NeurIPS 2023 论文列表

Conference on Neural Information Processing Systems

录用类型

3,584篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    772.1%
  • Spotlight
    40011.2%
  • Poster
    3,10786.7%

浏览全部论文

Fast Asymptotically Optimal Algorithms for Non-Parametric Stochastic Bandits

Dorian Baudry, Fabien Pesquerel, Rémy Degenne, odalric-ambrym maillard

展开摘要

We consider the problem of regret minimization in non-parametric stochastic bandits. When the rewards are known to be bounded from above, there exists asymptotically optimal algorithms, with asymptotic regret depending on an infimum of Kullback-Leibler divergences (KL). These algorithms are computationally expensive and require storing all past rewards, thus simpler but non-optimal algorithms are often used instead. We introduce several methods to approximate the infimum KL which reduce drastically the computational and memory costs of existing optimal algorithms, while keeping their regret guaranties. We apply our findings to design new variants of the MED and IMED algorithms, and demonstrate their interest with extensive numerical simulations.

Poster
BanditPAM++: Faster $k$-medoids Clustering

Mo Tiwari, Ryan Kang, Donghyun Lee, Sebastian Thrun, Ilan Shomorony, Martin Jinye Zhang

展开摘要

Clustering is a fundamental task in data science with wide-ranging applications. In $k$-medoids clustering, cluster centers must be actual datapoints and arbitrary distance metrics may be used; these features allow for greater interpretability of the cluster centers and the clustering of exotic objects in $k$-medoids clustering, respectively. $k$-medoids clustering has recently grown in popularity due to the discovery of more efficient $k$-medoids algorithms. In particular, recent research has proposed BanditPAM, a randomized $k$-medoids algorithm with state-of-the-art complexity and clustering accuracy. In this paper, we present BanditPAM++, which accelerates BanditPAM via two algorithmic improvements, and is $O(k)$ faster than BanditPAM in complexity and substantially faster than BanditPAM in wall-clock runtime. First, we demonstrate that BanditPAM has a special structure that allows the reuse of clustering information $\textit{within}$ each iteration. Second, we demonstrate that BanditPAM has additional structure that permits the reuse of information $\textit{across}$ different iterations. These observations inspire our proposed algorithm, BanditPAM++, which returns the same clustering solutions as BanditPAM but often several times faster. For example, on the CIFAR10 dataset, BanditPAM++ returns the same results as BanditPAM but runs over 10$\times$ faster. Finally, we provide a high-performance C++ implementation of BanditPAM++, callable from Python and R, that may be of interest to practitioners at https://github.com/motiwari/BanditPAM. Auxiliary code to reproduce all of our experiments via a one-line script is available at https://github.com/ThrunGroup/BanditPAM_plusplus_experiments.

Poster
Federated Multi-Objective Learning

Haibo Yang, Zhuqing Liu, Jia Liu, Chaosheng Dong, Michinari Momma

展开摘要

In recent years, multi-objective optimization (MOO) emerges as a foundational problem underpinning many multi-agent multi-task learning applications. However, existing algorithms in MOO literature remain limited to centralized learning settings, which do not satisfy the distributed nature and data privacy needs of such multi-agent multi-task learning applications. This motivates us to propose a new federated multi-objective learning (FMOL) framework with multiple clients distributively and collaboratively solving an MOO problem while keeping their training data private. Notably, our FMOL framework allows a different set of objective functions across different clients to support a wide range of applications, which advances and generalizes the MOO formulation to the federated learning paradigm for the first time. For this FMOL framework, we propose two new federated multi-objective optimization (FMOO) algorithms called federated multi-gradient descent averaging (FMGDA) and federated stochastic multi-gradient descent averaging (FSMGDA). Both algorithms allow local updates to significantly reduce communication costs, while achieving the {\em same} convergence rates as those of their algorithmic counterparts in the single-objective federated learning. Our extensive experiments also corroborate the efficacy of our proposed FMOO algorithms.

Poster
Rigorous Runtime Analysis of MOEA/D for Solving Multi-Objective Minimum Weight Base Problems

Anh Viet Do, Aneta Neumann, Frank Neumann, Andrew M. Sutton

展开摘要

We study the multi-objective minimum weight base problem, an abstraction of classical NP-hard combinatorial problems such as the multi-objective minimum spanning tree problem. We prove some important properties of the convex hull of the non-dominated front, such as its approximation quality and an upper bound on the number of extreme points. Using these properties, we give the first run-time analysis of the MOEA/D algorithm for this problem, an evolutionary algorithm that effectively optimizes by decomposing the objectives into single-objective components. We show that the MOEA/D, given an appropriate decomposition setting, finds all extreme points within expected fixed-parameter polynomial time, in the oracle model. Experiments are conducted on random bi-objective minimum spanning tree instances, and the results agree with our theoretical findings. Furthermore, compared with a previously studied evolutionary algorithm for the problem GSEMO, MOEA/D finds all extreme points much faster across all instances.

Poster
Task-Robust Pre-Training for Worst-Case Downstream Adaptation

Jianghui Wang, Yang Chen, Xingyu Xie, Cong Fang, Zhouchen Lin

展开摘要

Pre-training has achieved remarkable success when transferred to downstream tasks. In machine learning, we care about not only the good performance of a model but also its behavior under reasonable shifts of condition. The same philosophy holds when pre-training a foundation model. However, the foundation model may not uniformly behave well for a series of related downstream tasks. This happens, for example, when conducting mask recovery regression where the recovery ability or the training instances diverge like pattern features are extracted dominantly on pre-training, but semantic features are also required on a downstream task. This paper considers pre-training a model that guarantees a uniformly good performance over the downstream tasks. We call this goal as *downstream-task robustness*. Our method first separates the upstream task into several representative ones and applies a simple minimax loss for pre-training. We then design an efficient algorithm to solve the minimax loss and prove its convergence in the convex setting. In the experiments, we show both on large-scale natural language processing and computer vision datasets our method increases the metrics on worse-case downstream tasks. Additionally, some theoretical explanations for why our loss is beneficial are provided. Specifically, we show fewer samples are inherently required for the most challenging downstream task in some cases.

Poster
Assessor360: Multi-sequence Network for Blind Omnidirectional Image Quality Assessment

Tianhe Wu, Shuwei Shi, Haoming Cai, Mingdeng Cao, Jing Xiao, Yinqiang Zheng, Yujiu Yang

展开摘要

Blind Omnidirectional Image Quality Assessment (BOIQA) aims to objectively assess the human perceptual quality of omnidirectional images (ODIs) without relying on pristine-quality image information. It is becoming more significant with the increasing advancement of virtual reality (VR) technology. However, the quality assessment of ODIs is severely hampered by the fact that the existing BOIQA pipeline lacks the modeling of the observer's browsing process. To tackle this issue, we propose a novel multi-sequence network for BOIQA called Assessor360, which is derived from the realistic multi-assessor ODI quality assessment procedure. Specifically, we propose a generalized Recursive Probability Sampling (RPS) method for the BOIQA task, combining content and details information to generate multiple pseudo viewport sequences from a given starting point. Additionally, we design a Multi-scale Feature Aggregation (MFA) module with a Distortion-aware Block (DAB) to fuse distorted and semantic features of each viewport. We also devise Temporal Modeling Module (TMM) to learn the viewport transition in the temporal domain. Extensive experimental results demonstrate that Assessor360 outperforms state-of-the-art methods on multiple OIQA datasets. The code and models are available at https://github.com/TianheWu/Assessor360.

Poster
Multi-Player Zero-Sum Markov Games with Networked Separable Interactions

Chanwoo Park, Kaiqing Zhang, Asuman E. Ozdaglar

展开摘要

We study a new class of Markov games, \textit{(multi-player) zero-sum Markov Games} with {\it Networked separable interactions} (zero-sum NMGs), to model the local interaction structure in non-cooperative multi-agent sequential decision-making. We define a zero-sum NMG as a model where {the payoffs of the auxiliary games associated with each state are zero-sum and} have some separable (i.e., polymatrix) structure across the neighbors over some interaction network. We first identify the necessary and sufficient conditions under which an MG can be presented as a zero-sum NMG, and show that the set of Markov coarse correlated equilibrium (CCE) collapses to the set of Markov Nash equilibrium (NE) in these games, in that the {product of} per-state marginalization of the former for all players yields the latter. Furthermore, we show that finding approximate Markov \emph{stationary} CCE in infinite-horizon discounted zero-sum NMGs is \texttt{PPAD}-hard, unless the underlying network has a ``star topology''. Then, we propose fictitious-play-type dynamics, the classical learning dynamics in normal-form games, for zero-sum NMGs, and establish convergence guarantees to Markov stationary NE under a star-shaped network structure. Finally, in light of the hardness result, we focus on computing a Markov \emph{non-stationary} NE and provide finite-iteration guarantees for a series of value-iteration-based algorithms. We also provide numerical experiments to corroborate our theoretical results.

Poster
Finite-Time Logarithmic Bayes Regret Upper Bounds

Alexia Atsidakou, Branislav Kveton, Sumeet Katariya, Constantine Caramanis, sujay sanghavi

展开摘要

We derive the first finite-time logarithmic Bayes regret upper bounds for Bayesian bandits. In a multi-armed bandit, we obtain $O(c_\Delta \log n)$ and $O(c_h \log^2 n)$ upper bounds for an upper confidence bound algorithm, where $c_h$ and $c_\Delta$ are constants depending on the prior distribution and the gaps of bandit instances sampled from it, respectively. The latter bound asymptotically matches the lower bound of Lai (1987). Our proofs are a major technical departure from prior works, while being simple and general. To show the generality of our techniques, we apply them to linear bandits. Our results provide insights on the value of prior in the Bayesian setting, both in the objective and as a side information given to the learner. They significantly improve upon existing $\tilde{O}(\sqrt{n})$ bounds, which have become standard in the literature despite the logarithmic lower bound of Lai (1987).

Poster
Bandit Task Assignment with Unknown Processing Time

Shinji Ito, Daisuke Hatano, Hanna Sumita, Kei Takemura, Takuro Fukunaga, Naonori Kakimura, Ken-ichi Kawarabayashi

展开摘要

This study considers a novel problem setting, referred to as \textit{bandit task assignment}, that incorporates the processing time of each task in the bandit setting. In this problem setting, a player sequentially chooses a set of tasks to start so that the set of processing tasks satisfies a given combinatorial constraint. The reward and processing time for each task follow unknown distributions, values of which are revealed only after the task has been completed. The problem generalizes the stochastic combinatorial semi-bandit problem and the budget-constrained bandit problem. For this problem setting, we propose an algorithm based on upper confidence bounds~(UCB) combined with a phased-update approach. The proposed algorithm admits a gap-dependent regret upper bound of $O(MN(1/\Delta){\log T})$ and a gap-free regret upper bound of $\tilde{O}( \sqrt{MNT} )$, where $N$ is the number of the tasks, $M$ is the maximum number of tasks run at the same time, $T$ is the time horizon, and $\Delta$ is the gap between expected per-round rewards of the optimal and best suboptimal sets of tasks. These regret bounds nearly match lower bounds.

Poster
Multi-task Representation Learning for Pure Exploration in Bilinear Bandits

Subhojyoti Mukherjee, Qiaomin Xie, Josiah P. Hanna, Robert D Nowak

展开摘要

We study multi-task representation learning for the problem of pure exploration in bilinear bandits. In bilinear bandits, an action takes the form of a pair of arms from two different entity types and the reward is a bilinear function of the known feature vectors of the arms. In the \textit{multi-task bilinear bandit problem}, we aim to find optimal actions for multiple tasks that share a common low-dimensional linear representation. The objective is to leverage this characteristic to expedite the process of identifying the best pair of arms for all tasks. We propose the algorithm GOBLIN that uses an experimental design approach to optimize sample allocations for learning the global representation as well as minimize the number of samples needed to identify the optimal pair of arms in individual tasks. To the best of our knowledge, this is the first study to give sample complexity analysis for pure exploration in bilinear bandits with shared representation. Our results demonstrate that by learning the shared representation across tasks, we achieve significantly improved sample complexity compared to the traditional approach of solving tasks independently.

Poster
Active Bipartite Ranking

James Cheshire, Vincent Laurent, Stephan Clémençon

展开摘要

In this paper, we develop an active learning framework for the bipartite ranking problem. Motivated by numerous applications, ranging from supervised anomaly detection to credit-scoring through the design of medical diagnosis support systems, and usually formulated as the problem of optimizing (a scalar summary of) the ROC curve, bipartite ranking has been the subject of much attention in the passive context. Various dedicated algorithms have been recently proposed and studied by the machine-learning community. In contrast, active bipartite ranking rule is poorly documented in the literature. Due to its global nature, a strategy for labeling sequentially data points that are difficult to rank w.r.t. to the others is required. This learning task is much more complex than binary classification, for which many active algorithms have been designed. It is the goal of this article to provide a rigorous formulation of such a selective sampling approach. We propose a dedicated algorithm, referred to as active-rank, which aims to minimise the distance between the ROC curve of the ranking function built and the optimal one, w.r.t. the sup norm. We show that, for a fixed confidence level $\epsilon$ and probability $\delta$, active-rank is PAC$(\epsilon,\delta)$. In addition, we provide a problem dependent upper bound on the expected sampling time of active-rank and also demonstrate a problem dependent lower bound on the expected sampling time of any PAC$(\epsilon,\delta)$ algorithm. Beyond the theoretical analysis carried out, numerical results are presented, providing strong empirical evidence of the performance of the algorithm proposed, which compares favorably with more naive approaches.

Poster
Learning Shared Safety Constraints from Multi-task Demonstrations

Konwoo Kim, Gokul Swamy, Zuxin Liu, Ding Zhao, Sanjiban Choudhury, Steven Wu

展开摘要

Regardless of the particular task we want to perform in an environment, there are often shared safety constraints we want our agents to respect. For example, regardless of whether it is making a sandwich or clearing the table, a kitchen robot should not break a plate. Manually specifying such a constraint can be both time-consuming and error-prone. We show how to learn constraints from expert demonstrations of safe task completion by extending inverse reinforcement learning (IRL) techniques to the space of constraints. Intuitively, we learn constraints that forbid highly rewarding behavior that the expert could have taken but chose not to. Unfortunately, the constraint learning problem is rather ill-posed and typically leads to overly conservative constraints that forbid all behavior that the expert did not take. We counter this by leveraging diverse demonstrations that naturally occur in multi-task setting to learn a tighter set of constraints. We validate our method with simulation experiments on high-dimensional continuous control tasks.

Poster
Real-World Image Super-Resolution as Multi-Task Learning

Wenlong Zhang, Xiaohui Li, Guangyuan SHI, Xiangyu Chen, Yu Qiao, Xiaoyun Zhang, Xiao-Ming Wu, Chao Dong

展开摘要

In this paper, we take a new look at real-world image super-resolution (real-SR) from a multi-task learning perspective. We demonstrate that the conventional formulation of real-SR can be viewed as solving multiple distinct degradation tasks using a single shared model. This poses a challenge known as task competition or task conflict in multi-task learning, where certain tasks dominate the learning process, resulting in poor performance on other tasks. This problem is exacerbated in the case of real-SR, due to the involvement of numerous degradation tasks. To address the issue of task competition in real-SR, we propose a task grouping approach. Our approach efficiently identifies the degradation tasks where a real-SR model falls short and groups these unsatisfactory tasks into multiple task groups. We then utilize the task groups to fine-tune the real-SR model in a simple way, which effectively mitigates task competition and facilitates knowledge transfer. Extensive experiments demonstrate our method achieves significantly enhanced performance across a wide range of degradation scenarios.

Poster
Revisiting Scalarization in Multi-Task Learning: A Theoretical Perspective

Yuzheng Hu, Ruicheng Xian, Qilong Wu, Qiuling Fan, Lang Yin, Han Zhao

展开摘要

Linear scalarization, i.e., combining all loss functions by a weighted sum, has been the default choice in the literature of multi-task learning (MTL) since its inception. In recent years, there is a surge of interest in developing Specialized Multi-Task Optimizers (SMTOs) that treat MTL as a multi-objective optimization problem. However, it remains open whether there is a fundamental advantage of SMTOs over scalarization. In fact, heated debates exist in the community comparing these two types of algorithms, mostly from an empirical perspective. To approach the above question, in this paper, we revisit scalarization from a theoretical perspective. We focus on linear MTL models and study whether scalarization is capable of fully exploring the Pareto front. Our findings reveal that, in contrast to recent works that claimed empirical advantages of scalarization, scalarization is inherently incapable of full exploration, especially for those Pareto optimal solutions that strike the balanced trade-offs between multiple tasks. More concretely, when the model is under-parametrized, we reveal a multi-surface structure of the feasible region and identify necessary and sufficient conditions for full exploration. This leads to the conclusion that scalarization is in general incapable of tracing out the Pareto front. Our theoretical results partially answer the open questions in Xin et al. (2021), and provide a more intuitive explanation on why scalarization fails beyond non-convexity. We additionally perform experiments on a real-world dataset using both scalarization and state-of-the-art SMTOs. The experimental results not only corroborate our theoretical findings, but also unveil the potential of SMTOs in finding balanced solutions, which cannot be achieved by scalarization.

Poster
ISP: Multi-Layered Garment Draping with Implicit Sewing Patterns

Ren Li, Benoît Guillard, Pascal Fua

展开摘要

Many approaches to draping individual garments on human body models are realistic, fast, and yield outputs that are differentiable with respect to the body shape on which they are draped. However, they are either unable to handle multi-layered clothing, which is prevalent in everyday dress, or restricted to bodies in T-pose. In this paper, we introduce a parametric garment representation model that addresses these limitations. As in models used by clothing designers, each garment consists of individual 2D panels. Their 2D shape is defined by a Signed Distance Function and 3D shape by a 2D to 3D mapping. The 2D parameterization enables easy detection of potential collisions and the 3D parameterization handles complex shapes effectively. We show that this combination is faster and yields higher quality reconstructions than purely implicit surface representations, and makes the recovery of layered garments from images possible thanks to its differentiability. Furthermore, it supports rapid editing of garment shapes and texture by modifying individual 2D panels.

Poster
Task-aware Distributed Source Coding under Dynamic Bandwidth

Po-han Li, Sravan Kumar Ankireddy, Ruihan Zhao, Hossein Nourkhiz Mahjoub, Ehsan Moradi Pari, Ufuk Topcu, Sandeep P. Chinchali, Hyeji Kim

展开摘要

Efficient compression of correlated data is essential to minimize communication overload in multi-sensor networks. In such networks, each sensor independently compresses the data and transmits them to a central node. A decoder at the central node decompresses and passes the data to a pre-trained machine learning-based task model to generate the final output. Due to limited communication bandwidth, it is important for the compressor to learn only the features that are relevant to the task. Additionally, the final performance depends heavily on the total available bandwidth. In practice, it is common to encounter varying availability in bandwidth. Since higher bandwidth results in better performance, it is essential for the compressor to dynamically take advantage of the maximum available bandwidth at any instant. In this work, we propose a novel distributed compression framework composed of independent encoders and a joint decoder, which we call neural distributed principal component analysis (NDPCA). NDPCA flexibly compresses data from multiple sources to any available bandwidth with a single model, reducing compute and storage overhead. NDPCA achieves this by learning low-rank task representations and efficiently distributing bandwidth among sensors, thus providing a graceful trade-off between performance and bandwidth. Experiments show that NDPCA improves the success rate of multi-view robotic arm manipulation by 9% and the accuracy of object detection tasks on satellite imagery by 14% compared to an autoencoder with uniform bandwidth allocation.

Poster