NeurIPS 2023 论文列表

Conference on Neural Information Processing Systems

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3,584篇论文

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  • Oral
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    40011.2%
  • Poster
    3,10786.7%

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Neural (Tangent Kernel) Collapse

Mariia Seleznova, Dana Weitzner, Raja Giryes, Gitta Kutyniok, Hung-Hsu Chou

展开摘要

This work bridges two important concepts: the Neural Tangent Kernel (NTK), which captures the evolution of deep neural networks (DNNs) during training, and the Neural Collapse (NC) phenomenon, which refers to the emergence of symmetry and structure in the last-layer features of well-trained classification DNNs. We adopt the natural assumption that the empirical NTK develops a block structure aligned with the class labels, i.e., samples within the same class have stronger correlations than samples from different classes. Under this assumption, we derive the dynamics of DNNs trained with mean squared (MSE) loss and break them into interpretable phases. Moreover, we identify an invariant that captures the essence of the dynamics, and use it to prove the emergence of NC in DNNs with block-structured NTK. We provide large-scale numerical experiments on three common DNN architectures and three benchmark datasets to support our theory.

Poster
Text-to-Image Diffusion Models are Zero Shot Classifiers

Kevin Clark, Priyank Jaini

展开摘要

The excellent generative capabilities of text-to-image diffusion models suggest they learn informative representations of image-text data. However, what knowledge their representations capture is not fully understood, and they have not been thoroughly explored on downstream tasks. We investigate diffusion models by proposing a method for evaluating them as zero-shot classifiers. The key idea is using a diffusion model's ability to denoise a noised image given a text description of a label as a proxy for that label's likelihood. We apply our method to Stable Diffusion and Imagen, using it to probe fine-grained aspects of the models' knowledge and comparing them with CLIP's zero-shot abilities. They perform competitively with CLIP on a wide range of zero-shot image classification datasets. Additionally, they achieve state-of-the-art results on shape/texture bias tests and can successfully perform attribute binding while CLIP cannot. Although generative pre-training is prevalent in NLP, visual foundation models often use other methods such as contrastive learning. Based on our findings, we argue that generative pre-training should be explored as a compelling alternative for vision and vision-language problems.

Spotlight
Learning Score-based Grasping Primitive for Human-assisting Dexterous Grasping

Tianhao Wu, Mingdong Wu, Jiyao Zhang, Yunchong Gan, Hao Dong

展开摘要

The use of anthropomorphic robotic hands for assisting individuals in situations where human hands may be unavailable or unsuitable has gained significant importance. In this paper, we propose a novel task called human-assisting dexterous grasping that aims to train a policy for controlling a robotic hand's fingers to assist users in grasping objects. Unlike conventional dexterous grasping, this task presents a more complex challenge as the policy needs to adapt to diverse user intentions, in addition to the object's geometry. We address this challenge by proposing an approach consisting of two sub-modules: a hand-object-conditional grasping primitive called Grasping Gradient Field (GraspGF), and a history-conditional residual policy. GraspGF learns 'how' to grasp by estimating the gradient of a synthesised success grasping example set, while the residual policy determines 'when' and at what speed the grasping action should be executed based on the trajectory history. Experimental results demonstrate the superiority of our proposed method compared to baselines, highlighting the user-awareness and practicality in real-world applications. The codes and demonstrations can be viewed at https://sites.google.com/view/graspgf.

Poster
Sensitivity in Translation Averaging

Lalit Manam, Venu Madhav Govindu

展开摘要

In 3D computer vision, translation averaging solves for absolute translations given a set of pairwise relative translation directions. While there has been much work on robustness to outliers and studies on the uniqueness of the solution, this paper deals with a distinctly different problem of sensitivity in translation averaging under uncertainty. We first analyze sensitivity in estimating scales corresponding to relative directions under small perturbations of the relative directions. Then, we formally define the conditioning of the translation averaging problem, which assesses the reliability of estimated translations based solely on the input directions. We give a sufficient criterion to ensure that the problem is well-conditioned. Subsequently, we provide an efficient algorithm to identify and remove combinations of directions which make the problem ill-conditioned while ensuring uniqueness of the solution. We demonstrate the utility of such analysis in global structure-from-motion pipelines for obtaining 3D reconstructions, which reveals the benefits of filtering the ill-conditioned set of directions in translation averaging in terms of reduced translation errors, a higher number of 3D points triangulated and faster convergence of bundle adjustment.

Poster
InterCode: Standardizing and Benchmarking Interactive Coding with Execution Feedback

John Yang, Akshara Prabhakar, Karthik R Narasimhan, Shunyu Yao

展开摘要

Humans write code in a fundamentally interactive manner and rely on constant execution feedback to correct errors, resolve ambiguities, and decompose tasks. While LLMs have recently exhibited promising coding capabilities, current coding benchmarks mostly consider a static instruction-to-code sequence transduction process, which has the potential for error propagation and a disconnect between the generated code and its final execution environment. To address this gap, we introduce InterCode, a lightweight, flexible, and easy-to-use framework of interactive coding as a standard reinforcement learning (RL) environment, with code as actions and execution feedback as observations. Our framework is language and platform agnostic, uses self-contained Docker environments to provide safe and reproducible execution, and is compatible out-of-the-box with traditional seq2seq coding methods, while enabling the development of new methods for interactive code generation. We use InterCode to create three interactive code environments with Bash, SQL, and Python as action spaces, leveraging data from the static NL2Bash, Spider, and MBPP datasets. We demonstrate InterCode’s viability as a testbed by evaluating multiple state-of-the-art LLMs configured with different prompting strategies such as ReAct and Plan & Solve. Our results showcase the benefits of interactive code generation and demonstrate that InterCode can serve as a challenging benchmark for advancing code understanding and generation capabilities. InterCode is designed to be easily extensible and can even be used to create new tasks such as Capture the Flag, a popular coding puzzle that is inherently multi-step and involves multiple programming languages.

Poster
Demo2Code: From Summarizing Demonstrations to Synthesizing Code via Extended Chain-of-Thought

Huaxiaoyue Wang, Gonzalo Gonzalez-Pumariega, Yash Sharma, Sanjiban Choudhury

展开摘要

Language instructions and demonstrations are two natural ways for users to teach robots personalized tasks. Recent progress in Large Language Models (LLMs) has shown impressive performance in translating language instructions into code for robotic tasks. However, translating demonstrations into task code continues to be a challenge due to the length and complexity of both demonstrations and code, making learning a direct mapping intractable. This paper presents Demo2Code, a novel framework that generates robot task code from demonstrations via an extended chain-of-thought and defines a common latent specification to connect the two. Our framework employs a robust two-stage process: (1) a recursive summarization technique that condenses demonstrations into concise specifications, and (2) a code synthesis approach that expands each function recursively from the generated specifications. We conduct extensive evaluation on various robot task benchmarks, including a novel game benchmark Robotouille, designed to simulate diverse cooking tasks in a kitchen environment.

Poster
UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene

Jiaming Gu, Minchao Jiang, Hongsheng Li, Xiaoyuan Lu, Guangming Zhu, Syed Afaq Ali Shah, Liang Zhang, Mohammed Bennamoun

展开摘要

Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photographs. However, its real-time rendering capability, especially for interactive real-time rendering of large-scale scenes, still has significant limitations. To address these challenges, in this paper, we propose a novel neural rendering system called UE4-NeRF, specifically designed for real-time rendering of large-scale scenes. We partitioned each large scene into different sub-NeRFs. In order to represent the partitioned independent scene, we initialize polygonal meshes by constructing multiple regular octahedra within the scene and the vertices of the polygonal faces are continuously optimized during the training process. Drawing inspiration from Level of Detail (LOD) techniques, we trained meshes of varying levels of detail for different observation levels. Our approach combines with the rasterization pipeline in Unreal Engine 4 (UE4), achieving real-time rendering of large-scale scenes at 4K resolution with a frame rate of up to 43 FPS. Rendering within UE4 also facilitates scene editing in subsequent stages. Furthermore, through experiments, we have demonstrated that our method achieves rendering quality comparable to state-of-the-art approaches. Project page: https://jamchaos.github.io/UE4-NeRF/.

Poster
Compositional Abilities Emerge Multiplicatively: Exploring Diffusion Models on a Synthetic Task

Maya Okawa, Ekdeep Singh Lubana, Robert P. Dick, Hidenori Tanaka

展开摘要

Modern generative models exhibit unprecedented capabilities to generate extremely realistic data. However, given the inherent compositionality of the real world, reliable use of these models in practical applications requires that they exhibit the capability to compose a novel set of concepts to generate outputs not seen in the training data set. Prior work demonstrates that recent diffusion models do exhibit intriguing compositional generalization abilities, but also fail unpredictably. Motivated by this, we perform a controlled study for understanding compositional generalization in conditional diffusion models in a synthetic setting, varying different attributes of the training data and measuring the model's ability to generate samples out-of-distribution. Our results show: (i) the order in which the ability to generate samples from a concept and compose them emerges is governed by the structure of the underlying data-generating process; (ii) performance on compositional tasks exhibits a sudden "emergence" due to multiplicative reliance on the performance of constituent tasks, partially explaining emergent phenomena seen in generative models; and (iii) composing concepts with lower frequency in the training data to generate out-of-distribution samples requires considerably more optimization steps compared to generating in-distribution samples. Overall, our study lays a foundation for understanding emergent capabilities and compositionality in generative models from a data-centric perspective.

Poster
Meek Separators and Their Applications in Targeted Causal Discovery

Kirankumar Shiragur, Jiaqi Zhang, Caroline Uhler

展开摘要

Learning causal structures from interventional data is a fundamental problem with broad applications across various fields. While many previous works have focused on recovering the entire causal graph, in practice, there are scenarios where learning only part of the causal graph suffices. This is called \emph{targeted} causal discovery. In our work, we focus on two such well-motivated problems: subset search and causal matching. We aim to minimize the number of interventions in both cases. Towards this, we introduce the \emph{Meek separator}, which is a subset of vertices that, when intervened, decomposes the remaining unoriented edges into smaller connected components. We then present an efficient algorithm to find Meek separators that are of small sizes. Such a procedure is helpful in designing various divide-and-conquer-based approaches. In particular, we propose two randomized algorithms that achieve logarithmic approximation for subset search and causal matching, respectively. Our results provide the first known average-case provable guarantees for both problems. We believe that this opens up possibilities to design near-optimal methods for many other targeted causal structure learning problems arising from various applications.

Poster
Agnostically Learning Single-Index Models using Omnipredictors

Aravind Gollakota, Parikshit Gopalan, Adam Klivans, Konstantinos Stavropoulos

展开摘要

We give the first result for agnostically learning Single-Index Models (SIMs) with arbitrary monotone and Lipschitz activations. All prior work either held only in the realizable setting or required the activation to be known. Moreover, we only require the marginal to have bounded second moments, whereas all prior work required stronger distributional assumptions (such as anticoncentration or boundedness). Our algorithm is based on recent work by Gopalan et al. [2023] on Omniprediction using predictors satisfying calibrated multiaccuracy. Our analysis is simple and relies on the relationship between Bregman divergences (or matching losses) and $\ell_p$ distances. We also provide new guarantees for standard algorithms like GLMtron and logistic regression in the agnostic setting.

Poster
CityRefer: Geography-aware 3D Visual Grounding Dataset on City-scale Point Cloud Data

Taiki Miyanishi, Fumiya Kitamori, Shuhei Kurita, Jungdae Lee, Motoaki Kawanabe, Nakamasa Inoue

展开摘要

City-scale 3D point cloud is a promising way to express detailed and complicated outdoor structures. It encompasses both the appearance and geometry features of segmented city components, including cars, streets, and buildings that can be utilized for attractive applications such as user-interactive navigation of autonomous vehicles and drones. However, compared to the extensive text annotations available for images and indoor scenes, the scarcity of text annotations for outdoor scenes poses a significant challenge for achieving these applications. To tackle this problem, we introduce the CityRefer dataset for city-level visual grounding. The dataset consists of 35k natural language descriptions of 3D objects appearing in SensatUrban city scenes and 5k landmarks labels synchronizing with OpenStreetMap. To ensure the quality and accuracy of the dataset, all descriptions and labels in the CityRefer dataset are manually verified. We also have developed a baseline system that can learn encoded language descriptions, 3D object instances, and geographical information about the city's landmarks to perform visual grounding on the CityRefer dataset. To the best of our knowledge, the CityRefer dataset is the largest city-level visual grounding dataset for localizing specific 3D objects.

Poster
Efficient Adversarial Contrastive Learning via Robustness-Aware Coreset Selection

Xilie Xu, Jingfeng Zhang, Feng Liu, Masashi Sugiyama, Mohan Kankanhalli

展开摘要

Adversarial contrastive learning (ACL) does not require expensive data annotations but outputs a robust representation that withstands adversarial attacks and also generalizes to a wide range of downstream tasks. However, ACL needs tremendous running time to generate the adversarial variants of all training data, which limits its scalability to large datasets. To speed up ACL, this paper proposes a robustness-aware coreset selection (RCS) method. RCS does not require label information and searches for an informative subset that minimizes a representational divergence, which is the distance of the representation between natural data and their virtual adversarial variants. The vanilla solution of RCS via traversing all possible subsets is computationally prohibitive. Therefore, we theoretically transform RCS into a surrogate problem of submodular maximization, of which the greedy search is an efficient solution with an optimality guarantee for the original problem. Empirically, our comprehensive results corroborate that RCS can speed up ACL by a large margin without significantly hurting the robustness transferability. Notably, to the best of our knowledge, we are the first to conduct ACL efficiently on the large-scale ImageNet-1K dataset to obtain an effective robust representation via RCS. Our source code is at https://github.com/GodXuxilie/Efficient_ACL_via_RCS.

Spotlight
Tackling Heavy-Tailed Rewards in Reinforcement Learning with Function Approximation: Minimax Optimal and Instance-Dependent Regret Bounds

Jiayi Huang, Han Zhong, Liwei Wang, Lin Yang

展开摘要

While numerous works have focused on devising efficient algorithms for reinforcement learning (RL) with uniformly bounded rewards, it remains an open question whether sample or time-efficient algorithms for RL with large state-action space exist when the rewards are \emph{heavy-tailed}, i.e., with only finite $(1+\epsilon)$-th moments for some $\epsilon\in(0,1]$. In this work, we address the challenge of such rewards in RL with linear function approximation. We first design an algorithm, \textsc{Heavy-OFUL}, for heavy-tailed linear bandits, achieving an \emph{instance-dependent} $T$-round regret of $\tilde{O}\big(d T^{\frac{1-\epsilon}{2(1+\epsilon)}} \sqrt{\sum_{t=1}^T \nu_t^2} + d T^{\frac{1-\epsilon}{2(1+\epsilon)}}\big)$, the \emph{first} of this kind. Here, $d$ is the feature dimension, and $\nu_t^{1+\epsilon}$ is the $(1+\epsilon)$-th central moment of the reward at the $t$-th round. We further show the above bound is minimax optimal when applied to the worst-case instances in stochastic and deterministic linear bandits. We then extend this algorithm to the RL settings with linear function approximation. Our algorithm, termed as \textsc{Heavy-LSVI-UCB}, achieves the \emph{first} computationally efficient \emph{instance-dependent} $K$-episode regret of $\tilde{O}(d \sqrt{H \mathcal{U}^*} K^\frac{1}{1+\epsilon} + d \sqrt{H \mathcal{V}^* K})$. Here, $H$ is length of the episode, and $\mathcal{U}^*, \mathcal{V}^*$ are instance-dependent quantities scaling with the central moment of reward and value functions, respectively. We also provide a matching minimax lower bound $\Omega(d H K^{\frac{1}{1+\epsilon}} + d \sqrt{H^3 K})$ to demonstrate the optimality of our algorithm in the worst case. Our result is achieved via a novel robust self-normalized concentration inequality that may be of independent interest in handling heavy-tailed noise in general online regression problems.

Poster
Data-Informed Geometric Space Selection

Shuai Zhang, Wenqi Jiang

展开摘要

Geometric representation learning (e.g., hyperbolic and spherical geometry) has proven to be efficacious in solving many intricate machine learning tasks. The fundamental challenge of geometric representation learning lies in aligning the inherent geometric bias with the underlying structure of the data, which is a rarely explored topic in the literature. Existing methods heavily rely on heuristic assumptions on the data structure to decide the type of geometry to be adopted, which often leads to suboptimal performance. This work aims to automate the alignment process via a data-informed strategy such that we optimize model performance with minimal overhead. Specifically, a sparse gating mechanism is employed to enable each input data point $\mathit{p}$ to select $K$ geometric spaces from a given candidate geometric space pool with $N$ ($K<N$) spaces of different geometry. The selected $K$ spaces are then tightly integrated to formulate a Cartesian product space, which is leveraged to process this input data $\mathit{p}$. In doing so, each input data is processed by the spaces it selected with maximum specialization. We empirically show that this method can effectively align data and spaces without human interventions and further boost performance on real-world tasks, demonstrating its potential in eliciting the expressive power of geometric representations and practical usability.

Poster
Permutation Equivariant Neural Functionals

Allan Zhou, Kaien Yang, Kaylee Burns, Adriano Cardace, Yiding Jiang, Samuel Sokota, J Zico Kolter, Chelsea Finn

展开摘要

This work studies the design of neural networks that can process the weights or gradients of other neural networks, which we refer to as *neural functional networks* (NFNs). Despite a wide range of potential applications, including learned optimization, processing implicit neural representations, network editing, and policy evaluation, there are few unifying principles for designing effective architectures that process the weights of other networks. We approach the design of neural functionals through the lens of symmetry, in particular by focusing on the permutation symmetries that arise in the weights of deep feedforward networks because hidden layer neurons have no inherent order. We introduce a framework for building *permutation equivariant* neural functionals, whose architectures encode these symmetries as an inductive bias. The key building blocks of this framework are *NF-Layers* (neural functional layers) that we constrain to be permutation equivariant through an appropriate parameter sharing scheme. In our experiments, we find that permutation equivariant neural functionals are effective on a diverse set of tasks that require processing the weights of MLPs and CNNs, such as predicting classifier generalization, producing "winning ticket" sparsity masks for initializations, and classifying or editing implicit neural representations (INRs). In addition, we provide code for our models and experiments at https://github.com/AllanYangZhou/nfn.

Poster
Are Diffusion Models Vision-And-Language Reasoners?

Benno Krojer, Elinor Poole-Dayan, Vikram Voleti, Christopher Pal, Siva Reddy

展开摘要

Text-conditioned image generation models have recently shown immense qualitative success using denoising diffusion processes. However, unlike discriminative vision-and-language models, it is a non-trivial task to subject these diffusion-based generative models to automatic fine-grained quantitative evaluation of high-level phenomena such as compositionality. Towards this goal, we perform two innovations. First, we transform diffusion-based models (in our case, Stable Diffusion) for any image-text matching (ITM) task using a novel method called DiffusionITM. Second, we introduce the Generative-Discriminative Evaluation Benchmark (GDBench) benchmark with 7 complex vision-and-language tasks, bias evaluation and detailed analysis. We find that Stable Diffusion + DiffusionITM is competitive on many tasks and outperforms CLIP on compositional tasks like like CLEVR and Winoground. We further boost its compositional performance with a transfer setup by fine-tuning on MS-COCO while retaining generative capabilities. We also measure the stereotypical bias in diffusion models, and find that Stable Diffusion 2.1 is, for the most part, less biased than Stable Diffusion 1.5. Overall, our results point in an exciting direction bringing discriminative and generative model evaluation closer. We will release code and benchmark setup soon.

Poster
Prototypical Variational Autoencoder for 3D Few-shot Object Detection

Weiliang Tang, Biqi YANG, Xianzhi Li, Yun-Hui Liu, Pheng-Ann Heng, Chi-Wing Fu

展开摘要

Few-Shot 3D Point Cloud Object Detection (FS3D) is a challenging task, aiming to detect 3D objects of novel classes using only limited annotated samples for training. Considering that the detection performance highly relies on the quality of the latent features, we design a VAE-based prototype learning scheme, named prototypical VAE (P-VAE), to learn a probabilistic latent space for enhancing the diversity and distinctiveness of the sampled features. The network encodes a multi-center GMM-like posterior, in which each distribution centers at a prototype. For regularization, P-VAE incorporates a reconstruction task to preserve geometric information. To adopt P-VAE for the detection framework, we formulate Geometric-informative Prototypical VAE (GP-VAE) to handle varying geometric components and Class-specific Prototypical VAE (CP-VAE) to handle varying object categories. In the first stage, we harness GP-VAE to aid feature extraction from the input scene. In the second stage, we cluster the geometric-informative features into per-instance features and use CP-VAE to refine each instance feature with category-level guidance. Experimental results show the top performance of our approach over the state of the arts on two FS3D benchmarks. Quantitative ablations and qualitative prototype analysis further demonstrate that our probabilistic modeling can significantly boost prototype learning for FS3D.

Poster
Policy Finetuning in Reinforcement Learning via Design of Experiments using Offline Data

Ruiqi Zhang, Andrea Zanette

展开摘要

In some applications of reinforcement learning, a dataset of pre-collected experience is already available but it is also possible to acquire some additional online data to help improve the quality of the policy. However, it may be preferable to gather additional data with a single, non-reactive exploration policy and avoid the engineering costs associated with switching policies. In this paper we propose an algorithm with provable guarantees that can leverage an offline dataset to design a single non-reactive policy for exploration. We theoretically analyze the algorithm and measure the quality of the final policy as a function of the local coverage of the original dataset and the amount of additional data collected.

Poster
Bootstrapped Training of Score-Conditioned Generator for Offline Design of Biological Sequences

Minsu Kim, Federico Berto, Sungsoo Ahn, Jinkyoo Park

展开摘要

We study the problem of optimizing biological sequences, e.g., proteins, DNA, and RNA, to maximize a black-box score function that is only evaluated in an offline dataset. We propose a novel solution, bootstrapped training of score-conditioned generator (BootGen) algorithm. Our algorithm repeats a two-stage process. In the first stage, our algorithm trains the biological sequence generator with rank-based weights to enhance the accuracy of sequence generation based on high scores. The subsequent stage involves bootstrapping, which augments the training dataset with self-generated data labeled by a proxy score function. Our key idea is to align the score-based generation with a proxy score function, which distills the knowledge of the proxy score function to the generator. After training, we aggregate samples from multiple bootstrapped generators and proxies to produce a diverse design. Extensive experiments show that our method outperforms competitive baselines on biological sequential design tasks. We provide reproducible source code: https://github.com/kaist-silab/bootgen.

Poster
Rotating Features for Object Discovery

Sindy Löwe, Phillip Lippe, Francesco Locatello, Max Welling

展开摘要

The binding problem in human cognition, concerning how the brain represents and connects objects within a fixed network of neural connections, remains a subject of intense debate. Most machine learning efforts addressing this issue in an unsupervised setting have focused on slot-based methods, which may be limiting due to their discrete nature and difficulty to express uncertainty. Recently, the Complex AutoEncoder was proposed as an alternative that learns continuous and distributed object-centric representations. However, it is only applicable to simple toy data. In this paper, we present Rotating Features, a generalization of complex-valued features to higher dimensions, and a new evaluation procedure for extracting objects from distributed representations. Additionally, we show the applicability of our approach to pre-trained features. Together, these advancements enable us to scale distributed object-centric representations from simple toy to real-world data. We believe this work advances a new paradigm for addressing the binding problem in machine learning and has the potential to inspire further innovation in the field.

Oral