NeurIPS 2022 论文列表

Conference on Neural Information Processing Systems

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Uncertainty-Aware Reinforcement Learning for Risk-Sensitive Player Evaluation in Sports Game

Guiliang Liu, Yudong Luo, Oliver Schulte, Pascal Poupart

展开摘要

A major task of sports analytics is player evaluation. Previous methods commonly measured the impact of players' actions on desirable outcomes (e.g., goals or winning) without considering the risk induced by stochastic game dynamics. In this paper, we design an uncertainty-aware Reinforcement Learning (RL) framework to learn a risk-sensitive player evaluation metric from stochastic game dynamics. To embed the risk of a player’s movements into the distribution of action-values, we model their 1) aleatoric uncertainty, which represents the intrinsic stochasticity in a sports game, and 2) epistemic uncertainty, which is due to a model's insufficient knowledge regarding Out-of-Distribution (OoD) samples. We demonstrate how a distributional Bellman operator and a feature-space density model can capture these uncertainties. Based on such uncertainty estimation, we propose a Risk-sensitive Game Impact Metric (RiGIM) that measures players' performance over a season by conditioning on a specific confidence level. Empirical evaluation, based on over 9M play-by-play ice hockey and soccer events, shows that RiGIM correlates highly with standard success measures and has a consistent risk sensitivity.

Accept
DualCoOp: Fast Adaptation to Multi-Label Recognition with Limited Annotations

Ximeng Sun, Ping Hu, Kate Saenko

展开摘要

Solving multi-label recognition (MLR) for images in the low-label regime is a challenging task with many real-world applications. Recent work learns an alignment between textual and visual spaces to compensate for insufficient image labels, but loses accuracy because of the limited amount of available MLR annotations. In this work, we utilize the strong alignment of textual and visual features pretrained with millions of auxiliary image-text pairs and propose \textit{Dual Context Optimization} (DualCoOp) as a unified framework for partial-label MLR and zero-shot MLR. \ours encodes positive and negative contexts with class names as part of the linguistic input (i.e. prompts). Since \ours only introduces a very light learnable overhead upon the pretrained vision-language framework, it can quickly adapt to multi-label recognition tasks that have limited annotations and even unseen classes. Experiments on standard multi-label recognition benchmarks across two challenging low-label settings demonstrate the advantages of our approach over state-of-the-art methods. Our code will be publicly available.Project page: https://cs-people.bu.edu/sunxm/DualCoOp/project.html

Accept
Factorized-FL: Personalized Federated Learning with Parameter Factorization & Similarity Matching

Wonyong Jeong, Sung Ju Hwang

展开摘要

In real-world federated learning scenarios, participants could have their own personalized labels incompatible with those from other clients, due to using different label permutations or tackling completely different tasks or domains. However, most existing FL approaches cannot effectively tackle such extremely heterogeneous scenarios since they often assume that (1) all participants use a synchronized set of labels, and (2) they train on the same tasks from the same domain. In this work, to tackle these challenges, we introduce Factorized-FL, which allows to effectively tackle label- and task-heterogeneous federated learning settings by factorizing the model parameters into a pair of rank-1 vectors, where one captures the common knowledge across different labels and tasks and the other captures knowledge specific to the task for each local model. Moreover, based on the distance in the client-specific vector space, Factorized-FL performs a selective aggregation scheme to utilize only the knowledge from the relevant participants for each client. We extensively validate our method on both label- and domain-heterogeneous settings, on which it outperforms the state-of-the-art personalized federated learning methods. The code is available at https://github.com/wyjeong/Factorized-FL.

Accept
Roadblocks for Temporarily Disabling Shortcuts and Learning New Knowledge

Hongjing Niu, Hanting Li, Feng Zhao, Bin Li

展开摘要

Deep learning models have been found with a tendency of relying on shortcuts, i.e., decision rules that perform well on standard benchmarks but fail when transferred to more challenging testing conditions. Such reliance may hinder deep learning models from learning other task-related features and seriously affect their performance and robustness. Although recent studies have shown some characteristics of shortcuts, there are few investigations on how to help the deep learning models to solve shortcut problems. This paper proposes a framework to address this issue by setting up roadblocks on shortcuts. Specifically, roadblocks are placed when the model is urged to learn to complete a gently modified task to ensure that the learned knowledge, including shortcuts, is insufficient the complete the task. Therefore, the model trained on the modified task will no longer over-rely on shortcuts. Extensive experiments demonstrate that the proposed framework significantly improves the training of networks on both synthetic and real-world datasets in terms of both classification accuracy and feature diversity. Moreover, the visualization results show that the mechanism behind the proposed our method is consistent with our expectations. In summary, our approach can effectively disable the shortcuts and thus learn more robust features.

Accept
Surprising Instabilities in Training Deep Networks and a Theoretical Analysis

Yuxin Sun, Dong Lao, Ganesh Sundaramoorthi, Anthony Yezzi

展开摘要

We empirically demonstrate numerical instabilities in training standard deep networks with SGD. Specifically, we show numerical error (on the order of the smallest floating point bit) induced from floating point arithmetic in training deep nets can be amplified significantly and result in significant test accuracy variance, comparable to the test accuracy variance due to stochasticity in SGD. We show how this is likely traced to instabilities of the optimization dynamics that are localized over iterations and regions of the weight tensor space. We do this by presenting a theoretical framework using numerical analysis of partial differential equations (PDE), and analyzing the gradient descent PDE of a one-layer convolutional neural network, which is sufficient to illustrate these instabilities. We show that it is stable only under certain conditions on the learning rate and weight decay. We reproduce the localized instabilities in the PDE for the one-layer network, which arise when the conditions are violated.

Accept
Tree Mover's Distance: Bridging Graph Metrics and Stability of Graph Neural Networks

Ching-Yao Chuang, Stefanie Jegelka

展开摘要

Understanding generalization and robustness of machine learning models fundamentally relies on assuming an appropriate metric on the data space. Identifying such a metric is particularly challenging for non-Euclidean data such as graphs. Here, we propose a pseudometric for attributed graphs, the Tree Mover's Distance (TMD), and study its relation to generalization. Via a hierarchical optimal transport problem, TMD reflects the local distribution of node attributes as well as the distribution of local computation trees, which are known to be decisive for the learning behavior of graph neural networks (GNNs). First, we show that TMD captures properties relevant for graph classification: a simple TMD-SVM can perform competitively with standard GNNs. Second, we relate TMD to generalization of GNNs under distribution shifts, and show that it correlates well with performance drop under such shifts.

Accept
PEER: A Comprehensive and Multi-Task Benchmark for Protein Sequence Understanding

Minghao Xu, Zuobai Zhang, Jiarui Lu, Zhaocheng Zhu, Yangtian Zhang, Chang Ma, Runcheng Liu, Jian Tang

展开摘要

We are now witnessing significant progress of deep learning methods in a variety of tasks (or datasets) of proteins. However, there is a lack of a standard benchmark to evaluate the performance of different methods, which hinders the progress of deep learning in this field. In this paper, we propose such a benchmark called PEER, a comprehensive and multi-task benchmark for Protein sEquence undERstanding. PEER provides a set of diverse protein understanding tasks including protein function prediction, protein localization prediction, protein structure prediction, protein-protein interaction prediction, and protein-ligand interaction prediction. We evaluate different types of sequence-based methods for each task including traditional feature engineering approaches, different sequence encoding methods as well as large-scale pre-trained protein language models. In addition, we also investigate the performance of these methods under the multi-task learning setting. Experimental results show that large-scale pre-trained protein language models achieve the best performance for most individual tasks, and jointly training multiple tasks further boosts the performance. The datasets and source codes of this benchmark will be open-sourced soon.

Accept
Cross-Image Context for Single Image Inpainting

Tingliang Feng, Wei Feng, Weiqi Li, Di Lin

展开摘要

Visual context is of crucial importance for image inpainting. The contextual information captures the appearance and semantic correlation between the image regions, helping to propagate the information of the complete regions for reasoning the content of the corrupted regions. Many inpainting methods compute the visual context based on the regions within the single image. In this paper, we propose the Cross-Image Context Memory (CICM) for learning and using the cross-image context to recover the corrupted regions. CICM consists of multiple sets of the cross-image representations learned from the image regions with different visual patterns. The regional representations are learned across different images, thus providing richer context that benefit the inpainting task. The experimental results demonstrate the effectiveness and generalization of CICM, which achieves state-of-the-art performances on various datasets for single image inpainting.

Accept
USB: A Unified Semi-supervised Learning Benchmark for Classification

Yidong Wang, Hao Chen, Yue Fan, Wang SUN, Ran Tao, Wenxin Hou, Renjie Wang, Linyi Yang, Zhi Zhou, Lan-Zhe Guo, Heli Qi, Zhen Wu, Yu-Feng Li, Satoshi Nakamura, Wei Ye, Marios Savvides, Bhiksha Raj, Takahiro Shinozaki, Bernt Schiele, Jindong Wang, Xing Xie, Yue Zhang

展开摘要

Semi-supervised learning (SSL) improves model generalization by leveraging massive unlabeled data to augment limited labeled samples. However, currently, popular SSL evaluation protocols are often constrained to computer vision (CV) tasks. In addition, previous work typically trains deep neural networks from scratch, which is time-consuming and environmentally unfriendly. To address the above issues, we construct a Unified SSL Benchmark (USB) for classification by selecting 15 diverse, challenging, and comprehensive tasks from CV, natural language processing (NLP), and audio processing (Audio), on which we systematically evaluate the dominant SSL methods, and also open-source a modular and extensible codebase for fair evaluation of these SSL methods. We further provide the pre-trained versions of the state-of-the-art neural models for CV tasks to make the cost affordable for further tuning. USB enables the evaluation of a single SSL algorithm on more tasks from multiple domains but with less cost. Specifically, on a single NVIDIA V100, only 39 GPU days are required to evaluate FixMatch on 15 tasks in USB while 335 GPU days (279 GPU days on 4 CV datasets except for ImageNet) are needed on 5 CV tasks with TorchSSL.

Accept
On the convergence of policy gradient methods to Nash equilibria in general stochastic games

Angeliki Giannou, Kyriakos Lotidis, Panayotis Mertikopoulos, Emmanouil-Vasileios Vlatakis-Gkaragkounis

展开摘要

Learning in stochastic games is a notoriously difficult problem because, in addition to each other's strategic decisions, the players must also contend with the fact that the game itself evolves over time, possibly in a very complicated manner. Because of this, the convergence properties of popular learning algorithms — like policy gradient and its variants — are poorly understood, except in specific classes of games (such as potential or two-player, zero-sum games). In view of this, we examine the long-run behavior of policy gradient methods with respect to Nash equilibrium policies that are second-order stationary (SOS) in a sense similar to the type of sufficiency conditions used in optimization. Our first result is that SOS policies are locally attracting with high probability, and we show that policy gradient trajectories with gradient estimates provided by the REINFORCE algorithm achieve an $\mathcal{O}(1/\sqrt{n})$ distance-squared convergence rate if the method's step-size is chosen appropriately. Subsequently, specializing to the class of deterministic Nash policies, we show that this rate can be improved dramatically and, in fact, policy gradient methods converge within a finite number of iterations in that case.

Accept
Beyond black box densities: Parameter learning for the deviated components

Dat Do, Nhat Ho, XuanLong Nguyen

展开摘要

As we collect additional samples from a data population for which a known density function estimate may have been previously obtained by a black box method, the increased complexity of the data set may result in the true density being deviated from the known estimate by a mixture distribution. To model this phenomenon, we consider the \emph{deviating mixture model} $(1-\lambda^{*})h_0 + \lambda^{*} (\sum_{i = 1}^{k} p_{i}^{*} f(x|\theta_{i}^{*}))$, where $h_0$ is a known density function, while the deviated proportion $\lambda^{*}$ and latent mixing measure $G_{*} = \sum_{i = 1}^{k} p_{i}^{*} \delta_{\theta_i^{*}}$ associated with the mixture distribution are unknown. Via a novel notion of distinguishability between the known density $h_{0}$ and the deviated mixture distribution, we establish rates of convergence for the maximum likelihood estimates of $\lambda^{*}$ and $G^{*}$ under Wasserstein metric. Simulation studies are carried out to illustrate the theory.

Accept
MoVQ: Modulating Quantized Vectors for High-Fidelity Image Generation

Chuanxia Zheng, Long Tung Vuong, Jianfei Cai, Dinh Phung

展开摘要

Although two-stage Vector Quantized (VQ) generative models allow for synthesizing high-fidelity and high-resolution images, their quantization operator encodes similar patches within an image into the same index, resulting in a repeated artifact for similar adjacent regions using existing decoder architectures. To address this issue, we propose to incorporate the spatially conditional normalization to modulate the quantized vectors so as to insert spatially variant information to the embedded index maps, encouraging the decoder to generate more photorealistic images. Moreover, we use multichannel quantization to increase the recombination capability of the discrete codes without increasing the cost of model and codebook. Additionally, to generate discrete tokens at the second stage, we adopt a Masked Generative Image Transformer (MaskGIT) to learn an underlying prior distribution in the compressed latent space, which is much faster than the conventional autoregressive model. Experiments on two benchmark datasets demonstrate that our proposed modulated VQGAN is able to greatly improve the reconstructed image quality as well as provide high-fidelity image generation.

Accept
Confident Approximate Policy Iteration for Efficient Local Planning in $q^\pi$-realizable MDPs

Gellért Weisz, András György, Tadashi Kozuno, Csaba Szepesvari

展开摘要

We consider approximate dynamic programming in $\gamma$-discounted Markov decision processes and apply it to approximate planning with linear value-function approximation. Our first contribution is a new variant of Approximate Policy Iteration (API), called Confident Approximate Policy Iteration (CAPI), which computes a deterministic stationary policy with an optimal error bound scaling linearly with the product of the effective horizon $H$ and the worst-case approximation error $\epsilon$ of the action-value functions of stationary policies. This improvement over API (whose error scales with $H^2$) comes at the price of an $H$-fold increase in memory cost. Unlike Scherrer and Lesner [2012], who recommended computing a non-stationary policy to achieve a similar improvement (with the same memory overhead), we are able to stick to stationary policies. This allows for our second contribution, the application of CAPI to planning with local access to a simulator and $d$-dimensional linear function approximation. As such, we design a planning algorithm that applies CAPI to obtain a sequence of policies with successively refined accuracies on a dynamically evolving set of states. The algorithm outputs an $\tilde O(\sqrt{d}H\epsilon)$-optimal policy after issuing $\tilde O(dH^4/\epsilon^2)$ queries to the simulator, simultaneously achieving the optimal accuracy bound and the best known query complexity bound, while earlier algorithms in the literature achieve only one of them. This query complexity is shown to be tight in all parameters except $H$. These improvements come at the expense of a mild (polynomial) increase in memory and computational costs of both the algorithm and its output policy.

Accept
S2P: State-conditioned Image Synthesis for Data Augmentation in Offline Reinforcement Learning

Daesol Cho, Dongseok Shim, H. Jin Kim

展开摘要

Offline reinforcement learning (Offline RL) suffers from the innate distributional shift as it cannot interact with the physical environment during training. To alleviate such limitation, state-based offline RL leverages a learned dynamics model from the logged experience and augments the predicted state transition to extend the data distribution. For exploiting such benefit also on the image-based RL, we firstly propose a generative model, S2P (State2Pixel), which synthesizes the raw pixel of the agent from its corresponding state. It enables bridging the gap between the state and the image domain in RL algorithms, and virtually exploring unseen image distribution via model-based transition in the state space. Through experiments, we confirm that our S2P-based image synthesis not only improves the image-based offline RL performance but also shows powerful generalization capability on unseen tasks.

Accept
Effects of Data Geometry in Early Deep Learning

Saket Tiwari, George Konidaris

展开摘要

Deep neural networks can approximate functions on different types of data, from images to graphs, with varied underlying structure. This underlying structure can be viewed as the geometry of the data manifold. By extending recent advances in the theoretical understanding of neural networks, we study how a randomly initialized neural network with piecewise linear activation splits the data manifold into regions where the neural network behaves as a linear function. We derive bounds on the density of boundary of linear regions and the distance to these boundaries on the data manifold. This leads to insights into the expressivity of randomly initialized deep neural networks on non-Euclidean data sets. We empirically corroborate our theoretical results using a toy supervised learning problem. Our experiments demonstrate that number of linear regions varies across manifolds and the results hold with changing neural network architectures. We further demonstrate how the complexity of linear regions is different on the low dimensional manifold of images as compared to the Euclidean space, using the MetFaces dataset.

Accept
Stability and Generalization of Kernel Clustering: from Single Kernel to Multiple Kernel

Weixuan Liang, Xinwang Liu, Yong Liu, sihang zhou, Jun-Jie Huang, Siwei Wang, Jiyuan Liu, Yi Zhang, En Zhu

展开摘要

Multiple kernel clustering (MKC) is an important research topic that has been widely studied for decades. However, current methods still face two problems: inefficient when handling out-of-sample data points and lack of theoretical study of the stability and generalization of clustering. In this paper, we propose a novel method that can efficiently compute the embedding of out-of-sample data with a solid generalization guarantee. Specifically, we approximate the eigen functions of the integral operator associated with the linear combination of base kernel functions to construct low-dimensional embeddings of out-of-sample points for efficient multiple kernel clustering. In addition, we, for the first time, theoretically study the stability of clustering algorithms and prove that the single-view version of the proposed method has uniform stability as $\mathcal{O}\left(Kn^{-3/2}\right)$ and establish an upper bound of excess risk as $\widetilde{\mathcal{O}}\left(Kn^{-3/2}+n^{-1/2}\right)$, where $K$ is the cluster number and $n$ is the number of samples. We then extend the theoretical results to multiple kernel scenarios and find that the stability of MKC depends on kernel weights. As an example, we apply our method to a novel MKC algorithm termed SimpleMKKM and derive the upper bound of its excess clustering risk, which is tighter than the current results. Extensive experimental results validate the effectiveness and efficiency of the proposed method.

Accept
On the Learning Mechanisms in Physical Reasoning

Shiqian Li, Kewen Wu, Chi Zhang, Yixin Zhu

展开摘要

Is dynamics prediction indispensable for physical reasoning? If so, what kind of roles do the dynamics prediction modules play during the physical reasoning process? Most studies focus on designing dynamics prediction networks and treating physical reasoning as a downstream task without investigating the questions above, taking for granted that the designed dynamics prediction would undoubtedly help the reasoning process. In this work, we take a closer look at this assumption, exploring this fundamental hypothesis by comparing two learning mechanisms: Learning from Dynamics (LfD) and Learning from Intuition (LfI). In the first experiment, we directly examine and compare these two mechanisms. Results show a surprising finding: Simple LfI is better than or on par with state-of-the-art LfD. This observation leads to the second experiment with Ground-truth Dynamics (GD), the ideal case of LfD wherein dynamics are obtained directly from a simulator. Results show that dynamics, if directly given instead of approximated, would achieve much higher performance than LfI alone on physical reasoning; this essentially serves as the performance upper bound. Yet practically, LfD mechanism can only predict Approximate Dynamics (AD) using dynamics learning modules that mimic the physical laws, making the following downstream physical reasoning modules degenerate into the LfI paradigm; see the third experiment. We note that this issue is hard to mitigate, as dynamics prediction errors inevitably accumulate in the long horizon. Finally, in the fourth experiment, we note that LfI, the extremely simpler strategy when done right, is more effective in learning to solve physical reasoning problems. Taken together, the results on the challenging benchmark of PHYRE show that LfI is, if not better, as good as LfD with bells and whistles for dynamics prediction. However, the potential improvement from LfD, though challenging, remains lucrative.

Accept
NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos

Yi-Ling Qiao, Alexander Gao, Ming Lin

展开摘要

We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a time-invariant signed distance function (SDF) which serves as a reference frame, along with a time-conditioned deformation field. We further bridge this neural geometry representation with a differentiable physics simulator by designing a two-way conversion between the neural field and its corresponding hexahedral mesh, enabling us to estimate physics parameters from the source video by minimizing a cycle consistency loss. Our method also allows a user to interactively edit 3D objects from the source video by modifying the recovered hexahedral mesh, and propagating the operation back to the neural field representation. Experiments show that our method achieves superior mesh and video reconstruction of dynamic scenes compared to competing Neural Field approaches, and we provide extensive examples which demonstrate its ability to extract useful 3D representations from videos captured with consumer-grade cameras.

Accept
Truncated proposals for scalable and hassle-free simulation-based inference

Michael Deistler, Pedro J. Goncalves, Jakob H. Macke

展开摘要

Simulation-based inference (SBI) solves statistical inverse problems by repeatedly running a stochastic simulator and inferring posterior distributions from model-simulations. To improve simulation efficiency, several inference methods take a sequential approach and iteratively adapt the proposal distributions from which model simulations are generated. However, many of these sequential methods are difficult to use in practice, both because the resulting optimisation problems can be challenging and efficient diagnostic tools are lacking. To overcome these issues, we present Truncated Sequential Neural Posterior Estimation (TSNPE). TSNPE performs sequential inference with truncated proposals, sidestepping the optimisation issues of alternative approaches. In addition, TSNPE allows to efficiently perform coverage tests that can scale to complex models with many parameters. We demonstrate that TSNPE performs on par with previous methods on established benchmark tasks. We then apply TSNPE to two challenging problems from neuroscience and show that TSNPE can successfully obtain the posterior distributions, whereas previous methods fail. Overall, our results demonstrate that TSNPE is an efficient, accurate, and robust inference method that can scale to challenging scientific models.

Accept
Adaptive Interest for Emphatic Reinforcement Learning

Martin Klissarov, Rasool Fakoor, Jonas Mueller, Kavosh Asadi, Taesup Kim, Alex Smola

展开摘要

Emphatic algorithms have shown great promise in stabilizing and improving reinforcement learning by selectively emphasizing the update rule. Although the emphasis fundamentally depends on an interest function which defines the intrinsic importance of each state, most approaches simply adopt a uniform interest over all states (except where a hand-designed interest is possible based on domain knowledge). In this paper, we investigate adaptive methods that allow the interest function to dynamically vary over states and iterations. In particular, we leverage meta-gradients to automatically discover online an interest function that would accelerate the agent’s learning process. Empirical evaluations on a wide range of environments show that adapting the interest is key to provide significant gains. Qualitative analysis indicates that the learned interest function emphasizes states of particular importance, such as bottlenecks, which can be especially useful in a transfer learning setting.

Accept