NeurIPS 2021 论文列表

Conference on Neural Information Processing Systems

录用类型

2,508篇论文

按官方录用论文列表统计,可能与会议公布的数字略有出入。

  • Oral
    552.2%
  • Spotlight
    26010.4%
  • Poster
    2,19387.4%

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Diversity Matters When Learning From Ensembles

Giung Nam, Jongmin Yoon, Yoonho Lee, Juho Lee

展开摘要

Deep ensembles excel in large-scale image classification tasks both in terms of prediction accuracy and calibration. Despite being simple to train, the computation and memory cost of deep ensembles limits their practicability. While some recent works propose to distill an ensemble model into a single model to reduce such costs, there is still a performance gap between the ensemble and distilled models. We propose a simple approach for reducing this gap, i.e., making the distilled performance close to the full ensemble. Our key assumption is that a distilled model should absorb as much function diversity inside the ensemble as possible. We first empirically show that the typical distillation procedure does not effectively transfer such diversity, especially for complex models that achieve near-zero training error. To fix this, we propose a perturbation strategy for distillation that reveals diversity by seeking inputs for which ensemble member outputs disagree. We empirically show that a model distilled with such perturbed samples indeed exhibits enhanced diversity, leading to improved performance.

Poster
Heavy Ball Neural Ordinary Differential Equations

Hedi Xia, Vai Suliafu, Hangjie Ji, Tan Minh Nguyen, Andrea Bertozzi, Stanley Osher, Bao Wang

展开摘要

We propose heavy ball neural ordinary differential equations (HBNODEs), leveraging the continuous limit of the classical momentum accelerated gradient descent, to improve neural ODEs (NODEs) training and inference. HBNODEs have two properties that imply practical advantages over NODEs: (i) The adjoint state of an HBNODE also satisfies an HBNODE, accelerating both forward and backward ODE solvers, thus significantly reducing the number of function evaluations (NFEs) and improving the utility of the trained models. (ii) The spectrum of HBNODEs is well structured, enabling effective learning of long-term dependencies from complex sequential data. We verify the advantages of HBNODEs over NODEs on benchmark tasks, including image classification, learning complex dynamics, and sequential modeling. Our method requires remarkably fewer forward and backward NFEs, is more accurate, and learns long-term dependencies more effectively than the other ODE-based neural network models. Code is available at \url{https://github.com/hedixia/HeavyBallNODE}.

Poster
Efficient Bayesian network structure learning via local Markov boundary search

Ming Gao, Bryon Aragam

展开摘要

We analyze the complexity of learning directed acyclic graphical models from observational data in general settings without specific distributional assumptions. Our approach is information-theoretic and uses a local Markov boundary search procedure in order to recursively construct ancestral sets in the underlying graphical model. Perhaps surprisingly, we show that for certain graph ensembles, a simple forward greedy search algorithm (i.e. without a backward pruning phase) suffices to learn the Markov boundary of each node. This substantially improves the sample complexity, which we show is at most polynomial in the number of nodes. This is then applied to learn the entire graph under a novel identifiability condition that generalizes existing conditions from the literature. As a matter of independent interest, we establish finite-sample guarantees for the problem of recovering Markov boundaries from data. Moreover, we apply our results to the special case of polytrees, for which the assumptions simplify, and provide explicit conditions under which polytrees are identifiable and learnable in polynomial time. We further illustrate the performance of the algorithm, which is easy to implement, in a simulation study. Our approach is general, works for discrete or continuous distributions without distributional assumptions, and as such sheds light on the minimal assumptions required to efficiently learn the structure of directed graphical models from data.

Poster
Projected GANs Converge Faster

Axel Sauer, Kashyap Chitta, Jens Müller, Andreas Geiger

展开摘要

Generative Adversarial Networks (GANs) produce high-quality images but are challenging to train. They need careful regularization, vast amounts of compute, and expensive hyper-parameter sweeps. We make significant headway on these issues by projecting generated and real samples into a fixed, pretrained feature space. Motivated by the finding that the discriminator cannot fully exploit features from deeper layers of the pretrained model, we propose a more effective strategy that mixes features across channels and resolutions. Our Projected GAN improves image quality, sample efficiency, and convergence speed. It is further compatible with resolutions of up to one Megapixel and advances the state-of-the-art Fréchet Inception Distance (FID) on twenty-two benchmark datasets. Importantly, Projected GANs match the previously lowest FIDs up to 40 times faster, cutting the wall-clock time from 5 days to less than 3 hours given the same computational resources.

Poster
Clockwork Variational Autoencoders

Vaibhav Saxena, Jimmy Ba, Danijar Hafner

展开摘要

Deep learning has enabled algorithms to generate realistic images. However, accurately predicting long video sequences requires understanding long-term dependencies and remains an open challenge. While existing video prediction models succeed at generating sharp images, they tend to fail at accurately predicting far into the future. We introduce the Clockwork VAE (CW-VAE), a video prediction model that leverages a hierarchy of latent sequences, where higher levels tick at slower intervals. We demonstrate the benefits of both hierarchical latents and temporal abstraction on 4 diverse video prediction datasets with sequences of up to 1000 frames, where CW-VAE outperforms top video prediction models. Additionally, we propose a Minecraft benchmark for long-term video prediction. We conduct several experiments to gain insights into CW-VAE and confirm that slower levels learn to represent objects that change more slowly in the video, and faster levels learn to represent faster objects.

Poster
Bandit Phase Retrieval

Tor Lattimore, Botao Hao

展开摘要

We study a bandit version of phase retrieval where the learner chooses actions $(A_t)_{t=1}^n$ in the $d$-dimensional unit ball and the expected reward is $\langle A_t, \theta_\star \rangle^2$ with $\theta_\star \in \mathbb R^d$ an unknown parameter vector. We prove an upper bound on the minimax cumulative regret in this problem of $\smash{\tilde \Theta(d \sqrt{n})}$, which matches known lower bounds up to logarithmic factors and improves on the best known upper bound by a factor of $\smash{\sqrt{d}}$. We also show that the minimax simple regret is $\smash{\tilde \Theta(d / \sqrt{n})}$ and that this is only achievable by an adaptive algorithm. Our analysis shows that an apparently convincing heuristic for guessing lower bounds can be misleading and that uniform bounds on the information ratio for information-directed sampling (Russo and Van Roy, 2014) are not sufficient for optimal regret.

Poster
Differentially Private Model Personalization

Prateek Jain, J Keith Rush, Adam Smith, Shuang Song, Abhradeep Guha Thakurta

展开摘要

We study personalization of supervised learning with user-level differential privacy. Consider a setting with many users, each of whom has a training data set drawn from their own distribution $P_i$. Assuming some shared structure among the problems $P_i$, can users collectively learn the shared structure---and solve their tasks better than they could individually---while preserving the privacy of their data? We formulate this question using joint, user-level differential privacy---that is, we control what is leaked about each user's entire data set. We provide algorithms that exploit popular non-private approaches in this domain like the Almost-No-Inner-Loop (ANIL) method, and give strong user-level privacy guarantees for our general approach. When the problems $P_i$ are linear regression problems with each user's regression vector lying in a common, unknown low-dimensional subspace, we show that our efficient algorithms satisfy nearly optimal estimation error guarantees. We also establish a general, information-theoretic upper bound via an exponential mechanism-based algorithm.

Spotlight
Training Neural Networks is ER-complete

Mikkel Abrahamsen, Linda Kleist, Tillmann Miltzow

展开摘要

Given a neural network, training data, and a threshold, finding weights for the neural network such that the total error is below the threshold is known to be NP-hard. We determine the algorithmic complexity of this fundamental problem precisely, by showing that it is $\exists\mathbb R$-complete. This means that the problem is equivalent, up to polynomial time reductions, to deciding whether a system of polynomial equations and inequalities with integer coefficients and real unknowns has a solution. If, as widely expected, $\exists\mathbb R$ is strictly larger than NP, our work implies that the problem of training neural networks is not even in NP. Neural networks are usually trained using some variation of backpropagation. The result of this paper gives an explanation why techniques commonly used to solve big instances of NP-complete problems (such as SAT solvers, IP solvers, local search, dynamic programming, etc.) seem to be of no use to this task.

Poster
Random Shuffling Beats SGD Only After Many Epochs on Ill-Conditioned Problems

Itay Safran, Ohad Shamir

展开摘要

Recently, there has been much interest in studying the convergence rates of without-replacement SGD, and proving that it is faster than with-replacement SGD in the worst case. However, known lower bounds ignore the problem's geometry, including its condition number, whereas the upper bounds explicitly depend on it. Perhaps surprisingly, we prove that when the condition number is taken into account, without-replacement SGD \emph{does not} significantly improve on with-replacement SGD in terms of worst-case bounds, unless the number of epochs (passes over the data) is larger than the condition number. Since many problems in machine learning and other areas are both ill-conditioned and involve large datasets, this indicates that without-replacement does not necessarily improve over with-replacement sampling for realistic iteration budgets. We show this by providing new lower and upper bounds which are tight (up to log factors), for quadratic problems with commuting quadratic terms, precisely quantifying the dependence on the problem parameters.

Spotlight
Towards a Unified Game-Theoretic View of Adversarial Perturbations and Robustness

Jie Ren, Die Zhang, Yisen Wang, Lu Chen, Zhanpeng Zhou, Yiting Chen, Xu Cheng, Xin Wang, Meng Zhou, Jie Shi, Quanshi Zhang

展开摘要

This paper provides a unified view to explain different adversarial attacks and defense methods, i.e. the view of multi-order interactions between input variables of DNNs. Based on the multi-order interaction, we discover that adversarial attacks mainly affect high-order interactions to fool the DNN. Furthermore, we find that the robustness of adversarially trained DNNs comes from category-specific low-order interactions. Our findings provide a potential method to unify adversarial perturbations and robustness, which can explain the existing robustness-boosting methods in a principle way. Besides, our findings also make a revision of previous inaccurate understanding of the shape bias of adversarially learned features. Our code is available online at https://github.com/Jie-Ren/A-Unified-Game-Theoretic-Interpretation-of-Adversarial-Robustness.

Poster
PettingZoo: Gym for Multi-Agent Reinforcement Learning

J K Terry, Benjamin J Black, Nathaniel Grammel, Mario Jayakumar, Ananth Hari, Ryan Sullivan, Luis Santos, Clemens Dieffendahl, Caroline Horsch, Rodrigo De Lazcano Perez-Vicente, Niall L Williams, Yashas Lokesh, Praveen Ravi

展开摘要

This paper introduces the PettingZoo library and the accompanying Agent Environment Cycle (``"AEC") games model. PettingZoo is a library of diverse sets of multi-agent environments with a universal, elegant Python API. PettingZoo was developed with the goal of accelerating research in Multi-Agent Reinforcement Learning (``"MARL"), by making work more interchangeable, accessible and reproducible akin to what OpenAI's Gym library did for single-agent reinforcement learning. PettingZoo's API, while inheriting many features of Gym, is unique amongst MARL APIs in that it's based around the novel AEC games model. We argue, in part through case studies on major problems in popular MARL environments, that the popular game models are poor conceptual models of the games commonly used with MARL, that they promote severe bugs that are hard to detect, and that the AEC games model addresses these problems.

Poster
Offline Reinforcement Learning with Reverse Model-based Imagination

Jianhao Wang, Wenzhe Li, Haozhe Jiang, Guangxiang Zhu, Siyuan Li, Chongjie Zhang

展开摘要

In offline reinforcement learning (offline RL), one of the main challenges is to deal with the distributional shift between the learning policy and the given dataset. To address this problem, recent offline RL methods attempt to introduce conservatism bias to encourage learning in high-confidence areas. Model-free approaches directly encode such bias into policy or value function learning using conservative regularizations or special network structures, but their constrained policy search limits the generalization beyond the offline dataset. Model-based approaches learn forward dynamics models with conservatism quantifications and then generate imaginary trajectories to extend the offline datasets. However, due to limited samples in offline datasets, conservatism quantifications often suffer from overgeneralization in out-of-support regions. The unreliable conservative measures will mislead forward model-based imaginations to undesired areas, leading to overaggressive behaviors. To encourage more conservatism, we propose a novel model-based offline RL framework, called Reverse Offline Model-based Imagination (ROMI). We learn a reverse dynamics model in conjunction with a novel reverse policy, which can generate rollouts leading to the target goal states within the offline dataset. These reverse imaginations provide informed data augmentation for model-free policy learning and enable conservative generalization beyond the offline dataset. ROMI can effectively combine with off-the-shelf model-free algorithms to enable model-based generalization with proper conservatism. Empirical results show that our method can generate more conservative behaviors and achieve state-of-the-art performance on offline RL benchmark tasks.

Poster
Behavior From the Void: Unsupervised Active Pre-Training

Hao Liu, Pieter Abbeel

展开摘要

We introduce a new unsupervised pre-training method for reinforcement learning called APT, which stands for Active Pre-Training. APT learns behaviors and representations by actively searching for novel states in reward-free environments. The key novel idea is to explore the environment by maximizing a non-parametric entropy computed in an abstract representation space, which avoids challenging density modeling and consequently allows our approach to scale much better in environments that have high-dimensional observations (e.g., image observations). We empirically evaluate APT by exposing task-specific reward after a long unsupervised pre-training phase. In Atari games, APT achieves human-level performance on 12 games and obtains highly competitive performance compared to canonical fully supervised RL algorithms. On DMControl suite, APT beats all baselines in terms of asymptotic performance and data efficiency and dramatically improves performance on tasks that are extremely difficult to train from scratch.

Spotlight
Breaking the Moments Condition Barrier: No-Regret Algorithm for Bandits with Super Heavy-Tailed Payoffs

Han Zhong, Jiayi Huang, Lin Yang, Liwei Wang

展开摘要

Despite a large amount of effort in dealing with heavy-tailed error in machine learning, little is known when moments of the error can become non-existential: the random noise $\eta$ satisfies Pr$\left[|\eta| > |y|\right] \le 1/|y|^{\alpha}$ for some $\alpha > 0$. We make the first attempt to actively handle such super heavy-tailed noise in bandit learning problems: We propose a novel robust statistical estimator, mean of medians, which estimates a random variable by computing the empirical mean of a sequence of empirical medians. We then present a generic reductionist algorithmic framework for solving bandit learning problems (including multi-armed and linear bandit problem): the mean of medians estimator can be applied to nearly any bandit learning algorithm as a black-box filtering for its reward signals and obtain similar regret bound as if the reward is sub-Gaussian. We show that the regret bound is near-optimal even with very heavy-tailed noise. We also empirically demonstrate the effectiveness of the proposed algorithm, which further corroborates our theoretical results.

Poster
3D Pose Transfer with Correspondence Learning and Mesh Refinement

Chaoyue Song, Jiacheng Wei, Ruibo Li, Fayao Liu, Guosheng Lin

展开摘要

3D pose transfer is one of the most challenging 3D generation tasks. It aims to transfer the pose of a source mesh to a target mesh and keep the identity (e.g., body shape) of the target mesh. Some previous works require key point annotations to build reliable correspondence between the source and target meshes, while other methods do not consider any shape correspondence between sources and targets, which leads to limited generation quality. In this work, we propose a correspondence-refinement network to achieve the 3D pose transfer for both human and animal meshes. The correspondence between source and target meshes is first established by solving an optimal transport problem. Then, we warp the source mesh according to the dense correspondence and obtain a coarse warped mesh. The warped mesh will be better refined with our proposed Elastic Instance Normalization, which is a conditional normalization layer and can help to generate high-quality meshes. Extensive experimental results show that the proposed architecture can effectively transfer the poses from source to target meshes and produce better results with satisfied visual performance than state-of-the-art methods.

Poster
Learning to Schedule Heuristics in Branch and Bound

Antonia Chmiela, Elias Boutros Khalil, Ambros Gleixner, Andrea Lodi, Sebastian Pokutta

展开摘要

Primal heuristics play a crucial role in exact solvers for Mixed Integer Programming (MIP). While solvers are guaranteed to find optimal solutions given sufficient time, real-world applications typically require finding good solutions early on in the search to enable fast decision-making. While much of MIP research focuses on designing effective heuristics, the question of how to manage multiple MIP heuristics in a solver has not received equal attention. Generally, solvers follow hard-coded rules derived from empirical testing on broad sets of instances. Since the performance of heuristics is problem-dependent, using these general rules for a particular problem might not yield the best performance. In this work, we propose the first data-driven framework for scheduling heuristics in an exact MIP solver. By learning from data describing the performance of primal heuristics, we obtain a problem-specific schedule of heuristics that collectively find many solutions at minimal cost. We formalize the learning task and propose an efficient algorithm for computing such a schedule. Compared to the default settings of a state-of-the-art academic MIP solver, we are able to reduce the average primal integral by up to 49% on two classes of challenging instances.

Poster
Shifted Chunk Transformer for Spatio-Temporal Representational Learning

Xuefan Zha, Wentao Zhu, Lv Ting Xun, Sen Yang, Ji Liu

展开摘要

Spatio-temporal representational learning has been widely adopted in various fields such as action recognition, video object segmentation, and action anticipation.Previous spatio-temporal representational learning approaches primarily employ ConvNets or sequential models, e.g., LSTM, to learn the intra-frame and inter-frame features. Recently, Transformer models have successfully dominated the study of natural language processing (NLP), image classification, etc. However, the pure-Transformer based spatio-temporal learning can be prohibitively costly on memory and computation to extract fine-grained features from a tiny patch. To tackle the training difficulty and enhance the spatio-temporal learning, we construct a shifted chunk Transformer with pure self-attention blocks. Leveraging the recent efficient Transformer design in NLP, this shifted chunk Transformer can learn hierarchical spatio-temporal features from a local tiny patch to a global videoclip. Our shifted self-attention can also effectively model complicated inter-frame variances. Furthermore, we build a clip encoder based on Transformer to model long-term temporal dependencies. We conduct thorough ablation studies to validate each component and hyper-parameters in our shifted chunk Transformer, and it outperforms previous state-of-the-art approaches on Kinetics-400, Kinetics-600,UCF101, and HMDB51.

Poster
Neural Distance Embeddings for Biological Sequences

Gabriele Corso, Zhitao Ying, Michal Pándy, Petar Veličković, Jure Leskovec, Pietro Liò

展开摘要

The development of data-dependent heuristics and representations for biological sequences that reflect their evolutionary distance is critical for large-scale biological research. However, popular machine learning approaches, based on continuous Euclidean spaces, have struggled with the discrete combinatorial formulation of the edit distance that models evolution and the hierarchical relationship that characterises real-world datasets. We present Neural Distance Embeddings (NeuroSEED), a general framework to embed sequences in geometric vector spaces, and illustrate the effectiveness of the hyperbolic space that captures the hierarchical structure and provides an average 38% reduction in embedding RMSE against the best competing geometry. The capacity of the framework and the significance of these improvements are then demonstrated devising supervised and unsupervised NeuroSEED approaches to multiple core tasks in bioinformatics. Benchmarked with common baselines, the proposed approaches display significant accuracy and/or runtime improvements on real-world datasets. As an example for hierarchical clustering, the proposed pretrained and from-scratch methods match the quality of competing baselines with 30x and 15x runtime reduction, respectively.

Poster
Can fMRI reveal the representation of syntactic structure in the brain?

Aniketh Janardhan Reddy, Leila Wehbe

展开摘要

While studying semantics in the brain, neuroscientists use two approaches. One is to identify areas that are correlated with semantic processing load. Another is to find areas that are predicted by the semantic representation of the stimulus words. However, most studies of syntax have focused only on identifying areas correlated with syntactic processing load. One possible reason for this discrepancy is that representing syntactic structure in an embedding space such that it can be used to model brain activity is a non-trivial computational problem. Another possible reason is that it is unclear if the low signal-to-noise ratio of neuroimaging tools such as functional Magnetic Resonance Imaging (fMRI) can allow us to reveal the correlates of complex (and perhaps subtle) syntactic representations. In this study, we propose novel multi-dimensional features that encode information about the syntactic structure of sentences. Using these features and fMRI recordings of participants reading a natural text, we model the brain representation of syntax. First, we find that our syntactic structure-based features explain additional variance in the brain activity of various parts of the language system, even after controlling for complexity metrics that capture processing load. At the same time, we see that regions well-predicted by syntactic features are distributed in the language system and are not distinguishable from those processing semantics. Our code and data will be available at https://github.com/anikethjr/brain_syntactic_representations.

Poster
Localization with Sampling-Argmax

Jiefeng Li, Tong Chen, Ruiqi Shi, Yujing Lou, Yong-Lu Li, Cewu Lu

展开摘要

Soft-argmax operation is commonly adopted in detection-based methods to localize the target position in a differentiable manner. However, training the neural network with soft-argmax makes the shape of the probability map unconstrained. Consequently, the model lacks pixel-wise supervision through the map during training, leading to performance degradation. In this work, we propose sampling-argmax, a differentiable training method that imposes implicit constraints to the shape of the probability map by minimizing the expectation of the localization error. To approximate the expectation, we introduce a continuous formulation of the output distribution and develop a differentiable sampling process. The expectation can be approximated by calculating the average error of all samples drawn from the output distribution. We show that sampling-argmax can seamlessly replace the conventional soft-argmax operation on various localization tasks. Comprehensive experiments demonstrate the effectiveness and flexibility of the proposed method. Code is available at https://github.com/Jeff-sjtu/sampling-argmax

Poster