NeurIPS 2022 论文列表

Conference on Neural Information Processing Systems

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STNDT: Modeling Neural Population Activity with Spatiotemporal Transformers

Trung Le, Eli Shlizerman

展开摘要

Modeling neural population dynamics underlying noisy single-trial spiking activities is essential for relating neural observation and behavior. A recent non-recurrent method - Neural Data Transformers (NDT) - has shown great success in capturing neural dynamics with low inference latency without an explicit dynamical model. However, NDT focuses on modeling the temporal evolution of the population activity while neglecting the rich covariation between individual neurons. In this paper we introduce SpatioTemporal Neural Data Transformer (STNDT), an NDT-based architecture that explicitly models responses of individual neurons in the population across time and space to uncover their underlying firing rates. In addition, we propose a contrastive learning loss that works in accordance with mask modeling objective to further improve the predictive performance. We show that our model achieves state-of-the-art performance on ensemble level in estimating neural activities across four neural datasets, demonstrating its capability to capture autonomous and non-autonomous dynamics spanning different cortical regions while being completely agnostic to the specific behaviors at hand. Furthermore, STNDT spatial attention mechanism reveals consistently important subsets of neurons that play a vital role in driving the response of the entire population, providing interpretability and key insights into how the population of neurons performs computation.

Accept
SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections

Mark Boss, Andreas Engelhardt, Abhishek Kar, Yuanzhen Li, Deqing Sun, Jonathan T. Barron, Hendrik Lensch, Varun Jampani

展开摘要

Inverse rendering of an object under entirely unknown capture conditions is a fundamental challenge in computer vision and graphics. Neural approaches such as NeRF have achieved photorealistic results on novel view synthesis, but they require known camera poses. Solving this problem with unknown camera poses is highly challenging as it requires joint optimization over shape, radiance, and pose. This problem is exacerbated when the input images are captured in the wild with varying backgrounds and illuminations. Standard pose estimation techniques fail in such image collections in the wild due to very few estimated correspondences across images. Furthermore, NeRF cannot relight a scene under any illumination, as it operates on radiance (the product of reflectance and illumination). We propose a joint optimization framework to estimate the shape, BRDF, and per-image camera pose and illumination. Our method works on in-the-wild online image collections of an object and produces relightable 3D assets for several use-cases such as AR/VR. To our knowledge, our method is the first to tackle this severely unconstrained task with minimal user interaction.

Accept
CUP: Critic-Guided Policy Reuse

Jin Zhang, Siyuan Li, Chongjie Zhang

展开摘要

The ability to reuse previous policies is an important aspect of human intelligence. To achieve efficient policy reuse, a Deep Reinforcement Learning (DRL) agent needs to decide when to reuse and which source policies to reuse. Previous methods solve this problem by introducing extra components to the underlying algorithm, such as hierarchical high-level policies over source policies, or estimations of source policies' value functions on the target task. However, training these components induces either optimization non-stationarity or heavy sampling cost, significantly impairing the effectiveness of transfer. To tackle this problem, we propose a novel policy reuse algorithm called Critic-gUided Policy reuse (CUP), which avoids training any extra components and efficiently reuses source policies. CUP utilizes the critic, a common component in actor-critic methods, to evaluate and choose source policies. At each state, CUP chooses the source policy that has the largest one-step improvement over the current target policy, and forms a guidance policy. The guidance policy is theoretically guaranteed to be a monotonic improvement over the current target policy. Then the target policy is regularized to imitate the guidance policy to perform efficient policy search. Empirical results demonstrate that CUP achieves efficient transfer and significantly outperforms baseline algorithms.

Accept
Planning for Sample Efficient Imitation Learning

Zhao-Heng Yin, Weirui Ye, Qifeng Chen, Yang Gao

展开摘要

Imitation learning is a class of promising policy learning algorithms that is free from many practical issues with reinforcement learning, such as the reward design issue and the exploration hardness. However, the current imitation algorithm struggles to achieve both high performance and high in-environment sample efficiency simultaneously. Behavioral Cloning (BC) does not need in-environment interactions, but it suffers from the covariate shift problem which harms its performance. Adversarial Imitation Learning (AIL) turns imitation learning into a distribution matching problem. It can achieve better performance on some tasks but it requires a large number of in-environment interactions. Inspired by the recent success of EfficientZero in RL, we propose EfficientImitate (EI), a planning-based imitation learning method that can achieve high in-environment sample efficiency and performance simultaneously. Our algorithmic contribution in this paper is two-fold. First, we extend AIL into the MCTS-based RL. Second, we show the seemingly incompatible two classes of imitation algorithms (BC and AIL) can be naturally unified under our framework, enjoying the benefits of both. We benchmark our method not only on the state-based DeepMind Control Suite but also on the image version which many previous works find highly challenging. Experimental results show that EI achieves state-of-the-art results in performance and sample efficiency. EI shows over 4x gain in performance in the limited sample setting on state-based and image-based tasks and can solve challenging problems like Humanoid, where previous methods fail with a small amount of interactions. Our code is available at https://github.com/zhaohengyin/EfficientImitate.

Accept
Learning Active Camera for Multi-Object Navigation

Peihao Chen, Dongyu Ji, Kunyang Lin, Weiwen Hu, Wenbing Huang, Thomas H. Li, Mingkui Tan, Chuang Gan

展开摘要

Getting robots to navigate to multiple objects autonomously is essential yet difficult in robot applications. One of the key challenges is how to explore environments efficiently with camera sensors only. Existing navigation methods mainly focus on fixed cameras and few attempts have been made to navigate with active cameras. As a result, the agent may take a very long time to perceive the environment due to limited camera scope. In contrast, humans typically gain a larger field of view by looking around for a better perception of the environment. How to make robots perceive the environment as efficiently as humans is a fundamental problem in robotics. In this paper, we consider navigating to multiple objects more efficiently with active cameras. Specifically, we cast moving camera to a Markov Decision Process and reformulate the active camera problem as a reinforcement learning problem. However, we have to address two new challenges: 1) how to learn a good camera policy in complex environments and 2) how to coordinate it with the navigation policy. To address these, we carefully design a reward function to encourage the agent to explore more areas by moving camera actively. Moreover, we exploit human experience to infer a rule-based camera action to guide the learning process. Last, to better coordinate two kinds of policies, the camera policy takes navigation actions into account when making camera moving decisions. Experimental results show our camera policy consistently improves the performance of multi-object navigation over four baselines on two datasets.

Accept
Pyramid Attention For Source Code Summarization

Lei Chai, Ming Li

展开摘要

This paper presents a multi-granularity method for source code summarization, which generates a concise functional description for the given code snippet. We notice that skilled programmers write and read source codes hierarchically and pay close attention to conceptual entities like statements, tokens, sub-tokens, and the mapping relations between them. The entities have specific emphasis according to their granularities, e.g., statements in coarse-granularity reveal the global logical semantics of code, and the sub-tokens in fine-granularity are more related to the textual semantics. Driven by this observation, we demonstrate that a multi-granularity formulation incorporating these conceptual entities benefit the code summarization task. Concretely, the source code is transformed into a pyramidal representation, and then a pyramid attention mechanism is applied for efficient feature aggregation among different hierarchies in it. We instantiate our multi-granularity method using the proposed pyramid attention and name it PA-former (Pyramid Attention transformer). We evaluated it on two source code summarization benchmarks where it surpasses the prior works and achieves new state-of-the-art results. Our code and data are available at https://github.com/leichainju/pa-former.

Accept
Exploit Reward Shifting in Value-Based Deep-RL: Optimistic Curiosity-Based Exploration and Conservative Exploitation via Linear Reward Shaping

Hao Sun, Lei Han, Rui Yang, Xiaoteng Ma, Jian Guo, Bolei Zhou

展开摘要

In this work, we study the simple yet universally applicable case of reward shaping in value-based Deep Reinforcement Learning (DRL). We show that reward shifting in the form of a linear transformation is equivalent to changing the initialization of the $Q$-function in function approximation. Based on such an equivalence, we bring the key insight that a positive reward shifting leads to conservative exploitation, while a negative reward shifting leads to curiosity-driven exploration. Accordingly, conservative exploitation improves offline RL value estimation, and optimistic value estimation improves exploration for online RL. We validate our insight on a range of RL tasks and show its improvement over baselines: (1) In offline RL, the conservative exploitation leads to improved performance based on off-the-shelf algorithms; (2) In online continuous control, multiple value functions with different shifting constants can be used to tackle the exploration-exploitation dilemma for better sample efficiency; (3) In discrete control tasks, a negative reward shifting yields an improvement over the curiosity-based exploration method.

Accept
An empirical analysis of compute-optimal large language model training

Jordan Hoffmann, Sebastian Borgeaud, Arthur Mensch, Elena Buchatskaya, Trevor Cai, Eliza Rutherford, Diego de las Casas, Lisa Anne Hendricks, Johannes Welbl, Aidan Clark, Tom Hennigan, Eric Noland, Katherine Millican, George van den Driessche, Bogdan Damoc, Aurelia Guy, Simon Osindero, Karen Simonyan, Erich Elsen, Oriol Vinyals, Jack William Rae, Laurent Sifre

展开摘要

We investigate the optimal model size and number of tokens for training a transformer language model under a given compute budget. We find that current large language models are significantly undertrained, a consequence of the recent focus on scaling language models whilst keeping the amount of training data constant. By training over 400 language models ranging from 70 million to over 16 billion parameters on 5 to 500 billion tokens, we find that for compute-optimal training, the model size and the number of training tokens should be scaled equally: for every doubling of model size the number of training tokens should also be doubled. We test this hypothesis by training a predicted compute-optimal model, Chinchilla, that uses the same compute budget as Gopher but with 70B parameters and 4$\times$ more data. Chinchilla uniformly and significantly outperformsGopher (280B), GPT-3 (175B), Jurassic-1 (178B), and Megatron-Turing NLG (530B) on a large range of downstream evaluation tasks. This also means that Chinchilla uses substantially less compute for fine-tuning and inference, greatly facilitating downstream usage. As a highlight, Chinchilla reaches a state-of-the-art average accuracy of 67.5% on the MMLU benchmark, a 7% improvement over Gopher.

Accept
TaiSu: A 166M Large-scale High-Quality Dataset for Chinese Vision-Language Pre-training

Yulong Liu, Guibo Zhu, Bin Zhu, Qi Song, Guojing Ge, Haoran Chen, GuanHui Qiao, Ru Peng, Lingxiang Wu, Jinqiao Wang

展开摘要

Vision-Language Pre-training (VLP) has been shown to be an efficient method to improve the performance of models on different vision-and-language downstream tasks. Substantial studies have shown that neural networks may be able to learn some general rules about language and visual concepts from a large-scale weakly labeled image-text dataset. However, most of the public cross-modal datasets that contain more than 100M image-text pairs are in English; there is a lack of available large-scale and high-quality Chinese VLP datasets. In this work, we propose a new framework for automatic dataset acquisition and cleaning with which we construct a new large-scale and high-quality cross-modal dataset named as TaiSu, containing 166 million images and 219 million Chinese captions. Compared with the recently released Wukong dataset, our dataset is achieved with much stricter restrictions on the semantic correlation of image-text pairs. We also propose to combine texts collected from the web with texts generated by a pre-trained image-captioning model. To the best of our knowledge, TaiSu is currently the largest publicly accessible Chinese cross-modal dataset. Furthermore, we test our dataset on several vision-language downstream tasks. TaiSu outperforms BriVL by a large margin on the zero-shot image-text retrieval task and zero-shot image classification task. TaiSu also shows better performance than Wukong on the image-retrieval task without using image augmentation for training. Results demonstrate that TaiSu can serve as a promising VLP dataset, both for understanding and generative tasks. More information can be referred to https://github.com/ksOAn6g5/TaiSu.

Accept
House of Cans: Covert Transmission of Internal Datasets via Capacity-Aware Neuron Steganography

Xudong Pan, Shengyao Zhang, Mi Zhang, Yifan Yan, Min Yang

展开摘要

In this paper, we present a capacity-aware neuron steganography scheme (i.e., Cans) to covertly transmit multiple private machine learning (ML) datasets via a scheduled-to-publish deep neural network (DNN) as the carrier model. Unlike existing steganography schemes which treat the DNN parameters as bit strings, \textit{Cans} for the first time exploits the learning capacity of the carrier model via a novel parameter sharing mechanism. Extensive evaluation shows, Cans is the first working scheme which can covertly transmit over $10000$ real-world data samples within a carrier model which has $220\times$ less parameters than the total size of the stolen data, and simultaneously transmit multiple heterogeneous datasets within a single carrier model, under a trivial distortion rate ($<10^{-5}$) and with almost no utility loss on the carrier model ($<1\%$). Besides, Cans implements by-design redundancy to be resilient against common post-processing techniques on the carrier model before the publishing.

Accept
Improved Differential Privacy for SGD via Optimal Private Linear Operators on Adaptive Streams

Serguei Denissov, Hugh Brendan McMahan, J Keith Rush, Adam Smith, Abhradeep Guha Thakurta

展开摘要

Motivated by recent applications requiring differential privacy in the setting of adaptive streams, we investigate the question of optimal instantiations of the matrix mechanism in this setting. We prove fundamental theoretical results on the applicability of matrix factorizations to the adaptive streaming setting, and provide a new parameter-free fixed-point algorithm for computing optimal factorizations. We instantiate this framework with respect to concrete matrices which arise naturally in the machine learning setting, and train user-level differentially private models with the resulting optimal mechanisms, yielding significant improvements on a notable problem in federated learning with user-level differential privacy.

Accept
Continual Learning with Evolving Class Ontologies

Zhiqiu Lin, Deepak Pathak, Yu-Xiong Wang, Deva Ramanan, Shu Kong

展开摘要

Lifelong learners must recognize concept vocabularies that evolve over time. A common yet underexplored scenario is learning with class labels that continually refine/expand old classes. For example, humans learn to recognize ${\tt dog}$ before dog breeds. In practical settings, dataset ${\it versioning}$ often introduces refinement to ontologies, such as autonomous vehicle benchmarks that refine a previous ${\tt vehicle}$ class into ${\tt school-bus}$ as autonomous operations expand to new cities. This paper formalizes a protocol for studying the problem of ${\it Learning with Evolving Class Ontology}$ (LECO). LECO requires learning classifiers in distinct time periods (TPs); each TP introduces a new ontology of "fine" labels that refines old ontologies of "coarse" labels (e.g., dog breeds that refine the previous ${\tt dog}$). LECO explores such questions as whether to annotate new data or relabel the old, how to exploit coarse labels, and whether to finetune the previous TP's model or train from scratch. To answer these questions, we leverage insights from related problems such as class-incremental learning. We validate them under the LECO protocol through the lens of image classification (on CIFAR and iNaturalist) and semantic segmentation (on Mapillary). Extensive experiments lead to some surprising conclusions; while the current status quo in the field is to relabel existing datasets with new class ontologies (such as COCO-to-LVIS or Mapillary1.2-to-2.0), LECO demonstrates that a far better strategy is to annotate ${\it new}$ data with the new ontology. However, this produces an aggregate dataset with inconsistent old-vs-new labels, complicating learning. To address this challenge, we adopt methods from semi-supervised and partial-label learning. We demonstrate that such strategies can surprisingly be made near-optimal, in the sense of approaching an "oracle" that learns on the aggregate dataset exhaustively labeled with the newest ontology.

Accept
Hierarchical Channel-spatial Encoding for Communication-efficient Collaborative Learning

Qihua Zhou, Song Guo, LIU Yi, Jie Zhang, Jiewei Zhang, Tao Guo, Zhenda XU, Xun Liu, Zhihao Qu

展开摘要

It witnesses that the collaborative learning (CL) systems often face the performance bottleneck of limited bandwidth, where multiple low-end devices continuously generate data and transmit intermediate features to the cloud for incremental training. To this end, improving the communication efficiency by reducing traffic size is one of the most crucial issues for realistic deployment. Existing systems mostly compress features at pixel level and ignore the characteristics of feature structure, which could be further exploited for more efficient compression. In this paper, we take new insights into implementing scalable CL systems through a hierarchical compression on features, termed Stripe-wise Group Quantization (SGQ). Different from previous unstructured quantization methods, SGQ captures both channel and spatial similarity in pixels, and simultaneously encodes features in these two levels to gain a much higher compression ratio. In particular, we refactor feature structure based on inter-channel similarity and bound the gradient deviation caused by quantization, in forward and backward passes, respectively. Such a double-stage pipeline makes SGQ hold a sublinear convergence order as the vanilla SGD-based optimization. Extensive experiments show that SGQ achieves a higher traffic reduction ratio by up to 15.97 times and provides 9.22 times image processing speedup over the uniform quantized training, while preserving adequate model accuracy as FP32 does, even using 4-bit quantization. This verifies that SGQ can be applied to a wide spectrum of edge intelligence applications.

Accept
Invariance Learning in Deep Neural Networks with Differentiable Laplace Approximations

Alexander Immer, Tycho F.A. van der Ouderaa, Gunnar Ratsch, Vincent Fortuin, Mark van der Wilk

展开摘要

Data augmentation is commonly applied to improve performance of deep learning by enforcing the knowledge that certain transformations on the input preserve the output. Currently, the data augmentation parameters are chosen by human effort and costly cross-validation, which makes it cumbersome to apply to new datasets. We develop a convenient gradient-based method for selecting the data augmentation without validation data during training of a deep neural network. Our approach relies on phrasing data augmentation as an invariance in the prior distribution on the functions of a neural network, which allows us to learn it using Bayesian model selection. This has been shown to work in Gaussian processes, but not yet for deep neural networks. We propose a differentiable Kronecker-factored Laplace approximation to the marginal likelihood as our objective, which can be optimised without human supervision or validation data. We show that our method can successfully recover invariances present in the data, and that this improves generalisation and data efficiency on image datasets.

Accept
MBW: Multi-view Bootstrapping in the Wild

Mosam Dabhi, Chaoyang Wang, Tim Clifford, Laszlo Attila Jeni, Ian R. Fasel, Simon Lucey

展开摘要

Labeling articulated objects in unconstrained settings has a wide variety of applications including entertainment, neuroscience, psychology, ethology, and many fields of medicine. Large offline labeled datasets do not exist for all but the most common articulated object categories (e.g., humans). Hand labeling these landmarks within a video sequence is a laborious task. Learned landmark detectors can help, but can be error-prone when trained from only a few examples. Multi-camera systems that train fine-grained detectors have shown significant promise in detecting such errors, allowing for self-supervised solutions that only need a small percentage of the video sequence to be hand-labeled. The approach, however, is based on calibrated cameras and rigid geometry, making it expensive, difficult to manage, and impractical in real-world scenarios. In this paper, we address these bottlenecks by combining a non-rigid 3D neural prior with deep flow to obtain high-fidelity landmark estimates from videos with only two or three uncalibrated, handheld cameras. With just a few annotations (representing $1-2\%$ of the frames), we are able to produce 2D results comparable to state-of-the-art fully supervised methods, along with 3D reconstructions that are impossible with other existing approaches. Our Multi-view Bootstrapping in the Wild (MBW) approach demonstrates impressive results on standard human datasets, as well as tigers, cheetahs, fish, colobus monkeys, chimpanzees, and flamingos from videos captured casually in a zoo. We release the codebase for MBW as well as this challenging zoo dataset consisting of image frames of tail-end distribution categories with their corresponding 2D and 3D labels generated from minimal human intervention.

Accept
Iterative Scene Graph Generation

Siddhesh Khandelwal, Leonid Sigal

展开摘要

The task of scene graph generation entails identifying object entities and their corresponding interaction predicates in a given image (or video). Due to the combinatorially large solution space, existing approaches to scene graph generation assume certain factorization of the joint distribution to make the estimation feasible (e.g., assuming that objects are conditionally independent of predicate predictions). However, this fixed factorization is not ideal under all scenarios (e.g., for images where an object entailed in interaction is small and not discernible on its own). In this work, we propose a novel framework for scene graph generation that addresses this limitation, as well as introduces dynamic conditioning on the image, using message passing in a Markov Random Field. This is implemented as an iterative refinement procedure wherein each modification is conditioned on the graph generated in the previous iteration. This conditioning across refinement steps allows joint reasoning over entities and relations. This framework is realized via a novel and end-to-end trainable transformer-based architecture. In addition, the proposed framework can improve existing approach performance. Through extensive experiments on Visual Genome and Action Genome benchmark datasets we show improved performance on the scene graph generation.

Accept
Marksman Backdoor: Backdoor Attacks with Arbitrary Target Class

Khoa D Doan, Yingjie Lao, Ping Li

展开摘要

In recent years, machine learning models have been shown to be vulnerable to backdoor attacks. Under such attacks, an adversary embeds a stealthy backdoor into the trained model such that the compromised models will behave normally on clean inputs but will misclassify according to the adversary's control on maliciously constructed input with a trigger. While these existing attacks are very effective, the adversary's capability is limited: given an input, these attacks can only cause the model to misclassify toward a single pre-defined or target class. In contrast, this paper exploits a novel backdoor attack with a much more powerful payload, denoted as Marksman, where the adversary can arbitrarily choose which target class the model will misclassify given any input during inference. To achieve this goal, we propose to represent the trigger function as a class-conditional generative model and to inject the backdoor in a constrained optimization framework, where the trigger function learns to generate an optimal trigger pattern to attack any target class at will while simultaneously embedding this generative backdoor into the trained model. Given the learned trigger-generation function, during inference, the adversary can specify an arbitrary backdoor attack target class, and an appropriate trigger causing the model to classify toward this target class is created accordingly. We show empirically that the proposed framework achieves high attack performance (e.g., 100% attack success rates in several experiments) while preserving the clean-data performance in several benchmark datasets, including MNIST, CIFAR10, GTSRB, and TinyImageNet. The proposed Marksman backdoor attack can also easily bypass existing backdoor defenses that were originally designed against backdoor attacks with a single target class. Our work takes another significant step toward understanding the extensive risks of backdoor attacks in practice.

Accept
Semi-supervised Active Linear Regression

Nived Rajaraman, Fnu Devvrit, Pranjal Awasthi

展开摘要

Labeled data often comes at a high cost as it may require recruiting human labelers or running costly experiments. At the same time, in many practical scenarios, one already has access to a partially labeled, potentially biased dataset that can help with the learning task at hand. Motivated by such settings, we formally initiate a study of ``semi-supervised active learning'' through the frame of linear regression. Here, the learner has access to a dataset $X \in \mathbb{R}^{(n_{\text{un}}+n_{\text{lab}}) \times d}$ composed of $n_{\text{un}}$ unlabeled examples that a learner can actively query, and $n_{\text{lab}}$ examples labeled a priori. Denoting the true labels by $Y \in \mathbb{R}^{n_{\text{un}} + n_{\text{lab}}}$, the learner's objective is to find $\widehat{\beta} \in \mathbb{R}^d$ such that, $$ \| X \widehat{\beta} - Y \|_2^2 \le (1 + \epsilon) \min_{\beta \in \mathbb{R}^d} \| X \beta - Y \|_2^2 $$ while querying the labels of as few unlabeled points as possible. In this paper, we introduce an instance dependent parameter called the reduced rank, denoted $\text{R}_X$, and propose an efficient algorithm with query complexity $O(\text{R}_X/\epsilon)$. This result directly implies improved upper bounds for two important special cases: $(i)$ active ridge regression, and $(ii)$ active kernel ridge regression, where the reduced-rank equates to the ``statistical dimension'', $\textsf{sd}_\lambda$ and ``effective dimension'', $d_\lambda$ of the problem respectively, where $\lambda \ge 0$ denotes the regularization parameter. Finally, we introduce a distributional version of the problem as a special case of the agnostic formulation we consider earlier; here, for every $X$, we prove a matching instance-wise lower bound of $\Omega (\text{R}_X / \epsilon)$ on the query complexity of any algorithm.

Accept
Does Momentum Change the Implicit Regularization on Separable Data?

Bohan Wang, Qi Meng, Huishuai Zhang, Ruoyu Sun, Wei Chen, Zhi-Ming Ma, Tie-Yan Liu

展开摘要

The momentum acceleration technique is widely adopted in many optimization algorithms. However, there is no theoretical answer on how the momentum affects the generalization performance of the optimization algorithms. This paper studies this problem by analyzing the implicit regularization of momentum-based optimization. We prove that on the linear classification problem with separable data and exponential-tailed loss, gradient descent with momentum (GDM) converges to the $L^2$ max-margin solution, which is the same as vanilla gradient descent. That means gradient descent with momentum acceleration still converges to a low-complexity model, which guarantees their generalization. We then analyze the stochastic and adaptive variants of GDM (i.e., SGDM and deterministic Adam) and show they also converge to the $L^2$ max-margin solution. Technically, the implicit regularization of SGDM is established based on a novel convergence analysis of SGDM under a general noise condition called affine noise variance condition. To the best of our knowledge, we are the first to derive SGDM’s convergence under such an assumption. Numerical experiments are conducted to support our theoretical results.

Accept
If Influence Functions are the Answer, Then What is the Question?

Juhan Bae, Nathan Hoyen Ng, Alston Lo, Marzyeh Ghassemi, Roger Baker Grosse

展开摘要

Influence functions efficiently estimate the effect of removing a single training data point on a model's learned parameters. While influence estimates align well with leave-one-out retraining for linear models, recent works have shown this alignment is often poor in neural networks. In this work, we investigate the specific factors that cause this discrepancy by decomposing it into five separate terms. We study the contributions of each term on a variety of architectures and datasets and how they vary with factors such as network width and training time. While practical influence function estimates may be a poor match to leave-one-out retraining for nonlinear networks, we show that they are often a good approximation to a different object we term the proximal Bregman response function (PBRF). Since the PBRF can still be used to answer many of the questions motivating influence functions, such as identifying influential or mislabeled examples, our results suggest that current algorithms for influence function estimation give more informative results than previous error analyses would suggest.

Accept