NeurIPS 2023 论文列表

Conference on Neural Information Processing Systems

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3,584篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

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    40011.2%
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    3,10786.7%

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Optimal Rates for Bandit Nonstochastic Control

Y. Jennifer Sun, Stephen Newman, Elad Hazan

展开摘要

Linear Quadratic Regulator (LQR) and Linear Quadratic Gaussian (LQG) control are foundational and extensively researched problems in optimal control. We investigate LQR and LQG problems with semi-adversarial perturbations and time-varying adversarial bandit loss functions. The best-known sublinear regret algorithm~\cite{gradu2020non} has a $T^{\frac{3}{4}}$ time horizon dependence, and its authors posed an open question about whether a tight rate of $\sqrt{T}$ could be achieved. We answer in the affirmative, giving an algorithm for bandit LQR and LQG which attains optimal regret, up to logarithmic factors. A central component of our method is a new scheme for bandit convex optimization with memory, which is of independent interest.

Poster
Discrete-Smoothness in Online Algorithms with Predictions

Yossi Azar, Debmalya Panigrahi, Noam Touitou

展开摘要

In recent years, there has been an increasing focus on designing online algorithms with (machine-learned) predictions. The ideal learning-augmented algorithm is comparable to the optimum when given perfect predictions (consistency), to the best online approximation for arbitrary predictions (robustness), and should interpolate between these extremes as a smooth function of the prediction error. In this paper, we quantify these guarantees in terms of a general property that we call discrete-smoothness, and achieve discrete-smooth algorithms for online covering, specifically the facility location and set cover problems. For set cover, our work improves the results of Bamas, Maggiori, and Svensson (2020) by augmenting consistency and robustness with smoothness guarantees. For facility location, our work improves on prior work by Almanza et al. (2021) by generalizing to nonuniform costs and also providing smoothness guarantees by augmenting consistency and robustness.

Poster
Zero-shot causal learning

Hamed Nilforoshan, Michael Moor, Yusuf H Roohani, Yining Chen, Anja Šurina, Michihiro Yasunaga, Sara Oblak, Jure Leskovec

展开摘要

Predicting how different interventions will causally affect a specific individual is important in a variety of domains such as personalized medicine, public policy, and online marketing. There are a large number of methods to predict the effect of an existing intervention based on historical data from individuals who received it. However, in many settings it is important to predict the effects of novel interventions (e.g., a newly invented drug), which these methods do not address. Here, we consider zero-shot causal learning: predicting the personalized effects of a novel intervention. We propose CaML, a causal meta-learning framework which formulates the personalized prediction of each intervention's effect as a task. CaML trains a single meta-model across thousands of tasks, each constructed by sampling an intervention, its recipients, and its nonrecipients. By leveraging both intervention information (e.g., a drug's attributes) and individual features (e.g., a patient's history), CaML is able to predict the personalized effects of novel interventions that do not exist at the time of training. Experimental results on real world datasets in large-scale medical claims and cell-line perturbations demonstrate the effectiveness of our approach. Most strikingly, CaML's zero-shot predictions outperform even strong baselines trained directly on data from the test interventions.

Spotlight
An Improved Relaxation for Oracle-Efficient Adversarial Contextual Bandits

Kiarash Banihashem, MohammadTaghi Hajiaghayi, Suho Shin, Max Springer

展开摘要

We present an oracle-efficient relaxation for the adversarial contextual bandits problem, where the contexts are sequentially drawn i.i.d from a known distribution and the cost sequence is chosen by an online adversary. Our algorithm has a regret bound of $O(T^{\frac{2}{3}}(K\log(|\Pi|))^{\frac{1}{3}})$ and makes at most $O(K)$ calls per round to an offline optimization oracle, where $K$ denotes the number of actions, $T$ denotes the number of rounds and $\Pi$ denotes the set of policies. This is the first result to improve the prior best bound of $O((TK)^{\frac{2}{3}}(\log(|\Pi|))^{\frac{1}{3}})$ as obtained by Syrgkanis et al. at NeurIPS 2016, and the first to match the original bound of Langford and Zhang at NeurIPS 2007 which was obtained for the stochastic case.

Poster
A Batch-to-Online Transformation under Random-Order Model

Jing Dong, Yuichi Yoshida

展开摘要

We introduce a transformation framework that can be utilized to develop online algorithms with low $\epsilon$-approximate regret in the random-order model from offline approximation algorithms. We first give a general reduction theorem that transforms an offline approximation algorithm with low average sensitivity to an online algorithm with low $\epsilon$-approximate regret. We then demonstrate that offline approximation algorithms can be transformed into a low-sensitivity version using a coreset construction method. To showcase the versatility of our approach, we apply it to various problems, including online $(k,z)$-clustering, online matrix approximation, and online regression, and successfully achieve polylogarithmic $\epsilon$-approximate regret for each problem. Moreover, we show that in all three cases, our algorithm also enjoys low inconsistency, which may be desired in some online applications.

Poster
Online Nonstochastic Model-Free Reinforcement Learning

Udaya Ghai, Arushi Gupta, Wenhan Xia, Karan Singh, Elad Hazan

展开摘要

We investigate robust model-free reinforcement learning algorithms designed for environments that may be dynamic or even adversarial. Traditional state-based policies often struggle to accommodate the challenges imposed by the presence of unmodeled disturbances in such settings. Moreover, optimizing linear state-based policies pose an obstacle for efficient optimization, leading to nonconvex objectives, even in benign environments like linear dynamical systems. Drawing inspiration from recent advancements in model-based control, we intro- duce a novel class of policies centered on disturbance signals. We define several categories of these signals, which we term pseudo-disturbances, and develop corresponding policy classes based on them. We provide efficient and practical algorithms for optimizing these policies. Next, we examine the task of online adaptation of reinforcement learning agents in the face of adversarial disturbances. Our methods seamlessly integrate with any black-box model-free approach, yielding provable regret guarantees when dealing with linear dynamics. These regret guarantees unconditionally improve the best-known results for bandit linear control in having no dependence on the state-space dimension. We evaluate our method over various standard RL benchmarks and demonstrate improved robustness.

Poster
No-Regret Online Prediction with Strategic Experts

Omid Sadeghi, Maryam Fazel

展开摘要

We study a generalization of the online binary prediction with expert advice framework where at each round, the learner is allowed to pick $m\geq 1$ experts from a pool of $K$ experts and the overall utility is a modular or submodular function of the chosen experts. We focus on the setting in which experts act strategically and aim to maximize their influence on the algorithm's predictions by potentially misreporting their beliefs about the events. Among others, this setting finds applications in forecasting competitions where the learner seeks not only to make predictions by aggregating different forecasters but also to rank them according to their relative performance. Our goal is to design algorithms that satisfy the following two requirements: 1) \emph{Incentive-compatible}: Incentivize the experts to report their beliefs truthfully, and 2) \emph{No-regret}: Achieve sublinear regret with respect to the true beliefs of the best fixed set of $m$ experts in hindsight. Prior works have studied this framework when $m=1$ and provided incentive-compatible no-regret algorithms for the problem. We first show that a simple reduction of our problem to the $m=1$ setting is neither efficient nor effective. Then, we provide algorithms that utilize the specific structure of the utility functions to achieve the two desired goals.

Poster
Universal Online Learning with Gradient Variations: A Multi-layer Online Ensemble Approach

Yu-Hu Yan, Peng Zhao, Zhi-Hua Zhou

展开摘要

In this paper, we propose an online convex optimization approach with two different levels of adaptivity. On a higher level, our approach is agnostic to the unknown types and curvatures of the online functions, while at a lower level, it can exploit the unknown niceness of the environments and attain problem-dependent guarantees. Specifically, we obtain $\mathcal{O}(\log V_T)$, $\mathcal{O}(d \log V_T)$ and $\hat{\mathcal{O}}(\sqrt{V_T})$ regret bounds for strongly convex, exp-concave and convex loss functions, respectively, where $d$ is the dimension, $V_T$ denotes problem-dependent gradient variations and the $\hat{\mathcal{O}}(\cdot)$-notation omits $\log V_T$ factors. Our result not only safeguards the worst-case guarantees but also directly implies the small-loss bounds in analysis. Moreover, when applied to adversarial/stochastic convex optimization and game theory problems, our result enhances the existing universal guarantees. Our approach is based on a multi-layer online ensemble framework incorporating novel ingredients, including a carefully designed optimism for unifying diverse function types and cascaded corrections for algorithmic stability. Notably, despite its multi-layer structure, our algorithm necessitates only one gradient query per round, making it favorable when the gradient evaluation is time-consuming. This is facilitated by a novel regret decomposition equipped with carefully designed surrogate losses.

Spotlight
Strategic Classification under Unknown Personalized Manipulation

Han Shao, Avrim Blum, Omar Montasser

展开摘要

We study the fundamental mistake bound and sample complexity in the strategic classification, where agents can strategically manipulate their feature vector up to an extent in order to be predicted as positive. For example, given a classifier determining college admission, student candidates may try to take easier classes to improve their GPA, retake SAT and change schools in an effort to fool the classifier. *Ball manipulations* are a widely studied class of manipulations in the literature, where agents can modify their feature vector within a bounded radius ball. Unlike most prior work, our work consider manipulations to be *personalized*, meaning that agents can have different levels of manipulation abilities (e.g., varying radii for ball manipulations), and *unknown* to the learner. We formalize the learning problem in an interaction model where the learner first deploys a classifier and the agent manipulates the feature vector within their manipulation set to game the deployed classifier. We investigate various scenarios in terms of the information available to the learner during the interaction, such as observing the original feature vector before or after deployment, observing the manipulated feature vector, or not seeing either the original or the manipulated feature vector. We begin by providing online mistake bounds and PAC sample complexity in these scenarios for ball manipulations. We also explore non-ball manipulations and show that, even in the simplest scenario where both the original and the manipulated feature vectors are revealed, the mistake bounds and sample complexity are lower bounded by $\Omega(|\mathcal H|)$ when the target function belongs to a known class $\mathcal H$.

Poster
Logarithmic-Regret Quantum Learning Algorithms for Zero-Sum Games

Minbo Gao, Zhengfeng Ji, Tongyang Li, Qisheng Wang

展开摘要

We propose the first online quantum algorithm for zero-sum games with $\widetilde O(1)$ regret under the game setting. Moreover, our quantum algorithm computes an $\varepsilon$-approximate Nash equilibrium of an $m \times n$ matrix zero-sum game in quantum time $\widetilde O(\sqrt{m+n}/\varepsilon^{2.5})$. Our algorithm uses standard quantum inputs and generates classical outputs with succinct descriptions, facilitating end-to-end applications. Technically, our online quantum algorithm "quantizes" classical algorithms based on the optimistic multiplicative weight update method. At the heart of our algorithm is a fast quantum multi-sampling procedure for the Gibbs sampling problem, which may be of independent interest.

Poster
No-Regret Learning with Unbounded Losses: The Case of Logarithmic Pooling

Eric Neyman, Tim Roughgarden

展开摘要

For each of $T$ time steps, $m$ experts report probability distributions over $n$ outcomes; we wish to learn to aggregate these forecasts in a way that attains a no-regret guarantee. We focus on the fundamental and practical aggregation method known as *logarithmic pooling* -- a weighted average of log odds -- which is in a certain sense the optimal choice of pooling method if one is interested in minimizing log loss (as we take to be our loss function). We consider the problem of learning the best set of parameters (i.e. expert weights) in an online adversarial setting. We assume (by necessity) that the adversarial choices of outcomes and forecasts are consistent, in the sense that experts report calibrated forecasts. Imposing this constraint creates a (to our knowledge) novel semi-adversarial setting in which the adversary retains a large amount of flexibility. In this setting, we present an algorithm based on online mirror descent that learns expert weights in a way that attains $O(\sqrt{T} \log T)$ expected regret as compared with the best weights in hindsight.

Poster
Smoothed Analysis of Sequential Probability Assignment

Alankrita Bhatt, Nika Haghtalab, Abhishek Shetty

展开摘要

We initiate the study of smoothed analysis for the sequential probability assignment problem with contexts. We study information-theoretically optimal minmax rates as well as a framework for algorithmic reduction involving the maximum likelihood estimator oracle. Our approach establishes a general-purpose reduction from minimax rates for sequential probability assignment for smoothed adversaries to minimax rates for transductive learning. This leads to optimal (logarithmic) fast rates for parametric classes and classes with finite VC dimension. On the algorithmic front, we develop an algorithm that efficiently taps into the MLE oracle, for general classes of functions. We show that under general conditions this algorithmic approach yields sublinear regret.

Spotlight
Physion++: Evaluating Physical Scene Understanding that Requires Online Inference of Different Physical Properties

展开摘要

General physical scene understanding requires more than simply localizing and recognizing objects -- it requires knowledge that objects can have different latent properties (e.g., mass or elasticity), and that those properties affect the outcome of physical events. While there has been great progress in physical and video prediction models in recent years, benchmarks to test their performance typically do not require an understanding that objects have individual physical properties, or at best test only those properties that are directly observable (e.g., size or color). This work proposes a novel dataset and benchmark, termed Physion++, that rigorously evaluates visual physical prediction in artificial systems under circumstances where those predictions rely on accurate estimates of the latent physical properties of objects in the scene. Specifically, we test scenarios where accurate prediction relies on estimates of properties such as mass, friction, elasticity, and deformability, and where the values of those properties can only be inferred by observing how objects move and interact with other objects or fluids. We evaluate the performance of a number of state-of-the-art prediction models that span a variety of levels of learning vs. built-in knowledge, and compare that performance to a set of human predictions. We find that models that have been trained using standard regimes and datasets do not spontaneously learn to make inferences about latent properties, but also that models that encode objectness and physical states tend to make better predictions. However, there is still a huge gap between all models and human performance, and all models' predictions correlate poorly with those made by humans, suggesting that no state-of-the-art model is learning to make physical predictions in a human-like way. These results show that current deep learning models that succeed in some settings nevertheless fail to achieve human-level physical prediction in other cases, especially those where latent property inference is required. Project page: https://dingmyu.github.io/physion_v2/

Poster
Online Pricing for Multi-User Multi-Item Markets

Yigit Efe Erginbas, Thomas Courtade, Kannan Ramchandran, Soham Rajesh Phade

展开摘要

Online pricing has been the focus of extensive research in recent years, particularly in the context of selling an item to sequentially arriving users. However, what if a provider wants to maximize revenue by selling multiple items to multiple users in each round? This presents a complex problem, as the provider must intelligently offer the items to those users who value them the most without exceeding their highest acceptable prices. In this study, we tackle this challenge by designing online algorithms that can efficiently offer and price items while learning user valuations from accept/reject feedback. We focus on three user valuation models (fixed valuations, random experiences, and random valuations) and provide algorithms with nearly-optimal revenue regret guarantees. In particular, for any market setting with $N$ users, $M$ items, and load $L$ (which roughly corresponds to the maximum number of simultaneous allocations possible), our algorithms achieve regret of order $O(NM\log\log(LT))$ under fixed valuations model, $\widetilde{O}(\sqrt{NMLT})$ under random experiences model and $\widetilde{O}(\sqrt{NMLT})$ under random valuations model in $T$ rounds.

Poster
Adaptive Selective Sampling for Online Prediction with Experts

Rui M. Castro, Fredrik Hellström, Tim van Erven

展开摘要

We consider online prediction of a binary sequence with expert advice. For this setting, we devise label-efficient forecasting algorithms, which use a selective sampling scheme that enables collecting much fewer labels than standard procedures. For the general case without a perfect expert, we prove best-of-both-worlds guarantees, demonstrating that the proposed forecasting algorithm always queries sufficiently many labels in the worst case to obtain optimal regret guarantees, while simultaneously querying much fewer labels in more benign settings. Specifically, for a scenario where one expert is strictly better than the others in expectation, we show that the label complexity of the label-efficient forecaster is roughly upper-bounded by the square root of the number of rounds. Finally, we present numerical experiments empirically showing that the normalized regret of the label-efficient forecaster can asymptotically match known minimax rates for pool-based active learning, suggesting it can optimally adapt to benign settings.

Poster
Efficient Online Clustering with Moving Costs

Dimitris Christou, EFSTRATIOS PANTELEIMON SKOULAKIS, Volkan Cevher

展开摘要

In this work we consider an online learning problem, called Online $k$-Clustering with Moving Costs, at which a learner maintains a set of $k$ facilities over $T$ rounds so as to minimize the connection cost of an adversarially selected sequence of clients. The learner is informed on the positions of the clients at each round $t$ only after its facility-selection and can use this information to update its decision in the next round. However, updating the facility positions comes with an additional moving cost based on the moving distance of the facilities. We present the first $\mathcal{O}(\log n)$-regret polynomial-time online learning algorithm guaranteeing that the overall cost (connection $+$ moving) is at most $\mathcal{O}(\log n)$ times the time-averaged connection cost of the best fixed solution. Our work improves on the recent result of (Fotakis et al., 2021) establishing $\mathcal{O}(k)$-regret guarantees only on the connection cost.

Spotlight
Online Convex Optimization with Unbounded Memory

Raunak Kumar, Sarah Dean, Robert Kleinberg

展开摘要

Online convex optimization (OCO) is a widely used framework in online learning. In each round, the learner chooses a decision in a convex set and an adversary chooses a convex loss function, and then the learner suffers the loss associated with their current decision. However, in many applications the learner's loss depends not only on the current decision but on the entire history of decisions until that point. The OCO framework and its existing generalizations do not capture this, and they can only be applied to many settings of interest after a long series of approximation arguments. They also leave open the question of whether the dependence on memory is tight because there are no non-trivial lower bounds. In this work we introduce a generalization of the OCO framework, ``Online Convex Optimization with Unbounded Memory'', that captures long-term dependence on past decisions. We introduce the notion of $p$-effective memory capacity, $H_p$, that quantifies the maximum influence of past decisions on present losses. We prove an $O(\sqrt{H_p T})$ upper bound on the policy regret and a matching (worst-case) lower bound. As a special case, we prove the first non-trivial lower bound for OCO with finite memory~\citep{anavaHM2015online}, which could be of independent interest, and also improve existing upper bounds. We demonstrate the broad applicability of our framework by using it to derive regret bounds, and to improve and simplify existing regret bound derivations, for a variety of online learning problems including online linear control and an online variant of performative prediction.

Poster
Online Ad Procurement in Non-stationary Autobidding Worlds

Jason Cheuk Nam Liang, Haihao Lu, Baoyu Zhou

展开摘要

Today's online advertisers procure digital ad impressions through interacting with autobidding platforms: advertisers convey high level procurement goals via setting levers such as budget, target return-on-investment, max cost per click, etc.. Then ads platforms subsequently procure impressions on advertisers' behalf, and report final procurement conversions (e.g. click) to advertisers. In practice, advertisers may receive minimal information on platforms' procurement details, and procurement outcomes are subject to non-stationary factors like seasonal patterns, occasional system corruptions, and market trends which make it difficult for advertisers to optimize lever decisions effectively. Motivated by this, we present an online learning framework that helps advertisers dynamically optimize ad platform lever decisions while subject to general long-term constraints in a realistic bandit feedback environment with non-stationary procurement outcomes. In particular, we introduce a primal-dual algorithm for online decision making with multi-dimension decision variables, bandit feedback and long-term uncertain constraints. We show that our algorithm achieves low regret in many worlds when procurement outcomes are generated through procedures that are stochastic, adversarial, adversarially corrupted, periodic, and ergodic, respectively, without having to know which procedure is the ground truth. Finally, we emphasize that our proposed algorithm and theoretical results extend beyond the applications of online advertising.

Poster