NeurIPS 2023 论文列表

Conference on Neural Information Processing Systems

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3,584篇论文

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    40011.2%
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EHRSHOT: An EHR Benchmark for Few-Shot Evaluation of Foundation Models

Michael Wornow, Rahul Thapa, Ethan Steinberg, Jason Alan Fries, Nigam Shah

展开摘要

While the general machine learning (ML) community has benefited from public datasets, tasks, and models, the progress of ML in healthcare has been hampered by a lack of such shared assets. The success of foundation models creates new challenges for healthcare ML by requiring access to shared pretrained models to validate performance benefits. We help address these challenges through three contributions. First, we publish a new dataset, EHRSHOT, which contains de-identified structured data from the electronic health records (EHRs) of 6,739 patients from Stanford Medicine. Unlike MIMIC-III/IV and other popular EHR datasets, EHRSHOT is longitudinal and not restricted to ICU/ED patients. Second, we publish the weights of CLMBR-T-base, a 141M parameter clinical foundation model pretrained on the structured EHR data of 2.57M patients. We are one of the first to fully release such a model for coded EHR data; in contrast, most prior models released for clinical data (e.g. GatorTron, ClinicalBERT) only work with unstructured text and cannot process the rich, structured data within an EHR. We provide an end-to-end pipeline for the community to validate and build upon its performance. Third, we define 15 few-shot clinical prediction tasks, enabling evaluation of foundation models on benefits such as sample efficiency and task adaptation. Our model, dataset, and code are available here: https://ehrshot.stanford.edu/

Spotlight
PAPR: Proximity Attention Point Rendering

Yanshu Zhang, Shichong Peng, Seyed Alireza Moazenipourasil, Ke Li

展开摘要

Learning accurate and parsimonious point cloud representations of scene surfaces from scratch remains a challenge in 3D representation learning. Existing point-based methods often suffer from the vanishing gradient problem or require a large number of points to accurately model scene geometry and texture. To address these limitations, we propose Proximity Attention Point Rendering (PAPR), a novel method that consists of a point-based scene representation and a differentiable renderer. Our scene representation uses a point cloud where each point is characterized by its spatial position, influence score, and view-independent feature vector. The renderer selects the relevant points for each ray and produces accurate colours using their associated features. PAPR effectively learns point cloud positions to represent the correct scene geometry, even when the initialization drastically differs from the target geometry. Notably, our method captures fine texture details while using only a parsimonious set of points. We also demonstrate four practical applications of our method: zero-shot geometry editing, object manipulation, texture transfer, and exposure control. More results and code are available on our project website at https://zvict.github.io/papr/.

Spotlight
Regularity as Intrinsic Reward for Free Play

Cansu Sancaktar, Justus Piater, Georg Martius

展开摘要

We propose regularity as a novel reward signal for intrinsically-motivated reinforcement learning. Taking inspiration from child development, we postulate that striving for structure and order helps guide exploration towards a subspace of tasks that are not favored by naive uncertainty-based intrinsic rewards. Our generalized formulation of Regularity as Intrinsic Reward (RaIR) allows us to operationalize it within model-based reinforcement learning. In a synthetic environment, we showcase the plethora of structured patterns that can emerge from pursuing this regularity objective. We also demonstrate the strength of our method in a multi-object robotic manipulation environment. We incorporate RaIR into free play and use it to complement the model’s epistemic uncertainty as an intrinsic reward. Doing so, we witness the autonomous construction of towers and other regular structures during free play, which leads to a substantial improvement in zero-shot downstream task performance on assembly tasks.

Poster
Parameterizing Context: Unleashing the Power of Parameter-Efficient Fine-Tuning and In-Context Tuning for Continual Table Semantic Parsing

Yongrui Chen, Shenyu Zhang, Guilin Qi, Xinnan Guo

展开摘要

Continual table semantic parsing aims to train a parser on a sequence of tasks, where each task requires the parser to translate natural language into SQL based on task-specific tables but only offers limited training examples. Conventional methods tend to suffer from overfitting with limited supervision, as well as catastrophic forgetting due to parameter updates. Despite recent advancements that partially alleviate these issues through semi-supervised data augmentation and retention of a few past examples, the performance is still limited by the volume of unsupervised data and stored examples. To overcome these challenges, this paper introduces a novel method integrating parameter-efficient fine-tuning (PEFT) and in-context tuning (ICT) for training a continual table semantic parser. Initially, we present a task-adaptive PEFT framework capable of fully circumventing catastrophic forgetting, which is achieved by freezing the pre-trained model backbone and fine-tuning small-scale prompts. Building on this, we propose a teacher-student framework-based solution. The teacher addresses the few-shot problem using ICT, which procures contextual information by demonstrating a few training examples. In turn, the student leverages the proposed PEFT framework to learn from the teacher's output distribution, and subsequently compresses and saves the contextual information to the prompts, eliminating the need to store any training examples. Experimental evaluations on two benchmarks affirm the superiority of our method over prevalent few-shot and continual learning baselines across various metrics.

Poster
FeCAM: Exploiting the Heterogeneity of Class Distributions in Exemplar-Free Continual Learning

Dipam Goswami, Yuyang Liu, Bartłomiej Twardowski, Joost van de weijer

展开摘要

Exemplar-free class-incremental learning (CIL) poses several challenges since it prohibits the rehearsal of data from previous tasks and thus suffers from catastrophic forgetting. Recent approaches to incrementally learning the classifier by freezing the feature extractor after the first task have gained much attention. In this paper, we explore prototypical networks for CIL, which generate new class prototypes using the frozen feature extractor and classify the features based on the Euclidean distance to the prototypes. In an analysis of the feature distributions of classes, we show that classification based on Euclidean metrics is successful for jointly trained features. However, when learning from non-stationary data, we observe that the Euclidean metric is suboptimal and that feature distributions are heterogeneous. To address this challenge, we revisit the anisotropic Mahalanobis distance for CIL. In addition, we empirically show that modeling the feature covariance relations is better than previous attempts at sampling features from normal distributions and training a linear classifier. Unlike existing methods, our approach generalizes to both many- and few-shot CIL settings, as well as to domain-incremental settings. Interestingly, without updating the backbone network, our method obtains state-of-the-art results on several standard continual learning benchmarks. Code is available at https://github.com/dipamgoswami/FeCAM.

Poster
Tuning Multi-mode Token-level Prompt Alignment across Modalities

dongsheng wang, Miaoge Li, Xinyang Liu, MingSheng Xu, Bo Chen, Hanwang Zhang

展开摘要

Advancements in prompt tuning of vision-language models have underscored their potential in enhancing open-world visual concept comprehension. However, prior works only primarily focus on single-mode (only one prompt for each modality) and holistic level (image or sentence) semantic alignment, which fails to capture the sample diversity, leading to sub-optimal prompt discovery. To address the limitation, we propose a multi-mode token-level tuning framework that leverages the optimal transportation to learn and align a set of prompt tokens across modalities. Specifically, we rely on two essential factors: 1) multi-mode prompts discovery, which guarantees diverse semantic representations, and 2) token-level alignment, which helps explore fine-grained similarity. Consequently, the similarity can be calculated as a hierarchical transportation problem between the modality-specific sets. Extensive experiments on popular image recognition benchmarks show the superior generalization and few-shot abilities of our approach. The qualitative analysis demonstrates that the learned prompt tokens have the ability to capture diverse visual concepts.

Poster
Low-shot Object Learning with Mutual Exclusivity Bias

Ngoc Anh Thai, Ahmad Humayun, Stefan Stojanov, Zixuan Huang, Bikram Boote, James Matthew Rehg

展开摘要

This paper introduces Low-shot Object Learning with Mutual Exclusivity Bias (LSME), the first computational framing of mutual exclusivity bias, a phenomenon commonly observed in infants during word learning. We provide a novel dataset, comprehensive baselines, and a SOTA method to enable the ML community to tackle this challenging learning task. The goal of LSME is to analyze an RGB image of a scene containing multiple objects and correctly associate a previously-unknown object instance with a provided category label. This association is then used to perform low-shot learning to test category generalization. We provide a data generation pipeline for the LSME problem and conduct a thorough analysis of the factors that contribute to its difficulty. Additionally, we evaluate the performance of multiple baselines, including state-of-the-art foundation models. Finally, we present a baseline approach that outperforms state-of-the-art models in terms of low-shot accuracy. Code and data are available at https://github.com/rehg-lab/LSME.

Poster
Generalizable One-shot 3D Neural Head Avatar

Xueting Li, Shalini De Mello, Sifei Liu, Koki Nagano, Umar Iqbal, Jan Kautz

展开摘要

We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific person with multiple images, or they struggle to synthesize intricate appearance details beyond the facial region. To address these limitations, we propose a framework that not only generalizes to unseen identities based on a single-view image without requiring person-specific optimization, but also captures characteristic details within and beyond the face area (e.g. hairstyle, accessories, etc.). At the core of our method are three branches that produce three tri-planes representing the coarse 3D geometry, detailed appearance of a source image, as well as the expression of a target image. By applying volumetric rendering to the combination of the three tri-planes followed by a super-resolution module, our method yields a high fidelity image of the desired identity, expression and pose. Once trained, our model enables efficient 3D head avatar reconstruction and animation via a single forward pass through a network. Experiments show that the proposed approach generalizes well to unseen validation datasets, surpassing SOTA baseline methods by a large margin on head avatar reconstruction and animation.

Poster
Mitigating the Effect of Incidental Correlations on Part-based Learning

Gaurav Bhatt, Deepayan Das, Leonid Sigal, Vineeth N. Balasubramanian

展开摘要

Intelligent systems possess a crucial characteristic of breaking complicated problems into smaller reusable components or parts and adjusting to new tasks using these part representations. However, current part-learners encounter difficulties in dealing with incidental correlations resulting from the limited observations of objects that may appear only in specific arrangements or with specific backgrounds. These incidental correlations may have a detrimental impact on the generalization and interpretability of learned part representations. This study asserts that part-based representations could be more interpretable and generalize better with limited data, employing two innovative regularization methods. The first regularization separates foreground and background information's generative process via a unique mixture-of-parts formulation. Structural constraints are imposed on the parts using a weakly-supervised loss, guaranteeing that the mixture-of-parts for foreground and background entails soft, object-agnostic masks. The second regularization assumes the form of a distillation loss, ensuring the invariance of the learned parts to the incidental background correlations. Furthermore, we incorporate sparse and orthogonal constraints to facilitate learning high-quality part representations. By reducing the impact of incidental background correlations on the learned parts, we exhibit state-of-the-art (SoTA) performance on few-shot learning tasks on benchmark datasets, including MiniImagenet, TieredImageNet, and FC100. We also demonstrate that the part-based representations acquired through our approach generalize better than existing techniques, even under domain shifts of the background and common data corruption on the ImageNet-9 dataset.

Poster
Few-Shot Class-Incremental Learning via Training-Free Prototype Calibration

Qi-Wei Wang, Da-Wei Zhou, Yi-Kai Zhang, De-Chuan Zhan, Han-Jia Ye

展开摘要

Real-world scenarios are usually accompanied by continuously appearing classes with scare labeled samples, which require the machine learning model to incrementally learn new classes and maintain the knowledge of base classes. In this Few-Shot Class-Incremental Learning (FSCIL) scenario, existing methods either introduce extra learnable components or rely on a frozen feature extractor to mitigate catastrophic forgetting and overfitting problems. However, we find a tendency for existing methods to misclassify the samples of new classes into base classes, which leads to the poor performance of new classes. In other words, the strong discriminability of base classes distracts the classification of new classes. To figure out this intriguing phenomenon, we observe that although the feature extractor is only trained on base classes, it can surprisingly represent the *semantic similarity* between the base and *unseen* new classes. Building upon these analyses, we propose a *simple yet effective* Training-frEE calibratioN (TEEN) strategy to enhance the discriminability of new classes by fusing the new prototypes (i.e., mean features of a class) with weighted base prototypes. In addition to standard benchmarks in FSCIL, TEEN demonstrates remarkable performance and consistent improvements over baseline methods in the few-shot learning scenario. Code is available at: https://github.com/wangkiw/TEEN

Poster
ExPT: Synthetic Pretraining for Few-Shot Experimental Design

Tung Nguyen, Sudhanshu Agrawal, Aditya Grover

展开摘要

Experimental design is a fundamental problem in many science and engineering fields. In this problem, sample efficiency is crucial due to the time, money, and safety costs of real-world design evaluations. Existing approaches either rely on active data collection or access to large, labeled datasets of past experiments, making them impractical in many real-world scenarios. In this work, we address the more challenging yet realistic setting of few-shot experimental design, where only a few labeled data points of input designs and their corresponding values are available. We approach this problem as a conditional generation task, where a model conditions on a few labeled examples and the desired output to generate an optimal input design. To this end, we introduce Experiment Pretrained Transformers (ExPT), a foundation model for few-shot experimental design that employs a novel combination of synthetic pretraining with in-context learning. In ExPT, we only assume knowledge of a finite collection of unlabelled data points from the input domain and pretrain a transformer neural network to optimize diverse synthetic functions defined over this domain. Unsupervised pretraining allows ExPT to adapt to any design task at test time in an in-context fashion by conditioning on a few labeled data points from the target task and generating the candidate optima. We evaluate ExPT on few-shot experimental design in challenging domains and demonstrate its superior generality and performance compared to existing methods. The source code is available at https://github.com/tung-nd/ExPT.git.

Poster
GLEMOS: Benchmark for Instantaneous Graph Learning Model Selection

Namyong Park, Ryan A. Rossi, Xing Wang, Antoine Simoulin, Nesreen K. Ahmed, Christos Faloutsos

展开摘要

The choice of a graph learning (GL) model (i.e., a GL algorithm and its hyperparameter settings) has a significant impact on the performance of downstream tasks. However, selecting the right GL model becomes increasingly difficult and time consuming as more and more GL models are developed. Accordingly, it is of great significance and practical value to equip users of GL with the ability to perform a near-instantaneous selection of an effective GL model without manual intervention. Despite the recent attempts to tackle this important problem, there has been no comprehensive benchmark environment to evaluate the performance of GL model selection methods. To bridge this gap, we present GLEMOS in this work, a comprehensive benchmark for instantaneous GL model selection that makes the following contributions. (i) GLEMOS provides extensive benchmark data for fundamental GL tasks, i.e., link prediction and node classification, including the performances of 366 models on 457 graphs on these tasks. (ii) GLEMOS designs multiple evaluation settings, and assesses how effectively representative model selection techniques perform in these different settings. (iii) GLEMOS is designed to be easily extended with new models, new graphs, and new performance records. (iv) Based on the experimental results, we discuss the limitations of existing approaches and highlight future research directions. To promote research on this significant problem, we make the benchmark data and code publicly available at https://namyongpark.github.io/glemos.

Poster
Embroid: Unsupervised Prediction Smoothing Can Improve Few-Shot Classification

Neel Guha, Mayee F Chen, Kush Bhatia, Azalia Mirhoseini, Frederic Sala, Christopher Re

展开摘要

Recent work has shown that language models' (LMs) prompt-based learning capabilities make them well suited for automating data labeling in domains where manual annotation is expensive. The challenge is that while writing an initial prompt is cheap, improving a prompt is costly---practitioners often require significant labeled data in order to evaluate the impact of prompt modifications. Our work asks whether it is possible to improve prompt-based learning _without_ additional labeled data. We approach this problem by attempting to modify the predictions of a prompt, rather than the prompt itself. Our intuition is that accurate predictions should also be consistent: samples which are similar under some feature representation should receive the same prompt prediction. We propose Embroid, a method which computes multiple representations of a dataset under different embedding functions, and uses the consistency between the LM predictions for neighboring samples to identify mispredictions. Embroid then uses these neighborhoods to create additional predictions for each sample, and combines these predictions with a simple latent variable graphical model in order to generate a final corrected prediction. In addition to providing a theoretical analysis of Embroid, we conduct a rigorous empirical evaluation across six different LMs and up to 95 different tasks. We find that (1) Embroid substantially improves performance over original prompts (e.g., by an average of 7.3 points on GPT-JT), (2) also realizes improvements for more sophisticated prompting strategies (e.g., chain-of-thought), and (3) can be specialized to domains like law through the embedding functions.

Poster
Uncoupled and Convergent Learning in Two-Player Zero-Sum Markov Games with Bandit Feedback

Yang Cai, Haipeng Luo, Chen-Yu Wei, Weiqiang Zheng

展开摘要

We revisit the problem of learning in two-player zero-sum Markov games, focusing on developing an algorithm that is *uncoupled*, *convergent*, and *rational*, with non-asymptotic convergence rates to Nash equilibrium. We start from the case of stateless matrix game with bandit feedback as a warm-up, showing an $\tilde{\mathcal{O}}(t^{-\frac{1}{8}})$ last-iterate convergence rate. To the best of our knowledge, this is the first result that obtains finite last-iterate convergence rate given access to only bandit feedback. We extend our result to the case of irreducible Markov games, providing a last-iterate convergence rate of $\tilde{\mathcal{O}}(t^{-\frac{1}{9+\varepsilon}})$ for any $\varepsilon>0$. Finally, we study Markov games without any assumptions on the dynamics, and show a *path convergence* rate, a new notion of convergence we defined, of $\tilde{\mathcal{O}}(t^{-\frac{1}{10}})$. Our algorithm removes the synchronization and prior knowledge requirement of Wei et al. (2021), which pursued the same goals as us for irreducible Markov games. Our algorithm is related to Chen et al. (2021) and Cen et al. (2021)'s and also builds on the entropy regularization technique. However, we remove their requirement of communications on the entropy values, making our algorithm entirely uncoupled.

Poster
Explore to Generalize in Zero-Shot RL

Ev Zisselman, Itai Lavie, Daniel Soudry, Aviv Tamar

展开摘要

We study zero-shot generalization in reinforcement learning - optimizing a policy on a set of training tasks to perform well on a similar but unseen test task. To mitigate overfitting, previous work explored different notions of invariance to the task. However, on problems such as the ProcGen Maze, an adequate solution that is invariant to the task visualization does not exist, and therefore invariance-based approaches fail. Our insight is that learning a policy that effectively $\textit{explores}$ the domain is harder to memorize than a policy that maximizes reward for a specific task, and therefore we expect such learned behavior to generalize well; we indeed demonstrate this empirically on several domains that are difficult for invariance-based approaches. Our $\textit{Explore to Generalize}$ algorithm (ExpGen) builds on this insight: we train an additional ensemble of agents that optimize reward. At test time, either the ensemble agrees on an action, and we generalize well, or we take exploratory actions, which generalize well and drive us to a novel part of the state space, where the ensemble may potentially agree again. We show that our approach is the state-of-the-art on tasks of the ProcGen challenge that have thus far eluded effective generalization, yielding a success rate of 83% on the Maze task and 74% on Heist with $200$ training levels. ExpGen can also be combined with an invariance based approach to gain the best of both worlds, setting new state-of-the-art results on ProcGen. Code available at [https://github.com/EvZissel/expgen](https://github.com/EvZissel/expgen).

Poster
Learning Functional Transduction

Mathieu Chalvidal, Thomas Serre, Rufin VanRullen

展开摘要

Research in statistical learning has polarized into two general approaches to perform regression analysis: Transductive methods construct estimates directly based on exemplar data using generic relational principles which might suffer from the curse of dimensionality. Conversely, inductive methods can potentially fit highly complex functions at the cost of compute-intensive solution searches. In this work, we leverage the theory of vector-valued Reproducing Kernel Banach Spaces (RKBS) to propose a hybrid approach: We show that transductive regression systems can be meta-learned with gradient descent to form efficient _in-context_ neural approximators of function defined over both finite and infinite-dimensional spaces (operator regression). Once trained, our _Transducer_ can almost instantaneously capture new functional relationships and produce original image estimates, given a few pairs of input and output examples. We demonstrate the benefit of our meta-learned transductive approach to model physical systems influenced by varying external factors with little data at a fraction of the usual deep learning training costs for partial differential equations and climate modeling applications.

Spotlight