NeurIPS 2017 论文列表

Conference on Neural Information Processing Systems

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688篇论文

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  • Oral
    395.7%
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    11116.1%
  • Poster
    53878.2%

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A Screening Rule for l1-Regularized Ising Model Estimation

Zhaobin Kuang, Sinong Geng, David Page

展开摘要

We discover a screening rule for l1-regularized Ising model estimation. The simple closed-form screening rule is a necessary and sufficient condition for exactly recovering the blockwise structure of a solution under any given regularization parameters. With enough sparsity, the screening rule can be combined with various optimization procedures to deliver solutions efficiently in practice. The screening rule is especially suitable for large-scale exploratory data analysis, where the number of variables in the dataset can be thousands while we are only interested in the relationship among a handful of variables within moderate-size clusters for interpretability. Experimental results on various datasets demonstrate the efficiency and insights gained from the introduction of the screening rule.

Poster
A Scale Free Algorithm for Stochastic Bandits with Bounded Kurtosis

Tor Lattimore

展开摘要

Existing strategies for finite-armed stochastic bandits mostly depend on a parameter of scale that must be known in advance. Sometimes this is in the form of a bound on the payoffs, or the knowledge of a variance or subgaussian parameter. The notable exceptions are the analysis of Gaussian bandits with unknown mean and variance by Cowan and Katehakis [2015a] and of uniform distributions with unknown support [Cowan and Katehakis, 2015b]. The results derived in these specialised cases are generalised here to the non-parametric setup, where the learner knows only a bound on the kurtosis of the noise, which is a scale free measure of the extremity of outliers.

Poster
A Sample Complexity Measure with Applications to Learning Optimal Auctions

Vasilis Syrgkanis

展开摘要

We introduce a new sample complexity measure, which we refer to as split-sample growth rate. For any hypothesis $H$ and for any sample $S$ of size $m$, the split-sample growth rate $\hat{\tau}_H(m)$ counts how many different hypotheses can empirical risk minimization output on any sub-sample of $S$ of size $m/2$. We show that the expected generalization error is upper bounded by $O\left(\sqrt{\frac{\log(\hat{\tau}_H(2m))}{m}}\right)$. Our result is enabled by a strengthening of the Rademacher complexity analysis of the expected generalization error. We show that this sample complexity measure, greatly simplifies the analysis of the sample complexity of optimal auction design, for many auction classes studied in the literature. Their sample complexity can be derived solely by noticing that in these auction classes, ERM on any sample or sub-sample will pick parameters that are equal to one of the points in the sample.

Poster
A Regularized Framework for Sparse and Structured Neural Attention

Vlad Niculae, Mathieu Blondel

展开摘要

Modern neural networks are often augmented with an attention mechanism, which tells the network where to focus within the input. We propose in this paper a new framework for sparse and structured attention, building upon a smoothed max operator. We show that the gradient of this operator defines a mapping from real values to probabilities, suitable as an attention mechanism. Our framework includes softmax and a slight generalization of the recently-proposed sparsemax as special cases. However, we also show how our framework can incorporate modern structured penalties, resulting in more interpretable attention mechanisms, that focus on entire segments or groups of an input. We derive efficient algorithms to compute the forward and backward passes of our attention mechanisms, enabling their use in a neural network trained with backpropagation. To showcase their potential as a drop-in replacement for existing ones, we evaluate our attention mechanisms on three large-scale tasks: textual entailment, machine translation, and sentence summarization. Our attention mechanisms improve interpretability without sacrificing performance; notably, on textual entailment and summarization, we outperform the standard attention mechanisms based on softmax and sparsemax.

Poster
A Probabilistic Framework for Nonlinearities in Stochastic Neural Networks

Qinliang Su, Xuejun Liao, Lawrence Carin

展开摘要

We present a probabilistic framework for nonlinearities, based on doubly truncated Gaussian distributions. By setting the truncation points appropriately, we are able to generate various types of nonlinearities within a unified framework, including sigmoid, tanh and ReLU, the most commonly used nonlinearities in neural networks. The framework readily integrates into existing stochastic neural networks (with hidden units characterized as random variables), allowing one for the first time to learn the nonlinearities alongside model weights in these networks. Extensive experiments demonstrate the performance improvements brought about by the proposed framework when integrated with the restricted Boltzmann machine (RBM), temporal RBM and the truncated Gaussian graphical model (TGGM).

Poster
A PAC-Bayesian Analysis of Randomized Learning with Application to Stochastic Gradient Descent

Ben London

展开摘要

We study the generalization error of randomized learning algorithms -- focusing on stochastic gradient descent (SGD) -- using a novel combination of PAC-Bayes and algorithmic stability. Importantly, our generalization bounds hold for all posterior distributions on an algorithm's random hyperparameters, including distributions that depend on the training data. This inspires an adaptive sampling algorithm for SGD that optimizes the posterior at runtime. We analyze this algorithm in the context of our generalization bounds and evaluate it on a benchmark dataset. Our experiments demonstrate that adaptive sampling can reduce empirical risk faster than uniform sampling while also improving out-of-sample accuracy.

Poster
A New Theory for Matrix Completion

Guangcan Liu, Qingshan Liu, Xiaotong Yuan

展开摘要

Prevalent matrix completion theories reply on an assumption that the locations of the missing data are distributed uniformly and randomly (i.e., uniform sampling). Nevertheless, the reason for observations being missing often depends on the unseen observations themselves, and thus the missing data in practice usually occurs in a nonuniform and deterministic fashion rather than randomly. To break through the limits of random sampling, this paper introduces a new hypothesis called \emph{isomeric condition}, which is provably weaker than the assumption of uniform sampling and arguably holds even when the missing data is placed irregularly. Equipped with this new tool, we prove a series of theorems for missing data recovery and matrix completion. In particular, we prove that the exact solutions that identify the target matrix are included as critical points by the commonly used nonconvex programs. Unlike the existing theories for nonconvex matrix completion, which are built upon the same condition as convex programs, our theory shows that nonconvex programs have the potential to work with a much weaker condition. Comparing to the existing studies on nonuniform sampling, our setup is more general.

Poster
A New Alternating Direction Method for Linear Programming

Sinong Wang, Ness Shroff

展开摘要

It is well known that, for a linear program (LP) with constraint matrix $\mathbf{A}\in\mathbb{R}^{m\times n}$, the Alternating Direction Method of Multiplier converges globally and linearly at a rate $O((\|\mathbf{A}\|_F^2+mn)\log(1/\epsilon))$. However, such a rate is related to the problem dimension and the algorithm exhibits a slow and fluctuating ``tail convergence'' in practice. In this paper, we propose a new variable splitting method of LP and prove that our method has a convergence rate of $O(\|\mathbf{A}\|^2\log(1/\epsilon))$. The proof is based on simultaneously estimating the distance from a pair of primal dual iterates to the optimal primal and dual solution set by certain residuals. In practice, we result in a new first-order LP solver that can exploit both the sparsity and the specific structure of matrix $\mathbf{A}$ and a significant speedup for important problems such as basis pursuit, inverse covariance matrix estimation, L1 SVM and nonnegative matrix factorization problem compared with current fastest LP solvers.

Poster
A Minimax Optimal Algorithm for Crowdsourcing

Thomas Bonald, Richard Combes

展开摘要

We consider the problem of accurately estimating the reliability of workers based on noisy labels they provide, which is a fundamental question in crowdsourcing. We propose a novel lower bound on the minimax estimation error which applies to any estimation procedure. We further propose Triangular Estimation (TE), an algorithm for estimating the reliability of workers. TE has low complexity, may be implemented in a streaming setting when labels are provided by workers in real time, and does not rely on an iterative procedure. We prove that TE is minimax optimal and matches our lower bound. We conclude by assessing the performance of TE and other state-of-the-art algorithms on both synthetic and real-world data.

Poster
A Meta-Learning Perspective on Cold-Start Recommendations for Items

Manasi Vartak, Arvind Thiagarajan, Conrado Miranda, Jeshua Bratman, Hugo Larochelle

展开摘要

Matrix factorization (MF) is one of the most popular techniques for product recommendation, but is known to suffer from serious cold-start problems. Item cold-start problems are particularly acute in settings such as Tweet recommendation where new items arrive continuously. In this paper, we present a meta-learning strategy to address item cold-start when new items arrive continuously. We propose two deep neural network architectures that implement our meta-learning strategy. The first architecture learns a linear classifier whose weights are determined by the item history while the second architecture learns a neural network whose biases are instead adjusted. We evaluate our techniques on the real-world problem of Tweet recommendation. On production data at Twitter, we demonstrate that our proposed techniques significantly beat the MF baseline and also outperform production models for Tweet recommendation.

Poster
A Learning Error Analysis for Structured Prediction with Approximate Inference

Yuanbin Wu, Man Lan, Shiliang Sun, Qi Zhang, Xuanjing Huang

展开摘要

In this work, we try to understand the differences between exact and approximate inference algorithms in structured prediction. We compare the estimation and approximation error of both underestimate and overestimate models. The result shows that, from the perspective of learning errors, performances of approximate inference could be as good as exact inference. The error analyses also suggest a new margin for existing learning algorithms. Empirical evaluations on text classification, sequential labelling and dependency parsing witness the success of approximate inference and the benefit of the proposed margin.

Poster
A KL-LUCB algorithm for Large-Scale Crowdsourcing

Ervin Tanczos, Robert Nowak, Bob Mankoff

展开摘要

This paper focuses on best-arm identification in multi-armed bandits with bounded rewards. We develop an algorithm that is a fusion of lil-UCB and KL-LUCB, offering the best qualities of the two algorithms in one method. This is achieved by proving a novel anytime confidence bound for the mean of bounded distributions, which is the analogue of the LIL-type bounds recently developed for sub-Gaussian distributions. We corroborate our theoretical results with numerical experiments based on the New Yorker Cartoon Caption Contest.

Poster
A Greedy Approach for Budgeted Maximum Inner Product Search

Hsiang-Fu Yu, Cho-Jui Hsieh, Qi Lei, Inderjit S Dhillon

展开摘要

Maximum Inner Product Search (MIPS) is an important task in many machine learning applications such as the prediction phase of low-rank matrix factorization models and deep learning models. Recently, there has been substantial research on how to perform MIPS in sub-linear time, but most of the existing work does not have the flexibility to control the trade-off between search efficiency and search quality. In this paper, we study the important problem of MIPS with a computational budget. By carefully studying the problem structure of MIPS, we develop a novel Greedy-MIPS algorithm, which can handle budgeted MIPS by design. While simple and intuitive, Greedy-MIPS yields surprisingly superior performance compared to state-of-the-art approaches. As a specific example, on a candidate set containing half a million vectors of dimension 200, Greedy-MIPS runs 200x faster than the naive approach while yielding search results with the top-5 precision greater than 75%.

Poster
A General Framework for Robust Interactive Learning

Ehsan Emamjomeh-Zadeh, David Kempe

展开摘要

We propose a general framework for interactively learning models, such as (binary or non-binary) classifiers, orderings/rankings of items, or clusterings of data points. Our framework is based on a generalization of Angluin's equivalence query model and Littlestone's online learning model: in each iteration, the algorithm proposes a model, and the user either accepts it or reveals a specific mistake in the proposal. The feedback is correct only with probability p > 1/2 (and adversarially incorrect with probability 1 - p), i.e., the algorithm must be able to learn in the presence of arbitrary noise. The algorithm's goal is to learn the ground truth model using few iterations. Our general framework is based on a graph representation of the models and user feedback. To be able to learn efficiently, it is sufficient that there be a graph G whose nodes are the models, and (weighted) edges capture the user feedback, with the property that if s, s* are the proposed and target models, respectively, then any (correct) user feedback s' must lie on a shortest s-s* path in G. Under this one assumption, there is a natural algorithm, reminiscent of the Multiplicative Weights Update algorithm, which will efficiently learn s* even in the presence of noise in the user's feedback. From this general result, we rederive with barely any extra effort classic results on learning of classifiers and a recent result on interactive clustering; in addition, we easily obtain new interactive learning algorithms for ordering/ranking.

Poster
A Dirichlet Mixture Model of Hawkes Processes for Event Sequence Clustering

Hongteng Xu, Hongyuan Zha

展开摘要

How to cluster event sequences generated via different point processes is an interesting and important problem in statistical machine learning. To solve this problem, we propose and discuss an effective model-based clustering method based on a novel Dirichlet mixture model of a special but significant type of point processes --- Hawkes process. The proposed model generates the event sequences with different clusters from the Hawkes processes with different parameters, and uses a Dirichlet process as the prior distribution of the clusters. We prove the identifiability of our mixture model and propose an effective variational Bayesian inference algorithm to learn our model. An adaptive inner iteration allocation strategy is designed to accelerate the convergence of our algorithm. Moreover, we investigate the sample complexity and the computational complexity of our learning algorithm in depth. Experiments on both synthetic and real-world data show that the clustering method based on our model can learn structural triggering patterns hidden in asynchronous event sequences robustly and achieve superior performance on clustering purity and consistency compared to existing methods.

Poster
A Decomposition of Forecast Error in Prediction Markets

Miro Dudik, Sebastien Lahaie, Ryan M Rogers, Jennifer Wortman Vaughan

展开摘要

We analyze sources of error in prediction market forecasts in order to bound the difference between a security's price and the ground truth it estimates. We consider cost-function-based prediction markets in which an automated market maker adjusts security prices according to the history of trade. We decompose the forecasting error into three components: sampling error, arising because traders only possess noisy estimates of ground truth; market-maker bias, resulting from the use of a particular market maker (i.e., cost function) to facilitate trade; and convergence error, arising because, at any point in time, market prices may still be in flux. Our goal is to make explicit the tradeoffs between these error components, influenced by design decisions such as the functional form of the cost function and the amount of liquidity in the market. We consider a specific model in which traders have exponential utility and exponential-family beliefs representing noisy estimates of ground truth. In this setting, sampling error vanishes as the number of traders grows, but there is a tradeoff between the other two components. We provide both upper and lower bounds on market-maker bias and convergence error, and demonstrate via numerical simulations that these bounds are tight. Our results yield new insights into the question of how to set the market's liquidity parameter and into the forecasting benefits of enforcing coherent prices across securities.

Poster
A Bayesian Data Augmentation Approach for Learning Deep Models

Toan Tran, Trung Pham, Gustavo Carneiro, Lyle Palmer, Ian Reid

展开摘要

Data augmentation is an essential part of the training process applied to deep learning models. The motivation is that a robust training process for deep learning models depends on large annotated datasets, which are expensive to be acquired, stored and processed. Therefore a reasonable alternative is to be able to automatically generate new annotated training samples using a process known as data augmentation. The dominant data augmentation approach in the field assumes that new training samples can be obtained via random geometric or appearance transformations applied to annotated training samples, but this is a strong assumption because it is unclear if this is a reliable generative model for producing new training samples. In this paper, we provide a novel Bayesian formulation to data augmentation, where new annotated training points are treated as missing variables and generated based on the distribution learned from the training set. For learning, we introduce a theoretically sound algorithm --- generalised Monte Carlo expectation maximisation, and demonstrate one possible implementation via an extension of the Generative Adversarial Network (GAN). Classification results on MNIST, CIFAR-10 and CIFAR-100 show the better performance of our proposed method compared to the current dominant data augmentation approach mentioned above --- the results also show that our approach produces better classification results than similar GAN models.

Poster
#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning

Haoran Tang, Rein Houthooft, Davis Foote, Adam Stooke, OpenAI Xi Chen, Yan Duan, John Schulman, Filip DeTurck, Pieter Abbeel

展开摘要

Count-based exploration algorithms are known to perform near-optimally when used in conjunction with tabular reinforcement learning (RL) methods for solving small discrete Markov decision processes (MDPs). It is generally thought that count-based methods cannot be applied in high-dimensional state spaces, since most states will only occur once. Recent deep RL exploration strategies are able to deal with high-dimensional continuous state spaces through complex heuristics, often relying on optimism in the face of uncertainty or intrinsic motivation. In this work, we describe a surprising finding: a simple generalization of the classic count-based approach can reach near state-of-the-art performance on various high-dimensional and/or continuous deep RL benchmarks. States are mapped to hash codes, which allows to count their occurrences with a hash table. These counts are then used to compute a reward bonus according to the classic count-based exploration theory. We find that simple hash functions can achieve surprisingly good results on many challenging tasks. Furthermore, we show that a domain-dependent learned hash code may further improve these results. Detailed analysis reveals important aspects of a good hash function: 1) having appropriate granularity and 2) encoding information relevant to solving the MDP. This exploration strategy achieves near state-of-the-art performance on both continuous control tasks and Atari 2600 games, hence providing a simple yet powerful baseline for solving MDPs that require considerable exploration.

Poster