IROS 2022 论文列表

IEEE/RSJ International Conference on Intelligent Robots and Systems

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ReINView: Re-interpreting Views for Multi-view 3D Object Recognition

Ruchang Xu, Wei Ma, Qing Mil, Hongbin Zha

展开摘要

Multi-view-based 3D object recognition is important in robot-environment interaction. However, recent methods simply extract features from each view via convolutional neural networks (CNNs) and then fuse these features together to make predictions. These methods ignore the inherent ambiguities of each view caused due to 3D-2D projection. To address this problem, we propose a novel deep framework for multi-view-based 3D object recognition. Instead of fusing the multi-view features directly, we design a re-interpretation module (ReINView) to eliminate the ambiguities at each view. To achieve this, ReINView re-interprets view features patch by patch by using their context from nearby views, considering that local patches are generally co-visible at nearby viewpoints. Since contour shapes are essential for 3D object recognition as well, ReINView further performs view-level re-interpretation, in which we use all the views as context sources since the target contours to be re-interpreted are globally observable. The re-interpreted multi-view features can better reflect the 3D global and local structures of the object. Experiments on both ModelNet40 and ModelNet10 show that the proposed model outperforms state-of-the-art methods in 3D object recognition.

Poster
Ranging-Aided Ground Robot Navigation Using UWB Nodes at Unknown Locations

Abhinav Rajvanshi, Han-Pang Chiu, Alex Krasner, Mikhail Sizintsev, Glenn Murray, Supun Samarasekera

展开摘要

Ranging information from ultra-wideband (UWB) ranging radios can be used to improve estimated navigation accuracy of a ground robot with other on-board sensors. However, all ranging-aided navigation methods demand the locations of ranging nodes to be known, which is not suitable for time-pressed situations, dynamic cluttered environments, or collaborative navigation applications. This paper describes a new ranging-aided navigation approach that does not require the locations of ranging radios. Our approach formulates relative pose constraints using ranging readings. The formulation is based on geometric relationships between each stationary ranging node and two ranging antennas on the moving robot across time. Our experiments show that estimated navigation accuracy of the ground robot is substantially enhanced with ranging information using our approach under a variety of scenarios, when ranging nodes are placed at unknown locations. We analyze and compare our performance with a traditional ranging-aided method, which requires mapping the positions of ranging nodes. We also demonstrate the applicability of our approach for collaborative navigation in large-scale unknown environments, by using ranging information from one mobile robot to improve navigation estimation of the other robot. This application does not require the installation of ranging nodes at fixed locations.

Poster
RPG: Learning Recursive Point Cloud Generation

Wei-Jan Kol, Chen-Yi Chiu, Yu-Liang Kuo, Wei-Chen Chiu

展开摘要

In this paper we propose a novel point cloud generator that is able to reconstruct and generate 3D point clouds composed of semantic parts. Given a latent representation of the target 3D model, the generation starts from a single point and gets expanded recursively to produce the high-resolution point cloud via a sequence of point expansion stages. During the recursive procedure of generation, we not only obtain the coarse-to-fine point clouds for the target 3D model from every expansion stage, but also unsupervisedly discover the semantic segmentation of the target model according to the hierarchical/parent-child relation between the points across expansion stages. Moreover, the expansion modules and other elements used in our recursive generator are mostly sharing weights thus making the overall framework light and efficient. Extensive experiments are conducted to show that our point cloud generator has comparable or even superior performance on both generation and reconstruction tasks in comparison to various baselines, and provides the consistent co-segmentation among instances of the same object class.

Poster
ROLL: Long-Term Robust LiDAR-based Localization With Temporary Mapping in Changing Environments

Bin Peng, Hongle Xie, Weidong Chen

展开摘要

Long-term scene changes pose challenges to localization systems using a pre-built map. This paper presents a LiDAR-based system that provides robust localization against those challenges. Our method starts with activation of a mapping process temporarily when global matching towards the pre-built map is unreliable. The temporary map will be merged onto the pre-built map for later localization sessions once reliable matching is obtained again. We further integrate a LiDAR inertial odometry (LIO) to provide motion-compensated LiDAR scans and a reliable pose initial estimate for the global matching module. To generate a smooth real-time trajectory for navigation purposes, we fuse poses from odometry and global matching by solving a pose graph optimization problem. We evaluate our localization system with extensive experiments on the NCLT dataset including a variety of changing indoor and outdoor environments, and the results demonstrate a robust and accurate long-term localization performance. The implementations are open sourced on GitHub11https://github.com/HaisenbergPeng/ROLL.

Poster
RILI: Robustly Influencing Latent Intent

Sagar Parekh, Soheil Habibian, Dylan P. Losey

展开摘要

When robots interact with human partners, often these partners change their behavior in response to the robot. On the one hand this is challenging because the robot must learn to coordinate with a dynamic partner. But on the other hand - if the robot understands these dynamics - it can harness its own behavior, influence the human, and guide the team towards effective collaboration. Prior research enables robots to learn to influence other robots or simulated agents. In this paper we extend these learning approaches to now influence humans. What makes humans especially hard to influence is that - not only do humans react to the robot - but the way a single user reacts to the robot may change over time, and different humans will respond to the same robot behavior in different ways. We therefore propose a robust approach that learns to influence changing partner dynamics. Our method first trains with a set of partners across repeated interactions, and learns to predict the current partner's behavior based on the previous states, actions, and rewards. Next, we rapidly adapt to new partners by sampling trajectories the robot learned with the original partners, and then leveraging those existing behaviors to influence the new partner dynamics. We compare our resulting algorithm to state-of-the-art baselines across simulated environments and a user study where the robot and participants collaborate to build towers. We find that our approach outperforms the alternatives, even when the partner follows new or unexpected dynamics. Videos of the user study are available here: https://youtu.be/1YsWM8An18g

Poster
RIANet: Road Graph and Image Attention Network for Urban Autonomous Driving

Timothy Ha, Jeongwoo Oh, Hojun Chung, Gunmin Lee, Songhwai Oh

展开摘要

In this paper, we present a novel autonomous driving framework, called a road graph and image attention network (RIANet), which computes the attention scores of objects in the image using the road graph feature. The process of the proposed method is as follows: First, the feature encoder module encodes the road graph, image, and additional features of the scene. The attention network module then incorporates the encoded features and computes the scene context feature via the attention mechanism. Finally, the low-level controller mod-ule drives the ego-vehicle based on the scene context feature. In the experiments, we use an urban scene driving simulator named CARLA to train and test the proposed method. The results show that the proposed method outperforms existing autonomous driving methods.

Poster
RHH-LGP: Receding Horizon And Heuristics-Based Logic-Geometric Programming For Task And Motion Planning

Cornelius V. Braun, Joaquim Ortiz-Haro, Marc Toussaint, Ozgur S Oguz

展开摘要

Sequential decision-making and motion planning for robotic manipulation induce combinatorial complexity. For long-horizon tasks, especially when the environment comprises many objects that can be interacted with, planning efficiency becomes even more important. To plan such long-horizon tasks, we present the RHH-LGP algorithm for combined task and motion planning (TAMP). First, we propose a TAMP approach (based on Logic-Geometric Programming) that effectively uses geometry-based heuristics for solving long-horizon manipulation tasks. The efficiency of this planner is then further improved by a receding horizon formulation, resulting in RHH-LGP. We demonstrate the robustness and effectiveness of our approach on a diverse range of long-horizon tasks that require reasoning about interactions with a large number of objects. Using our framework, we can solve tasks that require multiple robots, including a mobile robot and snake-like walking robots, to form novel heterogeneous kinematic structures autonomously. By combining geometry-based heuristics with iterative planning, our approach brings an order-of-magnitude reduction of planning time in all investigated problems.

Poster
RGB-X Classification for Electronics Sorting

Abhimanyu Fnu, Tejas Zodage, Umesh Thillaivasan, Xinyue Lai, Rahul Chakwate, Javier Santillan, Emma Oti, Ming Zhao, Ralph Boirum, Howie Choset, Matthew Travers

展开摘要

Effectively disassembling and recovering materials from waste electrical and electronic equipment (WEEE) is a critical step in moving global supply chains from carbon-intensive, mined materials to recycled and renewable ones. Conventional recycling processes rely on shredding and sorting waste streams, but for WEEE, which is comprised of numerous dissimilar materials, we explore targeted disassembly of numerous objects for improved material recovery. Many WEEE objects share many key features and therefore can look quite similar, but their material composition and internal component layout can vary, and thus it is critical to have an accurate classifier for subsequent disassembly steps for accurate material separation and recovery. This work introduces RGB-X, a multi-modal image classification approach, that utilizes key features from external RGB images with those generated from X-ray images to accurately classify electronic objects. More specifically, this work develops Iterative Class Activation Mapping (iCAM), a novel network architecture that explicitly focuses on the finer-details in the multi-modal feature maps that are needed for accurate electronic object classification. In order to train a classifier, electronic objects lack large and well annotated X-ray datasets due to expense and need of expert guidance. To overcome this issue, we present a novel way of creating a synthetic dataset using domain randomization applied to the X-ray domain. The combined RGB-X approach gives us an accuracy of 98.6% on 10 generations of modern smartphones, which is greater than their individual accuracies of 89.1% (RGB) and 97.9% (X-ray) independently. We provide experimental results133Experimental work done at Biorobotics Lab, Robotics Institute, Carnegie Mellon University to corroborate our results.

Poster
RECCraft System: Towards Reliable and Efficient Collective Robotic Construction

Qiwei Xu, Yizheng Zhang, Shenghao Zhang, Rui Zhao, Zhuoxing Wu, Dongsheng Zhang, Cheng Zhou, Xiong Li, Jiahong Chen, Zengjun Zhao, Luyang Tang, Zhengyou Zhang, Lei Han

展开摘要

This research presents a novel Collective Robotic Construction (CRC) system named RECCraft. The RECCraft hardware system is composed of the mobile manipulation vehicles, the cubic blocks, and the folding ramp blocks. Solid connection and easy removal of the blocks are achieved by an electropermanent magnet and silicon steel sheets. With one degree of freedom (DOF) lifting manipulator, the robot can carry a block 3.7 times its volume. An active folding ramp block can provide a robust passage to the upper level for the robot. Our study focuses on systemic improvement of the construction speed and reliability of the robotic construction system. Visual perception system realized by Apritag is adopted, featured by convenient deployment and high precision, to provide a reliable guarantee for robotic construction. RL-based planner provides end-to-end solution for planning tasks of building multi-layer constructions, which is validated by simulation platform and real prototype. Compared with construction speed of existing robotic construction systems, our proposed RECCraft system achieves state-of-the-art level. The robot builds a 2-layer construction by RL-based planner in 4 minutes and 16 seconds, which achieves construction volumetric throughput of 6.7×105 mm3/s.

Poster
RECALL: Rehearsal-free Continual Learning for Object Classification

Markus Knauer, Maximilian Denninger, Rudolph Triebel

展开摘要

Convolutional neural networks show remarkable results in classification but struggle with learning new things on the fly. We present a novel rehearsal-free approach, where a deep neural network is continually learning new unseen object categories without saving any data of prior sequences. Our approach is called RECALL, as the network recalls categories by calculating logits for old categories before training new ones. These are then used during training to avoid changing the old categories. For each new sequence, a new head is added to accommodate the new categories. To mitigate forgetting, we present a regularization strategy where we replace the classification with a regression. Moreover, for the known categories, we propose a Mahalanobis loss that includes the variances to account for the changing densities between known and unknown categories. Finally, we present a novel dataset for continual learning (HOWS-CL-25), especially suited for object recognition on a mobile robot, including 150,795 synthetic images of 25 household object categories. Our approach RECALL outperforms the current state of the art on CORe50 and iCIFAR-100 and reaches the best performance on HOWS-CL-25.

Poster
RCare World: A Human-centric Simulation World for Caregiving Robots

Ruolin Ye, Wenqiang Xu, Haoyuan Fu, Rajat Kumar Jenamani, Vy Nguyen, Cewu Lu, Katherine Dimitropoulou, Tapomayukh Bhattacharjee

展开摘要

We present RCareWorld, a human-centric simulation world for physical and social robotic caregiving designed with inputs from stakeholders. RCareWorld has realistic human models of care recipients with mobility limitations and caregivers, home environments with multiple levels of accessibility and assistive devices, and robots commonly used for caregiving. It interfaces with various physics engines to model diverse material types necessary for simulating caregiving scenarios, and provides the capability to plan, control, and learn both human and robot control policies by integrating with state-of-the-art external planning and learning libraries, and VR devices. We propose a set of realistic caregiving tasks in RCareWorld as a benchmark for physical robotic caregiving and provide baseline control policies for them. We illustrate the high-fidelity simulation capabilities of RCareWorld by demonstrating the execution of a policy learnt in simulation for one of these tasks on a real-world setup. Additionally, we perform a real-world social robotic caregiving experiment using behaviors modeled in RCareWorld. Robotic caregiving, though potentially impactful towards enhancing the quality of life of care recipients and caregivers, is a field with many barriers to entry due to its interdisciplinary facets. RCareWorld takes the first step towards building a realistic simulation world for robotic caregiving that would enable researchers worldwide to contribute to this impactful field. Demo videos and supplementary materials can be found at: https://emprise.cs.cornell.edu/rcareworld/.

Poster
RCA: Ride Comfort-Aware Visual Navigation via Self-Supervised Learning

Xinjie Yao, Ji Zhang, Jean Oh

展开摘要

Under shared autonomy, wheelchair users expect vehicles to provide safe and comfortable rides while following users' high-level navigation plans. To find such a path, vehicles negotiate with different terrains and assess their traversal difficulty. Most prior works model surroundings either through geometric representations or semantic classifications, which do not reflect perceived motion intensity and ride comfort in downstream navigation tasks. We propose to model ride comfort explicitly in traversability analysis using proprioceptive sensing. We develop a self-supervised learning framework to predict traversability costmap from first-person-view images by leveraging vehicle states as training signals. Our approach estimates how the vehicle would “feel” if traversing over based on terrain appearances. We then show our navigation system provides human-preferred ride comfort through robot experiments together with a human evaluation study. The project could be found at https://sites.google.com/view/rca-navigation.

Poster
RARA: Zero-shot Sim2Real Visual Navigation with Following Foreground Cues

Klaas Kelchtermans, Tinne Tuytelaars

展开摘要

The gap between simulation and the real-world restrains many machine learning breakthroughs in computer vision and reinforcement learning from being applicable in the real world. In this work, we tackle this gap for the specific case of camera-based navigation, formulating it as following a visual cue in the foreground with arbitrary backgrounds. The visual cue in the foreground can often be simulated realistically, such as a line, gate or cone. The challenge then lies in coping with the unknown backgrounds and integrating both. As such, the goal is to train a visual agent on data captured in an empty simulated environment except for this foreground cue and test this model directly in a visually diverse real world. In order to bridge this big gap, we show it's crucial to combine following techniques namely: Randomized augmentation of the fore- and background, regularization with both deep supervision and triplet loss and finally abstraction of the dynamics by using waypoints rather than direct velocity commands. The various techniques are ablated in our experimental results both qualitatively and quantitatively finally demonstrating a successful transfer from simulation to the real world. Code will be made available on publication22Project page: github.com/kkelchte/tgbg.

Poster
RAPTOR: Rapid Aerial Pickup and Transport of Objects by Robots

Aurel X. Appius, Erik Bauer, Marc Blöchlinger, Aashi Kalra, Robin Oberson, Arman Raayatsanati, Pascal Strauch, Sarath Suresh, Marco von Salis, Robert K. Katzschmann

展开摘要

Rapid aerial grasping through robots can lead to many applications that utilize fast and dynamic picking and placing of objects. Rigid grippers traditionally used in aerial manipulators require high precision and specific object geometries for successful grasping. We propose RAPTOR, a quadcopter platform combined with a custom Fin Ray®gripper to enable more flexible grasping of objects with different geometries, leveraging the properties of soft materials to increase the contact surface between the gripper and the objects. To reduce the communication latency, we present a new lightweight middleware solution based on Fast DDS (Data Distribution Service) as an alternative to ROS (Robot Operating System). We show that RAPTOR achieves an average of 83% grasping efficacy in a real-world setting for four different object geometries while moving at an average velocity of 1 m/s during grasping. In a high-velocity setting, RAPTOR supports up to four times the payload compared to previous works. Our results highlight the potential of aerial drones in automated warehouses and other manipulation applications where speed, swiftness, and robustness are essential while operating in hard-to-reach places.11Code: https://github.com/raptor-ethz/raptor_setup

Poster
RANK - Robotic Ankle: Design and testing on irregular terrains

J. Taborri, I. Mileti, G. Mariani, L. Mattioli, L. Liguori, S. Salvatori, E. Palermo, F. Patanè, S. Rossi

展开摘要

Despite the large amount of available exoskeletons, their use in daily life is still limited due to the absence of testing in real-life environments. Thus, the present work aims to test on a series of uneven terrains a wearable ankle exoskeleton, named RANK, designed for walking assistance and drop-foot prevention. RANK consists of a 3D-printed brace attached to the user and a piezoresistive insole, to be incorporated into the user's shoe. Real-time analysis of the insole's sensor outputs enables the control system to provide torque assistance to the ankle joint through a four-bar linkage mechanism. Two healthy male subjects were enrollee, asking them to walk on three different terrain conditions (flat, soft, and irregular) with and without exoskeleton. Human kinematics was gathered via inertial measurements units (IMUs). The effects of ankle exoskeleton on lower limb joint angles were assessed in terms of range of motion (ROM), whereas statistical parametric map method was applied to compare joint angle curves. As expected, a reduction of the ankle ROM approximatively of 10° was found in all terrain conditions between the trails performed with and without exoskeleton. No effects induced on the hip and knee joint were observed. Moreover, no significant differences were found over the almost totality of the gait cycle regardless the terrain conditions. Results demonstrate the capability of the exoskeleton to work properly regardless the type of walking surface.

Poster
RAMIEL: A Parallel-Wire Driven Monopedal Robot for High and Continuous Jumping

Temma Suzuki, Yasunori Toshimitsu, Yuya Nagamatsu, Kento Kawaharazuka, Akihiro Miki, Yoshimoto Ribayashi, Masahiro Bando, Kunio Kojima, Yohei Kakiuchi, Kei Okada, Masayuki Inaba

展开摘要

Legged robots with high locomotive performance have been extensively studied, and various leg structures have been proposed. Especially, a leg structure that can achieve both continuous and high jumps is advantageous for moving around in a three-dimensional environment. In this study, we propose a parallel wire-driven leg structure, which has one DoF of linear motion and two DoFs of rotation and is controlled by six wires, as a structure that can achieve both continuous jumping and high jumping. The proposed structure can simultaneously achieve high controllability on each DoF, long acceleration distance and high power required for jumping. In order to verify the jumping performance of the parallel wire-driven leg structure, we have developed a parallel wire-driven monopedal robot, RAMIEL. RAMIEL is equipped with quasi-direct drive, high power wire winding mechanisms and a lightweight leg, and can achieve a maximum jumping height of 1.6 m and a maximum of seven continuous jumps.

Poster
Quasistatic contact-rich manipulation via linear complementarity quadratic programming

Sotaro Katayarna, Tatsunori Taniai, Kazutoshi Tanaka

展开摘要

Contact-rich manipulation is challenging due to dynamically-changing physical constraints by the contact mode changes undergone during manipulation. This paper proposes a versatile local planning and control framework for contact-rich manipulation that determines the continuous control action under variable contact modes online. We model the physical characteristics of contact-rich manipulation by quasistatic dynamics and complementarity constraints. We then propose a linear complementarity quadratic program (LCQP) to efficiently determine the control action that implicitly includes the decisions on the contact modes under these constraints. In the LCQP, we relax the complementarity constraints to alleviate ill-conditioned problems that are typically caused by measure noises or model miss-matches. We conduct dynamical simulations on a 3D physical simulator and demonstrate that the proposed method can achieve various contact-rich manipulation tasks by determining the control action including the contact modes in real-time.

Poster
Quantity over Quality: Training an AV Motion Planner with Large Scale Commodity Vision Data

Lukas Platinsky, Tayyab Naseer, Hui Chen, Ben Haines, Haoyue Zhu, Hugo Grimmett, Luca Del Pero

展开摘要

With the Autonomous Vehicle (AV) industry shifting towards machine-learned approaches for motion plan-ning [1], the performance of self-driving systems is starting to rely heavily on large quantities of expert driving demon-strations. However, collecting this demonstration data typically involves expensive HD sensor suites (LiDAR + RADAR + cameras), which quickly becomes financially infeasible at the scales required. This motivates the use of commodity sensors like cameras for data collection, which are an order of mag-nitude cheaper than HD sensor suites, but offer lower fidelity. Leveraging these sensors for training an AV motion planner opens a financially viable path to observe the ‘long tail’ of driving events. As our main contribution we show it is possible to train a high-performance motion planner using commodity vision data which outperforms planners trained on HD-sensor data for a fraction of the cost. To the best of our knowledge, we are the first to demonstrate this using real-world data. We compare the performance of the autonomy system on these two different sensor configurations, and show that we can compensate for the lower sensor fidelity by means of increased quantity: a planner trained on 100h of commodity vision data outperforms the one with 25h of expensive HD data (see Fig. 1). We also share the engineering challenges we had to tackle to make this work.

Poster
Quantifying Safety of Learning-based Self-Driving Control Using Almost-Barrier Functions

Zhizhen Qin, Tsui-Wei Weng, Sicun Gao

展开摘要

Path-tracking control of self-driving vehicles can benefit from deep learning for tackling longstanding challenges such as nonlinearity and uncertainty. However, deep neural controllers lack safety guarantees, restricting their practical use. We propose a new approach of learning almost-barrier functions, which approximately characterizes the forward invariant set for the system under neural controllers, to quantitatively analyze the safety of deep neural controllers for path-tracking. We design sampling-based learning procedures for constructing candidate neural barrier functions, and certification procedures that utilize robustness analysis for neural networks to identify regions where the barrier conditions are fully satisfied. We use an adversarial training loop between learning and certification to optimize the almost-barrier functions. The learned barrier can also be used to construct online safety monitors through reachability analysis. We demonstrate effectiveness of our methods in quantifying safety of neural controllers in various simulation environments, ranging from simple kinematic models to the TORCS simulator with high-fidelity vehicle dynamics simulation.

Poster
Quantifying Changes in Kinematic Behavior of a Human-Exoskeleton Interactive System

Keya Ghonasgi, Reuth Mirsky, Adrian M. Haith, Peter Stone, Ashish D. Deshpande

展开摘要

While human-robot interaction studies are becoming more common, quantification of the effects of repeated interaction with an exoskeleton remains unexplored. We draw upon existing literature in human skill assessment and present extrinsic and intrinsic performance metrics that quantify how the human-exoskeleton system's behavior changes over time. Specifically, in this paper, we present a new performance metric that provides insight into the system's kinematics associated with ‘successful’ movements resulting in a richer characterization of changes in the system's behavior. A human subject study is carried out wherein participants learn to play a challenging and dynamic reaching game over multiple attempts, while donning an upper-body exoskeleton. The results demonstrate that repeated practice results in learning over time as identified through the improvement of extrinsic performance. Changes in the newly developed kinematics-based measure further illumi-nate how the participant's intrinsic behavior is altered over the training period. Thus, we are able to quantify the changes in the human-exoskeleton system's behavior observed in relation with learning.

Poster