and alignment of blocks. To our best knowledge, FlexPlanner is the first learning-based approach to discard heuristic-based search in the 3D FP task. Thus, the solution space is not limited by the heuristic floorplanning representation, allowing for significant improvements in both wirelength and alignment scores. Specifically, FlexPlanner models 3D FP based on multi-modalities, including vision, graph, and sequence. To address the non-trivial heuristic-dependent issue, we design a sophisticated policy network with hybrid action space and asynchronous layer decision mechanism that allow for determining the versatile properties of each block. Experiments on public benchmarks MCNC and GSRC show the effectiveness. We significantly improve the alignment score from 0.474 to 0.940 and achieve an average reduction of 16% in wirelength. Moreover, our method also demonstrates zero-shot transferability on unseen circuits.
HumanVLA: Towards Vision-Language Directed Object Rearrangement by Physical Humanoid
Xinyu Xu, Yizheng Zhang, Yong-Lu Li, Lei Han, Cewu Lu
Physical Human-Scene Interaction (HSI) plays a crucial role in numerous applications. However, existing HSI techniques are limited to specific object dynamics and privileged information, which prevents the development of more comprehensive applications. To address this limitation, we introduce HumanVLA for general object rearrangement directed by practical vision and language. A teacher-student framework is utilized to develop HumanVLA. A state-based teacher policy is trained first using goal-conditioned reinforcement learning and adversarial motion prior. Then, it is distilled into a vision-language-action model via behavior cloning. We propose several key insights to facilitate the large-scale learning process. To support general object rearrangement by physical humanoid, we introduce a novel Human-in-the-Room dataset encompassing various rearrangement tasks. Through extensive experiments and analysis, we demonstrate the effectiveness of our approach.
Learning to Merge Tokens via Decoupled Embedding for Efficient Vision Transformers
Dong Hoon Lee, Seunghoon Hong
Recent token reduction methods for Vision Transformers (ViTs) incorporate token merging, which measures the similarities between token embeddings and combines the most similar pairs. However, their merging policies are directly dependent on intermediate features in ViTs, which prevents exploiting features tailored for merging and requires end-to-end training to improve token merging. In this paper, we propose Decoupled Token Embedding for Merging (DTEM) that enhances token merging through a decoupled embedding learned via a continuously relaxed token merging process. Our method introduces a lightweight embedding module decoupled from the ViT forward pass to extract dedicated features for token merging, thereby addressing the restriction from using intermediate features. The continuously relaxed token merging, applied during training, enables us to learn the decoupled embeddings in a differentiable manner. Thanks to the decoupled structure, our method can be seamlessly integrated into existing ViT backbones and trained either modularly by learning only the decoupled embeddings or end-to-end by fine-tuning. We demonstrate the applicability of DTEM on various tasks, including classification, captioning, and segmentation, with consistent improvement in token merging. Especially in the ImageNet-1k classification, DTEM achieves a 37.2\% reduction in FLOPs while maintaining a top-1 accuracy of 79.85\% with DeiT-small.
Constrained Latent Action Policies for Model-Based Offline Reinforcement Learning
Marvin Alles, Philip Becker-Ehmck, Patrick van der Smagt, Maximilian Karl
In offline reinforcement learning, a policy is learned using a static dataset in the absence of costly feedback from the environment. In contrast to the online setting, only using static datasets poses additional challenges, such as policies generating out-of-distribution samples. Model-based offline reinforcement learning methods try to overcome these by learning a model of the underlying dynamics of the environment and using it to guide policy search. It is beneficial but, with limited datasets, errors in the model and the issue of value overestimation among out-of-distribution states can worsen performance. Current model-based methods apply some notion of conservatism to the Bellman update, often implemented using uncertainty estimation derived from model ensembles. In this paper, we propose Constrained Latent Action Policies (C-LAP) which learns a generative model of the joint distribution of observations and actions. We cast policy learning as a constrained objective to always stay within the support of the latent action distribution, and use the generative capabilities of the model to impose an implicit constraint on the generated actions. Thereby eliminating the need to use additional uncertainty penalties on the Bellman update and significantly decreasing the number of gradient steps required to learn a policy. We empirically evaluate C-LAP on the D4RL and V-D4RL benchmark, and show that C-LAP is competitive to state-of-the-art methods, especially outperforming on datasets with visual observations.
Recovering Complete Actions for Cross-dataset Skeleton Action Recognition
Hanchao Liu, Yujiang Li, Tai-Jiang Mu, Shi-min Hu
Despite huge progress in skeleton-based action recognition, its generalizability to different domains remains a challenging issue. In this paper, to solve the skeleton action generalization problem, we present a recover-and-resample augmentation framework based on a novel complete action prior. We observe that human daily actions are confronted with temporal mismatch across different datasets, as they are usually partial observations of their complete action sequences. By recovering complete actions and resampling from these full sequences, we can generate strong augmentations for unseen domains. At the same time, we discover the nature of general action completeness within large datasets, indicated by the per-frame diversity over time. This allows us to exploit two assets of transferable knowledge that can be shared across action samples and be helpful for action completion: boundary poses for determining the action start, and linear temporal transforms for capturing global action patterns. Therefore, we formulate the recovering stage as a two-step stochastic action completion with boundary pose-conditioned extrapolation followed by smooth linear transforms. Both the boundary poses and linear transforms can be efficiently learned from the whole dataset via clustering. We validate our approach on a cross-dataset setting with three skeleton action datasets, outperforming other domain generalization approaches by a considerable margin.
LookHere: Vision Transformers with Directed Attention Generalize and Extrapolate
Anthony Fuller, Daniel Kyrollos, Yousef Yassin, James R Green
High-resolution images offer more information about scenes that can improve model accuracy. However, the dominant model architecture in computer vision, the vision transformer (ViT), cannot effectively leverage larger images without finetuning — ViTs poorly extrapolate to more patches at test time, although transformers offer sequence length flexibility. We attribute this shortcoming to the current patch position encoding methods, which create a distribution shift when extrapolating. We propose a drop-in replacement for the position encoding of plain ViTs that restricts attention heads to fixed fields of view, pointed in different directions, using 2D attention masks. Our novel method, called LookHere, provides translation-equivariance, ensures attention head diversity, and limits the distribution shift that attention heads face when extrapolating. We demonstrate that LookHere improves performance on classification (avg. 1.6%), against adversarial attack (avg. 5.4%), and decreases calibration error (avg. 1.5%) — on ImageNet without extrapolation. With extrapolation, LookHere outperforms the current SoTA position encoding method, 2D-RoPE, by 21.7% on ImageNet when trained at $224^2$ px and tested at $1024^2$ px. Additionally, we release a high-resolution test set to improve the evaluation of high-resolution image classifiers, called ImageNet-HR.
VisionLLM v2: An End-to-End Generalist Multimodal Large Language Model for Hundreds of Vision-Language Tasks
Jiannan Wu, Muyan Zhong, Sen Xing, Zeqiang Lai, Zhaoyang Liu, Zhe Chen, Wenhai Wang, Xizhou Zhu, Lewei Lu, Tong Lu, Ping Luo, Yu Qiao, Jifeng Dai
We present VisionLLM v2, an end-to-end generalist multimodal large model (MLLM) that unifies visual perception, understanding, and generation within a single framework. Unlike traditional MLLMs limited to text output, VisionLLM v2 significantly broadens its application scope. It excels not only in conventional visual question answering (VQA) but also in open-ended, cross-domain vision tasks such as object localization, pose estimation, and image generation and editing. To this end, we propose a new information transmission mechanism termed ``super link'', as a medium to connect MLLM with task-specific decoders. It not only allows flexible transmission of task information and gradient feedback between the MLLM and multiple downstream decoders but also effectively resolves training conflicts in multi-tasking scenarios. In addition, to support the diverse range of tasks, we carefully collected and combed training data from hundreds of public vision and vision-language tasks. In this way, our model can be joint-trained end-to-end on hundreds of vision language tasks and generalize to these tasks using a set of shared parameters through different user prompts, achieving performance comparable to task-specific models. We believe VisionLLM v2 will offer a new perspective on the generalization of MLLMs.